[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DlrYLWuuYJ/springsettings.1111031.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f654c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4340 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1111031/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 276ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44951db0] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44951db0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 154ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 661ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 756ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1030ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 142ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tyra was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1111031/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (162ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1111031/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51789df0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bb5696601fd67675c9babba1bf54ffe2 [f=-000001] Connection attempt from FoxTheSkrinn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FoxTheSkrinn changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from op898 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: op898 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[Game::Load][lua{Rules,Gaia}={00000000616aef00,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[Game::Load][lua{Rules,Gaia}={00000000633b2830,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [278,147.373291,318]: 0 finished unit Engineer Commander [f=-000001] [0] Event [263,147.374207,3889]: 1 finished unit Strike Commander [f=0000000] [0] FoxTheSkrinn, team: 0, elo:1326, userid: 502946 [f=0000000] [0] op898, team: 1, elo:1128, userid: 530694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [160,147.370117,440]: 0 finished unit Cloakbot Factory [f=0000255] [255] Event [168,147.370117,168]: 0 finished unit Metal Extractor [f=0000357] [357] Event [216,147.370117,168]: 0 finished unit Wind/Tidal Generator [f=0000447] [447] Event [216,147.370117,216]: 0 finished unit Wind/Tidal Generator [f=0000537] [537] Event [168,147.370117,216]: 0 finished unit Wind/Tidal Generator [f=0000576] [576] Event [169.600006,147.370117,440]: 0 finished unit Glaive [f=0000627] [627] Event [120,147.370117,216]: 0 finished unit Wind/Tidal Generator [f=0000717] [717] Event [120,147.370117,168]: 0 finished unit Wind/Tidal Generator [f=0000791] [791] Event [169.600006,147.370117,440]: 0 finished unit Glaive [f=0000848] [848] Event [120,147.370117,120]: 0 finished unit Wind/Tidal Generator [f=0000861] [861] Event [296,147.370117,3912]: 1 finished unit Caretaker [f=0000978] [978] Event [168,147.370117,120]: 0 finished unit Wind/Tidal Generator [f=0001106] [1106] Event [216,147.370117,120]: 0 finished unit Wind/Tidal Generator [f=0001189] [1189] Event [440,147.370117,3976]: 1 finished unit Metal Extractor [f=0001236] [1236] Event [184,147.370117,3976]: 1 finished unit Metal Extractor [f=0001430] [1430] Event [424,143.605469,184]: 0 finished unit Metal Extractor [f=0001433] [1433] Event [368,146.742676,3776]: 1 finished unit Radar Tower [f=0001536] [1536] Event [472,139.213379,184]: 0 finished unit Wind/Tidal Generator [f=0001637] [1637] Event [472,139.213379,232]: 0 finished unit Wind/Tidal Generator [f=0001741] [1741] Event [424,143.605469,232]: 0 finished unit Wind/Tidal Generator [f=0001915] [1915] Event [169.600006,147.370117,440]: 0 finished unit Glaive [f=0002123] [2123] Event [169.600006,147.370117,440]: 0 finished unit Glaive [f=0002280] [2280] Event [376,147.370117,232]: 0 finished unit Wind/Tidal Generator [f=0002339] [2339] Event [169.600006,147.370117,440]: 0 finished unit Glaive [f=0002720] [2720] Event [169.600006,147.370117,440]: 