[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BuT8Bl3FtB/springsettings.1109784.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98000a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4794 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1109784/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 241ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45661670] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45661670] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 707ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 799ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 862ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 171ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] z3lk0 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1109784/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (312ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1109784/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5951ec20,0x59cb9cc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 88f19360009115dcb21bca36939337a8 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from arnoldbrulard [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: arnoldbrulard changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000d39b1a70,00000000ef3c2b80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[Game::Load][lua{Rules,Gaia}={00000000f3264820,0000000055cabd60}]" [f=-000001] Allies: I choose: a wooden stick! [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [4002,315.624634,589]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1017,313.21637,3725]: 1 finished unit Engineer Commander [f=0000000] [0] arnoldbrulard, team: 1, elo:2121, userid: 496507 [f=0000000] [0] WebFreaK, team: 0, elo:1945, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1136,312.834167,3680]: 1 finished unit Tank Foundry [f=0000241] [241] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000481] [481] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000616] [616] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0000799] [799] Event [3458.51733,312.979187,994.272522]: 0 finished unit Engineer Commander [f=0000799] game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0000799] [799] Received game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0000851] [851] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0000878] [878] Event [3328,312.065125,1200]: 0 finished unit Tank Foundry [f=0001074] [1074] Event [3224,310.81543,1128]: 0 finished unit Solar Collector [f=0001178] [1178] Event [936,313.241577,3832]: 1 finished unit Solar Collector [f=0001260] [1260] Event [3328,311.525879,1228]: 0 finished unit Kodachi [f=0001563] [1563] Event [936,313.671875,3752]: 1 finished unit Solar Collector [f=0001572] [1572] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0001948] [1948] Event [952,313.406372,3672]: 1 finished unit Solar Collector [f=0001959] [1959] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0002087] [2087] Event [3328,312.845886,1228]: 0 finished unit Kodachi [f=0002341] [2341] Event [3752,312.619019,1320]: 0 finished unit Solar Collector [f=0002342] [2342] Event [952,313.076782,3592]: 1 finished unit Solar Collector [f=0002544] [2544] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0002789] [2789] Event [3832,313.497925,1560]: 0 finished unit Solar Collector [f=0003082] [3082] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0003269] [3269] Event [3832,311.941528,1736]: 0 finished unit Solar Collector [f=0003302] [3302] Event [2112,315.567017,3536]: 1 finished unit Radar Tower [f=0003319] [3319] Event [3641.19824,313.193787,1316.23035]: 0 lost unit Kodachi [f=0003450] [3450] Event [3832,311.987305,1416]: 0 lost unit Metal Extractor [f=0003594] [3594] Event [3328,312.845886,1228]: 0 finished unit Blitz [f=0003737] [3737] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0003746] [3746] Event [3114.50342,308.610199,1008.97888]: 1 lost unit Kodachi [f=0004284] [4284] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0004595] [4595] Event [3288,307.254944,1112]: 0 finished unit Metal Extractor [f=0004765] [4765] Event [3208.69678,311.666107,1224.9209]: 1 lost unit Kodachi [f=0004835] [4835] Event [3328,312.845886,1228]: 0 finished unit Welder [f=0004860] [4860] Event [3288,307.254944,1112]: 0 lost unit Metal Extractor [f=0004863] [4863] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0004985] [4985] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0005176] [5176] Event [2918.4917,308.794617,1270.89502]: 1 lost unit Kodachi [f=0005360] [5360] Event [3224,310.81543,1128]: 0 finished unit Solar Collector [f=0005530] [5530] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0005778] [5778] Event [762.6828,313.511719,3734.66748]: 0 lost unit Kodachi [f=0005880] [5880] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0005942] [5942] Event [3328,311.525879,1228]: 0 finished unit Blitz [f=0005950] [5950] Event [3516.95483,313.34906,1573.13831]: 0 lost unit Blitz [f=0006071] [6071] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0006085] [6085] Event [3389.01953,312.340607,1516.51697]: 1 lost unit Kodachi [f=0006420] [6420] Event [3709.83813,313.061493,1399.53162]: 1 lost unit Kodachi [f=0006599] [6599] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0006626] [6626] Event [3832,307.47467,1416]: 0 lost unit Metal Extractor [f=0006691] [6691] Event [3743.05688,314.209045,1441.1106]: 0 lost unit Blitz [f=0007008] [7008] Event [3680,313.790894,1456]: 0 lost unit Lotus [f=0007074] [7074] Event [3688.43774,313.292053,1366.33948]: 0 lost unit Welder [f=0007136] [7136] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0007466] [7466] Event [3328,312.845886,1228]: 0 finished unit Welder [f=0007545] [7545] Event [2792,310.183716,2920]: 1 finished unit Solar Collector [f=0007664] [7664] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0007735] [7735] Event [2632,311.035156,2808]: 1 finished unit Solar Collector [f=0007925] [7925] Event [3168,310.980225,1280]: 0 lost unit Lotus [f=0008018] [8018] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008020] [8020] Event [2472,311.712646,2696]: 1 finished unit Solar Collector [f=0008030] [8030] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008044] [8044] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008048] [8048] Event [3351.17676,311.525879,1258.2207]: 1 lost unit Kodachi [f=0008060] [8060] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008074] [8074] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008120] [8120] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008134] [8134] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008140] [8140] Event [3288,304.145508,1112]: 0 finished unit Metal Extractor [f=0008150] [8150] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008164] [8164] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008201] [8201] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0008210] [8210] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008224] [8224] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008310] [8310] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008314] [8314] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008330] [8330] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008344] [8344] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008360] [8360] Event [3328,312.845886,1228]: 0 lost unit Kodachi [f=0008372] [8372] Event [3434.53296,311.965332,1153.96985]: 1 lost unit Kodachi [f=0008681] [8681] Event [3029.53955,308.943542,1185.50867]: 1 lost unit Kodachi [f=0008742] [8742] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0008894] [8894] Event [3168,308.892822,1040]: 0 lost unit Lotus [f=0008912] [8912] Event [3328,312.845886,1228]: 0 finished unit Kodachi [f=0009012] [9012] Event [3288,304.145508,1112]: 0 lost unit Metal Extractor [f=0009068] [9068] Event [3277.08569,311.758728,925.458618]: 1 lost unit Kodachi [f=0009072] [9072] Event [3832,311.941528,1736]: 0 lost unit Solar Collector [f=0009235] [9235] Event [2328,312.857056,2664]: 1 finished unit Solar Collector [f=0009250] [9250] Event [3832,313.497925,1560]: 0 lost unit Solar Collector [f=0009282] [9282] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0009389] [9389] Event [3288,301.584778,1112]: 0 finished unit Metal Extractor [f=0009535] [9535] Event [2296,310.961914,2504]: 1 finished unit Solar Collector [f=0009545] [9545] Event [3328,312.845886,1228]: 0 finished unit Kodachi [f=0009656] [9656] Event [3179.40112,311.832947,1401.74268]: 0 lost unit Kodachi [f=0009660] [9660] Event [3440,312.371826,1328]: 0 lost unit Lotus [f=0009808] [9808] Event [3711.8606,313.064056,1421.08521]: 0 lost unit Kodachi [f=0009821] [9821] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0009826] [9826] Event [3359.65454,311.117432,1320.51733]: 0 lost unit Welder [f=0009865] [9865] Event [2248,309.954834,2344]: 1 finished unit Solar Collector [f=0009922] [9922] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0009934] [9934] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0009950] [9950] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0009964] [9964] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0009980] [9980] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0009992] fuck [f=0009994] [9994] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0010008] [10008] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0010024] [10024] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0010038] [10038] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0010054] [10054] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0010068] [10068] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0010084] [10084] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0010098] [10098] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0010130] [10130] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0010144] [10144] Event [undefined]: WebFreaK resigned [f=0010144] game_message: WebFreaK has been destroyed! [f=0010144] game_message: arnoldbrulard wins! [f=0010144] Submitting stats [f=0010144] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010144] Part| Total Time|Time of the last 0.5s [f=0010144] Draw 13053.48ms 14.26% [f=0010144] Lua::Callins::Synced 8673.79ms 22.83% [f=0010144] Lua::Callins::Unsynced 20539.83ms 25.42% [f=0010144] Lua::CollectGarbage::Synced 372.37ms 3.89% [f=0010144] Lua::CollectGarbage::Unsynced 735.71ms 0.30% [f=0010144] Misc::Profiler::AddTime 54.14ms 0.10% [f=0010144] Sim 29921.14ms 67.70% [f=0010144] [10144] Received game_message: WebFreaK has been destroyed! [f=0010144] [10144] Received game_message: arnoldbrulard wins! [f=0010145] [10145] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,2515,3615,3615,2515,44.2530861,217.879639,217.879639,44.2530861,0,0,0,0,0,0,0,0,0,0,0,0,1110.29871,1816.10535,1816.10535,1110.29871,0,0,0,0,14.1333332,16.2666664,16.2666664,14.1333332,1350,1330,1330,1350,9.29332829,14.2840557,14.2840557,9.29332829,0,875,875,0,875,1408.99976,1408.99976,875,1165,1410,1410,1165,1498.99976,1050,1050,1498.99976,284.982483,0,0,284.982483,1914.64404,1233.27661,1233.27661,1914.64404 [f=0010145] [10145] Game End Stats Values: 19,2515,3755,3755,2515,44.2530861,228.124664,228.124664,44.2530861,0,0,0,0,0,0,0,0,0,0,0,0,1322.0863,2188.75146,2188.75146,1322.0863,0,0,0,0,16,19.6000004,19.6000004,16,1350,1330,1330,1350,7.56668139,14.1610012,14.1610012,7.56668139,0,875,875,0,1050,1562.06641,1562.06641,1050,1165,1550,1550,1165,1652.06641,1225,1225,1652.06641,323.482483,0,0,323.482483,2315.97192,1454.66553,1454.66553,2315.97192 [f=0010145] [10145] Game End Stats Values: 20,2605,3755,3755,2605,50.9972839,267.78833,267.78833,50.9972839,0,0,0,0,0,0,0,0,0,0,0,0,1488.07617,2567.16943,2567.16943,1488.07617,0,0,0,0,15.6000004,22,22,15.6000004,1350,1330,1330,1350,11.0961008,16.1222439,16.1222439,11.0961008,0,875,875,0,1050,1606.06641,1606.06641,1050,1255,1550,1550,1255,1696.39978,1400,1400,1696.39978,391.272736,0,0,391.272736,2707.78198,1759.42517,1759.42517,2707.78198 [f=0010145] [10145] Game End Stats Values: 21,2780,3755,3755,2780,51.7466393,309.619965,309.619965,51.7466393,0,0,0,0,0,0,0,0,0,0,0,0,1587.21716,2720.75244,2720.75244,1587.21716,0,0,0,0,13.333333,22,22,13.333333,1350,1330,1330,1350,11.9028149,16.266777,16.266777,11.9028149,175,875,875,175,1225,1618.19971,1618.19971,1225,1255,1550,1550,1255,1708.53308,1575,1575,1708.53308,462.522736,0,0,462.522736,2861.36499,1858.56616,1858.56616,2861.36499 [f=0010145] [10145] Game End Stats Values: 22,2640,3825,3825,2640,51.7466393,338.480194,338.480194,51.7466393,0,0,0,0,0,0,0,0,0,0,0,0,1675.22168,2822.46167,2822.46167,1675.22168,0,0,0,0,11.8666668,22.7999992,22.7999992,11.8666668,1350,1330,1330,1350,11.5239296,15.4020176,15.4020176,11.5239296,175,875,875,175,1400,1848.19971,1848.19971,1400,1115,1620,1620,1115,1938.53308,1750,1750,1938.53308,547.17334,0,0,547.17334,3002.39233,1946.57068,1946.57068,3002.39233 [f=0010145] [10145] Game End Stats Values: 23,2280,4140,4140,2280,53.2453499,374.056732,374.056732,53.2453499,0,0,0,0,0,0,0,0,0,0,0,0,1993.3042,3335.34302,3335.34302,1993.3042,0,0,0,0,12,25.4666672,25.4666672,12,1350,1330,1330,1350,7.21941376,15.8497677,15.8497677,7.21941376,0,1050,1050,0,1400,2446.69971,2446.69971,1400,930,1760,1760,930,2537.0332,1750,1750,2537.0332,547.17334,0,0,547.17334,3541.52222,2304.55786,2304.55786,3541.52222 [f=0010145] [10145] Game End Stats Values: 