[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.C8HZYtZLWm/springsettings.1107054.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa91c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5380 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1107054/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462b8e30] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462b8e30] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 550ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 627ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 772ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 112ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1107054/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (207ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11927,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1107054/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b70b20,0x5249d880}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c2998e60b776fa74216711715fc8eb57 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000a6391850,00000000706dfaa0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] Allies: I choose: Albus Dumbledore! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={000000014144f4f0,0000000135229960}]" [f=-000001] Allies: I choose: HP! [f=-000001] Allies: I choose: BravoOne! [f=-000001] gl hf [f=-000001] U72 [f=-000001] [0] Event [507,399.982849,4656]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4739,399.98291,378]: 1 finished unit Recon Commander [f=0000000] [0] TheWarning, team: 1, elo:2716, userid: 514032 [f=0000000] [0] mad_kraft, team: 0, elo:2208, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [640,399.978638,4744]: 0 finished unit Cloakbot Factory [f=0000018] [18] Event [4640,399.978638,480]: 1 finished unit Rover Assembly [f=0000200] [200] Event [4640.02979,400.623749,497.99234]: 1 finished unit Dart [f=0000270] [270] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000368] [368] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000450] [450] Event [649.599976,399.978638,4744]: 0 finished unit Conjurer [f=0000510] [510] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000592] [592] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0000733] [733] Event [392,399.978638,4792]: 0 finished unit Solar Collector [f=0000758] [758] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000825] [825] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0001203] [1203] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0001265] [1265] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0001311] [1311] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001388] [1388] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001452] [1452] Event [840,399.978638,4264]: 0 finished unit Wind/Tidal Generator [f=0001483] [1483] Event [4824,399.978638,344]: 1 finished unit Wind/Tidal Generator [f=0001483] [1483] Event [1034.65796,377.659882,4387.78076]: 1 lost unit Dart [f=0001626] [1626] Event [840,399.978638,4376]: 0 finished unit Wind/Tidal Generator [f=0001631] [1631] Event [4272,399.668884,928]: 1 finished unit Radar Tower [f=0001720] [1720] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0001772] [1772] Event [904,396.688843,4456]: 0 finished unit Wind/Tidal Generator [f=0001892] [1892] Event [984,385.089111,4440]: 0 finished unit Wind/Tidal Generator [f=0001904] [1904] Event [4264,399.967957,856]: 1 finished unit Wind/Tidal Generator [f=0002051] [2051] Event [4296,399.978638,808]: 1 finished unit Wind/Tidal Generator [f=0002108] [2108] Event [992,395.08667,4288]: 0 finished unit Radar Tower [f=0002113] [2113] Event [4840,399.572754,264]: 1 finished unit Wind/Tidal Generator [f=0002225] [2225] Event [1032,380.486755,4376]: 0 finished unit Wind/Tidal Generator [f=0002303] [2303] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0002392] [2392] Event [4776,399.711609,216]: 1 finished unit Wind/Tidal Generator [f=0002448] [2448] Event [4640.02979,400.623749,497.99234]: 1 finished unit Dart [f=0002477] [2477] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0002627] [2627] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002740] [2740] Event [4712,399.861145,168]: 1 finished unit Wind/Tidal Generator [f=0002874] [2874] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0002945] [2945] Event [1120,338.594055,4480]: 0 finished unit Lotus [f=0002946] [2946] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0003071] [3071] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0003077] [3077] Event [1144,290.187073,4328]: 0 finished unit Wind/Tidal Generator [f=0003292] [3292] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0003410] [3410] Event [649.599976,399.978638,4744]: 0 finished unit Conjurer [f=0003460] [3460] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0003688] [3688] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0003732] [3732] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0003833] [3833] Event [1256,260.995483,4280]: 0 finished unit Wind/Tidal Generator [f=0003848] [3848] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0003986] [3986] Event [4640.02979,400.623749,497.99234]: 1 finished unit Dart [f=0004004] [4004] Event [1368,250.175476,4232]: 0 finished unit Wind/Tidal Generator [f=0004013] [4013] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0004045] [4045] Event [768,266.891479,3104]: 0 finished unit Lotus [f=0004138] [4138] Event [1464,249.075317,4248]: 0 finished unit Wind/Tidal Generator [f=0004148] [4148] Event [2944,216.925049,848]: 1 finished unit Lotus [f=0004163] [4163] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0004238] [4238] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0004305] [4305] Event [1560,249.01123,4280]: 0 finished unit Wind/Tidal Generator [f=0004457] [4457] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0004501] [4501] Event [1672,249.000549,4312]: 0 lost unit Geothermal Generator [f=0004651] [4651] Event [1664,249.000549,4176]: 0 finished unit Lotus [f=0004664] [4664] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0004729] [4729] Event [640,288.157654,2960]: 0 finished unit Picket [f=0004783] [4783] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0004799] [4799] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0004856] [4856] Event [4648,399.978638,360]: 1 finished unit Caretaker [f=0005101] [5101] Event [2478.35522,152.934265,3602.38159]: 0 lost unit Glaive [f=0005112] [5112] Event [2375.77783,152.934265,3479.44434]: 1 lost unit Scorcher [f=0005130] [5130] Event [2392.02441,153.029175,3506.11597]: 0 lost unit Glaive [f=0005134] [5134] Event [4584,399.978638,232]: 1 finished unit Wind/Tidal Generator [f=0005188] [5188] Event [2404.53662,159.440186,3177.85034]: 1 lost unit Scorcher [f=0005190] [5190] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0005349] [5349] Event [704,290.518188,3008]: 0 finished unit Picket [f=0005364] [5364] Event [4288,244.792175,1824]: 1 finished unit Lotus [f=0005394] [5394] Event [4552,399.978638,296]: 1 finished unit Wind/Tidal Generator [f=0005424] [5424] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0005640] [5640] Event [649.599976,399.978638,4744]: 0 finished unit Ronin [f=0005657] [5657] Event [4504,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0005696] [5696] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0005740] [5740] Event [544,292.718506,2912]: 0 finished unit Radar Tower [f=0005784] [5784] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0005834] [5834] Event [707.412842,152.934265,2269.30786]: 1 lost unit Dart [f=0005847] [5847] Event [4472,399.978638,424]: 1 finished unit Wind/Tidal Generator [f=0006105] [6105] Event [649.599976,399.978638,4744]: 0 finished unit Ronin [f=0006111] [6111] Event [4440,399.978638,488]: 1 finished unit Wind/Tidal Generator [f=0006114] [6114] Event [1952,159.877014,1200]: 1 finished unit Lotus [f=0006185] [6185] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0006238] [6238] Event [1560,249.000549,4200]: 0 finished unit Caretaker [f=0006264] [6264] Event [4392,399.978638,552]: 1 finished unit Wind/Tidal Generator [f=0006279] [6279] Event [4432,292.590332,2080]: 1 finished unit Radar Tower [f=0006325] [6325] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0006480] [6480] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0006499] [6499] Event [4360,399.978638,616]: 1 finished unit Wind/Tidal Generator [f=0006723] [6723] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0006740] [6740] Event [4328,399.978638,680]: 1 finished unit Wind/Tidal Generator [f=0006977] [6977] Event [1520,246.928406,1600]: 1 finished unit Lotus [f=0007020] [7020] Event [4280,399.957275,744]: 1 finished unit Wind/Tidal Generator [f=0007065] [7065] Event [4560,159.321594,3024]: 1 finished unit Lotus [f=0007070] [7070] Event [1368,231.632996,3656]: 0 finished unit Stardust [f=0007211] [7211] Event [1424,248.872375,1584]: 1 finished unit Radar Tower [f=0007225] [7225] Event [649.599976,399.978638,4744]: 0 finished unit Reaver [f=0007305] [7305] Event [1672,249.000549,4312]: 0 finished unit Geothermal Generator [f=0007335] [7335] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0007372] [7372] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0007612] [7612] Event [3007.81494,243.967468,608.488403]: 0 lost unit Glaive [f=0007634] [7634] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0007677] [7677] Event [3165.95508,240.060471,773.703308]: 1 lost unit Scorcher [f=0007714] [7714] Event [2944,216.925049,848]: 1 lost unit Lotus [f=0007740] [7740] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0007784] [7784] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0007858] [7858] Event [3520,249.01123,672]: 1 finished unit Lotus [f=0007862] [7862] Event [3502.58081,249.000549,761.631226]: 0 lost unit Glaive [f=0007880] [7880] Event [1992,226.452637,4232]: 0 finished unit Stardust [f=0007887] [7887] Event [3520,249.01123,672]: 1 lost unit Lotus [f=0007893] [7893] Event [3571.85425,249.220627,756.212341]: 0 lost unit Glaive [f=0007900] [7900] Event [3600.50586,250.818848,710.05896]: 0 lost unit Glaive [f=0007928] [7928] Event [3669.61206,268.412659,605.49646]: 0 lost unit Glaive [f=0007929] [7929] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0007959] [7959] Event [3735.20313,285.537506,593.814392]: 0 lost unit Glaive [f=0007982] [7982] Event [3843.32788,302.533264,413.139832]: 1 lost unit Scorcher [f=0008013] [8013] Event [3716.71875,268.181122,696.464111]: 0 lost unit Glaive [f=0008025] [8025] Event [649.599976,399.978638,4744]: 0 finished unit Conjurer [f=0008138] [8138] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0008341] [8341] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0008343] [8343] Event [1822.72205,247.791168,4104.43994]: 0 finished unit Engineer Commander [f=0008343] game_message: Morph complete: BravoOne lvl 1 -> BravoOne lvl 2 [f=0008343] [8343] Received game_message: Morph complete: BravoOne lvl 1 -> BravoOne lvl 2 [f=0008509] [8509] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0008678] [8678] Event [1752,246.073914,3944]: 0 finished unit Stinger [f=0008699] [8699] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0008731] [8731] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0008843] [8843] Event [3232,246.917725,768]: 1 finished unit Lotus [f=0008902] [8902] Event [4736,168.251038,4608]: 0 finished unit Lotus [f=0008939] [8939] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0009033] [9033] Event [4440,399.978638,648]: 1 finished unit Caretaker [f=0009056] [9056] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0009057] [9057] Event [4480,160.090637,4656]: 1 lost unit Lotus [f=0009134] [9134] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0009222] [9222] Event [4824,399.978638,584]: 1 finished unit Caretaker [f=0009234] > SPRINGIE:User TheWarning|roost|6_6||False|AtoSen||IN [f=0009329] [9329] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0009411] [9411] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0009476] [9476] Event [568,399.978638,4616]: 0 finished unit Caretaker [f=0009513] [9513] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0009528] [9528] Event [4864,156.192017,4512]: 0 finished unit Lotus [f=0009568] [9568] Event [4592,153.340149,4112]: 1 finished unit Picket [f=0009679] [9679] Event [649.599976,399.978638,4744]: 0 finished unit Ronin [f=0009757] [9757] Event [2383.64185,188.811905,4120.6123]: 1 lost unit Scorcher [f=0009770] [9770] Event [4672,153.649902,4096]: 1 lost unit Picket [f=0009850] [9850] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0009867] [9867] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0009927] [9927] Event [4855.98584,159.602509,4475.00391]: 1 lost unit Scorcher [f=0009950] [9950] Event [4864,156.311646,4512]: 0 lost unit Lotus [f=0009967] [9967] Event [4800,160.336304,4480]: 0 lost unit Picket [f=0010006] [10006] Event [4736,168.251038,4608]: 0 lost unit Lotus [f=0010070] [10070] Event [4809.23926,163.646088,4582.00488]: 0 lost unit Conjurer [f=0010146] [10146] Event [4840,164.647827,4664]: 0 lost unit Metal Extractor [f=0010167] [10167] Event [664,399.978638,4632]: 0 finished unit Caretaker [f=0010177] [10177] Event [4736,157.110596,4048]: 1 finished unit Picket [f=0010185] [10185] Event [649.599976,399.978638,4744]: 0 finished unit Ronin [f=0010214] [10214] Event [4648,159.812927,4888]: 0 lost unit Metal Extractor [f=0010234] [10234] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0010358] [10358] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0010371] [10371] Event [4046.31934,238.454926,4537.93457]: 0 lost unit Glaive [f=0010415] [10415] Event [4167.96631,230.484772,4505.75537]: 0 lost unit Glaive [f=0010427] [10427] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0010477] [10477] Event [4294.21045,183.664459,4506.43408]: 0 lost unit Glaive [f=0010557] [10557] Event [360,399.978638,4664]: 0 finished unit Wind/Tidal Generator [f=0010586] [10586] Event [4253.5708,199.557098,4516.97461]: 0 lost unit Glaive [f=0010589] [10589] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0010656] [10656] Event [3028.23901,167.634766,4135.15234]: 0 finished unit Engineer Commander [f=0010656] [10656] Event [3028.23901,167.634766,4135.15234]: 0 lost unit Engineer Commander [f=0010656] game_message: Morph complete: BravoOne lvl 2 -> BravoOne lvl 3 [f=0010656] [10656] Received game_message: Morph complete: BravoOne lvl 2 -> BravoOne lvl 3 [f=0010686] [10686] Event [4592,158.242798,4496]: 1 finished unit Lotus [f=0010777] [10777] Event [649.599976,399.978638,4744]: 0 finished unit Reaver [f=0010785] [10785] Event [376,399.978638,4552]: 0 finished unit Wind/Tidal Generator [f=0010809] [10809] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0010811] [10811] Event [560,153.842163,576]: 1 finished unit Lotus [f=0010940] [10940] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0010945] [10945] Event [3018.18457,157.807831,3979.88672]: 1 lost unit Scorcher [f=0011130] [11130] Event [376,399.978638,4440]: 0 finished unit Wind/Tidal Generator [f=0011210] [11210] Event [4840,162.617035,4664]: 1 finished unit Metal Extractor [f=0011252] [11252] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0011294] [11294] Event [3088,166.584778,3760]: 0 finished unit Lotus [f=0011382] [11382] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0011458] [11458] Event [3360,176.475525,3872]: 0 finished unit Lotus [f=0011471] [11471] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0011480] [11480] Event [392,399.562073,4328]: 0 finished unit Wind/Tidal Generator [f=0011491] [11491] Event [649.599976,399.978638,4744]: 0 finished unit Conjurer [f=0011545] [11545] Event [3400,249.000549,808]: 1 finished unit Geothermal Generator [f=0011586] [11586] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0011590] [11590] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0011653] [11653] Event [392,392.651367,4216]: 0 finished unit Wind/Tidal Generator [f=0011689] [11689] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0011722] [11722] Event [4648,157.782135,4888]: 1 finished unit Metal Extractor [f=0011780] [11780] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0011871] [11871] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0011964] [11964] Event [496,158.114624,688]: 1 finished unit Lotus [f=0011982] [11982] Event [3616,221.998596,3808]: 0 finished unit Lotus [f=0011983] [11983] Event [440,398.493958,4296]: 0 finished unit Wind/Tidal Generator [f=0012033] [12033] Event [4544,168.251038,4688]: 1 finished unit Lotus [f=0012043] [12043] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0012123] [12123] Event [3584,216.444397,3792]: 0 finished unit Lotus [f=0012188] [12188] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0012209] [12209] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0012218] [12218] Event [552,399.679565,4296]: 0 finished unit Wind/Tidal Generator [f=0012274] [12274] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0012347] [12347] Event [3728,243.670654,3840]: 0 finished unit Lotus [f=0012360] [12360] Event [4464,158.189392,4800]: 1 finished unit Lotus [f=0012394] [12394] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0012498] [12498] Event [664,399.978638,4312]: 0 finished unit Wind/Tidal Generator [f=0012536] [12536] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0012684] [12684] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0012715] [12715] Event [4528,153.970337,4560]: 1 finished unit Picket [f=0012750] [12750] Event [4314.47559,164.240356,4620.61523]: 1 lost unit Dart [f=0012793] [12793] Event [776,399.978638,4312]: 0 finished unit Wind/Tidal Generator [f=0012803] [12803] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0012822] [12822] Event [3088,166.584778,3760]: 0 lost unit Lotus [f=0012836] [12836] Event [3208,165.698242,3864]: 0 finished unit Caretaker [f=0012859] [12859] Event [3800,273.524475,760]: 1 finished unit Energy Pylon [f=0012863] [12863] Event [464,154.226685,2176]: 0 finished unit Lotus [f=0012868] [12868] Event [4232.79297,190.519547,4599.13818]: 0 lost unit Reaver [f=0012942] [12942] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0012982] [12982] Event [3416,211.210632,3672]: 0 finished unit Stardust [f=0013006] [13006] Event [3040,162.419128,4064]: 0 finished unit Lotus [f=0013052] [13052] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0013094] [13094] Event [640,399.978638,4520]: 0 finished unit Cloakbot Plate [f=0013102] [13102] Event [488,394.862366,4216]: 0 finished unit Wind/Tidal Generator [f=0013115] [13115] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0013165] [13165] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0013233] [13233] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0013259] [13259] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0013344] [13344] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0013346] [13346] Event [3376,214.147949,3616]: 0 lost unit Picket [f=0013412] [13412] Event [3208,165.698242,3864]: 0 lost unit Caretaker [f=0013429] [13429] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0013474] [13474] Event [456,380.53894,4104]: 0 finished unit Wind/Tidal Generator [f=0013507] [13507] Event [3424,219.744873,3600]: 0 lost unit Picket [f=0013516] [13516] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0013563] [13563] Event [1749.12,164.36937,3376.64966]: 0 lost unit Ronin [f=0013604] [13604] Event [662,399.978638,4520]: 0 finished unit Conjurer [f=0013620] [13620] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0013621] [13621] Event [3488,225.598145,3600]: 0 lost unit Picket [f=0013675] [13675] Event [336,155.369568,1872]: 0 finished unit Lotus [f=0013725] [13725] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0013756] [13756] Event [649.599976,399.978638,4744]: 0 finished unit Ronin [f=0013757] [13757] Event [3416,211.210632,3672]: 0 lost unit Stardust [f=0013800] [13800] Event [3552,234.965515,3584]: 0 lost unit Picket [f=0013820] [13820] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0013832] [13832] Event [424,350.791931,3992]: 0 finished unit Wind/Tidal Generator [f=0013864] [13864] Event [662,399.978638,4520]: 0 finished unit Glaive [f=0013899] [13899] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0013982] [13982] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0013994] [13994] Event [3318.46997,174.067719,3863.2522]: 0 lost unit Glaive [f=0014064] [14064] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0014078] [14078] Event [3584,216.444397,3792]: 0 lost unit Lotus [f=0014134] [14134] Event [649.599976,399.978638,4744]: 0 finished unit Ronin [f=0014156] [14156] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0014204] [14204] Event [2723.88696,155.09256,3630.84131]: 0 lost unit Glaive [f=0014223] [14223] Event [3480,174.94812,3960]: 0 finished unit Caretaker [f=0014225] [14225] Event [2777.69287,156.224197,3658.03101]: 0 lost unit Glaive [f=0014230] [14230] Event [662,399.978638,4520]: 0 finished unit Glaive [f=0014247] [14247] Event [2836.80933,155.368881,3724.24292]: 0 lost unit Glaive [f=0014250] [14250] Event [2789.23657,154.309341,3714.03931]: 0 lost unit Glaive [f=0014258] [14258] Event [392,311.933899,3880]: 0 finished unit Wind/Tidal Generator [f=0014264] [14264] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0014267] [14267] Event [2814.00586,158.525223,3649.92871]: 1 lost unit Scorcher [f=0014275] [14275] Event [2777.00146,153.526749,3735.63989]: 1 lost unit Scorcher [f=0014290] [14290] Event [2761.25635,156.522064,3885.42969]: 0 lost unit Glaive [f=0014312] [14312] Event [2696.58618,163.05368,3971.41797]: 0 lost unit Glaive [f=0014324] [14324] Event [3616,221.998596,3808]: 0 