[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.exj17cwNiy/springsettings.1109205.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fef740a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4991 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1109205/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454d2a80] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454d2a80] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 773ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 858ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 820ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] the_green_squig was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1109205/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (260ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1109205/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cb5f40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dec092601698143c858a54bb5fc8eb57 [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nr1_rANDY_FAN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Fealthas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fealthas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[Game::Load][lua{Rules,Gaia}={000000005e0902d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c0bb04b0,0000000000000000}]" [f=-000001] Allies: I choose: engi! [f=-000001] Allies: I choose: .-=~LobsterChef~=-.! [f=-000001] Allies: I choose: guard! [f=-000001] I am the nr1_randy_fan_fan [f=-000001] oh rly [f=-000001] yes [f=-000001] why [f=-000001] why not [f=-000001] fair [f=-000001] [0] Event [525,173.923019,547]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4585,170.511917,4605]: 1 finished unit Guardian Commander [f=0000000] [0] nr1_rANDY_FAN, team: 1, elo:3139, userid: 529166 [f=0000000] [0] Fealthas, team: 0, elo:2853, userid: 218372 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] gl hf [f=0000005] Playback continued [f=0000013] [13] Event [624,175.817474,472]: 0 finished unit Cloakbot Factory [f=0000046] [46] Event [4720,163.977127,4496]: 1 finished unit Rover Assembly [f=0000255] [255] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000320] [320] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0000360] [360] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000366] support factories are super useless [f=0000445] [445] Event [424,175.819244,408]: 0 finished unit Solar Collector [f=0000479] [479] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0000526] [526] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0000557] too hard to micro [f=0000675] [675] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000689] [689] Event [4463.86377,250.901001,4454.49219]: 1 finished unit Firefly [f=0000840] [840] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000895] [895] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0001018] [1018] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0001100] [1100] Event [4440,177.642761,4312]: 1 finished unit Solar Collector [f=0001405] [1405] Event [608,175.94696,336]: 0 finished unit Lotus [f=0001514] [1514] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0001627] [1627] Event [633.599976,175.819244,472]: 0 finished unit Conjurer [f=0001814] [1814] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0001878] [1878] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0002089] [2089] Event [4872,168.652954,3864]: 1 finished unit Solar Collector [f=0002174] [2174] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0002274] [2274] Event [744,175.805054,600]: 0 lost unit Metal Extractor [f=0002310] [2310] Event [680,175.819244,312]: 0 finished unit Solar Collector [f=0002392] [2392] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0002493] [2493] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0002702] [2702] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0002857] [2857] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0002971] [2971] Event [4504,175.748291,3448]: 1 finished unit Solar Collector [f=0003082] [3082] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0003084] [3084] Event [368,175.819244,1056]: 0 finished unit Lotus [f=0003203] [3203] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0003286] [3286] Event [4424,172.172241,3416]: 1 finished unit Solar Collector [f=0003572] [3572] Event [4328,175.805054,3384]: 1 finished unit Solar Collector [f=0003655] [3655] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Mason [f=0003662] [3662] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0003797] [3797] Event [1446.58044,171.075485,1387.46106]: 1 lost unit Scorcher [f=0003847] [3847] Event [633.599976,175.819244,472]: 0 finished unit Conjurer [f=0004036] [4036] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0004143] [4143] Event [744,175.128174,600]: 0 finished unit Metal Extractor [f=0004334] [4334] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0004405] [4405] Event [4936,179.466248,4328]: 1 finished unit Solar Collector [f=0004566] [4566] Event [3752,173.868042,3208]: 1 finished unit Solar Collector [f=0004693] [4693] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0004707] [4707] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0004714] [4714] Event [2401.26563,174.001526,3789.2522]: 1 lost unit Scorcher [f=0004724] [4724] Event [633.599976,175.819244,472]: 0 finished unit Reaver [f=0004810] [4810] Event [1272,177.458252,264]: 0 lost unit Metal Extractor [f=0004920] [4920] Event [3584,170.355835,3232]: 1 finished unit Lotus [f=0004988] [4988] Event [672,175.94696,1680]: 0 finished unit Lotus [f=0005057] [5057] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0005100] [5100] Event [4936,173.995728,4456]: 1 finished unit Solar Collector [f=0005214] [5214] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0005264] [5264] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0005459] [5459] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0005575] [5575] Event [4936,168.468475,4584]: 1 finished unit Solar Collector [f=0005596] [5596] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0005654] [5654] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0005840] [5840] Event [632,174.028381,632]: 0 finished unit Solar Collector [f=0005858] [5858] Event [1264,174.066711,1984]: 0 finished unit Lotus [f=0005864] [5864] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0005996] [5996] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0006083] [6083] Event [4936,173.804169,4712]: 1 finished unit Solar Collector [f=0006128] [6128] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0006255] [6255] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0006336] [6336] Event [1272,176.781372,264]: 0 finished unit Metal Extractor [f=0006397] [6397] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Mason [f=0006403] [6403] Event [2451.54175,177.546295,1782.21741]: 0 lost unit Glaive [f=0006432] [6432] Event [2529.95776,179.522919,2015.77429]: 1 lost unit Scorcher [f=0006433] [6433] Event [2420.3147,181.776962,1873.74573]: 0 lost unit Glaive [f=0006477] [6477] Event [728,177.459625,728]: 0 finished unit Solar Collector [f=0006587] [6587] Event [633.599976,175.819244,472]: 0 finished unit Conjurer [f=0006591] [6591] Event [4152,179.466248,2600]: 1 finished unit Solar Collector [f=0006780] [6780] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0006946] [6946] Event [4136,177.820129,2472]: 1 finished unit Solar Collector [f=0007189] [7189] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0007230] [7230] Event [4112,176.609192,2528]: 1 finished unit Lotus [f=0007263] [7263] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0007288] [7288] Event [896,177.642761,2240]: 0 finished unit Lotus [f=0007295] [7295] Event [504,172.108398,744]: 0 finished unit Solar Collector [f=0007324] [7324] Event [4792,164.764709,4584]: 1 finished unit Caretaker [f=0007530] [7530] Event [4152,177.770447,2360]: 1 finished unit Solar Collector [f=0007565] [7565] Event [633.599976,175.819244,472]: 0 finished unit Imp [f=0007602] [7602] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0007745] [7745] Event [424,174.002838,760]: 0 finished unit Solar Collector [f=0007750] [7750] Event [4123.23096,181.312042,4629.6543]: 1 lost unit Mason [f=0007819] [7819] Event [3896,186.760254,4760]: 1 lost unit Metal Extractor [f=0007872] [7872] Event [600,175.819244,200]: 0 finished unit Caretaker [f=0007920] [7920] Event [944,175.748291,2464]: 0 finished unit Lotus [f=0007951] [7951] Event [3625.10352,181.17952,4992.50977]: 0 lost unit Glaive [f=0007972] [7972] Event [4664,168.397522,4584]: 1 finished unit Caretaker [f=0007993] [7993] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0008001] [8001] Event [3474.30566,170.348755,4946.70313]: 0 lost unit Glaive [f=0008004] [8004] Event [3330.59937,170.540817,4886.86865]: 1 lost unit Scorcher [f=0008027] [8027] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0008043] [8043] Event [3368.32617,168.579849,4853.98828]: 0 lost unit Glaive [f=0008178] [8178] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0008198] [8198] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0008242] [8242] Event [344,175.826355,760]: 0 finished unit Solar Collector [f=0008344] [8344] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0008385] [8385] Event [1920,173.995728,832]: 0 finished unit Lotus [f=0008410] [8410] Event [4592,172.172241,4656]: 1 finished unit Lotus [f=0008444] [8444] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0008492] [8492] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0008599] [8599] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Fencer [f=0008704] [8704] Event [264,175.812134,776]: 0 finished unit Solar Collector [f=0008794] [8794] Event [3520,183.240967,1696]: 1 finished unit Lotus [f=0008805] [8805] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0008866] [8866] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Fencer [f=0008960] [8960] Event [633.599976,175.819244,472]: 0 finished unit Conjurer [f=0008966] [8966] Event [792,174.180237,200]: 0 finished unit Solar Collector [f=0009110] [9110] Event [1808,173.988647,880]: 0 finished unit Radar Tower [f=0009126] [9126] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Fencer [f=0009210] [9210] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0009263] [9263] Event [3536,168.518127,1472]: 1 finished unit Lotus [f=0009386] [9386] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Fencer [f=0009450] [9450] Event [912,173.860931,2656]: 0 finished unit Lotus [f=0009461] [9461] Event [840,175.812134,104]: 0 finished unit Solar Collector [f=0009496] [9496] Event [633.599976,175.819244,472]: 0 finished unit Imp [f=0009678] [9678] Event [3896,186.098328,4760]: 1 finished unit Metal Extractor [f=0009679] [9679] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Fencer [f=0009710] [9710] Event [3472,174.237,1280]: 1 finished unit Lotus [f=0009828] [9828] Event [633.599976,175.819244,472]: 0 finished unit Reaver [f=0009836] [9836] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Mason [f=0009955] [9955] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0009973] [9973] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0010007] [10007] Event [992,175.812134,1264]: 0 finished unit Lotus [f=0010075] [10075] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0010142] [10142] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0010178] [10178] Event [2417.97949,170.356262,4283.55518]: 0 lost unit Glaive [f=0010180] [10180] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0010183] [10183] Event [2545.4165,170.353851,4293.12402]: 1 lost unit Scorcher [f=0010217] [10217] Event [2525.34277,170.431808,4282.10498]: 0 lost unit Glaive [f=0010221] [10221] Event [2531.40332,170.309357,4343.50342]: 0 lost unit Glaive [f=0010235] [10235] Event [2620.90479,165.841339,4412.99072]: 0 lost unit Glaive [f=0010274] [10274] Event [2652.323,159.977051,4407.30615]: 0 lost unit Glaive [f=0010285] [10285] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0010308] [10308] Event [2815.61304,177.474487,4489.4668]: 1 lost unit Scorcher [f=0010308] [10308] Event [2720.45532,175.817184,4477.21533]: 0 lost unit Glaive [f=0010346] [10346] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0010414] [10414] Event [3002.14111,173.477371,4705.72217]: 0 lost unit Glaive [f=0010430] [10430] Event [3160.26001,170.301193,4757.7002]: 1 lost unit Scorcher [f=0010488] [10488] Event [633.599976,175.819244,472]: 0 finished unit Conjurer [f=0010543] [10543] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0010556] [10556] Event [3402.07739,168.527512,4858.55566]: 0 lost unit Glaive [f=0010560] [10560] Event [1120,174.009949,2880]: 0 finished unit Lotus [f=0010583] [10583] Event [3304,168.525238,4744]: 1 lost unit Metal Extractor [f=0010598] [10598] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0010615] [10615] Event [633.599976,175.819244,472]: 0 finished unit Glaive [f=0010650] [10650] Event [3043.19263,172.946686,4697.49902]: 0 lost unit Glaive [f=0010750] [10750] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0010964] [10964] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0011085] [11085] Event [633.599976,175.819244,472]: 0 finished unit Reaver [f=0011251] [11251] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0011275] [11275] Event [1040,172.35672,1536]: 0 finished unit Radar Tower [f=0011300] [11300] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Ripper [f=0011403] [11403] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0011535] [11535] Event [1408,181.289734,3008]: 0 finished unit Lotus [f=0011554] [11554] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Ripper [f=0011689] [11689] Event [1920,173.995728,832]: 0 lost unit Lotus [f=0011714] [11714] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0011733] [11733] Event [633.599976,175.819244,472]: 0 finished unit Reaver [f=0011752] [11752] Event [1808,174.00238,880]: 0 lost unit Radar Tower [f=0011823] [11823] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Ripper [f=0011840] [11840] Event [632,175.883118,88]: 0 finished unit Solar Collector [f=0011895] [11895] Event [1552,177.649841,3072]: 0 finished unit Lotus [f=0011934] [11934] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0011937] [11937] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0011971] [11971] Event [1580.01685,174.000809,1061.13916]: 0 lost unit Glaive [f=0011986] [11986] Event [4472,174.05249,936]: 1 finished unit Solar Collector [f=0011988] [11988] Event [2145.23853,173.995728,1113.9928]: 0 lost unit Imp [f=0012014] [12014] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0012063] [12063] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0012071] [12071] Event [552,177.507935,88]: 0 finished unit Solar Collector [f=0012095] [12095] Event [2190.35156,173.995728,1122.84338]: 1 lost unit Fencer [f=0012132] [12132] Event [2223.92383,174.008423,1097.36267]: 1 lost unit Fencer [f=0012137] [12137] Event [2096.74438,172.046967,1036.97034]: 0 lost unit Ronin [f=0012141] [12141] Event [2068.15649,172.233627,1058.31494]: 0 lost unit Reaver [f=0012152] [12152] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0012159] [12159] Event [2127.31494,171.129166,1051.84851]: 1 lost unit Scorcher [f=0012165] [12165] Event [2076.37573,172.173065,994.147827]: 0 lost unit Ronin [f=0012171] [12171] Event [1911.75366,168.818146,1192.6322]: 0 lost unit Glaive [f=0012188] [12188] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0012201] [12201] Event [1878.06311,171.154816,1218.55396]: 0 lost unit Glaive [f=0012202] [12202] Event [2158.56616,172.224487,915.318481]: 1 lost unit Scorcher [f=0012212] [12212] Event [1994.77283,173.991409,1031.65271]: 1 lost unit Scorcher [f=0012214] [12214] Event [4392,172.243195,984]: 1 finished unit Solar Collector [f=0012234] [12234] Event [1913.02612,172.012451,1224.09497]: 0 lost unit Glaive [f=0012251] [12251] Event [1929.33728,172.384781,1232.43335]: 0 lost unit Glaive [f=0012283] [12283] Event [2237.15137,174.038223,1041.31238]: 1 lost unit Fencer [f=0012337] [12337] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0012372] [12372] Event [2164.51392,172.303802,1245.61328]: 1 lost unit Fencer [f=0012482] [12482] Event [633.599976,175.819244,472]: 0 finished unit Reaver [f=0012527] [12527] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0012541] [12541] Event [4344,172.186432,904]: 1 finished unit Solar Collector [f=0012646] [12646] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0012707] [12707] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Fencer [f=0012764] [12764] Event [2224,175.819244,3984]: 1 finished unit Lotus [f=0012814] [12814] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0012829] [12829] Event [1632,174.05249,1120]: 0 finished unit Radar Tower [f=0012894] [12894] Event [4424,173.747406,856]: 1 finished unit Solar Collector [f=0012924] [12924] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Fencer [f=0012941] [12941] Event [1905.18091,176.695389,3012.1958]: 1 lost unit Scorcher [f=0012993] [12993] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0013051] [13051] Event [216,175.819244,664]: 0 finished unit Solar Collector [f=0013101] [13101] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Fencer [f=0013127] [13127] Event [2000,175.691528,960]: 0 finished unit Lotus [f=0013210] [13210] Event [2288,173.981567,3824]: 1 finished unit Radar Tower [f=0013267] [13267] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Fencer [f=0013391] [13391] Event [1320,179.473328,2904]: 0 finished unit Stardust [f=0013402] [13402] Event [2594.01929,184.7827,2132.91138]: 1 lost unit Scorcher [f=0013411] [13411] Event [3880,170.540314,520]: 1 finished unit Solar Collector [f=0013446] [13446] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Fencer [f=0013459] [13459] Event [633.599976,175.819244,472]: 0 finished unit Reaver [f=0013541] [13541] Event [1136,174.002838,1680]: 0 finished unit Lotus [f=0013598] [13598] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0013683] [13683] Event [1312,173.655151,3120]: 0 finished unit Lotus [f=0013695] [13695] Event [3800,175.819244,568]: 1 finished unit Solar Collector [f=0013715] [13715] Event [152,173.995728,824]: 0 finished unit Solar Collector [f=0013742] [13742] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Mason [f=0013816] [13816] Event [2112,177.571777,3792]: 1 finished unit Lotus [f=0013823] [13823] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0013897] [13897] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0013967] [13967] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0014021] [14021] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0014072] [14072] Event [3752,173.938965,488]: 1 finished unit Solar Collector [f=0014223] [14223] Event [72,174.066711,888]: 0 finished unit Solar Collector [f=0014297] [14297] Event [633.599976,175.819244,472]: 0 finished unit Reaver [f=0014302] [14302] Event [3472,174.237,1280]: 1 lost unit Lotus [f=0014317] [14317] Event [1552,177.649841,3072]: 0 lost unit Lotus [f=0014344] [14344] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Mason [f=0014392] [14392] Event [3536,168.518127,1472]: 1 lost unit Lotus [f=0014401] [14401] Event [2208,170.291992,3680]: 1 finished unit Lotus [f=0014419] [14419] Event [3327.83716,174.140518,1377.86609]: 0 lost unit Reaver [f=0014423] [14423] Event [1513.49988,175.922546,3141.05811]: 0 lost unit Imp [f=0014461] [14461] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0014497] [14497] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0014524] [14524] Event [3379.88354,267.514832,1180.90173]: 1 lost unit Firefly [f=0014612] [14612] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0014632] [14632] Event [2352,173.988647,1296]: 0 finished unit Lotus [f=0014647] [14647] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0014650] [14650] Event [1408,181.289734,3008]: 0 lost unit Lotus [f=0014661] [14661] Event [2032,181.296844,2592]: 1 finished unit Lotus [f=0014775] [14775] Event [3624,172.363831,632]: 1 lost unit Metal Extractor [f=0014797] [14797] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0014849] [14849] Event [3889.57739,251.06459,588.187256]: 1 finished unit Firefly [f=0014864] [14864] Event [1312,173.655151,3120]: 0 lost unit Lotus [f=0014886] [14886] Event [3355.91577,175.819244,989.990784]: 1 lost unit Scorcher [f=0014908] [14908] Event [3411.28418,175.819244,971.612488]: 1 lost unit Scorcher [f=0014910] [14910] Event [3840,177.401489,656]: 1 finished unit Lotus [f=0014921] [14921] Event [3509.63062,173.999939,821.257263]: 0 lost unit Reaver [f=0014930] [14930] Event [3567.73901,263.806,840.470459]: 1 lost unit Firefly [f=0014942] [14942] Event [633.599976,175.819244,472]: 0 finished unit Reaver [f=0014947] [14947] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0014950] [14950] Event [3549.64697,175.741272,907.196472]: 1 lost unit Scorcher [f=0014979] [14979] Event [3605.98608,173.995728,810.851501]: 0 lost unit Reaver [f=0015039] [15039] Event [3824.17798,151.272385,812.375]: 0 lost unit Ronin [f=0015045] [15045] Event [3840,177.401489,656]: 1 lost unit Lotus [f=0015058] [15058] Event [1320,179.473328,2904]: 0 lost unit Stardust [f=0015097] [15097] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0015124] [15124] Event [3816,173.995728,504]: 1 lost unit Metal Extractor [f=0015230] [15230] Event [3752,173.871368,488]: 1 lost unit Solar Collector [f=0015239] [15239] Event [3997.93945,252.804459,797.690308]: 1 finished unit Firefly [f=0015242] [15242] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Mason [f=0015246] [15246] Event [2160,166.779785,2512]: 1 finished unit Lotus [f=0015285] [15285] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0015305] [15305] Event [1120,174.062408,2880]: 0 lost unit Lotus [f=0015309] [15309] Event [3709.28589,258.967163,515.140747]: 1 lost unit Firefly [f=0015397] [15397] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0015414] [15414] Event [3784.76416,255.065338,702.908997]: 1 lost unit Firefly [f=0015429] [15429] Event [3773.17163,177.625549,690.084778]: 1 finished unit Guardian Commander [f=0015429] [15429] Event [3773.17163,177.625549,690.084778]: 1 lost unit Guardian Commander [f=0015496] [15496] Event [633.599976,175.819244,472]: 0 finished unit Knight [f=0015547] [15547] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0015557] [15557] Event [1367.95251,171.87471,2422.13062]: 0 lost unit Ronin [f=0015582] [15582] Event [3800,175.839844,568]: 1 lost unit Solar Collector [f=0015598] [15598] Event [1119.85413,176.22702,2590.08032]: 0 lost unit Ronin [f=0015661] [15661] Event [1120.09473,176.999435,2584.33057]: 0 lost unit Ronin [f=0015697] [15697] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0015713] [15713] Event [3604.72681,174.208679,496.156342]: 1 lost unit Scorcher [f=0015713] [15713] Event [3759.89771,173.338058,513.546875]: 0 lost unit Ronin [f=0015728] [15728] Event [3737.59155,167.549255,420.111786]: 0 lost unit Ronin [f=0015762] [15762] Event [912,173.860931,2656]: 0 lost unit Lotus [f=0015766] [15766] Event [3801.29248,167.962692,438.858337]: 1 lost unit Scorcher [f=0015770] [15770] Event [3857.3313,172.17366,318.401642]: 0 lost unit Reaver [f=0015823] [15823] Event [633.599976,175.819244,472]: 0 finished unit Sling [f=0015845] [15845] Event [2128,173.868042,2432]: 1 finished unit Lotus [f=0015847] [15847] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0015858] [15858] Event [488,175.819244,200]: 0 finished unit Caretaker [f=0015915] [15915] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0015924] [15924] Event [776,177.267365,2712]: 0 lost unit Metal Extractor [f=0015955] [15955] Event [2600,184.964844,2104]: 1 finished unit Metal Extractor [f=0015960] [15960] Event [633.599976,175.819244,472]: 0 finished unit Sling [f=0015997] [15997] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0016019] [16019] Event [3865.77075,252.792862,657.975891]: 1 finished unit Firefly [f=0016026] [16026] Event [1038.63013,141.240814,2621.97852]: 1 lost unit Ripper [f=0016045] [16045] Event [944,175.608261,2464]: 0 lost unit Lotus [f=0016107] [16107] Event [376,177.394409,584]: 0 finished unit Caretaker [f=0016142] [16142] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Mason [f=0016166] [16166] Event [3760,177.676544,704]: 1 finished unit Lotus [f=0016181] [16181] Event [776,175.2211,2456]: 0 lost unit Metal Extractor [f=0016188] [16188] Event [736,176.060486,2336]: 0 finished unit Lotus [f=0016252] [16252] Event [774.659485,176.994308,2637.27539]: 1 lost unit Ripper [f=0016297] [16297] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0016345] [16345] Event [633.599976,175.819244,472]: 0 finished unit Knight [f=0016438] [16438] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0016447] [16447] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0016500] [16500] Event [1121.79419,175.699341,2340.87354]: 0 lost unit Ronin [f=0016529] [16529] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0016556] [16556] Event [3632,174.075378,720]: 1 finished unit Lotus [f=0016597] [16597] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Scorcher [f=0016599] [16599] Event [2192,168.518127,2176]: 1 finished unit Lotus [f=0016670] [16670] Event [2032,172.044525,1184]: 0 finished unit Lotus [f=0016690] [16690] Event [2080,172.35672,2240]: 1 finished unit Lotus [f=0016709] [16709] Event [633.599976,175.819244,472]: 0 finished unit Reaver [f=0016729] [16729] Event [2455.21143,173.995728,1098.42053]: 1 lost unit Scorcher [f=0016739] [16739] Event [776,174.295959,2456]: 0 lost unit Metal Extractor [f=0016807] [16807] Event [2162.59912,175.743256,1363.38965]: 1 lost unit Scorcher [f=0016813] [16813] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0016814] [16814] Event [840.600708,177.738663,2584.90015]: 1 lost unit Ripper [f=0016822] [16822] Event [1453.99316,175.981506,2164.76074]: 0 lost unit Ronin [f=0016823] [16823] Event [2284.57129,175.812637,1023.65454]: 1 lost unit Scorcher [f=0016864] [16864] Event [2137.3667,172.217773,1225.1814]: 1 lost unit Scorcher [f=0016890] [16890] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0016891] [16891] Event [2152.72363,174.009949,1134.26648]: 0 lost unit Reaver [f=0016903] [16903] Event [633.599976,175.819244,472]: 0 finished unit Ronin [f=0016905] [16905] Event [2004.67273,176.881027,1437.89697]: 1 lost unit Scorcher [f=0016911] [16911] Event [2060.78442,172.172241,1212.66565]: 0 lost unit Conjurer [f=0016920] [16920] Event [1609.47205,182.955627,2112.00024]: 0 lost unit Reaver [f=0016928] [16928] Event [2352,173.988647,1296]: 0 lost unit Lotus [f=0016929] [16929] Event [736,176.060486,2336]: 0 lost unit Lotus [f=0016939] [16939] Event [2032,172.061371,1184]: 0 lost unit Lotus [f=0016978] [16978] Event [2000,175.691528,960]: 0 lost unit Lotus [f=0016991] [16991] Event [3456,175.883118,688]: 1 finished unit Lotus [f=0017027] [17027] Event [1632,174.05249,1120]: 0 lost unit Radar Tower [f=0017042] [17042] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Dominatrix [f=0017056] [17056] Event [1784,183.177124,728]: 0 lost unit Metal Extractor [f=0017108] [17108] Event [2264,172.35672,1176]: 0 lost unit Metal Extractor [f=0017146] gg [f=0017152] [17152] Event [633.599976,175.819244,472]: 0 finished unit Reaver [f=0017183] [17183] Event [2368,181.289734,1984]: 1 finished unit Lotus [f=0017186] !resign [f=0017187] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0017187] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0017187] > Poll: Resign team 2? [END:SUCCESS] [f=0017187] [17187] Event [undefined]: Fealthas resigned [f=0017187] game_message: Fealthas has been destroyed! [f=0017187] game_message: nr1_rANDY_FAN wins! [f=0017187] Submitting stats [f=0017187] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017187] Part| Total Time|Time of the last 0.5s [f=0017187] Draw 24826.03ms 23.30% [f=0017187] Lua::Callins::Synced 19180.55ms 15.00% [f=0017187] Lua::Callins::Unsynced 36201.71ms 31.10% [f=0017187] Lua::CollectGarbage::Synced 578.58ms 0.20% [f=0017187] Lua::CollectGarbage::Unsynced 1179.95ms 0.80% [f=0017187] Misc::Profiler::AddTime 118.30ms 0.00% [f=0017187] Sim 70580.84ms 58.60% [f=0017187] [17187] Received game_message: Fealthas has been destroyed! [f=0017187] [17187] Received game_message: nr1_rANDY_FAN wins! [f=0017187] > Team 2 resigned [f=0017188] [17188] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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26,6415,7340,7340,6415,113.650093,703.082336,703.082336,113.650093,0,0,0,0,0,0,0,0,0,0,0,0,1281.61536,1355.33838,1355.33838,1281.61536,900,540,540,900,28,34,34,28,1330,1275,1275,1330,24.2562523,30.4791241,30.4791241,24.2562523,1195,2325,2325,1195,901.166992,1090,1090,901.166992,2990,3200,3200,2990,1233.33337,1151.16699,1151.16699,1233.33337,72.3333969,0,0,72.3333969,1460.93103,1333.75928,1333.75928,1460.93103 [f=0017188] [17188] Game End Stats Values: 27,6650,7820,7820,6650,121.356941,726.145813,726.145813,121.356941,0,0,0,0,0,0,0,0,0,0,0,0,1281.61536,1517.06409,1517.06409,1281.61536,900,540,540,900,28,34,34,28,1385,1275,1275,1385,23.5557308,28.5888252,28.5888252,23.5557308,1375,2805,2805,1375,901.166992,1180,1180,901.166992,2990,3200,3200,2990,1323.33337,1151.16699,1151.16699,1323.33337,72.3333969,0,0,72.3333969,1622.65674,1333.75928,1333.75928,1622.65674 [f=0017188] [17188] Game End Stats Values: 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34,7975,9900,9900,7975,203.155273,1055.40112,1055.40112,203.155273,0,0,0,0,0,0,0,0,0,177.945038,177.945038,0,3045.71753,3126.5603,3126.5603,3045.71753,1390,720,720,1390,38,48,48,38,1385,1330,1330,1385,31.7040768,41.3962479,41.3962479,31.7040768,1770,3560,3560,1770,2356.16699,2490,2490,2356.16699,3430,4290,4290,3430,2723.3335,2606.16699,2606.16699,2723.3335,240.335968,0,0,240.335968,3576.79883,3122.60205,3122.60205,3576.79883 [f=0017188] [17188] Game End Stats Values: 35,7365,9915,9915,7365,238.792923,1069.73499,1069.73499,238.792923,0,0,0,0,0,0,0,0,0,177.945038,177.945038,0,3747.42456,3726.07959,3726.07959,3747.42456,1080,810,810,1080,38,45.5999985,45.5999985,38,1385,1330,1330,1385,31.7668705,35.490921,35.490921,31.7668705,1470,3435,3435,1470,2981.16699,3100,3100,2981.16699,3430,4340,4340,3430,3543.3335,3231.16699,3231.16699,3543.3335,301.000366,0,0,301.000366,4313.7832,3849.29541,3849.29541,4313.7832 [f=0017188] [17188] Game End Stats Values: 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End Stats Values: 