[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iMtPwfa0aB/springsettings.1112455.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f261c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4183 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1112455/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 258ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4628ad30] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4628ad30] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 698ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 782ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 962ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 173ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 50ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 154ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1112455/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (264ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1112455/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x534cfdb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ad129960f6a5b35b9757acb22c9ceb70 [f=-000001] Connection attempt from BarsikKT [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BarsikKT changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BarsikKT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BarsikKT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from GBGAMING [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GBGAMING changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BarsikKT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BarsikKT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BarsikKT" string="[Game::Load][lua{Rules,Gaia}={00000000955138c0,0000000000000000}]" [f=-000001] Allies: I choose: Omega! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[Game::Load][lua{Rules,Gaia}={0000000058ea8ea0,0000000000000000}]" [f=-000001] > Game will be force started in 20 seconds [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4872,211.792358,2379]: 0 finished unit Guardian Commander [f=-000001] [0] Event [339,100.000092,3842]: 1 finished unit Engineer Commander [f=0000000] [0] BarsikKT, team: 1, elo:1500, userid: 533423 [f=0000000] [0] GBGAMING, team: 0, elo:1433, userid: 531715 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000105] [105] Event [4952,211.792023,2232]: 0 finished unit Shieldbot Factory [f=0000265] [265] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0000271] [271] Event [416,100,3936]: 1 finished unit Tank Foundry [f=0000621] [621] Event [444,101.32,3936]: 1 finished unit Welder [f=0000689] [689] Event [4746.06836,288.792023,2612.30249]: 0 finished unit Firefly [f=0000710] [710] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0000929] [929] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000953] [953] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0000994] [994] Event [444,100,3936]: 1 finished unit Welder [f=0001196] [1196] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0001344] [1344] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0001428] [1428] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0001526] [1526] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0001718] [1718] Event [5064,211.792023,2344]: 0 finished unit Solar Collector [f=0001811] [1811] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0002012] [2012] Event [5064,211.792023,2264]: 0 finished unit Solar Collector [f=0002079] [2079] Event [248,100,3944]: 1 finished unit Solar Collector [f=0002445] [2445] Event [5064,211.792023,2184]: 0 finished unit Solar Collector [f=0002469] [2469] Event [444,100,3936]: 1 finished unit Kodachi [f=0002689] [2689] Event [776,100,3176]: 1 lost unit Metal Extractor [f=0002884] [2884] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0002953] [2953] Event [1320.00928,100,2983.34351]: 1 lost