[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cfqBgSOQvL/springsettings.1108136.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f14cc0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5006 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1108136/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 257ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b350a0] using map "Aetherian Void 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b350a0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 142ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (162 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 700ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 792ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 153ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 860ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 140ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 131ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1108136/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 48 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=27844ba7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=fbbd00ef [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8b0292ef [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=317ab0fe [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dfbe90f7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dfbe90f7 file="cache/104dev-maintenance/paths/Aetherian Void 1.7.pe-dfbe90f7.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (15 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1600 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2000 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2400 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2800 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3200 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3600 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4000 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4400 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4800 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5200 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5600 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 6000 of 6400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-dfbe90f7" [f=-000001] [Path] [PathEstimator::WriteFile] hash=dfbe90f7 file="cache/104dev-maintenance/paths/Aetherian Void 1.7.pe-dfbe90f7.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-dfbe90f7" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=27844ba7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=fbbd00ef [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8b0292ef [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=317ab0fe [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dfbe9107 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dfbe9107 file="cache/104dev-maintenance/paths/Aetherian Void 1.7.pe2-dfbe9107.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (2 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-dfbe9107" [f=-000001] [Path] [PathEstimator::WriteFile] hash=dfbe9107 file="cache/104dev-maintenance/paths/Aetherian Void 1.7.pe2-dfbe9107.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-dfbe9107" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (23187ms, checksum 831c0b34)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12098,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1108136/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1e703f5d169363ef9217dfc8764080eaef86fb7034cba9b57bc803938751e4a5a71a9cd39faf74747ebe309e9eff1e2ad4d96b3977ad8dfccb4fc34f0c2dce79]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64abcbd77df09acd17e3e71f82c91e0b4447ed9245678c6c1500d08e878c30de5ba9a2e6c72c79c89369e8b4c9a3b534746f846990abe17cc853e83f35f892e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x547f46e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 115f906051e898a021539bee0aab3aa6 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1e703f5d169363ef9217dfc8764080eaef86fb7034cba9b57bc803938751e4a5a71a9cd39faf74747ebe309e9eff1e2ad4d96b3977ad8dfccb4fc34f0c2dce79]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64abcbd77df09acd17e3e71f82c91e0b4447ed9245678c6c1500d08e878c30de5ba9a2e6c72c79c89369e8b4c9a3b534746f846990abe17cc853e83f35f892e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000d825e6b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1e703f5d169363ef9217dfc8764080eaef86fb7034cba9b57bc803938751e4a5a71a9cd39faf74747ebe309e9eff1e2ad4d96b3977ad8dfccb4fc34f0c2dce79]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64abcbd77df09acd17e3e71f82c91e0b4447ed9245678c6c1500d08e878c30de5ba9a2e6c72c79c89369e8b4c9a3b534746f846990abe17cc853e83f35f892e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000bd81d540,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] I guess there is no formation move in this game [f=-000001] is there? [f=-000001] ctrl move only makes the units keep the same speed [f=-000001] line draw everything [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|3_6|donator_2,player_elo|False|PRO||NL [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|3_6|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] by accident I noticed there was something like formation attack ground or something [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1e703f5d169363ef9217dfc8764080eaef86fb7034cba9b57bc803938751e4a5a71a9cd39faf74747ebe309e9eff1e2ad4d96b3977ad8dfccb4fc34f0c2dce79]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64abcbd77df09acd17e3e71f82c91e0b4447ed9245678c6c1500d08e878c30de5ba9a2e6c72c79c89369e8b4c9a3b534746f846990abe17cc853e83f35f892e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={000000009486b260,0000000000000000}]" [f=-000001] still dont know how to use it [f=-000001] you can line draw attack commands [f=-000001] > Game will be force started in 48 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 28 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [2201,318.462402,6597]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6720,590.405273,7933]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 1, elo:3372, userid: 86744 [f=0000000] [0] Masper, team: 0, elo:2781, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [2344,317.61673,6536]: 0 finished unit Spider Factory [f=0000007] [7] Event [6600,590.834961,7784]: 1 finished unit Spider Factory [f=0000105] [105] Event [2380,317.555054,6536]: 0 finished unit Flea [f=0000119] [119] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0000186] [186] Event [2380,317.555054,6536]: 0 finished unit Flea [f=0000202] [202] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0000240] [240] Event [2248,318.200684,6392]: 0 finished unit Metal Extractor [f=0000241] [241] Event [6504,590.52002,7880]: 1 finished unit Metal Extractor [f=0000278] [278] Event [2380,317.555054,6536]: 0 finished unit Flea [f=0000294] [294] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0000370] [370] Event [2380,317.555054,6536]: 0 finished unit Flea [f=0000457] [457] Event [2380,317.555054,6536]: 0 finished unit Flea [f=0000480] [480] Event [2040,330.404663,6712]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6760,590.625,7864]: 1 finished unit Metal Extractor [f=0000814] [814] Event [6600.05518,590.845459,7748]: 1 finished unit Weaver [f=0000842] [842] Event [2264,317.938232,6632]: 0 finished unit Metal Extractor [f=0000907] [907] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0000940] [940] Event [4422.83643,133.584686,6924.44727]: 1 lost unit Flea [f=0000942] [942] Event [2264,317.833252,6568]: 0 finished unit Wind/Tidal Generator [f=0000999] [999] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0001032] [1032] Event [2264,317.859497,6520]: 0 finished unit Wind/Tidal Generator [f=0001090] [1090] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0001122] [1122] Event [2264,317.964478,6472]: 0 finished unit Wind/Tidal Generator [f=0001130] [1130] Event [4542.93262,181.858597,4800.00537]: 1 lost unit Flea [f=0001181] [1181] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0001261] [1261] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0001351] [1351] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0001365] [1365] Event [2128,319.7229,6576]: 0 finished unit Lotus [f=0001441] [1441] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0001514] [1514] Event [5689.74463,283.242188,6920.06592]: 0 lost unit Flea [f=0001520] [1520] Event [1998.91956,338.982086,6752.26123]: 1 lost unit Flea [f=0001541] [1541] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0001635] [1635] Event [5768,284.790649,7560]: 1 finished unit Metal Extractor [f=0001684] [1684] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0001771] [1771] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0001840] [1840] Event [2380,317.555054,6536]: 0 finished unit Weaver [f=0001861] [1861] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0002160] [2160] Event [2520,325.942993,7336]: 0 finished unit Metal Extractor [f=0002163] [2163] Event [5528,283.320923,7384]: 1 finished unit Metal Extractor [f=0002385] [2385] Event [6600.05518,590.845459,7748]: 1 finished unit Weaver [f=0002392] [2392] Event [6676.73486,409.481964,7069.80029]: 0 lost unit Flea [f=0002461] [2461] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0002493] [2493] Event [2749.7124,317.30835,7144.89111]: 1 lost unit Flea [f=0002500] [2500] Event [6512.01123,590.864197,7679.09619]: 0 lost unit Flea [f=0002505] [2505] Event [2728,317.938232,7304]: 0 finished unit Metal Extractor [f=0002529] [2529] Event [2821.82861,317.328217,7168.21875]: 1 lost unit Flea [f=0002551] [2551] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0002568] [2568] Event [5800,286.890259,7224]: 1 finished unit Metal Extractor [f=0002617] [2617] Event [6680,590.57251,7896]: 1 finished unit Wind/Tidal Generator [f=0002641] [2641] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0002727] [2727] Event [6204.03906,482.881287,7511.72949]: 0 lost unit Flea [f=0002794] [2794] Event [6600,590.598755,7896]: 1 finished unit Wind/Tidal Generator [f=0002798] [2798] Event [3376,526.82312,6208]: 0 lost unit Lotus [f=0002809] [2809] Event [3488,531.17981,6144]: 0 lost unit Radar Tower [f=0002838] [2838] Event [2656,320.588989,7392]: 0 finished unit Lotus [f=0002861] [2861] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0002933] [2933] Event [3000.94019,383.066681,6324.6709]: 0 lost unit Weaver [f=0003015] [3015] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0003055] [3055] Event [5648,283.530884,7392]: 1 finished unit Lotus [f=0003114] [3114] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0003150] [3150] Event [2744,323.344727,7512]: 0 finished unit Metal Extractor [f=0003167] [3167] Event [5707.91992,223.207932,6382.17236]: 1 lost unit Flea [f=0003196] [3196] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0003254] [3254] Event [5393.7915,236.790161,6366.52637]: 0 lost unit Flea [f=0003269] [3269] Event [7384,404.967041,7416]: 1 finished unit Metal Extractor [f=0003270] [3270] Event [2380,317.555054,6536]: 0 finished unit Venom [f=0003286] [3286] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0003376] [3376] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0003454] [3454] Event [2744,320.221558,7432]: 0 finished unit Wind/Tidal Generator [f=0003465] [3465] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0003552] [3552] Event [2600,323.922119,7448]: 0 finished unit Wind/Tidal Generator [f=0003555] [3555] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0003631] [3631] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0003642] [3642] Event [2616,319.486694,7272]: 0 finished unit Wind/Tidal Generator [f=0003786] [3786] Event [7608,397.067261,7384]: 1 finished unit Metal Extractor [f=0003794] [3794] Event [2380,317.555054,6536]: 0 finished unit Weaver [f=0003960] [3960] Event [2944,319.197998,7328]: 0 finished unit Lotus [f=0004154] [4154] Event [6600.05518,590.845459,7748]: 1 finished unit Weaver [f=0004230] [4230] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0004247] [4247] Event [4160,177.658081,7248]: 1 finished unit Lotus [f=0004320] [4320] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0004326] [4326] Event [7752,397.592163,7080]: 1 finished unit Metal Extractor [f=0004410] [4410] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0004462] [4462] Event [6328,591.018677,7768]: 1 finished unit Wind/Tidal Generator [f=0004500] [4500] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0004504] [4504] Event [2380,317.555054,6536]: 0 finished unit Venom [f=0004561] [4561] Event [2624,318.253174,6464]: 0 finished unit Lotus [f=0004590] [4590] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0004601] [4601] Event [2380,317.555054,6536]: 0 finished unit Flea [f=0004605] [4605] Event [6392,590.756226,7672]: 1 finished unit Wind/Tidal Generator [f=0004680] [4680] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0004693] [4693] Event [2380,317.555054,6536]: 0 finished unit Flea [f=0004696] [4696] Event [4064,177.133179,7392]: 1 finished unit Lotus [f=0004716] [4716] Event [2840.47168,328.996399,6160.08008]: 1 lost unit Flea [f=0004738] [4738] Event [2688.68506,317.78302,6026.1958]: 1 lost unit Flea [f=0004755] [4755] Event [6472,590.808716,7576]: 1 finished unit Wind/Tidal Generator [f=0004770] [4770] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0004784] [4784] Event [2380,317.555054,6536]: 0 finished unit Flea [f=0004860] [4860] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0004873] [4873] Event [2380,317.555054,6536]: 0 finished unit Flea [f=0004879] [4879] Event [7784,402.998657,6744]: 1 finished unit Metal Extractor [f=0004934] [4934] Event [6536,590.782471,7480]: 1 finished unit Wind/Tidal Generator [f=0004950] [4950] Event [2380,317.555054,6536]: 0 finished unit Flea [f=0004950] [4950] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0005040] [5040] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0005146] [5146] Event [4016,183.668213,7568]: 1 finished unit Lotus [f=0005158] [5158] Event [6600,590.782471,7384]: 1 finished unit Wind/Tidal Generator [f=0005158] [5158] Event [3655.33789,186.24324,7182.69238]: 1 lost unit Flea [f=0005162] [5162] Event [3650.76611,186.049408,7224.12598]: 0 lost unit Flea [f=0005166] [5166] Event [3718.46753,178.894211,7126.38184]: 0 lost unit Flea [f=0005228] [5228] Event [2886.58667,326.890167,7510.99365]: 0 finished unit Engineer Commander [f=0005228] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005228] [5228] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005308] [5308] Event [6664,590.808716,7560]: 1 finished unit Wind/Tidal Generator [f=0005488] [5488] Event [6696,590.782471,7464]: 1 finished unit Wind/Tidal Generator [f=0005512] [5512] Event [2408,317.597046,6440]: 0 finished unit Caretaker [f=0005612] [5612] Event [7016,590.152588,7784]: 1 finished unit Caretaker [f=0005683] [5683] Event [6728,590.782471,7368]: 1 finished unit Wind/Tidal Generator [f=0005723] [5723] Event [2380,317.555054,6536]: 0 finished unit Venom [f=0005824] [5824] Event [6600.05518,590.845459,7748]: 1 finished unit Weaver [f=0005868] [5868] Event [7000,182.355957,5944]: 1 finished unit Metal Extractor [f=0005892] [5892] Event [3872,186.397705,7440]: 1 finished unit Lotus [f=0005923] [5923] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006012] [6012] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006022] [6022] Event [6856,590.756226,7736]: 1 finished unit Wind/Tidal Generator [f=0006061] [6061] Event [2380,317.555054,6536]: 0 finished unit Venom [f=0006103] [6103] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006162] [6162] Event [6872,590.782471,7640]: 1 finished unit Wind/Tidal Generator [f=0006193] [6193] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006283] [6283] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006286] [6286] Event [3936,170.493164,7248]: 1 finished unit Lotus [f=0006342] [6342] Event [6888,590.756226,7544]: 1 finished unit Wind/Tidal Generator [f=0006351] [6351] Event [2886.02515,328.810913,7548.19971]: 0 finished unit Engineer Commander [f=0006351] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0006351] [6351] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0006374] [6374] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006408] [6408] Event [6904,169.285889,5640]: 1 finished unit Metal Extractor [f=0006427] [6427] Event [2380,317.555054,6536]: 0 finished unit Venom [f=0006464] [6464] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006465] [6465] Event [2360,317.597046,6680]: 0 finished unit Caretaker [f=0006503] [6503] Event [4168,179.862671,7416]: 1 finished unit Metal Extractor [f=0006552] [6552] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006643] [6643] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006671] [6671] Event [2380,317.555054,6536]: 0 finished unit Venom [f=0006733] [6733] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006796] [6796] Event [6792,590.782471,7688]: 1 finished unit Caretaker [f=0006813] [6813] Event [7192,184.21936,5656]: 1 finished unit Metal Extractor [f=0006823] [6823] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006890] [6890] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006915] [6915] Event [3912,191.463013,7656]: 1 finished unit Metal Extractor [f=0006943] [6943] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0006955] [6955] Event [2380,317.555054,6536]: 0 finished unit Venom [f=0007079] [7079] Event [2336,318.358154,6304]: 0 finished unit Lotus [f=0007346] [7346] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0007380] [7380] Event [3880,169.075928,7160]: 1 finished unit Metal Extractor [f=0007564] [7564] Event [3142.24316,539.663147,6616.896]: 1 lost unit Flea [f=0007670] [7670] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0007770] [7770] Event [4016,170.834351,7120]: 1 finished unit Lotus [f=0007826] [7826] Event [6808,590.782471,7528]: 1 finished unit Caretaker [f=0007874] [7874] Event [3280,529.237671,6128]: 0 finished unit Radar Tower [f=0007898] [7898] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0007987] [7987] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0008191] [8191] Event [6952,590.756226,7560]: 1 finished unit Caretaker [f=0008200] [8200] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0008217] [8217] Event [4320,177.894287,6640]: 1 finished unit Lotus [f=0008250] [8250] Event [4048,171.201782,6976]: 1 finished unit Lotus [f=0008314] [8314] Event [3312,531.153564,6064]: 0 finished unit Lotus [f=0008496] [8496] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0008562] [8562] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0008715] [8715] Event [4160,175.453491,6816]: 1 finished unit Lotus [f=0008800] [8800] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0008862] [8862] Event [6888,590.546265,7864]: 1 finished unit Wind/Tidal Generator [f=0008911] [8911] Event [4352,169.968262,6432]: 1 finished unit Lotus [f=0009275] [9275] Event [2176,338.409424,7152]: 0 finished unit Lotus [f=0009319] [9319] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0009334] [9334] Event [4792,283.478394,3000]: 1 finished unit Metal Extractor [f=0009442] [9442] Event [4432,167.947388,6064]: 1 finished unit Lotus [f=0009467] [9467] Event [7912,318.200684,3896]: 1 finished unit Metal Extractor [f=0009548] [9548] Event [6984,590.362549,7864]: 1 finished unit Wind/Tidal Generator [f=0009785] [9785] Event [7080,582.72522,7864]: 1 finished unit Wind/Tidal Generator [f=0009839] [9839] Event [4504,284.160767,3064]: 1 finished unit Metal Extractor [f=0009883] [9883] Event [7080,517.296143,7768]: 1 finished unit Wind/Tidal Generator [f=0009971] [9971] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0009972] [9972] Event [6792,590.756226,7768]: 1 finished unit Wind/Tidal Generator [f=0010004] [10004] Event [7944,317.702026,3624]: 1 finished unit Metal Extractor [f=0010065] [10065] Event [6984,590.703735,7672]: 1 finished unit Wind/Tidal Generator [f=0010187] [10187] Event [7080,564.432373,7672]: 1 finished unit Wind/Tidal Generator [f=0010263] [10263] Event [6840,590.782471,7432]: 1 finished unit Gunship Plant [f=0010307] [10307] Event [4616,283.504639,2760]: 1 finished unit Metal Extractor [f=0010323] [10323] Event [7080,539.237061,7576]: 1 finished unit Wind/Tidal Generator [f=0010422] [10422] Event [6792,590.808716,7576]: 1 finished unit Wind/Tidal Generator [f=0010481] [10481] Event [8216,325.969238,3624]: 1 finished unit Metal Extractor [f=0010496] [10496] Event [2380,317.555054,6536]: 0 finished unit Weaver [f=0010601] [10601] Event [4024,171.254272,7176]: 1 finished unit Stinger [f=0010690] [10690] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0010692] [10692] Event [6552,590.834961,7624]: 1 finished unit Wind/Tidal Generator [f=0010710] [10710] Event [2032,350.377197,7008]: 0 finished unit Cornea [f=0010754] [10754] Event [6648,590.808716,7624]: 1 finished unit Wind/Tidal Generator [f=0010806] [10806] Event [6840,611.782471,7432]: 1 finished unit Wasp [f=0010829] [10829] Event [2380,317.555054,6536]: 0 finished unit Weaver [f=0010962] [10962] Event [6744,590.782471,7624]: 1 finished unit Wind/Tidal Generator [f=0010963] [10963] Event [6600.05518,590.845459,7748]: 1 finished unit Weaver [f=0011132] [11132] Event [7816,324.604492,3048]: 1 finished unit Metal Extractor [f=0011149] [11149] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0011263] [11263] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0011276] [11276] Event [6744,590.782471,7528]: 1 finished unit Wind/Tidal Generator [f=0011341] [11341] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0011367] you there? [f=0011373] [11373] Event [3704,590.703735,2440]: 1 finished unit Metal Extractor [f=0011473] [11473] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0011474] [11474] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0011487] [11487] Event [6552,590.808716,7528]: 1 finished unit Wind/Tidal Generator [f=0011487] [11487] Event [2216,319.093018,6680]: 0 finished unit Wind/Tidal Generator [f=0011522] [11522] Event [7144,555.771484,7496]: 1 finished unit Wind/Tidal Generator [f=0011540] [11540] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0011601] haha [f=0011605] [11605] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0011626] [11626] Event [7560,318.016968,2984]: 1 finished unit Metal Extractor [f=0011643] [11643] Event [2136,323.895874,6728]: 0 finished unit Wind/Tidal Generator [f=0011654] [11654] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0011692] [11692] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0011716] [11716] Event [7240,439.794312,7480]: 1 finished unit Wind/Tidal Generator [f=0011719] [11719] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0011778] [11778] Event [2524.92065,321.018127,5931.37646]: 1 lost unit Flea [f=0011812] [11812] Event [2455.88965,326.118469,5920.95166]: 1 lost unit Flea [f=0011822] [11822] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0011883] [11883] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0011898] [11898] Event [3432,590.625,2408]: 1 finished unit Metal Extractor [f=0011903] [11903] Event [2484.89502,290.438873,5774.70605]: 1 lost unit Flea [f=0011923] [11923] Event [7336,408.431396,7480]: 1 finished unit Wind/Tidal Generator [f=0011935] [11935] Event [2544.62476,307.141632,5686.03223]: 1 lost unit Flea [f=0011984] [11984] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0012067] [12067] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0012106] [12106] Event [7560,322.452393,2744]: 1 finished unit Metal Extractor [f=0012236] [12236] Event [2608,317.177124,5696]: 0 finished unit Lotus [f=0012243] [12243] Event [7432,399.927979,7464]: 1 finished unit Wind/Tidal Generator [f=0012255] [12255] Event [4024,197.630615,6168]: 1 finished unit Metal Extractor [f=0012273] [12273] Event [7000,589.207764,7544]: 1 finished unit Caretaker [f=0012285] [12285] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0012401] [12401] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0012439] [12439] Event [2032,350.377197,7008]: 0 finished unit Iris [f=0012439] game_message: Morph complete: Cornea -> Iris [f=0012440] [12440] Received game_message: Morph complete: Cornea -> Iris [f=0012449] [12449] Event [7080,574.98291,7480]: 1 finished unit Wind/Tidal Generator [f=0012544] [12544] Event [7528,397.250977,7464]: 1 finished unit Wind/Tidal Generator [f=0012552] [12552] Event [6984,589.653931,7480]: 1 finished unit Wind/Tidal Generator [f=0012552] [12552] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0012559] [12559] Event [7624,324.18457,2728]: 1 finished unit Wind/Tidal Generator [f=0012573] [12573] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0012586] [12586] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0012601] [12601] Event [6264,194.349976,4424]: 1 finished unit Metal Extractor [f=0012613] [12613] Event [6984,570.967407,7384]: 1 finished unit Wind/Tidal Generator [f=0012644] [12644] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0012674] [12674] Event [7080,542.281494,7384]: 1 finished unit Wind/Tidal Generator [f=0012708] [12708] Event [2824,401.817627,2936]: 1 finished unit Metal Extractor [f=0012711] [12711] Event [7624,322.741089,2824]: 1 finished unit Wind/Tidal Generator [f=0012750] [12750] Event [4168,189.678345,5960]: 1 finished unit Metal Extractor [f=0012777] [12777] Event [7080,501.916504,7288]: 1 finished unit Wind/Tidal Generator [f=0012779] [12779] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0012816] [12816] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0012824] [12824] Event [7624,396.726074,7448]: 1 finished unit Wind/Tidal Generator [f=0012842] [12842] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0012938] [12938] Event [7640,321.271362,2920]: 1 finished unit Wind/Tidal Generator [f=0012963] [12963] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0013000] [13000] Event [2056,335.36499,6792]: 0 finished unit Wind/Tidal Generator [f=0013004] [13004] Event [6984,536.297607,7288]: 1 finished unit Wind/Tidal Generator [f=0013079] [13079] Event [6040,188.287354,4296]: 1 finished unit Metal Extractor [f=0013101] [13101] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0013123] [13123] Event [4240,186.502686,6976]: 1 finished unit Lotus [f=0013171] [13171] Event [7640,318.778076,3016]: 1 finished unit Wind/Tidal Generator [f=0013212] [13212] Event [7672,396.90979,7352]: 1 finished unit Wind/Tidal Generator [f=0013217] [13217] Event [3976,195.24231,5832]: 1 finished unit Metal Extractor [f=0013219] [13219] Event [2616,397.250977,2968]: 1 finished unit Metal Extractor [f=0013301] [13301] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0013302] [13302] Event [6888,571.990967,7288]: 1 finished unit Wind/Tidal Generator [f=0013343] [13343] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0013357] [13357] Event [2120,331.113281,6840]: 0 finished unit Wind/Tidal Generator [f=0013373] [13373] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0013388] [13388] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0013390] [13390] Event [7640,317.780762,3112]: 1 finished unit Wind/Tidal Generator [f=0013425] [13425] Event [2200,328.095093,6920]: 0 finished unit Wind/Tidal Generator [f=0013449] [13449] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0013465] [13465] Event [7688,397.093506,7256]: 1 finished unit Wind/Tidal Generator [f=0013525] [13525] Event [6184,192.276611,4088]: 1 finished unit Metal Extractor [f=0013533] [13533] Event [7024,552.254639,7360]: 1 finished unit Radar Tower [f=0013592] [13592] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0013594] [13594] Event [4336,180.466309,6736]: 1 finished unit Lotus [f=0013597] [13597] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0013611] [13611] Event [7704,319.61792,3048]: 1 finished unit Wind/Tidal Generator [f=0013619] [13619] Event [2280,329.039917,7000]: 0 finished unit Wind/Tidal Generator [f=0013647] [13647] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0013685] [13685] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0013705] [13705] Event [7688,397.250977,7160]: 1 finished unit Wind/Tidal Generator [f=0013752] [13752] Event [3806.38232,188.8797,6599.76904]: 0 lost unit Iris [f=0013753] [13753] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0013757] [13757] Event [2456,399.586792,3240]: 1 finished unit Metal Extractor [f=0013757] [13757] Event [3927.06616,183.143814,6562.53906]: 1 lost unit Flea [f=0013761] [13761] Event [7800,323.161011,3096]: 1 finished unit Wind/Tidal Generator [f=0013762] [13762] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0013767] [13767] Event [3916.10474,180.778503,6709.08643]: 1 lost unit Flea [f=0013772] [13772] Event [3775.25293,190.212646,6765.69434]: 0 lost unit Flea [f=0013778] [13778] Event [3974.56079,171.548096,6822.96338]: 1 lost unit Flea [f=0013784] [13784] Event [3833.51685,188.786362,6716.41602]: 0 lost unit Flea [f=0013810] [13810] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0013820] [13820] Event [4099.65918,170.664032,6696.55273]: 1 lost unit Flea [f=0013835] [13835] Event [3938.79102,181.724854,6551.41455]: 0 lost unit Venom [f=0013861] [13861] Event [3957.43457,179.256607,6606.17676]: 0 lost unit Venom [f=0013863] [13863] Event [4052.73682,176.408432,6351.70361]: 1 lost unit Flea [f=0013870] [13870] Event [4073.12012,171.725235,6422.39502]: 1 lost unit Venom [f=0013899] [13899] Event [4000.09595,175.947052,6479.82715]: 0 lost unit Venom [f=0013901] [13901] Event [3989.5127,179.156754,6412.81152]: 0 lost unit Venom [f=0013904] [13904] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0013911] [13911] Event [7896,329.118652,3080]: 1 finished unit Wind/Tidal Generator [f=0013943] [13943] Event [7704,397.723389,7064]: 1 finished unit Wind/Tidal Generator [f=0013950] [13950] Event [4024,197.630615,6168]: 1 lost unit Metal Extractor [f=0013955] [13955] Event [4081.41211,175.509323,6320.73828]: 1 lost unit Flea [f=0013971] [13971] Event [3993.80444,189.880249,6298.70264]: 0 lost unit Venom [f=0013984] [13984] Event [4099.86816,177.000458,6269.97266]: 1 lost unit Flea [f=0013986] [13986] Event [4080.08252,177.761658,6289.35498]: 1 lost unit Flea [f=0013988] [13988] Event [4123.35889,174.451218,6275.23242]: 1 lost unit Flea [f=0014004] [14004] Event [4045.40454,178.717072,6330.55127]: 0 lost unit Venom [f=0014012] [14012] Event [4107.7583,174.109222,6304.22363]: 1 lost unit Venom [f=0014016] [14016] Event [4211.75537,171.465134,6252.56348]: 1 lost unit Flea [f=0014033] [14033] Event [4190.34131,175.973007,6158.39209]: 1 lost unit Flea [f=0014035] [14035] Event [4128,181.542358,5776]: 1 finished unit Lotus [f=0014057] [14057] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0014061] [14061] Event [7896,329.879761,3176]: 1 finished unit Wind/Tidal Generator [f=0014069] [14069] Event [3980.4104,214.914536,6161.83105]: 0 lost unit Venom [f=0014071] [14071] Event [2380,317.555054,6536]: 0 finished unit Recluse [f=0014094] lel [f=0014100] [14100] Event [3904.40479,200.165512,6335.73047]: 0 lost unit Recluse [f=0014147] [14147] Event [4272,173.642578,6112]: 1 lost unit Lotus [f=0014159] [14159] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0014166] [14166] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0014205] [14205] Event [7720,399.21936,6968]: 1 finished unit Wind/Tidal Generator [f=0014213] [14213] Event [3853.32959,193.758438,6352.87793]: 1 lost unit Venom [f=0014226] [14226] Event [7896,326.44165,3272]: 1 finished unit Wind/Tidal Generator [f=0014226] [14226] Event [3174.75317,475.787201,6039.7207]: 1 lost unit Flea [f=0014237] [14237] Event [2456,402.946167,3432]: 1 finished unit Metal Extractor [f=0014245] [14245] Event [3767.51294,238.975098,6325.84033]: 1 lost unit Venom [f=0014253] [14253] Event [7024,552.254639,7360]: 1 finished unit Sparrow [f=0014275] [14275] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0014298] [14298] Event [3561.06348,205.980927,6435.67969]: 1 lost unit Flea [f=0014298] [14298] Event [3574.0022,176.636765,6457.86523]: 1 lost unit Flea [f=0014301] [14301] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0014303] [14303] Event [3466.57178,280.034882,6460.58594]: 0 lost unit Recluse [f=0014318] [14318] Event [3692.54688,533.142883,6179.65771]: 1 lost unit Flea [f=0014322] [14322] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0014338] [14338] Event [3565.18994,274.98114,6388.94678]: 1 lost unit Venom [f=0014349] [14349] Event [3540.26709,535.691528,6112.81201]: 1 lost unit Flea [f=0014391] [14391] Event [3130.04248,374.157349,5892.56445]: 1 lost unit Flea [f=0014392] [14392] Event [3500.84521,355.007751,6384.13867]: 1 lost unit Venom [f=0014416] [14416] Event [7736,400.741577,6872]: 1 finished unit Wind/Tidal Generator [f=0014436] [14436] Event [7896,320.903931,3368]: 1 finished unit Wind/Tidal Generator [f=0014441] [14441] Event [3700.84888,464.740784,6244.41357]: 0 lost unit Recluse [f=0014443] [14443] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0014451] [14451] Event [3419.41968,498.269745,6374.02588]: 1 lost unit Flea [f=0014453] [14453] Event [6488,182.749634,2840]: 1 finished unit Metal Extractor [f=0014473] [14473] Event [3501.46777,451.361969,6331.22949]: 0 lost unit Recluse [f=0014476] [14476] Event [3431.67651,481.566254,6361.06641]: 1 lost unit Flea [f=0014500] [14500] Event [3523.09106,535.207886,6101.125]: 1 lost unit Flea [f=0014504] [14504] Event [3457.9519,533.08667,6073.82959]: 0 lost unit Recluse [f=0014534] [14534] Event [2360,328.751221,7080]: 