[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ywSTaqNoVC/springsettings.1110075.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff9f80a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4707 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1110075/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 244ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ee7390] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ee7390] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 653ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 743ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 881ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 142ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1110075/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (304ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1110075/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51814cb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 056594607784a7460877a5e24596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Bonke [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bonke changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000cfdb7e70,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[Game::Load][lua{Rules,Gaia}={0000000067962850,0000000000000000}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] o nei [f=-000001] yooyo [f=-000001] glhf [f=-000001] [0] Event [4740,261.998047,4725]: 0 finished unit Engineer Commander [f=-000001] [0] Event [593,262.009521,757]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2814, userid: 518109 [f=0000000] [0] Bonke, team: 1, elo:2645, userid: 436702 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4648,261.995605,4560]: 0 finished unit Cloakbot Factory [f=0000069] [69] Event [464,261.995605,752]: 1 finished unit Tank Foundry [f=0000240] [240] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000396] [396] Event [492,263.315613,752]: 1 finished unit Kodachi [f=0000432] [432] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Conjurer [f=0000533] [533] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000630] [630] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000732] [732] Event [4360,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0000822] [822] Event [4376,261.995605,4696]: 0 finished unit Wind/Tidal Generator [f=0001141] [1141] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001174] [1174] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001272] [1272] Event [264,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0001395] [1395] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001469] [1469] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0001472] [1472] Event [4872,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0001618] [1618] Event [492,263.315613,752]: 1 finished unit Welder [f=0001643] [1643] Event [264,261.995605,584]: 1 finished unit Wind/Tidal Generator [f=0001665] [1665] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0001741] [1741] Event [4872,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0001812] [1812] Event [264,261.995605,488]: 1 finished unit Wind/Tidal Generator [f=0001860] [1860] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0002005] [2005] Event [4872,261.995605,4600]: 0 finished unit Wind/Tidal Generator [f=0002141] [2141] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0002205] [2205] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002247] [2247] Event [3952,250.19751,3952]: 0 finished unit Radar Tower [f=0002280] [2280] Event [4872,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0002307] [2307] Event [344,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0002573] [2573] Event [4872,261.995605,4760]: 0 finished unit Wind/Tidal Generator [f=0002636] [2636] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0002683] [2683] Event [4240,221.559814,3904]: 0 finished unit Lotus [f=0002760] [2760] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0002861] [2861] Event [4792,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0002862] [2862] Event [440,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0003033] [3033] Event [536,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0003063] [3063] Event [492,263.315613,752]: 1 finished unit Kodachi [f=0003090] [3090] Event [4712,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003223] [3223] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003291] [3291] Event [3840,208.394531,4128]: 0 finished unit Lotus [f=0003360] [3360] Event [4632,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003504] [3504] Event [3872.22632,215.42688,4651.46143]: 0 lost unit Glaive [f=0003528] [3528] Event [3681.7417,176.048508,4661.58984]: 1 lost unit Kodachi [f=0003595] [3595] Event [832,261.995605,800]: 1 finished unit Lotus [f=0003653] [3653] Event [4552,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003683] [3683] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0003705] [3705] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0003863] [3863] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Reaver [f=0003915] [3915] Event [4472,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003936] [3936] Event [492,263.315613,752]: 1 finished unit Kodachi [f=0004008] [4008] Event [856,261.995605,856]: 1 finished unit Wind/Tidal Generator [f=0004041] [4041] Event [1608,57.6499023,1544]: 1 finished unit Solar Collector [f=0004107] [4107] Event [760,261.995605,856]: 1 finished unit Wind/Tidal Generator [f=0004112] [4112] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0004197] [4197] Event [760,261.995605,952]: 1 finished unit Wind/Tidal Generator [f=0004287] [4287] Event [856,261.995605,952]: 1 finished unit Wind/Tidal Generator [f=0004297] [4297] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0004301] [4301] Event [3640,57.717041,3528]: 0 finished unit Solar Collector [f=0004440] [4440] Event [3042.37939,54.2364349,3664.88062]: 0 lost unit Glaive [f=0004481] [4481] Event [3560,57.7536621,3640]: 0 finished unit Solar Collector [f=0004626] [4626] Event [2874.70654,54.0223503,3664.7959]: 0 lost unit Glaive [f=0004626] [4626] Event [492,263.315613,752]: 1 finished unit Welder [f=0004681] [4681] Event [2567.07104,54.834301,3675.28345]: 0 lost unit Glaive [f=0004710] [4710] Event [3600,57.1460266,3584]: 0 finished unit Lotus [f=0004749] [4749] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0004900] [4900] Event [4504,261.995605,4640]: 0 finished unit Cloakbot Plate [f=0004962] [4962] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0005055] [5055] Event [3360,57.729248,3776]: 0 finished unit Lotus [f=0005159] [5159] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0005171] [5171] Event [492,263.315613,752]: 1 finished unit Kodachi [f=0005340] [5340] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005354] [5354] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0005715] [5715] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Conjurer [f=0005763] [5763] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0005813] [5813] Event [488,240.029053,1128]: 1 finished unit Caretaker [f=0005879] [5879] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0005924] [5924] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0005955] [5955] Event [492,263.315613,752]: 1 finished unit Blitz [f=0006087] [6087] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0006119] [6119] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0006255] [6255] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0006298] [6298] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0006314] [6314] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0006348] [6348] Event [2903.43042,54.0126419,3118.32739]: 1 lost unit Kodachi [f=0006393] [6393] Event [2608,54.0244141,3344]: 0 finished unit Lotus [f=0006417] [6417] Event [2994.9231,54.028286,3247.64258]: 1 lost unit Kodachi [f=0006423] [6423] Event [492,263.315613,752]: 1 finished unit Blitz [f=0006442] [6442] Event [2991.28809,54.0209084,3419.40332]: 0 lost unit Reaver [f=0006506] [6506] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0006509] [6509] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0006557] [6557] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0006725] [6725] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0006727] [6727] Event [492,263.315613,752]: 1 finished unit Welder [f=0006741] [6741] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0006765] [6765] Event [2840,54.0549316,4392]: 0 finished unit Solar Collector [f=0006902] [6902] Event [1672,57.7231445,1416]: 1 lost unit Metal Extractor [f=0006977] [6977] Event [2192,55.2084961,3424]: 0 finished unit Lotus [f=0007028] [7028] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0007074] [7074] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0007104] [7104] Event [2464,55.5319824,2784]: 1 finished unit Picket [f=0007201] [7201] Event [492,263.315613,752]: 1 finished unit Blitz [f=0007230] [7230] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Conjurer [f=0007232] [7232] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0007248] [7248] Event [undefined]: Bonke resigned [f=0007248] game_message: Bonke has been destroyed! [f=0007248] game_message: Masper wins! [f=0007248] Submitting stats [f=0007248] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007248] Part| Total Time|Time of the last 0.5s [f=0007248] Draw 9457.10ms 14.80% [f=0007248] Lua::Callins::Synced 5129.31ms 16.78% [f=0007248] Lua::Callins::Unsynced 14417.48ms 21.95% [f=0007248] Lua::CollectGarbage::Synced 520.19ms 0.30% [f=0007248] Lua::CollectGarbage::Unsynced 511.16ms 0.30% [f=0007248] Misc::Profiler::AddTime 38.41ms 0.10% [f=0007248] Sim 22191.80ms 70.71% [f=0007248] [7248] Received game_message: Bonke has been destroyed! [f=0007248] [7248] Received game_message: Masper wins! [f=0007249] [7249] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007249] [7249] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007249] [7249] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007249] [7249] Game End Stats Values: 2,2150,2185,2150,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.48266697,4.66666651,5.48266697,175,0,175,0,0,0,0,0,700,910,700,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007249] [7249] Game End Stats Values: 3,2240,2345,2240,2345,0,0.17260301,0,0.17260301,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.41715527,8,8.41715527,1275,1275,1275,1275,6.49600077,8.13950729,6.49600077,8.13950729,175,0,175,0,0,0,0,0,790,1070,790,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007249] [7249] Game End Stats Values: 4,2365,2435,2365,2435,0.76536238,2.34639025,0.76536238,2.34639025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.15014267,11.3701754,8.15014267,11.3701754,1275,1275,1275,1275,7.7710247,9.76891899,7.7710247,9.76891899,175,0,175,0,0,0,0,0,915,1160,915,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007249] [7249] Game End Stats Values: 5,2585,2725,2585,2725,4.16698074,5.01851177,4.16698074,5.01851177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.7025614,13.8555441,10.7025614,13.8555441,1275,1275,1275,1275,9.30677414,12.9301414,9.30677414,12.9301414,175,130,175,130,0,0,0,0,1135,1320,1135,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007249] [7249] Game End Stats Values: 6,2710,2945,2710,2945,12.7674637,12.6547022,12.7674637,12.6547022,0,0,0,0,0,0,0,0,0,0,0,0,47.3843765,54.044136,47.3843765,54.044136,0,0,0,0,13.5323696,16.4108658,13.5323696,16.4108658,1275,1330,1275,1330,9.65336514,13.6690798,9.65336514,13.6690798,175,260,175,260,0,0,0,0,1260,1355,1260,1355,0,0,0,0,0,0,0,0,54.044136,47.3843765,54.044136,47.3843765 [f=0007249] [7249] Game End Stats Values: 7,2745,3170,2745,3170,22.9101734,18.367115,22.9101734,18.367115,0,0,0,0,0,0,0,0,0,0,0,0,70.8058167,54.044136,70.8058167,54.044136,0,90,0,90,12.5761347,15.2727909,12.5761347,15.2727909,1275,1330,1275,1330,11.7961779,13.5408268,11.7961779,13.5408268,175,325,175,325,0,0,0,0,1295,1425,1295,1425,0,0,0,0,0,0,0,0,54.044136,70.8058167,54.044136,70.8058167 [f=0007249] [7249] Game End Stats Values: 8,3080,3240,3080,3240,26.1359196,38.1209488,26.1359196,38.1209488,0,0,0,0,0,0,0,0,0,0,0,0,70.8058167,54.044136,70.8058167,54.044136,0,90,0,90,13.860816,17.4399071,13.860816,17.4399071,1275,1330,1275,1330,12.9670467,14.476922,12.9670467,14.476922,350,325,350,325,0,0,0,0,1455,1495,1455,1495,0,0,0,0,0,0,0,0,54.044136,70.8058167,54.044136,70.8058167 [f=0007249] [7249] Game End Stats Values: 9,3085,3300,3085,3300,30.2629185,46.9904556,30.2629185,46.9904556,0,0,0,0,0,0,0,0,0,0,0,0,208.208237,215.27594,208.208237,215.27594,90,180,90,180,16.1652908,20.7933884,16.1652908,20.7933884,1275,1330,1275,1330,14.9311323,13.7513008,14.9311323,13.7513008,175,260,175,260,65,175,65,175,1545,1530,1545,1530,175,65,175,65,0,0,0,0,220.680359,230.066544,220.680359,230.066544 [f=0007249] [7249] Game End Stats Values: 10,3455,3670,3455,3670,34.7594566,70.1246414,34.7594566,70.1246414,0,0,0,0,0,0,0,0,0,0,0,0,208.208237,215.27594,208.208237,215.27594,90,180,90,180,16.7636127,23.9429817,16.7636127,23.9429817,1275,1330,1275,1330,16.9957638,16.0622787,16.9957638,16.0622787,350,470,350,470,65,175,65,175,1740,1690,1740,1690,175,65,175,65,0,0,0,0,220.680359,230.066544,220.680359,230.066544 [f=0007249] [7249] Game End Stats Values: 11,3560,3900,3560,3900,65.1600189,111.255745,65.1600189,111.255745,0,0,0,0,0,0,0,0,0,0,0,0,311.735931,272.022339,311.735931,272.022339,90,180,90,180,29.3505783,35.8901711,29.3505783,35.8901711,1275,1330,1275,1330,19.2667007,19.4380703,19.2667007,19.4380703,350,470,350,470,130,175,130,175,1845,1920,1845,1920,175,130,175,130,0,0,0,0,285.533386,333.594299,285.533386,333.594299 [f=0007249] [7249] Game End Stats Values: 12,3745,4075,3745,4075,123.170021,173.6306,123.170021,173.6306,0,0,0,0,0,0,0,0,0,0,0,0,424.639099,363.897461,424.639099,363.897461,90,270,90,270,32.8826981,39.3259087,32.8826981,39.3259087,1275,1330,1275,1330,21.1073284,21.3983212,21.1073284,21.3983212,350,405,350,405,260,175,260,175,2030,2070,2030,2070,175,260,175,260,0,0,0,0,384.907043,446.497437,384.907043,446.497437 [f=0007249] [7249] Game End Stats Values: 13,4010,4360,4010,4360,142.888779,221.268463,142.888779,221.268463,0,0,0,0,0,0,0,0,0,0,0,0,424.639099,374.780701,424.639099,374.780701,90,360,90,360,23.6582241,28.389864,23.6582241,28.389864,1275,1330,1275,1330,18.6905785,20.4158573,18.6905785,20.4158573,525,600,525,600,260,175,260,175,2120,2070,2120,2070,175,260,175,260,0,0,0,0,395.790283,446.497437,395.790283,446.497437 [f=0007249] [7249] Game End Stats Values: 14,4280,4480,4280,4480,145.898209,270.365326,145.898209,270.365326,0,0,0,0,0,0,0,0,0,0,0,0,424.639099,374.780701,424.639099,374.780701,90,360,90,360,22.1585255,27.9235573,22.1585255,27.9235573,1275,1330,1275,1330,19.6166267,22.5797863,19.6166267,22.5797863,525,600,525,600,260,175,260,175,2390,2190,2390,2190,175,260,175,260,0,31.4399757,0,31.4399757,395.790283,446.497437,395.790283,446.497437 [f=0007249] [7249] Game End Stats Values: 15,4580,4895,4580,4895,183.218521,319.433777,183.218521,319.433777,0,0,0,0,0,0,0,0,0,0,0,0,424.639099,422.620605,424.639099,422.620605,90,360,90,360,30.657299,36.7887573,30.657299,36.7887573,1275,1330,1275,1330,23.8080177,20.5112247,23.8080177,20.5112247,825,925,825,925,260,175,260,175,2390,2280,2390,2280,175,260,175,260,0,31.4399757,0,31.4399757,443.630188,446.497437,443.630188,446.497437 [f=0007249] [7249] Game End Stats Values: 16,4805,5100,4805,5100,220.214417,372.318359,220.214417,372.318359,0,0,0,0,0,0,0,0,0,0,0,0,610.828308,797.578552,610.828308,797.578552,90,450,90,450,33.3648758,40.0378494,33.3648758,40.0378494,1275,1330,1275,1330,24.4663887,22.8056355,24.4663887,22.8056355,775,1040,775,1040,470,525,470,525,2665,2280,2665,2280,525,470,525,470,0,31.4399757,0,31.4399757,894.695496,656.497437,894.695496,656.497437 [f=0007249] [7249] Game End Stats Values: 17,4725,5325,4725,5325,241.87764,444.320129,241.87764,444.320129,0,0,0,0,0,0,0,0,0,0,0,0,675.114319,1076.50769,675.114319,1076.50769,190,540,190,540,30.7500668,39.9134178,30.7500668,39.9134178,1275,1330,1275,1330,23.1722126,24.0801163,23.1722126,24.0801163,775,1105,775,1105,470,705,470,705,2485,2350,2485,2350,705,470,705,470,0,31.4399757,0,31.4399757,1173.62488,774.978088,1173.62488,774.978088 [f=0007249] [7249] Game End Stats Values: 18,5025,5535,5025,5535,246.098114,453.29834,246.098114,453.29834,0,0,0,0,0,0,0,0,0,0,0,0,710.009033,1135.73425,710.009033,1135.73425,190,540,190,540,28.9204407,39.1045303,28.9204407,39.1045303,1275,1330,1275,1330,21.3902359,23.7691097,21.3902359,23.7691097,1075,1105,1075,1105,470,705,470,705,2485,2560,2485,2560,705,470,705,470,0,31.4399757,0,31.4399757,1232.85144,815.807617,1232.85144,815.807617 [f=0007252] [7252] Event [1784,55.2084961,3336]: 1 lost unit Metal Extractor [f=0007263] [7263] Event [2464,55.5319824,2784]: 1 lost unit Picket [f=0007278] [7278] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0007288] [7288] Event [2853.06348,54.058239,2637.61206]: 1 lost unit Kodachi [f=0007290] [7290] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0007292] [7292] Event [1608,57.6499023,1544]: 1 lost unit Solar Collector [f=0007470] [7470] Event [2400,55.0803223,3056]: 0 finished unit Lotus [f=0007534] [7534] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0007560] No clients connected, shutting down server [f=0007560] Server shutdown [f=0007560] [7560] all players disconnected [f=0007584] [7584] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0007739] [7739] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0007754] [7754] Event [4408,54.0366211,2968]: 0 finished unit Solar Collector [f=0007795] [7795] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0007934] [7934] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0008006] [8006] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0008129] [8129] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0008216] [8216] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0008273] [8273] Event [4424,54.7629395,2824]: 0 finished unit Solar Collector [f=0008324] [8324] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0008427] [8427] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0008637] [8637] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0008685] [8685] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Conjurer [f=0008826] [8826] Event [4464,54.2705879,2880]: 0 finished unit Lotus [f=0008848] [8848] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0008894] [8894] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0009058] [9058] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0009089] [9089] Event [4648.01465,261.995605,4550.3999]: 0 finished unit Glaive [f=0009175] Autoquit sending quit command. [f=0009175] [QuitAction] user exited to system [f=0009175] [SpringApp::Kill][1] fromRun=1 [f=0009175] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009175] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009175] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009175] [ThreadPool::SetThreadCount][2] workers=0 [f=0009175] [SpringApp::Kill][2] [f=0009175] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009175] [Game::KillLua][3] dtor=0 luaUI=0x52173080 [f=0009175] Start widgetHandler:Shutdown [f=0009175] Shutdown - SaveOrderList Complete [f=0009175] Writing last game win data [f=0009175] Shutdown - SaveConfigData Complete [f=0009175] Shutdown Widget - Save/Load API [f=0009175] Shutdown Widget - Chili Highlight [f=0009175] Shutdown Widget - Draw After Chili [f=0009175] Shutdown Widget - EPIC Menu [f=0009175] Shutdown Widget - Chili Widget Selector [f=0009175] Shutdown Widget - Chili Minimap [f=0009175] Shutdown Widget - Local Team Colors [f=0009175] Shutdown Widget - Display Keys 2 [f=0009175] Shutdown Widget - Save Game Menu [f=0009175] Shutdown Widget - Unit Icons [f=0009175] Shutdown Widget - Noises [f=0009175] Shutdown Widget - HealthBars [f=0009175] Shutdown Widget - Win Counter [f=0009175] Shutdown Widget - SpringRTS Replay Stats [f=0009175] Shutdown Widget - BuildETA [f=0009175] Shutdown Widget - Modular Comm Info [f=0009175] Shutdown Widget - Stereo3D [f=0009175] Shutdown Widget - Showeco and Grid Drawer [f=0009175] Shutdown Widget - Point Tracker [f=0009175] Shutdown Widget - Missile Silo Range [f=0009175] Shutdown Widget - MetalFeatures (new) [f=0009175] Shutdown Widget - MinimapEvents [f=0009175] Shutdown Widget - Local Widgets Config [f=0009175] Shutdown Widget - Highlight Geos [f=0009175] Shutdown Widget - Grab Input [f=0009175] Input grabbing is disabled! [f=0009175] Shutdown Widget - Defense Range Zero-K [f=0009175] Shutdown Widget - Darkening [f=0009175] Shutdown Widget - Context Menu [f=0009175] Shutdown Widget - Chili Spectator Panels [f=0009175] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009175] Shutdown Widget - Chili Nuke Warning [f=0009175] Shutdown Widget - Chili EndGame Window [f=0009175] Shutdown Widget - Chili Economy Panel Default [f=0009175] Shutdown Widget - CameraShake [f=0009175] Shutdown Widget - State Reverse and Latency [f=0009175] Shutdown Widget - Music Player v2 [f=0009175] Shutdown Widget - Attack AoE [f=0009175] Shutdown Widget - Map Edge Extension [f=0009175] Shutdown Widget - Selection Send [f=0009175] Shutdown Widget - LupsManager [f=0009175] Shutdown Widget - Newton Firezone [f=0009175] Shutdown Widget - Chili Pro Console [f=0009175] Shutdown Widget - Persistent Build Height [f=0009175] Shutdown Widget - Lasso Terraform GUI [f=0009175] Shutdown Widget - Lups [f=0009175] Shutdown Widget - Chili Framework [f=0009175] Shutdown Widget - Mex Placement Handler [f=0009175] Shutdown Widget - Chili Core Selector [f=0009175] Shutdown Widget - Custom Markers [f=0009175] Shutdown Widget - Select Keys [f=0009175] Shutdown Widget - Pause Screen [f=0009175] Shutdown Widget - Text To Speech Control [f=0009175] Shutdown Widget - Layout Handler [f=0009175] End widgetHandler:Shutdown [f=0009175] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386555,57788976} {int,ext,rec}Allocs={7529388,0,0} {chunk,block}Bytes={57788976,0} [f=0009175] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009175] [Game::KillLua][2] dtor=0 luaRules=0x51814cb0 [f=0009175] Start gadgetHandler:Shutdown [f=0009175] Shutdown - StartSetup [f=0009175] Shutdown - UnitMorph [f=0009175] Shutdown - Carrier Drones [f=0009175] Shutdown - LupsNanoSpray [f=0009175] Shutdown - Missile Silo Controller [f=0009175] Shutdown - Modular Comm Info [f=0009175] Shutdown - Terrain Texture Handler [f=0009175] Shutdown - UnitCloakShield [f=0009175] Shutdown - Starlight Handler [f=0009175] End gadgetHandler:Shutdown [f=0009175] Start gadgetHandler:Shutdown [f=0009175] Shutdown - Save/Load [f=0009175] Shutdown - Teleport Throw [f=0009175] Shutdown - UnitMorph [f=0009175] Shutdown - Modular Comm Info [f=0009175] Shutdown - Retreat Command [f=0009175] Shutdown - Shockwaves [f=0009175] Shutdown - UnitCloakShield [f=0009175] Shutdown - Lups Cloak FX [f=0009175] Shutdown - Lups [f=0009175] Shutdown - Lups Shield [f=0009175] End gadgetHandler:Shutdown [f=0009175] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7529444,0,0} {chunk,block}Bytes={0,0} [f=0009175] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7529444,0,0} {chunk,block}Bytes={0,0} [f=0009175] [Game::KillLua][4] dtor=0 [f=0009175] [Game::~CGame][1] [f=0009175] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009175] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009175] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009175] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009175] [Game::KillLua][4] dtor=1 [f=0009175] [Game::KillMisc][1] [f=0009175] [Game::KillMisc][2] [f=0009175] [Game::KillMisc][3] [f=0009175] [Game::KillRendering][1] [f=0009175] [3DOParser::Kill] allocated 1 pieces [f=0009175] [S3OParser::Kill] allocated 266 pieces [f=0009175] [AssParser::Kill] allocated 0 pieces [f=0009175] [Game::KillInterface][1] [f=0009175] [Game::KillInterface][2] [f=0009175] [Game::KillSimulation][1] [f=0009175] [Game::KillSimulation][2] [f=0009175] [CCollisionHandler] dis-/continuous tests: 0/195918 [f=0009175] [Game::KillSimulation][3] [f=0009175] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009175] [~CPathCache(20x20)] cacheHits=12 hitPercentage=15% numHashColls=0 maxCacheSize=14 [f=0009175] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009175] [~CPathCache(40x40)] cacheHits=131 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009175] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009175] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009175] [LosHandler::Kill] raycast instance cache-{hits,misses}={3367,5531}; shared=2%; cached=36% [f=0009175] [Game::KillSimulation][4] [f=0009175] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009175] [Game::~CGame][2] [f=0009175] [Game::~CGame][3] [f=0009175] [SpringApp::Kill][3] [f=0009175] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 97782 bytes sent 115396 bytes recv'd [f=0009175] [SpringApp::Kill][4] font=0x44e1faa0 [f=0009175] [SpringApp::Kill][5] [f=0009175] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44fb8a00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=3793ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=77ms file="unitpics/bomberdisarm.png" indx=6334 inflSize=9kb readTime=32ms file="scripts/armcom.lua" indx=5602 inflSize=8kb readTime=29ms file="luarules/gadgets/weapon_trail_burnout.lua" indx=1846 inflSize=4kb readTime=27ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=27ms file="scripts/vehaa.lua" indx=5905 inflSize=5kb readTime=25ms file="unitpics/striderantiheavy.png" indx=6615 inflSize=9kb readTime=25ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4625 inflSize=55kb readTime=24ms file="luarules/gadgets/weapon_torpedo_stay_underwater.lua" indx=1845 inflSize=2kb readTime=22ms file="scripts/assaultcruiser.lua" indx=5603 inflSize=3kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 36465711 bytes cached in 2776 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44fc3250) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45153e90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e97a90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff9f801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]