[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aH7sHsQ2of/springsettings.1109927.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa280a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4753 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1109927/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459bf390] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459bf390] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 131ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 879ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 992ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 898ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 190ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 93ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] GBGAMING was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1109927/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (328ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1109927/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53819150,0x5ea71b40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ff3394604bed1faf7d41ddc0275d2964 [f=-000001] Connection attempt from Superintendent [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Superintendent changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Superintendent" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Superintendent" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Enderninjaz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Enderninjaz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enderninjaz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enderninjaz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Superintendent" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Superintendent" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Superintendent" string="[Game::Load][lua{Rules,Gaia}={000000007ce7e7c0,00000000b6890ab0}]" [f=-000001] Allies: I choose: U225 SINGU RUSH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enderninjaz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enderninjaz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enderninjaz" string="[Game::Load][lua{Rules,Gaia}={00000000bdcd7250,00000000baa25c70}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: U400 RIOT CONTROL! [f=-000001] [0] Event [6767,91.1719971,4741]: 0 finished unit Guardian Commander [f=-000001] [0] Event [2134,11.8041992,1609]: 1 finished unit Guardian Commander [f=0000000] [0] Superintendent, team: 1, elo:1729, userid: 228603 [f=0000000] [0] Enderninjaz, team: 0, elo:1542, userid: 531683 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000045] [45] Event [6640,91.171875,4656]: 0 finished unit Rover Assembly [f=0000361] [361] Event [2240,12.7890625,1760]: 1 finished unit Rover Assembly [f=0000372] [372] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0000511] [511] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Mason [f=0000689] [689] Event [6752.98193,168.171875,4732.5874]: 0 finished unit Firefly [f=0000689] [689] Event [2394.48364,92.03022,1809.66821]: 1 finished unit Firefly [f=0000727] [727] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0000933] [933] Event [6760,91.171875,4904]: 0 finished unit Wind/Tidal Generator [f=0000943] [943] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Mason [f=0001028] [1028] Event [2240.02954,14.3395348,1777.99231]: 1 finished unit Scorcher [f=0001162] [1162] Event [6824,91.171875,4824]: 0 finished unit Wind/Tidal Generator [f=0001205] [1205] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Dart [f=0001398] [1398] Event [6904,91.171875,4744]: 0 finished unit Wind/Tidal Generator [f=0001450] [1450] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Dart [f=0001746] [1746] Event [6968,91.171875,4664]: 0 finished unit Wind/Tidal Generator [f=0001754] [1754] Event [2397.87695,15.7607174,1832.22314]: 1 finished unit Guardian Commander [f=0002039] [2039] Event [6920,91.171875,4600]: 0 finished unit Wind/Tidal Generator [f=0002075] [2075] Event [2416,16.6182861,1952]: 1 finished unit Lotus [f=0002276] [2276] Event [5900.99316,11.796875,3067.62964]: 0 lost unit Mason [f=0002309] [2309] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0002323] [2323] Event [6024,12.4518738,3128]: 0 lost unit Metal Extractor [f=0002346] [2346] Event [6872,91.171875,4520]: 0 finished unit Wind/Tidal Generator [f=0002522] [2522] Event [2240.02954,14.3395348,1777.99231]: 1 finished unit Scorcher [f=0002561] [2561] Event [2313.85034,15.8867674,2285.31006]: 0 lost unit Dart [f=0002675] [2675] Event [6824,91.171875,4440]: 0 finished unit Wind/Tidal Generator [f=0002824] [2824] Event [1610.67957,95.1975174,1724.36743]: 0 lost unit Dart [f=0002965] [2965] Event [5120.03516,11.796875,3777.25073]: 0 lost unit Mason [f=0002973] [2973] Event [6792,91.171875,4360]: 0 finished unit Wind/Tidal Generator [f=0003051] [3051] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0003070] [3070] Event [5176,12.2813416,3928]: 0 lost unit Metal Extractor [f=0003242] [3242] Event [2240.02954,14.3395348,1777.99231]: 1 finished unit Mason [f=0003444] [3444] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0003836] [3836] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0004227] [4227] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0004470] [4470] Event [2240.02954,14.3395348,1777.99231]: 1 finished unit Fencer [f=0004618] [4618] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0004974] [4974] Event [4545.73047,17.078289,2712.44775]: 1 lost unit Scorcher [f=0005004] [5004] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0005225] [5225] Event [3752,14.114563,3336]: 1 finished unit Solar Collector [f=0005288] [5288] Event [4384.51904,38.7603302,2910.23364]: 0 lost unit Firefly [f=0005495] [5495] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Mason [f=0005609] [5609] Event [4966.7749,90.78125,3244.02295]: 0 finished unit Firefly [f=0005673] [5673] Event [5191.46631,11.796875,2726.62793]: 0 lost unit Scorcher [f=0005763] [5763] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0005874] [5874] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Mason [f=0005883] [5883] Event [4599.94531,12.7890625,2368.03564]: 1 lost unit Fencer [f=0005952] [5952] Event [4571.78223,101.576729,2560.43701]: 1 lost unit Firefly [f=0006007] [6007] Event [4022.99292,13.8201828,2275.92944]: 1 lost unit Scorcher [f=0006258] [6258] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0006265] [6265] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0006269] [6269] Event [3727.60596,91.4048767,3272.86035]: 1 finished unit Firefly [f=0006319] [6319] Event [2240.02954,14.3395348,1777.99231]: 1 finished unit Fencer [f=0006370] [6370] Event [3814.21704,102.007034,2994.28638]: 1 lost unit Firefly [f=0006415] [6415] Event [3659.49268,21.0364132,3367.10547]: 0 lost unit Scorcher [f=0006419] [6419] Event [3664.47485,19.7439575,3347.146]: 0 lost unit Scorcher [f=0006463] [6463] Event [3656.23511,21.7794857,3459.39795]: 0 lost unit Scorcher [f=0006463] [6463] Event [3670.51489,20.1877918,3437.63306]: 0 lost unit Scorcher [f=0006527] [6527] Event [3703.49341,15.3712358,3286.95679]: 0 lost unit Scorcher [f=0006567] [6567] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [f=0006570] [6570] Event [3919.41553,168.777679,3403.30908]: 0 lost unit Firefly [f=0006655] [6655] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0006662] [6662] Event [3725.61328,15.6581268,3497.52222]: 