[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WgOlmiSd41/springsettings.1108172.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7feb740a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5008 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1108172/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46260570] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46260570] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 148ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 606ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1209ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 195ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1108172/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (265ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1108172/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a0a4840,0x59fb95a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a96f9060c330b21bab190db4f30d042d [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000006f008150,00000000b1c23d60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={0000000060b78e60,00000000beeb1070}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl [f=-000001] hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000f3715ab0,00000000e7a41c50}]" [f=-000001] u2 [f=-000001] [0] Event [5122,236.857605,3808]: 0 finished unit Engineer Commander [f=-000001] [0] Event [397,241.481445,2995]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 1, elo:3376, userid: 86744 [f=0000000] [0] Masper, team: 0, elo:2777, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5072,241.304779,3680]: 0 finished unit Rover Assembly [f=0000007] [7] Event [464,241.47644,2880]: 1 finished unit Rover Assembly [f=0000240] [240] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0000353] [353] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0000426] [426] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Mason [f=0000431] [431] Event [5176,238.12561,3736]: 0 finished unit Solar Collector [f=0000449] [449] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0000573] [573] Event [481.99234,242.125198,2879.97046]: 1 finished unit Dart [f=0000715] [715] Event [481.99234,242.125198,2879.97046]: 1 finished unit Dart [f=0000741] [741] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000836] [836] Event [4800,241.485596,3760]: 0 finished unit Lotus [f=0001014] [1014] Event [744,241.485596,3368]: 1 finished unit Solar Collector [f=0001474] [1474] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Scorcher [f=0001507] [1507] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0001592] [1592] Event [4661.54736,241.467285,3392.52466]: 1 lost unit Dart [f=0001750] [1750] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0001778] [1778] Event [1128,240.9729,3496]: 1 finished unit Solar Collector [f=0001783] [1783] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0001920] [1920] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0002064] [2064] Event [4328,241.485596,3880]: 0 finished unit Solar Collector [f=0002154] [2154] Event [1384,236.907959,3400]: 1 finished unit Solar Collector [f=0002297] [2297] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0002421] [2421] Event [5960,241.467285,3816]: 0 finished unit Solar Collector [f=0002440] [2440] Event [5272,237.301636,3896]: 0 lost unit Metal Extractor [f=0002522] [2522] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Scorcher [f=0002680] [2680] Event [1334.8988,239.701874,2085.66748]: 0 lost unit Scorcher [f=0002695] [2695] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0002756] [2756] Event [5711.43164,237.937149,3703.90918]: 0 lost unit Mason [f=0002792] [2792] Event [5736.7793,240.655624,3689.47534]: 1 lost unit Dart [f=0002871] [2871] Event [5054.00781,241.485596,3680.02954]: 0 finished unit Scorcher [f=0003076] [3076] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0003476] [3476] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0003507] [3507] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Mason [f=0003622] [3622] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0003628] [3628] Event [4688,241.45813,3376]: 0 finished unit Lotus [f=0003842] [3842] Event [481.99234,242.125198,2879.97046]: 1 finished unit Mason [f=0003893] [3893] Event [1800,241.494751,2984]: 1 finished unit Solar Collector [f=0004162] [4162] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Scorcher [f=0004230] [4230] Event [4047.44092,241.494751,3954.19556]: 1 lost unit Scorcher [f=0004293] [4293] Event [5746.74072,241.485596,3019.50317]: 0 lost unit Scorcher [f=0004477] [4477] Event [5272,234.052429,3896]: 0 finished unit Metal Extractor [f=0004507] [4507] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0004554] [4554] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Scorcher [f=0004599] [4599] Event [40,241.494751,2456]: 1 finished unit Solar Collector [f=0004635] [4635] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0004884] [4884] Event [481.99234,242.125198,2879.97046]: 1 finished unit Mason [f=0004987] [4987] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0004989] [4989] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Scorcher [f=0005048] [5048] Event [120,241.47644,2472]: 1 finished unit Solar Collector [f=0005153] [5153] Event [3736,241.366577,3864]: 0 finished unit Solar Collector [f=0005251] [5251] Event [481.99234,242.125198,2879.97046]: 1 finished unit Mason [f=0005332] [5332] Event [2416,239.562988,3344]: 1 finished unit Lotus [f=0005451] [5451] Event [5776,241.477509,3056]: 0 finished unit Lotus [f=0005513] [5513] Event [200,241.430664,2472]: 1 finished unit Solar Collector [f=0005565] [5565] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0005696] [5696] Event [481.99234,242.125198,2879.97046]: 1 finished unit Fencer [f=0005740] [5740] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0005740] [5740] Event [5801.82568,241.47435,2785.59326]: 1 lost unit Scorcher [f=0005755] [5755] Event [3416,241.47644,3416]: 0 finished unit Solar Collector [f=0005918] [5918] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Scorcher [f=0005985] [5985] Event [3328,241.485596,3552]: 0 finished unit Lotus [f=0005991] [5991] Event [280,241.439819,2488]: 1 finished unit Solar Collector [f=0006051] [Game::ClientReadNet] added new player SoggyWOTSIT with number 3 to team 0 [f=0006051] > SPRINGIE:User SoggyWOTSIT|staticnuke|4_5||False|||GB [f=0006069] [6069] Event [2384,239.865112,3200]: 1 finished unit Lotus [f=0006119] [6119] Event [481.99234,242.125198,2879.97046]: 1 finished unit Fencer [f=0006235] [6235] Event [3432,241.494751,3336]: 0 finished unit Solar Collector [f=0006427] [6427] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0006490] [6490] Event [3432,241.485596,3256]: 0 finished unit Solar Collector [f=0006583] [6583] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Fencer [f=0006636] [6636] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0006652] [6652] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0006673] [6673] Event [2312,241.494751,3384]: 1 finished unit Solar Collector [f=0006721] [6721] Event [3520,241.485596,3280]: 0 finished unit Lotus [f=0006788] [6788] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0006938] [6938] Event [2264,241.494751,3304]: 1 finished unit Solar Collector [f=0007035] [7035] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0007089] [7089] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Fencer [f=0007119] [7119] Event [6008,241.494751,3080]: 0 finished unit Solar Collector [f=0007194] [7194] Event [3389.89453,241.494751,1582.31812]: 0 lost unit Scorcher [f=0007223] [7223] Event [2232,241.494751,3224]: 1 finished unit Solar Collector [f=0007328] [7328] Event [2655.24414,241.168106,3439.51001]: 0 lost unit Scorcher [f=0007340] [7340] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0007392] [7392] Event [2742.62793,241.484024,3459.93579]: 0 lost unit Scorcher [f=0007457] [7457] Event [1904,241.494751,1968]: 1 finished unit Lotus [f=0007463] [7463] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0007487] [7487] Event [232,239.205933,2696]: 1 finished unit Caretaker [f=0007538] [7538] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Fencer [f=0007562] [7562] Event [3714.25269,241.47644,1049.94019]: 1 lost unit Scorcher [f=0007670] [7670] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0007679] [7679] Event [2928,241.494751,3568]: 0 finished unit Lotus [f=0007725] [7725] Event [2432,239.306641,3104]: 1 finished unit Lotus [f=0007947] [7947] Event [2928,241.494751,3376]: 0 finished unit Lotus [f=0007977] [7977] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Fencer [f=0007991] [7991] Event [2848,241.494751,3456]: 0 lost unit Lotus [f=0008018] [8018] Event [360,241.485596,2712]: 1 finished unit Caretaker [f=0008049] [8049] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0008054] [8054] Event [2816,241.494751,3488]: 0 lost unit Lotus [f=0008233] [8233] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0008284] [8284] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0008285] [8285] Event [2736,241.485596,3536]: 0 lost unit Lotus [f=0008296] [8296] Event [2046.59277,241.494751,1470.64258]: 0 lost unit Scorcher [f=0008353] [8353] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0008391] [8391] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0008425] [8425] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Fencer [f=0008531] [8531] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0008566] [8566] Event [2416,239.562988,3344]: 1 lost unit Lotus [f=0008666] [8666] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0008734] [8734] Event [2453.31177,241.053009,3023.40039]: 1 lost unit Fencer [f=0008801] [8801] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0008830] [8830] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Scorcher [f=0008854] [8854] Event [2424,240.560913,3384]: 1 lost unit Metal Extractor [f=0008950] [8950] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0008961] [8961] Event [2704,241.494751,3584]: 0 finished unit Lotus [f=0009002] [9002] Event [5856,241.485596,2944]: 0 finished unit Lotus [f=0009086] [9086] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0009108] [9108] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0009211] [9211] Event [2432,239.306641,3104]: 1 lost unit Lotus [f=0009221] [9221] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0009222] [9222] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Scorcher [f=0009356] [9356] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0009450] [9450] Event [2704,241.494751,3584]: 0 lost unit Lotus [f=0009498] [9498] Event [5816,241.47644,2856]: 0 finished unit Solar Collector [f=0009578] [9578] Event [344,241.439819,2632]: 1 finished unit Caretaker [f=0009600] [9600] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Scorcher [f=0009623] [9623] Event [4389.41992,241.485596,3276.18091]: 0 lost unit Scorcher [f=0009627] [9627] Event [4807.33984,234.052994,3349.72974]: 1 lost unit Scorcher [f=0009630] [9630] Event [4630.71924,241.467285,3348.04956]: 1 lost unit Scorcher [f=0009658] [9658] Event [4688,241.45813,3376]: 0 lost unit Lotus [f=0009664] [9664] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0009713] [9713] Event [4782.32422,241.485596,3491.08228]: 1 lost unit Scorcher [f=0009763] [9763] Event [360,241.485596,2488]: 1 finished unit Solar Collector [f=0009913] [9913] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0009946] [9946] Event [4264.9541,241.536057,3440.61548]: 0 lost unit Fencer [f=0009948] [9948] Event [5912,241.439819,2840]: 0 finished unit Solar Collector [f=0009989] [9989] Event [4418.15479,241.823151,3477.26904]: 0 lost unit Scorcher [f=0009991] [9991] Event [4016.38672,241.473282,3429.24219]: 0 lost unit Fencer [f=0010001] [10001] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Scorcher [f=0010018] [10018] Event [4115.95752,241.47644,3486.68848]: 1 lost unit Scorcher [f=0010020] [10020] Event [3993.47729,241.467285,3512.00293]: 0 lost unit Fencer [f=0010022] [10022] Event [440,241.494751,2504]: 1 finished unit Solar Collector [f=0010069] [10069] Event [3184,241.494751,3472]: 0 finished unit Lotus [f=0010105] [10105] Event [3861.63379,241.47644,3417.47241]: 0 lost unit Fencer [f=0010143] [10143] Event [1832,237.677002,152]: 1 finished unit Metal Extractor [f=0010148] [10148] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0010150] [10150] Event [3736,236.724854,3800]: 0 lost unit Metal Extractor [f=0010179] [10179] Event [4104.64404,238.954437,3592.85718]: 0 lost unit Fencer [f=0010189] [10189] Event [4205.93213,241.485596,3359.63818]: 0 lost unit Scorcher [f=0010235] [10235] Event [4328,241.421509,3992]: 0 lost unit Metal Extractor [f=0010262] [10262] Event [4328,241.665192,3880]: 0 lost unit Solar Collector [f=0010271] [10271] Event [680,241.687012,2536]: 1 finished unit Solar Collector [f=0010286] [10286] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0010337] [10337] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0010388] [10388] Event [4800,241.485596,3760]: 