0 finished unit Conjurer [f=0002772] [2772] Event [376,147.370117,184]: 0 finished unit Wind/Tidal Generator [f=0002862] [2862] Event [376,147.370117,136]: 0 finished unit Wind/Tidal Generator [f=0002956] [2956] Event [424,145.487793,136]: 0 finished unit Wind/Tidal Generator [f=0003122] [3122] Event [472,140.468262,136]: 0 finished unit Wind/Tidal Generator [f=0003413] [3413] Event [169.600006,147.370117,440]: 0 finished unit Glaive [f=0003685] [3685] Event [169.600006,147.370117,440]: 0 finished unit Glaive [f=0003992] [3992] Event [169.600006,147.370117,440]: 0 finished unit Glaive [f=0004393] [4393] Event [584,89.6455078,616]: 0 finished unit Metal Extractor [f=0004405] [4405] Event [169.600006,147.370117,440]: 0 finished unit Glaive [f=0004413] [4413] Event [56,147.370117,472]: 0 finished unit Caretaker [f=0004604] [4604] Event [472,91.527832,3592]: 1 finished unit Caretaker [f=0004613] [4613] Event [632,89.6455078,616]: 0 finished unit Wind/Tidal Generator [f=0004870] [4870] Event [169.600006,147.370117,440]: 0 finished unit Glaive [f=0004871] [4871] Event [632,89.6455078,664]: 0 finished unit Wind/Tidal Generator [f=0005078] [5078] Event [584,89.6455078,664]: 0 finished unit Wind/Tidal Generator [f=0005256] [5256] Event [56,147.370117,408]: 0 finished unit Caretaker [f=0005286] [5286] Event [536,90.2729492,664]: 0 finished unit Wind/Tidal Generator [f=0005516] [5516] Event [536,92.1552734,616]: 0 finished unit Wind/Tidal Generator [f=0005617] [5617] Event [360,136.703613,3688]: 1 finished unit Energy Pylon [f=0005657] [5657] Event [169.600006,147.370117,440]: 0 finished unit Reaver [f=0005666] [5666] Event [616,89.6455078,3336]: 1 lost unit Metal Extractor [f=0005693] [5693] Event [584,89.6455078,3400]: 1 lost unit Stinger [f=0005700] [5700] Event [248,144.860352,3752]: 1 finished unit Shieldbot Factory [f=0005700] [5700] Event [536,93.4101563,568]: 0 finished unit Wind/Tidal Generator [f=0005797] [5797] Event [564.07428,97.512825,3676.26636]: 0 lost unit Glaive [f=0005818] [5818] Event [472,91.527832,3592]: 1 lost unit Caretaker [f=0005865] [5865] Event [368,146.742676,3776]: 1 lost unit Radar Tower [f=0005897] [5897] Event [427.294373,92.4326324,3586.15112]: 0 lost unit Glaive [f=0005926] [5926] Event [584,91.527832,568]: 0 finished unit Wind/Tidal Generator [f=0005932] [5932] Event [476.138092,120.214333,3683.68311]: 0 lost unit Glaive [f=0005996] [5996] Event [431.621979,147.287476,3769.56543]: 0 lost unit Glaive [f=0006060] [6060] Event [360,136.703613,3688]: 1 lost unit Energy Pylon [f=0006081] [6081] Event [408.171967,140.543045,3720.05225]: 0 lost unit Glaive [f=0006176] [6176] Event [632,90.2729492,568]: 0 finished unit Wind/Tidal Generator [f=0006223] [6223] Event [169.600006,147.370117,440]: 0 finished unit Reaver [f=0006644] [6644] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0006781] [6781] Event [169.600006,147.370117,440]: 0 finished unit Reaver [f=0006948] [6948] Event [840,89.6455078,536]: 0 finished unit Storage [f=0007362] [7362] Event [169.600006,147.370117,440]: 0 finished unit Reaver [f=0007471] [7471] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0007500] [7500] Event [904,89.6455078,552]: 0 finished unit Solar Collector [f=0008016] [8016] Event [169.600006,147.370117,440]: 0 finished unit Reaver [f=0008053] [8053] Event [824,89.6455078,600]: 0 finished unit Solar Collector [f=0008074] [8074] Event [312,147.370117,4032]: 1 finished unit Fusion Reactor [f=0008176] [8176] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0008285] [8285] Event [472,89.3967896,3576]: 1 finished unit Caretaker [f=0008328] [8328] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0008370] [8370] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0008452] [8452] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0008600] [8600] Event [312,121.021545,3608]: 1 finished unit Energy