[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1A2IIzw8og/springsettings.1107190.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5a9c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5383 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1107190/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456dbf70] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456dbf70] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 509ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 578ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 748ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 146ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 155ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Fealthas was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1107190/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11924,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1107190/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d62200,0x52089360}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b3cb8e60cde5d4957c1d3b405fdaa0bf [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from xdacc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: xdacc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000011a884890,0000000105f90540}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x4b41e510,0x6aa5a4b0}]" [f=-000001] Allies: I choose: ./jam.sh! [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|3_6|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={000000006206bb90,00000000bcde87f0}]" [f=-000001] oh i can get matched with you now huh [f=-000001] [Game::ClientReadNet] added new player Fealthas with number 3 to team 0 [f=-000001] > SPRINGIE:User Fealthas|subraider|7_7||False||Dynasty|US [f=-000001] Connection attempt from Fealthas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] glhf i guess [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[Game::Load][lua{Rules,Gaia}={00000000d7616e90,00000000cdbf5a30}]" [f=-000001] gl hf [f=-000001] i guess [f=-000001] [0] Event [370,188.6745,4796]: 0 finished unit Recon Commander [f=-000001] [0] Event [4674,188.677734,441]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3071, userid: 85949 [f=0000000] [0] xdacc, team: 0, elo:2781, userid: 525294 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4680,188.671875,664]: 1 finished unit Amphbot Factory [f=0000051] [51] Event [496,188.671875,4800]: 0 finished unit Rover Assembly [f=0000056] [Game::ClientReadNet] added new player TheWarning with number 4 to team 0 [f=0000056] > SPRINGIE:User TheWarning|roost|6_6||False|AtoSen||IN [f=0000115] Connection attempt from TheWarning [f=0000115] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000115] -> Connection established (given id 4) [f=0000153] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0000192] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000241] [241] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000397] [397] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000485] [485] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0000490] [490] Event [4680,188.671875,700]: 1 finished unit Conch [f=0000511] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0000526] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0000526] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000a5be6890,00000000706e07c0}]" [f=0000583] [583] Event [4760,188.671875,296]: 1 finished unit Wind/Tidal Generator [f=0000730] [730] Event [4840,188.671875,824]: 1 finished unit Wind/Tidal Generator [f=0000742] [742] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000866] [866] Event [513.99231,189.316971,4799.97021]: 0 finished unit Mason [f=0000894] [894] Event [4840,188.526611,920]: 1 finished unit Wind/Tidal Generator [f=0001176] [1176] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001262] [1262] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0001401] [1401] Event [4824,168.910828,984]: 1 finished unit Wind/Tidal Generator [f=0001632] [1632] Event [4680,188.671875,700]: 1 finished unit Conch [f=0001678] [1678] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0001902] [1902] Event [4856,188.671875,728]: 1 finished unit Wind/Tidal Generator [f=0002040] [2040] Event [4680,188.671875,700]: 1 finished unit Duck [f=0002067] [2067] Event [4840,188.671875,648]: 1 finished unit Wind/Tidal Generator [f=0002367] [2367] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0002392] [2392] Event [4744.27393,77.104187,1621.78491]: 1 lost unit Conch [f=0002450] [2450] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0002451] [2451] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0002572] [2572] Event [4344.96143,77.104187,1464.64661]: 1 lost unit Duck [f=0002687] [2687] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0002703] TheWarning added point: nice [f=0002757] [2757] Event [4840,188.671875,568]: 1 finished unit Wind/Tidal Generator [f=0002763] [2763] Event [4680,188.671875,700]: 1 finished unit Duck [f=0002805] [2805] Event [1040,188.671875,4368]: 0 finished unit Radar Tower [f=0002962] [2962] Event [4824,188.671875,488]: 1 finished unit Wind/Tidal Generator [f=0003053] [3053] Event [4680,188.671875,700]: 1 finished unit Duck [f=0003085] [3085] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0003153] [3153] Event [888,188.671875,4296]: 0 finished unit Wind/Tidal Generator [f=0003210] [3210] Event [4680,188.671875,700]: 1 finished unit Duck [f=0003237] [3237] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0003252] Spectator Fealthas left the game: normal quit [f=0003252] [3252] Event [undefined]: Fealthas quit [f=0003363] [3363] Event [4680,188.671875,700]: 1 finished unit Duck [f=0003570] [3570] Event [3328,57.3898315,1024]: 1 finished unit Lotus [f=0003633] [3633] Event [4680,188.671875,700]: 1 finished unit Duck [f=0003681] [3681] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0003725] [3725] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0003813] [3813] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0004013] [4013] Event [3440,56.1395264,1280]: 1 finished unit Radar Tower [f=0004029] [4029] Event [4808,188.671875,392]: 1 finished unit Wind/Tidal Generator [f=0004213] [4213] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0004260] [4260] Event [3184,45.2706909,1200]: 1 finished unit Lotus [f=0004322] [4322] Event [513.99231,189.316971,4799.97021]: 0 finished unit Mason [f=0004339] [4339] Event [4680,188.671875,700]: 1 finished unit Conch [f=0004626] [4626] Event [4680,188.671875,700]: 1 finished unit Limpet [f=0004651] [4651] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0004793] [4793] Event [4680,188.671875,700]: 1 finished unit Duck [f=0004958] [4958] Event [4680,188.671875,700]: 1 finished unit Duck [f=0005123] [5123] Event [4680,188.671875,700]: 1 finished unit Duck [f=0005287] [5287] Event [624,77.104187,3248]: 0 finished unit Lotus [f=0005288] [5288] Event [4680,188.671875,700]: 1 finished unit Duck [f=0005312] [5312] Event [328,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0005319] [5319] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0005580] [5580] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0005672] [5672] Event [2064,77.104187,4512]: 0 finished unit Lotus [f=0005684] [5684] Event [4680,188.671875,700]: 1 finished unit Conch [f=0005851] [5851] Event [312,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0005957] [5957] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0005967] [5967] Event [1781.60144,62.4111366,4220.8208]: 0 lost unit Scorcher [f=0005975] [5975] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0006114] [6114] Event [4680,188.671875,700]: 1 finished unit Limpet [f=0006167] [6167] Event [1920,158.239136,576]: 1 finished unit Radar Tower [f=0006276] [6276] Event [908.647034,66.7252731,3828.49756]: 0 lost unit Scorcher [f=0006308] [6308] Event [2104,77.104187,4664]: 0 finished unit Solar Collector [f=0006316] [6316] Event [934.486938,67.1943512,3756.15186]: 0 lost unit Scorcher [f=0006372] [6372] Event [4680,188.671875,700]: 1 finished unit Duck [f=0006379] [6379] Event [456,77.104187,3224]: 0 finished unit Solar Collector [f=0006403] [6403] Event [408,188.671875,4632]: 0 finished unit Wind/Tidal Generator [f=0006405] [6405] Event [1936,158.607483,640]: 1 finished unit Lotus [f=0006432] [6432] Event [513.99231,189.316971,4799.97021]: 0 finished unit Fencer [f=0006541] [6541] Event [725.36145,77.104187,3350.15674]: 0 lost unit Scorcher [f=0006578] [6578] Event [821.46344,77.0510406,3501.67676]: 1 lost unit Duck [f=0006627] [6627] Event [4680,188.671875,700]: 1 finished unit Duck [f=0006629] [6629] Event [754.029541,77.104187,3401.51196]: 1 lost unit Duck [f=0006678] [6678] Event [812.74762,77.1488419,3384.27954]: 1 lost unit Duck [f=0006682] [6682] Event [624,77.104187,3248]: 0 lost unit Lotus [f=0006798] [6798] Event [504,188.671875,4552]: 0 finished unit Wind/Tidal Generator [f=0006803] [6803] Event [2056,77.104187,4760]: 0 finished unit Solar Collector [f=0006834] [6834] Event [717.842285,75.7478867,3770.54419]: 1 lost unit Limpet [f=0006870] [6870] Event [4680,188.671875,700]: 1 finished unit Duck [f=0006871] [6871] Event [4632,188.671875,504]: 1 finished unit Caretaker [f=0006926] [6926] Event [443.597351,100.124352,3915.43774]: 0 lost unit Mason [f=0006964] [6964] Event [513.99231,189.316971,4799.97021]: 0 finished unit Fencer [f=0006966] [6966] Event [4096,66.479187,1648]: 1 finished unit Lotus [f=0006986] [6986] Event [536,77.104187,3208]: 0 lost unit Metal Extractor [f=0007010] [7010] Event [4680,188.671875,700]: 1 finished unit Duck [f=0007014] [7014] Event [1117.28137,49.9609032,3153.2251]: 1 lost unit Duck [f=0007057] [7057] Event [911.852661,71.3943024,3367.10107]: 0 lost unit Scorcher [f=0007065] [7065] Event [4632,188.671875,296]: 1 finished unit Wind/Tidal Generator [f=0007095] [7095] Event [408,77.104187,3320]: 0 lost unit Solar Collector [f=0007131] [7131] Event [4568,188.671875,360]: 1 finished unit Wind/Tidal Generator [f=0007189] [7189] Event [344,77.104187,3256]: 0 lost unit Metal Extractor [f=0007297] [7297] Event [4520,188.671875,424]: 1 finished unit Wind/Tidal Generator [f=0007308] [7308] Event [4680,188.671875,700]: 1 finished unit Limpet [f=0007369] [7369] Event [456,77.104187,3224]: 0 lost unit Solar Collector [f=0007413] [7413] Event [513.99231,189.316971,4799.97021]: 0 finished unit Fencer [f=0007445] [7445] Event [4680,188.671875,700]: 1 finished unit Duck [f=0007474] [7474] Event [4456,188.671875,488]: 1 finished unit Wind/Tidal Generator [f=0007594] [7594] Event [4680,188.671875,700]: 1 finished unit Duck [f=0007623] [7623] Event [3200,61.7218018,3152]: 1 finished unit Radar Tower [f=0007629] [7629] Event [4408,188.671875,552]: 1 finished unit Wind/Tidal Generator [f=0007667] [7667] Event [656,160.667114,480]: 1 finished unit Radar Tower [f=0007744] [7744] Event [4680,188.671875,700]: 1 finished unit Duck [f=0007747] [7747] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0007786] [7786] Event [4344,188.671875,616]: 1 finished unit Wind/Tidal Generator [f=0007812] [7812] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0007894] [7894] Event [4680,188.671875,700]: 1 finished unit Duck [f=0007936] [7936] Event [4296,188.671875,680]: 1 finished unit Wind/Tidal Generator [f=0007937] [7937] Event [615.266663,22.4774933,318.118256]: 0 lost unit Scorcher [f=0008091] [8091] Event [536,188.671875,4648]: 0 finished unit Caretaker [f=0008115] [8115] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0008135] [8135] Event [513.99231,189.316971,4799.97021]: 0 finished unit Mason [f=0008194] [8194] Event [600,188.671875,4456]: 0 finished unit Wind/Tidal Generator [f=0008242] [8242] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0008265] [8265] Event [2100.4729,28.8008728,3795.3103]: 1 lost unit Duck [f=0008288] [8288] Event [4232,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0008346] [8346] Event [4680,188.671875,700]: 1 finished unit Conch [f=0008368] [8368] Event [1900.78638,47.9430809,3920.52563]: 