[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xYoVO12g4j/springsettings.1112366.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f66600a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4240 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1112366/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 290ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d9ad80] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d9ad80] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 134ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 759ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 868ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1048ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 182ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 122ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Double_Helix_DNA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1112366/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11938,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1112366/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513669a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 60b19860de72b56b8163707d939337a8 [f=-000001] Connection attempt from kaboom1984 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: kaboom1984 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x657a9cf0,(nil)}]" [f=-000001] [Game::ClientReadNet] added new player rifqifajarzain with number 2 to team 0 [f=-000001] > SPRINGIE:User rifqifajarzain|turretmissile|5_4||False|||ID [f=-000001] Connection attempt from rifqifajarzain [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={000000014ddc27d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={00000000f1f40960,0000000000000000}]" [f=-000001] weird map for 2? [f=-000001] Allies: I choose: Strike9000! [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: SuperValueComm! [f=-000001] YAH [f=-000001] OUPS [f=-000001] CAPS [f=-000001] > Game will be force started in 40 seconds [f=-000001] glhf [f=-000001] [0] Event [3786,147.389648,3915]: 0 finished unit Engineer Commander [f=-000001] [0] Event [154,146.122681,3842]: 1 finished unit Strike Commander [f=0000000] [0] mad_kraft, team: 0, elo:2032, userid: 494666 [f=0000000] [0] kaboom1984, team: 1, elo:1695, userid: 515921 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [64,134.507568,3760]: 1 finished unit Rover Assembly [f=0000014] [14] Event [3800,147.370117,3760]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [3688,147.370117,3976]: 0 finished unit Metal Extractor [f=0000285] [285] Event [184,147.370117,3976]: 1 finished unit Metal Extractor [f=0000478] [478] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Dart [f=0000480] [480] Event [3944,147.370117,3976]: 0 finished unit Metal Extractor [f=0000535] [535] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Conjurer [f=0000541] [541] Event [264,147.370117,3976]: 1 finished unit Solar Collector [f=0000609] [609] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Dart [f=0000737] [737] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0000745] [745] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Dart [f=0000826] [826] Event [360,147.370117,3976]: 1 finished unit Solar Collector [f=0000846] [rifqifajarzain] it's so dark [f=0001017] [1017] Event [3544,97.1748047,3544]: 0 finished unit Metal Extractor [f=0001090] [1090] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0001270] [1270] Event [3576,112.233398,3656]: 0 finished unit Solar Collector [f=0001317] [1317] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Mason [f=0001450] [1450] Event [440,147.370117,3976]: 1 finished unit Metal Extractor [f=0001531] [1531] Event [3624,147.370117,3864]: 0 finished unit Solar Collector [f=0001686] [1686] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0001840] [1840] Event [3800,147.370117,3992]: 0 finished unit Solar Collector [f=0001987] [1987] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0002144] [2144] Event [2180.09058,84.3051529,3504.71924]: 1 lost unit Dart [f=0002157] [2157] Event [3384,93.4101563,3624]: 0 finished unit Solar Collector [f=0002196] [2196] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0002504] [2504] Event [616,89.6455078,3336]: 1 finished unit Metal Extractor [f=0002610] [2610] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0002654] [2654] Event [3296,90.9003906,3584]: 0 finished unit Lotus [f=0002746] [2746] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0002972] [2972] Event [3224,91.527832,3640]: 0 finished unit Solar Collector [f=0002972] [2972] Event [380.576904,86.137085,2028.73303]: 1 lost unit Dart [f=0003141] [3141] Event [3720,137.958496,120]: 0 finished unit Metal Extractor [f=0003182] [3182] Event [1942.31946,90.9003906,3798.80151]: 1 lost unit Scorcher [f=0003228] [3228] Event [632,89.6455078,3432]: 1 finished unit Solar Collector [f=0003278] [3278] Event [1679.93982,90.2729492,3891.21729]: 0 lost unit Glaive [f=0003325] [3325] Event [1734.86877,90.9003906,3855.53467]: 1 lost unit Scorcher [f=0003474] [3474] Event [3064,90.2729492,3656]: 0 finished unit Solar Collector [f=0003508] [3508] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0003509] [3509] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Conjurer [f=0003516] [3516] Event [722.182068,113.811272,3192.97046]: 0 lost unit Glaive [f=0003726] [3726] Event [1649.95288,27.0444984,2767.8418]: 1 lost unit Dart [f=0003756] [3756] Event [728,89.6455078,3352]: 1 finished unit Solar Collector [f=0003813] [3813] Event [3992,147.370117,136]: 0 finished unit Metal Extractor [f=0003829] [3829] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0004102] [4102] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0004196] [4196] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0004372] [4372] Event [3888,147.370117,272]: 0 finished unit Lotus [f=0004638] [4638] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0004646] [4646] Event [672,103.449219,3200]: 1 finished unit Picket [f=0004679] [4679] Event [3336,104.704102,3704]: 0 finished unit Caretaker [f=0004682] [4682] Event [469.386566,90.9003906,2411.28052]: 0 lost unit Glaive [f=0004761] [4761] Event [445.499451,90.9003906,2538.18408]: 0 lost unit Glaive [f=0004877] [4877] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0004959] [4959] Event [3800,89.6455078,2216]: 0 finished unit Metal Extractor [f=0004983] [4983] Event [608,95.2924805,3152]: 1 finished unit Radar Tower [f=0005017] [5017] Event [102.713341,89.1271362,2097.39063]: 0 lost unit Glaive [f=0005035] [5035] Event [3600,131.056641,144]: 0 finished unit Lotus [f=0005166] [5166] Event [2904,90.9003906,3688]: 0 finished unit Solar Collector [f=0005171] [5171] Event [2912,90.2729492,3520]: 0 finished unit Radar Tower [f=0005211] [5211] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0005347] [5347] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0005389] [5389] Event [3760,147.370117,272]: 0 finished unit Radar Tower [f=0005392] [5392] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0005642] [5642] Event [2744,90.9003906,3704]: 0 finished unit Solar Collector [f=0005686] [5686] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Conjurer [f=0005809] [5809] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0005861] [5861] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0005993] [5993] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0006065] [6065] Event [2584,90.9003906,3720]: 0 finished unit Solar Collector [f=0006175] Spectator rifqifajarzain left the game: normal quit [f=0006175] [6175] Event [undefined]: rifqifajarzain quit [f=0006338] [6338] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0006341] [6341] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0006615] [6615] Event [2424,90.9003906,3736]: 0 finished unit Solar Collector [f=0006687] [6687] Event [3688,147.370117,3768]: 0 finished unit Caretaker [f=0006783] [6783] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Ronin [f=0006865] [6865] Event [1800,48.8618164,2824]: 1 finished unit Metal Extractor [f=0006888] [6888] Event [3464,89.6455078,824]: 0 finished unit Metal Extractor [f=0007086] [7086] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Ronin [f=0007106] [7106] Event [3576,140.468262,3784]: 0 finished unit Solar Collector [f=0007451] [7451] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Reaver [f=0007478] [7478] Event [1760,55.7636719,2912]: 1 finished unit Picket [f=0007816] [7816] Event [424,143.605469,184]: 0 finished unit Metal Extractor [f=0007960] [7960] Event [1689.57764,45.3449402,2842.66797]: 1 finished unit Strike Commander [f=0008004] [8004] Event [1816,57.6459961,2904]: 1 finished unit Solar Collector [f=0008032] [8032] Event [2472,64.4233398,1432]: 0 finished unit Metal Extractor [f=0008096] [8096] Event [3560,90.9003906,3448]: 0 finished unit Solar Collector [f=0008154] [8154] Event [1696,64.5478516,3024]: 1 lost unit Picket [f=0008234] [8234] Event [2248.57178,80.8613281,3231.50171]: 0 lost unit Ronin [f=0008283] [8283] Event [2074.54688,80.8613281,3306.22656]: 0 lost unit Glaive [f=0008314] [8314] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Knight [f=0008501] [8501] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Ripper [f=0008501] [8501] Event [2179.21606,80.8613281,3195.5957]: 1 lost unit Scorcher [f=0008502] [8502] Event [2183.25,80.9176788,3313.46851]: 0 lost unit Glaive [f=0008613] [8613] Event [168,147.370117,168]: 0 finished unit Metal Extractor [f=0008613] [8613] Event [2299.14575,79.3757324,3105.9126]: 1 lost unit Scorcher [f=0008648] [8648] Event [2223.12354,81.4887695,3315.93481]: 0 lost unit Glaive [f=0008657] [8657] Event [2059.78833,80.8613281,3183.55957]: 1 lost unit Scorcher [f=0008670] [8670] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Sling [f=0008740] [8740] Event [2121.24976,85.1006165,3478.05176]: 0 lost unit Glaive [f=0008829] [8829] Event [2376,90.9003906,3848]: 0 finished unit Caretaker [f=0008889] [8889] Event [3592,90.2729492,3288]: 0 finished unit Solar Collector [f=0008933] [8933] Event [2087.09204,80.8613281,3269.21509]: 0 lost unit Glaive [f=0008964] [8964] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Sling [f=0008967] [8967] Event [1863.83179,81.1522217,3267.54077]: 1 lost unit Scorcher [f=0009057] [9057] Event [1632,80.2338867,3216]: 1 lost unit Picket [f=0009063] [9063] Event [1758.0271,85.4194717,3322.11719]: 0 lost unit Glaive [f=0009166] [9166] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Sling [f=0009264] [9264] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Ripper [f=0009378] [9378] Event [2024,89.6455078,3896]: 0 finished unit Metal Extractor [f=0009398] [9398] Event [2040,89.6455078,360]: 0 finished unit Metal Extractor [f=0009432] [9432] Event [144,147.370117,352]: 0 finished unit Lotus [f=0009450] [9450] Event [2264,90.9003906,3752]: 0 finished unit Solar Collector [f=0009535] [9535] Event [1938.81689,90.2729492,3867.3623]: 1 lost unit Scorcher [f=0009566] [9566] Event [2028.31396,90.9003906,3792.44922]: 1 lost unit Scorcher [f=0009713] [9713] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Fencer [f=0009762] [9762] Event [2104,90.9018402,3768]: 0 finished unit Solar Collector [f=0010152] [10152] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Fencer [f=0010269] [10269] Event [1792,77.0966797,3168]: 1 lost unit Picket [f=0010341] [10341] Event [40,147.370117,4064]: 1 finished unit Fusion Reactor [f=0010419] [10419] Event [256,147.370117,352]: 0 finished unit Lotus [f=0010599] [10599] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Phantom [f=0010644] [10644] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Fencer [f=0010666] [10666] Event [1904.71863,86.6660385,3393.26855]: 0 lost unit Glaive [f=0010747] [10747] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0010806] [10806] Event [1585.7489,87.1357422,3358.64722]: 1 lost unit Fencer [f=0010841] [10841] Event [2136,88.390625,3592]: 0 finished unit Stinger [f=0010872] [10872] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0011009] [11009] Event [1568.84192,90.9003906,3503.58813]: 1 lost unit Ripper [f=0011061] [11061] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Conjurer [f=0011063] [11063] Event [1496,48.8618164,2840]: 1 finished unit Caretaker [f=0011093] [11093] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Fencer [f=0011163] [11163] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0011246] [11246] Event [1760,55.7636719,2912]: 1 lost unit Picket [f=0011260] [11260] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0011374] [11374] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0011471] [11471] Event [2248,88.390625,3576]: 0 finished unit Caretaker [f=0011532] [11532] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Ronin [f=0011542] [11542] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Fencer [f=0011678] [11678] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Ronin [f=0011948] [11948] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Sling [f=0011982] [11982] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Fencer [f=0012132] [12132] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Dart [f=0012220] [12220] Event [1656,70.8222656,3096]: 1 lost unit Gauss [f=0012224] [12224] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Sling [f=0012255] [12255] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Dart [f=0012318] [12318] Event [584,89.6455078,616]: 0 finished unit Metal Extractor [f=0012336] [12336] Event [1656.89282,83.1531525,3270.11401]: 1 lost unit Ripper [f=0012376] [12376] Event [2328,87.1357422,3464]: 0 finished unit Stinger [f=0012390] [12390] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Dart [f=0012523] [12523] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Dart [f=0012583] [12583] Event [416,147.370117,352]: 0 finished unit Lotus [f=0012645] [12645] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Dart [f=0012726] [12726] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Reaver [f=0012735] [12735] Event [1566.07385,80.6245651,3276.9812]: 1 lost unit Fencer [f=0012759] [12759] Event [1557.26221,89.2773285,3419.30566]: 1 lost unit Fencer [f=0012780] [12780] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Dart [f=0012915] [12915] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Dart [f=0013120] [13120] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Dart [f=0013224] [13224] Event [1421.58875,89.6455078,3444.79712]: 1 lost unit Fencer [f=0013237] [13237] Event [1900.31384,93.691803,3489.19702]: 0 lost unit Ronin [f=0013246] [13246] Event [1640,71.449707,3096]: 1 lost unit Stinger [f=0013277] [13277] Event [2192,89.6455078,3664]: 0 finished unit Aegis [f=0013293] [13293] Event [1461.51709,89.6455078,3885.35278]: 1 lost unit Dart [f=0013300] [13300] Event [1920,90.2729492,432]: 0 finished unit Lotus [f=0013347] [13347] Event [1629.34338,90.9003906,3624.32861]: 1 lost unit Dart [f=0013378] [13378] Event [1795.45764,90.9003906,3728.10596]: 1 lost unit Dart [f=0013389] [13389] Event [1816.81189,77.8180695,3209.00488]: 1 lost unit Dart [f=0013405] [13405] Event [576,138.585938,304]: 0 finished unit Lotus [f=0013428] [13428] Event [1795.94446,70.0027847,3081.55322]: 1 lost unit Dart [f=0013456] [13456] Event [1985.08643,87.8272095,3436.40723]: 1 lost unit Dart [f=0013482] [13482] Event [1947.8905,84.6259766,3195.84961]: 1 lost unit Dart [f=0013567] [13567] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0013620] [13620] Event [1660.74707,90.2729492,3392.01782]: 0 lost unit Glaive [f=0013754] [13754] Event [1556.91028,67.4477768,3136.06445]: 0 lost unit Glaive [f=0013763] [13763] Event [1559.17212,70.9242249,3169.82983]: 0 lost unit Glaive [f=0013791] [13791] Event [1568.74194,75.1169434,3204.87646]: 0 lost unit Glaive [f=0013829] [13829] Event [1406.80249,79.7942886,3173.17065]: 1 lost unit Fencer [f=0013835] [13835] Event [1569.427,73.3262939,3179.74121]: 0 lost unit Glaive [f=0013914] [13914] Event [1292.39771,89.6455078,3297.60034]: 1 lost unit Fencer [f=0013921] [13921] Event [3608,90.2729492,3128]: 0 finished unit Solar Collector [f=0013937] [13937] Event [1800,48.8618164,2824]: 1 lost unit Metal Extractor [f=0013962] [13962] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0013999] [13999] Event [2254.71362,89.6455078,3668.61719]: 0 finished unit Engineer Commander [f=0013999] game_message: Morph complete: SuperValueComm lvl 1 -> SuperValueComm lvl 2 [f=0013999] [13999] Received game_message: Morph complete: SuperValueComm lvl 1 -> SuperValueComm lvl 2 [f=0014012] [14012] Event [352,147.370117,256]: 0 finished unit Radar Tower [f=0014056] [14056] Event [1385.8988,90.2729492,3495.95337]: 1 lost unit Dart [f=0014086] [14086] Event [3832,147.370117,3880]: 0 finished unit Caretaker [f=0014183] [14183] Event [1569.21216,90.9003906,3638.76147]: 1 lost unit Scorcher [f=0014196] [14196] Event [2336,89.6455078,3680]: 0 finished unit Aegis [f=0014264] [14264] Event [1496,48.8618164,2840]: 1 lost unit Caretaker [f=0014315] [14315] Event [2254.71362,89.6455078,3668.61719]: 0 finished unit Engineer Commander [f=0014315] game_message: Morph complete: SuperValueComm lvl 2 -> SuperValueComm lvl 3 [f=0014315] [14315] Received game_message: Morph complete: SuperValueComm lvl 2 -> SuperValueComm lvl 3 [f=0014354] [14354] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0014356] [14356] Event [1816,57.6459961,2904]: 1 lost unit Solar Collector [f=0014424] [14424] Event [1441.40967,90.3000488,3468.77441]: 1 lost unit Scorcher [f=0014730] [14730] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0014943] [14943] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Knight [f=0014975] [14975] Event [248,89.6455078,1864]: 1 finished unit Metal Extractor [f=0015120] [15120] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0015171] [15171] Event [2256,86.5083008,3504]: 0 finished unit Aegis [f=0015173] [15173] Event [919.247864,83.1766052,2837.52026]: 1 lost unit Scorcher [f=0015188] [15188] Event [975.341797,78.2266922,2821.74976]: 1 lost unit Scorcher [f=0015240] [15240] Event [1217.54736,87.7631836,3063.7832]: 0 lost unit Ronin [f=0015369] [15369] Event [672,103.449219,3200]: 1 lost unit Picket [f=0015510] [15510] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0015537] [15537] Event [728,89.6455078,3352]: 1 lost unit Solar Collector [f=0015557] [15557] Event [764.255615,87.5095673,2940.76636]: 1 lost unit Scorcher [f=0015643] [15643] Event [608,95.2924805,3152]: 1 lost unit Radar Tower [f=0015690] [15690] Event [616,89.6455078,3336]: 1 lost unit Metal Extractor [f=0015827] [15827] Event [632,89.6584015,3432]: 1 lost unit Solar Collector [f=0015854] [15854] Event [1896,83.3999329,3288]: 0 finished unit Caretaker [f=0015900] [15900] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Scorcher [f=0016000] [16000] Event [488,137.331055,3736]: 1 lost unit Stinger [f=0016057] !predict [f=0016058] > Team mad_kraft has a 87.4% chance to win [f=0016058] > Team kaboom1984 has a 12.6% chance to win [f=0016107] [16107] Event [2006.01318,84.1444244,3401.86011]: 0 finished unit Engineer Commander [f=0016107] game_message: Morph complete: SuperValueComm lvl 3 -> SuperValueComm lvl 4 [f=0016107] [16107] Received game_message: Morph complete: SuperValueComm lvl 3 -> SuperValueComm lvl 4 [f=0016142] [16142] Event [472,90.2729492,3544]: 1 lost unit Gauss [f=0016204] [16204] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Sling [f=0016233] [16233] Event [3960,145.487793,3744]: 0 finished unit Cloakbot Plate [f=0016304] [16304] Event [428.10144,90.9003906,3530.98096]: 1 lost unit Scorcher [f=0016326] [16326] Event [529.69458,89.8662949,3506.7561]: 1 lost unit Scorcher [f=0016329] [16329] Event [375.496429,129.626511,3671.06372]: 1 lost unit Mason [f=0016441] [16441] Event [2016,89.6455078,512]: 0 finished unit Lotus [f=0016441] [16441] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Sling [f=0016495] [16495] Event [440,147.370117,3976]: 1 lost unit Metal Extractor [f=0016655] [16655] Event [3640,90.2729492,2968]: 0 finished unit Solar Collector [f=0016687] [16687] Event [3960.03369,145.487793,3722]: 0 finished unit Glaive [f=0016695] [16695] Event [63.9979553,128.690018,3742.00757]: 1 finished unit Badger [f=0016765] [16765] Event [640,92.7827148,2992]: 1 finished unit Picket [f=0016815] [16815] Event [640,92.7827148,2992]: 1 lost unit Picket [f=0016829] [16829] Event [594.331665,89.7883224,3247.69043]: 1 finished unit Claw [f=0016951] [16951] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Sling [f=0017001] [17001] Event [665.262878,96.3689575,3208.67725]: 1 finished unit Claw [f=0017015] [17015] Event [609.074585,90.3954926,3237.70557]: 0 lost unit Reaver [f=0017025] [17025] Event [642.078125,91.4742432,3213.35742]: 0 lost unit Reaver [f=0017039] [17039] Event [608.075256,91.2417068,2979.81299]: 1 lost unit Strike Commander [f=0017050] [17050] Event [557.900085,89.7063675,3272.7937]: 1 lost unit Badger [f=0017075] [17075] Event [undefined]: kaboom1984 resigned [f=0017075] game_message: kaboom1984 has been destroyed! [f=0017075] game_message: mad_kraft wins! [f=0017075] Submitting stats [f=0017075] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017075] Part| Total Time|Time of the last 0.5s [f=0017075] Draw 31300.07ms 16.85% [f=0017075] Lua::Callins::Synced 15900.18ms 30.49% [f=0017075] Lua::Callins::Unsynced 47820.21ms 27.08% [f=0017075] Lua::CollectGarbage::Synced 624.03ms 3.61% [f=0017075] Lua::CollectGarbage::Unsynced 1380.21ms 1.20% [f=0017075] Misc::Profiler::AddTime 141.80ms 0.00% [f=0017075] Sim 62961.75ms 63.19% [f=0017075] [17075] Received game_message: kaboom1984 has been destroyed! [f=0017075] [17075] Received game_message: mad_kraft wins! [f=0017076] [17076] Game End Stats Header: 