[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.grY5a2c1r2/springsettings.1107434.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fef900a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5416 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1107434/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44aea0e0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44aea0e0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 565ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 830ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 137ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1107434/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (431ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11907,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1107434/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x517b2af0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b10b8f60a2f85575859e56f952e76435 [f=-000001] Connection attempt from Chimp [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Chimp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from lxa4000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: lxa4000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chimp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chimp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chimp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chimp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chimp" string="[Game::Load][lua{Rules,Gaia}={0000000113a1bcd0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={000000004831f380,0000000000000000}]" [f=-000001] Allies: I choose: Comm 3! [f=-000001] [0] Event [1406,-15.998047,3078]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5051,-15.989746,6723]: 1 finished unit Strike Commander [f=0000000] [0] Chimp, team: 0, elo:1777, userid: 490040 [f=0000000] [0] lxa4000, team: 1, elo:1342, userid: 524365 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000025] [25] Event [1496,-16.00174,3096]: 0 finished unit Amphbot Factory [f=0000255] [255] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000358] [358] Event [5152,0,6672]: 1 finished unit Shipyard [f=0000424] [424] Event [1532,-16.00174,3096]: 0 finished unit Duck [f=0000510] [510] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000679] [679] Event [1532,-16.00174,3096]: 0 finished unit Duck [f=0000765] [765] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0000885] [885] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0000915] [915] Event [4952,0,6536]: 1 finished unit Wind/Tidal Generator [f=0001035] [1035] Event [4904,0,6584]: 1 finished unit Wind/Tidal Generator [f=0001124] [1124] Event [1288,0,3032]: 0 finished unit Wind/Tidal Generator [f=0001243] [1243] Event [1532,-16.00174,3096]: 0 finished unit Duck [f=0001329] [1329] Event [1352,0,2984]: 0 finished unit Wind/Tidal Generator [f=0001422] [1422] Event [5144,0,6671.98779]: 1 finished unit Mariner [f=0001513] [1513] Event [1416,0,2936]: 0 finished unit Wind/Tidal Generator [f=0001679] [1679] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0001687] [1687] Event [1288,0,3112]: 0 finished unit Wind/Tidal Generator [f=0001745] [1745] Event [1532,-16.00174,3096]: 0 finished unit Duck [f=0001746] [1746] Event [5144,0,6671.98779]: 1 finished unit Hunter [f=0001833] [1833] Event [1352,0,3160]: 0 finished unit Wind/Tidal Generator [f=0001982] [1982] Event [1416,0,3224]: 0 finished unit Wind/Tidal Generator [f=0002118] [2118] Event [1464,0,3240]: 0 finished unit Wind/Tidal Generator [f=0002123] [2123] Event [1532,-16.00174,3096]: 0 finished unit Duck [f=0002183] [2183] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0002277] [2277] Event [1512,0,3256]: 0 finished unit Wind/Tidal Generator [f=0002519] [2519] Event [1560,0,3272]: 0 finished unit Wind/Tidal Generator [f=0002839] [2839] Event [5144,-4,6671.98779]: 1 finished unit Mistral [f=0002863] [2863] Event [4906.47314,-55.188889,6378.61426]: 0 lost unit Duck [f=0002945] [2945] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0002988] [2988] Event [1532,-16.00174,3096]: 0 finished unit Conch [f=0003067] [3067] Event [5360,-5,6576]: 1 finished unit Lotus [f=0003263] [3263] Event [5144,0,6671.98779]: 1 finished unit Hunter [f=0003378] [3378] Event [4895.99805,-16.693775,6626.55615]: 0 lost unit Duck [f=0003537] [3537] Event [1706.3291,-28.57921,3087.39185]: 0 finished unit Engineer Commander [f=0003537] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0003537] [3537] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0003574] [3574] Event [4107.36084,0,7829.95898]: 1 lost unit Hunter [f=0003632] [3632] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0003656] [3656] Event [5144,0,6671.98779]: 1 finished unit Hunter [f=0004014] [4014] Event [4464.00293,-99.989029,5715.75146]: 0 lost unit Duck [f=0004060] [4060] Event [1864,0,3224]: 0 finished unit Razor [f=0004143] [4143] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0004195] [4195] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0004544] [4544] Event [4872,0,6728]: 1 finished unit Caretaker [f=0004787] [4787] Event [4119.38721,-88.521278,7011.43018]: 0 lost unit Duck [f=0004843] [4843] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0004918] [4918] Event [3184,0,7024]: 1 finished unit Picket [f=0005276] [5276] Event [2912,0,2512]: 0 finished unit Picket [f=0005494] [5494] Event [3440,0,7072]: 1 finished unit Picket [f=0005514] [5514] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0005536] [5536] Event [2704,0,2688]: 0 finished unit Picket [f=0005589] [5589] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0005782] [5782] Event [2584,0,2536]: 0 finished unit Wind/Tidal Generator [f=0005897] [5897] Event [2648,0,2504]: 0 finished unit Wind/Tidal Generator [f=0006065] [6065] Event [3064,0,7224]: 1 finished unit Wind/Tidal Generator [f=0006095] [6095] Event [2696,0,2472]: 0 finished unit Wind/Tidal Generator [f=0006307] [6307] Event [2776,0,2456]: 0 finished unit Wind/Tidal Generator [f=0006359] [6359] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0006361] [6361] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0006426] [6426] Event [3064,0,7176]: 1 finished unit Wind/Tidal Generator [f=0006576] [6576] Event [2840,0,2424]: 0 finished unit Wind/Tidal Generator [f=0006753] [6753] Event [3064,0,7096]: 1 finished unit Wind/Tidal Generator [f=0007057] [7057] Event [3064,0,7016]: 1 finished unit Wind/Tidal Generator [f=0007211] [7211] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0007388] [7388] Event [2225.30591,-76.053284,2807.06323]: 0 finished unit Engineer Commander [f=0007388] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007388] [7388] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007985] [7985] Event [3576,10.2468872,760]: 0 finished unit Metal Extractor [f=0008170] [8170] Event [4888,-22.056122,6784]: 1 finished unit Fusion Reactor [f=0008217] [8217] Event [1384,0,3096]: 0 finished unit Caretaker [f=0008221] [8221] Event [3272,0,7144]: 1 finished unit Caretaker [f=0008340] [8340] Event [4548.93408,-88.791466,6261.09082]: 0 lost unit Duck [f=0008524] [8524] Event [5000,-16.00174,6696]: 1 finished unit Energy Pylon [f=0008749] [8749] Event [3352,-79.728394,7112]: 1 finished unit Energy Pylon [f=0008955] [8955] Event [5144,-4,6671.98779]: 1 finished unit