1 lost unit Duck [f=0008370] [8370] Event [1814.0105,55.8442078,4044.03564]: 0 lost unit Scorcher [f=0008465] [8465] Event [1756.44885,74.6282959,4363.5708]: 1 lost unit Limpet [f=0008490] [8490] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0008611] [8611] Event [513.99231,189.316971,4799.97021]: 0 finished unit Ripper [f=0008622] [8622] Event [1631.11157,68.3939896,4324.04785]: 0 lost unit Fencer [f=0008653] [8653] Event [1802.87122,77.0050278,4554.3916]: 0 lost unit Fencer [f=0008665] [8665] Event [1878.72815,77.131134,4537.65918]: 1 lost unit Limpet [f=0008693] [8693] Event [1730.27966,76.1890564,4530.61523]: 0 lost unit Fencer [f=0008703] [8703] Event [3200,160.83313,3760]: 1 finished unit Radar Tower [f=0008760] [8760] Event [2064,77.104187,4512]: 0 lost unit Lotus [f=0008779] [8779] Event [undefined]: xdacc resigned [f=0008779] game_message: xdacc has been destroyed! [f=0008779] game_message: PRO_rANDY wins! [f=0008779] Submitting stats [f=0008779] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008779] Part| Total Time|Time of the last 0.5s [f=0008779] Draw 20995.06ms 18.50% [f=0008779] Lua::Callins::Synced 5391.14ms 18.20% [f=0008779] Lua::Callins::Unsynced 27954.20ms 25.20% [f=0008779] Lua::CollectGarbage::Synced 346.49ms 0.00% [f=0008779] Lua::CollectGarbage::Unsynced 953.53ms 2.70% [f=0008779] Misc::Profiler::AddTime 71.24ms 0.00% [f=0008779] Sim 28444.63ms 62.20% [f=0008779] [8779] Received game_message: xdacc has been destroyed! [f=0008779] [8779] Received game_message: PRO_rANDY wins! [f=0008780] [8780] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008780] [8780] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008780] [8780] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008780] [8780] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.33333349,5.33333349,4.66666651,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008780] [8780] Game End Stats Values: 3,2400,2410,2410,2400,0,2.67117858,2.67117858,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.55110836,8.80707741,8.80707741,8.55110836,1275,1275,1275,1275,7.5333333,8.77807808,8.77807808,7.5333333,125,0,0,125,0,0,0,0,1000,1135,1135,1000,0,0,0,0,0.00016,0,0,0.00016,0,0,0,0 [f=0008780] [8780] Game End Stats Values: 4,2525,2500,2500,2525,0,5.48994064,5.48994064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.2333431,10.4415846,10.4415846,17.2333431,1275,1275,1275,1275,9,9.72125053,9.72125053,9,250,0,0,250,0,0,0,0,1000,1225,1225,1000,0,0,0,0,0.001596,0,0,0.001596,0,0,0,0 [f=0008780] [8780] Game End Stats Values: 5,2650,2685,2685,2650,0,9.77912331,9.77912331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.9266701,10.7929554,10.7929554,14.9266701,1275,1275,1275,1275,9,11.2859449,11.2859449,9,375,0,0,375,0,0,0,0,1000,1410,1410,1000,0,0,0,0,0.00251098,0,0,0.00251098,0,0,0,0 [f=0008780] [8780] Game End Stats Values: 6,2650,2835,2835,2650,0,11.5379696,11.5379696,0,0,0,0,0,0,0,0,0,0,0,0,0,89.0657425,0,0,89.0657425,0,0,0,0,8,11.4120607,11.4120607,8,1275,1275,1275,1275,9,11.1172571,11.1172571,9,375,80,80,375,0,0,0,0,1000,1480,1480,1000,0,0,0,0,0.00251098,0,0,0.00251098,0,89.0657425,89.0657425,0 [f=0008780] [8780] Game End Stats Values: 7,2865,2785,2785,2865,0,12.706481,12.706481,0,0,0,0,0,0,0,0,0,0,0,0,0,224.264328,101.570313,101.570313,224.264328,0,0,0,0,8,11.5168762,11.5168762,8,1275,1275,1275,1275,10.333333,12.0112343,12.0112343,10.333333,500,0,0,500,230,0,0,230,1090,1510,1510,1090,0,230,230,0,0.00251098,0,0,0.00251098,101.570313,230.000076,230.000076,101.570313 [f=0008780] [8780] Game End Stats Values: 8,3010,3015,3015,3010,0,17.3172035,17.3172035,0,0,0,0,0,0,0,0,0,0,0,0,0,224.264328,101.570313,101.570313,224.264328,0,0,0,0,8,14.6339741,14.6339741,8,1330,1275,1275,1330,11.1333332,15.1740465,15.1740465,11.1333332,500,160,160,500,230,0,0,230,1180,1580,1580,1180,0,230,230,0,0.00251098,0,0,0.00251098,101.570313,230.000076,230.000076,101.570313 [f=0008780] [8780] Game End Stats Values: 