[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OTemcVLHkG/springsettings.1107327.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0ef00a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5387 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1107327/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 245ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b9ebf0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b9ebf0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 513ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 584ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 114ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Masper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1107327/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11924,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1107327/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58933d90,0x592929e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 91f58e603c78c7b5910632e24596f592 [f=-000001] Connection attempt from Fealthas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fealthas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[Game::Load][lua{Rules,Gaia}={0000000061790840,00000000cca41000}]" [f=-000001] Allies: I choose: .-=~LobsterChef~=-.! [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000105f8e470,000000011a8827c0}]" [f=-000001] potato computer [f=-000001] [Game::ClientReadNet] added new player PRO_eXist with number 3 to team 0 [f=-000001] > SPRINGIE:User PRO_eXist|energygeo|5_6||False|PRO||GB [f=-000001] Connection attempt from PRO_eXist [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[Game::Load][lua{Rules,Gaia}={00000000aa9a9930,0000000078ba3420}]" [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000006190d040,00000000b76fbe50}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] glhf [f=-000001] [0] Event [711,241.468445,2005]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5473,241.496582,2115]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2834, userid: 352411 [f=0000000] [0] Fealthas, team: 0, elo:2782, userid: 218372 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [768,241.494751,1904]: 0 finished unit Rover Assembly [f=0000047] пд [f=0000086] [86] Event [5328,241.485596,2136]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000440] [440] Event [785.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0000497] [497] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0000506] [506] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000513] gl [f=0000525] [525] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000606] [606] Event [785.99231,242.139847,1903.97034]: 0 finished unit Dart [f=0000697] [697] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0000751] [751] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000909] [909] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0000984] [984] Event [785.99231,242.139847,1903.97034]: 0 finished unit Mason [f=0001005] [1005] Event [5608,241.448975,2168]: 1 finished unit Solar Collector [f=0001229] [1229] Event [5528,241.494751,2056]: 1 finished unit Solar Collector [f=0001367] [1367] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0001510] [1510] Event [785.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0001583] [1583] Event [856,241.421509,1752]: 0 finished unit Solar Collector [f=0001586] [1586] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0001844] [1844] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0001993] [1993] Event [5552,241.482544,2112]: 1 finished unit Lotus [f=0001997] [1997] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0002215] [2215] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0002316] [2316] Event [704,241.494751,1792]: 0 finished unit Lotus [f=0002426] [2426] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0002538] [2538] Event [785.