[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LxedfYHhSq/springsettings.1109007.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa180a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5042 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1109007/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453c4290] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453c4290] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 569ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 645ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 823ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 131ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 122ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1109007/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (188ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1109007/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59101a00,0x595d6c70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4a5592606148bf632a2dc14f3618ac38 [f=-000001] Connection attempt from TheKlische016 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheKlische016 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Skifas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skifas changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skifas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skifas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[Game::Load][lua{Rules,Gaia}={00000000a4da0d10,00000000cdc927f0}]" [f=-000001] Allies: I choose: Sanic! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skifas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skifas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skifas" string="[Game::Load][lua{Rules,Gaia}={00000000b93e08a0,00000000a923e770}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !y [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [0] Event [786,241.496094,3025]: 0 finished unit Recon Commander [f=-000001] [0] Event [5666,241.07959,2174]: 1 finished unit Engineer Commander [f=0000000] [0] TheKlische016, team: 0, elo:1447, userid: 438301 [f=0000000] [0] Skifas, team: 1, elo:1500, userid: 532679 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000045] [45] Event [912,241.494751,2928]: 0 finished unit Rover Assembly [f=0000251] [251] Event [929.99231,242.139847,2927.97046]: 0 finished unit Dart [f=0000331] [331] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000517] [517] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0000636] [636] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0000781] [781] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000788] [788] Event [680,241.47644,3208]: 0 finished unit Solar Collector [f=0001026] [1026] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0001383] [1383] Event [5760,238.004303,2024]: 1 finished unit Cloakbot Factory [f=0001387] [1387] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0001661] [1661] Event [376,241.485596,2920]: 0 finished unit Solar Collector [f=0001899] [1899] Event [5750.3999,239.517212,2024]: 1 finished unit Conjurer [f=0001967] [1967] Event [929.99231,242.139847,2927.97046]: 0 finished unit Mason [f=0002271] [2271] Event [5750.3999,239.517212,2024]: 1 finished unit Conjurer [f=0002500] [2500] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0002770] [2770] Event [888,241.494751,3464]: 0 finished unit Solar Collector [f=0002793] [2793] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0003000] TheKlische016 added point: Base [f=0003022] [3022] Event [6104,238.070679,2168]: 1 finished unit Solar Collector [f=0003237] [3237] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0003303] [3303] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0003586] [3586] Event [6104,239.324951,2248]: 1 finished unit Solar Collector [f=0003688] [3688] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0003920] [3920] Event [5436.27637,241.485596,2122.57666]: 0 lost unit Dart [f=0003931] [3931] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0003970] [3970] Event [1784,241.494751,3000]: 0 finished unit Solar Collector [f=0004268] [4268] Event [728,241.47644,2040]: 0 finished unit Solar Collector [f=0004314] [4314] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0004635] [4635] Event [1728,241.485596,2944]: 0 finished unit Lotus [f=0004723] [4723] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0004789] [4789] Event [6104,237.905884,2088]: 1 finished unit Solar Collector [f=0004822] [4822] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0005094] [5094] Event [520,241.448975,1912]: 0 finished unit Solar Collector [f=0005169] [5169] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0005247] [5247] Event [2192,313.670349,2624]: 0 finished unit Radar Tower [f=0005299] [5299] Event [5750.3999,239.517212,2024]: 1 finished unit Phantom [f=0005561] [5561] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0005940] [5940] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0005987] [5987] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0006068] [6068] Event [280,241.485596,3000]: 0 finished unit Solar Collector [f=0006080] [6080] Event [5544,241.47644,2104]: 1 finished unit Stinger [f=0006330] [6330] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0006438] [6438] Event [1848,241.494751,2248]: 0 finished unit Solar Collector [f=0006683] [6683] Event [600,241.47644,3288]: 0 finished unit Solar Collector [f=0006705] [6705] Event [929.99231,242.139847,2927.97046]: 0 finished unit Mason [f=0007021] [7021] Event [1792,241.494751,2208]: 0 finished unit Lotus [f=0007044] [7044] Event [5086.14355,241.480682,1760.13599]: 0 lost unit Scorcher [f=0007179] [7179] Event [5412.58154,241.485596,1940.20422]: 0 lost unit Scorcher [f=0007251] [7251] Event [5535.7666,241.48587,2071.13745]: 0 lost unit Scorcher [f=0007307] [7307] Event [5483.91797,241.494751,2057.85767]: 0 lost unit Scorcher [f=0007328] [7328] Event [968,241.494751,3544]: 0 finished unit Solar Collector [f=0007876] [7876] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0008180] [8180] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0008327] [8327] Event [2120,241.494751,1496]: 0 finished unit Solar Collector [f=0008407] [8407] Event [824,241.494751,2888]: 0 finished unit Caretaker [f=0008493] [8493] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0008704] [8704] Event [929.99231,242.139847,2927.97046]: 0 finished unit Mason [f=0008896] [8896] Event [2160,241.494751,1552]: 0 finished unit Lotus [f=0008921] [8921] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0009176] [9176] Event [824,241.494751,2984]: 0 finished unit Caretaker [f=0009218] [9218] Event [929.99231,242.139847,2927.97046]: 0 finished unit Mason [f=0009455] [9455] Event [5448,241.47644,1928]: 1 finished unit Thresher [f=0009613] [9613] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0009668] [9668] Event [872,241.494751,3016]: 0 finished unit Caretaker [f=0009894] [9894] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0010329] [10329] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0010331] [10331] Event [872,241.494751,2840]: 0 finished unit Caretaker [f=0010365] [10365] Event [5750.3999,239.517212,2024]: 1 finished unit Phantom [f=0010492] [10492] Event [872,241.494751,3216]: 0 finished unit Airplane Plant [f=0010515] [10515] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0010525] [10525] Event [5568,239.205933,2272]: 1 finished unit Lotus [f=0010883] [10883] Event [1000,241.494751,3224]: 0 finished unit Airpad [f=0011069] [11069] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0011109] [11109] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0011268] [11268] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0011491] [11491] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0011800] [11800] Event [5750.3999,239.517212,2024]: 1 finished unit Scythe [f=0012058] [12058] Event [892.5,245.494751,3253.99976]: 0 finished unit Owl [f=0012157] [12157] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0012276] [12276] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0012350] [12350] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0012454] [12454] Event [766.122314,241.494751,2853.8728]: 0 finished unit Recon Commander [f=0012454] game_message: Morph complete: Sanic lvl 1 -> Sanic lvl 2 [f=0012454] [12454] Received game_message: Morph complete: Sanic lvl 1 -> Sanic lvl 2 [f=0012525] [12525] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0012680] [12680] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0012832] [12832] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0012862] [12862] Event [5750.3999,239.517212,2024]: 1 finished unit Scythe [f=0012917] [12917] Event [6104,237.942505,2008]: 1 finished unit Solar Collector [f=0012917] [12917] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0012985] [12985] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0013022] [13022] Event [200,241.403198,1192]: 0 finished unit Solar Collector [f=0013135] [13135] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0013284] [13284] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0013435] [13435] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0013512] [13512] Event [6104,238.4552,1928]: 1 finished