[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3fPWKO9SBy/springsettings.1106771.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffa100a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5356 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1106771/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f0ebf0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f0ebf0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 659ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 734ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 766ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] bhaktivedanta was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1106771/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1106771/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5235d120,0x52cbb8a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 34e78d607acc62e24faf3bdf572f8789 [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000ce68fd10,00000000da956f30}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000e94277c0,00000000a14abf80}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: sniper! [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [3783,195.765503,5107]: 0 finished unit Strike Commander [f=-000001] [0] Event [393,195.791992,829]: 1 finished unit Guardian Commander [f=0000000] [0] Jack500, team: 1, elo:1980, userid: 492723 [f=0000000] [0] brianfreeman, team: 0, elo:1652, userid: 420866 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000020] [20] Event [528,195.761719,832]: 1 finished unit Tank Foundry [f=0000054] [54] Event [3656,195.761719,5112]: 0 finished unit Amphbot Factory [f=0000317] [317] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000419] [419] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000645] [645] Event [3864,195.761719,5128]: 0 finished unit Solar Collector [f=0000653] [653] Event [3656.05518,195.761719,5076]: 0 finished unit Conch [f=0000688] [688] Event [528,197.081726,860]: 1 finished unit Kodachi [f=0000689] [689] Event [259.630035,272.761719,950.851074]: 1 finished unit Firefly [f=0000920] [920] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0001139] [1139] Event [184,195.761719,904]: 1 finished unit Solar Collector [f=0001376] [1376] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0001392] [1392] Event [3656.05518,195.761719,5076]: 0 finished unit Conch [f=0001593] [1593] Event [264,195.761719,808]: 1 finished unit Solar Collector [f=0001690] [1690] Event [528,197.081726,860]: 1 finished unit Kodachi [f=0002051] [2051] Event [3624,195.761719,5464]: 0 finished unit Solar Collector [f=0002148] [2148] Event [312,195.761719,712]: 1 finished unit Solar Collector [f=0002201] [2201] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0002488] [2488] Event [528,197.081726,860]: 1 finished unit Welder [f=0002627] [2627] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0002764] [2764] Event [3429.53589,195.761719,4467.46973]: 0 lost unit Duck [f=0002814] [2814] Event [3356.93457,195.761719,4604.92773]: 0 lost unit Conch [f=0002967] [2967] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0002982] [2982] Event [3656.05518,195.761719,5076]: 0 lost unit Duck [f=0002988] [2988] Event [3656.05518,195.761719,5076]: 0 lost unit Duck [f=0003004] [3004] Event [3656.05518,195.761719,5076]: 0 lost unit Duck [f=0003010] [3010] Event [3568,195.761719,5296]: 0 finished unit Picket [f=0003024] [3024] Event [3656.05518,195.761719,5076]: 0 lost unit Duck [f=0003046] [3046] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0003088] [3088] Event [3863.17749,195.761719,4884.66064]: 0 lost unit Duck [f=0003172] [3172] Event [3958.60718,195.761719,4974.60938]: 1 lost