0 lost unit Lotus [f=0010394] [10394] Event [5054.00781,242.130692,3680.02954]: 0 finished unit Scorcher [f=0010412] [10412] Event [4851.73975,240.910126,3795.55981]: 1 lost unit Scorcher [f=0010426] [10426] Event [760,237.823486,2552]: 1 finished unit Solar Collector [f=0010430] [10430] Event [4805.50195,240.595383,3702.80347]: 0 lost unit Scorcher [f=0010445] [10445] Event [4926.84668,241.485596,3849.53613]: 1 lost unit Scorcher [f=0010462] [10462] Event [5054.00781,242.130692,3680.02954]: 0 lost unit Mason [f=0010464] [10464] Event [5060.87256,239.453278,3771.54077]: 0 lost unit Scorcher [f=0010470] [10470] Event [5054.00781,242.130692,3680.02954]: 0 lost unit Mason [f=0010491] [10491] Event [5054.00781,242.130692,3680.02954]: 0 lost unit Mason [f=0010500] [10500] Event [5054.00781,242.130692,3680.02954]: 0 lost unit Mason [f=0010514] [10514] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0010582] [10582] Event [2880,241.47644,3264]: 0 lost unit Lotus [f=0010587] [10587] Event [undefined]: Masper resigned [f=0010587] game_message: Masper has been destroyed! [f=0010587] game_message: Godde wins! [f=0010587] Submitting stats [f=0010587] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010587] Part| Total Time|Time of the last 0.5s [f=0010587] Draw 18494.42ms 17.28% [f=0010587] Lua::Callins::Synced 8505.29ms 25.17% [f=0010587] Lua::Callins::Unsynced 27314.04ms 25.67% [f=0010587] Lua::CollectGarbage::Synced 394.08ms 0.00% [f=0010587] Lua::CollectGarbage::Unsynced 873.83ms 0.60% [f=0010587] Misc::Profiler::AddTime 80.56ms 0.10% [f=0010587] Sim 31995.88ms 66.53% [f=0010587] [10587] Received game_message: Masper has been destroyed! [f=0010587] [10587] Received game_message: Godde wins! [f=0010588] [10588] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010588] [10588] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010588] [10588] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010588] [10588] Game End Stats Values: 2,2255,2190,2190,2255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.58466578,4.97266626,4.97266626,5.58466578,0,125,125,0,0,0,0,0,980,790,790,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010588] [10588] Game End Stats Values: 3,2345,2360,2360,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,9.86666679,8,8,9.86666679,1275,1275,1275,1275,7.29499865,7.90699863,7.90699863,7.29499865,0,205,205,0,0,0,0,0,980,880,880,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010588] [10588] Game End Stats Values: 4,2345,2430,2430,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,9.33333302,9.33333302,10,1275,1275,1275,1275,7.29499865,9.58999825,9.58999825,7.29499865,0,205,205,0,0,0,0,0,980,950,950,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010588] [10588] Game End Stats Values: 5,2560,2675,2675,2560,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,9.11458302,9.11458302,39.9999962,90,0,0,90,10,10,10,10,1275,1275,1275,1275,7.29499865,10.8140001,10.8140001,7.29499865,125,290,290,125,40,0,0,40,1070,1110,1110,1070,0,40,40,0,0,0,0,0,9.11458302,39.9999962,39.9999962,9.11458302 [f=0010588] [10588] Game End Stats Values: 6,2720,2745,2745,2720,1.21357703,0,0,1.21357703,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,9.11458302,9.11458302,39.9999962,90,0,0,90,10.666667,12.1333332,12.1333332,10.666667,1275,1275,1275,1275,11.047904,11.8849993,11.8849993,11.047904,125,290,290,125,40,0,0,40,1230,1180,1180,1230,0,40,40,0,0,0,0,0,9.11458302,39.9999962,39.9999962,9.11458302 [f=0010588] [10588] Game End Stats Values: 7,2700,2995,2995,2700,7.6066308,0,0,7.6066308,0,0,0,0,0,0,0,0,0,0,0,0,139.707932,313.079071,313.079071,139.707932,90,0,0,90,12.6438885,14,14,12.6438885,1275,1275,1275,1275,11.2402039,11.8849993,11.8849993,11.2402039,125,540,540,125,40,215,215,40,1210,1180,1180,1210,215,40,40,215,0,0,0,0,313.079071,149.922058,149.922058,313.079071 [f=0010588] [10588] Game End Stats Values: 8,2705,3080,3080,2705,25.350523,0,0,25.350523,0,0,0,0,0,0,0,0,0,0,0,0,195.2742,442.512512,442.512512,195.2742,90,0,0,90,14,14,14,14,1275,1275,1275,1275,10.7729282,11.8849993,11.8849993,10.7729282,250,625,625,250,80,335,335,80,1090,1180,1180,1090,335,80,80,335,0,0,0,0,443.846771,205.488327,205.488327,443.846771 [f=0010588] [10588] Game End Stats Values: 