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32,4445,9920,4445,9920,884.621155,466.09314,884.621155,466.09314,0,0,0,0,0,0,0,0,0,0,0,0,1792.65283,4389.11523,1792.65283,4389.11523,100,2145,100,2145,52.0666656,38,52.0666656,38,1560,1385,1560,1385,18.4858112,31.0027485,18.4858112,31.0027485,165,2200,165,2200,1130,3602.86938,1130,3602.86938,2620,4190,2620,4190,3727.86938,1350,3727.86938,1350,90.4559326,99.3335037,90.4559326,99.3335037,4523.6416,1986.11707,4523.6416,1986.11707 [f=0017076] [17076] Game End Stats Values: 33,4280,10855,4280,10855,961.928223,466.906433,961.928223,466.906433,0,0,0,0,0,0,0,0,0,0,0,0,1816.4928,4901.91357,1816.4928,4901.91357,100,2670,100,2670,51,39.8666649,51,39.8666649,1560,1615,1560,1615,16.2877979,31.2569714,16.2877979,31.2569714,250,2200,250,2200,1130,4017.86938,1130,4017.86938,2370,4370,2370,4370,4142.86914,1350,4142.86914,1350,90.4559326,124.66703,90.4559326,124.66703,5036.43994,2043.49146,5036.43994,2043.49146 [f=0017076] [17076] Game End Stats Values: 34,4280,10855,4280,10855,1040.40442,467.591827,1040.40442,467.591827,0,0,0,0,0,0,0,0,0,0,0,0,1862.54541,4932.10303,1862.54541,4932.10303,100,2670,100,2670,51,40,51,40,1560,1615,1560,1615,16.2323933,31.0484447,16.2323933,31.0484447,250,2200,250,2200,1130,4142.86914,1130,4142.86914,2370,4370,2370,4370,4267.86914,1350,4267.86914,1350,90.4559326,124.66703,90.4559326,124.66703,5066.62939,2091.76147,5066.62939,2091.76147 [f=0017076] [17076] Game End Stats Values: 35,4245,11640,4245,11640,1107.81299,467.972473,1107.81299,467.972473,0,0,0,0,0,0,0,0,0,0,0,0,1931.34863,5203.20801,1931.34863,5203.20801,100,3195,100,3195,50.5999985,40,50.5999985,40,1560,1615,1560,1615,16.6946716,33.5392265,16.6946716,33.5392265,125,2460,125,2460,1220,4392.86914,1220,4392.86914,2460,4370,2460,4370,4517.86914,1440,4517.86914,1440,90.4559326,176.999634,90.4559326,176.999634,5341.146,2201.17651,5341.146,2201.17651 [f=0017076] [17076] Game End Stats Values: 36,3930,11640,3930,11640,1176.24988,468.798492,1176.24988,468.798492,0,0,0,0,0,0,0,0,0,0,0,0,1940.4187,5647.04102,1940.4187,5647.04102,0,3195,0,3195,49.1333351,40,49.1333351,40,1505,1615,1505,1615,17.2966385,34.7467155,17.2966385,34.7467155,125,2460,125,2460,1220,4832.86914,1220,4832.86914,2300,4370,2300,4370,4957.86914,1440,4957.86914,1440,90.4559326,218.332336,90.4559326,218.332336,5788.42822,2212.45313,5788.42822,2212.45313 [f=0017076] [17076] Game End Stats Values: 37,3985,12570,3985,12570,1237.36377,470.331482,1237.36377,470.331482,0,0,0,0,0,0,0,0,0,0,0,0,1940.4187,6008.86572,1940.4187,6008.86572,0,3195,0,3195,47,40,47,40,1505,2365,1505,2365,15.0749311,47.0169411,15.0749311,47.0169411,250,2460,250,2460,1220,5119.87207,1220,5119.87207,2230,4550,2230,4550,5244.87207,1440,5244.87207,1440,90.4559326,471.332245,90.4559326,471.332245,6150.25293,2212.45313,6150.25293,2212.45313 [f=0017076] [17076] Game End Stats Values: 38,3525,13010,3525,13010,1295.70801,471.471283,1295.70801,471.471283,0,0,0,0,0,0,0,0,0,232.245392,0,232.245392,1946.65051,6577.52393,1946.65051,6577.52393,0,3285,0,3285,46.5999985,40,46.5999985,40,1505,2365,1505,2365,14.3568468,46.46492,14.3568468,46.46492,0,2660,0,2660,1220,5579.87207,1220,5579.87207,2020,4700,2020,4700,5704.87207,1440,5704.87207,1440,90.4559326,703.962463,90.4559326,703.962463,6728.93213,2225.19531,6728.93213,2225.19531 [f=0017076] [17076] Game End Stats Values: 39,2020,12825,2020,12825,1337.60095,472.501312,1337.60095,472.501312,0,0,0,0,0,0,0,0,0,380.621674,0,380.621674,2361.43872,8232.77051,2361.43872,8232.77051,0,3285,0,3285,46.3333321,41.7333336,46.3333321,41.7333336,0,2365,0,2365,11.593257,41.8017502,11.593257,41.8017502,0,2405,0,2405,1430,7444.87207,1430,7444.87207,2020,4770,2020,4770,7569.87207,1860,7569.87207,1860,90.4559326,854.600464,90.4559326,854.600464,8420.17871,2656.75537,8420.17871,2656.75537 [f=0017190] Spectator kaboom1984 left the game: normal quit [f=0017190] [17190] Event [undefined]: kaboom1984 quit [f=0017196] Player mad_kraft left the game: normal quit [f=0017196] [17196] Event [undefined]: mad_kraft quit [f=0017200] [17200] Event [3960.03369,145.487793,3722]: 0 finished unit Glaive [f=0017202] No clients connected, shutting down server [f=0017202] Server shutdown [f=0017202] [17202] all players disconnected [f=0017950] [17950] Event [2008,81.4887695,3312]: 0 finished unit Fusion Reactor [f=0017987] [17987] Event [2136,90.2729492,3880]: 0 finished unit Solar Collector [f=0018067] [18067] Event [3960.03369,145.487793,3722]: 0 finished unit Glaive [f=0018224] [18224] Event [3656,90.9003906,2808]: 0 finished unit Solar Collector [f=0018290] [18290] Event [2192,89.6455078,432]: 0 finished unit Lotus [f=0018296] [18296] Event [3960.03369,145.487793,3722]: 0 finished unit Glaive [f=0018444] [18444] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Phantom [f=0018477] [18477] Event [3960.03369,145.487793,3722]: 0 finished unit Glaive [f=0018531] [18531] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0018612] [18612] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0018617] [18617] Event [3960.03369,145.487793,3722]: 0 finished unit Glaive [f=0018709] [18709] Event [2080,90.9003906,224]: 0 finished unit Radar Tower [f=0018733] [18733] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Conjurer [f=0018746] [18746] Event [3688,90.9003906,2648]: 0 finished unit Solar Collector [f=0018772] [18772] Event [3960.03369,145.487793,3722]: 0 finished unit Glaive [f=0018812] [18812] Event [3800.01465,147.370117,3750.3999]: 0 finished unit Glaive [f=0018867] [18867] Event [3960.03369,145.487793,3722]: 0 finished unit Glaive [f=0018877] Autoquit sending quit command. [f=0018877] [QuitAction] user exited to system [f=0018877] [SpringApp::Kill][1] fromRun=1 [f=0018877] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018877] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018877] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018877] [ThreadPool::SetThreadCount][2] workers=0 [f=0018877] [SpringApp::Kill][2] [f=0018877] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018877] [Game::KillLua][3] dtor=0 luaUI=0x50e62b20 [f=0018877] Start widgetHandler:Shutdown [f=0018877] Shutdown - SaveOrderList Complete [f=0018877] Writing last game win data [f=0018877] Shutdown - SaveConfigData Complete [f=0018877] Shutdown Widget - Save/Load API [f=0018877] Shutdown Widget - Chili Highlight [f=0018877] Shutdown Widget - Draw After Chili [f=0018877] Shutdown Widget - EPIC Menu [f=0018877] Shutdown Widget - Chili Widget Selector [f=0018877] Shutdown Widget - Chili Minimap [f=0018877] Shutdown Widget - Local Team Colors [f=0018877] Shutdown Widget - Display Keys 2 [f=0018877] Shutdown Widget - Save Game Menu [f=0018877] Shutdown Widget - Unit Icons [f=0018877] Shutdown Widget - Noises [f=0018877] Shutdown Widget - HealthBars [f=0018877] Shutdown Widget - Win Counter [f=0018877] Shutdown Widget - SpringRTS Replay Stats [f=0018877] Shutdown Widget - BuildETA [f=0018877] Shutdown Widget - Modular Comm Info [f=0018877] Shutdown Widget - Stereo3D [f=0018877] Shutdown Widget - Showeco and Grid Drawer [f=0018877] Shutdown Widget - Point Tracker [f=0018877] Shutdown Widget - Missile Silo Range [f=0018877] Shutdown Widget - MetalFeatures (new) [f=0018877] Shutdown Widget - MinimapEvents [f=0018877] Shutdown Widget - Local Widgets Config [f=0018877] Shutdown Widget - Highlight Geos [f=0018877] Shutdown Widget - Grab Input [f=0018877] Input grabbing is disabled! [f=0018877] Shutdown Widget - Defense Range Zero-K [f=0018877] Shutdown Widget - Darkening [f=0018877] Shutdown Widget - Context Menu [f=0018877] Shutdown Widget - Chili Spectator Panels [f=0018877] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018877] Shutdown Widget - Chili Nuke Warning [f=0018877] Shutdown Widget - Chili EndGame Window [f=0018877] Shutdown Widget - Chili Economy Panel Default [f=0018877] Shutdown Widget - CameraShake [f=0018877] Shutdown Widget - State Reverse and Latency [f=0018877] Shutdown Widget - Music Player v2 [f=0018877] Shutdown Widget - Attack AoE [f=0018877] Shutdown Widget - UnitShapes [f=0018877] Shutdown Widget - Map Edge Extension [f=0018877] Shutdown Widget - Selection Send [f=0018877] Shutdown Widget - LupsManager [f=0018877] Shutdown Widget - Newton Firezone [f=0018877] Shutdown Widget - Chili Pro Console [f=0018877] Shutdown Widget - Persistent Build Height [f=0018877] Shutdown Widget - Lasso Terraform GUI [f=0018877] Shutdown Widget - Lups [f=0018877] Shutdown Widget - Chili Framework [f=0018877] Shutdown Widget - Mex Placement Handler [f=0018877] Shutdown Widget - Chili Core Selector [f=0018877] Shutdown Widget - Custom Markers [f=0018877] Shutdown Widget - Select Keys [f=0018877] Shutdown Widget - Pause Screen [f=0018877] Shutdown Widget - Text To Speech Control [f=0018877] Shutdown