[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HnYSiAYJvf/springsettings.1107093.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f02000a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5410 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1107093/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 7 to team 0 (#active=8) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453f4300] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453f4300] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 7 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 597ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 770ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheWarning was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1107093/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (228ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11906,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1107093/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 7 to team 0 [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b35500,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: aba78e608c70d3ab9d20252d4596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from 64_Bit_Dragon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001b86994e0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c21b4d40,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000ced8c8a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[Game::Load][lua{Rules,Gaia}={000000012918c500,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [1229,-16.890739,667]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5026,-3.3458252,4508]: 1 finished unit Guardian Commander [f=0000000] [0] Godde, team: 1, elo:3335, userid: 86744 [f=0000000] [0] Masper, team: 0, elo:2707, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [1296,0,864]: 0 finished unit Shipyard [f=0000046] [46] Event [4848,0,4512]: 1 finished unit Shipyard [f=0000270] [270] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0000340] [340] Event [4840,-2,4511.98779]: 1 finished unit Cutter [f=0000344] [344] Event [1304,0,864]: 0 finished unit Hunter [f=0000405] [405] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0000570] [570] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000668] [668] Event [1304,0,864]: 0 finished unit Hunter [f=0000689] [689] Event [4824.00684,58.7851028,4589.58008]: 1 finished unit Firefly [f=0000767] [767] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0000924] [924] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000945] [945] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0001022] [1022] Event [1528,0,584]: 0 finished unit Wind/Tidal Generator [f=0001085] [1085] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0001123] [1123] Event [1480,0,632]: 0 finished unit Wind/Tidal Generator [f=0001307] [1307] Event [1528,0,728]: 0 finished unit Wind/Tidal Generator [f=0001334] [1334] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0001422] [1422] Event [1608,0,664]: 0 finished unit Wind/Tidal Generator [f=0001454] [1454] Event [4760,0,4472]: 1 finished unit Wind/Tidal Generator [f=0001574] [1574] Event [4760,0,4424]: 1 finished unit Wind/Tidal Generator [f=0001646] [1646] Event [1304,0,864]: 0 finished unit Hunter [f=0001680] [1680] Event [3603.72485,0,4197.35205]: 1 lost unit Hunter [f=0001694] [1694] Event [4712,0,4424]: 1 finished unit Wind/Tidal Generator [f=0001878] [1878] Event [869.304688,0,140.355606]: 0 lost unit Hunter [f=0001972] [1972] Event [1304,0,864]: 0 finished unit Hunter [f=0002192] [2192] Event [1824,122.110229,576]: 0 finished unit Radar Tower [f=0002290] [2290] Event [1304,0,864]: 0 finished unit Hunter [f=0002308] [2308] Event [680.961182,-2,142.071564]: 1 lost unit Cutter [f=0002418] [2418] Event [4840,0,4511.98779]: 1 finished unit Mariner [f=0002700] [2700] Event [5016,0,4312]: 1 finished unit Wind/Tidal Generator [f=0002838] [2838] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0002865] [2865] Event [5000,0,4392]: 1 finished unit Wind/Tidal Generator [f=0002867] [2867] Event [2453.88232,0,1471.42529]: 0 lost unit Hunter [f=0002909] [2909] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0002982] [2982] Event [1304,0,864]: 0 finished unit Mariner [f=0003030] [3030] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0003109] [3109] Event [4984,0,4472]: 1 finished unit Wind/Tidal Generator [f=0003237] [3237] Event [2488,0,1336]: 0 finished unit Wind/Tidal Generator [f=0003288] [3288] Event [4968,0,4552]: 1 finished unit Wind/Tidal Generator [f=0003369] [3369] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0003372] [3372] Event [2536,0,1400]: 0 finished unit Wind/Tidal Generator [f=0003426] [3426] Event [1304,0,864]: 0 finished unit Hunter [f=0003464] [3464] Event [4968,0,4632]: 1 finished unit Wind/Tidal Generator [f=0003661] [3661] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0003686] [3686] Event [4952,0,4712]: 1 finished unit Wind/Tidal Generator [f=0003750] [3750] Event [3592,-1,3784]: 1 finished unit Urchin [f=0003869] [3869] Event [3640,0,3768]: 1 finished unit Wind/Tidal Generator [f=0003914] [3914] Event [1392,0,1568]: 0 finished unit Radar Tower [f=0003919] [3919] Event [1304,0,864]: 0 finished unit Hunter [f=0003985] [3985] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0003989] [3989] Event [3656,0,3832]: 1 finished unit Wind/Tidal Generator [f=0004109] [4109] Event [3640,0,3704]: 1 finished unit Wind/Tidal Generator [f=0004153] [4153] Event [5270.8999,0,2911.66431]: 0 lost unit Hunter [f=0004171] [4171] Event [5483.3667,0,3075.28638]: 1 lost unit Hunter [f=0004260] [4260] Event [2920,-1,1560]: 0 finished unit Urchin [f=0004339] [4339] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0004362] [4362] Event [2616,0,1512]: 0 finished unit Wind/Tidal Generator [f=0004369] [4369] Event [5336.20654,0,3684.10059]: 0 lost unit Hunter [f=0004452] [4452] Event [2632,0,1448]: 0 finished unit Wind/Tidal Generator [f=0004616] [4616] Event [1304,0,864]: 0 finished unit Hunter [f=0004661] [4661] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0004684] [4684] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0004793] [4793] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0004944] [4944] Event [1304,0,864]: 0 finished unit Hunter [f=0004991] [4991] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0005295] [5295] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0005298] [5298] Event [5480,-1,2888]: 1 finished unit Urchin [f=0005310] [5310] Event [2600,-1,3304]: 1 finished unit Urchin [f=0005404] [5404] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0005450] [5450] Event [3512,0,1928]: 0 finished unit Wind/Tidal Generator [f=0005471] [5471] Event [1304,0,864]: 0 finished unit Hunter [f=0005499] [5499] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0005520] [5520] Event [4157.53027,0,3427.14697]: 1 lost unit Hunter [f=0005537] [5537] Event [4022.19897,0,3345.17969]: 0 lost unit Hunter [f=0005547] [5547] Event [3576,0,1944]: 0 finished unit Wind/Tidal Generator [f=0005637] [5637] Event [3608,0,2008]: 0 finished unit Wind/Tidal Generator [f=0005697] [5697] Event [4292.94482,0,3223.72803]: 0 lost unit Hunter [f=0005714] [5714] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0005744] [5744] Event [904,0,2120]: 0 finished unit Wind/Tidal Generator [f=0005809] [5809] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0005810] [5810] Event [4520.12354,0,3441.38965]: 1 lost unit Hunter [f=0005821] [5821] Event [4465.12793,0,3393.04224]: 0 lost unit Hunter [f=0005890] [5890] Event [1304,0,864]: 0 finished unit Hunter [f=0005904] [5904] Event [808,0,2184]: 0 finished unit Wind/Tidal Generator [f=0006029] [6029] Event [4439.44873,0,2905.46851]: 1 lost unit Hunter [f=0006150] [6150] Event [3704,-1,2280]: 0 finished unit Urchin [f=0006158] [6158] Event [4840,0,4511.98779]: 1 finished unit Mariner [f=0006173] [6173] Event [4636.02539,0,3399.87476]: 0 lost unit Hunter [f=0006365] [6365] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0006393] [Game::ClientReadNet] added new player the_green_squig with number 4 to team 0 [f=0006393] > SPRINGIE:User the_green_squig|gunshipassault|6_5|donator_1|False|||GB [f=0006544] [6544] Event [840,-1,2488]: 0 finished unit Urchin [f=0006573] [6573] Event [1304,0,864]: 0 finished unit Mariner [f=0006672] [6672] Event [3528,-1,2456]: 0 finished unit Urchin [f=0006673] [6673] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0006750] > SPRINGIE:User the_green_squig|gunshipassault|6_5|donator_1|False|||GB [f=0006766] Connection attempt from the_green_squig [f=0006766] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006766] -> Connection established (given id 4) [f=0006776] [6776] Event [2745.37622,0,2907.4939]: 0 lost unit Hunter [f=0006778] [6778] Event [2700.71069,0,2896.41406]: 0 lost unit Hunter [f=0006813] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0006813] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006819] [6819] Event [936,0,2232]: 0 finished unit Wind/Tidal Generator [f=0006879] [6879] Event [2376,-1,2584]: 1 finished unit Urchin [f=0006930] [6930] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0006999] [6999] Event [808,0,2312]: 0 finished unit Wind/Tidal Generator [f=0007090] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0007115] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0007115] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[Game::Load][lua{Rules,Gaia}={00000000db1caa60,0000000000000000}]" [f=0007164] [7164] Event [728,0,2360]: 0 finished unit Wind/Tidal Generator [f=0007211] [7211] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0007314] [7314] Event [648,0,2392]: 0 finished unit Wind/Tidal Generator [f=0007528] [7528] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0007539] [7539] Event [568,0,2440]: 0 finished unit Wind/Tidal Generator [f=0007563] [7563] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0007582] [7582] Event [1304,0,864]: 0 finished unit Corsair [f=0007679] [7679] Event [1752,-1,2856]: 1 finished unit Metal Extractor [f=0007723] [7723] Event [2984,0,2680]: 0 lost unit Stinger [f=0007778] [7778] Event [4696,0,4344]: 1 finished unit Caretaker [f=0007811] [7811] Event [3162.05615,0,2450.00342]: 1 lost unit Hunter [f=0007813] [7813] Event [5408,5.10766602,1808]: 1 finished unit Radar Tower [f=0007819] [7819] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0007878] [7878] Event [4632,0,4376]: 1 finished unit Wind/Tidal Generator [f=0008005] [8005] Event [1304,-4,864]: 0 finished unit Mistral [f=0008014] [8014] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0008028] [8028] Event [4552,0,4376]: 1 finished unit Wind/Tidal Generator [f=0008055] [8055] Event [1752,-1,2728]: 1 finished unit Urchin [f=0008178] [8178] Event [5392,4.8961792,1776]: 1 finished unit Lotus [f=0008188] [8188] Event [4472,0,4360]: 1 finished unit Wind/Tidal Generator [f=0008193] [8193] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0008194] [8194] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0008199] [8199] Event [3208,-1,2280]: 0 finished unit Urchin [f=0008274] [8274] Event [4616,0,4504]: 1 finished unit Wind/Tidal Generator [f=0008397] [8397] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0008425] [8425] Event [1304,-4,864]: 0 finished unit Mistral [f=0008441] [8441] Event [4616,0,4584]: 1 finished unit Wind/Tidal Generator [f=0008583] [8583] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0008647] [8647] Event [4616,0,4664]: 1 finished unit Wind/Tidal Generator [f=0008778] [8778] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0008845] [8845] Event [1304,-4,864]: 0 finished unit Mistral [f=0008887] [8887] Event [680,-1,2536]: 0 finished unit Urchin [f=0009090] [9090] Event [2104,-1,2632]: 1 finished unit Urchin [f=0009092] [9092] Event [5480,-1,536]: 1 finished unit Metal Extractor [f=0009104] [9104] Event [1304,0,864]: 0 finished unit Hunter [f=0009125] [9125] Event [4680,0,4472]: 1 finished unit Caretaker [f=0009148] [9148] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0009196] [9196] Event [3730.03223,0,3241.8623]: 1 lost unit Hunter [f=0009210] [9210] Event [3752,-1,3128]: 0 finished unit Urchin [f=0009241] [9241] Event [2504,-1,1496]: 0 lost unit Metal Extractor [f=0009271] [9271] Event [3734.83105,0,3188.18164]: 1 lost unit Hunter [f=0009286] [9286] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0009304] [9304] Event [2033.59351,0,1243.55249]: 1 lost unit Hunter [f=0009305] [9305] Event [3738.80493,0,3323.47046]: 1 lost unit Hunter [f=0009310] [9310] Event [5016,0,4568]: 1 finished unit Wind/Tidal Generator [f=0009314] [9314] Event [1924.38489,0,1440.41077]: 0 lost unit Hunter [f=0009315] [9315] Event [1304,0,864]: 0 finished unit Hunter [f=0009316] [9316] Event [1959.24817,0,1457.19775]: 1 lost unit Hunter [f=0009333] [9333] Event [2528.40747,0,1650.49194]: 1 lost unit Hunter [f=0009400] [9400] Event [2327.09839,-4,1107.31885]: 0 lost unit Mistral [f=0009436] [9436] Event [2616,0,1512]: 0 lost unit Wind/Tidal Generator [f=0009479] [9479] Event [2440,-1,1240]: 0 lost unit Metal Extractor [f=0009492] [9492] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0009518] [9518] Event [5096,9.56399536,4584]: 1 finished unit Wind/Tidal Generator [f=0009524] [9524] Event [1304,0,864]: 0 finished unit Hunter [f=0009552] [9552] Event [2488,0,1336]: 0 lost unit Wind/Tidal Generator [f=0009557] [9557] Event [5512,-1,344]: 1 finished unit Metal Extractor [f=0009634] [9634] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0009690] [9690] Event [1392,0,1568]: 0 lost unit Radar Tower [f=0009698] [9698] Event [1545.96021,0,1275.06653]: 0 lost unit Hunter [f=0009698] [9698] Event [1575.12585,0,1290.38721]: 1 lost unit Hunter [f=0009718] [9718] Event [3640,-1,3624]: 1 lost unit Metal Extractor [f=0009734] [9734] Event [1304,0,864]: 0 finished unit Hunter [f=0009763] [9763] Event [5176,17.7868042,4616]: 1 finished unit Wind/Tidal Generator [f=0009768] [9768] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0009783] [9783] Event [1497.73499,0,1283.71606]: 1 lost unit Hunter [f=0009801] [9801] Event [1291.06421,0,1226.245]: 0 lost unit Hunter [f=0009826] [9826] Event [4888,0,4760]: 1 finished unit Wind/Tidal Generator [f=0009827] [9827] Event [2632,0,1448]: 0 lost unit Wind/Tidal Generator [f=0009866] [9866] Event [1596.38342,0,1277.52393]: 1 lost unit Hunter [f=0009931] [9931] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0009950] [9950] Event [1434.7937,0,1315.12598]: 1 lost unit Hunter [f=0009962] [9962] Event [4808,0,4744]: 1 finished unit Wind/Tidal Generator [f=0009970] [9970] Event [1304,0,864]: 0 finished unit Hunter [f=0010004] [10004] Event [1332.39368,0,1254.79346]: 1 lost unit Hunter [f=0010081] [10081] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0010113] [10113] Event [4728,0,4744]: 1 finished unit Wind/Tidal Generator [f=0010118] [10118] Event [2536,0,1400]: 0 lost unit Wind/Tidal Generator [f=0010136] [10136] Event [4605.92236,0,4212.4585]: 0 lost unit Corsair [f=0010262] [10262] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0010268] [10268] Event [4648,0,4728]: 1 finished unit Wind/Tidal Generator [f=0010435] [10435] Event [4568,0,4712]: 1 finished unit Wind/Tidal Generator [f=0010537] [10537] Event [4040,-1,3272]: 0 finished unit Urchin [f=0010588] [10588] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0010699] [10699] Event [1304,0,864]: 0 finished unit Mariner [f=0010709] [10709] Event [3815.95801,0,3729.49902]: 1 lost unit Hunter [f=0010745] [10745] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0010875] [10875] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0010913] [10913] Event [1304,0,864]: 0 finished unit Hunter [f=0011002] [11002] Event [4664,-1,4024]: 1 finished unit Urchin [f=0011011] [11011] Event [5352,-1,536]: 1 finished unit Urchin [f=0011074] [11074] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0011103] [11103] Event [1846.72949,0,1263.04675]: 0 lost unit Hunter [f=0011171] [11171] Event [1304,0,864]: 0 finished unit Hunter [f=0011182] [11182] Event [5400,0,424]: 1 finished unit Wind/Tidal Generator [f=0011203] [11203] Event [1830.40222,0,1807.79797]: 1 lost unit Hunter [f=0011209] [11209] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0011314] [11314] Event [4184,-1,3480]: 0 finished unit Urchin [f=0011339] [11339] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0011347] [11347] Event [5416,0,344]: 1 finished unit Wind/Tidal Generator [f=0011360] [11360] Event [2028.66077,0,1039.62427]: 1 lost unit Hunter [f=0011364] [11364] Event [1868.85742,-4,1029.21448]: 0 lost unit Mistral [f=0011382] [11382] Event [1304,0,864]: 0 finished unit Hunter [f=0011383] [11383] Event [2070.07397,0,1156.927]: 1 lost unit Hunter [f=0011410] [11410] Event [1979.24683,0,1251.88086]: 0 lost unit Hunter [f=0011474] [11474] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0011512] [11512] Event [5496,0,392]: 1 finished unit Wind/Tidal Generator [f=0011528] [11528] Event [1304,0,864]: 0 finished unit Hunter [f=0011608] [11608] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0011662] [11662] Event [5480,0,472]: 1 finished unit Wind/Tidal Generator [f=0011681] [11681] Event [1304,0,864]: 0 finished unit Hunter [f=0011744] [11744] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0011763] [11763] Event [1551.64502,0,1310.19141]: 0 lost unit Hunter [f=0011827] [11827] Event [5528,0,600]: 1 finished unit Wind/Tidal Generator [f=0011829] [11829] Event [1304,0,864]: 0 finished unit