38,7695,10725,10725,7695,294.149811,1131.73914,1131.73914,294.149811,0,0,0,0,0,0,0,0,113.368347,177.945038,177.945038,113.368347,5210.20801,5139.2373,5139.2373,5210.20801,900,1170,1170,900,38,44,44,38,1385,1560,1560,1385,27.2643967,42.2081375,42.2081375,27.2643967,1800,3425,3425,1800,3781.16699,4300,4300,3781.16699,3610,4570,4570,3610,4743.3335,4311.16699,4311.16699,4743.3335,530.991089,27.8332996,27.8332996,530.991089,5738.90576,5514.12744,5514.12744,5738.90576 [f=0017188] [17188] Game End Stats Values: 39,7040,10425,10425,7040,305.865417,1140.38098,1140.38098,305.865417,0,0,0,0,0,0,0,0,113.368347,177.945038,177.945038,113.368347,6348.22754,6319.23584,6319.23584,6348.22754,630,1350,1350,630,38,44,44,38,1330,1560,1560,1330,24.8627701,44.2794418,44.2794418,24.8627701,1680,2855,2855,1680,4646.16699,5507,5507,4646.16699,3400,4660,4660,3400,5950.3335,5301.16699,5301.16699,5950.3335,572.162781,85.3331985,85.3331985,572.162781,6995.98584,6757.64111,6757.64111,6995.98584 [f=0017188] [17188] Game End Stats Values: 40,7160,10515,10515,7160,311.75592,1144.771,1144.771,311.75592,0,0,0,0,0,0,0,0,113.368347,177.945038,177.945038,113.368347,6479.18457,6421.83838,6421.83838,6479.18457,630,1440,1440,630,38,44,44,38,1330,1560,1560,1330,20.3278942,44.4361076,44.4361076,20.3278942,1890,2855,2855,1890,4646.16699,5597,5597,4646.16699,3310,4660,4660,3310,6040.3335,5301.16699,5301.16699,6040.3335,572.162781,92.8330841,92.8330841,572.162781,7098.58838,6888.59814,6888.59814,7098.58838 [f=0017201] [17201] Event [2116.10474,172.250031,1207.67297]: 0 lost unit Conjurer [f=0017214] [17214] Event [896,177.642761,2240]: 0 lost unit Lotus [f=0017221] [17221] Event [1541.75342,177.663208,2280.09985]: 0 lost unit Knight [f=0017221] [17221] Event [1381.07031,174.00174,428.620331]: 1 lost unit Scorcher [f=0017231] [17231] Event [1272,176.781372,264]: 0 lost unit Metal Extractor [f=0017236] [17236] Event [992,175.812134,1264]: 0 lost unit Lotus [f=0017290] Spectator Fealthas left the game: normal quit [f=0017290] [17290] Event [undefined]: Fealthas quit [f=0017296] Player nr1_rANDY_FAN left the game: normal quit [f=0017296] [17296] Event [undefined]: nr1_rANDY_FAN quit [f=0017302] No clients connected, shutting down server [f=0017302] Server shutdown [f=0017302] [17302] all players disconnected [f=0017319] [17319] Event [2112,173.995728,1984]: 1 finished unit Lotus [f=0017366] [17366] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0017491] [17491] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Dominatrix [f=0017872] [17872] Event [2448,177.706604,1808]: 1 finished unit Lotus [f=0017942] [17942] Event [4719.99805,170.928558,4478.00781]: 1 finished unit Dominatrix [f=0017978] [17978] Event [2272,175.755371,1792]: 1 finished unit Lotus [f=0018072] Autoquit sending quit command. [f=0018072] [QuitAction] user exited to system [f=0018072] [SpringApp::Kill][1] fromRun=1 [f=0018072] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018072] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018072] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018072] [ThreadPool::SetThreadCount][2] workers=0 [f=0018072] [SpringApp::Kill][2] [f=0018072] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018072] [Game::KillLua][3] dtor=0 luaUI=0x51d4bfa0 [f=0018072] Start widgetHandler:Shutdown [f=0018072] Shutdown - SaveOrderList Complete [f=0018072] Writing last game win data [f=0018072] Shutdown - SaveConfigData Complete [f=0018072] Shutdown Widget - Save/Load API [f=0018072] Shutdown Widget - Chili Highlight [f=0018072] Shutdown Widget - Draw After Chili [f=0018072] Shutdown Widget - EPIC Menu [f=0018072] Shutdown Widget - Chili Widget Selector [f=0018072] Shutdown Widget - Chili Minimap [f=0018072] Shutdown Widget - Local Team Colors [f=0018072] Shutdown Widget - Display Keys 2 [f=0018072] Shutdown Widget - Save Game Menu [f=0018072] Shutdown Widget - Unit Icons [f=0018072] Shutdown Widget - Noises [f=0018072] Shutdown Widget - HealthBars [f=0018072] Shutdown Widget - Win Counter [f=0018072] Shutdown Widget - SpringRTS Replay Stats [f=0018072] Shutdown Widget - BuildETA [f=0018072] Shutdown Widget - Modular Comm Info [f=0018072] Shutdown Widget - Stereo3D [f=0018072] Shutdown Widget - Showeco and Grid Drawer [f=0018072] Shutdown Widget - Point Tracker [f=0018072] Shutdown Widget - Missile Silo Range [f=0018072] Shutdown Widget - MetalFeatures (new) [f=0018072] Shutdown Widget - MinimapEvents [f=0018072] Shutdown Widget - Local Widgets Config [f=0018072] Shutdown Widget - Highlight Geos [f=0018072] Shutdown Widget - Grab Input [f=0018072] Input grabbing is disabled! [f=0018072] Shutdown Widget - Defense Range Zero-K [f=0018072] Shutdown Widget - Darkening [f=0018072] Shutdown Widget - Context Menu [f=0018072] Shutdown Widget - Chili Spectator Panels [f=0018072] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018072] Shutdown Widget - Chili Nuke Warning [f=0018072] Shutdown Widget - Chili EndGame Window [f=0018072] Shutdown Widget - Chili Economy Panel Default [f=0018072] Shutdown Widget - CameraShake [f=0018072] Shutdown Widget - State Reverse and Latency [f=0018072] Shutdown Widget - Music Player v2 [f=0018072] Shutdown Widget - Attack AoE [f=0018072] Shutdown Widget - UnitShapes [f=0018072] Shutdown Widget - Map Edge Extension [f=0018072] Shutdown Widget - Selection Send [f=0018072] Shutdown Widget - LupsManager [f=0018072] Shutdown Widget - Newton Firezone [f=0018072] Shutdown Widget - Chili Pro Console [f=0018072] Shutdown Widget - Persistent Build Height [f=0018072] Shutdown Widget - Lasso Terraform GUI [f=0018072] Shutdown Widget - Lups [f=0018072] Shutdown Widget - Chili Framework [f=0018072] Shutdown Widget - Mex Placement Handler [f=0018072] Shutdown Widget - Chili Core Selector [f=0018072] Shutdown Widget - Custom Markers [f=0018072] Shutdown Widget - Select Keys [f=0018072] Shutdown Widget - Pause Screen [f=0018072] Shutdown Widget - Text To Speech Control [f=0018072] Shutdown Widget - Layout Handler [f=0018072] End widgetHandler:Shutdown [f=0018072] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={454166,63957775} {int,ext,rec}Allocs={14157157,0,0} {chunk,block}Bytes={63957775,0} [f=0018072] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018072] [Game::KillLua][2] dtor=0 luaRules=0x51cb5f40 [f=0018072] Start gadgetHandler:Shutdown [f=0018072] Shutdown - StartSetup [f=0018072] Shutdown - UnitMorph [f=0018072] Shutdown - Carrier Drones [f=0018072] Shutdown - LupsNanoSpray [f=0018072] Shutdown - Missile Silo Controller [f=0018072] Shutdown - Modular Comm Info [f=0018072] Shutdown - Terrain Texture Handler [f=0018072] Shutdown - UnitCloakShield [f=0018072] Shutdown - Starlight Handler [f=0018072] End gadgetHandler:Shutdown [f=0018072] Start gadgetHandler:Shutdown [f=0018072] Shutdown - Save/Load [f=0018072] Shutdown - Teleport Throw [f=0018072] Shutdown - UnitMorph [f=0018072] Shutdown - Modular Comm Info [f=0018072] Shutdown - Retreat Command [f=0018072] Shutdown - Shockwaves [f=0018072] Shutdown - UnitCloakShield [f=0018072] Shutdown - Lups Cloak FX [f=0018072] Shutdown - Lups [f=0018072] Shutdown - Lups Shield [f=0018072] End gadgetHandler:Shutdown [f=0018072] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14157194,0,0} {chunk,block}Bytes={0,0} [f=0018072] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14157194,0,0} {chunk,block}Bytes={0,0} [f=0018072] [Game::KillLua][4] dtor=0 [f=0018072] [Game::~CGame][1] [f=0018072] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018072] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018072] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018072] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018072] [Game::KillLua][4] dtor=1 [f=0018072] [Game::KillMisc][1] [f=0018072] [Game::KillMisc][2] [f=0018072] [Game::KillMisc][3] [f=0018072] [Game::KillRendering][1] [f=0018072] [3DOParser::Kill] allocated 19 pieces [f=0018072] [S3OParser::Kill] allocated 373 pieces [f=0018072] [AssParser::Kill] allocated 25 pieces [f=0018072] [Game::KillInterface][1] [f=0018072] [Game::KillInterface][2] [f=0018072] [Game::KillSimulation][1] [f=0018072] [Game::KillSimulation][2] [f=0018072] [CCollisionHandler] dis-/continuous tests: 0/296915 [f=0018072] [Game::KillSimulation][3] [f=0018072] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018072] [~CPathCache(20x20)] cacheHits=253 hitPercentage=42% numHashColls=0 maxCacheSize=25 [f=0018072] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018072] [~CPathCache(40x40)] cacheHits=210 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018072] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018072] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018072] [LosHandler::Kill] raycast instance cache-{hits,misses}={16529,22026}; shared=6%; cached=37% [f=0018072] [Game::KillSimulation][4] [f=0018072] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018072] [Game::~CGame][2] [f=0018072] [Game::~CGame][3] [f=0018072] [SpringApp::Kill][3] [f=0018072] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192796 bytes sent 260123 bytes recv'd [f=0018072] [SpringApp::Kill][4] font=0x45406aa0 [f=0018072] [SpringApp::Kill][5] [f=0018072] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45475a10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2302ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=29ms file="luaui/widgets/unit_transport_ai.lua" indx=4792 inflSize=32kb readTime=27ms file="unittextures/factoryveh2.png" indx=7191 inflSize=582kb readTime=24ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="luaui/widgets/unit_decoration_handler.lua" indx=4765 inflSize=6kb readTime=20ms file="luaui/widgets/gui_highlight_geos.lua" indx=4664 inflSize=3kb readTime=17ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=16ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=16ms file="objects3d/spherecon.s3o" indx=5460 inflSize=55kb readTime=14ms file="anims/cursorfight_1.png" indx=37 inflSize=0kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 33617323 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x455673d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45574240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454dbda0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fef7401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]