0 lost unit Scorcher [f=0006899] [6899] Event [3770.78833,87.4682846,3114.86206]: 0 finished unit Firefly [f=0006937] [6937] Event [3769.98047,86.1083069,3115.25854]: 0 lost unit Firefly [f=0007033] [7033] Event [3641.85547,90.5167389,3072.84985]: 0 lost unit Firefly [f=0007046] [7046] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0007079] [7079] Event [3397.11523,135.999268,3098.20386]: 1 finished unit Firefly [f=0007105] [7105] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0007132] [7132] Event [2240.02954,14.3395348,1777.99231]: 1 finished unit Fencer [f=0007289] [7289] Event [3547.61841,41.0919685,3197.14209]: 1 lost unit Guardian Commander [f=0007319] [7319] Event [3572.99121,149.12645,3186.27979]: 1 lost unit Firefly [f=0007333] [7333] Event [3531.18457,45.4819336,3310.21021]: 0 finished unit Guardian Commander [f=0007333] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0007333] [7333] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0007437] [7437] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0007449] [7449] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0007506] [7506] Event [3752,14.7545357,3336]: 1 lost unit Solar Collector [f=0007679] [7679] Event [3561.63379,90.7698822,3745.02417]: 0 finished unit Firefly [f=0007760] [7760] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0007817] [7817] Event [3551.43286,42.1900368,3357.84106]: 1 lost unit Fencer [f=0007827] [7827] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0007942] [7942] Event [3643.94775,23.1542416,3332.48169]: 1 lost unit Fencer [f=0008349] [8349] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0008467] !resign [f=0008467] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0008467] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0008467] > Poll: Resign team 1? [END:SUCCESS] [f=0008467] [8467] Event [undefined]: Superintendent resigned [f=0008467] game_message: Superintendent has been destroyed! [f=0008467] game_message: Enderninjaz wins! [f=0008467] Submitting stats [f=0008467] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008467] Part| Total Time|Time of the last 0.5s [f=0008467] Draw 13628.62ms 30.08% [f=0008467] Lua::Callins::Synced 11577.85ms 9.76% [f=0008467] Lua::Callins::Unsynced 18405.01ms 38.75% [f=0008467] Lua::CollectGarbage::Synced 310.70ms 0.10% [f=0008467] Lua::CollectGarbage::Unsynced 774.10ms 0.80% [f=0008467] Misc::Profiler::AddTime 48.42ms 0.00% [f=0008467] Sim 31174.07ms 48.01% [f=0008467] [8467] Received game_message: Superintendent has been destroyed! [f=0008467] [8467] Received game_message: Enderninjaz wins! [f=0008468] [8468] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008468] [8468] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008468] [8468] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008468] [8468] Game End Stats Values: 2,2065,1975,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,4.66666651,4.66666651,4.80000019,0,0,0,0,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008468] [8468] Game End Stats Values: 3,2275,1975,1975,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.5333333,5,5,7.5333333,0,0,0,0,0,0,0,0,1000,700,700,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008468] [8468] Game End Stats Values: 4,2505,2100,2100,2505,0.80672199,0,0,0.80672199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66498375,8,8,8.66498375,1275,1275,1275,1275,9.05378151,5,5,9.05378151,40,125,125,40,0,0,0,0,1190,700,700,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008468] [8468] Game End Stats Values: 5,2615,2330,2330,2615,3.97456312,0,0,3.97456312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2371464,8,8,10.2371464,1275,1505,1505,1275,9.21119022,5,5,9.21119022,80,125,125,80,0,0,0,0,1260,700,700,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008468] [8468] Game