unit Kodachi [f=0003044] [3044] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0003314] [3314] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0003359] [3359] Event [4480,211.792023,2048]: 0 finished unit Lotus [f=0003374] [3374] Event [248,100,3800]: 1 finished unit Solar Collector [f=0003384] [3384] Event [459.245514,100,3606.31958]: 0 lost unit Bandit [f=0003594] [3594] Event [444,101.32,3936]: 1 finished unit Kodachi [f=0003825] [3825] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0003914] [3914] Event [4640,211.792023,2464]: 0 finished unit Lotus [f=0003945] [3945] Event [168,100,3880]: 1 finished unit Solar Collector [f=0004051] [4051] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0004055] [4055] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0004291] [4291] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0004531] [4531] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0004771] [4771] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0004962] [4962] Event [456,100,3528]: 1 finished unit Energy Pylon [f=0004979] [4979] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0005011] [5011] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0005459] [5459] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0005507] [5507] Event [4940,211.792023,2232]: 0 finished unit Convict [f=0005565] [5565] Event [4527.21533,211.792023,2691.65454]: 0 lost unit Bandit [f=0005652] [5652] Event [4327.99951,211.792023,2285.16406]: 1 lost unit Kodachi [f=0005799] [5799] Event [1096,100,2856]: 1 lost unit Stinger [f=0005845] [5845] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0005849] [5849] Event [4048,100,1280]: 0 finished unit Lotus [f=0005933] [5933] Event [984,100,2760]: 1 lost unit Metal Extractor [f=0006009] [6009] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0006030] [6030] Event [4096,100,1408]: 0 finished unit Radar Tower [f=0006144] [6144] Event [978.480164,99.7002487,2829.68286]: 1 lost unit Welder [f=0006402] [6402] Event [696,100,2760]: 1 lost unit Metal Extractor [f=0006502] [6502] Event [648,100,2904]: 1 lost unit Energy Pylon [f=0006539] [6539] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0006637] [6637] Event [776,95.9385681,3176]: 1 lost unit Metal Extractor [f=0006834] [6834] Event [730.141479,100,3451.58765]: 1 lost unit Welder [f=0007118] [7118] Event [4940,211.792023,2232]: 0 finished unit Rogue [f=0007151] [7151] Event [456,100,3528]: 1 lost unit Energy Pylon [f=0007272] [7272] Event [383.142426,88.4842072,3564.49902]: 0 lost unit Bandit [f=0007352] [7352] Event [359.159302,92.2902069,3581.82349]: 0 lost unit Bandit [f=0007373] [7373] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0007401] [7401] Event [486.430389,93.9192429,3647.63794]: 0 lost unit Bandit [f=0007448] [7448] Event [378.427856,91.2744064,3595.03735]: 0 lost unit Bandit [f=0007497] [7497] Event [4940,211.792023,2232]: 0 finished unit Rogue [f=0007500] [7500] Event [444,101.32,3936]: 1 finished unit Ogre [f=0007726] [7726] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0007966] [7966] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0008204] [8204] Event [4872,100,248]: 0 finished unit Metal Extractor [f=0008225] [8225] Event [444,100,3936]: 1 finished unit Welder [f=0008271] [8271] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0008352] [8352] Event [4940,211.792023,2232]: 0 finished unit Convict [f=0008939] [8939] Event [444,101.32,3936]: 1 finished unit Welder [f=0008946] [8946] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0008948] [8948] Event [4940,211.792023,2232]: 0 finished unit Rogue [f=0009006] [9006] Event [2441.12939,307.714783,2598.06641]: 0 lost unit Bandit [f=0009060] [9060] Event [2445.33521,310.344574,2556.79785]: 0 lost unit Bandit [f=0009141] [9141] Event [2573.11304,302.309265,2887.49878]: 0 lost unit Bandit [f=0009210] [9210] Event [2627.82739,301.585846,2872.5625]: 0 lost unit Bandit [f=0009300] [9300] Event [4032,100,1184]: 0 finished unit Picket [f=0009315] [9315] Event [4940,211.792023,2232]: 0 finished unit Rogue [f=0009420] [9420] Event [3406.3938,302.439789,2527.47705]: 0 lost unit Bandit [f=0009422] [9422] Event [3391.96802,303.996552,2501.67407]: 0 lost unit Bandit [f=0009721] [9721] Event [5000,211.792038,2152]: 0 finished unit Caretaker [f=0009723] [9723] Event [3788.82935,222.820007,2414.68213]: 0 lost unit Rogue [f=0009812] [9812] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0009830] [9830] Event [264,155.893585,2712]: 1 finished unit Stardust [f=0009921] [9921] Event [3802.04639,293.903687,2602.86621]: 1 lost unit Ogre [f=0010026] [10026] Event [4096,100,1040]: 0 finished unit Picket [f=0010383] [10383] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0010627] [10627] Event [4952,211.792023,2152]: 0 finished unit Caretaker [f=0010705] [10705] Event [776,95.9385681,3176]: 1 finished unit Metal Extractor [f=0010722] [10722] Event [4080,211.792023,3344]: 0 finished unit Lotus [f=0010752] [10752] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0010994] [10994] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0011252] [11252] Event [1448,159.620148,2712]: 1 finished unit Stardust [f=0011261] [11261] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0011288] [11288] Event [696,95.9385681,2760]: 1 finished unit Metal Extractor [f=0011293] [11293] Event [4232,100,1272]: 0 finished unit Solar Collector [f=0011314] [11314] Event [1645.74036,207.367218,2712]: 0 lost unit Bandit [f=0011492] [11492] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0011516] [11516] Event [1448,159.620148,2712]: 1 lost unit Stardust [f=0011801] [11801] Event [4176,211.792023,3392]: 0 finished unit Radar Tower [f=0011946] [11946] Event [4328,100,1272]: 0 finished unit Solar Collector [f=0012251] [12251] Event [984,95.9385681,2760]: 1 lost unit Metal Extractor [f=0012438] [12438] Event [966.096802,98.179985,2889.12598]: 1 lost unit Welder [f=0012514] [12514] Event [4940,211.792023,2232]: 0 finished unit Racketeer [f=0012550] [12550] Event [4328,100,1176]: 0 finished unit Solar Collector [f=0012641] [12641] Event [904,100.286789,2840]: 1 lost unit Stinger [f=0012663] [12663] Event [5064,211.792023,2104]: 0 finished unit Solar Collector [f=0012845] [12845] Event [1075.828,101.680428,2744.1814]: 0 lost unit Bandit [f=0012845] [12845] Event [863.422729,97.7477417,2820.02954]: 1 lost unit Welder [f=0013049] [13049] Event [776,95.9385681,3176]: 1 lost unit Metal Extractor [f=0013208] [13208] Event [4232,100,1176]: 0 finished unit Solar Collector [f=0013211] [13211] Event [4112,211.792023,3264]: 0 finished unit Lotus [f=0013219] [13219] Event [696,94.4502258,2760]: 1 lost unit Metal Extractor [f=0013361] [13361] Event [4940,211.792023,2232]: 0 finished unit Racketeer [f=0013413] [13413] Event [493.69516,96.292717,3662.79858]: 0 lost unit Bandit [f=0013478] [13478] Event [527.647156,99.8476944,3686.90527]: 0 lost unit Bandit [f=0013481] [13481] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0013493] [13493] Event [5064,211.792023,2024]: 0 finished unit Solar Collector [f=0013555] [13555] Event [376.801422,91.1682281,3598.09326]: 0 lost unit Bandit [f=0013580] [13580] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0013629] [13629] Event [472.882507,94.0463257,3650.87231]: 0 lost unit Bandit [f=0013695] [13695] Event [5064,211.792023,1944]: 0 finished unit Solar Collector [f=0013756] [13756] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0013850] [13850] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0014251] [14251] Event [4984,211.792023,2088]: 0 finished unit Solar Collector [f=0014324] [14324] Event [774.964844,100.000046,3497.82764]: 1 lost unit Engineer Commander [f=0014522] [14522] Event [4940,211.792023,2232]: 0 finished unit Thug [f=0014574] [14574] Event [4984,211.792023,2008]: 0 finished unit Solar Collector [f=0014728] [14728] Event [4940,211.792023,2232]: 0 finished unit Thug [f=0014899] [14899] Event [4940,211.792023,2232]: 0 finished unit Thug [f=0015078] [15078] Event [4940,211.792023,2232]: 0 finished unit Thug [f=0015212] [15212] Event [4940,211.792023,2232]: 0 finished unit Rogue [f=0015346] [15346] Event [4940,211.792023,2232]: 0 finished unit Rogue [f=0015427] [15427] Event [416,100,3936]: 1 lost unit Tank Foundry [f=0015635] [15635] Event [248,97.4002838,3880]: 1 lost unit Metal Extractor [f=0015657] [15657] Event [4940,211.792023,2232]: 0 finished unit Racketeer [f=0015744] [15744] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0015832] [15832] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0015926] [15926] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0016009] [16009] Event [248,100,3944]: 1 lost unit Solar Collector [f=0016012] [16012] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0016045] [16045] Event [248,100.034027,3800]: 1 lost unit Solar Collector [f=0016065] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0016066] [16066] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0016163] [16163] Event [168,100.272064,3880]: 1 lost unit Solar Collector [f=0016957] game_message: BarsikKT has been destroyed! [f=0016957] [16957] Event [undefined]: BarsikKT resigned [f=0016957] game_message: GBGAMING wins! [f=0016957] Submitting stats [f=0016957] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016957] Part| Total Time|Time of the last 0.5s [f=0016957] Draw 21710.76ms 19.60% [f=0016957] Lua::Callins::Synced 13903.08ms 22.60% [f=0016957] Lua::Callins::Unsynced 32773.35ms 31.00% [f=0016957] Lua::CollectGarbage::Synced 458.72ms 0.40% [f=0016957] Lua::CollectGarbage::Unsynced 949.02ms 0.20% [f=0016957] Misc::Profiler::AddTime 99.45ms 0.10% [f=0016957] Sim 42973.12ms 63.50% [f=0016957] [16957] Event [264,156.44519,2712]: 1 lost unit Stardust [f=0016957] [16957] Received game_message: BarsikKT has been destroyed! [f=0016957] [16957] Received game_message: GBGAMING wins! [f=0016958] [16958] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016958] [16958] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016958] [16958] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016958] [16958] Game End Stats Values: 2,1975,2065,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.28841639,5.28841639,4.66666651,0,0,0,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016958] [16958] Game End Stats Values: 3,2050,2250,2250,2050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5,6.86525011,6.86525011,5,75,0,0,75,0,0,0,0,700,975,975,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016958] [16958] Game End Stats Values: 4,2380,2435,2435,2380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.61785078,6.86525011,6.86525011,6.61785078,225,0,0,225,0,0,0,0,880,1160,1160,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016958] [16958] Game End Stats Values: 5,2525,2525,2525,2525,0.4402203,0,0,0.4402203,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8,8.13333321,1275,1275,1275,1275,8.63839722,7.86044931,7.86044931,8.63839722,300,0,0,300,0,0,0,0,950,1250,1250,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016958] [16958] Game End Stats Values: 6,2670,2595,2595,2670,6.60675812,0.66167039,0.66167039,6.60675812,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,8.53333378,8.53333378,10.8000002,1275,1275,1275,1275,9.14460373,8.77536106,8.77536106,9.14460373,375,0,0,375,0,0,0,0,1020,1320,1320,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016958] [16958] Game End Stats Values: 7,2740,2680,2680,2740,18.2153397,3.33263922,3.33263922,18.2153397,0,0,0,0,0,0,0,0,0,0,0,0,89.9999542,0,0,89.9999542,0,0,0,0,12.9333334,10,10,12.9333334,1275,1275,1275,1275,9.50740528,8.90931511,8.90931511,9.50740528,375,175,175,375,90,0,0,90,1090,1230,1230,1090,0,90,90,0,0,0,0,0,0,89.9999542,89.9999542,0 [f=0016958] [16958] Game End Stats Values: 8,2830,2505,2505,2830,26.3886471,8.15361786,8.15361786,26.3886471,0,0,0,0,0,0,0,0,0,0,0,0,264.999878,56.7197227,56.7197227,264.999878,0,0,0,0,14,10,10,14,1275,1275,1275,1275,9.52718735,7.31104946,7.31104946,9.52718735,375,0,0,375,265,0,0,265,1180,1230,1230,1180,75,265,265,75,0,0,0,0,75.0000153,264.999878,264.999878,75.0000153 [f=0016958] [16958] Game End Stats Values: 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11,3160,3000,3000,3160,55.2880936,29.4111061,29.4111061,55.2880936,0,0,0,0,0,0,0,0,0,0,0,0,309.82605,131.719818,131.719818,309.82605,180,0,0,180,14,14,14,14,1275,1275,1275,1275,11.3696995,10.9212046,10.9212046,11.3696995,525,175,175,525,265,75,75,265,1180,1550,1550,1180,150,265,265,150,0,0,0,0,150.000015,312.627686,312.627686,150.000015 [f=0016958] [16958] Game End Stats Values: 12,3310,3000,3000,3310,62.3535194,33.2787361,33.2787361,62.3535194,0,0,0,0,0,0,0,0,0,0,0,0,309.82605,131.719818,131.719818,309.82605,180,0,0,180,14,14,14,14,1275,1275,1275,1275,11.0705299,10.8535919,10.8535919,11.0705299,675,175,175,675,265,75,75,265,1180,1550,1550,1180,150,265,265,150,0,0,0,0,150.000015,312.627686,312.627686,150.000015 [f=0016958] [16958] Game End Stats Values: 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37,8220,220,220,8220,200.284393,346.011597,346.011597,200.284393,0,0,0,0,0,0,0,0,1671.47339,970.242126,970.242126,1671.47339,5718.49316,1567.87756,1567.87756,5718.49316,650,220,220,650,32,2.9333334,2.9333334,32,1385,0,0,1385,25.2083607,2,2,25.2083607,3145,0,0,3145,5546.75391,1350,1350,5546.75391,3040,0,0,3040,1545,5546.75391,5546.75391,1545,29.999958,54.25,54.25,29.999958,1663.70422,5818.64648,5818.64648,1663.70422 [f=0016958] [16958] Game End Stats Values: 38,8220,220,220,8220,254.415573,346.011597,346.011597,254.415573,0,0,0,0,0,0,0,0,1918.45862,1000.24213,1000.24213,1918.45862,5718.49316,1567.87756,1567.87756,5718.49316,650,220,220,650,32,2,2,32,1385,0,0,1385,27.2619934,2,2,27.2619934,3145,0,0,3145,5546.75391,1350,1350,5546.75391,3040,0,0,3040,1545,5546.75391,5546.75391,1545,29.999958,54.25,54.25,29.999958,1663.70422,5818.64648,5818.64648,1663.70422 [f=0016958] [16958] Game End Stats Values: 39,8220,220,220,8220,269.325836,346.011597,346.011597,269.325836,0,0,0,0,0,0,0,0,1989.61279,1022.24213,1022.24213,1989.61279,5938.49316,1567.87756,1567.87756,5938.49316,650,220,220,650,32,2,2,32,1385,0,0,1385,25.0087299,2,2,25.0087299,3145,0,0,3145,5546.75391,1350,1350,5546.75391,3040,0,0,3040,1545,5546.75391,5546.75391,1545,29.999958,54.25,54.25,29.999958,1663.70422,6038.64648,6038.64648,1663.70422 [f=0016997] [16997] Event [4940,211.792023,2232]: 0 finished unit Racketeer [f=0017106] Spectator BarsikKT left the game: normal quit [f=0017106] [17106] Event [undefined]: BarsikKT quit [f=0017158] Player GBGAMING left the game: normal quit [f=0017158] [17158] Event [undefined]: GBGAMING quit [f=0017164] No clients connected, shutting down server [f=0017164] Server shutdown [f=0017164] [17164] all players disconnected [f=0017319] [17319] Event [4940,211.792023,2232]: 0 finished unit Racketeer [f=0017634] [17634] Event [4940,211.792023,2232]: 0 finished unit Racketeer [f=0017949] [17949] Event [4940,211.792023,2232]: 0 finished unit Racketeer [f=0018186] [18186] Event [4940,211.792023,2232]: 0 finished unit Outlaw [f=0018427] [18427] Event [4940,211.792023,2232]: 0 finished unit Outlaw [f=0018555] [18555] Event [4940,211.792023,2232]: 0 finished unit Rogue [f=0018693] [18693] Event [4940,211.792023,2232]: 0 finished unit Rogue [f=0018837] [18837] Event [4940,211.792023,2232]: 0 finished unit Rogue [f=0018983] [18983] Event [4940,211.792023,2232]: 0 finished unit Rogue [f=0019073] [19073] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0019163] [19163] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0019252] [19252] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0019343] [19343] Event [4940,211.792023,2232]: 0 finished unit Bandit [f=0019427] Autoquit sending quit command. [f=0019427] [QuitAction] user exited to system [f=0019427] [SpringApp::Kill][1] fromRun=1 [f=0019427] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019427] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019427] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019427] [ThreadPool::SetThreadCount][2] workers=0 [f=0019427] [SpringApp::Kill][2] [f=0019427] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019427] [Game::KillLua][3] dtor=0 luaUI=0x53e2a440 [f=0019427] Start widgetHandler:Shutdown [f=0019427] Shutdown - SaveOrderList Complete [f=0019427] Writing last game win data [f=0019427] Shutdown - SaveConfigData Complete [f=0019427] Shutdown Widget - Save/Load API [f=0019427] Shutdown Widget - Chili Highlight [f=0019427] Shutdown Widget - Draw After Chili [f=0019427] Shutdown Widget - EPIC Menu [f=0019427] Shutdown Widget - Chili Widget Selector [f=0019427] Shutdown Widget - Chili Minimap [f=0019427] Shutdown Widget - Local Team Colors [f=0019427] Shutdown Widget - Display Keys 2 [f=0019427] Shutdown Widget - Save Game Menu [f=0019427] Shutdown Widget - Unit Icons [f=0019427] Shutdown Widget - Noises [f=0019427] Shutdown Widget - HealthBars [f=0019427] Shutdown Widget - Win Counter [f=0019427] Shutdown Widget - SpringRTS Replay Stats [f=0019427] Shutdown Widget - BuildETA [f=0019427] Shutdown Widget - Modular Comm Info [f=0019427] Shutdown Widget - Stereo3D [f=0019427] Shutdown Widget - Showeco and Grid Drawer [f=0019427] Shutdown Widget - Point Tracker [f=0019427] Shutdown Widget - Missile Silo Range [f=0019427] Shutdown Widget - MetalFeatures (new) [f=0019427] Shutdown Widget - MinimapEvents [f=0019427] Shutdown Widget - Local Widgets Config [f=0019427] Shutdown Widget - Highlight Geos [f=0019427] Shutdown Widget - Grab Input [f=0019427] Input grabbing is disabled! [f=0019427] Shutdown Widget - Defense Range Zero-K [f=0019427] Shutdown Widget - Darkening [f=0019427] Shutdown Widget - Context Menu [f=0019427] Shutdown Widget - Chili Spectator Panels [f=0019427] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019427] Shutdown Widget - Chili Nuke Warning [f=0019427] Shutdown Widget - Chili EndGame Window [f=0019427] Shutdown Widget - Chili Economy Panel Default [f=0019427] Shutdown Widget - CameraShake [f=0019427] Shutdown Widget - State Reverse and Latency [f=0019427] Shutdown Widget - Music Player v2 [f=0019427] Shutdown Widget - Attack AoE [f=0019427] Shutdown Widget - Map Edge Extension [f=0019427] Shutdown Widget - Selection Send [f=0019427] Shutdown Widget - LupsManager [f=0019427] Shutdown Widget - Newton Firezone [f=0019427] Shutdown Widget - Chili Pro Console [f=0019427] Shutdown Widget - Persistent Build Height [f=0019427] Shutdown Widget - Lasso Terraform GUI [f=0019427] Shutdown Widget - Lups [f=0019427] Shutdown Widget - Chili Framework [f=0019427] Shutdown Widget - Mex Placement Handler [f=0019427] Shutdown Widget - Chili Core Selector [f=0019427] Shutdown Widget - Custom Markers [f=0019427] Shutdown Widget - Select Keys [f=0019427] Shutdown Widget - Pause Screen [f=0019427] Shutdown Widget - Text To Speech Control [f=0019427] Shutdown Widget - Layout Handler [f=0019427] End widgetHandler:Shutdown [f=0019427] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={422566,60376730} {int,ext,rec}Allocs={10969070,0,0} {chunk,block}Bytes={60376730,0} [f=0019427] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019427] [Game::KillLua][2] dtor=0 luaRules=0x534cfdb0 [f=0019427] Start gadgetHandler:Shutdown [f=0019427] Shutdown - StartSetup [f=0019427] Shutdown - UnitMorph [f=0019427] Shutdown - Carrier Drones [f=0019427] Shutdown - LupsNanoSpray [f=0019427] Shutdown - Missile Silo Controller [f=0019427] Shutdown - Modular Comm Info [f=0019427] Shutdown - Terrain Texture Handler [f=0019427] Shutdown - UnitCloakShield [f=0019427] Shutdown - Starlight Handler [f=0019427] End gadgetHandler:Shutdown [f=0019427] Start gadgetHandler:Shutdown [f=0019427] Shutdown - Save/Load [f=0019427] Shutdown - Teleport Throw [f=0019427] Shutdown - UnitMorph [f=0019427] Shutdown - Modular Comm Info [f=0019427] Shutdown - Retreat Command [f=0019427] Shutdown - Shockwaves [f=0019427] Shutdown - UnitCloakShield [f=0019427] Shutdown - Lups Cloak FX [f=0019427] Shutdown - Lups [f=0019427] Shutdown - Lups Shield [f=0019427] End gadgetHandler:Shutdown [f=0019427] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10969107,0,0} {chunk,block}Bytes={0,0} [f=0019427] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10969107,0,0} {chunk,block}Bytes={0,0} [f=0019427] [Game::KillLua][4] dtor=0 [f=0019427] [Game::~CGame][1] [f=0019427] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019427] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019427] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019427] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019427] [Game::KillLua][4] dtor=1 [f=0019427] [Game::KillMisc][1] [f=0019427] [Game::KillMisc][2] [f=0019427] [Game::KillMisc][3] [f=0019427] [Game::KillRendering][1] [f=0019427] [3DOParser::Kill] allocated 1 pieces [f=0019427] [S3OParser::Kill] allocated 376 pieces [f=0019427] [AssParser::Kill] allocated 33 pieces [f=0019427] [Game::KillInterface][1] [f=0019427] [Game::KillInterface][2] [f=0019427] [Game::KillSimulation][1] [f=0019427] [Game::KillSimulation][2] [f=0019427] [CCollisionHandler] dis-/continuous tests: 0/71864 [f=0019427] [Game::KillSimulation][3] [f=0019427] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019427] [~CPathCache(20x16)] cacheHits=55 hitPercentage=27% numHashColls=0 maxCacheSize=8 [f=0019427] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019427] [~CPathCache(40x32)] cacheHits=1776 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019427] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019427] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019427] [LosHandler::Kill] raycast instance cache-{hits,misses}={18378,9059}; shared=2%; cached=65% [f=0019427] [Game::KillSimulation][4] [f=0019427] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019427] [Game::~CGame][2] [f=0019427] [Game::~CGame][3] [f=0019427] [SpringApp::Kill][3] [f=0019427] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 204511 bytes sent 149808 bytes recv'd [f=0019427] [SpringApp::Kill][4] font=0x461c3aa0 [f=0019427] [SpringApp::Kill][5] [f=0019427] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4623b0d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=3035ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=70ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=37ms file="luaui/configs/lang/units.en.json" indx=2903 inflSize=75kb readTime=31ms file="luaui/widgets/unit_stockpile.lua" indx=4789 inflSize=1kb readTime=29ms file="bitmaps/randdots.tga" indx=573 inflSize=28kb readTime=25ms file="luaui/widgets/unit_shapes.lua" indx=4781 inflSize=23kb readTime=22ms file="anims/cursordefend_11.png" indx=17 inflSize=1kb readTime=18ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=18ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=18ms file="unitpics/tankaa.png" indx=6628 inflSize=12kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 40628308 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x4631b2e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464b33e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46286a70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f261c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]