unit Solar Collector [f=0013584] [13584] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0013986] [13986] Event [280,241.494751,1112]: 0 finished unit Solar Collector [f=0014107] [14107] Event [6104,240.194702,1848]: 1 finished unit Solar Collector [f=0014111] [14111] Event [5544,241.485596,920]: 1 lost unit Metal Extractor [f=0014245] [14245] Event [5880,241.47644,1208]: 1 lost unit Metal Extractor [f=0014423] [14423] Event [5240,241.47644,712]: 1 lost unit Stardust [f=0014446] [14446] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0014509] [14509] Event [5192,241.485596,648]: 1 lost unit Metal Extractor [f=0014685] [14685] Event [5472.60254,241.485596,1198.23425]: 0 lost unit Scorcher [f=0014766] [14766] Event [5888,238.024902,1888]: 1 finished unit Tank Foundry [f=0014770] [14770] Event [6104,241.339111,1768]: 1 finished unit Solar Collector [f=0014783] [14783] Event [5689.75586,241.501892,1401.46545]: 0 lost unit Scorcher [f=0014915] [14915] Event [5750.3999,239.517212,2024]: 1 finished unit Knight [f=0015197] [15197] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0015682] [15682] Event [5734.50488,238.149811,1594.84521]: 0 lost unit Scorcher [f=0015957] [15957] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0016003] [16003] Event [5192,238.236389,648]: 1 finished unit Metal Extractor [f=0016320] [16320] Event [4945.87158,241.45813,1951.30322]: 0 lost unit Scorcher [f=0016338] [16338] Event [5006.7583,241.47644,1995.59277]: 0 lost unit Scorcher [f=0016441] [16441] Event [5194.72656,241.494751,2053.09302]: 0 lost unit Scorcher [f=0016464] [16464] Event [5415.9917,240.204895,1931.1864]: 0 lost unit Scorcher [f=0016528] [16528] Event [5448,241.695862,1928]: 1 lost unit Thresher [f=0016528] [16528] Event [5415.99707,240.168579,1917.99316]: 0 lost unit Scorcher [f=0016531] [16531] Event [5412.40527,238.540253,1945.64063]: 0 lost unit Scorcher [f=0016680] [16680] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0016690] [16690] Event [5391.84766,238.960312,1896.22046]: 0 lost unit Scorcher [f=0016725] [16725] Event [5750.3999,239.517212,2024]: 1 finished unit Knight [f=0016892] [16892] Event [892.5,245.494751,3253.99976]: 0 finished unit Likho [f=0016945] [16945] Event [5637.43164,241.763184,1473.4574]: 0 lost unit Scorcher [f=0017086] [17086] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0017264] [17264] Event [5860,239.41449,1888]: 1 finished unit Blitz [f=0017291] [17291] Event [5544,238.236389,920]: 1 finished unit Metal Extractor [f=0017345] [17345] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0017603] [17603] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0017866] [17866] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0018071] [18071] Event [5750.3999,239.517212,2024]: 1 finished unit Knight [f=0018134] [18134] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0018292] [18292] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0018402] [18402] Event [5860,239.41449,1888]: 1 finished unit Blitz [f=0018426] [18426] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0018680] [18680] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0018935] [18935] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0019004] [19004] Event [382.605377,241.403381,2008.11353]: 1 lost unit Scythe [f=0019189] [19189] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0019313] [19313] Event [5860,239.41449,1888]: 1 finished unit Blitz [f=0019360] [19360] Event [5310.94531,465.1297,2180.01636]: 0 lost unit Likho [f=0019442] [19442] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0020193] [20193] Event [929.99231,242.139847,2927.97046]: 0 finished unit Ripper [f=0020233] [20233] Event [5860,239.41449,1888]: 1 finished unit Blitz [f=0020613] [20613] Event [232,237.521362,264]: 0 finished unit Solar Collector [f=0020853] [20853] Event [496,241.47644,3112]: 0 finished unit Fusion Reactor [f=0020861] [20861] Event [5880,238.227234,1208]: 1 finished unit Metal Extractor [f=0020919] [20919] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0021038] [21038] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0021158] [21158] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0021276] [21276] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0021303] [21303] Event [5750.3999,239.517212,2024]: 1 finished unit Gremlin [f=0021392] [21392] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0021399] [21399] Event [312,240.414429,184]: 0 finished unit Solar Collector [f=0021650] [21650] Event [5480,236.593323,1928]: 1 finished unit Razor [f=0021664] [21664] Event [4761.33936,238.068512,1939.18823]: 0 lost unit Scorcher [f=0021683] [21683] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0021685] [21685] Event [4938.3999,236.605072,2400.36328]: 0 lost unit Scorcher [f=0021758] [21758] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0021782] [21782] Event [4976.5083,238.042877,2225.81128]: 0 lost unit Scorcher [f=0021880] [21880] Event [5750.3999,239.517212,2024]: 1 finished unit Gremlin [f=0021914] [21914] Event [5036.08789,241.299591,2117.35596]: 0 lost unit Ripper [f=0021924] [21924] Event [5211.9751,240.639465,2086.77271]: 1 lost unit Gremlin [f=0021954] [21954] Event [5346.28906,241.218552,2359.86157]: 0 lost unit Scorcher [f=0021958] [21958] Event [5154.34375,242.615402,1876.25195]: 0 lost unit Ripper [f=0021988] [21988] Event [5190.34521,237.498718,2021.03186]: 1 lost unit Blitz [f=0022044] [22044] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0022047] [22047] Event [5253.01953,241.599899,1854.36658]: 0 lost unit Ripper [f=0022049] [22049] Event [5334.22559,239.580399,2060.03882]: 1 lost unit Knight [f=0022104] [22104] Event [5264.96289,243.35524,2042.74341]: 1 lost unit Gremlin [f=0022125] [22125] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0022132] [22132] Event [5320.49756,242.293854,1965.5791]: 0 lost unit Scorcher [f=0022142] [22142] Event [5448.71729,241.428482,2295.76025]: 0 lost unit Ripper [f=0022152] [22152] Event [5423.64111,239.867859,2170.01953]: 1 lost unit Scythe [f=0022159] [22159] Event [5316.91943,238.895416,2110.58789]: 0 lost unit Ripper [f=0022171] [22171] Event [5389.60303,241.210037,1853.26855]: 0 lost unit Scorcher [f=0022177] [22177] Event [5379.73145,239.246918,1916.67603]: 0 lost unit Scorcher [f=0022177] [22177] Event [5369.89844,237.309296,2111.41919]: 1 lost unit Engineer Commander [f=0022185] [22185] Event [5322.11963,232.315948,2076.45093]: 0 lost unit Ripper [f=0022189] [22189] Event [5394.95947,240.599014,1887.3103]: 0 lost unit Ripper [f=0022191] [22191] Event [5433.2334,233.368011,2195.86719]: 1 lost unit Knight [f=0022191] [22191] Event [5505.08154,240.094498,1888.41626]: 0 lost unit Ripper [f=0022192] [22192] Event [5302.1377,231.236069,2092.33521]: 0 lost unit Scorcher [f=0022269] [22269] Event [5265.08838,243.540634,1912.60999]: 0 lost unit Scorcher [f=0022282] [22282] Event [5568,236.822968,2272]: 1 lost unit Lotus [f=0022305] [22305] Event [5640,238.762512,2280]: 1 lost unit Metal Extractor [f=0022315] [22315] Event [5464,241.485596,2152]: 1 lost unit Desolator [f=0022335] [22335] Event [5514.04688,242.517807,2292.78589]: 0 lost unit Ripper [f=0022395] [22395] Event [5544,236.437653,2104]: 1 lost unit Stinger [f=0022418] [22418] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0022423] [22423] Event [5516.71582,240.49675,2031.42212]: 0 lost unit Scorcher [f=0022434] [22434] Event [5393.90186,233.967957,1995.15356]: 1 lost unit Blitz [f=0022482] [22482] Event [5582.74756,242.216431,1865.93958]: 1 lost unit Blitz [f=0022506] [22506] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0022554] [22554] Event [5690.74805,240.44458,2153.94458]: 0 lost unit Ripper [f=0022588] [22588] Event [5538.08691,242.290268,1959.20935]: 1 lost unit Conjurer [f=0022597] [22597] Event [5626.07617,241.645157,2036.59534]: 1 lost unit Blitz [f=0022600] [22600] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0022675] [22675] Event [5705.38867,240.907913,2213.33203]: 0 lost unit Ripper [f=0022696] [22696] Event [5645.34131,241.250366,2223.10864]: 0 lost unit Ripper [f=0022795] [22795] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0022799] [22799] Event [5760,238.115112,2024]: 1 lost unit Cloakbot Factory [f=0022800] [22800] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0022878] [22878] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0022917] [22917] Event [5469.46777,234.965775,2018.50305]: 1 lost unit Knight [f=0023164] [23164] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0023207] [23207] Event [5650.94385,233.659637,2303.60107]: 0 lost unit Ripper [f=0023248] [23248] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0023349] [23349] Event [5815.48535,233.483856,2094.71143]: 0 lost unit Ripper [f=0023392] [23392] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0023403] [23403] Event [952,241.275024,216]: 0 finished unit Solar Collector [f=0023632] [23632] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0023717] [23717] Event [5548.91064,236.332748,2293.48608]: 0 lost unit Ripper [f=0023722] [23722] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0024003] [24003] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0024084] [24084] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0024152] [24152] Event [872,236.450195,296]: 0 finished unit Solar Collector [f=0024334] [24334] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0024404] [24404] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0024644] [24644] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0024713] [24713] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0024766] [24766] Event [4526.68994,581.283325,2232.08228]: 0 lost unit Raven [f=0024955] [24955] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0024976] [24976] Event [5480,236.593323,1928]: 1 lost unit Razor [f=0025023] [25023] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0025092] [25092] Event [5860,239.41449,1888]: 1 finished unit Blitz [f=0025263] [25263] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0025335] [25335] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0025575] [25575] Event [892.5,245.494751,3253.99976]: 0 finished unit Raven [f=0025643] [25643] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0025804] [25804] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0025908] [25908] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0026014] [26014] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0026119] [26119] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0026168] [26168] Event [2438.67627,241.47644,1880.00684]: 1 lost unit Blitz [f=0026273] [26273] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0026417] [26417] Event [2189.46753,235.624878,2058.9104]: 1 lost unit Phantom [f=0026445] [26445] Event [5860,239.41449,1888]: 1 finished unit Blitz [f=0026470] [26470] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0026565] [26565] Event [1000,241.494751,3368]: 0 finished unit Airpad [f=0026636] [26636] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0026663] [26663] Event [5888,238.094482,1888]: 1 lost unit Tank Foundry [f=0026714] [26714] Event [6104,239.324951,2248]: 1 lost unit Solar Collector [f=0026734] [26734] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0026838] [26838] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0026943] [26943] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0027048] [27048] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0027153] [27153] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0027258] [27258] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0027284] [27284] Event [undefined]: Skifas resigned [f=0027284] game_message: Skifas has been destroyed! [f=0027284] game_message: TheKlische016 wins! [f=0027284] Submitting stats [f=0027284] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027284] Part| Total Time|Time of the last 0.5s [f=0027284] Draw 36314.26ms 30.18% [f=0027284] Lua::Callins::Synced 22368.52ms 12.05% [f=0027284] Lua::Callins::Unsynced 51082.06ms 38.45% [f=0027284] Lua::CollectGarbage::Synced 768.32ms 0.00% [f=0027284] Lua::CollectGarbage::Unsynced 1638.14ms 1.00% [f=0027284] Misc::Profiler::AddTime 156.64ms 0.10% [f=0027284] Sim 93166.67ms 49.40% [f=0027284] [27284] Received game_message: Skifas has been destroyed! [f=0027284] [27284] Received game_message: TheKlische016 wins! [f=0027285] [27285] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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60,2720,15225,2720,15225,0,2939.3269,0,2939.3269,0,0,0,0,0,0,0,0,1226.18835,699.80603,1226.18835,699.80603,8687.43359,10373.5381,8687.43359,10373.5381,0,270,0,270,16,77,16,77,0,1900,0,1900,11.1799984,39.100666,11.1799984,39.100666,1050,6925,1050,6925,8460,8288.11523,8460,8288.11523,1670,6130,1670,6130,8728.11523,9170.66699,8728.11523,9170.66699,304.895599,0,304.895599,0,10932.6279,9548.84863,10932.6279,9548.84863 [f=0027285] [27285] Game End Stats Values: 61,1950,16075,1950,16075,0,3053.88794,0,3053.88794,0,0,0,0,0,0,0,0,1346.22241,699.80603,1346.22241,699.80603,8687.43359,10596.2021,8687.43359,10596.2021,0,270,0,270,13.8666668,77,13.8666668,77,0,1900,0,1900,11.1799984,37.8824005,11.1799984,37.8824005,1050,7425,1050,7425,8460,9058.11523,8460,9058.11523,900,6480,900,6480,9566.78223,9170.66699,9566.78223,9170.66699,304.895599,0,304.895599,0,11160.8906,9548.84863,11160.8906,9548.84863 [f=0027285] [27285] Game End Stats Values: 62,1950,16450,1950,16450,0,3164.42603,0,3164.42603,0,0,0,0,0,0,0,0,1458.02295,699.80603,1458.02295,699.80603,8687.43359,10596.2021,8687.43359,10596.2021,0,270,0,270,13.1999998,77,13.1999998,77,0,1900,0,1900,11.1800003,41.2988205,11.1800003,41.2988205,1050,7800,1050,7800,8460,9058.11523,8460,9058.11523,900,6480,900,6480,9566.78223,9170.66699,9566.78223,9170.66699,304.895599,0,304.895599,0,11160.8906,9548.84863,11160.8906,9548.84863 [f=0027304] [27304] Event [6104,238.077545,2168]: 1 lost unit Solar Collector [f=0027363] [27363] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0027468] [27468] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0027504] Player TheKlische016 left the game: normal quit [f=0027504] [27504] Event [undefined]: TheKlische016 quit [f=0027573] [27573] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0027574] No clients connected, shutting down server [f=0027574] Server shutdown [f=0027574] [27574] all players disconnected [f=0027678] [27678] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0027783] [27783] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0027888] [27888] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0027993] [27993] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0028098] [28098] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0028203] [28203] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0028308] [28308] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0028412] [28412] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0028517] [28517] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0028622] [28622] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0028727] [28727] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0028832] [28832] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0028937] [28937] Event [929.99231,242.139847,2927.97046]: 0 finished unit Scorcher [f=0028962] Autoquit sending quit command. [f=0028962] [QuitAction] user exited to system [f=0028962] [SpringApp::Kill][1] fromRun=1 [f=0028962] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028962] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028962] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028962] [ThreadPool::SetThreadCount][2] workers=0 [f=0028962] [SpringApp::Kill][2] [f=0028962] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028962] [Game::KillLua][3] dtor=0 luaUI=0x59a5ffc0 [f=0028962] Start widgetHandler:Shutdown [f=0028962] Shutdown - SaveOrderList Complete [f=0028962] Writing last game win data [f=0028962] Shutdown - SaveConfigData Complete [f=0028962] Shutdown Widget - Chili Highlight [f=0028962] Shutdown Widget - Save/Load API [f=0028962] Shutdown Widget - Draw After Chili [f=0028962] Shutdown Widget - EPIC Menu [f=0028962] Shutdown Widget - Chili Minimap [f=0028962] Shutdown Widget - Chili Widget Selector [f=0028962] Shutdown Widget - Local Team Colors [f=0028962] Shutdown Widget - Display Keys 2 [f=0028962] Shutdown Widget - Save Game Menu [f=0028962] Shutdown Widget - HealthBars [f=0028962] Shutdown Widget - Noises [f=0028962] Shutdown Widget - Unit Icons [f=0028962] Shutdown Widget - Win Counter [f=0028962] Shutdown Widget - BuildETA [f=0028962] Shutdown Widget - SpringRTS Replay Stats [f=0028962] Shutdown Widget - Modular Comm Info [f=0028962] Shutdown Widget - Music Player v2 [f=0028962] Shutdown Widget - State Reverse and Latency [f=0028962] Shutdown Widget - CameraShake [f=0028962] Shutdown Widget - Chili Economy Panel Default [f=0028962] Shutdown Widget - Chili EndGame Window [f=0028962] Shutdown Widget - Chili Nuke Warning [f=0028962] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028962] Shutdown Widget - Chili Spectator Panels [f=0028962] Shutdown Widget - Context Menu [f=0028962] Shutdown Widget - Darkening [f=0028962] Shutdown Widget - Defense Range Zero-K [f=0028962] Shutdown Widget - Grab Input [f=0028962] Input grabbing is disabled! [f=0028962] Shutdown Widget - Highlight Geos [f=0028962] Shutdown Widget - Local Widgets Config [f=0028962] Shutdown Widget - MinimapEvents [f=0028962] Shutdown Widget - MetalFeatures (new) [f=0028962] Shutdown Widget - Missile Silo Range [f=0028962] Shutdown Widget - Point Tracker [f=0028962] Shutdown Widget - Showeco and Grid Drawer [f=0028962] Shutdown Widget - Stereo3D [f=0028962] Shutdown Widget - Attack AoE [f=0028962] Shutdown Widget - Map Edge Extension [f=0028962] Shutdown Widget - Selection Send [f=0028962] Shutdown Widget - LupsManager [f=0028962] Shutdown Widget - Newton Firezone [f=0028962] Shutdown Widget - Chili Pro Console [f=0028962] Shutdown Widget - Persistent Build Height [f=0028962] Shutdown Widget - Lasso Terraform GUI [f=0028962] Shutdown Widget - Chili Framework [f=0028962] Shutdown Widget - Lups [f=0028962] Shutdown Widget - Custom Markers [f=0028962] Shutdown Widget - Chili Core Selector [f=0028962] Shutdown Widget - Mex Placement Handler [f=0028962] Shutdown Widget - Select Keys [f=0028962] Shutdown Widget - Pause Screen [f=0028962] Shutdown Widget - Layout Handler [f=0028962] Shutdown Widget - Text To