[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aDEfHSBuaO/springsettings.1108189.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7ab80a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5009 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1108189/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4605c4c0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4605c4c0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 652ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 836ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 136ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1108189/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e579c164 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e579c164 file="cache/104dev-maintenance/paths/AlienDesert.pe-e579c164.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e579c174 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e579c174 file="cache/104dev-maintenance/paths/AlienDesert.pe2-e579c174.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum 5fb89108)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1108189/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529884f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eb749060d4997dcc4d880ad448b97af0 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000d117de80,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000001065df190,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player Aerithlynn with number 3 to team 0 [f=-000001] > SPRINGIE:User Aerithlynn|vehsupport|6_6|donator_1|False|||US [f=-000001] > SPRINGIE:User Aerithlynn|vehsupport|6_6|donator_1|False|||US [f=-000001] Connection attempt from Aerithlynn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000e7a3d420,0000000000000000}]" [f=-000001] gl [f=-000001] hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[Game::Load][lua{Rules,Gaia}={00000000ae6b3ca0,0000000000000000}]" [f=-000001] u2 [f=-000001] [0] Event [780,56.963623,3628]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5224,56.3714981,455]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 1, elo:3379, userid: 86744 [f=0000000] [0] Masper, team: 0, elo:2774, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5104,57.5130463,496]: 1 finished unit Rover Assembly [f=0000009] [9] Event [832,58.8310242,3472]: 0 finished unit Tank Foundry [f=0000240] [240] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000353] [353] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000440] [440] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0000495] [495] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000577] [577] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Dart [f=0000592] [592] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0000715] [715] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Dart [f=0000723] [723] Event [728,58.9225769,3512]: 0 finished unit Solar Collector [f=0000728] [728] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0001096] [1096] Event [640,214.367676,3248]: 0 finished unit Radar Tower [f=0001105] [1105] Event [5576,56.1988831,504]: 1 finished unit Solar Collector [f=0001374] [1374] Event [5656,57.648468,536]: 1 finished unit Solar Collector [f=0001528] [1528] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0001552] [1552] Event [488,58.2511902,3352]: 0 finished unit Solar Collector [f=0001757] [1757] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0001898] [1898] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0001950] [1950] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0002317] [2317] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0002327] [2327] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0002436] [2436] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0002519] [2519] Event [1682.48279,55.1350288,4053.18506]: 1 lost unit Dart [f=0002565] [2565] Event [288,57.7056885,2944]: 0 finished unit Lotus [f=0002693] [2693] Event [6104,58.7738037,1272]: 1 finished unit Solar Collector [f=0002755] [2755] Event [120,57.4272156,3096]: 0 finished unit Solar Collector [f=0002839] [2839] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Mason [f=0003010] [3010] Event [40,57.5874329,3000]: 0 finished unit Solar Collector [f=0003262] [3262] Event [344,58.6975098,3208]: 0 finished unit Solar Collector [f=0003319] [3319] Event [860,59.620018,3472]: 0 finished unit Welder [f=0003624] [3624] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0003694] [3694] Event [559.904907,59.1867676,2460.14063]: 1 lost unit Dart [f=0003707] [3707] Event [1048,59.5252991,3608]: 0 finished unit Solar Collector [f=0003727] [3727] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0003750] [3750] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Dart [f=0003894] [3894] Event [2858.65088,55.4375916,2291.27246]: 0 lost unit Kodachi [f=0003998] [3998] Event [5000,56.9389343,40]: 1 finished unit Solar Collector [f=0004010] [4010] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0004125] [4125] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Mason [f=0004335] [4335] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0004449] [4449] Event [5000,56.7710876,120]: 1 finished unit Solar Collector [f=0004525] [4525] Event [184,57.7362061,1912]: 0 finished unit Solar Collector [f=0004536] [4536] Event [1440,59.6740723,3744]: 0 finished unit Lotus [f=0004554] [4554] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0004852] [4852] Event [6104,57.232666,3272]: 1 finished unit Metal Extractor [f=0004913] [4913] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0004950] [4950] Event [480,54.9743652,1776]: 0 finished unit Lotus [f=0005019] [5019] Event [5000,55.5198669,200]: 1 finished unit Solar Collector [f=0005031] [5031] Event [1472,58.4991455,3232]: 0 finished unit Lotus [f=0005048] [5048] Event [3840,56.0539246,1344]: 1 finished unit Radar Tower [f=0005219] [5219] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0005230] [5230] Event [536,53.6773682,1720]: 0 finished unit Solar Collector [f=0005287] [5287] Event [5896,55.9204102,3304]: 1 finished unit Metal Extractor [f=0005295] [5295] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0005416] [5416] Event [568,54.070282,1816]: 0 finished unit Solar Collector [f=0005542] [5542] Event [5000,54.1847229,280]: 1 finished unit Solar Collector [f=0005632] [5632] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0005670] [5670] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Mason [f=0005722] [5722] Event [5872,184.544373,3024]: 1 finished unit Lotus [f=0006060] [6060] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0006070] [6070] Event [888,57.8239441,3608]: 0 finished unit Caretaker [f=0006231] [6231] Event [3712,57.6637268,1344]: 1 finished unit Lotus [f=0006244] [6244] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0006365] [6365] Event [4746.24902,55.8968735,366.715454]: 0 lost unit Kodachi [f=0006374] [6374] Event [5024,58.0528259,576]: 1 finished unit Lotus [f=0006388] [6388] Event [4630.61426,58.0829582,412.16507]: 1 lost unit Scorcher [f=0006413] [6413] Event [4866.03125,55.4632797,369.469788]: 0 lost unit Kodachi [f=0006446] [6446] Event [5000,55.4740906,360]: 1 finished unit Solar Collector [f=0006450] [6450] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0006472] [6472] Event [5061.00586,57.780323,2316.65405]: 1 lost unit Scorcher [f=0006610] [6610] Event [968,58.228302,3800]: 0 finished unit Solar Collector [f=0006782] [6782] Event [5689.59277,55.6830635,1660.85217]: 1 lost unit Scorcher [f=0006791] [6791] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0006817] [6817] Event [860,59.620018,3472]: 0 finished unit Ogre [f=0006851] [6851] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0006963] [6963] Event [840,56.6986084,3896]: 0 finished unit Solar Collector [f=0006984] [6984] Event [6088,58.0490112,2216]: 1 lost unit Metal Extractor [f=0007046] [7046] Event [488,58.3885193,856]: 0 finished unit Solar Collector [f=0007076] [7076] Event [5719.0791,54.4217987,2250.75146]: 0 lost unit Kodachi [f=0007155] [7155] Event [5384.21875,55.2242966,2176.13525]: 0 lost unit Kodachi [f=0007156] [7156] Event [5500.19043,55.9266777,2121.46436]: 1 lost unit