lost unit Lotus [f=0014359] [14359] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0014424] [14424] Event [4072,238.832092,1608]: 1 finished unit Energy Pylon [f=0014437] [14437] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0014527] [14527] Event [662,399.978638,4520]: 0 finished unit Glaive [f=0014537] [14537] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0014542] [14542] Event [360,280.200195,3768]: 0 finished unit Wind/Tidal Generator [f=0014585] [14585] Event [688,152.934265,2400]: 0 finished unit Lotus [f=0014605] [14605] Event [2518.19409,160.261719,3873.29297]: 0 lost unit Glaive [f=0014614] [14614] Event [3010.07129,165.202988,3716.6106]: 0 lost unit Reaver [f=0014636] [14636] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0014639] [14639] Event [649.599976,399.978638,4744]: 0 finished unit Reaver [f=0014683] [14683] Event [662,399.978638,4520]: 0 finished unit Glaive [f=0014692] [14692] Event [3728,243.670654,3840]: 0 lost unit Lotus [f=0014702] [14702] Event [3360,176.475525,3872]: 0 lost unit Lotus [f=0014770] [14770] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0014826] [14826] Event [328,255.686951,3656]: 0 finished unit Wind/Tidal Generator [f=0014861] [14861] Event [4504,249.000549,1816]: 1 finished unit Wind/Tidal Generator [f=0014866] [14866] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0014878] [14878] Event [3480,174.94812,3960]: 0 lost unit Caretaker [f=0014881] [14881] Event [649.599976,399.978638,4744]: 0 finished unit Conjurer [f=0014903] [14903] Event [662,399.978638,4520]: 0 finished unit Glaive [f=0014963] [14963] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0015014] [15014] Event [3384,163.4552,3992]: 0 lost unit Metal Extractor [f=0015039] [15039] Event [662,399.978638,4520]: 0 finished unit Glaive [f=0015116] [15116] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0015116] [15116] Event [4568,249.000549,1800]: 1 finished unit Wind/Tidal Generator [f=0015184] [15184] Event [3040,162.419128,4064]: 0 lost unit Lotus [f=0015187] [15187] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0015212] [15212] Event [2964.35742,186.967651,3482.77173]: 1 lost unit Fencer [f=0015224] [15224] Event [296,249.000549,3544]: 0 finished unit Wind/Tidal Generator [f=0015242] [15242] Event [2918.90137,154.67041,3843.46997]: 0 lost unit Glaive [f=0015265] [15265] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [f=0015318] [15318] Event [1968,246.116638,2288]: 1 finished unit Lotus [f=0015321] [15321] Event [662,399.978638,4520]: 0 finished unit Glaive [f=0015369] [15369] Event [2663.99121,153.645187,3796.44434]: 0 lost unit Glaive [f=0015379] [15379] Event [4640.02979,400.623749,497.99234]: 1 finished unit Ripper [f=0015389] [15389] Event [4632,249.000549,1784]: 1 finished unit Wind/Tidal Generator [f=0015420] [15420] Event [2657.3501,156.684357,3862.04883]: 1 lost unit Scorcher [f=0015446] [15446] Event [2400.354,171.596146,3979.77026]: 0 lost unit Ronin [f=0015460] [15460] Event [662,399.978638,4520]: 0 finished unit Glaive [f=0015478] [15478] Event [2968.85474,172.139069,4163.73633]: 1 lost unit Scorcher [f=0015493] [15493] Event [649.599976,399.978638,4744]: 0 finished unit Glaive [f=0015494] [15494] Event [2285.84619,183.949097,4037.73999]: 0 lost unit Ronin [f=0015503] [15503] Event [264,249.000549,3432]: 0 finished unit Wind/Tidal Generator [f=0015508] [15508] Event [2281.78784,193.193802,4110.03613]: 0 lost unit Ronin [f=0015537] [15537] Event [3061.26685,190.819031,4343.1958]: 0 lost unit Engineer Commander [f=0015545] [15545] Event [2336,196.17157,4160]: 0 lost unit Lotus [f=0015549] [15549] Event [3144,181.890869,4328]: 0 lost unit Stinger [f=0015596] [15596] Event [4640.02979,400.623749,497.99234]: 1 finished unit Ripper [f=0015609] [15609] Event [662,399.978638,4520]: 0 finished unit Glaive [f=0015631] [15631] Event [2334.30493,174.889725,3985.70483]: 1 lost unit Scorcher [f=0015637] [15637] Event [2300.0332,178.539703,4001.67212]: 1 lost unit Scorcher [f=0015650] [15650] Event [2395.96338,165.861542,3902.64502]: 1 lost unit Scorcher [f=0015655] [15655] Event [4696,249.000549,1784]: 1 finished unit Wind/Tidal Generator [f=0015766] [15766] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0015794] [15794] Event [248,249.000549,3320]: 0 finished unit Wind/Tidal Generator [f=0015870] [15870] Event [2536.89893,180.730026,4123.06299]: 0 lost unit Ronin [f=0015885] [15885] Event [2288,243.403625,2480]: 1 finished unit Lotus [f=0015915] [15915] Event [2434.78979,194.27063,4187.23682]: 0 lost unit Ronin [f=0015928] [15928] Event [4760,249.000549,1768]: 1 finished unit Wind/Tidal Generator [f=0015934] [15934] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0016004] [16004] Event [662,399.978638,4520]: 0 finished unit Glaive [f=0016024] [16024] Event [328,249.000549,3272]: 0 finished unit Wind/Tidal Generator [f=0016057] [16057] Event [4640.02979,400.623749,497.99234]: 1 finished unit Fencer [f=0016167] [16167] Event [2337.19824,208.067215,4261.29736]: 0 lost unit Reaver [f=0016176] [16176] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0016198] [16198] Event [4824,249.000549,1752]: 1 finished unit Wind/Tidal Generator [f=0016259] [16259] Event [728,399.978638,4616]: 0 finished unit Storage [f=0016268] [16268] Event [2400.26221,217.400726,4368.83936]: 0 lost unit Glaive [f=0016321] [16321] Event [4640.02979,400.623749,497.99234]: 1 finished unit Scorcher [f=0016370] [16370] Event [552,399.978638,4568]: 0 finished unit Wind/Tidal Generator [f=0016437] [16437] Event [undefined]: mad_kraft resigned [f=0016437] game_message: mad_kraft has been destroyed! [f=0016437] game_message: TheWarning wins! [f=0016437] Submitting stats [f=0016437] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016437] Part| Total Time|Time of the last 0.5s [f=0016437] Draw 23633.55ms 26.32% [f=0016437] Lua::Callins::Synced 14693.96ms 16.95% [f=0016437] Lua::Callins::Unsynced 31829.97ms 32.40% [f=0016437] Lua::CollectGarbage::Synced 453.42ms 0.20% [f=0016437] Lua::CollectGarbage::Unsynced 1090.99ms 1.40% [f=0016437] Misc::Profiler::AddTime 97.23ms 0.00% [f=0016437] Sim 58450.79ms 56.43% [f=0016437] [16437] Received game_message: mad_kraft has been destroyed! [f=0016437] [16437] Received game_message: TheWarning wins! [f=0016438] [16438] Game End Stats Header: 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24,6875,6985,6985,6875,711.087219,306.484711,306.484711,711.087219,0,0,0,0,0,0,0,0,0,0,0,0,1239.54346,1441.54907,1441.54907,1239.54346,1360,650,650,1360,51.145668,33.5184746,33.5184746,51.145668,1615,1440,1440,1615,25.9986382,28.3370228,28.3370228,25.9986382,960,1540,1540,960,1107.83337,1134.06665,1134.06665,1107.83337,2940,3355,3355,2940,1134.06665,1107.83337,1107.83337,1134.06665,31.833374,0,0,31.833374,1539.71948,1308.96057,1308.96057,1539.71948 [f=0016438] [16438] Game End Stats Values: 25,7385,7285,7285,7385,779.26001,319.658966,319.658966,779.26001,0,0,0,0,0,0,0,0,0,0,0,0,1310.63721,1695.61462,1695.61462,1310.63721,1360,740,740,1360,51.5000229,33.1130905,33.1130905,51.5000229,2015,1440,1440,2015,22.3448563,29.6116199,29.6116199,22.3448563,910,1540,1540,910,1107.83337,1394.06665,1394.06665,1107.83337,3100,3565,3565,3100,1394.06665,1107.83337,1107.83337,1394.06665,31.833374,0,0,31.833374,1799.71985,1399.19495,1399.19495,1799.71985 [f=0016438] [16438] Game End Stats Values: 26,7420,7620,7620,7420,848.891174,324.250763,324.250763,848.891174,0,0,0,0,0,0,0,0,0,0,0,0,1454.77759,1769.86389,1769.86389,1454.77759,1360,830,830,1360,52.1743355,30.8042736,30.8042736,52.1743355,2015,1440,1440,2015,23.642065,31.7061195,31.7061195,23.642065,910,1695,1695,910,1232.83337,1394.06665,1394.06665,1232.83337,3135,3655,3655,3135,1394.06665,1232.83337,1232.83337,1394.06665,31.833374,36.1666489,36.1666489,31.833374,1876.64185,1543.33533,1543.33533,1876.64185 [f=0016438] [16438] Game End Stats Values: 27,8010,8510,8510,8010,926.471191,341.452118,341.452118,926.471191,0,0,0,0,0,0,0,0,0,0,0,0,1454.77759,1769.86389,1769.86389,1454.77759,1540,830,830,1540,54.863987,38.118721,38.118721,54.863987,2015,1440,1440,2015,24.9720058,34.5467567,34.5467567,24.9720058,1040,2085,2085,1040,1232.83337,1394.06665,1394.06665,1232.83337,3415,4155,4155,3415,1394.06665,1232.83337,1232.83337,1394.06665,31.833374,72.3333969,72.3333969,31.833374,1876.64185,1543.33533,1543.33533,1876.64185 [f=0016438] [16438] Game End Stats Values: 28,8315,9040,9040,8315,1015.33551,396.026245,396.026245,1015.33551,0,0,0,0,0,0,0,0,0,0,0,0,1454.77759,1769.86389,1769.86389,1454.77759,1720,1010,1010,1720,68.2310333,65.9571686,65.9571686,68.2310333,2015,1440,1440,2015,27.9909458,36.3716049,36.3716049,27.9909458,1040,2225,2225,1040,1232.83337,1394.06665,1394.06665,1232.83337,3540,4365,4365,3540,1394.06665,1232.83337,1232.83337,1394.06665,31.833374,72.3333969,72.3333969,31.833374,1876.64185,1543.33533,1543.33533,1876.64185 [f=0016438] [16438] Game End Stats Values: 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[16438] Game End Stats Values: 31,9115,10830,10830,9115,1250.36096,526.400757,526.400757,1250.36096,0,0,0,0,0,0,0,0,0,0,0,0,1541.65259,2569.10913,2569.10913,1541.65259,2120,1200,1200,2120,56.7820854,50.6683998,50.6683998,56.7820854,2015,1440,1440,2015,29.2483273,46.3070526,46.3070526,29.2483273,1025,3385,3385,1025,1272.83337,1935.66663,1935.66663,1272.83337,3955,4805,4805,3955,1935.66663,1313.16663,1313.16663,1935.66663,31.833374,370.335083,370.335083,31.833374,2675.87939,1672.55249,1672.55249,2675.87939 [f=0016438] [16438] Game End Stats Values: 32,9205,11500,11500,9205,1349.64038,564.598755,564.598755,1349.64038,0,0,0,0,0,0,0,0,0,0,0,0,1661.56616,2967.68506,2967.68506,1661.56616,1990,1200,1200,1990,77.2869186,63.4215584,63.4215584,77.2869186,2015,1440,1440,2015,31.6186199,48.5865746,48.5865746,31.6186199,1090,4055,4055,1090,1272.83337,2358.46655,2358.46655,1272.83337,4110,4805,4805,4110,2419.2666,1313.16663,1313.16663,2419.2666,31.833374,567.262878,567.262878,31.833374,3225.38989,1792.46606,1792.46606,3225.38989 [f=0016438] [16438] Game End Stats Values: 33,8940,11915,11915,8940,1458.28101,611.852844,611.852844,1458.28101,0,0,0,0,0,0,0,0,0,0,0,0,1818.9939,4376.05371,4376.05371,1818.9939,1810,1200,1200,1810,87.9797745,71.7538223,71.7538223,87.9797745,2015,1440,1440,2015,32.2427254,43.5726776,43.5726776,32.2427254,790,4350,4350,790,1522.83337,2993.46655,2993.46655,1522.83337,4325,4925,4925,4325,3054.2666,1563.16663,1563.16663,3054.2666,31.833374,669.775391,669.775391,31.833374,4658.86621,1975.98218,1975.98218,4658.86621 [f=0016438] [16438] Game End Stats Values: 34,8985,12660,12660,8985,1558.04675,666.263794,666.263794,1558.04675,0,0,0,0,0,0,0,0,0,0,0,0,1963.34436,5385.61377,5385.61377,1963.34436,1720,1200,1200,1720,81.3078461,69.5120087,69.5120087,81.3078461,2015,1440,1440,2015,32.7177315,40.1275597,40.1275597,32.7177315,855,4895,4895,855,1522.83337,3448.46655,3448.46655,1522.83337,4395,5125,5125,4395,3509.2666,1563.16663,1563.16663,3509.2666,47.8334961,722.448486,722.448486,47.8334961,5706.99756,2152.30859,2152.30859,5706.99756 [f=0016438] [16438] Game End Stats Values: 35,8820,12960,12960,8820,1653.47852,723.322937,723.322937,1653.47852,0,0,0,0,0,0,0,0,0,0,0,0,1996.36328,6127.66455,6127.66455,1996.36328,1630,1200,1200,1630,76.1821136,64.3423157,64.3423157,76.1821136,2015,1440,1440,2015,30.2954426,38.1596107,38.1596107,30.2954426,985,5005,5005,985,1662.83337,3963.46655,3963.46655,1662.83337,4190,5315,5315,4190,4024.2666,1703.16663,1703.16663,4024.2666,47.8334961,738.117065,738.117065,47.8334961,6474.21045,2202.42847,2202.42847,6474.21045 [f=0016438] [16438] Game End Stats Values: 36,6875,12975,12975,6875,1744.93884,780.285828,780.285828,1744.93884,0,0,0,0,0,0,0,0,6.52902651,0,0,6.52902651,3031.81885,7260.49707,7260.49707,3031.81885,1630,1290,1290,1630,65.4629288,55.8932037,55.8932037,65.4629288,110,1440,1440,110,25.8973389,37.5930862,37.5930862,25.8973389,910,4860,4860,910,2287.8335,6221.4668,6221.4668,2287.8335,4225,5385,5385,4225,6427.8667,2328.1665,2328.1665,6427.8667,47.8334961,750.129456,750.129456,47.8334961,7698.39795,3284.33252,3284.33252,7698.39795 [f=0016438] [16438] Game End Stats Values: 37,6620,13680,13680,6620,1828.68384,826.496033,826.496033,1828.68384,0,0,0,0,0,0,0,0,16.6204071,0,0,16.6204071,3031.81885,7592.47607,7592.47607,3031.81885,1630,1380,1380,1630,49.2274551,48.1704903,48.1704903,49.2274551,110,1440,1440,110,23.5829792,36.0806808,36.0806808,23.5829792,585,5405,5405,585,2287.8335,6611.4668,6611.4668,2287.8335,4295,5455,5455,4295,6817.8667,2328.1665,2328.1665,6817.8667,47.8334961,750.129456,750.129456,47.8334961,8030.37695,3355.56982,3355.56982,8030.37695 [f=0016438] [16438] Game End Stats Values: 38,6690,13805,13805,6690,1860.70679,848.479126,848.479126,1860.70679,0,0,0,0,0,0,0,0,16.6204071,0,0,16.6204071,3031.81885,7739.63037,7739.63037,3031.81885,1630,1380,1380,1630,50.7409782,49.5268097,49.5268097,50.7409782,110,1440,1440,110,22.0028858,35.7478867,35.7478867,22.0028858,520,5530,5530,520,2287.8335,6676.4668,6676.4668,2287.8335,4430,5455,5455,4430,6882.8667,2328.1665,2328.1665,6882.8667,47.8334961,750.129456,750.129456,47.8334961,8177.53125,3355.56982,3355.56982,8177.53125 [f=0016463] [16463] Event [1664,244.098206,4176]: 0 lost unit Lotus [f=0016464] [16464] Event [4888,249.000549,1736]: 1 finished unit Wind/Tidal Generator [f=0016482] [16482] Event [1992,227.103119,4232]: 0 lost unit Stardust [f=0016541] [16541] Event [2736,245.133972,2576]: 1 finished unit Lotus [f=0016582] gg [f=0016589] Spectator mad_kraft left the game: normal quit [f=0016589] [16589] Event [undefined]: mad_kraft quit [f=0016653] [16653] Event [4640.02979,400.623749,497.99234]: 1 finished unit Ravager [f=0016719] [16719] Event [4744,249.000549,1848]: 1 finished unit Wind/Tidal Generator [f=0016723] No clients connected, shutting down server [f=0016723] Server shutdown [f=0016723] [16723] all players disconnected [f=0017020] [17020] Event [4640.02979,400.623749,497.99234]: 1 finished unit Mason [f=0017762] Autoquit sending quit command. [f=0017762] [QuitAction] user exited to system [f=0017762] [SpringApp::Kill][1] fromRun=1 [f=0017762] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017762] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017762] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017762] [ThreadPool::SetThreadCount][2] workers=0 [f=0017762] [SpringApp::Kill][2] [f=0017762] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017762] [Game::KillLua][3] dtor=0 luaUI=0x52791ec0 [f=0017762] Start widgetHandler:Shutdown [f=0017762] Shutdown - SaveOrderList Complete [f=0017762] Writing last game win data [f=0017762] Shutdown - SaveConfigData Complete [f=0017762] Shutdown Widget - Save/Load API [f=0017762] Shutdown Widget - Chili Highlight [f=0017762] Shutdown Widget - Draw After Chili [f=0017762] Shutdown Widget - EPIC Menu [f=0017762] Shutdown Widget - Chili Widget Selector [f=0017762] Shutdown Widget - Chili Minimap [f=0017762] Shutdown Widget - Local Team Colors [f=0017762] Shutdown Widget - Display Keys 2 [f=0017762] Shutdown Widget - Save Game Menu [f=0017762] Shutdown Widget - Unit Icons [f=0017762] Shutdown Widget - Noises [f=0017762] Shutdown Widget - HealthBars [f=0017762] Shutdown Widget - Win Counter [f=0017762] Shutdown Widget - SpringRTS Replay Stats [f=0017762] Shutdown Widget - BuildETA [f=0017762] Shutdown Widget - Modular Comm Info [f=0017762] Shutdown Widget - Stereo3D [f=0017762] Shutdown Widget - Showeco and Grid Drawer [f=0017762] Shutdown Widget - Point Tracker [f=0017762] Shutdown Widget - Missile Silo Range [f=0017762] Shutdown Widget - MetalFeatures (new) [f=0017762] Shutdown Widget - MinimapEvents [f=0017762] Shutdown Widget - Local Widgets Config [f=0017762] Shutdown Widget - Highlight Geos [f=0017762] Shutdown Widget - Grab Input [f=0017762] Input grabbing is disabled! [f=0017762] Shutdown Widget - Defense Range Zero-K [f=0017762] Shutdown Widget - Darkening [f=0017762] Shutdown Widget - Context Menu [f=0017762] Shutdown Widget - Chili Spectator Panels [f=0017762] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017762] Shutdown Widget - Chili Nuke Warning [f=0017762] Shutdown Widget - Chili EndGame Window [f=0017762] Shutdown Widget - Chili Economy Panel Default [f=0017762] Shutdown Widget - CameraShake [f=0017762] Shutdown Widget - State Reverse and Latency [f=0017762] Shutdown Widget - Music Player v2 [f=0017762] Shutdown Widget - Attack AoE [f=0017762] Shutdown Widget - Map Edge Extension [f=0017762] Shutdown Widget - Selection Send [f=0017762] Shutdown Widget - LupsManager [f=0017762] Shutdown Widget - Newton Firezone [f=0017762] Shutdown Widget - Chili Pro Console [f=0017762] Shutdown Widget - Persistent Build Height [f=0017762] Shutdown Widget - Lasso Terraform GUI [f=0017762] Shutdown Widget - Lups [f=0017762] Shutdown Widget - Chili Framework [f=0017762] Shutdown Widget - Mex Placement Handler [f=0017762] Shutdown Widget - Chili Core Selector [f=0017762] Shutdown Widget - Custom Markers [f=0017762] Shutdown Widget - Select Keys [f=0017762] Shutdown Widget - Pause Screen [f=0017762] Shutdown Widget - Text To Speech Control [f=0017762] Shutdown Widget - Layout Handler [f=0017762] End widgetHandler:Shutdown [f=0017762] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={419718,63707330} {int,ext,rec}Allocs={16185940,0,0} {chunk,block}Bytes={63707330,0} [f=0017762] [Game::KillLua][1] dtor=0 luaGaia=0x5249d880 [f=0017762] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351497,58141653} {int,ext,rec}Allocs={16185942,0,0} {chunk,block}Bytes={58141653,0} [f=0017762] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351497,58141653} {int,ext,rec}Allocs={16185942,0,0} {chunk,block}Bytes={58141653,0} [f=0017762] [Game::KillLua][2] dtor=0 luaRules=0x52b70b20 [f=0017762] Start gadgetHandler:Shutdown [f=0017762] Shutdown - StartSetup [f=0017762] Shutdown - UnitMorph [f=0017762] Shutdown - Carrier Drones [f=0017762] Shutdown - LupsNanoSpray [f=0017762] Shutdown - Missile Silo Controller [f=0017762] Shutdown - Modular Comm Info [f=0017762] Shutdown - Terrain Texture Handler [f=0017762] Shutdown - UnitCloakShield [f=0017762] Shutdown - Starlight Handler [f=0017762] End gadgetHandler:Shutdown [f=0017762] Start gadgetHandler:Shutdown [f=0017762] Shutdown - Save/Load [f=0017762] Shutdown - Teleport Throw [f=0017762] Shutdown - UnitMorph [f=0017762] Shutdown - Modular Comm Info [f=0017762] Shutdown - Retreat Command [f=0017762] Shutdown - Shockwaves [f=0017762] Shutdown - UnitCloakShield [f=0017762] Shutdown - Lups Cloak FX [f=0017762] Shutdown - Lups [f=0017762] Shutdown - Lups Shield [f=0017762] End gadgetHandler:Shutdown [f=0017762] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16185973,0,0} {chunk,block}Bytes={0,0} [f=0017762] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16185973,0,0} {chunk,block}Bytes={0,0} [f=0017762] [Game::KillLua][4] dtor=0 [f=0017762] [Game::~CGame][1] [f=0017762] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017762] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017762] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017762] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017762] [Game::KillLua][4] dtor=1 [f=0017762] [Game::KillMisc][1] [f=0017762] [Game::KillMisc][2] [f=0017762] [Game::KillMisc][3] [f=0017762] [Game::KillRendering][1] [f=0017762] [3DOParser::Kill] allocated 1 pieces [f=0017762] [S3OParser::Kill] allocated 490 pieces [f=0017762] [AssParser::Kill] allocated 32 pieces [f=0017762] [Game::KillInterface][1] [f=0017762] [Game::KillInterface][2] [f=0017762] [Game::KillSimulation][1] [f=0017762] [Game::KillSimulation][2] [f=0017762] [CCollisionHandler] dis-/continuous tests: 0/428213 [f=0017762] [Game::KillSimulation][3] [f=0017762] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017762] [~CPathCache(20x20)] cacheHits=295 hitPercentage=38% numHashColls=0 maxCacheSize=26 [f=0017762] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017762] [~CPathCache(40x40)] cacheHits=219 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017762] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017762] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017762] [LosHandler::Kill] raycast instance cache-{hits,misses}={14632,21725}; shared=6%; cached=35% [f=0017762] [Game::KillSimulation][4] [f=0017762] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017762] [Game::~CGame][2] [f=0017762] [Game::~CGame][3] [f=0017762] [SpringApp::Kill][3] [f=0017762] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188633 bytes sent 229749 bytes recv'd [f=0017762] [SpringApp::Kill][4] font=0x46244aa0 [f=0017762] [SpringApp::Kill][5] [f=0017762] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x462b3170) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2100ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2865 inflSize=4kb readTime=32ms file="luaui/widgets/gui_chili_share.lua" indx=4644 inflSize=49kb readTime=26ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4790 inflSize=28kb readTime=21ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=20ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=16ms file="luaui/widgets/unit_stockpile.lua" indx=4789 inflSize=1kb readTime=15ms file="objects3d/spherebot_dead.s3o" indx=5458 inflSize=43kb readTime=12ms file="luarules/gadgets/api_saveload.lua" indx=1626 inflSize=37kb readTime=10ms file="bitmaps/pd/lightningball_purple.png" indx=549 inflSize=32kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 34022939 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x463ae260) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465520f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462c0fa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa91c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]