Mistral [f=0008981] [8981] Event [2936,-1,6968]: 1 lost unit Metal Extractor [f=0009000] [9000] Event [3064,0,7016]: 1 lost unit Wind/Tidal Generator [f=0009155] [9155] Event [3184,0,7024]: 1 lost unit Picket [f=0009189] [9189] Event [3064,0,7096]: 1 lost unit Wind/Tidal Generator [f=0009299] [9299] Event [3064,0,7176]: 1 lost unit Wind/Tidal Generator [f=0009316] [9316] Event [5144,-4,6671.98779]: 1 finished unit Mistral [f=0009397] [9397] Event [3272,0,7144]: 1 lost unit Caretaker [f=0009469] [9469] Event [3440,0,7072]: 1 lost unit Picket [f=0009508] [9508] Event [4872,0,6680]: 1 finished unit Caretaker [f=0009539] [9539] Event [3352,-79.728394,7112]: 1 lost unit Energy Pylon [f=0009579] [9579] Event [3064,0,7224]: 1 lost unit Wind/Tidal Generator [f=0009837] [9837] Event [3192,-1,7480]: 1 lost unit Metal Extractor [f=0009889] [9889] Event [4920,0,6680]: 1 finished unit Caretaker [f=0009896] [9896] Event [5144,0,6671.98779]: 1 finished unit Corsair [f=0010074] [10074] Event [4152,-84.078522,6920]: 1 finished unit Energy Pylon [f=0010147] [10147] Event [3640,-1,7240]: 1 lost unit Metal Extractor [f=0010248] [10248] Event [3498.16797,0,7039.77246]: 1 lost unit Hunter [f=0010439] [10439] Event [3733.37427,0,7012.66797]: 1 lost unit Hunter [f=0010505] [10505] Event [3600.83423,-10.747402,7095.23047]: 0 lost unit Archer [f=0010567] [10567] Event [1368,0,2848]: 0 finished unit Airplane Plant [f=0010774] [10774] Event [3533.34155,-16.625942,7027.58203]: 0 lost unit Archer [f=0010796] [10796] Event [3581.46191,0,7014.5874]: 1 lost unit Corsair [f=0011066] [11066] Event [2760,10.2468872,456]: 0 finished unit Metal Extractor [f=0011211] [11211] Event [4152,-84.078522,6920]: 1 lost unit Energy Pylon [f=0011248] [11248] Event [3974.50171,-25.690426,6870.50586]: 0 lost unit Archer [f=0011334] [11334] Event [5144,0,6671.98779]: 1 finished unit Siren [f=0011402] [11402] Event [4920,0,6728]: 1 finished unit Caretaker [f=0011606] [11606] Event [3573.89282,-10.040174,6483.56006]: 0 lost unit Archer [f=0011659] [11659] Event [1976,-1,3208]: 0 finished unit Urchin [f=0012237] [12237] Event [1388.5,4,2885.99976]: 0 finished unit Raven [f=0012524] [12524] Event [1532,-16.00174,3096]: 0 finished unit Grizzly [f=0012747] [12747] Event [1920,0,3728]: 0 finished unit Picket [f=0013251] [13251] Event [1388.5,4,2885.99976]: 0 finished unit Raven [f=0013277] [13277] Event [5144,0,6671.98779]: 1 finished unit Envoy [f=0013478] [13478] Event [2272,0,3920]: 0 finished unit Picket [f=0013550] [13550] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0014093] [14093] Event [2891.97559,-4,4941.72314]: 1 lost unit Mistral [f=0014287] [14287] Event [1388.5,4,2885.99976]: 0 finished unit Raven [f=0014301] [14301] Event [2496,0,4288]: 0 finished unit Picket [f=0014395] [14395] Event [4968,-16.087341,6784]: 1 finished unit Fusion Reactor [f=0014477] [14477] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0014586] [14586] Event [3058.13452,-4,5302.42188]: 1 lost unit Mistral [f=0014862] [14862] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0015204] [15204] Event [1388.5,4,2885.99976]: 0 finished unit Raven [f=0015319] [15319] Event [4904,0,6424]: 1 finished unit Stinger [f=0015349] [15349] Event [2920,10.2468872,376]: 0 finished unit Geothermal Generator [f=0015405] [15405] Event [3179.4624,0,5258.5083]: 1 lost unit Envoy [f=0015432] [15432] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0015490] [15490] Event [2768,0,4720]: 0 finished unit Picket [f=0015527] [15527] Event [3368,0,7048]: 1 finished unit Caretaker [f=0015869] [15869] Event [1388.5,4,2885.99976]: 0 finished unit Raven [f=0015960] [15960] Event [3239.45776,-16.710262,5363.18066]: 