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0002637] [2637] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0002847] [2847] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0002991] [2991] Event [568,241.485596,1736]: 0 finished unit Solar Collector [f=0003045] [3045] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0003123] [3123] Event [1936,241.494751,2144]: 0 finished unit Lotus [f=0003467] [3467] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0003487] [3487] Event [785.99231,242.139847,1903.97034]: 0 finished unit Fencer [f=0003656] [3656] Event [5318.3999,241.494751,2136]: 1 finished unit Conjurer [f=0003735] [3735] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0003789] [3789] Event [4264,241.467285,1848]: 1 finished unit Solar Collector [f=0003896] [3896] Event [800,241.494751,1824]: 0 finished unit Radar Tower [f=0003971] [3971] Event [407.966187,241.485641,2492.28247]: 1 lost unit Glaive [f=0004003] [4003] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0004019] [4019] Event [432.312195,241.485687,2391.76685]: 0 lost unit Fencer [f=0004086] [4086] Event [1856,241.494751,2848]: 0 finished unit Lotus [f=0004124] [4124] Event [220.129486,241.494751,1969.74976]: 1 lost unit Glaive [f=0004182] [4182] Event [4240,241.485596,1936]: 1 finished unit Lotus [f=0004204] [4204] Event [187.64743,241.494751,1623.0293]: 1 lost unit Glaive [f=0004461] [4461] Event [5318.3999,241.494751,2136]: 1 finished unit Conjurer [f=0004643] [4643] Event [5767.06543,241.224899,1494.85229]: 1 lost unit Conjurer [f=0004676] [4676] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0004718] [4718] Event [785.99231,242.139847,1903.97034]: 0 finished unit Fencer [f=0004773] [4773] Event [600,241.329956,1992]: 0 finished unit Solar Collector [f=0004790] [4790] Event [664.555237,239.456161,1676.17676]: 1 lost unit Glaive [f=0004823] [4823] Event [5880,241.47644,1208]: 1 lost unit Metal Extractor [f=0004838] [4838] Event [590.647644,239.565704,2076.98242]: 1 lost unit Glaive [f=0004857] [4857] Event [704,241.494751,1792]: 0 lost unit Lotus [f=0004874] [4874] Event [785.99231,242.141861,1903.97034]: 0 lost unit Scorcher [f=0004875] [4875] Event [728,241.47644,2120]: 0 lost unit Metal Extractor [f=0004887] [4887] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0004893] [4893] Event [822.919556,241.491638,1973.4386]: 1 lost unit Glaive [f=0004909] [4909] Event [688.229675,240.954666,1725.84717]: 1 lost unit Glaive [f=0004912] [4912] Event [800,241.957397,1824]: 0 lost unit Radar Tower [f=0004917] [4917] Event [706.826965,241.14798,1709.90442]: 1 lost unit Glaive [f=0004955] [4955] Event [916.75061,241.489319,1899.80432]: 0 lost unit Fencer [f=0004970] [4970] Event [922.30719,241.456879,1731.40271]: 0 lost unit Scorcher [f=0005010] [5010] Event [878.264587,241.628418,1817.83545]: 1 lost unit Glaive [f=0005046] [5046] Event [880.286011,241.83577,1908.11536]: 1 lost unit Glaive [f=0005094] [5094] Event [816.526062,241.503998,1997.76636]: 1 lost unit Glaive [f=0005095] [5095] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0005214] [5214] Event [5488.43213,241.485596,919.239746]: 1 lost unit Conjurer [f=0005265] [5265] Event [785.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0005303] [5303] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0005436] [5436] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0005513] [5513] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0005650] [5650] Event [5603.21289,241.485596,895.804688]: 1 lost unit Glaive [f=0005684] [5684] Event [5669.31006,241.483215,596.773254]: 0 lost unit Scorcher [f=0005732] [5732] Event [752,239.312897,1792]: 0 finished unit Lotus [f=0005762] [5762] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0005933] [5933] Event [5318.3999,241.494751,2136]: 1 finished unit Conjurer [f=0005934] [5934] Event [2808,241.47644,2680]: 1 lost unit Metal Extractor [f=0006144] [6144] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0006202] [6202] Event [785.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0006288] [6288] Event [3224,241.494751,2904]: 1 lost unit Metal Extractor [f=0006310] [6310] Event [3484.31396,241.494751,2763.52344]: 1 finished unit Engineer Commander [f=0006355] [6355] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0006565] [6565] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0006651] [6651] Event [3197.63574,241.494751,2626.02808]: 0 lost unit Scorcher [f=0006745] [6745] Event [3164.78638,241.494751,2562.73657]: 0 lost unit Scorcher [f=0006753] [6753] Event [3072,241.494751,2656]: 0 finished unit Lotus [f=0006776] [6776] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0006828] [6828] Event [3072,241.494751,2656]: 0 lost unit Lotus [f=0006857] [6857] Event [648,241.543121,1896]: 0 finished unit Caretaker [f=0006945] [6945] Event [2858.23511,241.451935,2939.48926]: 1 lost unit Glaive [f=0006974] [6974] Event [2861.61206,241.482361,2893.21094]: 0 lost unit Engineer Commander [f=0006986] [6986] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0006996] [6996] Event [2714.07837,242.719803,3029.65796]: 1 lost unit Glaive [f=0007000] [7000] Event [2729.86182,242.790421,3076.63843]: 1 lost unit Glaive [f=0007002] [7002] Event [2687.84985,241.854446,3070.42896]: 1 lost unit Glaive [f=0007002] [7002] Event [2669.09448,242.003387,3053.45825]: 1 lost unit Glaive [f=0007066] gg [f=0007085] [7085] Event [785.