Scorcher [f=0007227] [7227] Event [136,56.7901611,904]: 0 finished unit Solar Collector [f=0007241] [7241] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0007381] [7381] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0007441] [7441] Event [264,55.355835,856]: 0 finished unit Solar Collector [f=0007472] [7472] Event [872,55.8135986,3992]: 0 finished unit Solar Collector [f=0007632] [7632] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0007729] [7729] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0007812] [7812] Event [1585.92603,54.1315117,3881.9519]: 1 lost unit Dart [f=0007835] [7835] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0007849] [7849] Event [5096,55.0468445,360]: 1 finished unit Caretaker [f=0007867] [7867] Event [6088,58.0219269,2216]: 1 finished unit Metal Extractor [f=0007895] [7895] Event [656,56.3819885,640]: 0 finished unit Lotus [f=0007924] [7924] Event [968,56.8359375,4040]: 0 finished unit Solar Collector [f=0007939] [7939] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0008097] [8097] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0008288] [8288] Event [5240,56.275177,424]: 1 finished unit Caretaker [f=0008306] [8306] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0008386] [8386] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0008502] [8502] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0008554] [8554] Event [3152,55.1879883,1328]: 1 finished unit Lotus [f=0008642] [8642] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0008694] [8694] Event [5336,57.019043,600]: 1 finished unit Solar Collector [f=0008772] [8772] Event [3110.21948,58.7118683,1751.56287]: 0 lost unit Ogre [f=0008805] [8805] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0008812] [8812] Event [5064,53.90625,2584]: 1 finished unit Metal Extractor [f=0008812] [8812] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0008879] [8879] Event [5256,57.0495605,664]: 1 finished unit Solar Collector [f=0008996] [8996] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0009025] [9025] Event [1192,57.6522827,1592]: 0 finished unit Solar Collector [f=0009074] [9074] Event [5176,53.9634705,728]: 1 finished unit Solar Collector [f=0009186] [9186] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0009262] [9262] Event [5096,55.8441162,792]: 1 finished unit Solar Collector [f=0009374] [9374] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0009384] [9384] Event [1280,59.3460083,1648]: 0 finished unit Lotus [f=0009504] [9504] Event [2407.43311,52.9472008,452.392242]: 0 lost unit Kodachi [f=0009513] [9513] Event [5016,54.3640137,856]: 1 finished unit Solar Collector [f=0009564] [9564] Event [2295.86816,53.3040123,351.211243]: 1 lost unit Scorcher [f=0009591] [9591] Event [2536,53.6964417,232]: 1 finished unit Metal Extractor [f=0009606] [9606] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0009616] [9616] Event [2213.05103,53.2457657,471.209442]: 1 lost unit Scorcher [f=0009627] [9627] Event [860,59.620018,3472]: 0 finished unit Ogre [f=0009691] [9691] Event [792,57.2669983,3624]: 0 finished unit Caretaker [f=0009727] [9727] Event [4600,52.986908,3208]: 1 finished unit Metal Extractor [f=0009809] [9809] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0009858] [9858] Event [3156.23193,53.9238281,3071.26416]: 0 lost unit Kodachi [f=0009870] [9870] Event [2855.09619,52.9361534,2842.24023]: 1 lost unit Scorcher [f=0009945] [9945] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0009980] [9980] Event [4936,53.1814575,872]: 1 finished unit Solar Collector [f=0010010] [10010] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0010159] [10159] Event [860,59.620018,3472]: 0 finished unit Ogre [f=0010164] [10164] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0010288] [10288] Event [696,56.8206787,3624]: 0 finished unit Caretaker [f=0010341] [10341] Event [2434.94507,55.9846954,2162.78174]: 0 lost unit Kodachi [f=0010368] [10368] Event [5064,56.275177,696]: 1 finished unit Caretaker [f=0010387] [10387] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0010420] [10420] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0010530] [10530] Event [1904,52.9296875,752]: 0 finished unit Lotus [f=0010540] [10540] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0010548] [10548] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0010640] [10640] Event [2152,53.7536621,440]: 1 finished unit Metal Extractor [f=0010690] [10690] Event [4856,56.893158,888]: 1 finished unit Solar Collector [f=0010747] [10747] Event [2117.0625,52.9296875,600.191956]: 1 lost unit Scorcher [f=0010780] [10780] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0010785] [10785] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0010789] [10789] Event [1968,52.9296875,816]: 0 lost unit Lotus [f=0010827] [10827] Event [1904,52.9308319,752]: 0 lost unit Lotus [f=0010843] [10843] Event [1806.16565,52.9446411,730.080261]: 1 lost unit Scorcher [f=0010852] [10852] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0010892] [10892] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0010895] [10895] Event [1737.88611,52.9461594,1177.51392]: 1 lost unit Scorcher [f=0010936] [10936] Event [1798.77356,54.0866127,1224.28052]: 1 lost unit Scorcher [f=0010956] [10956] Event [4776,56.3209534,904]: 1 finished unit Solar Collector [f=0010959] [10959] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0010961] [10961] Event [1560,54.5967102,952]: 0 lost unit Metal Extractor [f=0010989] [10989] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0011001] [11001] Event [1618.68469,53.0345001,1068.74854]: 1 lost unit Scorcher [f=0011076] [11076] Event [1676.4762,52.9906349,1137.22717]: 0 lost unit Engineer Commander [f=0011086] [11086] Event [1577.33911,52.8797264,1099.06396]: 1 lost unit Scorcher [f=0011087] [11087] Event [1725.11194,53.3134842,1121.14661]: 1 lost unit Scorcher [f=0011094] [11094] Event [1728.16138,53.3829956,1155.35583]: 1 lost unit Scorcher [f=0011132] [11132] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0011266] [11266] Event [4696,58.6517334,920]: 1 finished unit Solar Collector [f=0011289] [11289] Event [860,59.620018,3472]: 0 finished unit Blitz [f=0011320] [11320] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0011462] [11462] Event [2864,54.3385696,1600]: 1 finished unit Lotus [f=0011497] [11497] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0011503] [11503] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0011644] [11644] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0011706] [11706] Event [860,59.620018,3472]: 0 finished unit Blitz [f=0011748] [11748] Event [4616,59.5405579,936]: 1 finished unit Solar Collector [f=0011788] [11788] Event [712,59.2277527,3768]: 0 finished unit Storage [f=0011797] [11797] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0011854] [11854] Event [2304,52.9296875,416]: 1 finished unit Lotus [f=0011919] [11919] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0011926] [11926] Event [3728,52.9296875,3840]: 1 finished unit Lotus [f=0012039] [12039] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0012159] [12159] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0012255] [12255] Event [3448.85815,54.0601044,448.234161]: 1 lost unit Scorcher [f=0012268] [12268] Event [3325.89771,53.7434845,464.492065]: 0 lost unit Kodachi [f=0012277] [12277] Event [3712,53.2653809,3728]: 1 finished unit Lotus [f=0012279] [12279] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0012288] [12288] Event [3691.59521,55.6764107,451.539307]: 0 lost unit Kodachi [f=0012304] [12304] Event [3081.68311,52.9296875,585.432861]: 0 lost unit Kodachi [f=0012312] [12312] Event [3477.36963,53.2994232,533.172913]: 1 lost unit Scorcher [f=0012342] [12342] Event [3299.19678,53.6878242,659.505005]: 0 lost unit Kodachi [f=0012364] [12364] Event [3709.31396,54.7393532,482.757568]: 1 lost unit Scorcher [f=0012399] [12399] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0012417] [12417] Event [3499.17554,53.1651192,334.990265]: 1 lost unit Scorcher [f=0012420] [12420] Event [3928.91357,56.3030357,340.911713]: 0 lost unit Kodachi [f=0012453] [12453] Event [3867.04028,54.7744827,459.742615]: 1 lost unit