Pylon [f=0008611] [8611] Event [776,90.2729492,520]: 0 finished unit Solar Collector [f=0008639] [8639] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0008723] [8723] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0008951] [8951] Event [2040,89.6455078,360]: 0 finished unit Metal Extractor [f=0009016] [9016] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0009090] [9090] Event [856,91.527832,472]: 0 finished unit Solar Collector [f=0009234] [9234] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0009312] [9312] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0009414] [9414] Event [2088,89.6455078,360]: 0 finished unit Wind/Tidal Generator [f=0009475] [9475] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0009661] [9661] Event [520,89.6455078,856]: 0 finished unit Storage [f=0009683] [9683] Event [2088,89.6455078,408]: 0 finished unit Wind/Tidal Generator [f=0009736] [9736] Event [304,93.5222321,3424]: 1 finished unit Faraday [f=0009850] [9850] Event [584,89.6455078,872]: 0 finished unit Solar Collector [f=0009885] [9885] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0009902] [9902] Event [2040,89.6455078,408]: 0 finished unit Wind/Tidal Generator [f=0010075] [10075] Event [504,89.6455078,920]: 0 finished unit Solar Collector [f=0010127] [10127] Event [1992,89.6455078,408]: 0 finished unit Wind/Tidal Generator [f=0010244] [10244] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0010255] [10255] Event [456,89.6455078,840]: 0 finished unit Solar Collector [f=0010562] [10562] Event [1992,89.6455078,360]: 0 finished unit Wind/Tidal Generator [f=0010590] [10590] Event [536,89.6455078,792]: 0 finished unit Solar Collector [f=0010751] [10751] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0010883] [10883] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0011026] [11026] Event [1992,90.9003906,312]: 0 finished unit Wind/Tidal Generator [f=0011279] [11279] Event [688,90.2729492,3648]: 1 finished unit Faraday [f=0011408] [11408] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0011486] [11486] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0011542] [11542] Event [2040,89.6455078,312]: 0 finished unit Wind/Tidal Generator [f=0011687] [11687] Event [616,89.6455078,3336]: 1 lost unit Metal Extractor [f=0011696] [11696] Event [823.638855,89.6455078,3287.07959]: 0 lost unit Glaive [f=0011751] [11751] Event [576,89.6455078,3392]: 1 lost unit Faraday [f=0011768] [11768] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0011817] [11817] Event [552.751831,90.2850723,3237.9375]: 0 lost unit Glaive [f=0011951] [11951] Event [120,139.84082,664]: 0 finished unit Energy Pylon [f=0011962] [11962] Event [553.344421,89.7146378,3272.59766]: 1 lost unit Bandit [f=0011986] [11986] Event [532.756531,89.7010727,3321.63623]: 1 lost unit Bandit [f=0011989] [11989] Event [553.463135,89.5735092,3337.54907]: 1 lost unit Bandit [f=0012010] [12010] Event [524.431091,89.6904373,3282.70923]: 1 lost unit Bandit [f=0012072] [12072] Event [2088,90.2729492,312]: 0 finished unit Wind/Tidal Generator [f=0012117] [12117] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0012220] [12220] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0012296] [12296] Event [184,137.958496,680]: 0 finished unit Solar Collector [f=0012483] [12483] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0012641] [12641] Event [104,134.193848,728]: 0 finished unit Solar Collector [f=0012762] [12762] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0012816] [12816] Event [552,89.6455078,3432]: 1 lost unit Stinger [f=0012913] [12913] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0013031] [13031] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0013078] [13078] Event [649.945007,89.4679565,3298.34009]: 1 lost unit Bandit [f=0013108] [13108] Event [56,142.350586,648]: 0 finished unit Solar Collector [f=0013118] [13118] Event [763.824158,89.0180664,3308.31616]: 1 lost unit Bandit [f=0013125] [13125] Event [641.391602,99.8169785,3185.33228]: 1 lost unit Bandit [f=0013125] [13125] Event [669.309692,107.673347,3191.89673]: 1 lost unit Bandit [f=0013128] [13128] Event [654.108704,96.2968674,3202.71265]: 1 lost unit Bandit [f=0013142] [13142] Event [757.042236,89.3823013,3259.35596]: 1 lost unit Bandit [f=0013168] [13168] Event [762.83551,92.574234,3218.98706]: 1 lost unit Bandit [f=0013170] [13170] Event [800.296692,89.7187424,3222.76953]: 1 lost unit Bandit [f=0013171] [13171] Event [778.22876,89.6782303,3231.62817]: 1 lost unit Bandit [f=0013229] [13229] Event [648.736389,89.3194351,3304.10303]: 1 lost unit Bandit [f=0013420] [13420] Event [248.018402,143.354477,3740]: 1 finished unit Bandit [f=0013499] [13499] Event [136,145.487793,600]: 0 finished unit Solar Collector [f=0013627] [13627] Event [578.883179,89.7020721,3260.10986]: 1 lost unit Bandit [f=0013649] [13649] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0013831] [13831] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0014010] [14010] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0014165] [14165] Event [728,90.2729492,3640]: 1 finished unit Stinger [f=0014188] [14188] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0014194] [14194] Event [685.439819,116.625488,3077.69214]: 0 lost unit Reaver [f=0014329] [14329] Event [894.750427,89.6455078,3166.51514]: 0 lost unit Reaver [f=0014363] [14363] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0014464] [14464] Event [1010.99475,90.7537537,3321.86963]: 0 lost unit Reaver [f=0014477] [14477] Event [248.018402,143.354477,3740]: 1 finished unit Outlaw [f=0014535] [14535] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0014599] [14599] Event [590.357117,93.8283157,3095.38257]: 0 lost unit Reaver [f=0014644] [14644] Event [1224,89.0180664,648]: 0 finished unit Energy Pylon [f=0014734] [14734] Event [586.546814,91.7275772,3144.66797]: 0 lost unit Reaver [f=0014852] [14852] Event [1304.67053,90.2729492,3618.36255]: 0 lost unit Glaive [f=0015066] [15066] Event [504.283295,90.9003906,2822.6394]: 1 lost unit Outlaw [f=0015155] [15155] Event [248,89.6455078,1864]: 0 finished unit Metal Extractor [f=0015209] [15209] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0015331] [15331] Event [296,91.527832,1864]: 0 finished unit Wind/Tidal Generator [f=0015364] [15364] Event [568,89.6455078,3400]: 1 lost unit Stinger [f=0015467] [15467] Event [248.018402,143.354477,3740]: 1 finished unit Outlaw [f=0015532] [15532] Event [296,90.9003906,1912]: 0 finished unit Wind/Tidal Generator [f=0015589] [15589] Event [1288,87.7631836,664]: 0 finished unit Solar Collector [f=0015696] [15696] Event [248,89.6455078,1912]: 0 finished unit Wind/Tidal Generator [f=0015742] [15742] Event [582.537354,90.8207169,3201.01587]: 0 lost unit Knight [f=0015755] [15755] Event [440.399292,89.6571503,3402.01611]: 1 lost unit Outlaw [f=0015860] [15860] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0015873] [15873] Event [200,87.7631836,1912]: 0 finished unit Wind/Tidal Generator [f=0016020] [16020] Event [304,93.5222321,3424]: 1 lost unit Faraday [f=0016030] [16030] Event [270.013885,98.2586899,3441.77393]: 1 lost unit Bandit [f=0016035] [16035] Event [200,88.390625,1864]: 0 finished unit Wind/Tidal Generator [f=0016052] [16052] Event [248.018402,143.354477,3740]: 1 finished unit Outlaw [f=0016214] [16214] Event [200,88.390625,1816]: 0 finished unit Wind/Tidal Generator [f=0016394] [16394] Event [248,89.6455078,1816]: 0 finished unit Wind/Tidal Generator [f=0016459] [16459] Event [1208,89.0180664,712]: 0 finished unit Solar Collector [f=0016523] [16523] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0016541] [16541] Event [248.018402,143.354477,3740]: 1 finished unit Outlaw [f=0016552] [16552] Event [296,90.9003906,1816]: 