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0007105] !resign [f=0007105] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0007105] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0007106] > Poll: Resign team 2? [END:SUCCESS] [f=0007106] [7106] Event [undefined]: Fealthas resigned [f=0007106] game_message: Fealthas has been destroyed! [f=0007106] game_message: izirayd wins! [f=0007106] Submitting stats [f=0007106] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007106] Part| Total Time|Time of the last 0.5s [f=0007106] Draw 18904.32ms 10.59% [f=0007106] Lua::Callins::Synced 4488.46ms 43.16% [f=0007106] Lua::Callins::Unsynced 26742.26ms 17.58% [f=0007106] Lua::CollectGarbage::Synced 300.81ms 0.60% [f=0007106] Lua::CollectGarbage::Unsynced 994.29ms 0.00% [f=0007106] Misc::Profiler::AddTime 69.76ms 0.00% [f=0007106] Sim 17556.25ms 75.02% [f=0007106] [7106] Received game_message: Fealthas has been destroyed! [f=0007106] [7106] Received game_message: izirayd wins! [f=0007106] > Team 2 resigned [f=0007107] [7107] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007107] [7107] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007107] [7107] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007107] [7107] Game End Stats Values: 2,2190,1975,1975,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.58466578,4.66666651,4.66666651,5.58466578,125,0,0,125,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007107] [7107] Game End Stats Values: 3,2320,2285,2285,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.97799873,7.29499912,7.29499912,8.97799873,165,130,130,165,0,0,0,0,880,880,880,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007107] [7107] Game End Stats Values: 4,2440,2490,2490,2440,0,2.45661139,2.45661139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.73333359,9.73333359,8,1275,1275,1275,1275,9.58999825,9.75377369,9.75377369,9.58999825,165,195,195,165,0,0,0,0,1000,1020,1020,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007107] [7107] Game End Stats Values: 5,2635,2620,2620,2635,0,7.8109479,7.8109479,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,12,12,8.80000019,1275,1275,1275,1275,9.58999825,9.94695473,9.94695473,9.58999825,290,325,325,290,0,0,0,0,1070,1020,1020,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007107] [7107] Game End Stats Values: 6,2725,2840,2840,2725,0,15.8655367,15.8655367,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,12,12,10,1275,1275,1275,1275,11.4259996,10.1269722,10.1269722,11.4259996,290,455,455,290,0,0,0,0,1160,1020,1020,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007107] [7107] Game End Stats Values: 7,2940,2970,2970,2940,0,25.7515602,25.7515602,0,0,0,0,0,0,0,0,0,0,0,0,0,75.1736603,103.90625,103.90625,75.1736603,90,90,90,90,10,12,12,10,1275,1275,1275,1275,11.8849993,10.2490683,10.2490683,11.8849993,415,585,585,415,0,0,0,0,1160,1020,1020,1160,0,0,0,0,0,0,0,0,103.90625,75.1736603,75.1736603,103.90625 [f=0007107] [7107] Game End Stats Values: 8,3100,3100,3100,3100,0.4662956,35.5816498,35.5816498,0.4662956,0,0,0,0,0,0,0,0,0,0,0,0,75.1736603,103.90625,103.90625,75.1736603,180,90,90,180,10.5333338,12,12,10.5333338,1275,1275,1275,1275,11.9160872,10.2453403,10.2453403,11.9160872,415,715,715,415,0,0,0,0,1230,1020,1020,1230,0,0,0,0,0,0,0,0,103.90625,75.1736603,75.1736603,103.90625 [f=0007107] [7107] Game End Stats Values: 9,3240,3190,3190,3240,0.99333668,41.8556175,41.8556175,0.99333668,0,0,0,0,0,0,0,0,0,0,0,0,76.1528244,103.90625,103.90625,76.1528244,180,90,90,180,12,12,12,12,1275,1275,1275,1275,11.9201355,10.4672632,10.4672632,11.9201355,555,715,715,555,0,0,0,0,1230,1110,1110,1230,0,0,0,0,0,0,0,0,103.90625,76.1528244,76.1528244,103.90625 [f=0007107] [7107] Game End Stats Values: 