Scorcher [f=0012469] [12469] Event [3864.22314,55.425209,496.33136]: 1 lost unit Scorcher [f=0012493] [12493] Event [3796.82495,57.1050873,501.55365]: 0 lost unit Ogre [f=0012497] [12497] Event [3863.16284,54.8936272,637.184387]: 1 lost unit Scorcher [f=0012512] [12512] Event [3760.69653,57.1382294,464.021606]: 0 lost unit Ogre [f=0012519] [12519] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0012542] [12542] Event [3392,57.8544617,1232]: 1 finished unit Lotus [f=0012639] [12639] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0012708] [12708] Event [3363.88013,52.9296875,234.889099]: 0 lost unit Blitz [f=0012758] [12758] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0012837] [12837] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0012878] [12878] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0012998] [12998] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0013085] [13085] Event [888,59.4032288,3704]: 0 finished unit Caretaker [f=0013101] [13101] Event [860,59.620018,3472]: 0 finished unit Kodachi [f=0013122] [13122] Event [4896,58.5830688,640]: 1 finished unit Rover Plate [f=0013197] [13197] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0013310] [13310] Event [897.406372,52.9296875,618.200439]: 1 lost unit Scorcher [f=0013313] [13313] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0013343] [13343] Event [853.816223,52.9780159,693.375549]: 1 lost unit Scorcher [f=0013355] [13355] Event [2144,55.5198669,336]: 1 finished unit Radar Tower [f=0013406] [13406] Event [3552,53.5934448,3712]: 1 finished unit Radar Tower [f=0013410] [13410] Event [656,56.3819885,640]: 0 lost unit Lotus [f=0013434] [13434] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0013439] [13439] Event [860,59.620018,3472]: 0 finished unit Blitz [f=0013496] [13496] Event [376,57.5149536,856]: 0 lost unit Metal Extractor [f=0013554] [13554] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0013604] [13604] Event [72,56.893158,952]: 0 lost unit Metal Extractor [f=0013640] [13640] Event [860,59.620018,3472]: 0 finished unit Blitz [f=0013672] [13672] Event [136,56.7891312,904]: 0 lost unit Solar Collector [f=0013674] [13674] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0013794] [13794] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0013854] [13854] Event [488,58.3885193,856]: 0 lost unit Solar Collector [f=0013882] [13882] Event [251.504395,56.6120872,1659.51697]: 1 lost unit Scorcher [f=0013908] [13908] Event [480,54.9743652,1776]: 0 lost unit Lotus [f=0013914] [13914] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0013940] [13940] Event [3712,52.9296875,3424]: 1 finished unit Lotus [f=0013978] [13978] Event [600.807068,57.1702194,1950.05432]: 1 lost unit Scorcher [f=0014033] [14033] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0014056] [14056] Event [860,59.620018,3472]: 0 finished unit Blitz [f=0014061] [14061] Event [1096,58.1062317,1608]: 0 lost unit Metal Extractor [f=0014113] [14113] Event [1280,59.3460083,1648]: 0 lost unit Lotus [f=0014114] [14114] Event [4020.73193,55.8361397,2655.55176]: 1 lost unit Scorcher [f=0014153] [14153] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0014163] [14163] Event [72,56.6108704,1928]: 0 lost unit Metal Extractor [f=0014192] [14192] Event [3783.89063,55.4937515,2671.30981]: 1 lost unit Scorcher [f=0014231] [14231] Event [1192,57.6522827,1592]: 0 lost unit Solar Collector [f=0014232] [14232] Event [3979.7854,57.7469902,2806.10278]: 1 lost unit Scorcher [f=0014232] [14232] Event [85.5246353,54.6335449,1775.50842]: 1 lost unit Scorcher [f=0014273] [14273] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0014362] [14362] Event [3776,57.6446533,3280]: 1 finished unit Lotus [f=0014393] [14393] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0014490] [14490] Event [5064,53.90625,2584]: 1 lost unit Metal Extractor [f=0014497] [14497] Event [4878,57.8315735,640]: 1 finished unit Scorcher [f=0014509] [14509] Event [1560,54.5860672,952]: 1 finished unit Metal Extractor [f=0014576] [14576] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0014596] [14596] Event [514.374939,58.7931709,2459.96655]: 0 lost unit Blitz [f=0014617] [14617] Event [undefined]: Masper resigned [f=0014617] game_message: Masper has been destroyed! [f=0014617] game_message: Godde wins! [f=0014617] Submitting stats [f=0014617] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014617] Part| Total Time|Time of the last 0.5s [f=0014617] Draw 25182.81ms 16.70% [f=0014617] Lua::Callins::Synced 12312.23ms 20.48% [f=0014617] Lua::Callins::Unsynced 37097.73ms 25.05% [f=0014617] Lua::CollectGarbage::Synced 539.98ms 3.38% [f=0014617] Lua::CollectGarbage::Unsynced 1244.96ms 0.80% [f=0014617] Misc::Profiler::AddTime 108.63ms 0.10% [f=0014617] Sim 47403.27ms 62.33% [f=0014617] [14617] Received game_message: Masper has been destroyed! [f=0014617] [14617] Received game_message: Godde wins! [f=0014618] [14618] Game End Stats Header: 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31,4980,8700,8700,4980,1113.9624,45.9299736,45.9299736,1113.9624,0,0,0,0,0,0,0,0,407.920441,350.993713,350.993713,407.920441,4008.02344,5863.96826,5863.96826,4008.02344,450,810,810,450,36,44,44,36,55,1440,1440,55,33.5047455,43.0568886,43.0568886,33.5047455,950,2000,2000,950,3210,5791.59961,5791.59961,3210,3525,4450,4450,3525,5984.26758,3835,3835,5984.26758,0,292.165527,292.165527,0,6024.22021,4443.64746,4443.64746,6024.22021 [f=0014618] [14618] Game End Stats Values: 32,4960,9040,9040,4960,1136.27161,56.9805374,56.9805374,1136.27161,0,0,0,0,0,0,0,0,407.920441,455.548279,455.548279,407.920441,4306.13184,6317.67871,6317.67871,4306.13184,360,900,900,360,30.5333328,44,44,30.5333328,55,1440,1440,55,18.5272751,45.0000229,45.0000229,18.5272751,1250,2250,2250,1250,3335,6111.59961,6111.59961,3335,3295,4450,4450,3295,6304.26758,4085,4085,6304.26758,0,328.329987,328.329987,0,6490.61963,4802.25928,4802.25928,6490.61963 [f=0014618] [14618] Game End Stats Values: 33,4920,9005,9005,4920,1177.83777,64.253685,64.253685,1177.83777,0,0,0,0,0,0,0,0,407.920441,501.317688,501.317688,407.920441,4875.021,6958.63818,6958.63818,4875.021,270,990,990,270,27.4666672,44,44,27.4666672,55,1440,1440,55,16.3644009,43.3515511,43.3515511,16.3644009,1550,2125,2125,1550,3960,6451.59961,6451.59961,3960,3045,4450,4450,3045,6644.26758,4710,4710,6644.26758,0,328.329987,328.329987,0,7157.58154,5418.38867,5418.38867,7157.58154 [f=0014618] [14618] Game End Stats Values: 34,4620,9255,9255,4620,1205.74622,65.7325516,65.7325516,1205.74622,0,0,0,0,0,0,0,0,407.920441,501.317688,501.317688,407.920441,5068.45801,7333.21973,7333.21973,5068.45801,270,990,990,270,30,44,44,30,55,1440,1440,55,14.8885403,42.4911079,42.4911079,14.8885403,1250,2375,2375,1250,4050,6751.59961,6751.59961,4050,3045,4450,4450,3045,6944.26758,4800,4800,6944.26758,0,328.329987,328.329987,0,7532.16309,5641.90918,5641.90918,7532.16309 [f=0014628] [14628] Event [568,54.070282,1816]: 0 lost unit Solar Collector [f=0014630] [14630] Event [536,53.6776428,1720]: 0 lost unit Solar Collector [f=0014647] [14647] Event [5376.21533,52.9296875,2550.54199]: 0 lost unit Kodachi [f=0014653] [14653] Event [860,58.2745895,3472]: 0 finished unit Blitz [f=0014663] [14663] Event [4878,57.8315735,640]: 1 finished unit Scorcher [f=0014665] [14665] Event [4211.75586,52.9296875,4029.95093]: 0 lost unit Welder [f=0014736] Spectator therxyy left the game: normal quit [f=0014736] [14736] Event [undefined]: therxyy quit [f=0014748] [14748] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0014826] [14826] Event [4878,57.8315735,640]: 1 finished unit Scorcher [f=0014901] No clients connected, shutting down server [f=0014901] Server shutdown [f=0014901] [14901] all players disconnected [f=0014916] [14916] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0015032] [15032] Event [4878,57.8315735,640]: 1 finished unit Scorcher [f=0015052] [15052] Event [3552,53.8299561,2944]: 1 finished unit Lotus [f=0015135] [15135] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0015246] [15246] Event [4878,57.8315735,640]: 1 finished unit Scorcher [f=0015343] [15343] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0015377] [15377] Event [2248,55.7220459,1400]: 1 