0 finished unit Wind/Tidal Generator [f=0014549] [14549] Event [3395.97461,529.882751,6130.12305]: 0 lost unit Recluse [f=0014551] [14551] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0014560] [14560] Event [3447.23193,526.518677,6227.67334]: 1 lost unit Venom [f=0014569] [14569] Event [3008,317.911987,5680]: 0 finished unit Lotus [f=0014597] [14597] Event [3465.44727,488.139648,6323.45117]: 1 lost unit Flea [f=0014598] [14598] Event [3273.73145,262.67276,5538.98682]: 1 lost unit Flea [f=0014599] [14599] Event [3446.47559,507.012146,6308.95654]: 1 lost unit Flea [f=0014603] [14603] Event [3390.83423,531.160217,6095.55811]: 1 lost unit Flea [f=0014603] [14603] Event [3280,529.237671,6128]: 0 lost unit Radar Tower [f=0014604] [14604] Event [3280,536.507568,6464]: 0 lost unit Lotus [f=0014607] [14607] Event [7736,400.846558,6776]: 1 finished unit Wind/Tidal Generator [f=0014625] [14625] Event [3840,190.911865,5376]: 1 finished unit Lotus [f=0014627] [14627] Event [3324.06128,525.172119,6215.83301]: 0 lost unit Recluse [f=0014631] [14631] Event [7896,318.358154,3464]: 1 finished unit Wind/Tidal Generator [f=0014631] [14631] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0014633] [14633] Event [3312,530.969238,6064]: 0 lost unit Lotus [f=0014644] [14644] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0014694] [14694] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0014695] [14695] Event [3284.98779,524.662537,6335.14404]: 0 lost unit Recluse [f=0014723] [14723] Event [3321.68726,525.558228,6322.3208]: 0 lost unit Weaver [f=0014724] [14724] Event [3179.43091,504.935974,6248.14453]: 0 lost unit Flea [f=0014772] [14772] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0014781] [14781] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0014801] that was amazing [f=0014817] [14817] Event [7752,402.132568,6680]: 1 finished unit Wind/Tidal Generator [f=0014841] [14841] Event [7896,317.649536,3560]: 1 finished unit Wind/Tidal Generator [f=0014844] [14844] Event [2986.59863,410.036285,6520.94189]: 0 lost unit Recluse [f=0014845] [14845] Event [2992.31274,422.435333,5579.53613]: 1 lost unit Locust [f=0014880] [14880] Event [3040,327.963867,5808]: 0 finished unit Lotus [f=0014902] lol [f=0014917] [14917] Event [6264,184.822998,2696]: 1 finished unit Metal Extractor [f=0014919] [14919] Event [3040,327.963867,5808]: 0 lost unit Lotus [f=0014921] [14921] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0014978] ? [f=0014992] [14992] Event [3024,336.226501,5888]: 0 lost unit Lotus [f=0014994] [14994] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0015000] [15000] Event [4016,186.502686,5632]: 1 finished unit Lotus [f=0015012] [15012] Event [2883.26685,442.778503,5537.56201]: 1 lost unit Locust [f=0015013] [15013] Event [3008,317.913513,5680]: 0 lost unit Lotus [f=0015029] [15029] Event [2928,317.597046,5712]: 0 lost unit Lotus [f=0015036] [15036] Event [7896,317.570801,3656]: 1 finished unit Wind/Tidal Generator [f=0015067] [15067] Event [2440,323.134766,7144]: 0 finished unit Wind/Tidal Generator [f=0015078] [15078] Event [2380,317.555054,6536]: 0 finished unit Tarantula [f=0015088] [15088] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0015090] [15090] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0015090] bad attack [f=0015112] [15112] Event [3154.18066,278.201599,5354.8457]: 1 lost unit Locust [f=0015144] [15144] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0015166] [15166] Event [2575.70215,423.315704,6255.5957]: 1 lost unit Locust [f=0015166] [15166] Event [2784.62695,385.09201,5563.65527]: 1 lost unit Locust [f=0015189] [15189] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0015189] [15189] Event [2849.97046,441.758606,5886.60303]: 1 lost unit Locust [f=0015189] :D [f=0015217] [15217] Event [3024,321.273499,5792]: 0 finished unit Lotus [f=0015224] indeed [f=0015230] [15230] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0015245] [15245] Event [7896,317.702026,3752]: 1 finished unit Wind/Tidal Generator [f=0015248] [15248] Event [3024,321.273499,5792]: 0 lost unit Lotus [f=0015267] [15267] Event [2764.8584,397.864502,5816.66016]: 1 lost unit Locust [f=0015287] [15287] Event [3368,177.264404,4280]: 1 finished unit Metal Extractor [f=0015327] [15327] Event [2739.32056,421.618011,5687.45361]: 1 lost unit Locust [f=0015336] [15336] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0015357] [15357] Event [2906.82642,433.36969,5734.93408]: 1 lost unit Locust [f=0015366] [15366] Event [6456,190.281982,2536]: 1 finished unit Metal Extractor [f=0015391] [15391] Event [2925.48047,317.667175,5683.30957]: 0 lost unit Engineer Commander [f=0015434] [15434] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0015434] [15434] Event [2520,320.877686,7224]: 0 finished unit Wind/Tidal Generator [f=0015440] [15440] Event [7896,317.911987,3848]: 1 finished unit Wind/Tidal Generator [f=0015440] [15440] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0015447] [15447] Event [2832,317.150879,5664]: 0 lost unit Lotus [f=0015457] [15457] Event [undefined]: Masper resigned [f=0015457] game_message: Masper has been destroyed! [f=0015457] game_message: Godde wins! [f=0015457] Submitting stats [f=0015457] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015457] Part| Total Time|Time of the last 0.5s [f=0015457] Draw 29449.18ms 35.13% [f=0015457] Lua::Callins::Synced 16408.46ms 13.17% [f=0015457] Lua::Callins::Unsynced 31055.63ms 30.94% [f=0015457] Lua::CollectGarbage::Synced 587.78ms 0.10% [f=0015457] Lua::CollectGarbage::Unsynced 1079.79ms 0.50% [f=0015457] Misc::Profiler::AddTime 104.99ms 0.00% [f=0015457] Sim 70542.98ms 45.31% [f=0015457] [15457] Received game_message: Masper has been destroyed! [f=0015457] [15457] Received game_message: Godde wins! [f=0015458] [15458] Game End Stats Header: 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[f=0015458] [15458] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015458] [15458] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015458] [15458] Game End Stats Values: 2,2165,2140,2140,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,100,75,75,100,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015458] [15458] Game End Stats Values: 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Stats Values: 29,9665,13880,13880,9665,190.952454,61.5257034,61.5257034,190.952454,0,0,0,0,0,0,0,0,0,199.028778,199.028778,0,425.514801,413.252716,413.252716,425.514801,720,1530,1530,720,35.4255829,67.2636185,67.2636185,35.4255829,2560,1275,1275,2560,20.3384457,58.4313202,58.4313202,20.3384457,3995,3970,3970,3995,350,370.5,370.5,350,2390,7105,7105,2390,591.166504,371,371,591.166504,1191.86646,631.322754,631.322754,1191.86646,415.294373,439.146667,439.146667,415.294373 [f=0015458] [15458] Game End Stats Values: 30,9980,14665,14665,9980,193.130753,85.5807495,85.5807495,193.130753,0,0,0,0,0,0,0,0,0,199.028778,199.028778,0,425.514801,413.252716,413.252716,425.514801,720,1530,1530,720,46.4275131,85.603096,85.603096,46.4275131,2560,1275,1275,2560,21.7392864,64.8703308,64.8703308,21.7392864,4275,4240,4240,4275,350,370.5,370.5,350,2425,7620,7620,2425,591.166504,396,396,591.166504,1261.41589,631.322754,631.322754,1261.41589,415.294373,471.959167,471.959167,415.294373 [f=0015458] [15458] Game End Stats Values: 31,10330,15890,15890,10330,193.130753,151.97345,151.97345,193.130753,0,0,0,0,0,0,0,0,0,199.028778,199.028778,0,425.514801,413.252716,413.252716,425.514801,720,1620,1620,720,42.1975746,97.8766174,97.8766174,42.1975746,2560,1275,1275,2560,30.6311359,73.2928543,73.2928543,30.6311359,4555,4930,4930,4555,350,370.5,370.5,350,2495,8065,8065,2495,591.166504,396,396,591.166504,1483.78455,631.322754,631.322754,1483.78455,415.294373,471.959167,471.959167,415.294373 [f=0015458] [15458] Game End Stats Values: 32,9195,16825,16825,9195,207.566772,244.097641,244.097641,207.566772,0,0,0,0,0,0,0,0,0,199.028778,199.028778,0,1019.13672,1872.74829,1872.74829,1019.13672,720,1710,1710,720,47.4346466,108.842155,108.842155,47.4346466,1960,1330,1330,1960,23.3040791,79.5416107,79.5416107,23.3040791,3985,5365,5365,3985,675,1820.5,1820.5,675,2530,8420,8420,2530,2041.1665,721,721,2041.1665,1548.33594,631.322754,631.322754,1548.33594,2204.05127,1085.03479,1085.03479,2204.05127 [f=0015458] [15458] Game End Stats Values: 33,8315,16540,16540,8315,252.185989,371.870697,371.870697,252.185989,0,0,0,0,0,0,0,0,0,199.028778,199.028778,0,2180.43115,3388.96606,3388.96606,2180.43115,720,1800,1800,720,39.421711,119.17057,119.17057,39.421711,1960,1275,1275,1960,21.3183231,82.0515289,82.0515289,21.3183231,3105,4940,4940,3105,1883.25,2980.5,2980.5,1883.25,2530,8525,8525,2530,3201.1665,2229.25,2229.25,3201.1665,1564.59692,631.322754,631.322754,1564.59692,3764.73877,2387.12549,2387.12549,3764.73877 [f=0015458] [15458] Game End Stats Values: 34,6140,17270,17270,6140,282.65155,525.903992,525.903992,282.65155,0,0,0,0,0,0,0,0,0,199.028778,199.028778,0,2954.12207,5013.2583,5013.2583,2954.12207,720,1890,1890,720,35.8774147,137.869705,137.869705,35.8774147,1905,1275,1275,1905,33.9644508,86.8688889,86.8688889,33.9644508,1120,5280,5280,1120,2478.25,5038.75,5038.75,2478.25,2395,8825,8825,2395,5763.41797,2824.25,2824.25,5763.41797,1564.59692,631.322754,631.322754,1564.59692,5406.80713,3178.5188,3178.5188,5406.80713 [f=0015458] [15458] Game End Stats Values: 35,6465,17225,17225,6465,336.319519,723.895569,723.895569,336.319519,0,0,0,0,0,0,0,0,0,199.028778,199.028778,0,4396.97217,6777.96338,6777.96338,4396.97217,630,1980,1980,630,39.7536049,154.334244,154.334244,39.7536049,1905,1275,1275,1905,23.3334141,91.6661072,91.6661072,23.3334141,1500,4895,4895,1500,3578.25,5330.2168,5330.2168,3578.25,2430,9075,9075,2430,6054.88477,4144.25,4144.25,6054.88477,1615.99939,631.322754,631.322754,1615.99939,7195.68701,4621.36914,4621.36914,7195.68701 [f=0015458] [15458] Game End Stats Values: 36,4595,17355,17355,4595,347.257935,806.688782,806.688782,347.257935,0,0,0,0,0,0,0,0,13.4622431,199.028778,199.028778,13.4622431,4775.78613,7276.45215,7276.45215,4775.78613,630,1980,1980,630,38.9726143,153.787766,153.787766,38.9726143,0,1275,1275,0,30.6565781,95.1322098,95.1322098,30.6565781,1500,4900,4900,1500,4018.25,7322.9502,7322.9502,4018.25,2465,9200,9200,2465,8047.61816,4584.25,4584.25,8047.61816,1680.0072,631.322754,631.322754,1680.0072,7756.76855,5006.93457,5006.93457,7756.76855 [f=0015468] [15468] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0015487] [15487] Event [2608,317.177124,5696]: 0 lost unit Lotus [f=0015506] [15506] Event [2705.3291,318.489532,6246.70654]: 0 lost unit Tarantula [f=0015530] [Masper (replay)] hahaha [f=0015555] [15555] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0015570] Spectator nr1_rANDY_FAN left the game: normal quit [f=0015570] [15570] Event [undefined]: nr1_rANDY_FAN quit [f=0015590] [15590] Event [8008,318.043213,3688]: 1 finished unit Wind/Tidal Generator [f=0015597] [15597] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0015716] [15716] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0015742] No clients connected, shutting down server [f=0015742] Server shutdown [f=0015742] [15742] all players disconnected [f=0015794] [15794] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0015800] [15800] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0015827] [15827] Event [3464,167.265015,4568]: 1 finished unit Metal Extractor [f=0015849] [15849] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0015875] [15875] Event [8104,319.381714,3688]: 1 finished unit Wind/Tidal Generator [f=0015894] [15894] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0015940] [15940] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0016049] [16049] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0016085] [16085] Event [8200,322.846069,3688]: 1 finished unit Wind/Tidal Generator [f=0016129] [16129] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0016136] [16136] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0016193] [16193] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0016239] [16239] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0016246] [16246] Event [3176,179.390259,4584]: 1 finished unit Metal Extractor [f=0016285] [16285] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0016295] [16295] Event [8296,330.194702,3688]: 1 finished unit Wind/Tidal Generator [f=0016394] [16394] Event [6600.05518,590.845459,7748]: 1 finished unit Venom [f=0016473] [16473] Event [6840,611.782471,7432]: 1 finished unit Locust [f=0016478] [16478] Event [6600.05518,590.845459,7748]: 1 finished unit Flea [f=0016489] Autoquit sending quit command. [f=0016489] [QuitAction] user exited to system [f=0016489] [SpringApp::Kill][1] fromRun=1 [f=0016489] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016489] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016489] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016489] [ThreadPool::SetThreadCount][2] workers=0 [f=0016489] [SpringApp::Kill][2] [f=0016489] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016489] [Game::KillLua][3] dtor=0 luaUI=0x5574e9c0 [f=0016489] Start widgetHandler:Shutdown [f=0016489] Shutdown - SaveOrderList Complete [f=0016489] Writing last game win data [f=0016489] Shutdown - SaveConfigData Complete [f=0016489] Shutdown Widget - Save/Load API [f=0016489] Shutdown Widget - Chili Highlight [f=0016489] Shutdown Widget - Draw After Chili [f=0016489] Shutdown Widget - EPIC Menu [f=0016489] Shutdown Widget - Chili