10,3245,3380,3380,3245,2.78113699,47.4829941,47.4829941,2.78113699,0,0,0,0,0,0,0,0,0,0,0,0,167.596786,249.335983,249.335983,167.596786,180,90,90,180,12,12.9333334,12.9333334,12,1330,1275,1275,1330,13.3811846,12.2601595,12.2601595,13.3811846,415,715,715,415,65,140,140,65,1320,1300,1300,1320,140,65,65,140,0,0,0,0,252.109573,189.500427,189.500427,252.109573 [f=0007107] [7107] Game End Stats Values: 11,3335,3460,3460,3335,8.5669775,57.870697,57.870697,8.5669775,0,0,0,0,0,0,0,0,0,0,0,0,293.044952,252.070358,252.070358,293.044952,270,180,180,270,12,14,14,12,1330,1275,1275,1330,14.5657225,12.5775127,12.5775127,14.5657225,415,585,585,415,195,140,140,195,1320,1420,1420,1320,140,195,195,140,0,0,0,0,257.578308,314.948639,314.948639,257.578308 [f=0007107] [7107] Game End Stats Values: 12,3310,3145,3145,3310,8.94853401,76.1248169,76.1248169,8.94853401,0,0,0,0,0,0,0,0,0,0,0,0,760.073975,739.464661,739.464661,760.073975,180,180,180,180,11.8666668,14,14,11.8666668,1275,1275,1275,1275,14.0524359,13.1019421,13.1019421,14.0524359,555,390,390,555,671.333374,400.666687,400.666687,671.333374,1300,1300,1300,1300,400.666687,671.333374,671.333374,400.666687,0,0,0,0,786.217041,815.159912,815.159912,786.217041 [f=0007107] [7107] Game End Stats Values: 13,3170,2960,2960,3170,14.8890753,90.5619888,90.5619888,14.8890753,0,0,0,0,0,0,0,0,0,0,0,0,1096.26929,878.935547,878.935547,1096.26929,180,180,180,180,12.9333334,14,14,12.9333334,1275,1275,1275,1275,12.2810373,12.847477,12.847477,12.2810373,415,325,325,415,921.333374,665.666687,665.666687,921.333374,1300,1180,1180,1300,665.666687,986.333374,986.333374,665.666687,0,0,0,0,929.257141,1161.04028,1161.04028,929.257141 [f=0007107] [7107] Game End Stats Values: 14,3135,3140,3140,3135,27.0601521,94.1417007,94.1417007,27.0601521,0,0,0,0,0,0,0,0,10.0050964,0,0,10.0050964,1204.57202,991.170471,991.170471,1204.57202,270,180,180,270,14,14,14,14,1275,1275,1275,1275,12.6964064,14.1126461,14.1126461,12.6964064,290,325,325,290,986.333374,790.666687,790.666687,986.333374,1300,1360,1360,1300,790.666687,1051.33337,1051.33337,790.666687,0,0,0,0,1049.69507,1269.34302,1269.34302,1049.69507 [f=0007107] [7107] Game End Stats Values: 15,3260,3235,3235,3260,28.2670021,103.658676,103.658676,28.2670021,0,0,0,0,0,0,0,0,10.0050964,0,0,10.0050964,1312.98608,991.170471,991.170471,1312.98608,270,180,180,270,14,14,14,14,1275,1275,1275,1275,11.965456,17.1094666,17.1094666,11.965456,415,390,390,415,1094.7334,790.666687,790.666687,1094.7334,1300,1390,1390,1300,790.666687,1159.7334,1159.7334,790.666687,0,0,0,0,1049.69507,1377.75708,1377.75708,1049.69507 [f=0007107] [7107] Game End Stats Values: 16,3010,3440,3440,3010,28.3986187,118.649231,118.649231,28.3986187,0,0,0,0,0,0,0,0,10.0050964,0,0,10.0050964,1886.20422,1367.21875,1367.21875,1886.20422,270,180,180,270,14,14,14,14,1275,1350,1350,1275,11.8937731,16.763483,16.763483,11.8937731,165,520,520,165,1094.7334,1040.66675,1040.66675,1094.7334,1300,1390,1390,1300,1040.66675,1159.7334,1159.7334,1040.66675,0,0,0,0,1425.74487,1961.354,1961.354,1425.74487 [f=0007107] [7107] Game End Stats Values: 17,2040,3245,3245,2040,29.5058594,122.775124,122.775124,29.5058594,0,0,0,0,0,0,0,0,380.137878,0,0,380.137878,2480.40845,2503.22632,2503.22632,2480.40845,270,180,180,270,12.5,14,14,12.5,0,1350,1350,0,22.4736919,16.9738216,16.9738216,22.4736919,290,325,325,290,1419.7334,2405.66675,2405.66675,1419.7334,1480,1390,1390,1480,2405.66675,1484.7334,1484.7334,2405.66675,0,36.4000282,36.4000282,0,2561.75171,2616.07227,2616.07227,2561.75171 [f=0007152] gg [f=0007196] [7196] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0007205] Spectator Fealthas left the game: normal quit [f=0007205] [7205] Event [undefined]: Fealthas quit [f=0007211] Spectator PRO_rANDY left the game: normal quit [f=0007211] [7211] Event [undefined]: PRO_rANDY quit [f=0007211] Spectator PRO_eXist left the game: normal quit [f=0007211] [7211] Event [undefined]: PRO_eXist quit [f=0007268] [7268] Event [5296,241.47644,688]: 1 finished unit Lotus [f=0007296] [7296] Event [3056,238.786774,2672]: 1 finished unit Lotus [f=0007336] No clients connected, shutting down server [f=0007336] Server shutdown [f=0007336] [7336] all players disconnected [f=0007403] [7403] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0007614] [7614] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0007825] [7825] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0007924] [7924] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0008035] [8035] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0008246] [8246] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0008456] [8456] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0008614] [8614] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0008667] [8667] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0008878] [8878] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0009083] [9083] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0009294] [9294] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0009504] [9504] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0009557] [9557] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0009715] [9715] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0009925] [9925] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0010135] [10135] Event [5318.3999,241.494751,2136]: 1 finished unit Glaive [f=0010286] Autoquit sending quit command. [f=0010286] [QuitAction] user exited to system [f=0010286] [SpringApp::Kill][1] fromRun=1 [f=0010286] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010286] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010286] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010286] [ThreadPool::SetThreadCount][2] workers=0 [f=0010286] [SpringApp::Kill][2] [f=0010286] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010286] [Game::KillLua][3] dtor=0 luaUI=0x5928cc70 [f=0010286] Start widgetHandler:Shutdown [f=0010286] Shutdown - SaveOrderList Complete [f=0010286] Writing last game win data [f=0010286] Shutdown - SaveConfigData Complete [f=0010286] Shutdown Widget - Save/Load API [f=0010286] Shutdown Widget - Chili Highlight [f=0010286] Shutdown Widget - Draw After Chili [f=0010286] Shutdown Widget - EPIC Menu [f=0010286] Shutdown Widget - Chili Widget Selector [f=0010286] Shutdown Widget - Chili Minimap [f=0010286] Shutdown Widget - Local Team Colors [f=0010286] Shutdown Widget - Display Keys 2 [f=0010286] Shutdown Widget - Save Game Menu [f=0010286] Shutdown Widget - Unit Icons [f=0010286] Shutdown Widget - Noises [f=0010286] Shutdown Widget - HealthBars [f=0010286] Shutdown Widget - Win Counter [f=0010286] Shutdown Widget - SpringRTS Replay Stats [f=0010286] Shutdown Widget - BuildETA [f=0010286] Shutdown Widget - Modular Comm Info [f=0010286] Shutdown Widget - Stereo3D [f=0010286] Shutdown Widget - Showeco and Grid Drawer [f=0010286] Shutdown Widget - Point Tracker [f=0010286] Shutdown Widget - Missile Silo Range [f=0010286] Shutdown Widget - MetalFeatures (new) [f=0010286] Shutdown Widget - MinimapEvents [f=0010286] Shutdown Widget - Local Widgets Config [f=0010286] Shutdown Widget - Highlight Geos [f=0010286] Shutdown Widget - Grab Input [f=0010286] Input grabbing is disabled! [f=0010286] Shutdown Widget - Defense Range Zero-K [f=0010286] Shutdown Widget - Darkening [f=0010286] Shutdown Widget - Context Menu [f=0010286] Shutdown Widget - Chili Spectator Panels [f=0010286] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010286] Shutdown Widget - Chili Nuke Warning [f=0010286] Shutdown Widget - Chili EndGame Window [f=0010286] Shutdown Widget - Chili Economy Panel Default [f=0010286] Shutdown Widget - CameraShake [f=0010286] Shutdown Widget - State Reverse and Latency [f=0010286] Shutdown Widget - Music Player v2 [f=0010286] Shutdown Widget - Attack AoE [f=0010286] Shutdown Widget - Map Edge Extension [f=0010286] Shutdown Widget - Selection Send [f=0010286] Shutdown Widget - LupsManager [f=0010286] Shutdown Widget - Newton Firezone [f=0010286] Shutdown Widget - Chili Pro Console [f=0010286] Shutdown Widget - Persistent Build Height [f=0010286] Shutdown Widget - Lasso Terraform GUI [f=0010286] Shutdown Widget - Lups [f=0010286] Shutdown Widget - Chili Framework [f=0010286] Shutdown Widget - Mex Placement Handler [f=0010286] Shutdown Widget - Chili Core Selector [f=0010286] Shutdown Widget - Custom Markers [f=0010286] Shutdown Widget - Select Keys [f=0010286] Shutdown Widget - Pause Screen [f=0010286] Shutdown Widget - Text To Speech Control [f=0010286] Shutdown Widget - Layout Handler [f=0010286] End widgetHandler:Shutdown [f=0010286] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463338,60175123} {int,ext,rec}Allocs={12970084,0,0} {chunk,block}Bytes={60175123,0} [f=0010286] [Game::KillLua][1] dtor=0 luaGaia=0x592929e0 [f=0010286] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={301456,49813669} {int,ext,rec}Allocs={12970085,0,0} {chunk,block}Bytes={49813669,0} [f=0010286] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={301456,49813669} {int,ext,rec}Allocs={12970085,0,0} {chunk,block}Bytes={49813669,0} [f=0010286] [Game::KillLua][2] dtor=0 luaRules=0x58933d90 [f=0010286] Start gadgetHandler:Shutdown [f=0010286] Shutdown - StartSetup [f=0010286] Shutdown - UnitMorph [f=0010286] Shutdown - Carrier Drones [f=0010286] Shutdown - LupsNanoSpray [f=0010286] Shutdown - Missile Silo Controller [f=0010286] Shutdown - Modular Comm Info [f=0010286] Shutdown - Terrain Texture Handler [f=0010286] Shutdown - UnitCloakShield [f=0010286] Shutdown - Starlight Handler [f=0010286] End gadgetHandler:Shutdown [f=0010286] Start gadgetHandler:Shutdown [f=0010286] Shutdown - Save/Load [f=0010286] Shutdown - Teleport Throw [f=0010286] Shutdown - UnitMorph [f=0010286] Shutdown - Modular Comm Info [f=0010286] Shutdown - Retreat Command [f=0010286] Shutdown - Shockwaves [f=0010286] Shutdown - UnitCloakShield [f=0010286] Shutdown - Lups Cloak FX [f=0010286] Shutdown - Lups [f=0010286] Shutdown - Lups Shield [f=0010286] End gadgetHandler:Shutdown [f=0010286] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12970123,0,0} {chunk,block}Bytes={0,0} [f=0010286] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12970123,0,0} {chunk,block}Bytes={0,0} [f=0010286] [Game::KillLua][4] dtor=0 [f=0010286] [Game::~CGame][1] [f=0010286] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010286] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010286] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010286] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010286] [Game::KillLua][4] dtor=1 [f=0010286] [Game::KillMisc][1] [f=0010286] [Game::KillMisc][2] [f=0010286] [Game::KillMisc][3] [f=0010286] [Game::KillRendering][1] [f=0010286] [3DOParser::Kill] allocated 1 pieces [f=0010286] [S3OParser::Kill] allocated 240 pieces [f=0010286] [AssParser::Kill] allocated 21 pieces [f=0010286] [Game::KillInterface][1] [f=0010286] [Game::KillInterface][2] [f=0010286] [Game::KillSimulation][1] [f=0010286] [Game::KillSimulation][2] [f=0010286] [CCollisionHandler] dis-/continuous tests: 0/166343 [f=0010286] [Game::KillSimulation][3] [f=0010286] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010286] [~CPathCache(24x16)] cacheHits=16 hitPercentage=27% numHashColls=0 maxCacheSize=7 [f=0010286] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010286] [~CPathCache(48x32)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010286] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010286] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010286] [LosHandler::Kill] raycast instance cache-{hits,misses}={3381,5883}; shared=6%; cached=30% [f=0010286] [Game::KillSimulation][4] [f=0010286] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010286] [Game::~CGame][2] [f=0010286] [Game::~CGame][3] [f=0010286] [SpringApp::Kill][3] [f=0010286] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109321 bytes sent 133255 bytes recv'd [f=0010286] [SpringApp::Kill][4] font=0x44ac0aa0 [f=0010286] [SpringApp::Kill][5] [f=0010286] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44b2f1e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2088ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=46ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=24ms file="luaui/widgets/gui_selectkeys.lua" indx=4693 inflSize=11kb readTime=22ms file="luaui/widgets/gui_attrition_counter.lua" indx=4610 inflSize=20kb readTime=17ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3830 inflSize=1kb readTime=17ms file="luaui/widgets/unit_blobshadow.lua" indx=4757 inflSize=6kb readTime=17ms file="luaui/widgets/cmd_doubleclick_attackmove.lua" indx=4542 inflSize=1kb readTime=15ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=13ms file="luaui/images/commands/states/wrench_low_other.png" indx=3248 inflSize=0kb readTime=13ms file="luarules/gadgets/weapon_torpedo_stay_underwater.lua" indx=1845 inflSize=2kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 31168518 bytes cached in 2781 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44c60970) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44dfbe40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b3c2b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0ef001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]