0 finished unit Wind/Tidal Generator [f=0016625] [16625] Event [867.600952,88.448204,3072.73413]: 1 lost unit Outlaw [f=0016900] [16900] Event [248.018402,143.354477,3740]: 1 finished unit Outlaw [f=0017108] [17108] Event [869.766296,88.1607361,3068.42529]: 1 lost unit Outlaw [f=0017137] [17137] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0017286] [17286] Event [1160,89.6455078,632]: 0 finished unit Solar Collector [f=0017301] [17301] Event [677.083801,89.6192627,3304.69604]: 1 lost unit Outlaw [f=0017311] [17311] Event [728,90.2729492,3640]: 1 lost unit Stinger [f=0017510] [17510] Event [408,90.9003906,1464]: 0 finished unit Energy Pylon [f=0017767] [17767] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0017827] [17827] Event [312,91.9917755,3416]: 1 lost unit Stinger [f=0017834] [17834] Event [472,90.9003906,1480]: 0 finished unit Solar Collector [f=0017899] [17899] Event [248.018402,143.354477,3740]: 1 finished unit Outlaw [f=0017966] [17966] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0018093] [18093] Event [1240,89.6455078,584]: 0 finished unit Solar Collector [f=0018142] [18142] Event [392,90.9003906,1528]: 0 finished unit Solar Collector [f=0018152] [18152] Event [433.393951,90.6139374,3447.42993]: 1 lost unit Strike Commander [f=0018160] [18160] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0018183] [18183] Event [358.819611,90.8925629,3300.08984]: 1 lost unit Outlaw [f=0018319] [18319] Event [472,88.9018707,3576]: 1 lost unit Caretaker [f=0018342] [18342] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0018397] [18397] Event [344,90.9003906,1448]: 0 finished unit Solar Collector [f=0018427] [18427] Event [688,90.2729492,3648]: 1 lost unit Faraday [f=0018523] [18523] Event [312,121.021545,3608]: 1 lost unit Energy Pylon [f=0018538] [18538] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0018605] [18605] Event [248.018402,142.753693,3740]: 1 finished unit Outlaw [f=0018731] [18731] Event [271.795105,117.858368,3578.7334]: 1 lost unit Outlaw [f=0018753] [18753] Event [424,90.9003906,1400]: 0 finished unit Solar Collector [f=0018755] [18755] Event [169.600006,147.370117,440]: 0 finished unit Sling [f=0018872] [18872] Event [248.018402,143.354477,3740]: 1 lost unit Felon [f=0018912] [18912] Event [296,147.370117,3912]: 1 lost unit Caretaker [f=0018971] [18971] Event [248.018402,143.354477,3740]: 1 lost unit Felon [f=0018977] [18977] Event [211.966705,133.429932,3639.47705]: 1 lost unit Bandit [f=0018994] [18994] Event [248.018402,143.354477,3740]: 1 lost unit Felon [f=0019053] [19053] Event [440,147.370117,3976]: 1 lost unit Metal Extractor [f=0019062] [19062] Event [248.018402,143.354477,3740]: 1 lost unit Felon [f=0019106] [19106] Event [248.018402,143.354477,3740]: 1 lost unit Felon [f=0019214] [19214] Event [248.018402,143.354477,3740]: 1 lost unit Felon [f=0019226] [19226] Event [248.018402,143.354477,3740]: 1 lost unit Felon [f=0019243] [19243] Event [248,143.354477,3752]: 1 lost unit Shieldbot Factory [f=0019282] [19282] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0019333] [19333] Event [312,147.370117,4032]: 1 lost unit Fusion Reactor [f=0019335] [19335] Event [360.716858,147.050186,4078.90552]: 0 lost unit Sling [f=0019342] game_message: op898 has been destroyed! [f=0019342] [19342] Event [undefined]: op898 resigned [f=0019342] game_message: FoxTheSkrinn wins! [f=0019342] Submitting stats [f=0019342] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019342] Part| Total Time|Time of the last 0.5s [f=0019342] Draw 24884.96ms 26.29% [f=0019342] Lua::Callins::Synced 19736.06ms 16.04% [f=0019342] Lua::Callins::Unsynced 39746.08ms 38.65% [f=0019342] Lua::CollectGarbage::Synced 575.27ms 0.20% [f=0019342] Lua::CollectGarbage::Unsynced 1204.83ms 2.09% [f=0019342] Misc::Profiler::AddTime 124.20ms 0.00% [f=0019342] Sim 70378.06ms 51.59% [f=0019342] [19342] Received