Hunter [f=0011878] [11878] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0011882] [11882] Event [1350.45996,0,1326.08459]: 0 lost unit Hunter [f=0011970] [11970] Event [4328,-1,3720]: 0 finished unit Urchin [f=0011975] [11975] Event [1512.3429,0,1149.39197]: 0 lost unit Hunter [f=0011982] [11982] Event [1304,0,864]: 0 finished unit Hunter [f=0011992] [11992] Event [5528,0,680]: 1 finished unit Wind/Tidal Generator [f=0011999] [11999] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0012096] [12096] Event [1492.30896,0,1407.41931]: 0 lost unit Hunter [f=0012110] [12110] Event [1451.16565,0,1473.31641]: 1 lost unit Hunter [f=0012116] [12116] Event [1486.05249,0,1626.16174]: 1 lost unit Hunter [f=0012132] [12132] Event [1304,0,864]: 0 finished unit Hunter [f=0012134] [12134] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0012143] [12143] Event [4094.72461,0,3838.74023]: 1 lost unit Hunter [f=0012157] [12157] Event [5512,0,760]: 1 finished unit Wind/Tidal Generator [f=0012187] [12187] Event [1798.33179,0,1413.47266]: 0 lost unit Hunter [f=0012281] [12281] Event [1304,0,864]: 0 finished unit Hunter [f=0012310] [12310] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0012322] [12322] Event [5512,0,840]: 1 finished unit Wind/Tidal Generator [f=0012369] [12369] Event [1949.22083,0,1540.64612]: 0 lost unit Hunter [f=0012432] [12432] Event [1304,0,864]: 0 finished unit Hunter [f=0012536] [12536] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0012541] [12541] Event [2004.81213,0,1529.96448]: 0 lost unit Hunter [f=0012549] [12549] Event [1807.52832,-85.177063,1664.401]: 1 lost unit Guardian Commander [f=0012616] [12616] Event [1857.63684,0,1366.89453]: 1 lost unit Hunter [f=0012625] [12625] Event [4328,-1,3720]: 0 lost unit Urchin [f=0012702] [12702] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0012813] [12813] Event [1876.51233,0,1279.51257]: 1 lost unit Hunter [f=0012878] [12878] Event [1495.8584,-3.305258,1227.11255]: 0 lost unit Mistral [f=0012881] [12881] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0012910] [12910] Event [1297.61169,0,1115.59937]: 1 lost unit Hunter [f=0012922] [12922] Event [1304,0,864]: 0 finished unit Corsair [f=0012950] [12950] Event [1350.29114,0,1131.1123]: 1 lost unit Hunter [f=0012954] [12954] Event [1181.7948,0,1066.39136]: 0 lost unit Hunter [f=0012996] [12996] Event [991.166687,0,1193.50159]: 1 lost unit Hunter [f=0012997] [12997] Event [843.151428,0,1086.16272]: 0 lost unit Hunter [f=0013008] [13008] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0013014] [13014] Event [1329.84033,0,1000.31268]: 1 lost unit Hunter [f=0013035] [13035] Event [4424,-1,3832]: 0 finished unit Urchin [f=0013116] [13116] Event [1258.70129,0,1083.0094]: 1 lost unit Hunter [f=0013142] [13142] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0013171] [13171] Event [1332.21448,0,980.094238]: 0 lost unit Corsair [f=0013230] [13230] Event [1148.71167,0,880.493652]: 1 lost unit Hunter [f=0013252] [13252] Event [1304,0,864]: 0 finished unit Corsair [f=0013304] [13304] Event [1313.94507,0,562.525024]: 1 lost unit Hunter [f=0013321] [13321] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0013325] [13325] Event [1215.50537,0,503.97406]: 0 lost unit Hunter [f=0013338] [13338] Event [1315.54993,0,596.439636]: 1 lost unit Hunter [f=0013425] [13425] Event [4456,-1,3912]: 0 finished unit Urchin [f=0013486] [13486] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0013499] [13499] Event [4434.74072,0,4115.54785]: 1 lost unit Hunter [f=0013591] [13591] Event [4405.87793,0,4068.1145]: 1 lost unit Hunter [f=0013661] [13661] Event [4393.6416,0,3989.27783]: 1 lost unit Hunter [f=0013665] [13665] Event [4456,-1,3912]: 0 lost unit Urchin [f=0013683] [13683] Event [4355.84424,0,3852.80029]: 1 lost unit Hunter [f=0013684] [13684] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0013747] [13747] Event [4427.46436,0,3729.25562]: 1 lost unit Hunter [f=0013802] [13802] Event [4712,-1,4104]: 1 finished unit Urchin [f=0013802] [13802] Event [3519.75732,0,3549.21191]: 1 lost unit Hunter [f=0013817] [13817] Event [1304,0,864]: 0 finished unit Mariner [f=0013887] [13887] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0013892] [13892] Event [4499.87549,0,3511.3064]: 1 lost unit Hunter [f=0013901] [13901] Event [4271.91895,-85.177063,3407.40308]: 0 lost unit Engineer Commander [f=0013902] [13902] Event [4565.96436,0,3588.33765]: 1 lost unit Hunter [f=0013998] [13998] Event [4424,-1,3832]: 0 lost unit Urchin [f=0014000] [14000] Event [4733.1333,0,3855.86182]: 1 lost unit Hunter [f=0014004] [14004] Event [1304,0,864]: 0 finished unit Hunter [f=0014060] [14060] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0014203] [14203] Event [1304,0,864]: 0 finished unit Hunter [f=0014406] [14406] Event [1304,0,864]: 0 finished unit Hunter [f=0014413] [14413] Event [5384,0,648]: 1 finished unit Wind/Tidal Generator [f=0014626] [14626] Event [1304,0,864]: 0 finished unit Hunter [f=0014628] [14628] Event [5384,0,728]: 1 finished unit Wind/Tidal Generator [f=0014632] [14632] Event [4568,-33.393005,4312]: 1 finished unit Storage [f=0014793] [Game::ClientReadNet] added new player TheWarning with number 5 to team 0 [f=0014793] > SPRINGIE:User TheWarning|roost|6_6||False|AtoSen||IN [f=0014848] [14848] Event [5368,0,808]: 1 finished unit Wind/Tidal Generator [f=0014876] > SPRINGIE:User TheWarning|roost|6_6||False|AtoSen||IN [f=0014901] Connection attempt from TheWarning [f=0014901] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0014901] -> Connection established (given id 5) [f=0014964] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0014964] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015021] [15021] Event [1304,0,864]: 0 finished unit Hunter [f=0015058] [15058] Event [5368,0,888]: 1 finished unit Wind/Tidal Generator [f=0015179] [15179] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0015300] [15300] Event [4840,0,4511.98779]: 1 finished unit Envoy [f=0015332] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0015338] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0015338] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000a5be9680,0000000000000000}]" [f=0015390] [Game::ClientReadNet] added new player [XHC]DavetheBrave with number 6 to team 0 [f=0015390] > SPRINGIE:User [XHC]DavetheBrave|turretaaclose|5_6||False|XHC||US [f=0015392] [15392] Event [1304,0,864]: 0 finished unit Hunter [f=0015448] [15448] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0015468] [15468] Event [4184,-1,3480]: 0 lost unit Urchin [f=0015489] [15489] Event [1512,0,904]: 0 finished unit Caretaker [f=0015513] > SPRINGIE:User [XHC]DavetheBrave|turretaaclose|5_6||False|XHC||US [f=0015528] Connection attempt from [XHC]DavetheBrave [f=0015528] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0015528] -> Connection established (given id 6) [f=0015591] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0015591] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015630] [15630] Event [5400,-1,1016]: 1 finished unit Urchin [f=0015672] [15672] Event [1304,0,864]: 0 finished unit Hunter [f=0015688] [15688] Event [4840,-45,4511.98779]: 1 finished unit Seawolf [f=0015760] [15760] Event [4040,-1,3272]: 0 lost unit Urchin [f=0015928] [15928] Event [4840,-45,4511.98779]: 1 finished unit Seawolf [f=0015948] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0015962] [15962] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0015968] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0015968] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[Game::Load][lua{Rules,Gaia}={00000000e13b9d90,0000000000000000}]" [f=0016048] [16048] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0016057] [16057] Event [5400,-1,2872]: 1 lost unit Metal Extractor [f=0016060] [16060] Event [5801.80713,0,2796.05371]: 1 lost unit Hunter [f=0016070] [16070] Event [5763.30908,0,2883.21655]: 0 lost unit Hunter [f=0016089] [16089] Event [1624,-35.804962,792]: 0 finished unit Storage [f=0016099] [16099] Event [1304,0,864]: 0 finished unit Hunter [f=0016180] [16180] Event [5864.42041,0,3276.39038]: 0 lost unit Hunter [f=0016183] [16183] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0016211] [16211] Event [5480,-1,2888]: 1 lost unit Urchin [f=0016260] [16260] Event [5400,-1,1352]: 1 finished unit Urchin [f=0016303] [16303] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0016342] [16342] Event [5208,-1,3080]: 1 lost unit Metal Extractor [f=0016389] [16389] Event [5572.29834,0,3815.50342]: 1 lost unit Hunter [f=0016422] [16422] Event [1304,0,864]: 0 finished unit Hunter [f=0016423] [16423] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0016451] [16451] Event [5187.26514,0,3177.68408]: 0 lost unit Corsair [f=0016466] [16466] Event [3752,-1,3128]: 0 lost unit Urchin [f=0016643] [16643] Event [4840,0,4511.98779]: 1 finished unit Mariner [f=0016661] [16661] Event [1304,0,864]: 0 finished unit Hunter [f=0016721] [16721] Event [4546.0166,0,3462.39307]: 0 lost unit Hunter [f=0016751] [16751] Event [4569.42383,0,3384.60376]: 1 lost unit Hunter [f=0016777] [16777] Event [4491.4126,0,3356.30811]: 1 lost unit Hunter [f=0016816] [16816] Event [4254.20313,0,3338.50952]: 0 lost unit Hunter [f=0016834] [16834] Event [4606.05908,0,3598.28662]: 0 lost unit Hunter [f=0016837] [16837] Event [4565.75244,0,3540.43726]: 0 lost unit Hunter [f=0016841] [16841] Event [1304,0,864]: 0 finished unit Hunter [f=0016868] [16868] Event [4840,0,4511.98779]: 1 finished unit Mariner [f=0016994] [16994] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0017022] [17022] Event [1304,0,864]: 0 finished unit Hunter [f=0017130] [17130] Event [4904,-1,4680]: 1 finished unit Urchin [f=0017204] [17204] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0017209] [17209] Event [5114.75781,0,4743.78857]: 0 lost unit Hunter [f=0017216] [17216] Event [1304,0,864]: 0 finished unit Hunter [f=0017272] [17272] Event [4979.34863,0,388.050323]: 0 lost unit Mariner [f=0017298] [17298] Event [3528,-1,2456]: 0 lost unit Urchin [f=0017323] [17323] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0017396] [17396] Event [1304,0,864]: 0 finished unit Hunter [f=0017443] [17443] Event [2040,-1,1688]: 0 finished unit Urchin [f=0017461] [17461] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0017463] [17463] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0017578] [17578] Event [3704,-1,2280]: 0 lost unit Urchin [f=0017627] [17627] Event [1304,0,864]: 0 finished unit Hunter [f=0017667] [17667] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0017693] [17693] Event [4840,0,4511.98779]: 1 finished unit Mariner [f=0017838] [17838] Event [4824.56689,0,1189.7196]: 0 lost unit Hunter [f=0017844] [17844] Event [3636.99683,0,2167.51489]: 0 lost unit Hunter [f=0017918] [17918] Event [4840,0,4511.98779]: 1 finished unit Mariner [f=0017953] [17953] Event [1304,0,864]: 0 finished unit Hunter [f=0018021] [18021] Event [3712.69629,0,2722.38867]: 0 lost unit Hunter [f=0018043] [18043] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0018073] [18073] Event [1144,0,1000]: 0 finished unit Caretaker [f=0018105] [18105] Event [4280,-1,2440]: 1 finished unit Urchin [f=0018154] [18154] Event [1304,0,864]: 0 finished unit Hunter [f=0018163] [18163] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0018190] [18190] Event [3951.29224,0,2144.00391]: 0 lost unit Hunter [f=0018225] [18225] Event [4432.7334,0,2223.48364]: 1 lost unit Mariner [f=0018278] [18278] Event [4360.57129,0,2145.1355]: 0 lost unit Hunter [f=0018281] [18281] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0018283] [18283] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0018308] [18308] Event [1304,0,864]: 0 finished unit Hunter [f=0018322] [18322] Event [4312,-1,2168]: 1 lost unit Urchin [f=0018334] [18334] Event [4337.72021,0,2129.9231]: 0 lost unit Hunter [f=0018403] [18403] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0018453] [18453] Event [1058.07947,0,3519.87231]: 0 lost unit Mariner [f=0018468] [18468] Event [1304,0,864]: 0 finished unit Hunter [f=0018523] [18523] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0018526] [18526] Event [3409.13696,0,2054.58472]: 0 lost unit Hunter [f=0018641] [18641] Event [3737.7771,0,2145.67139]: 1 lost unit Hunter [f=0018642] [18642] Event [3608,0,2008]: 0 lost unit Wind/Tidal Generator [f=0018643] [18643] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0018658] [18658] Event [1304,0,864]: 0 finished unit Hunter [f=0018746] [18746] Event [3372.7395,0,2257.83594]: 0 lost unit Hunter [f=0018748] [18748] Event [3549.58765,0,2283.66772]: 1 lost unit Hunter [f=0018819] [18819] Event [4680,0,4632]: 1 finished unit Caretaker [f=0018821] [18821] Event [3208,-1,2280]: 0 lost unit Urchin [f=0018825] [18825] Event [3558.06738,0,2439.10449]: 1 lost unit Hunter [f=0018873] [18873] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0018902] [18902] Event [3467.69971,0,2718.25317]: 0 lost unit Hunter [f=0018947] [18947] Event [3719.03442,0,2789.52368]: 1 lost unit Hunter [f=0018994] [18994] Event [4536,0,4600]: 1 finished unit Caretaker [f=0019041] [19041] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0019096] [19096] Event [3601.48022,0,2631.46143]: 0 lost unit Hunter [f=0019101] [19101] Event [3576,0,1944]: 0 lost unit Wind/Tidal Generator [f=0019132] [19132] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0019178] [19178] Event [3512,0,1928]: 0 lost unit Wind/Tidal Generator [f=0019221] [19221] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0019249] [19249] Event [3512,-1,2024]: 0 lost unit Metal Extractor [f=0019311] [19311] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0019401] [19401] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0019411] [19411] Event [4703.71436,0,3526.47314]: 0 lost unit Hunter [f=0019491] [19491] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0019582] [19582] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0019672] [19672] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0019743] [19743] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0019762] [19762] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0019809] [19809] Event [1304,0,864]: 0 finished unit Siren [f=0019852] [19852] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0019922] [19922] Event [2920,-1,1560]: 0 lost unit Urchin [f=0019942] [19942] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0020030] [20030] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0020120] [20120] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0020135] Spectator the_green_squig left the game: normal quit [f=0020135] [20135] Event [undefined]: the_green_squig quit [f=0020210] [20210] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0020218] [20218] Event [2504,-1,1496]: 0 lost unit Metal Extractor [f=0020263] [20263] Event [1304,-4,864]: 0 finished unit Mistral [f=0020300] [20300] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0020325] [20325] Event [2440,-1,1240]: 0 lost unit Metal Extractor [f=0020390] [20390] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0020466] [20466] Event [2555.48096,0,1447.42407]: 0 lost unit Hunter [f=0020480] [20480] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0020570] [20570] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0020620] [20620] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0020655] [20655] Event [undefined]: Masper resigned [f=0020655] game_message: Masper has been destroyed! [f=0020655] game_message: Godde wins! [f=0020655] Submitting stats [f=0020655] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020655] Part| Total Time|Time of the last 0.5s [f=0020655] Draw 33992.79ms 20.75% [f=0020655] Lua::Callins::Synced 11394.64ms 13.41% [f=0020655] Lua::Callins::Unsynced 44242.66ms 27.41% [f=0020655] Lua::CollectGarbage::Synced 603.35ms 0.10% [f=0020655] Lua::CollectGarbage::Unsynced 1436.45ms 0.20% [f=0020655] Misc::Profiler::AddTime 120.41ms 0.00% [f=0020655] Sim 63159.56ms 63.26% [f=0020655] [20655] Received game_message: Masper has been destroyed! [f=0020655] [20655] Received game_message: Godde wins! [f=0020656] [20656] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0020656] [20656] Game End Stats Values: 34,4195,5470,5470,4195,513.028198,772.229553,772.229553,513.028198,0,0,0,0,0,0,0,0,749.450012,1045.15515,1045.15515,749.450012,5830.58057,6679.81104,6679.81104,5830.58057,1080,1170,1170,1080,18.7999992,43.507618,43.507618,18.7999992,55,55,55,55,18.5935631,27.604929,27.604929,18.5935631,640,400,400,640,5235,5718.39941,5718.39941,5235,2420,3845,3845,2420,6161.31592,6035,6035,6161.31592,76,177.499649,177.499649,76,7258.24658,6618.96533,6618.96533,7258.24658 [f=0020656] [20656] Game End Stats Values: 35,4385,5505,5505,4385,517.290344,811.274963,811.274963,517.290344,0,0,0,0,0,0,0,0,820.711853,1045.15515,1045.15515,820.711853,5830.58057,6679.81104,6679.81104,5830.58057,1080,1170,1170,1080,18.7999992,44.6925163,44.6925163,18.7999992,55,55,55,55,22.2508049,31.4863586,31.4863586,22.2508049,740,400,400,740,5235,5718.39941,5718.39941,5235,2510,3880,3880,2510,6161.31592,6035,6035,6161.31592,160.5,258.249634,258.249634,160.5,7258.24658,6618.96533,6618.96533,7258.24658 [f=0020656] [20656] Game End Stats Values: 36,4645,6795,6795,4645,526.457031,860.52594,860.52594,526.457031,0,0,0,0,0,0,0,0,976.712769,1045.15515,1045.15515,976.712769,5830.58057,6821.0708,6821.0708,5830.58057,960,1290,1290,960,18.7999992,45.9436722,45.9436722,18.7999992,55,55,55,55,27.4944553,33.3667221,33.3667221,27.4944553,940,1570,1570,940,5235,5838.39941,5838.39941,5235,2690,3880,3880,2690,6281.31592,6035,6035,6281.31592,296.75,350.499634,350.499634,296.75,7399.50635,6618.96533,6618.96533,7399.50635 [f=0020656] [20656] Game End Stats Values: 37,4615,7025,7025,4615,528.358826,917.843689,917.843689,528.358826,0,0,0,0,0,0,0,0,1061.00317,1045.15515,1045.15515,1061.00317,6185.71191,7084.26953,7084.26953,6185.71191,840,1290,1290,840,18.7999992,46.6382637,46.6382637,18.7999992,55,55,55,55,25.093462,33.4045219,33.4045219,25.093462,840,1890,1890,840,5425,6058.39941,6058.39941,5425,2880,3790,3790,2880,6601.31592,6225,6225,6601.31592,389.5,439.749634,439.749634,389.5,7709.92725,6977.17285,6977.17285,7709.92725 [f=0020656] [20656] Game End Stats Values: 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[f=0020656] [20656] Game End Stats Values: 42,4015,8645,8645,4015,559.256958,1261.04565,1261.04565,559.256958,0,0,0,0,0,0,0,0,1089.42053,1045.15515,1045.15515,1089.42053,6637.42627,8772.49609,8772.49609,6637.42627,600,1530,1530,600,18.7999992,48.0554619,48.0554619,18.7999992,55,55,55,55,22.2330456,35.962429,35.962429,22.2330456,500,2490,2490,500,6150.25,7958.39941,7958.39941,6150.25,2860,4570,4570,2860,8501.31641,7050.25,7050.25,8501.31641,670.082642,1019.58173,1019.58173,670.082642,9588.3877,7822.85303,7822.85303,9588.3877 [f=0020656] [20656] Game End Stats Values: 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46,3590,10395,10395,3590,561.998047,1456.91016,1456.91016,561.998047,0,0,0,0,0,0,0,0,1474.55493,1045.15515,1045.15515,1474.55493,6896.11963,9804.8291,9804.8291,6896.11963,360,1530,1530,360,15.1999979,44.6338387,44.6338387,15.1999979,55,55,55,55,18.054842,39.0641136,39.0641136,18.054842,800,3790,3790,800,6450.25,9183.39941,9183.39941,6450.25,2375,5020,5020,2375,9726.31641,7450.25,7450.25,9726.31641,862.571167,1570.83167,1570.83167,862.571167,10637.6396,8192.64063,8192.64063,10637.6396 [f=0020656] [20656] Game End Stats Values: 47,3620,10885,10885,3620,562.768799,1502.19287,1502.19287,562.768799,0,0,0,0,0,0,0,0,1496.62732,1045.15515,1045.15515,1496.62732,6948.89746,10064.1865,10064.1865,6948.89746,360,1530,1530,360,15.1999979,47.357235,47.357235,15.1999979,55,55,55,55,14.6264849,38.2878952,38.2878952,14.6264849,920,4190,4190,920,6450.25,9373.39941,9373.39941,6450.25,2285,5110,5110,2285,9916.31641,7450.25,7450.25,9916.31641,862.571167,1660.83167,1660.83167,862.571167,10896.9971,8306.55664,8306.55664,10896.9971 [f=0020660] [20660] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0020700] [20700] Event [2611.5498,0,941.004639]: 0 lost unit Siren [f=0020752] Spectator nr1_rANDY_FAN left the game: normal quit [f=0020752] [20752] Event [undefined]: nr1_rANDY_FAN quit [f=0020758] Spectator [XHC]DavetheBrave left the game: normal quit [f=0020758] [20758] Event [undefined]: [XHC]DavetheBrave quit [f=0020915] No clients connected, shutting down server [f=0020915] Server shutdown [f=0020915] [20915] all players disconnected [f=0021200] [21200] Event [4840,0,4511.98779]: 1 finished unit Envoy [f=0021305] [21305] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0021395] [21395] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0021485] [21485] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0021575] [21575] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0021665] [21665] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0021755] [21755] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0021845] [21845] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0021935] [21935] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0022024] [22024] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0022114] [22114] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0022204] [22204] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0022294] [22294] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0022384] [22384] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0022474] [22474] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0022564] [22564] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0022654] [22654] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0022744] [22744] Event [4840,0,4511.98779]: 1 finished unit Hunter [f=0022744] Autoquit sending quit command. [f=0022744] [QuitAction] user exited to system [f=0022744] [SpringApp::Kill][1] fromRun=1 [f=0022744] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022744] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022744] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022744] [ThreadPool::SetThreadCount][2] workers=0 [f=0022744] [SpringApp::Kill][2] [f=0022744] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022744] [Game::KillLua][3] dtor=0 luaUI=0x531d3600 [f=0022744] Start widgetHandler:Shutdown [f=0022744] Shutdown - SaveOrderList Complete [f=0022744] Writing last game win data [f=0022744] Shutdown - SaveConfigData Complete [f=0022744] Shutdown Widget - Save/Load API [f=0022744] Shutdown Widget - Chili Highlight [f=0022744] Shutdown Widget - Draw After Chili [f=0022744] Shutdown Widget - EPIC Menu [f=0022744] Shutdown Widget - Chili Widget Selector [f=0022744] Shutdown Widget - Chili Minimap [f=0022744] Shutdown Widget - Local Team Colors [f=0022744] Shutdown Widget - Display Keys 2 [f=0022744] Shutdown Widget - Save Game Menu [f=0022744] Shutdown Widget - Unit Icons [f=0022744] Shutdown Widget - Noises [f=0022744] Shutdown Widget - HealthBars [f=0022744] Shutdown Widget - Win Counter [f=0022744] Shutdown Widget - SpringRTS Replay Stats [f=0022744] Shutdown Widget - BuildETA [f=0022744] Shutdown Widget - Modular Comm Info [f=0022744] Shutdown Widget - Stereo3D [f=0022744] Shutdown Widget - Showeco and Grid Drawer [f=0022744] Shutdown Widget - Point Tracker [f=0022744] Shutdown Widget - Missile Silo Range [f=0022744] Shutdown Widget - MetalFeatures (new) [f=0022744] Shutdown Widget - MinimapEvents [f=0022744] Shutdown Widget - Local Widgets Config [f=0022744] Shutdown Widget - Highlight Geos [f=0022744] Shutdown Widget - Grab Input [f=0022744] Input grabbing is disabled! [f=0022744] Shutdown Widget - Defense Range Zero-K [f=0022744] Shutdown Widget - Darkening [f=0022744] Shutdown Widget - Context Menu [f=0022744] Shutdown Widget - Chili Spectator Panels [f=0022744] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022744] Shutdown Widget - Chili Nuke Warning [f=0022744] Shutdown Widget - Chili EndGame Window [f=0022744] Shutdown Widget - Chili Economy Panel Default [f=0022744] Shutdown Widget - CameraShake [f=0022744] Shutdown Widget - State Reverse and Latency [f=0022744] Shutdown Widget - Music Player v2 [f=0022744] Shutdown Widget - Attack AoE [f=0022744] Shutdown Widget - Map Edge Extension [f=0022744] Shutdown Widget - Selection Send [f=0022744] Shutdown Widget - LupsManager [f=0022744] Shutdown Widget - Newton Firezone [f=0022744] Shutdown Widget - Chili Pro Console [f=0022744] Shutdown Widget - Persistent Build Height [f=0022744] Shutdown Widget - Lasso Terraform GUI [f=0022744] Shutdown Widget - Lups [f=0022744] Shutdown Widget - Chili Framework [f=0022744] Shutdown Widget - Mex Placement Handler [f=0022744] Shutdown Widget - Chili Core Selector [f=0022744] Shutdown Widget - Custom Markers [f=0022744] Shutdown Widget - Select Keys [f=0022744] Shutdown Widget - Pause Screen [f=0022744] Shutdown Widget - Text To Speech Control [f=0022744] Shutdown Widget - Layout Handler [f=0022744] End widgetHandler:Shutdown [f=0022744] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={318912,52150062} {int,ext,rec}Allocs={18551823,0,0} {chunk,block}Bytes={52150062,0} [f=0022744] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022744] [Game::KillLua][2] dtor=0 luaRules=0x52b35500 [f=0022744] Start gadgetHandler:Shutdown [f=0022744] Shutdown - StartSetup [f=0022744] Shutdown - UnitMorph [f=0022744] Shutdown - Carrier Drones [f=0022744] Shutdown - LupsNanoSpray [f=0022744] Shutdown - Missile Silo Controller [f=0022744] Shutdown - Modular Comm Info [f=0022744] Shutdown - Terrain Texture Handler [f=0022744] Shutdown - UnitCloakShield [f=0022744] Shutdown - Starlight Handler [f=0022744] End gadgetHandler:Shutdown [f=0022744] Start gadgetHandler:Shutdown [f=0022744] Shutdown - Save/Load [f=0022744] Shutdown - Teleport Throw [f=0022744] Shutdown - UnitMorph [f=0022744] Shutdown - Modular Comm Info [f=0022744] Shutdown - Retreat Command [f=0022744] Shutdown - Shockwaves [f=0022744] Shutdown - UnitCloakShield [f=0022744] Shutdown - Lups Cloak FX [f=0022744] Shutdown - Lups [f=0022744] Shutdown - Lups Shield [f=0022744] End gadgetHandler:Shutdown [f=0022744] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18551854,0,0} {chunk,block}Bytes={0,0} [f=0022744] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18551854,0,0} {chunk,block}Bytes={0,0} [f=0022744] [Game::KillLua][4] dtor=0 [f=0022744] [Game::~CGame][1] [f=0022744] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022744] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022744] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022744] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022744] [Game::KillLua][4] dtor=1 [f=0022744] [Game::KillMisc][1] [f=0022744] [Game::KillMisc][2] [f=0022744] [Game::KillMisc][3] [f=0022744] [Game::KillRendering][1] [f=0022744] [3DOParser::Kill] allocated 1 pieces [f=0022744] [S3OParser::Kill] allocated 283 pieces [f=0022744] [AssParser::Kill] allocated 13 pieces [f=0022744] [Game::KillInterface][1] [f=0022744] [Game::KillInterface][2] [f=0022744] [Game::KillSimulation][1] [f=0022744] [Game::KillSimulation][2] [f=0022744] [CCollisionHandler] dis-/continuous tests: 0/2557917 [f=0022744] [Game::KillSimulation][3] [f=0022744] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022744] [~CPathCache(24x20)] cacheHits=308 hitPercentage=48% numHashColls=0 maxCacheSize=22 [f=0022744] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022744] [~CPathCache(48x40)] cacheHits=88 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022744] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022744] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022744] [LosHandler::Kill] raycast instance cache-{hits,misses}={13927,21355}; shared=0%; cached=39% [f=0022744] [Game::KillSimulation][4] [f=0022744] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022744] [Game::~CGame][2] [f=0022744] [Game::~CGame][3] [f=0022744] [SpringApp::Kill][3] [f=0022744] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 239925 bytes sent 423397 bytes recv'd [f=0022744] [SpringApp::Kill][4] font=0x4530daa0 [f=0022744] [SpringApp::Kill][5] [f=0022744] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x453d5b50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2059ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=40ms file="unitpics/plateamph.png" indx=6516 inflSize=10kb readTime=33ms file="objects3d/commsupport.s3o" indx=5023 inflSize=85kb readTime=28ms file="scripts/factorycloak.lua" indx=5704 inflSize=3kb readTime=23ms file="bitmaps/smoke/smoke01.tga" indx=578 inflSize=16kb readTime=17ms file="luarules/gadgets/unit_capture.lua" indx=1732 inflSize=25kb readTime=14ms file="units/hovershotgun.lua" indx=6799 inflSize=3kb readTime=13ms file="bitmaps/cc/fireyexplo.tga" indx=415 inflSize=64kb readTime=9ms file="scripts/piececontrol.lua" indx=5767 inflSize=0kb readTime=9ms file="unitpics/factoryspider.png" indx=6446 inflSize=11kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 30421631 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x454742e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45469e20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4538ed10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f020001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]