9,2825,3205,3205,2825,38.8767929,0,0,38.8767929,0,0,0,0,0,0,0,0,0,0,0,0,195.2742,442.512512,442.512512,195.2742,90,0,0,90,14,14,14,14,1275,1275,1275,1275,10.4917507,11.8849993,11.8849993,10.4917507,250,750,750,250,80,335,335,80,1210,1180,1180,1210,335,80,80,335,0,0,0,0,443.846771,205.488327,205.488327,443.846771 [f=0010588] [10588] Game End Stats Values: 10,2915,3485,3485,2915,56.5449562,3.24562025,3.24562025,56.5449562,0,0,0,0,0,0,0,0,0,0,0,0,195.2742,442.512512,442.512512,195.2742,180,0,0,180,14,14.5333338,14.5333338,14,1275,1275,1275,1275,13.167881,14.0903749,14.0903749,13.167881,250,750,750,250,80,335,335,80,1210,1460,1460,1210,335,80,80,335,36.1666489,0,0,36.1666489,443.846771,205.488327,205.488327,443.846771 [f=0010588] [10588] Game End Stats Values: 11,3005,3360,3360,3005,58.2568321,14.8944492,14.8944492,58.2568321,0,0,0,0,0,0,0,0,0,0,0,0,306.733734,542.702576,542.702576,306.733734,180,0,0,180,14,16,16,14,1275,1275,1275,1275,9.70412254,14.9565907,14.9565907,9.70412254,250,625,625,250,205,460,460,205,1300,1460,1460,1300,460,205,205,460,36.1666489,0,0,36.1666489,557.10144,323.320251,323.320251,557.10144 [f=0010588] [10588] Game End Stats Values: 12,3220,3640,3640,3220,68.812294,19.7170181,19.7170181,68.812294,0,0,0,0,0,0,0,0,0,0,0,0,306.733734,542.702576,542.702576,306.733734,180,0,0,180,14,17.333334,17.333334,14,1275,1275,1275,1275,13.8126984,16.4905071,16.4905071,13.8126984,375,625,625,375,205,460,460,205,1390,1740,1740,1390,460,205,205,460,36.1666489,0,0,36.1666489,557.10144,323.320251,323.320251,557.10144 [f=0010588] [10588] Game End Stats Values: 13,3415,4010,4010,3415,84.9773407,20.7042751,20.7042751,84.9773407,0,0,0,0,0,0,0,0,0,0,0,0,306.733734,542.702576,542.702576,306.733734,180,90,90,180,14.9333334,19.333334,19.333334,14.9333334,1275,1275,1275,1275,15.2576685,18.3768196,18.3768196,15.2576685,500,625,625,500,205,460,460,205,1460,2020,2020,1460,460,205,205,460,36.1666489,0,0,36.1666489,557.10144,323.320251,323.320251,557.10144 [f=0010588] [10588] Game End Stats Values: 14,3665,4185,4185,3665,89.7396622,25.7370281,25.7370281,89.7396622,0,0,0,0,0,0,0,0,0,0,0,0,479.908173,548.618958,548.618958,479.908173,270,90,90,270,16.2666664,21.333334,21.333334,16.2666664,1275,1275,1275,1275,15.7214909,19.4115162,19.4115162,15.7214909,500,640,640,500,330,460,460,330,1620,2180,2180,1620,460,330,330,460,36.1666489,0,0,36.1666489,570.170776,501.610809,501.610809,570.170776 [f=0010588] [10588] Game End Stats Values: 15,3950,4485,4485,3950,95.5729446,31.3078442,31.3078442,95.5729446,0,0,0,0,0,0,0,0,0,0,0,0,479.908173,548.618958,548.618958,479.908173,360,180,180,360,18.1333332,23.2000008,23.2000008,18.1333332,1275,1275,1275,1275,17.5750008,21.436388,21.436388,17.5750008,625,780,780,625,330,460,460,330,1690,2250,2250,1690,470.666656,330,330,470.666656,36.1666489,0,0,36.1666489,570.170776,501.610809,501.610809,570.170776 [f=0010588] [10588] Game End Stats Values: 16,4340,4770,4770,4340,112.926476,35.2220802,35.2220802,112.926476,0,0,0,0,0,0,0,0,0,0,0,0,506.937408,598.728027,598.728027,506.937408,450,180,180,450,20.9333324,24.1333332,24.1333332,20.9333324,1275,1275,1275,1275,17.9379005,22.7029457,22.7029457,17.9379005,765,905,905,765,330,460,460,330,1850,2410,2410,1850,470.666656,330,330,470.666656,36.1666489,0,0,36.1666489,620.279846,528.640076,528.640076,620.279846 [f=0010588] [10588] Game End Stats Values: 17,4425,5055,5055,4425,144.873337,36.092247,36.092247,144.873337,0,0,0,0,0,0,0,0,0,0,0,0,597.215576,723.72821,723.72821,597.215576,450,180,180,450,22.1333332,26.9333324,26.9333324,22.1333332,1275,1275,1275,1275,20.8997917,25.2540092,25.2540092,20.8997917,780,1030,1030,780,330,585,585,330,1920,2570,2570,1920,595.666626,330,330,595.666626,36.1666489,0,0,36.1666489,745.28009,623.631531,623.631531,745.28009 [f=0010588] [10588] Game End Stats Values: 18,4315,5485,5485,4315,191.865601,51.0387726,51.0387726,191.865601,0,0,0,0,0,0,0,0,0,0,0,0,750.893494,1206.08936,1206.08936,750.893494,450,270,270,450,24,29.7333336,29.7333336,24,1275,1275,1275,1275,21.9028206,28.0284348,28.0284348,21.9028206,670,1030,1030,670,330,835,835,330,1920,2910,2910,1920,845.666626,455,455,845.666626,36.1666489,0,0,36.1666489,1236.1283,802.496643,802.496643,1236.1283 [f=0010588] [10588] Game End Stats Values: 19,4635,6005,6005,4635,220.025055,54.1499825,54.1499825,220.025055,0,0,0,0,0,0,0,0,0,0,0,0,1322.30054,1358.10718,1358.10718,1322.30054,630,360,360,630,24,30,30,24,1275,1275,1275,1275,20.6473026,29.7396278,29.7396278,20.6473026,810,1280,1280,810,330,875.799988,875.799988,330,1920,3090,3090,1920,886.466614,455,455,886.466614,36.1666489,23.7333221,23.7333221,36.1666489,1388.14612,1373.90173,1373.90173,1388.14612 [f=0010588] [10588] Game End Stats Values: 20,4650,6560,6560,4650,275.731567,63.6952019,63.6952019,275.731567,0,0,0,0,0,0,0,0,0,0,0,0,1518.172,1470.30835,1470.30835,1518.172,630,360,360,630,24,30,30,24,1275,1275,1275,1275,22.4837723,30.4223518,30.4223518,22.4837723,825,1655,1655,825,330,1026.40002,1026.40002,330,1920,3270,3270,1920,1037.06665,455,455,1037.06665,36.1666489,23.7333221,23.7333221,36.1666489,1500.34729,1569.77319,1569.77319,1500.34729 [f=0010588] [10588] Game End Stats Values: 21,4865,6615,6615,4865,305.229553,66.4907532,66.4907532,305.229553,0,0,0,0,0,0,0,0,0,0,0,0,1670.35388,1606.55432,1606.55432,1670.35388,720,270,270,720,24,27.7333336,27.7333336,24,1275,1275,1275,1275,20.7365341,32.2673721,32.2673721,20.7365341,950,1890,1890,950,650,1026.40002,1026.40002,650,1920,3180,3180,1920,1037.06665,775,775,1037.06665,36.1666489,23.7333221,23.7333221,36.1666489,1657.73071,1733.79138,1733.79138,1657.73071 [f=0010588] [10588] Game End Stats Values: 22,5080,6990,6990,5080,357.445313,67.8604431,67.8604431,357.445313,0,0,0,0,0,0,0,0,32.4096069,0,0,32.4096069,1753.86902,1693.71033,1693.71033,1753.86902,810,180,180,810,24,27.7333336,27.7333336,24,1275,1275,1275,1275,22.2510509,31.8663158,31.8663158,22.2510509,1075,2265,2265,1075,740,1026.40002,1026.40002,740,1920,3270,3270,1920,1037.06665,865,865,1037.06665,36.1666489,23.7333221,23.7333221,36.1666489,1744.88672,1821.09119,1821.09119,1744.88672 [f=0010588] [10588] Game End Stats Values: 23,4970,6990,6990,4970,413.604309,68.1855011,68.1855011,413.604309,0,0,0,0,0,0,0,0,140.211639,0,0,140.211639,2195.05298,2029.42578,2029.42578,2195.05298,630,180,180,630,25.6000004,29.4666672,29.4666672,25.6000004,1275,1275,1275,1275,22.5139294,32.5616722,32.5616722,22.5139294,1075,2015,2015,1075,1115,1331.40002,1331.40002,1115,1990,3520,3520,1990,1342.06665,1240,1240,1342.06665,36.1666489,23.7333221,23.7333221,36.1666489,2094.61206,2264.23608,2264.23608,2094.61206 [f=0010588] [10588] Game End Stats Values: 24,4055,7560,7560,4055,455.469482,69.1790009,69.1790009,455.469482,0,0,0,0,0,0,0,0,208.336639,0,0,208.336639,2459.66187,3059.37451,3059.37451,2459.66187,720,180,180,720,26.3999996,33.3333321,33.3333321,26.3999996,1275,1275,1275,1275,20.490015,33.5242348,33.5242348,20.490015,250,2265,2265,250,1240,2531.3999,2531.3999,1240,1810,3840,3840,1810,2542.06665,1365,1365,2542.06665,36.1666489,23.7333221,23.7333221,36.1666489,3129.41895,2606.79907,2606.79907,3129.41895 [f=0010588] [10588] Game End Stats Values: 25,3840,7505,7505,3840,476.463928,70.2096939,70.2096939,476.463928,0,0,0,0,0,0,0,0,222.353333,0,0,222.353333,2637.6897,3787.04565,3787.04565,2637.6897,630,180,180,630,25.25,37,37,25.25,1275,1275,1275,1275,16.8043079,37.2588387,37.2588387,16.8043079,125,2140,2140,125,1490,2907.86646,2907.86646,1490,1810,3910,3910,1810,2918.5332,1615,1615,2918.5332,36.1666489,23.7333221,23.7333221,36.1666489,3874.52661,2828.74463,2828.74463,3874.52661 [f=0010605] [10605] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0010610] [10610] Event [5072,241.485596,3680]: 0 lost unit Rover Assembly [f=0010610] [10610] Event [5054.00781,242.130692,3680.02954]: 0 lost unit Mason [f=0010611] [10611] Event [3253.81982,241.494751,3116.09033]: 0 lost unit Engineer Commander [f=0010620] [10620] Event [2928,241.494751,3376]: 0 lost unit Lotus [f=0010625] [10625] Event [4758.85107,241.819702,3835.86914]: 0 lost unit Scorcher [f=0010635] [10635] Event [5176,235.876923,3736]: 0 lost unit Solar Collector [f=0010636] [10636] Event [3736,241.366577,3864]: 0 lost unit Solar Collector [f=0010663] [10663] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0010767] Spectator therxyy left the game: normal quit [f=0010767] [10767] Event [undefined]: therxyy quit [f=0010795] Spectator Masper left the game: normal quit [f=0010795] [10795] Event [undefined]: Masper quit [f=0010813] [10813] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0010848] No clients connected, shutting down server [f=0010848] Server shutdown [f=0010848] [10848] all players disconnected [f=0010962] [10962] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0010982] [10982] Event [2424,241.494751,328]: 1 finished unit Metal Extractor [f=0011016] [11016] Event [840,236.276245,2568]: 1 finished unit Solar Collector [f=0011082] [11082] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0011088] [11088] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0011212] [11212] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0011332] [11332] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0011452] [11452] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0011573] [11573] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0011693] [11693] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0011777] [11777] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0011813] [11813] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0011933] [11933] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0012053] [12053] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0012173] [12173] Event [481.99234,242.125198,2879.97046]: 1 finished unit Scorcher [f=0012223] Autoquit sending quit command. [f=0012223] [QuitAction] user exited to system [f=0012223] [SpringApp::Kill][1] fromRun=1 [f=0012223] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012223] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012223] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012223] [ThreadPool::SetThreadCount][2] workers=0 [f=0012223] [SpringApp::Kill][2] [f=0012223] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012223] [Game::KillLua][3] dtor=0 luaUI=0x59ea7fe0 [f=0012223] Start widgetHandler:Shutdown [f=0012223] Shutdown - SaveOrderList Complete [f=0012223] Writing last game win data [f=0012223] Shutdown - SaveConfigData Complete [f=0012223] Shutdown Widget - Chili Highlight [f=0012223] Shutdown Widget - Save/Load API [f=0012223] Shutdown Widget - Draw After Chili [f=0012223] Shutdown Widget - EPIC Menu [f=0012223] Shutdown Widget - Chili Minimap [f=0012223] Shutdown Widget - Chili Widget Selector [f=0012223] Shutdown Widget - Local Team Colors [f=0012223] Shutdown Widget - Display Keys 2 [f=0012223] Shutdown Widget - Save Game Menu [f=0012223] Shutdown Widget - HealthBars [f=0012223] Shutdown Widget - Noises [f=0012223] Shutdown Widget - Unit Icons [f=0012223] Shutdown Widget - Win Counter [f=0012223] Shutdown Widget - BuildETA [f=0012223] Shutdown Widget - SpringRTS Replay Stats [f=0012223] Shutdown Widget - Modular Comm Info [f=0012223] Shutdown Widget - Music Player v2 [f=0012223] Shutdown Widget - State Reverse and Latency [f=0012223] Shutdown Widget - CameraShake [f=0012223] Shutdown Widget - Chili Economy Panel Default [f=0012223] Shutdown Widget - Chili EndGame Window [f=0012223] Shutdown Widget - Chili Nuke Warning [f=0012223] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012223] Shutdown Widget - Chili Spectator Panels [f=0012223] Shutdown Widget - Context Menu [f=0012223] Shutdown Widget - Darkening [f=0012223] Shutdown Widget - Defense Range Zero-K [f=0012223] Shutdown Widget - Grab Input [f=0012223] Input grabbing is disabled! [f=0012223] Shutdown Widget - Highlight Geos [f=0012223] Shutdown Widget - Local Widgets Config [f=0012223] Shutdown Widget - MinimapEvents [f=0012223] Shutdown Widget - MetalFeatures (new) [f=0012223] Shutdown Widget - Missile Silo Range [f=0012223] Shutdown Widget - Point Tracker [f=0012223] Shutdown Widget - Showeco and Grid Drawer [f=0012223] Shutdown Widget - Stereo3D [f=0012223] Shutdown Widget - Attack AoE [f=0012223] Shutdown Widget - Map Edge Extension [f=0012223] Shutdown Widget - Selection Send [f=0012223] Shutdown Widget - LupsManager [f=0012223] Shutdown Widget - Newton Firezone [f=0012223] Shutdown Widget - Chili Pro Console [f=0012223] Shutdown Widget - Persistent Build Height [f=0012223] Shutdown Widget - Lasso Terraform GUI [f=0012223] Shutdown Widget - Chili Framework [f=0012223] Shutdown Widget - Lups [f=0012223] Shutdown Widget - Custom Markers [f=0012223] Shutdown Widget - Chili Core Selector [f=0012223] Shutdown Widget - Mex Placement Handler [f=0012223] Shutdown Widget - Select Keys [f=0012223] Shutdown Widget - Pause Screen [f=0012223] Shutdown Widget - Layout Handler [f=0012223] Shutdown Widget - Text To Speech Control [f=0012223] End widgetHandler:Shutdown [f=0012223] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1050698,101940002} {int,ext,rec}Allocs={12639321,0,0} {chunk,block}Bytes={101940002,0} [f=0012223] [Game::KillLua][1] dtor=0 luaGaia=0x59fb95a0 [f=0012223] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={871553,90707484} {int,ext,rec}Allocs={12639322,0,0} {chunk,block}Bytes={90707484,0} [f=0012223] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={871553,90707484} {int,ext,rec}Allocs={12639322,0,0} {chunk,block}Bytes={90707484,0} [f=0012223] [Game::KillLua][2] dtor=0 luaRules=0x5a0a4840 [f=0012223] Start gadgetHandler:Shutdown [f=0012223] Shutdown - StartSetup [f=0012223] Shutdown - UnitMorph [f=0012223] Shutdown - Carrier Drones [f=0012223] Shutdown - LupsNanoSpray [f=0012223] Shutdown - Missile Silo Controller [f=0012223] Shutdown - Modular Comm Info [f=0012223] Shutdown - Terrain Texture Handler [f=0012223] Shutdown - UnitCloakShield [f=0012223] Shutdown - Starlight Handler [f=0012223] End gadgetHandler:Shutdown [f=0012223] Start gadgetHandler:Shutdown [f=0012223] Shutdown - Save/Load [f=0012223] Shutdown - Teleport Throw [f=0012223] Shutdown - UnitMorph [f=0012223] Shutdown - Modular Comm Info [f=0012223] Shutdown - Retreat Command [f=0012223] Shutdown - Shockwaves [f=0012223] Shutdown - UnitCloakShield [f=0012223] Shutdown - Lups Cloak FX [f=0012223] Shutdown - Lups [f=0012223] Shutdown - Lups Shield [f=0012223] End gadgetHandler:Shutdown [f=0012223] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12639354,0,0} {chunk,block}Bytes={0,0} [f=0012223] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12639354,0,0} {chunk,block}Bytes={0,0} [f=0012223] [Game::KillLua][4] dtor=0 [f=0012223] [Game::~CGame][1] [f=0012223] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012223] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012223] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012223] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012223] [Game::KillLua][4] dtor=1 [f=0012223] [Game::KillMisc][1] [f=0012223] [Game::KillMisc][2] [f=0012223] [Game::KillMisc][3] [f=0012223] [Game::KillRendering][1] [f=0012223] [3DOParser::Kill] allocated 1 pieces [f=0012223] [S3OParser::Kill] allocated 209 pieces [f=0012223] [AssParser::Kill] allocated 21 pieces [f=0012223] [Game::KillInterface][1] [f=0012223] [Game::KillInterface][2] [f=0012223] [Game::KillSimulation][1] [f=0012223] [Game::KillSimulation][2] [f=0012223] [CCollisionHandler] dis-/continuous tests: 0/85813 [f=0012223] [Game::KillSimulation][3] [f=0012223] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012223] [~CPathCache(24x16)] cacheHits=53 hitPercentage=24% numHashColls=0 maxCacheSize=18 [f=0012223] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012223] [~CPathCache(48x32)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012223] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012223] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012223] [LosHandler::Kill] raycast instance cache-{hits,misses}={4416,10016}; shared=2%; cached=29% [f=0012223] [Game::KillSimulation][4] [f=0012223] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012223] [Game::~CGame][2] [f=0012223] [Game::~CGame][3] [f=0012223] [SpringApp::Kill][3] [f=0012223] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129693 bytes sent 174298 bytes recv'd [f=0012223] [SpringApp::Kill][4] font=0x4618eaa0 [f=0012223] [SpringApp::Kill][5] [f=0012223] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x461fd9b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2584ms file="bitmaps/pd/null.tga" indx=552 inflSize=0kb readTime=75ms file="bitmaps/other/burst.tga" indx=520 inflSize=39kb readTime=53ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=43ms file="luaui/images/commands/bold/excludeairpad.png" indx=3103 inflSize=5kb readTime=24ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="bitmaps/gpl/sporetrail2.tga" indx=480 inflSize=37kb readTime=20ms file="luaui/configs/lang/campaign_units.en.json" indx=2870 inflSize=4kb readTime=19ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=19ms file="bitmaps/pd/lightningball4.tga" indx=548 inflSize=48kb readTime=17ms file="luaui/widgets/unit_smart_nanos.lua" indx=4786 inflSize=15kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 32296438 bytes cached in 2777 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x462f51a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46488280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4620e490) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7feb7401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]