End Stats Values: 6,2650,2420,2420,2650,12.1012115,0,0,12.1012115,0,0,0,0,0,0,0,0,0,0,0,0,0,106.62532,106.62532,0,0,90,90,0,13.8275652,8,8,13.8275652,1275,1505,1505,1275,9.54177761,5,5,9.54177761,80,125,125,80,0,0,0,0,1295,700,700,1295,0,0,0,0,0,0,0,0,106.62532,0,0,106.62532 [f=0008468] [8468] Game End Stats Values: 7,2685,2545,2545,2685,32.3544502,0,0,32.3544502,0,0,0,0,0,0,0,0,0,0,0,0,0,193.680466,193.680466,0,0,90,90,0,21.6553783,8,8,21.6553783,1275,1505,1505,1275,10.350214,5,5,10.350214,165,250,250,165,0,193.666718,193.666718,0,1245,700,700,1245,193.666718,0,0,193.666718,0,0,0,0,193.680466,0,0,193.680466 [f=0008468] [8468] Game End Stats Values: 8,2685,2545,2545,2685,62.8876305,0,0,62.8876305,0,0,0,0,0,0,0,0,0,0,0,0,0,426.527802,426.527802,0,0,90,90,0,25.1958313,8,8,25.1958313,1275,1505,1505,1275,11.0355444,5,5,11.0355444,250,250,250,250,0,426.500214,426.500214,0,1160,700,700,1160,426.500214,0,0,426.500214,0,0,0,0,426.527802,0.56354892,0.56354892,426.527802 [f=0008468] [8468] Game End Stats Values: 9,2810,2665,2665,2810,99.8563232,0,0,99.8563232,0,0,0,0,0,0,0,0,0,0,0,0,0,426.527802,426.527802,0,0,90,90,0,26.4445629,8,8,26.4445629,1275,1505,1505,1275,11.4645805,5,5,11.4645805,375,250,250,375,0,426.500214,426.500214,0,1160,820,820,1160,426.500214,0,0,426.500214,0,0,0,0,426.527802,0.56354892,0.56354892,426.527802 [f=0008468] [8468] Game End Stats Values: 10,2935,2665,2665,2935,138.392654,0,0,138.392654,0,0,0,0,0,0,0,0,0,0,0,0,56.0188255,533.897949,533.897949,56.0188255,0,90,90,0,25.5449219,8,8,25.5449219,1275,1505,1505,1275,11.5690889,5,5,11.5690889,500,250,250,500,0,426.500214,426.500214,0,1160,820,820,1160,426.500214,0,0,426.500214,0.00008333,0,0,0.00008333,533.897949,56.5823746,56.5823746,533.897949 [f=0008468] [8468] Game End Stats Values: 11,3060,2805,2805,3060,167.998596,0,0,167.998596,0,0,0,0,0,0,0,0,0,0,0,0,99.2780151,558.051575,558.051575,99.2780151,0,90,90,0,20.189661,8,8,20.189661,1275,1505,1505,1275,12.9737263,5,5,12.9737263,625,390,390,625,0,426.500214,426.500214,0,1160,820,820,1160,426.500214,0,0,426.500214,0.001,0,0,0.001,558.051575,99.841568,99.841568,558.051575 [f=0008468] [8468] Game End Stats Values: 12,3185,2805,2805,3185,196.825821,0,0,196.825821,0,0,0,0,0,0,0,0,0,0,0,0,205.137726,586.913147,586.913147,205.137726,0,90,90,0,17.4963856,8,8,17.4963856,1275,1505,1505,1275,10.9218149,5,5,10.9218149,750,390,390,750,0,426.500214,426.500214,0,1160,820,820,1160,426.500214,0,0,426.500214,0.001,0,0,0.001,615.879333,205.701294,205.701294,615.879333 [f=0008468] [8468] Game End Stats Values: 13,3310,2750,2750,3310,221.224594,0,0,221.224594,0,0,0,0,0,0,0,0,0,0,0,0,223.537201,604.683228,604.683228,223.537201,0,90,90,0,15.3468218,8.53333378,8.53333378,15.3468218,1275,1505,1505,1275,13.3821363,5,5,13.3821363,875,265,265,875,125,426.500214,426.500214,125,1160,890,890,1160,467.833496,125,125,467.833496,0.001,0,0,0.001,635.879333,224.100769,224.100769,635.879333 [f=0008468] [8468] Game End Stats Values: 14,3305,2840,2840,3305,245.026596,0,0,245.026596,0,0,0,0,0,0,0,0,0,0,0,0,254.09433,643.63855,643.63855,254.09433,0,90,90,0,15.0280199,10,10,15.0280199,1275,1505,1505,1275,10.5868015,5.13333321,5.13333321,10.5868015,750,265,265,750,125,551.500244,551.500244,125,1280,980,980,1280,592.833496,125,125,592.833496,0.001,0,0,0.001,677.901917,254.657898,254.657898,677.901917 [f=0008468] [8468] Game End Stats Values: 15,3550,2665,2665,3550,279.417419,0,0,279.417419,0,0,0,0,0,0,0,0,0,0,0,0,397.500122,723.956726,723.956726,397.500122,0,90,90,0,20.4743042,10,10,20.4743042,1275,1505,1505,1275,11.2927189,7,7,11.2927189,875,0,0,875,390,551.500244,551.500244,390,1400,1070,1070,1400,592.833496,390,390,592.833496,0.001,0,0,0.001,771.921692,409.999969,409.999969,771.921692 [f=0008468] [8468] Game End Stats Values: 16,2925,2715,2715,2925,317.117981,3.53279591,3.53279591,317.117981,0,0,0,0,0,0,0,0,0,0,0,0,1344.30164,1274.95972,1274.95972,1344.30164,0,90,90,0,22.209404,9.19999981,9.19999981,22.209404,1275,1505,1505,1275,11.5133705,8.56885338,8.56885338,11.5133705,250,140,140,250,480,1176.50024,1176.50024,480,1400,980,980,1400,1342.8335,480,480,1342.8335,0.001,0,0,0.001,1352.63867,1372.19556,1372.19556,1352.63867 [f=0008468] [8468] Game End Stats Values: 17,3050,2945,2945,3050,348.301819,3.53279591,3.53279591,348.301819,0,0,0,0,0,0,0,0,0,0,0,0,1935.63953,1909.32654,1909.32654,1935.63953,0,90,90,0,20.2195339,8.66666698,8.66666698,20.2195339,1275,1505,1505,1275,11.0789204,7.26666689,7.26666689,11.0789204,375,280,280,375,480,1176.50024,1176.50024,480,1400,1070,1070,1400,1342.8335,480,480,1342.8335,0.001,0,0,0.001,1987.00549,1972.00879,1972.00879,1987.00549 [f=0008468] [8468] Game End Stats Values: 18,3345,1370,1370,3345,352.362732,3.53279591,3.53279591,352.362732,0,0,0,0,0,0,0,0,0,130.362076,130.362076,0,2128.02295,2098.67578,2098.67578,2128.02295,0,90,90,0,19.0675049,4.4000001,4.4000001,19.0675049,1355,0,0,1355,9.9373951,6.80000019,6.80000019,9.9373951,500,280,280,500,2055,1176.50024,1176.50024,2055,1490,1000,1000,1490,1342.8335,2055,2055,1342.8335,0.001,0,0,0.001,2393.58472,2164.39209,2164.39209,2393.58472 [f=0008468] [8468] Game End Stats Values: 19,3560,1090,1090,3560,361.052399,3.53279591,3.53279591,361.052399,0,0,0,0,0,0,0,0,0,190.362076,190.362076,0,2408.02319,2110.99707,2110.99707,2408.02319,0,90,90,0,16.9617996,2,2,16.9617996,1355,0,0,1355,12.9126453,6,6,12.9126453,625,0,0,625,2335,1176.50024,1176.50024,2335,1580,1000,1000,1580,1342.8335,2335,2335,1342.8335,0.001,0,0,0.001,2408.45898,2444.39233,2444.39233,2408.45898 [f=0008468] [8468] Game End Stats Values: 20,3685,1090,1090,3685,367.823486,3.53279591,3.53279591,367.823486,0,0,0,0,0,0,0,0,0,242.362076,242.362076,0,2408.02319,2110.99707,2110.99707,2408.02319,0,90,90,0,14.8560944,2,2,14.8560944,1355,0,0,1355,13.7516222,6,6,13.7516222,750,0,0,750,2335,1176.50024,1176.50024,2335,1580,1000,1000,1580,1345.8335,2335,2335,1345.8335,0.001,0,0,0.001,2408.45898,2444.39233,2444.39233,2408.45898 [f=0008468] > Team 1 resigned [f=0008584] Spectator Superintendent left the game: normal quit [f=0008584] [8584] Event [undefined]: Superintendent quit [f=0008771] No clients connected, shutting down server [f=0008771] Server shutdown [f=0008771] [8771] all players disconnected [f=0009094] [9094] Event [5176,10.8628941,3928]: 0 finished unit Metal Extractor [f=0009254] [9254] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Mason [f=0009477] [9477] Event [3502.16772,29.8428669,3439.91064]: 0 finished unit Guardian Commander [f=0009477] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0009477] [9477] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0009629] [9629] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0009779] [9779] Event [3502.16772,109.842865,3439.91064]: 0 finished unit Firefly [f=0009803] [9803] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0010197] [10197] Event [6622.00781,91.8169785,4656.02979]: 0 finished unit Scorcher [f=0010655] [10655] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0011345] Autoquit sending quit command. [f=0011345] [QuitAction] user exited to system [f=0011345] [SpringApp::Kill][1] fromRun=1 [f=0011345] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011345] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011345] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011345] [ThreadPool::SetThreadCount][2] workers=0 [f=0011345] [SpringApp::Kill][2] [f=0011345] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011345] [Game::KillLua][3] dtor=0 luaUI=0x54170870 [f=0011345] Start widgetHandler:Shutdown [f=0011345] Shutdown - SaveOrderList Complete [f=0011345] Writing last game win data [f=0011345] Shutdown - SaveConfigData Complete [f=0011345] Shutdown Widget - Save/Load API [f=0011345] Shutdown Widget - Chili Highlight [f=0011345] Shutdown Widget - Draw After Chili [f=0011345] Shutdown Widget - EPIC Menu [f=0011345] Shutdown Widget - Chili Widget Selector [f=0011345] Shutdown Widget - Chili Minimap [f=0011345] Shutdown Widget - Local Team Colors [f=0011345] Shutdown Widget - Display Keys 2 [f=0011345] Shutdown Widget - Save Game Menu [f=0011345] Shutdown Widget - Unit Icons [f=0011345] Shutdown Widget - Noises [f=0011345] Shutdown Widget - HealthBars [f=0011345] Shutdown Widget - Win Counter [f=0011345] Shutdown Widget - SpringRTS Replay Stats [f=0011345] Shutdown Widget - BuildETA [f=0011345] Shutdown Widget - Modular Comm Info [f=0011345] Shutdown Widget - Stereo3D [f=0011345] Shutdown Widget - Showeco and Grid Drawer [f=0011345] Shutdown Widget - Point Tracker [f=0011345] Shutdown Widget - Missile Silo Range [f=0011345] Shutdown Widget - MetalFeatures (new) [f=0011345] Shutdown Widget - MinimapEvents [f=0011345] Shutdown Widget - Local Widgets Config [f=0011345] Shutdown Widget - Highlight Geos [f=0011345] Shutdown Widget - Grab Input [f=0011345] Input grabbing is disabled! [f=0011345] Shutdown Widget - Defense Range Zero-K [f=0011345] Shutdown Widget - Darkening [f=0011345] Shutdown Widget - Context Menu [f=0011345] Shutdown Widget - Chili Spectator Panels [f=0011345] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011345] Shutdown Widget - Chili Nuke Warning [f=0011345] Shutdown Widget - Chili EndGame Window [f=0011345] Shutdown Widget - Chili Economy Panel Default [f=0011345] Shutdown Widget - CameraShake [f=0011345] Shutdown Widget - State Reverse and Latency [f=0011345] Shutdown Widget - Music Player v2 [f=0011345] Shutdown Widget - Attack AoE [f=0011345] Shutdown Widget - Map Edge Extension [f=0011345] Shutdown Widget - Selection Send [f=0011345] Shutdown Widget - LupsManager [f=0011345] Shutdown Widget - Newton Firezone [f=0011345] Shutdown Widget - Chili Pro Console [f=0011345] Shutdown Widget - Persistent Build Height [f=0011345] Shutdown Widget - Lasso Terraform GUI [f=0011345] Shutdown Widget - Lups [f=0011345] Shutdown Widget - Chili Framework [f=0011345] Shutdown Widget - Mex Placement Handler [f=0011345] Shutdown Widget - Chili Core Selector [f=0011345] Shutdown Widget - Custom Markers [f=0011345] Shutdown Widget - Select Keys [f=0011345] Shutdown Widget - Pause Screen [f=0011345] Shutdown Widget - Text To Speech Control [f=0011345] Shutdown Widget - Layout Handler [f=0011345] End widgetHandler:Shutdown [f=0011345] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={578182,70806925} {int,ext,rec}Allocs={8663220,0,0} {chunk,block}Bytes={70806925,0} [f=0011345] [Game::KillLua][1] dtor=0 luaGaia=0x5ea71b40 [f=0011345] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406015,59906582} {int,ext,rec}Allocs={8663221,0,0} {chunk,block}Bytes={59906582,0} [f=0011345] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406015,59906582} {int,ext,rec}Allocs={8663221,0,0} {chunk,block}Bytes={59906582,0} [f=0011345] [Game::KillLua][2] dtor=0 luaRules=0x53819150 [f=0011345] Start gadgetHandler:Shutdown [f=0011345] Shutdown - StartSetup [f=0011345] Shutdown - UnitMorph [f=0011345] Shutdown - Carrier Drones [f=0011345] Shutdown - LupsNanoSpray [f=0011345] Shutdown - Missile Silo Controller [f=0011345] Shutdown - Modular Comm Info [f=0011345] Shutdown - Terrain Texture Handler [f=0011345] Shutdown - UnitCloakShield [f=0011345] Shutdown - Starlight Handler [f=0011345] End gadgetHandler:Shutdown [f=0011345] Start gadgetHandler:Shutdown [f=0011345] Shutdown - Save/Load [f=0011345] Shutdown - Teleport Throw [f=0011345] Shutdown - UnitMorph [f=0011345] Shutdown - Modular Comm Info [f=0011345] Shutdown - Retreat Command [f=0011345] Shutdown - Shockwaves [f=0011345] Shutdown - UnitCloakShield [f=0011345] Shutdown - Lups Cloak FX [f=0011345] Shutdown - Lups [f=0011345] Shutdown - Lups Shield [f=0011345] End gadgetHandler:Shutdown [f=0011345] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8663265,0,0} {chunk,block}Bytes={0,0} [f=0011345] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8663265,0,0} {chunk,block}Bytes={0,0} [f=0011345] [Game::KillLua][4] dtor=0 [f=0011345] [Game::~CGame][1] [f=0011345] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011345] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011345] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011345] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011345] [Game::KillLua][4] dtor=1 [f=0011345] [Game::KillMisc][1] [f=0011345] [Game::KillMisc][2] [f=0011345] [Game::KillMisc][3] [f=0011345] [Game::KillRendering][1] [f=0011345] [3DOParser::Kill] allocated 1 pieces [f=0011345] [S3OParser::Kill] allocated 248 pieces [f=0011345] [AssParser::Kill] allocated 21 pieces [f=0011345] [Game::KillInterface][1] [f=0011345] [Game::KillInterface][2] [f=0011345] [Game::KillSimulation][1] [f=0011345] [Game::KillSimulation][2] [f=0011345] [CCollisionHandler] dis-/continuous tests: 135/183713 [f=0011345] [Game::KillSimulation][3] [f=0011345] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011345] [~CPathCache(28x20)] cacheHits=67 hitPercentage=52% numHashColls=0 maxCacheSize=10 [f=0011345] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011345] [~CPathCache(56x40)] cacheHits=156 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011345] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011345] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011345] [LosHandler::Kill] raycast instance cache-{hits,misses}={2181,6374}; shared=3%; cached=22% [f=0011345] [Game::KillSimulation][4] [f=0011345] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011345] [Game::~CGame][2] [f=0011345] [Game::~CGame][3] [f=0011345] [SpringApp::Kill][3] [f=0011345] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120219 bytes sent 100433 bytes recv'd [f=0011345] [SpringApp::Kill][4] font=0x458f2aa0 [f=0011345] [SpringApp::Kill][5] [f=0011345] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x459602c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2778ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=28ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=26ms file="luaintro/images/barframe.png" indx=1221 inflSize=34kb readTime=22ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=17ms file="icons/padgunship.png" indx=1069 inflSize=1kb readTime=15ms file="luaui/widgets/gfx_color_blindness_correction.lua" indx=4586 inflSize=3kb readTime=15ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=429 inflSize=9kb readTime=15ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4623 inflSize=55kb readTime=13ms file="luaui/widgets/api_shared_functions.lua" indx=3836 inflSize=7kb readTime=12ms file="icons/amphskirm.png" indx=938 inflSize=0kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 31514471 bytes cached in 2777 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45a8f340) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a9c1b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45973e30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faa2801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]