Speech Control [f=0028962] End widgetHandler:Shutdown [f=0028962] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={619318,71696015} {int,ext,rec}Allocs={19649340,0,0} {chunk,block}Bytes={71696015,0} [f=0028962] [Game::KillLua][1] dtor=0 luaGaia=0x595d6c70 [f=0028962] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380407,57437325} {int,ext,rec}Allocs={19649341,0,0} {chunk,block}Bytes={57437325,0} [f=0028962] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380407,57437325} {int,ext,rec}Allocs={19649341,0,0} {chunk,block}Bytes={57437325,0} [f=0028962] [Game::KillLua][2] dtor=0 luaRules=0x59101a00 [f=0028962] Start gadgetHandler:Shutdown [f=0028962] Shutdown - StartSetup [f=0028962] Shutdown - UnitMorph [f=0028962] Shutdown - Carrier Drones [f=0028962] Shutdown - LupsNanoSpray [f=0028962] Shutdown - Missile Silo Controller [f=0028962] Shutdown - Modular Comm Info [f=0028962] Shutdown - Terrain Texture Handler [f=0028962] Shutdown - UnitCloakShield [f=0028962] Shutdown - Starlight Handler [f=0028962] End gadgetHandler:Shutdown [f=0028962] Start gadgetHandler:Shutdown [f=0028962] Shutdown - Save/Load [f=0028962] Shutdown - Teleport Throw [f=0028962] Shutdown - UnitMorph [f=0028962] Shutdown - Modular Comm Info [f=0028962] Shutdown - Retreat Command [f=0028962] Shutdown - Shockwaves [f=0028962] Shutdown - UnitCloakShield [f=0028962] Shutdown - Lups Cloak FX [f=0028962] Shutdown - Lups [f=0028962] Shutdown - Lups Shield [f=0028962] End gadgetHandler:Shutdown [f=0028962] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19649373,0,0} {chunk,block}Bytes={0,0} [f=0028962] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19649373,0,0} {chunk,block}Bytes={0,0} [f=0028962] [Game::KillLua][4] dtor=0 [f=0028962] [Game::~CGame][1] [f=0028962] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028962] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028962] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028962] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028962] [Game::KillLua][4] dtor=1 [f=0028962] [Game::KillMisc][1] [f=0028962] [Game::KillMisc][2] [f=0028962] [Game::KillMisc][3] [f=0028962] [Game::KillRendering][1] [f=0028962] [3DOParser::Kill] allocated 18 pieces [f=0028962] [S3OParser::Kill] allocated 494 pieces [f=0028962] [AssParser::Kill] allocated 39 pieces [f=0028962] [Game::KillInterface][1] [f=0028962] [Game::KillInterface][2] [f=0028962] [Game::KillSimulation][1] [f=0028962] [Game::KillSimulation][2] [f=0028962] [CCollisionHandler] dis-/continuous tests: 0/58609 [f=0028962] [Game::KillSimulation][3] [f=0028962] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028962] [~CPathCache(24x16)] cacheHits=289 hitPercentage=52% numHashColls=0 maxCacheSize=49 [f=0028962] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028962] [~CPathCache(48x32)] cacheHits=125 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028962] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028962] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028962] [LosHandler::Kill] raycast instance cache-{hits,misses}={18898,28604}; shared=3%; cached=37% [f=0028962] [Game::KillSimulation][4] [f=0028962] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0028962] [Game::~CGame][2] [f=0028962] [Game::~CGame][3] [f=0028962] [SpringApp::Kill][3] [f=0028962] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 305716 bytes sent 192327 bytes recv'd [f=0028962] [SpringApp::Kill][4] font=0x452f8aa0 [f=0028962] [SpringApp::Kill][5] [f=0028962] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x453661f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2423ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=63ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=53ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=37ms file="unitpics/factoryhover.png" indx=6441 inflSize=11kb readTime=29ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="scripts/vehraid.lua" indx=5912 inflSize=4kb readTime=17ms file="luarules/gadgets/init_auto_ready.lua" indx=1692 inflSize=5kb readTime=17ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=16ms file="luaui/widgets/gui_chili_integral_menu.lua" indx=4634 inflSize=68kb readTime=11ms file="luaui/widgets/gui_chili_spectator_panels.lua" indx=4646 inflSize=31kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 42442754 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45445360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455eb4e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453750f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faa1801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]