9,3170,3265,3265,3170,0,28.3082485,28.3082485,0,0,0,0,0,0,0,0,0,0,0,0,0,263.188049,203.132568,203.132568,263.188049,0,90,90,0,10.0148268,26.3165855,26.3165855,10.0148268,1330,1275,1275,1330,13,15.7327375,15.7327375,13,625,320,320,625,230,0,0,230,1215,1580,1580,1215,0,230,230,0,0.00251098,0,0,0.00251098,203.132568,268.923798,268.923798,203.132568 [f=0008780] [8780] Game End Stats Values: 10,3385,3525,3525,3385,0,43.1591797,43.1591797,0,0,0,0,0,0,0,0,0,0,0,0,0,263.188049,203.132568,203.132568,263.188049,0,90,90,0,10.2826853,26.2564964,26.2564964,10.2826853,1330,1330,1330,1330,14.1999998,16.790062,16.790062,14.1999998,750,400,400,750,230,0,0,230,1305,1705,1705,1305,0,230,230,0,0.00251098,0,0,0.00251098,203.132568,268.923798,268.923798,203.132568 [f=0008780] [8780] Game End Stats Values: 11,3595,3765,3765,3595,0.40415907,65.2517395,65.2517395,0.40415907,0,0,0,0,0,0,0,0,0,0,0,0,263.188049,203.132568,203.132568,263.188049,0,180,180,0,9.93171024,25.2342243,25.2342243,9.93171024,1330,1330,1330,1330,16.0936108,18.4728374,18.4728374,16.0936108,750,400,400,750,230,0,0,230,1515,1855,1855,1515,0,230,230,0,0.00251098,0,0,0.00251098,203.132568,268.923798,268.923798,203.132568 [f=0008780] [8780] Game End Stats Values: 12,3685,3995,3995,3685,0.91318572,90.7297058,90.7297058,0.91318572,0,0,0,0,0,0,0,0,0,0,0,0,309.130554,304.702881,304.702881,309.130554,0,180,180,0,9.89063168,25.0017185,25.0017185,9.89063168,1330,1330,1330,1330,18.1006031,18.698534,18.698534,18.1006031,750,630,630,750,230,0,0,230,1605,1855,1855,1605,0,230,230,0,0.00251098,0,0,0.00251098,304.702881,314.866302,314.866302,304.702881 [f=0008780] [8780] Game End Stats Values: 13,3810,4325,4325,3810,1.3856796,101.676224,101.676224,1.3856796,0,0,0,0,0,0,0,0,0,0,0,0,329.585144,338.559662,338.559662,329.585144,90,180,180,90,9.72936535,22.5970287,22.5970287,9.72936535,1330,1330,1330,1330,19.0314999,17.863102,17.863102,19.0314999,750,870,870,750,230,0,0,230,1640,1945,1945,1640,0,230,230,0,0.00251098,0,0,0.00251098,338.559662,335.320892,335.320892,338.559662 [f=0008780] [8780] Game End Stats Values: 14,3900,4565,4565,3900,1.76228571,109.48526,109.48526,1.76228571,0,0,0,0,0,0,0,0,113.593079,0,0,113.593079,332.324982,338.559662,338.559662,332.324982,180,180,180,180,11.1553688,22.1780186,22.1780186,11.1553688,1330,1330,1330,1330,25.9584141,20.5872688,20.5872688,25.9584141,750,870,870,750,230,0,0,230,1640,2185,2185,1640,103.999611,230,230,103.999611,0.00251098,0,0,0.00251098,338.559662,338.06073,338.06073,338.559662 [f=0008780] [8780] Game End Stats Values: 15,3685,4950,4950,3685,2.42820239,114.229004,114.229004,2.42820239,0,0,0,0,0,0,0,0,223.591949,0,0,223.591949,511.945648,588.559631,588.559631,511.945648,180,180,180,180,12.209672,21.2228298,21.2228298,12.209672,1330,1385,1385,1330,19.0443954,27.2995834,27.2995834,19.0443954,500,1020,1020,500,230,250,250,230,1675,2365,2365,1675,353.999603,230,230,353.999603,0.00251098,59,59,0.00251098,588.559631,518.921082,518.921082,588.559631 [f=0008780] [8780] Game End Stats Values: 16,3660,4960,4960,3660,5.04536867,117.833908,117.833908,5.04536867,0,0,0,0,0,0,0,0,281.543549,0,0,281.543549,680.399841,827.711853,827.711853,680.399841,90,270,270,90,16.4730263,20.9185219,20.9185219,16.4730263,1330,1385,1385,1330,19.1744766,25.7903252,25.7903252,19.1744766,390,940,940,390,470,590,590,470,1850,2365,2365,1850,693.999634,470,470,693.999634,0.00251098,60.25,60.25,0.00251098,844.237671,699.131653,699.131653,844.237671 [f=0008780] [8780] Game End Stats Values: 17,3480,5230,5230,3480,19.6661949,119.755905,119.755905,19.6661949,0,0,0,0,0,0,0,0,363.999481,0,0,363.999481,904.476074,1173.74841,1173.74841,904.476074,90,360,360,90,20.8563042,23.1975002,23.1975002,20.8563042,1330,1385,1385,1330,19.1747208,25.1281338,25.1281338,19.1747208,405,870,870,405,700,1041.16675,1041.16675,700,1655,2615,2615,1655,1145.16638,700,700,1145.16638,0.00251098,60.25,60.25,0.00251098,1229.53406,925.845764,925.845764,1229.53406 [f=0008780] [8780] Game End Stats Values: 