unit Kodachi [f=0003215] [3215] Event [2872,195.761719,6088]: 0 finished unit Solar Collector [f=0003304] [3304] Event [528,197.081726,860]: 1 finished unit Kodachi [f=0003374] [3374] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0003562] [3562] Event [2832,195.761719,5984]: 0 lost unit Picket [f=0003666] [3666] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0003690] [3690] Event [2736,195.761719,5904]: 0 lost unit Lotus [f=0003769] [3769] Event [2751.14038,195.761719,5972.06396]: 0 lost unit Conch [f=0003863] [3863] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0003882] [3882] Event [2777.10791,195.761719,5872.01074]: 0 lost unit Duck [f=0003908] [3908] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0003976] [3976] Event [2648,195.761719,5992]: 0 lost unit Metal Extractor [f=0004071] [4071] Event [528,197.081726,860]: 1 finished unit Kodachi [f=0004118] [4118] Event [2936,195.761719,6072]: 0 lost unit Metal Extractor [f=0004123] [4123] Event [1072,195.761719,1232]: 1 finished unit Lotus [f=0004238] [4238] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0004259] [4259] Event [3416,195.761719,4776]: 0 finished unit Solar Collector [f=0004386] [4386] Event [2921.86182,195.761719,5771.52197]: 0 lost unit Duck [f=0004539] [4539] Event [2872,195.761719,6088]: 0 lost unit Solar Collector [f=0004709] [4709] Event [528,197.081726,860]: 1 finished unit Welder [f=0004715] [4715] Event [3656.05518,195.761719,5076]: 0 finished unit Conch [f=0004716] [4716] Event [816,195.761719,880]: 1 finished unit Lotus [f=0004772] [4772] Event [3248,338.818359,4624]: 0 finished unit Picket [f=0004978] [4978] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0005229] [5229] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0005474] [5474] Event [600,195.761719,712]: 1 finished unit Caretaker [f=0005485] [5485] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0005558] [5558] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0005656] [5656] Event [3816,195.761719,4264]: 0 lost unit Metal Extractor [f=0005675] [5675] Event [3752,195.696411,4280]: 0 lost unit Solar Collector [f=0005744] [5744] Event [3775.96191,195.887634,4345.79102]: 0 lost unit Conch [f=0005877] [5877] Event [3661.20776,195.761719,4089.56543]: 1 lost unit Kodachi [f=0005941] [5941] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0005945] [5945] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0006020] [6020] Event [528,197.081726,860]: 1 finished unit Blitz [f=0006067] [6067] Event [3315.57813,195.761719,3967.55884]: 1 lost unit Kodachi [f=0006255] [6255] Event [3192,195.761719,4920]: 0 finished unit Solar Collector [f=0006299] [6299] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0006300] [6300] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0006817] [6817] Event [3656.05518,195.761719,5076]: 0 finished unit Conch [f=0006881] [6881] Event [528,197.081726,860]: 1 finished unit Blitz [f=0007018] [7018] Event [704,195.761719,640]: 1 finished unit Lotus [f=0007077] [7077] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0007293] [7293] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0007293] [7293] Event [3088,338.818359,4672]: 0 finished unit Picket [f=0007330] [7330] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0007533] [7533] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0007586] [7586] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0007769] [7769] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0007853] [7853] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0008075] [8075] Event [336,195.761719,544]: 1 finished unit Lotus [f=0008162] [8162] Event [2584,195.761719,6008]: 0 finished unit Solar Collector [f=0008170] [8170] Event [1384,195.761719,104]: 1 finished unit Solar Collector [f=0008194] [8194] Event [528,197.081726,860]: 1 finished unit Blitz [f=0008257] [8257] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0008409] [8409] Event [3176,195.761719,4840]: 0 finished unit Caretaker [f=0008584] [8584] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0008699] [8699] Event [2936,194.748993,6072]: 0 finished unit Metal Extractor [f=0008805] [8805] Event [1256,195.761719,72]: 1 finished unit Solar Collector [f=0008878] [8878] Event [3656.05518,195.761719,5076]: 0 finished unit Archer [f=0008942] [8942] Event [200,195.761719,1128]: 1 finished unit Solar Collector [f=0009015] [9015] Event [2872,194.859161,6088]: 0 finished unit Solar Collector [f=0009184] [9184] Event [528,197.081726,860]: 1 finished unit Blitz [f=0009195] [9195] Event [3136,338.742188,4576]: 0 finished unit Picket [f=0009340] [9340] Event [3656.05518,195.761719,5076]: 0 finished unit Conch [f=0009435] [9435] Event [328,195.761719,1240]: 1 finished unit Solar Collector [f=0009526] [9526] Event [1456,195.761719,288]: 1 finished unit Lotus [f=0009540] [9540] Event [2448,217.160156,5952]: 0 finished unit Picket [f=0009597] [9597] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0009758] [9758] Event [176,195.761719,2832]: 1 finished unit Lotus [f=0009853] [9853] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0009908] [9908] Event [456,195.761719,1336]: 1 finished unit Solar Collector [f=0009975] [9975] Event [2320,227.039063,5936]: 0 finished unit Picket [f=0010109] [10109] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0010132] [10132] Event [3816,194.87915,4264]: 0 finished unit Metal Extractor [f=0010321] [10321] Event [368,195.761719,2784]: 1 finished unit Lotus [f=0010356] [10356] Event [520,195.761719,1448]: 1 finished unit Solar Collector [f=0010377] [10377] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0010420] [10420] Event [2176,220.828125,5904]: 0 finished unit Picket [f=0010428] [10428] Event [528,197.081726,860]: 1 finished unit Ogre [f=0010575] [10575] Event [3752,195.680084,4280]: 0 finished unit Solar Collector [f=0010642] [10642] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0010780] [10780] Event [248,195.761719,2616]: 1 finished unit Solar Collector [f=0010782] [10782] Event [424,195.761719,1608]: 1 finished unit Solar Collector [f=0010810] [10810] Event [3848,226.259766,4088]: 0 lost unit Stinger [f=0010839] [10839] Event [3730.73828,196.298706,4062.1311]: 0 lost unit Duck [f=0010874] [10874] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0010884] [10884] Event [3770.38086,196.584763,4132.5498]: 0 lost unit Duck [f=0010933] [10933] Event [3364.06323,195.761719,3850.31104]: 0 lost unit Duck [f=0010975] [10975] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0010988] [10988] Event [3778.5166,205.916931,4076.90137]: 0 lost unit Duck [f=0011089] [11089] Event [3498.44824,195.761719,3910.41895]: 0 lost unit Duck [f=0011131] [11131] Event [248,195.761719,2536]: 1 finished unit Solar Collector [f=0011159] [11159] Event [312,195.761719,1736]: 1 finished unit Solar Collector [f=0011197] [11197] Event [3359.82666,195.761719,3599.85913]: 1 lost unit Kodachi [f=0011263] [11263] Event [3656.05518,195.761719,5076]: 0 finished unit Archer [f=0011300] [11300] Event [1912,195.761719,4872]: 0 finished unit Solar Collector [f=0011395] [11395] Event [528,197.081726,860]: 1 finished unit Ogre [f=0011597] [11597] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0011684] [11684] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0011730] [11730] Event [3656.05518,195.761719,5076]: 0 finished unit Conch [f=0011834] [11834] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0011867] [11867] Event [480,195.761719,1904]: 1 finished unit Lotus [f=0012020] [12020] Event [1176,190.757813,5944]: 0 finished unit Solar Collector [f=0012050] [12050] Event [3784,195.761719,4472]: 0 finished unit Caretaker [f=0012058] [12058] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0012151] [12151] Event [528,197.081726,860]: 1 finished unit Ogre [f=0012190] [12190] Event [1784,195.761719,5176]: 0 finished unit Solar Collector [f=0012239] [12239] Event [704,195.761719,1808]: 1 finished unit Lotus [f=0012313] [12313] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0012331] [12331] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0012405] [12405] Event [1280,195.644531,5696]: 0 finished unit Picket [f=0012568] [12568] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0012924] [12924] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0012926] [12926] Event [1040,171.544922,5888]: 0 finished unit Picket [f=0012944] [12944] Event [528,197.081726,860]: 1 finished unit Ogre [f=0013002] [13002] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0013175] [13175] Event [3184,338.589844,4576]: 0 finished unit Picket [f=0013216] [13216] Event [648,195.761719,776]: 1 finished unit Caretaker [f=0013323] [13323] Event [3656.05518,195.761719,5076]: 0 finished unit Duck [f=0013428] [13428] Event [1560,195.761719,4552]: 0 finished unit Solar Collector [f=0013452] [13452] Event [3816,222.006042,4056]: 0 lost unit Stinger [f=0013456] [13456] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0013705] [13705] Event [3510.41333,195.761719,4106.12891]: 0 lost unit Duck [f=0013711] [13711] Event [3112,195.761719,4968]: 0 finished unit Solar Collector [f=0013712] [13712] Event [3725.95361,195.672073,4064.96729]: 0 lost unit Archer [f=0013783] [13783] Event [3380.14941,195.761719,4047.52661]: 0 lost unit Duck [f=0013838] [13838] Event [3444.79565,195.761795,3989.32495]: 0 lost unit Archer [f=0013876] [13876] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0013934] [13934] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0013935] [13935] Event [3064,195.761719,4888]: 0 finished unit Solar Collector [f=0013960] [13960] Event [3656.05518,195.761719,5076]: 0 finished unit Archer [f=0013994] [13994] Event [528,197.081726,860]: 1 finished unit Minotaur [f=0014017] [14017] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0014050] [14050] Event [3931.03687,195.770844,4300.85596]: 0 lost unit Duck [f=0014052] [14052] Event [3816,194.87915,4264]: 0 lost unit Metal Extractor [f=0014145] [14145] Event [3784,195.761719,4472]: 0 lost unit Caretaker [f=0014190] [14190] Event [120,75.2929688,5208]: 0 finished unit Solar Collector [f=0014210] [14210] Event [3752,195.227509,4280]: 0 lost unit Solar Collector [f=0014274] [14274] Event [3842.32007,195.77066,4541.82764]: 0 lost unit Duck [f=0014312] [14312] Event [1640,195.761719,4136]: 0 finished unit Solar Collector [f=0014317] [14317] Event [3740.43921,195.570343,4445.87842]: 0 lost unit Duck [f=0014362] [14362] Event [3884.39233,195.769073,4454.40186]: 0 lost unit Duck [f=0014407] [14407] Event [3592.88428,195.761719,4314.1626]: 0 lost unit Duck [f=0014409] [14409] Event [3569.24536,195.714676,4314.39404]: 0 lost unit Duck [f=0014445] [14445] Event [3524.12109,195.820114,4135.59082]: 1 lost unit Blitz [f=0014460] [14460] Event [3544,195.761719,4776]: 0 finished unit Solar Collector [f=0014489] [14489] Event [3590.54639,193.738739,4298.52637]: 0 lost unit Archer [f=0014594] [14594] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [f=0014617] [14617] Event [3768,192.909286,4472]: 0 lost unit Caretaker [f=0014676] [14676] Event [3702.5293,195.762924,4629.67285]: 