0 lost unit Archer [f=0015977] [15977] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0016108] [16108] Event [3075.38135,5.51604939,5560.40479]: 0 lost unit Archer [f=0016224] [16224] Event [3704.28369,-4,5751.69287]: 1 lost unit Mistral [f=0016374] [16374] Event [3024,0,5088]: 0 finished unit Picket [f=0016410] [16410] Event [3135.16284,0,5616.3623]: 1 lost unit Siren [f=0016428] [16428] Event [5144,-45,6671.98779]: 1 finished unit Seawolf [f=0016588] [16588] Event [1388.5,4,2885.99976]: 0 finished unit Raven [f=0016728] [16728] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0016938] [16938] Event [5144,-45,6671.98779]: 1 finished unit Seawolf [f=0017117] [17117] Event [3296,0,5360]: 0 finished unit Picket [f=0017231] [17231] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0017592] [17592] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0017866] [17866] Event [3336,0,6904]: 1 finished unit Stinger [f=0018343] [18343] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0018428] [18428] Event [3336,0,6904]: 1 lost unit Stinger [f=0018498] [18498] Event [3458.42725,-45,6506.1665]: 1 lost unit Seawolf [f=0018604] [18604] Event [3424,0,6976]: 1 lost unit Aegis [f=0018692] [18692] Event [5144,0,6671.98779]: 1 finished unit Envoy [f=0018696] [18696] Event [3471.09106,-45,6480.92773]: 1 lost unit Seawolf [f=0018790] [18790] Event [3368,0,7048]: 1 lost unit Caretaker [f=0018873] [18873] Event [4968,-16.087341,6784]: 1 lost unit Fusion Reactor [f=0018993] [18993] Event [3240.49219,0,6987.48535]: 1 lost unit Mariner [f=0019243] [19243] Event [undefined]: lxa4000 resigned [f=0019243] game_message: lxa4000 has been destroyed! [f=0019243] game_message: Chimp wins! [f=0019243] Submitting stats [f=0019243] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019243] Part| Total Time|Time of the last 0.5s [f=0019243] Draw 21403.81ms 29.60% [f=0019243] Lua::Callins::Synced 8525.37ms 8.60% [f=0019243] Lua::Callins::Unsynced 27008.12ms 34.00% [f=0019243] Lua::CollectGarbage::Synced 344.40ms 0.10% [f=0019243] Lua::CollectGarbage::Unsynced 865.67ms 1.50% [f=0019243] Misc::Profiler::AddTime 82.80ms 0.00% [f=0019243] Sim 54296.16ms 48.30% [f=0019243] [19243] Received game_message: lxa4000 has been destroyed! [f=0019243] [19243] Received game_message: Chimp wins! [f=0019244] [19244] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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8,3015,3030,3015,3030,8.16592503,32.7030182,8.16592503,32.7030182,0,0,0,0,0,0,0,0,0,0,0,0,82.4074173,36.1138878,82.4074173,36.1138878,90,0,90,0,10.3999996,18.7999992,10.3999996,18.7999992,1275,1275,1275,1275,11.7531767,12.206624,11.7531767,12.206624,320,320,320,320,80,0,80,0,1330,1435,1330,1435,0,80,0,80,0,0,0,0,72.2277756,82.4074173,72.2277756,82.4074173 [f=0019244] [19244] Game End Stats Values: 9,3015,3180,3015,3180,8.83128071,54.0556641,8.83128071,54.0556641,0,0,0,0,0,0,0,0,0,0,0,0,164.783569,120.765488,164.783569,120.765488,90,0,90,0,10.3999996,18.7999992,10.3999996,18.7999992,1275,1505,1275,1505,13.0443573,12.4235106,13.0443573,12.4235106,320,240,320,240,160,100,160,100,1330,1435,1330,1435,100,160,100,160,0,0,0,0,156.879364,213.694687,156.879364,213.694687 [f=0019244] [19244] Game End Stats Values: 10,3205,3100,3205,3100,15.5069475,77.5417328,15.5069475,77.5417328,0,0,0,0,0,0,0,0,0,0,0,0,247.67247,120.765488,247.67247,120.765488,90,0,90,0,10.3999987,18.7999992,10.3999987,18.7999992,1275,1505,1275,1505,15.0450449,12.5657368,15.0450449,12.5657368,420,160,420,160,240,100,240,100,1420,1435,1420,1435,100,240,100,240,0,0,0,0,192.993256,296.583588,192.993256,296.583588 [f=0019244] [19244] Game End Stats Values: 