Widget - Layout Handler [f=0018877] End widgetHandler:Shutdown [f=0018877] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={448789,67699803} {int,ext,rec}Allocs={14646169,0,0} {chunk,block}Bytes={67699803,0} [f=0018877] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018877] [Game::KillLua][2] dtor=0 luaRules=0x513669a0 [f=0018877] Start gadgetHandler:Shutdown [f=0018877] Shutdown - StartSetup [f=0018877] Shutdown - UnitMorph [f=0018877] Shutdown - Carrier Drones [f=0018877] Shutdown - LupsNanoSpray [f=0018877] Shutdown - Missile Silo Controller [f=0018877] Shutdown - Modular Comm Info [f=0018877] Shutdown - Terrain Texture Handler [f=0018877] Shutdown - UnitCloakShield [f=0018877] Shutdown - Starlight Handler [f=0018877] End gadgetHandler:Shutdown [f=0018877] Start gadgetHandler:Shutdown [f=0018877] Shutdown - Save/Load [f=0018877] Shutdown - Teleport Throw [f=0018877] Shutdown - UnitMorph [f=0018877] Shutdown - Modular Comm Info [f=0018877] Shutdown - Retreat Command [f=0018877] Shutdown - Shockwaves [f=0018877] Shutdown - UnitCloakShield [f=0018877] Shutdown - Lups Cloak FX [f=0018877] Shutdown - Lups [f=0018877] Shutdown - Lups Shield [f=0018877] End gadgetHandler:Shutdown [f=0018877] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14646242,0,0} {chunk,block}Bytes={0,0} [f=0018877] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14646242,0,0} {chunk,block}Bytes={0,0} [f=0018877] [Game::KillLua][4] dtor=0 [f=0018877] [Game::~CGame][1] [f=0018877] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018877] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018877] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018877] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018877] [Game::KillLua][4] dtor=1 [f=0018877] [Game::KillMisc][1] [f=0018877] [Game::KillMisc][2] [f=0018877] [Game::KillMisc][3] [f=0018877] [Game::KillRendering][1] [f=0018877] [3DOParser::Kill] allocated 1 pieces [f=0018877] [S3OParser::Kill] allocated 585 pieces [f=0018877] [AssParser::Kill] allocated 88 pieces [f=0018877] [Game::KillInterface][1] [f=0018877] [Game::KillInterface][2] [f=0018877] [Game::KillSimulation][1] [f=0018877] [Game::KillSimulation][2] [f=0018877] [CCollisionHandler] dis-/continuous tests: 0/434335 [f=0018877] [Game::KillSimulation][3] [f=0018877] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018877] [~CPathCache(16x16)] cacheHits=191 hitPercentage=58% numHashColls=0 maxCacheSize=18 [f=0018877] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018877] [~CPathCache(32x32)] cacheHits=16567 hitPercentage=2% numHashColls=0 maxCacheSize=201 [f=0018877] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018877] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018877] [LosHandler::Kill] raycast instance cache-{hits,misses}={3376,10735}; shared=2%; cached=22% [f=0018877] [Game::KillSimulation][4] [f=0018877] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018877] [Game::~CGame][2] [f=0018877] [Game::~CGame][3] [f=0018877] [SpringApp::Kill][3] [f=0018877] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201905 bytes sent 180706 bytes recv'd [f=0018877] [SpringApp::Kill][4] font=0x44cd1aa0 [f=0018877] [SpringApp::Kill][5] [f=0018877] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44d3f6d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=3324ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1842 inflSize=11kb readTime=85ms file="unittextures/gauss3_tex1.png" indx=7202 inflSize=1103kb readTime=49ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4639 inflSize=46kb readTime=47ms file="objects3d/strikecom_dead_1.dae" indx=5506 inflSize=1986kb readTime=29ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=28ms file="objects3d/gauss.dae" indx=5191 inflSize=1555kb readTime=20ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=19ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=19ms file="scripts/amphraid.lua" indx=5598 inflSize=8kb readTime=17ms file="scripts/plateplane.lua" indx=5778 inflSize=2kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 38079112 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x44e33a20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e24ec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e240c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f666001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]