24,2280,4140,4140,2280,55.4008942,402.43985,402.43985,55.4008942,0,0,0,0,0,0,0,0,0,0,0,0,2012.60535,3757.88208,3757.88208,2012.60535,0,0,0,0,11.1111107,28,28,11.1111107,1350,1330,1330,1350,7.35900545,16.6316757,16.6316757,7.35900545,0,1050,1050,0,1400,2540.69946,2540.69946,1400,930,1760,1760,930,2631.03296,1750,1750,2631.03296,547.17334,0,0,547.17334,3964.06128,2331.33398,2331.33398,3964.06128 [f=0010146] [10146] Event [3328,312.845886,1228]: 0 lost unit Blitz [f=0010165] [10165] Event [2216,311.950684,2184]: 1 finished unit Solar Collector [f=0010172] [10172] Event [3224,310.81543,1128]: 0 lost unit Solar Collector [f=0010193] [10193] Event [3328,311.689209,1200]: 0 lost unit Tank Foundry [f=0010360] [10360] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0010419] Spectator WebFreaK left the game: normal quit [f=0010419] [10419] Event [undefined]: WebFreaK quit [f=0010429] No clients connected, shutting down server [f=0010429] Server shutdown [f=0010429] [10429] all players disconnected [f=0010440] [10440] Event [2264,312.948608,2088]: 1 finished unit Metal Extractor [f=0010900] [10900] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0011442] [11442] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0011982] [11982] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0012523] [12523] Event [1164,314.404114,3680]: 1 finished unit Kodachi [f=0012978] Autoquit sending quit command. [f=0012978] [QuitAction] user exited to system [f=0012978] [SpringApp::Kill][1] fromRun=1 [f=0012978] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012978] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012978] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012978] [ThreadPool::SetThreadCount][2] workers=0 [f=0012978] [SpringApp::Kill][2] [f=0012978] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012978] [Game::KillLua][3] dtor=0 luaUI=0x59e7a3f0 [f=0012978] Start widgetHandler:Shutdown [f=0012978] Shutdown - SaveOrderList Complete [f=0012978] Writing last game win data [f=0012978] Shutdown - SaveConfigData Complete [f=0012978] Shutdown Widget - Chili Highlight [f=0012978] Shutdown Widget - Save/Load API [f=0012978] Shutdown Widget - Draw After Chili [f=0012978] Shutdown Widget - EPIC Menu [f=0012978] Shutdown Widget - Chili Minimap [f=0012978] Shutdown Widget - Chili Widget Selector [f=0012978] Shutdown Widget - Local Team Colors [f=0012978] Shutdown Widget - Display Keys 2 [f=0012978] Shutdown Widget - Save Game Menu [f=0012978] Shutdown Widget - HealthBars [f=0012978] Shutdown Widget - Noises [f=0012978] Shutdown Widget - Unit Icons [f=0012978] Shutdown Widget - Win Counter [f=0012978] Shutdown Widget - BuildETA [f=0012978] Shutdown Widget - SpringRTS Replay Stats [f=0012978] Shutdown Widget - Modular Comm Info [f=0012978] Shutdown Widget - Music Player v2 [f=0012978] Shutdown Widget - State Reverse and Latency [f=0012978] Shutdown Widget - CameraShake [f=0012978] Shutdown Widget - Chili Economy Panel Default [f=0012978] Shutdown Widget - Chili EndGame Window [f=0012978] Shutdown Widget - Chili Nuke Warning [f=0012978] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012978] Shutdown Widget - Chili Spectator Panels [f=0012978] Shutdown Widget - Context Menu [f=0012978] Shutdown Widget - Darkening [f=0012978] Shutdown Widget - Defense Range Zero-K [f=0012978] Shutdown Widget - Grab Input [f=0012978] Input grabbing is disabled! [f=0012978] Shutdown Widget - Highlight Geos [f=0012978] Shutdown Widget - Local Widgets Config [f=0012978] Shutdown Widget - MinimapEvents [f=0012978] Shutdown Widget - MetalFeatures (new) [f=0012978] Shutdown Widget - Missile Silo Range [f=0012978] Shutdown Widget - Point Tracker [f=0012978] Shutdown Widget - Showeco and Grid Drawer [f=0012978] Shutdown Widget - Stereo3D [f=0012978] Shutdown Widget - Attack AoE [f=0012978] Shutdown Widget - Map Edge Extension [f=0012978] Shutdown Widget - Selection Send [f=0012978] Shutdown Widget - LupsManager [f=0012978] Shutdown Widget - Newton Firezone [f=0012978] Shutdown Widget - Chili Pro Console [f=0012978] Shutdown Widget - Persistent Build Height [f=0012978] Shutdown Widget - Lasso Terraform GUI [f=0012978] Shutdown Widget - Chili Framework [f=0012978] Shutdown Widget - Lups [f=0012978] Shutdown Widget - Custom Markers [f=0012978] Shutdown Widget - Chili Core Selector [f=0012978] Shutdown Widget - Mex Placement Handler [f=0012978] Shutdown Widget - Select Keys [f=0012978] Shutdown Widget - Pause Screen [f=0012978] Shutdown Widget - Layout Handler [f=0012978] Shutdown