11,3295,3470,3295,3470,16.866291,110.562584,16.866291,110.562584,0,0,0,0,0,0,0,0,0,0,0,0,247.67247,120.765488,247.67247,120.765488,90,280,90,280,10.3999996,18.7999992,10.3999996,18.7999992,1275,1505,1275,1505,16.4239559,14.4013891,16.4239559,14.4013891,420,160,420,160,240,100,240,100,1510,1525,1510,1525,100,240,100,240,0,0,0,0,192.993256,296.583588,192.993256,296.583588 [f=0019244] [19244] Game End Stats Values: 12,3575,3590,3575,3590,19.6961708,143.929764,19.6961708,143.929764,0,0,0,0,0,0,0,0,0,0,0,0,315.826965,164.768875,315.826965,164.768875,190,280,190,280,10.3999996,18.7999992,10.3999996,18.7999992,1275,1505,1275,1505,19.3219891,15.2244787,19.3219891,15.2244787,420,280,420,280,320,100,320,100,1690,1525,1690,1525,100,320,100,320,32.666687,0,32.666687,0,236.996643,364.738098,236.996643,364.738098 [f=0019244] [19244] Game End Stats Values: 13,3575,3690,3575,3690,20.3479557,159.788803,20.3479557,159.788803,0,0,0,0,0,0,0,0,0,0,0,0,315.826965,164.768875,315.826965,164.768875,190,380,190,380,10.3999996,18.7999992,10.3999996,18.7999992,1275,1505,1275,1505,17.0434513,14.0572672,17.0434513,14.0572672,420,280,420,280,320,100,320,100,1690,1525,1690,1525,100,320,100,320,32.666687,0,32.666687,0,236.996643,364.738098,236.996643,364.738098 [f=0019244] [19244] Game End Stats Values: 14,3675,4115,3675,4115,20.5136318,176.341705,20.5136318,176.341705,0,0,0,0,0,0,0,0,32.5097961,0,32.5097961,0,315.826965,164.768875,315.826965,164.768875,290,480,290,480,10.3999996,18.8800011,10.3999996,18.8800011,1275,1505,1275,1505,17.0110455,15.0368595,17.0110455,15.0368595,420,480,420,480,320,100,320,100,1690,1650,1690,1650,100,320,100,320,32.666687,0,32.666687,0,236.996643,364.738098,236.996643,364.738098 [f=0019244] [19244] Game End Stats Values: 15,3710,4185,3710,4185,20.8330193,197.736923,20.8330193,197.736923,0,0,0,0,0,0,0,0,124.747101,0,124.747101,0,315.826965,164.768875,315.826965,164.768875,290,480,290,480,10.880002,21.3599968,10.880002,21.3599968,1275,1505,1275,1505,17.0212917,16.4263439,17.0212917,16.4263439,420,480,420,480,320,100,320,100,1725,1720,1725,1720,100,320,100,320,32.666687,0,32.666687,0,236.996643,364.738098,236.996643,364.738098 [f=0019244] [19244] Game End Stats Values: 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44,3580,11635,3580,11635,1842.49341,889.469177,1842.49341,889.469177,0,0,0,0,0,0,0,0,542.355225,0,542.355225,0,3500.08862,6784.23193,3500.08862,6784.23193,540,1200,540,1200,15.1333313,24.8000011,15.1333313,24.8000011,1275,1905,1275,1905,9.73865414,24.108408,9.73865414,24.108408,850,5000,850,5000,1200,6216.0835,1200,6216.0835,915,3530,915,3530,8261.08398,1600,8261.08398,1600,734.934814,420.664917,734.934814,420.664917,9207.25977,3973.3418,9207.25977,3973.3418 [f=0019282] [19282] Event [1480,0,3016]: 0 finished unit Caretaker [f=0019283] [19283] Event [5152,0,6672]: 1 lost unit Shipyard [f=0019354] Chimp paused the game [f=0019354] Chimp paused the game [f=0019354] Player Chimp left the game: normal quit [f=0019354] [19354] Event [undefined]: Chimp quit [f=0019354] No clients connected, shutting down server [f=0019354] Server shutdown [f=0019354] [19354] all players disconnected [f=0019452] [19452] Event [1532,-16.00174,3096]: 0 finished unit Archer [f=0020434] [20434] Event [2920,10.2468872,376]: 0 finished unit Advanced Geothermal [f=0020434] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0020434] [20434] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0021033] Autoquit sending quit command. [f=0021033] [QuitAction] user exited to system [f=0021033] [SpringApp::Kill][1] fromRun=1 [f=0021033] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021033] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021033] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021033] [ThreadPool::SetThreadCount][2] workers=0 [f=0021033] [SpringApp::Kill][2] [f=0021033] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021033] [Game::KillLua][3] dtor=0 luaUI=0x52110e00 [f=0021033] Start widgetHandler:Shutdown [f=0021033] Shutdown - SaveOrderList Complete [f=0021033] Writing last game win data [f=0021033] Shutdown - SaveConfigData Complete [f=0021033] Shutdown Widget - Chili Highlight [f=0021033] Shutdown Widget - Save/Load API [f=0021033] Shutdown Widget - Draw After Chili [f=0021033] Shutdown Widget - EPIC Menu [f=0021033] Shutdown Widget - Chili Minimap [f=0021033] Shutdown Widget - Chili Widget Selector [f=0021033] Shutdown Widget - Local Team Colors [f=0021033] Shutdown Widget - Display Keys 2 [f=0021033] Shutdown Widget - Save Game Menu [f=0021033] Shutdown Widget - HealthBars [f=0021033] Shutdown Widget - Noises [f=0021033] Shutdown Widget - Unit Icons [f=0021033] Shutdown Widget - Win Counter [f=0021033] Shutdown Widget - BuildETA [f=0021033] Shutdown Widget - SpringRTS Replay Stats [f=0021033] Shutdown Widget - Modular Comm Info [f=0021033] Shutdown Widget - Music Player v2 [f=0021033] Shutdown Widget - State Reverse and Latency [f=0021033] Shutdown Widget - CameraShake [f=0021033] Shutdown Widget - Chili Economy Panel Default [f=0021033] Shutdown Widget - Chili EndGame Window [f=0021033] Shutdown Widget - Chili Nuke Warning [f=0021033] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021033] Shutdown Widget - Chili Spectator Panels [f=0021033] Shutdown Widget - Context Menu [f=0021033] Shutdown Widget - Darkening [f=0021033] Shutdown Widget - Defense Range Zero-K [f=0021033] Shutdown Widget - Grab Input [f=0021033] Input grabbing is disabled! [f=0021033] Shutdown Widget - Highlight Geos [f=0021033] Shutdown Widget - Local Widgets Config [f=0021033] Shutdown Widget - MinimapEvents [f=0021033] Shutdown Widget - MetalFeatures (new) [f=0021033] Shutdown Widget - Missile Silo Range [f=0021033] Shutdown Widget - Point Tracker [f=0021033] Shutdown Widget - Showeco and Grid Drawer [f=0021033] Shutdown Widget - Stereo3D [f=0021033] Shutdown Widget - Attack AoE [f=0021033] Shutdown Widget - UnitShapes [f=0021033] Shutdown Widget - Map Edge Extension [f=0021033] Shutdown Widget - Selection Send [f=0021033] Shutdown Widget - LupsManager [f=0021033] Shutdown Widget - Newton Firezone [f=0021033] Shutdown Widget - Chili Pro Console [f=0021033] Shutdown Widget - Persistent Build Height [f=0021033] Shutdown Widget - Lasso Terraform GUI [f=0021033] Shutdown Widget - Chili Framework [f=0021033] Shutdown Widget - Lups [f=0021033] Shutdown Widget - Custom Markers [f=0021033] Shutdown Widget - Chili Core Selector [f=0021033] Shutdown Widget - Mex Placement Handler [f=0021033] Shutdown Widget - Select Keys [f=0021033] Shutdown Widget - Pause Screen [f=0021033] Shutdown Widget - Layout Handler [f=0021033] Shutdown Widget - Text To Speech Control [f=0021033] End widgetHandler:Shutdown [f=0021033] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={426959,59896989} {int,ext,rec}Allocs={12264236,0,0} {chunk,block}Bytes={59896989,0} [f=0021033] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021033] [Game::KillLua][2] dtor=0 luaRules=0x517b2af0 [f=0021033] Start gadgetHandler:Shutdown [f=0021033] Shutdown - StartSetup [f=0021033] Shutdown - UnitMorph [f=0021033] Shutdown - Carrier Drones [f=0021033] Shutdown - LupsNanoSpray [f=0021033] Shutdown - Missile Silo Controller [f=0021033] Shutdown - Modular Comm Info [f=0021033] Shutdown - Terrain Texture Handler [f=0021033] Shutdown - UnitCloakShield [f=0021033] Shutdown - Starlight