18,3550,5700,5700,3550,32.9962082,125.71862,125.71862,32.9962082,0,0,0,0,0,0,0,0,377.404846,0,0,377.404846,904.476074,1237.28516,1237.28516,904.476074,90,360,360,90,21.2417641,29.4044018,29.4044018,21.2417641,1330,1440,1440,1330,16.0220013,26.0975132,26.0975132,16.0220013,545,1180,1180,545,700,1111.16675,1111.16675,700,1585,2720,2720,1585,1215.16638,700,700,1215.16638,0.00251098,76.25,76.25,0.00251098,1294.13098,925.845764,925.845764,1294.13098 [f=0008780] [8780] Game End Stats Values: 19,3820,5985,5985,3820,37.2803307,129.323914,129.323914,37.2803307,0,0,0,0,0,0,0,0,377.404846,0,0,377.404846,1062.35217,1362.28906,1362.28906,1062.35217,90,360,360,90,18.3971462,26.4276161,26.4276161,18.3971462,1330,1495,1495,1330,16.6189404,25.6070194,25.6070194,16.6189404,545,1340,1340,545,700,1236.16675,1236.16675,700,1855,2790,2790,1855,1340.16638,700,700,1340.16638,0.00251098,76.25,76.25,0.00251098,1419.13489,1083.72192,1083.72192,1419.13489 [f=0008780] [8780] Game End Stats Values: 20,3940,6040,6040,3940,37.7059174,130.411545,130.411545,37.7059174,0,0,0,0,0,0,0,0,377.404846,0,0,377.404846,1358.45837,1571.29089,1571.29089,1358.45837,90,360,360,90,16.3284187,20.5380611,20.5380611,16.3284187,1330,1495,1495,1330,18.2283726,26.9391766,26.9391766,18.2283726,420,1030,1030,420,1010,1361.16675,1361.16675,1010,2100,3155,3155,2100,1465.16638,1010,1010,1465.16638,0.00251098,76.25,76.25,0.00251098,1628.13672,1379.95996,1379.95996,1628.13672 [f=0008780] [8780] Game End Stats Values: 21,3670,5945,5945,3670,39.0471115,132.020157,132.020157,39.0471115,0,0,0,0,0,0,0,0,377.404846,0,0,377.404846,1512.89465,2004.06775,2004.06775,1512.89465,0,360,360,0,16.2389946,22.8065128,22.8065128,16.2389946,1330,1550,1550,1330,18.9936523,29.2010765,29.2010765,18.9936523,240,880,880,240,1160,1871.16675,1871.16675,1160,2100,3155,3155,2100,1975.16638,1160,1160,1975.16638,0.00251098,76.25,76.25,0.00251098,2063.21265,1534.39624,1534.39624,2063.21265 [f=0008790] [8790] Event [576,168.443909,576]: 1 finished unit Lotus [f=0008824] [8824] Event [2120,77.2702103,4584]: 0 lost unit Metal Extractor [f=0008871] Spectator nr1_rANDY_FAN left the game: normal quit [f=0008871] [8871] Event [undefined]: nr1_rANDY_FAN quit [f=0008877] Spectator TheWarning left the game: normal quit [f=0008877] [8877] Event [undefined]: TheWarning quit [f=0008883] Player PRO_rANDY left the game: normal quit [f=0008883] [8883] Event [undefined]: PRO_rANDY quit [f=0008889] Spectator xdacc left the game: normal quit [f=0008889] [8889] Event [undefined]: xdacc quit [f=0008895] No clients connected, shutting down server [f=0008895] Server shutdown [f=0008895] [8895] all players disconnected [f=0008918] [8918] Event [4680,188.671875,700]: 1 finished unit Limpet [f=0009117] [9117] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0009140] [9140] Event [4584,188.671875,616]: 1 finished unit Caretaker [f=0009154] [9154] Event [4680,188.671875,700]: 1 finished unit Duck [f=0009264] [9264] Event [4680,188.671875,700]: 1 finished unit Duck [f=0009296] [9296] Event [4408,188.671875,440]: 1 finished unit Wind/Tidal Generator [f=0009379] [9379] Event [4680,188.671875,700]: 1 finished unit Duck [f=0009489] [9489] Event [4680,188.671875,700]: 1 finished unit Duck [f=0009588] [9588] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0009664] [9664] Event [4680,188.671875,700]: 1 finished unit Limpet [f=0009760] [9760] Event [4680,188.671875,700]: 1 finished unit Duck [f=0009779] [9779] Event [4328,188.671875,440]: 1 finished unit Wind/Tidal Generator [f=0009865] [9865] Event [4680,188.671875,700]: 1 finished unit Duck [f=0009896] [9896] Event [4248,187.34375,440]: 1 finished unit Wind/Tidal Generator [f=0009980] [9980] Event [4680,188.671875,700]: 1 finished unit Duck [f=0010011] [10011] Event [4168,184.215393,440]: 1 finished unit Wind/Tidal Generator [f=0010090] [10090] Event [4680,188.671875,700]: 1 finished unit Duck [f=0010206] [10206] Event [4088,164.822693,440]: 1 finished unit Wind/Tidal Generator [f=0010263] [10263] Event [4680,188.671875,700]: 1 finished unit Limpet [f=0010359] [10359] Event [4680,188.671875,700]: 