finished unit Metal Extractor [f=0015440] [15440] Event [4878,57.8315735,640]: 1 finished unit Scorcher [f=0015528] [15528] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0015618] [15618] Event [4878,57.8315735,640]: 1 finished unit Scorcher [f=0015708] [15708] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0015799] [15799] Event [4878,57.8315735,640]: 1 finished unit Scorcher [f=0015889] [15889] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0015980] [15980] Event [4878,57.8315735,640]: 1 finished unit Scorcher [f=0016070] [16070] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0016161] [16161] Event [4878,57.8315735,640]: 1 finished unit Scorcher [f=0016251] [16251] Event [5086.00781,59.0404892,496.029633]: 1 finished unit Scorcher [f=0016296] Autoquit sending quit command. [f=0016296] [QuitAction] user exited to system [f=0016296] [SpringApp::Kill][1] fromRun=1 [f=0016296] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016296] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016296] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016296] [ThreadPool::SetThreadCount][2] workers=0 [f=0016296] [SpringApp::Kill][2] [f=0016296] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016296] [Game::KillLua][3] dtor=0 luaUI=0x52a1fe70 [f=0016296] Start widgetHandler:Shutdown [f=0016296] Shutdown - SaveOrderList Complete [f=0016296] Writing last game win data [f=0016296] Shutdown - SaveConfigData Complete [f=0016296] Shutdown Widget - Save/Load API [f=0016296] Shutdown Widget - Chili Highlight [f=0016296] Shutdown Widget - Draw After Chili [f=0016296] Shutdown Widget - EPIC Menu [f=0016296] Shutdown Widget - Chili Widget Selector [f=0016296] Shutdown Widget - Chili Minimap [f=0016296] Shutdown Widget - Local Team Colors [f=0016296] Shutdown Widget - Display Keys 2 [f=0016296] Shutdown Widget - Save Game Menu [f=0016296] Shutdown Widget - Unit Icons [f=0016296] Shutdown Widget - Noises [f=0016296] Shutdown Widget - HealthBars [f=0016296] Shutdown Widget - Win Counter [f=0016296] Shutdown Widget - SpringRTS Replay Stats [f=0016296] Shutdown Widget - BuildETA [f=0016296] Shutdown Widget - Modular Comm Info [f=0016296] Shutdown Widget - Stereo3D [f=0016296] Shutdown Widget - Showeco and Grid Drawer [f=0016296] Shutdown Widget - Point Tracker [f=0016296] Shutdown Widget - Missile Silo Range [f=0016296] Shutdown Widget - MetalFeatures (new) [f=0016296] Shutdown Widget - MinimapEvents [f=0016296] Shutdown Widget - Local Widgets Config [f=0016296] Shutdown Widget - Highlight Geos [f=0016296] Shutdown Widget - Grab Input [f=0016296] Input grabbing is disabled! [f=0016296] Shutdown Widget - Defense Range Zero-K [f=0016296] Shutdown Widget - Darkening [f=0016296] Shutdown Widget - Context Menu [f=0016296] Shutdown Widget - Chili Spectator Panels [f=0016296] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016296] Shutdown Widget - Chili Nuke Warning [f=0016296] Shutdown Widget - Chili EndGame Window [f=0016296] Shutdown Widget - Chili Economy Panel Default [f=0016296] Shutdown Widget - CameraShake [f=0016296] Shutdown Widget - State Reverse and Latency [f=0016296] Shutdown Widget - Music Player v2 [f=0016296] Shutdown Widget - Attack AoE [f=0016296] Shutdown Widget - Map Edge Extension [f=0016296] Shutdown Widget - Selection Send [f=0016296] Shutdown Widget - LupsManager [f=0016296] Shutdown Widget - Newton Firezone [f=0016296] Shutdown Widget - Chili Pro Console [f=0016296] Shutdown Widget - Persistent Build Height [f=0016296] Shutdown Widget - Lasso Terraform GUI [f=0016296] Shutdown Widget - Lups [f=0016296] Shutdown Widget - Chili Framework [f=0016296] Shutdown Widget - Mex Placement Handler [f=0016296] Shutdown Widget - Chili Core Selector [f=0016296] Shutdown Widget - Custom Markers [f=0016296] Shutdown Widget - Select Keys [f=0016296] Shutdown Widget - Pause Screen [f=0016296] Shutdown Widget - Text To Speech Control [f=0016296] Shutdown Widget - Layout Handler [f=0016296] End widgetHandler:Shutdown [f=0016296] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={477958,67298106} {int,ext,rec}Allocs={14438499,0,0} {chunk,block}Bytes={67298106,0} [f=0016296] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016296] [Game::KillLua][2] dtor=0 luaRules=0x529884f0 [f=0016296] Start gadgetHandler:Shutdown [f=0016296] Shutdown - StartSetup [f=0016296] Shutdown - UnitMorph [f=0016296] Shutdown - Carrier Drones [f=0016296] Shutdown - LupsNanoSpray [f=0016296] Shutdown - Missile Silo Controller [f=0016296] Shutdown - Modular Comm Info [f=0016296] Shutdown - Terrain Texture Handler [f=0016296] Shutdown - UnitCloakShield [f=0016296] Shutdown - Starlight Handler [f=0016296] End gadgetHandler:Shutdown [f=0016296] Start gadgetHandler:Shutdown [f=0016296] Shutdown - Save/Load [f=0016296] Shutdown - Teleport Throw [f=0016296] Shutdown - UnitMorph [f=0016296] Shutdown - Modular Comm Info [f=0016296] Shutdown - Retreat Command [f=0016296] Shutdown - Shockwaves [f=0016296] Shutdown - UnitCloakShield [f=0016296] Shutdown - Lups Cloak FX [f=0016296] Shutdown - Lups [f=0016296] Shutdown - Lups Shield [f=0016296] End gadgetHandler:Shutdown [f=0016296] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14438530,0,0} {chunk,block}Bytes={0,0} [f=0016296] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14438530,0,0} {chunk,block}Bytes={0,0} [f=0016296] [Game::KillLua][4] dtor=0 [f=0016296] [Game::~CGame][1] [f=0016296] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016296] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016296] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016296] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016296] [Game::KillLua][4] dtor=1 [f=0016296] [Game::KillMisc][1] [f=0016296] [Game::KillMisc][2] [f=0016296] [Game::KillMisc][3] [f=0016296] [Game::KillRendering][1] [f=0016296] [3DOParser::Kill] allocated 1 pieces [f=0016296] [S3OParser::Kill] allocated 302 pieces [f=0016296] [AssParser::Kill] allocated 21 pieces [f=0016296] [Game::KillInterface][1] [f=0016296] [Game::KillInterface][2] [f=0016296] [Game::KillSimulation][1] [f=0016296] [Game::KillSimulation][2] [f=0016296] [CCollisionHandler] dis-/continuous tests: 0/474470 [f=0016296] [Game::KillSimulation][3] [f=0016296] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016296] [~CPathCache(24x16)] cacheHits=58 hitPercentage=17% numHashColls=0 maxCacheSize=31 [f=0016296] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016296] [~CPathCache(48x32)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016296] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016296] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016296] [LosHandler::Kill] raycast instance cache-{hits,misses}={6884,17068}; shared=1%; cached=28% [f=0016296] [Game::KillSimulation][4] [f=0016296] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016296] [Game::~CGame][2] [f=0016296] [Game::~CGame][3] [f=0016296] [SpringApp::Kill][3] [f=0016296] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172547 bytes sent 402202 bytes recv'd [f=0016296] [SpringApp::Kill][4] font=0x45f8aaa0 [f=0016296] [SpringApp::Kill][5] [f=0016296] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45ff9860) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2403ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=57ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=27ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=18ms file="lups/particleclasses/simpleparticles2.lua" indx=4828 inflSize=14kb readTime=17ms file="bitmaps/randdots.tga" indx=573 inflSize=28kb readTime=14ms file="unittextures/factoryveh1_invert.png" indx=7190 inflSize=1130kb readTime=13ms file="luaui/configs/selection_rank.lua" indx=2930 inflSize=0kb readTime=12ms file="luaui/i18nlib/i18n/plural.lua" indx=2967 inflSize=7kb readTime=11ms file="icons/padair.png" indx=1066 inflSize=1kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 43861789 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x460f3a30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460e4cf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ffa000) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7ab801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]