Handler [f=0021033] End gadgetHandler:Shutdown [f=0021033] Start gadgetHandler:Shutdown [f=0021033] Shutdown - Save/Load [f=0021033] Shutdown - Teleport Throw [f=0021033] Shutdown - UnitMorph [f=0021033] Shutdown - Modular Comm Info [f=0021033] Shutdown - Retreat Command [f=0021033] Shutdown - Shockwaves [f=0021033] Shutdown - UnitCloakShield [f=0021033] Shutdown - Lups Cloak FX [f=0021033] Shutdown - Lups [f=0021033] Shutdown - Lups Shield [f=0021033] End gadgetHandler:Shutdown [f=0021033] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12264267,0,0} {chunk,block}Bytes={0,0} [f=0021033] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12264267,0,0} {chunk,block}Bytes={0,0} [f=0021033] [Game::KillLua][4] dtor=0 [f=0021033] [Game::~CGame][1] [f=0021033] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021033] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021033] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021033] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021033] [Game::KillLua][4] dtor=1 [f=0021033] [Game::KillMisc][1] [f=0021033] [Game::KillMisc][2] [f=0021033] [Game::KillMisc][3] [f=0021033] [Game::KillRendering][1] [f=0021033] [3DOParser::Kill] allocated 18 pieces [f=0021033] [S3OParser::Kill] allocated 459 pieces [f=0021033] [AssParser::Kill] allocated 63 pieces [f=0021033] [Game::KillInterface][1] [f=0021033] [Game::KillInterface][2] [f=0021033] [Game::KillSimulation][1] [f=0021033] [Game::KillSimulation][2] [f=0021033] [CCollisionHandler] dis-/continuous tests: 0/133320 [f=0021033] [Game::KillSimulation][3] [f=0021033] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021033] [~CPathCache(32x32)] cacheHits=38 hitPercentage=38% numHashColls=0 maxCacheSize=7 [f=0021033] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021033] [~CPathCache(64x64)] cacheHits=276 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021033] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021033] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021033] [LosHandler::Kill] raycast instance cache-{hits,misses}={9744,11140}; shared=1%; cached=45% [f=0021033] [Game::KillSimulation][4] [f=0021033] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021033] [Game::~CGame][2] [f=0021033] [Game::~CGame][3] [f=0021033] [SpringApp::Kill][3] [f=0021033] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222460 bytes sent 129065 bytes recv'd [f=0021033] [SpringApp::Kill][4] font=0x44a1faa0 [f=0021033] [SpringApp::Kill][5] [f=0021033] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44a924f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2248ms file="unitpics/vehriot.png" indx=6662 inflSize=12kb readTime=20ms file="luarules/gadgets/cai/combathandler.lua" indx=1639 inflSize=1kb readTime=19ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=16ms file="luaui/configs/unit_state_defaults.lua" indx=2939 inflSize=1kb readTime=15ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=14ms file="luarules/utilities/geteffectiveweaponrange.lua" indx=1907 inflSize=7kb readTime=13ms file="bitmaps/gpl/lightw.png" indx=452 inflSize=28kb readTime=13ms file="bitmaps/pd/shell.tga" indx=555 inflSize=64kb readTime=13ms file="gamedata/unitdefs_pre.lua" indx=925 inflSize=0kb readTime=12ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4629 inflSize=32kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 33619659 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x44b7a660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d0f8e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a96ef0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fef9001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]