1 finished unit Duck [f=0010386] [10386] Event [4008,139.489746,440]: 1 finished unit Wind/Tidal Generator [f=0010463] [10463] Event [4680,188.671875,700]: 1 finished unit Duck [f=0010501] Autoquit sending quit command. [f=0010501] [QuitAction] user exited to system [f=0010501] [SpringApp::Kill][1] fromRun=1 [f=0010501] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010501] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010501] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010501] [ThreadPool::SetThreadCount][2] workers=0 [f=0010501] [SpringApp::Kill][2] [f=0010501] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010501] [Game::KillLua][3] dtor=0 luaUI=0x52400230 [f=0010501] Start widgetHandler:Shutdown [f=0010501] Shutdown - SaveOrderList Complete [f=0010501] Writing last game win data [f=0010501] Shutdown - SaveConfigData Complete [f=0010501] Shutdown Widget - Chili Highlight [f=0010501] Shutdown Widget - Save/Load API [f=0010501] Shutdown Widget - Draw After Chili [f=0010501] Shutdown Widget - EPIC Menu [f=0010501] Shutdown Widget - Chili Minimap [f=0010501] Shutdown Widget - Chili Widget Selector [f=0010501] Shutdown Widget - Local Team Colors [f=0010501] Shutdown Widget - Display Keys 2 [f=0010501] Shutdown Widget - Save Game Menu [f=0010501] Shutdown Widget - HealthBars [f=0010501] Shutdown Widget - Noises [f=0010501] Shutdown Widget - Unit Icons [f=0010501] Shutdown Widget - Win Counter [f=0010501] Shutdown Widget - BuildETA [f=0010501] Shutdown Widget - SpringRTS Replay Stats [f=0010501] Shutdown Widget - Modular Comm Info [f=0010501] Shutdown Widget - Music Player v2 [f=0010501] Shutdown Widget - State Reverse and Latency [f=0010501] Shutdown Widget - CameraShake [f=0010501] Shutdown Widget - Chili Economy Panel Default [f=0010501] Shutdown Widget - Chili EndGame Window [f=0010501] Shutdown Widget - Chili Nuke Warning [f=0010501] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010501] Shutdown Widget - Chili Spectator Panels [f=0010501] Shutdown Widget - Context Menu [f=0010501] Shutdown Widget - Darkening [f=0010501] Shutdown Widget - Defense Range Zero-K [f=0010501] Shutdown Widget - Grab Input [f=0010501] Input grabbing is disabled! [f=0010501] Shutdown Widget - Highlight Geos [f=0010501] Shutdown Widget - Local Widgets Config [f=0010501] Shutdown Widget - MinimapEvents [f=0010501] Shutdown Widget - MetalFeatures (new) [f=0010501] Shutdown Widget - Missile Silo Range [f=0010501] Shutdown Widget - Point Tracker [f=0010501] Shutdown Widget - Showeco and Grid Drawer [f=0010501] Shutdown Widget - Stereo3D [f=0010501] Shutdown Widget - Attack AoE [f=0010501] Shutdown Widget - Map Edge Extension [f=0010501] Shutdown Widget - Selection Send [f=0010501] Shutdown Widget - LupsManager [f=0010501] Shutdown Widget - Newton Firezone [f=0010501] Shutdown Widget - Chili Pro Console [f=0010501] Shutdown Widget - Persistent Build Height [f=0010501] Shutdown Widget - Lasso Terraform GUI [f=0010501] Shutdown Widget - Chili Framework [f=0010501] Shutdown Widget - Lups [f=0010501] Shutdown Widget - Custom Markers [f=0010501] Shutdown Widget - Chili Core Selector [f=0010501] Shutdown Widget - Mex Placement Handler [f=0010501] Shutdown Widget - Select Keys [f=0010501] Shutdown Widget - Pause Screen [f=0010501] Shutdown Widget - Layout Handler [f=0010501] Shutdown Widget - Text To Speech Control [f=0010501] End widgetHandler:Shutdown [f=0010501] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={807093,85094589} {int,ext,rec}Allocs={13478218,0,0} {chunk,block}Bytes={85094589,0} [f=0010501] [Game::KillLua][1] dtor=0 luaGaia=0x52089360 [f=0010501] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={643144,74622684} {int,ext,rec}Allocs={13478219,0,0} {chunk,block}Bytes={74622684,0} [f=0010501] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={643144,74622684} {int,ext,rec}Allocs={13478219,0,0} {chunk,block}Bytes={74622684,0} [f=0010501] [Game::KillLua][2] dtor=0 luaRules=0x51d62200 [f=0010501] Start gadgetHandler:Shutdown [f=0010501] Shutdown - StartSetup [f=0010501] Shutdown - UnitMorph [f=0010501] Shutdown - Carrier Drones [f=0010501] Shutdown - LupsNanoSpray [f=0010501] Shutdown - Missile Silo Controller [f=0010501] Shutdown - Modular Comm Info [f=0010501] Shutdown - Terrain Texture Handler [f=0010501] Shutdown - UnitCloakShield [f=0010501] Shutdown - Starlight Handler [f=0010501] End gadgetHandler:Shutdown [f=0010501] Start gadgetHandler:Shutdown [f=0010501] Shutdown - Save/Load [f=0010501] Shutdown - Teleport Throw [f=0010501] Shutdown - UnitMorph [f=0010501] Shutdown - Modular Comm Info [f=0010501] Shutdown - Retreat Command [f=0010501] Shutdown - Shockwaves [f=0010501] Shutdown - UnitCloakShield [f=0010501] Shutdown - Lups Cloak FX [f=0010501] Shutdown - Lups [f=0010501] Shutdown - Lups Shield [f=0010501] End gadgetHandler:Shutdown [f=0010501] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13478251,0,0} {chunk,block}Bytes={0,0} [f=0010501] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13478251,0,0} {chunk,block}Bytes={0,0} [f=0010501] [Game::KillLua][4] dtor=0 [f=0010501] [Game::~CGame][1] [f=0010501] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010501] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010501] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010501] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010501] [Game::KillLua][4] dtor=1 [f=0010501] [Game::KillMisc][1] [f=0010501] [Game::KillMisc][2] [f=0010501] [Game::KillMisc][3] [f=0010501] [Game::KillRendering][1] [f=0010501] [3DOParser::Kill] allocated 1 pieces [f=0010501] [S3OParser::Kill] allocated 308 pieces [f=0010501] [AssParser::Kill] allocated 31 pieces [f=0010501] [Game::KillInterface][1] [f=0010501] [Game::KillInterface][2] [f=0010501] [Game::KillSimulation][1] [f=0010501] [Game::KillSimulation][2] [f=0010501] [CCollisionHandler] dis-/continuous tests: 0/17050 [f=0010501] [Game::KillSimulation][3] [f=0010501] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010501] [~CPathCache(20x20)] cacheHits=76 hitPercentage=28% numHashColls=0 maxCacheSize=28 [f=0010501] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010501] [~CPathCache(40x40)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010501] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010501] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010501] [LosHandler::Kill] raycast instance cache-{hits,misses}={3883,8290}; shared=2%; cached=30% [f=0010501] [Game::KillSimulation][4] [f=0010501] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010501] [Game::~CGame][2] [f=0010501] [Game::~CGame][3] [f=0010501] [SpringApp::Kill][3] [f=0010501] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 112088 bytes sent 152583 bytes recv'd [f=0010501] [SpringApp::Kill][4] font=0x45610aa0 [f=0010501] [SpringApp::Kill][5] [f=0010501] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4567e350) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2087ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=43ms file="luaui/widgets/unit_start_state.lua" indx=4787 inflSize=44kb readTime=26ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=26ms file="bitmaps/other/bubble.tga" indx=519 inflSize=13kb readTime=21ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=429 inflSize=9kb readTime=21ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=19ms file="luaui/configs/startup_info_selector.lua" indx=2933 inflSize=3kb readTime=16ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=15ms file="luarules/gadgets/unit_removal_from_rezzed_structure.lua" indx=1791 inflSize=13kb readTime=14ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4623 inflSize=55kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 32141509 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4576ffd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4576cf90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45686570) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5a9c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]