Widget Selector [f=0016489] Shutdown Widget - Chili Minimap [f=0016489] Shutdown Widget - Local Team Colors [f=0016489] Shutdown Widget - Display Keys 2 [f=0016489] Shutdown Widget - Save Game Menu [f=0016489] Shutdown Widget - Unit Icons [f=0016489] Shutdown Widget - Noises [f=0016489] Shutdown Widget - HealthBars [f=0016489] Shutdown Widget - Win Counter [f=0016489] Shutdown Widget - SpringRTS Replay Stats [f=0016489] Shutdown Widget - BuildETA [f=0016489] Shutdown Widget - Modular Comm Info [f=0016489] Shutdown Widget - Stereo3D [f=0016489] Shutdown Widget - Showeco and Grid Drawer [f=0016489] Shutdown Widget - Point Tracker [f=0016489] Shutdown Widget - Missile Silo Range [f=0016489] Shutdown Widget - MetalFeatures (new) [f=0016489] Shutdown Widget - MinimapEvents [f=0016489] Shutdown Widget - Local Widgets Config [f=0016489] Shutdown Widget - Highlight Geos [f=0016489] Shutdown Widget - Grab Input [f=0016489] Input grabbing is disabled! [f=0016489] Shutdown Widget - Defense Range Zero-K [f=0016489] Shutdown Widget - Darkening [f=0016489] Shutdown Widget - Context Menu [f=0016489] Shutdown Widget - Chili Spectator Panels [f=0016489] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016489] Shutdown Widget - Chili Nuke Warning [f=0016489] Shutdown Widget - Chili EndGame Window [f=0016489] Shutdown Widget - Chili Economy Panel Default [f=0016489] Shutdown Widget - CameraShake [f=0016489] Shutdown Widget - State Reverse and Latency [f=0016489] Shutdown Widget - Music Player v2 [f=0016489] Shutdown Widget - Attack AoE [f=0016489] Shutdown Widget - Map Edge Extension [f=0016489] Shutdown Widget - Selection Send [f=0016489] Shutdown Widget - LupsManager [f=0016489] Shutdown Widget - Newton Firezone [f=0016489] Shutdown Widget - Chili Pro Console [f=0016489] Shutdown Widget - Persistent Build Height [f=0016489] Shutdown Widget - Lasso Terraform GUI [f=0016489] Shutdown Widget - Lups [f=0016489] Shutdown Widget - Chili Framework [f=0016489] Shutdown Widget - Mex Placement Handler [f=0016489] Shutdown Widget - Chili Core Selector [f=0016489] Shutdown Widget - Custom Markers [f=0016489] Shutdown Widget - Select Keys [f=0016489] Shutdown Widget - Pause Screen [f=0016489] Shutdown Widget - Text To Speech Control [f=0016489] Shutdown Widget - Layout Handler [f=0016489] End widgetHandler:Shutdown [f=0016489] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={442735,61518739} {int,ext,rec}Allocs={12844499,0,0} {chunk,block}Bytes={61518739,0} [f=0016489] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016489] [Game::KillLua][2] dtor=0 luaRules=0x547f46e0 [f=0016489] Start gadgetHandler:Shutdown [f=0016489] Shutdown - StartSetup [f=0016489] Shutdown - UnitMorph [f=0016489] Shutdown - Carrier Drones [f=0016489] Shutdown - LupsNanoSpray [f=0016489] Shutdown - Missile Silo Controller [f=0016489] Shutdown - Modular Comm Info [f=0016489] Shutdown - Terrain Texture Handler [f=0016489] Shutdown - UnitCloakShield [f=0016489] Shutdown - Starlight Handler [f=0016489] End gadgetHandler:Shutdown [f=0016489] Start gadgetHandler:Shutdown [f=0016489] Shutdown - Save/Load [f=0016489] Shutdown - Teleport Throw [f=0016489] Shutdown - UnitMorph [f=0016489] Shutdown - Modular Comm Info [f=0016489] Shutdown - Retreat Command [f=0016489] Shutdown - Shockwaves [f=0016489] Shutdown - UnitCloakShield [f=0016489] Shutdown - Lups Cloak FX [f=0016489] Shutdown - Lups [f=0016489] Shutdown - Lups Shield [f=0016489] End gadgetHandler:Shutdown [f=0016489] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12844758,0,0} {chunk,block}Bytes={0,0} [f=0016489] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12844758,0,0} {chunk,block}Bytes={0,0} [f=0016489] [Game::KillLua][4] dtor=0 [f=0016489] [Game::~CGame][1] [f=0016489] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016489] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016489] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016489] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016489] [Game::KillLua][4] dtor=1 [f=0016489] [Game::KillMisc][1] [f=0016489] [Game::KillMisc][2] [f=0016489] [Game::KillMisc][3] [f=0016489] [Game::KillRendering][1] [f=0016489] [3DOParser::Kill] allocated 1 pieces [f=0016489] [S3OParser::Kill] allocated 262 pieces [f=0016489] [AssParser::Kill] allocated 40 pieces [f=0016489] [Game::KillInterface][1] [f=0016489] [Game::KillInterface][2] [f=0016489] [Game::KillSimulation][1] [f=0016489] [Game::KillSimulation][2] [f=0016489] [CCollisionHandler] dis-/continuous tests: 0/724577 [f=0016489] [Game::KillSimulation][3] [f=0016489] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016489] [~CPathCache(40x40)] cacheHits=137 hitPercentage=30% numHashColls=0 maxCacheSize=106 [f=0016489] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016489] [~CPathCache(80x80)] cacheHits=122 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016489] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016489] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016489] [LosHandler::Kill] raycast instance cache-{hits,misses}={16585,36013}; shared=1%; cached=31% [f=0016489] [Game::KillSimulation][4] [f=0016489] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016489] [Game::~CGame][2] [f=0016489] [Game::~CGame][3] [f=0016489] [SpringApp::Kill][3] [f=0016489] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175791 bytes sent 325321 bytes recv'd [f=0016489] [SpringApp::Kill][4] font=0x45a66aa0 [f=0016489] [SpringApp::Kill][5] [f=0016489] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45adf340) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2559ms file="luarules/configs/cai/unitarrays.lua" indx=1239 inflSize=2kb readTime=19ms file="sounds/music/playlist.lua" indx=6025 inflSize=0kb readTime=18ms file="unitpics/chicken_tiamat.png" indx=6354 inflSize=10kb readTime=17ms file="luarules/utilities/debugfunctions.lua" indx=1905 inflSize=0kb readTime=17ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4767 inflSize=127kb readTime=16ms file="effects/gundam_lrpc_expl.lua" indx=712 inflSize=1kb readTime=15ms file="luarules/utilities/getunitisbuilding.lua" indx=1908 inflSize=3kb readTime=14ms file="units/spideremp.lua" indx=6866 inflSize=3kb readTime=14ms file="unittextures/tatex/32xlogos.tga" indx=7460 inflSize=15kb readTime=13ms file="luarules/configs/cai/buildtasks.lua" indx=1234 inflSize=18kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 29671893 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aetherian_void_1.7.sd7 (0x45bc5f90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45eec300) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ae84f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f14cc01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]