game_message: op898 has been destroyed! [f=0019342] [19342] Received game_message: FoxTheSkrinn wins! [f=0019343] [19343] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019343] [19343] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019343] [19343] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019343] [19343] Game End Stats Values: 2,1275,2135,1275,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.61989164,7.4666667,7.61989164,1275,1275,1275,1275,4.66666651,5.33340454,4.66666651,5.33340454,0,0,0,0,0,0,0,0,0,860,0,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019343] [19343] Game End Stats Values: 3,1455,2405,1455,2405,0,2.23264909,0,2.23264909,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,15.5080318,8,15.5080318,1275,1275,1275,1275,5,7.14905596,5,7.14905596,0,130,0,130,0,0,0,0,180,1000,180,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019343] [19343] Game End Stats Values: 4,1635,2475,1635,2475,0,20.7251892,0,20.7251892,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,22.5303249,8,22.5303249,1275,1275,1275,1275,5.80008554,8.23304749,5.80008554,8.23304749,0,130,0,130,0,0,0,0,360,1070,360,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019343] [19343] Game End Stats Values: 5,1690,2670,1690,2670,0,46.2761917,0,46.2761917,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,23.50033,8,23.50033,1330,1275,1330,1275,9.00042534,10.170434,9.00042534,10.170434,0,130,0,130,0,0,0,0,360,1265,360,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019343] [19343] Game End Stats Values: 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41,4300,10605,4300,10605,1116.28906,3419.57471,1116.28906,3419.57471,0,0,0,0,0,0,0,0,0,0,0,0,2646.40137,7010.55273,2646.40137,7010.55273,260,0,260,0,43,108.283455,43,108.283455,1275,1275,1275,1275,12.889431,25.1805077,12.889431,25.1805077,325,4380,325,4380,1855,4482.00244,1855,4482.00244,2440,4950,2440,4950,4646.33545,1920,4646.33545,1920,347.136414,0,347.136414,0,7180.29395,2745.16431,7180.29395,2745.16431 [f=0019343] [19343] Game End Stats Values: 42,2335,11015,2335,11015,1169.36572,3572.5293,1169.36572,3572.5293,0,0,0,0,0,0,0,0,0,0,0,0,2712.12744,7980.77246,2712.12744,7980.77246,0,0,0,0,39,108.286652,39,108.286652,0,1275,0,1275,10.5388641,25.1980343,10.5388641,25.1980343,75,4580,75,4580,1855,6447.00244,1855,6447.00244,2260,5160,2260,5160,6611.33545,1920,6611.33545,1920,347.136414,0,347.136414,0,8402.76758,2810.89038,8402.76758,2810.89038 [f=0019343] [19343] Game End Stats Values: 43,2135,11285,2135,11285,1224.2135,3697.89307,1224.2135,3697.89307,0,0,0,0,0,0,0,0,32.9247398,0,32.9247398,0,2732.95215,8796.37305,2732.95215,8796.37305,0,0,0,0,37,81.266037,37,81.266037,0,1275,0,1275,11.4569283,23.3586121,11.4569283,23.3586121,75,4780,75,4780,1855,6950.00244,1855,6950.00244,2060,5230,2060,5230,7141.33545,1920,7141.33545,1920,347.136414,0,347.136414,0,9348.09863,2831.71509,9348.09863,2831.71509 [f=0019343] [19343] Game End Stats Values: 44,90,11535,90,11535,1269.85303,3824.46387,1269.85303,3824.46387,0,0,0,0,0,0,0,0,66.1844559,0,66.1844559,0,2871.17383,10505.4844,2871.17383,10505.4844,0,0,0,0,34.6666679,80.9283066,34.6666679,80.9283066,0,1275,0,1275,7.97627449,23.4391117,7.97627449,23.4391117,0,5030,0,5030,1955,9077.66895,1955,9077.66895,90,5230,90,5230,9271.66797,2020,9271.66797,2020,347.136414,0,347.136414,0,11147.21,2969.93677,11147.21,2969.93677 [f=0019652] No clients connected, shutting down server [f=0019652] Server shutdown [f=0019652] [19652] all players disconnected [f=0019794] [19794] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0020049] [20049] Event [1640,94.0375977,216]: 0 finished unit Energy Pylon [f=0020299] [20299] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0020694] [20694] Event [1704,94.0375977,232]: 0 finished unit Solar Collector [f=0020844] [20844] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0021384] [21384] Event [1624,92.7827148,280]: 0 finished unit Solar Collector [f=0021385] [21385] Event [169.600006,147.370117,440]: 0 finished unit Knight [f=0021425] Autoquit sending quit command. [f=0021425] [QuitAction] user exited to system [f=0021425] [SpringApp::Kill][1] fromRun=1 [f=0021425] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021425] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021425] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021425] [ThreadPool::SetThreadCount][2] workers=0 [f=0021425] [SpringApp::Kill][2] [f=0021425] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021425] [Game::KillLua][3] dtor=0 luaUI=0x50813110 [f=0021425] Start widgetHandler:Shutdown [f=0021425] Shutdown - SaveOrderList Complete [f=0021425] Writing last game win data [f=0021425] Shutdown - SaveConfigData Complete [f=0021425] Shutdown Widget - Save/Load API [f=0021425] Shutdown Widget - Chili Highlight [f=0021425] Shutdown Widget - Draw After Chili [f=0021425] Shutdown Widget - EPIC Menu [f=0021425] Shutdown Widget - Chili Widget Selector [f=0021425] Shutdown Widget - Chili Minimap [f=0021425] Shutdown Widget - Local Team Colors [f=0021425] Shutdown Widget - Display Keys 2 [f=0021425] Shutdown Widget - Save Game Menu [f=0021425] Shutdown Widget - Unit Icons [f=0021425] Shutdown Widget - Noises [f=0021425] Shutdown Widget - HealthBars [f=0021425] Shutdown Widget - Win Counter [f=0021425] Shutdown Widget - SpringRTS Replay Stats [f=0021425] Shutdown Widget - BuildETA [f=0021425] Shutdown Widget - Modular Comm Info [f=0021425] Shutdown Widget - Stereo3D [f=0021425] Shutdown Widget - Showeco and Grid Drawer [f=0021425] Shutdown Widget - Point Tracker [f=0021425] Shutdown Widget - Missile Silo Range [f=0021425] Shutdown Widget - MetalFeatures (new) [f=0021425] Shutdown Widget - MinimapEvents [f=0021425] Shutdown Widget - Local Widgets Config [f=0021425] Shutdown Widget - Highlight Geos [f=0021425] Shutdown Widget - Grab Input [f=0021425] Input grabbing is disabled! [f=0021425] Shutdown Widget - Defense Range Zero-K [f=0021425] Shutdown Widget - Darkening [f=0021425] Shutdown Widget - Context Menu [f=0021425] Shutdown Widget - Chili Spectator Panels [f=0021425] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021425] Shutdown Widget - Chili Nuke Warning [f=0021425] Shutdown Widget - Chili EndGame Window [f=0021425] Shutdown Widget - Chili Economy Panel Default [f=0021425] Shutdown Widget - CameraShake [f=0021425] Shutdown Widget - State Reverse and Latency [f=0021425] Shutdown Widget - Music Player v2 [f=0021425] Shutdown Widget - Attack AoE [f=0021425] Shutdown Widget - UnitShapes [f=0021425] Shutdown Widget - Map Edge Extension [f=0021425] Shutdown Widget - Selection Send [f=0021425] Shutdown Widget - LupsManager [f=0021425] Shutdown Widget - Newton Firezone [f=0021425] Shutdown Widget - Chili Pro Console [f=0021425] Shutdown Widget - Persistent Build Height [f=0021425] Shutdown Widget - Lasso Terraform GUI [f=0021425] Shutdown Widget - Lups [f=0021425] Shutdown Widget - Chili Framework [f=0021425] Shutdown Widget - Mex Placement Handler [f=0021425] Shutdown Widget - Chili Core Selector [f=0021425] Shutdown Widget - Custom Markers [f=0021425] Shutdown Widget - Select Keys [f=0021425] Shutdown Widget - Pause Screen [f=0021425] Shutdown Widget - Text To Speech Control [f=0021425] Shutdown Widget - Layout Handler [f=0021425] End widgetHandler:Shutdown [f=0021425] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={316323,53029359} {int,ext,rec}Allocs={12485141,0,0} {chunk,block}Bytes={53029359,0} [f=0021425] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021425] [Game::KillLua][2] dtor=0 luaRules=0x51789df0 [f=0021425] Start gadgetHandler:Shutdown [f=0021425] Shutdown - StartSetup [f=0021425] Shutdown - UnitMorph [f=0021425] Shutdown - Carrier Drones [f=0021425] Shutdown - LupsNanoSpray [f=0021425] Shutdown - Missile Silo Controller [f=0021425] Shutdown - Modular Comm Info [f=0021425] Shutdown - Terrain Texture Handler [f=0021425] Shutdown - UnitCloakShield [f=0021425] Shutdown - Starlight Handler [f=0021425] End gadgetHandler:Shutdown [f=0021425] Start gadgetHandler:Shutdown [f=0021425] Shutdown - Save/Load [f=0021425] Shutdown - Teleport Throw [f=0021425] Shutdown - UnitMorph [f=0021425] Shutdown - Modular Comm Info [f=0021425] Shutdown - Retreat Command [f=0021425] Shutdown - Shockwaves [f=0021425] Shutdown - UnitCloakShield [f=0021425] Shutdown - Lups Cloak FX [f=0021425] Shutdown - Lups [f=0021425] Shutdown - Lups Shield [f=0021425] End gadgetHandler:Shutdown [f=0021425] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12485179,0,0} {chunk,block}Bytes={0,0} [f=0021425] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12485179,0,0} {chunk,block}Bytes={0,0} [f=0021425] [Game::KillLua][4] dtor=0 [f=0021425] [Game::~CGame][1] [f=0021425] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021425] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021425] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021425] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021425] [Game::KillLua][4] dtor=1 [f=0021425] [Game::KillMisc][1] [f=0021425] [Game::KillMisc][2] [f=0021425] [Game::KillMisc][3] [f=0021425] [Game::KillRendering][1] [f=0021425] [3DOParser::Kill] allocated 19 pieces [f=0021425] [S3OParser::Kill] allocated 300 pieces [f=0021425] [AssParser::Kill] allocated 41 pieces [f=0021425] [Game::KillInterface][1] [f=0021425] [Game::KillInterface][2] [f=0021425] [Game::KillSimulation][1] [f=0021425] [Game::KillSimulation][2] [f=0021425] [CCollisionHandler] dis-/continuous tests: 0/272785 [f=0021425] [Game::KillSimulation][3] [f=0021425] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021425] [~CPathCache(16x16)] cacheHits=31 hitPercentage=40% numHashColls=0 maxCacheSize=7 [f=0021425] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021425] [~CPathCache(32x32)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021425] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021425] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021425] [LosHandler::Kill] raycast instance cache-{hits,misses}={3186,6932}; shared=6%; cached=26% [f=0021425] [Game::KillSimulation][4] [f=0021425] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021425] [Game::~CGame][2] [f=0021425] [Game::~CGame][3] [f=0021425] [SpringApp::Kill][3] [f=0021425] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 226299 bytes sent 136701 bytes recv'd [f=0021425] [SpringApp::Kill][4] font=0x44889aa0 [f=0021425] [SpringApp::Kill][5] [f=0021425] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4362e7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=3261ms file="objects3d/strikecom_dead_1.dae" indx=5506 inflSize=1986kb readTime=28ms file="objects3d/armsenan_dead.dae" indx=4915 inflSize=69kb readTime=25ms file="bitmaps/other/poof.png" indx=532 inflSize=18kb readTime=24ms file="objects3d/armsenan_dead.dae.lua" indx=4916 inflSize=0kb readTime=23ms file="anims/cursorjump_5.png" indx=54 inflSize=1kb readTime=23ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=22ms file="luaui/configs/lang/campaign_units.en.json" indx=2870 inflSize=4kb readTime=18ms file="luarules/gadgets/unit_factory_plate.lua" indx=1748 inflSize=7kb readTime=18ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=18ms file="luarules/gadgets/weapon_reaim_time.lua" indx=1841 inflSize=3kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 31521670 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x449e6e20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x449db290) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449d7510) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f654c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]