Widget - Text To Speech Control [f=0012978] End widgetHandler:Shutdown [f=0012978] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={394676,63383821} {int,ext,rec}Allocs={9230226,0,0} {chunk,block}Bytes={63383821,0} [f=0012978] [Game::KillLua][1] dtor=0 luaGaia=0x59cb9cc0 [f=0012978] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={327695,57900014} {int,ext,rec}Allocs={9230228,0,0} {chunk,block}Bytes={57900014,0} [f=0012978] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={327695,57900014} {int,ext,rec}Allocs={9230228,0,0} {chunk,block}Bytes={57900014,0} [f=0012978] [Game::KillLua][2] dtor=0 luaRules=0x5951ec20 [f=0012978] Start gadgetHandler:Shutdown [f=0012978] Shutdown - StartSetup [f=0012978] Shutdown - UnitMorph [f=0012978] Shutdown - Carrier Drones [f=0012978] Shutdown - LupsNanoSpray [f=0012978] Shutdown - Missile Silo Controller [f=0012978] Shutdown - Modular Comm Info [f=0012978] Shutdown - Terrain Texture Handler [f=0012978] Shutdown - UnitCloakShield [f=0012978] Shutdown - Starlight Handler [f=0012978] End gadgetHandler:Shutdown [f=0012978] Start gadgetHandler:Shutdown [f=0012978] Shutdown - Save/Load [f=0012978] Shutdown - Teleport Throw [f=0012978] Shutdown - UnitMorph [f=0012978] Shutdown - Modular Comm Info [f=0012978] Shutdown - Retreat Command [f=0012978] Shutdown - Shockwaves [f=0012978] Shutdown - UnitCloakShield [f=0012978] Shutdown - Lups Cloak FX [f=0012978] Shutdown - Lups [f=0012978] Shutdown - Lups Shield [f=0012978] End gadgetHandler:Shutdown [f=0012978] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9230260,0,0} {chunk,block}Bytes={0,0} [f=0012978] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9230260,0,0} {chunk,block}Bytes={0,0} [f=0012978] [Game::KillLua][4] dtor=0 [f=0012978] [Game::~CGame][1] [f=0012978] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012978] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012978] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012978] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012978] [Game::KillLua][4] dtor=1 [f=0012978] [Game::KillMisc][1] [f=0012978] [Game::KillMisc][2] [f=0012978] [Game::KillMisc][3] [f=0012978] [Game::KillRendering][1] [f=0012978] [3DOParser::Kill] allocated 1 pieces [f=0012978] [S3OParser::Kill] allocated 159 pieces [f=0012978] [AssParser::Kill] allocated 0 pieces [f=0012978] [Game::KillInterface][1] [f=0012978] [Game::KillInterface][2] [f=0012978] [Game::KillSimulation][1] [f=0012978] [Game::KillSimulation][2] [f=0012978] [CCollisionHandler] dis-/continuous tests: 0/246845 [f=0012978] [Game::KillSimulation][3] [f=0012978] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012978] [~CPathCache(24x16)] cacheHits=26 hitPercentage=22% numHashColls=0 maxCacheSize=6 [f=0012978] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012978] [~CPathCache(48x32)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012978] [LosHandler::Kill] raycast instance cache-{hits,misses}={945,4507}; shared=0%; cached=17% [f=0012978] [Game::KillSimulation][4] [f=0012978] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012978] [Game::~CGame][2] [f=0012978] [Game::~CGame][3] [f=0012978] [SpringApp::Kill][3] [f=0012978] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 136467 bytes sent 121577 bytes recv'd [f=0012978] [SpringApp::Kill][4] font=0x4557faa0 [f=0012978] [SpringApp::Kill][5] [f=0012978] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45604180) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2673ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=142ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=27ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=22ms file="units/staticstorage.lua" indx=6884 inflSize=2kb readTime=20ms file="luarules/gadgets/mex_spot_finder.lua" indx=1705 inflSize=14kb readTime=20ms file="scripts/aimposterraform.lua" indx=5590 inflSize=1kb readTime=17ms file="luarules/gadgets/game_resign.lua" indx=1682 inflSize=1kb readTime=17ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4623 inflSize=55kb readTime=16ms file="objects3d/corseal.s3o" indx=5080 inflSize=105kb readTime=14ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 36051507 bytes cached in 2769 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x4571bbe0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45724db0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455feb70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f980001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]