0 lost unit Conch [f=0014805] [14805] Event [3937.87915,195.816895,4944.03223]: 1 lost unit Blitz [f=0014816] [14816] Event [3656.05518,195.761719,5076]: 0 finished unit Buoy [f=0014816] [14816] Event [3877.36621,192.691147,4732.10205]: 0 lost unit Conch [f=0014820] [14820] Event [152,75.2929688,4968]: 0 finished unit Solar Collector [f=0014894] [14894] Event [528,197.081726,860]: 1 finished unit Minotaur [f=0014909] [14909] Event [3633.13086,194.331512,4955.10596]: 0 lost unit Buoy [f=0014973] [14973] Event [3656.05518,195.761719,5076]: 0 lost unit Scallop [f=0015013] [15013] Event [3656.05518,193.67981,5076]: 0 lost unit Scallop [f=0015025] [15025] Event [3656.05518,194.578888,5076]: 0 lost unit Scallop [f=0015042] [15042] Event [3656.05518,193.562531,5076]: 0 lost unit Scallop [f=0015050] [15050] Event [3656.05518,192.320358,5076]: 0 lost unit Scallop [f=0015082] [15082] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0015088] [15088] Event [3568,195.761719,5296]: 0 lost unit Picket [f=0015104] [15104] Event [3656.05518,190.700943,5076]: 0 lost unit Scallop [f=0015129] [15129] Event [3656.05518,189.727631,5076]: 0 lost unit Scallop [f=0015199] [15199] Event [3656.05518,188.860611,5076]: 0 lost unit Scallop [f=0015199] [15199] Event [3656,188.860611,5112]: 0 lost unit Amphbot Factory [f=0015235] [15235] Event [3928,195.761719,5112]: 0 lost unit Metal Extractor [f=0015291] [15291] Event [3688,195.460648,5448]: 0 lost unit Metal Extractor [f=0015354] [15354] Event [3864,195.375366,5128]: 0 lost unit Solar Collector [f=0015361] [15361] Event [3624,194.936981,5464]: 0 lost unit Solar Collector [f=0015407] [15407] Event [872,195.761719,4504]: 0 finished unit Solar Collector [f=0015749] [15749] Event [528,197.081726,860]: 1 finished unit Minotaur [f=0015813] [15813] Event [2936,194.748993,6072]: 0 lost unit Metal Extractor [f=0015917] [15917] Event [2648,195.761719,5992]: 0 lost unit Metal Extractor [f=0015987] [15987] Event [2448,217.160156,5952]: 0 lost unit Picket [f=0016040] [16040] Event [2320,227.039063,5936]: 0 lost unit Picket [f=0016102] [16102] Event [2176,220.828125,5904]: 0 lost unit Picket [f=0016132] [16132] Event [2584,195.761719,6008]: 0 lost unit Solar Collector [f=0016312] [16312] Event [1505.66931,195.761719,5794.13721]: 1 lost unit Blitz [f=0016356] [16356] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0016367] [16367] Event [1772.17493,195.270935,5605.01123]: 0 lost unit Duck [f=0016411] [16411] Event [1738.84985,194.937515,5560.21094]: 0 lost unit Duck [f=0016443] [16443] Event [1889.9751,195.473663,5474.6582]: 0 lost unit Duck [f=0016482] [16482] Event [1991.1676,194.731583,5416.76221]: 0 lost unit Duck [f=0016518] [16518] Event [1998.06104,195.372543,5336.74756]: 0 lost unit Duck [f=0016544] [16544] Event [2009.30713,195.483749,5303.49072]: 0 lost unit Duck [f=0016581] [16581] Event [2120.4834,195.071182,5263.91211]: 0 lost unit Duck [f=0016589] [16589] Event [1848,195.264923,5160]: 0 lost unit Metal Extractor [f=0016597] [16597] Event [1784,195.708206,5176]: 0 lost unit Solar Collector [f=0016633] [16633] Event [2079.34741,194.994171,5193.94678]: 0 lost unit Duck [f=0016648] [16648] Event [528,197.081726,860]: 1 finished unit Minotaur [f=0016666] [16666] Event [632,195.761719,3848]: 0 finished unit Solar Collector [f=0016721] [16721] Event [1976,194.580353,4856]: 0 lost unit Metal Extractor [f=0016729] [16729] Event [1912,195.71701,4872]: 0 lost unit Solar Collector [f=0016958] [16958] Event [1624,195.761719,4536]: 0 lost unit Metal Extractor [f=0016964] [16964] Event [1704,193.825226,4120]: 0 lost unit Metal Extractor [f=0016999] [16999] Event [1560,195.744019,4552]: 0 lost unit Solar Collector [f=0017064] [17064] Event [1640,194.858398,4136]: 0 lost unit Solar Collector [f=0017154] [17154] Event [528,197.081726,860]: 1 finished unit Ogre [f=0017296] [17296] Event [3712,82.9980469,1264]: 1 finished unit Lotus [f=0017359] [17359] Event [936,194.483337,4488]: 0 lost unit Metal Extractor [f=0017386] [17386] Event [872,195.74295,4504]: 0 lost unit Solar Collector [f=0017435] [17435] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0017595] [17595] Event [352,75.2929688,5504]: 0 finished unit Tank Foundry [f=0017664] [17664] Event [528,197.081726,860]: 1 finished unit Ogre [f=0017716] [17716] Event [3936,75.3222656,1280]: 1 finished unit Lotus [f=0017730] [17730] Event [856,195.761719,3192]: 0 finished unit Solar Collector [f=0017763] [17763] Event [216,75.0613632,4952]: 0 lost unit Metal Extractor [f=0017773] [17773] Event [152,75.2414703,4968]: 0 lost unit Solar Collector [f=0017804] [17804] Event [179.009247,75.2929688,5545.88525]: 0 finished unit Strike Commander [f=0017804] game_message: Morph complete: sniper lvl 1 -> sniper lvl 2 [f=0017804] [17804] Received game_message: Morph complete: sniper lvl 1 -> sniper lvl 2 [f=0017853] [17853] Event [184,73.3589172,5192]: 0 lost unit Metal Extractor [f=0017944] [17944] Event [263.290985,75.4181976,5238.88379]: 1 lost unit Ogre [f=0018077] [18077] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0018095] [18095] Event [332.272125,75.4816284,5281.26465]: 0 lost unit Strike Commander [f=0018135] [18135] Event [120,75.7301331,5208]: 0 lost unit Solar Collector [f=0018136] [18136] Event [4032,75.3691406,1184]: 1 finished unit Lotus [f=0018174] [18174] Event [528,197.081726,860]: 1 finished unit Ogre [f=0018312] [18312] Event [352.042938,77.1756363,5476]: 0 lost unit Blitz [f=0018347] [18347] Event [352.042938,75.3314438,5476]: 0 lost unit Blitz [f=0018362] [18362] Event [352.042938,74.301033,5476]: 0 lost unit Blitz [f=0018368] [18368] Event [undefined]: brianfreeman resigned [f=0018368] game_message: brianfreeman has been destroyed! [f=0018368] game_message: Jack500 wins! [f=0018368] Submitting stats [f=0018368] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018368] Part| Total Time|Time of the last 0.5s [f=0018368] Draw 18110.93ms 8.80% [f=0018368] Lua::Callins::Synced 10925.47ms 34.60% [f=0018368] Lua::Callins::Unsynced 26234.22ms 13.80% [f=0018368] Lua::CollectGarbage::Synced 385.74ms 0.10% [f=0018368] Lua::CollectGarbage::Unsynced 850.61ms 2.90% [f=0018368] Misc::Profiler::AddTime 81.24ms 0.00% [f=0018368] Sim 47378.34ms 80.60% [f=0018368] [18368] Received game_message: brianfreeman has been destroyed! [f=0018368] [18368] Received game_message: Jack500 wins! [f=0018369] [18369] Game End Stats Header: 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32,6895,8585,8585,6895,317.531769,251.197296,251.197296,317.531769,0,0,0,0,0,0,0,0,0,50.4672852,50.4672852,0,1005.32129,2879.11499,2879.11499,1005.32129,1000,810,810,1000,30.7999992,34,34,30.7999992,1275,1275,1275,1275,29.2866249,31.3848267,31.3848267,29.2866249,1120,2900,2900,1120,700,2504.08936,2504.08936,700,3500,3600,3600,3500,2504.08936,1000,1000,2504.08936,217.059692,0,0,217.059692,2922.43823,1422.30042,1422.30042,2922.43823 [f=0018369] [18369] Game End Stats Values: 33,6665,9435,9435,6665,335.6604,291.232758,291.232758,335.6604,0,0,0,0,0,0,0,0,0,50.4672852,50.4672852,0,1130.13086,3542.66992,3542.66992,1130.13086,1000,810,810,1000,33.4666672,34,34,33.4666672,1275,1275,1275,1275,29.8085766,35.6690331,35.6690331,29.8085766,1000,3750,3750,1000,700,3164.08936,3164.08936,700,3390,3600,3600,3390,3164.08936,1000,1000,3164.08936,217.059692,0,0,217.059692,3593.33862,1608.68018,1608.68018,3593.33862 [f=0018369] [18369] Game End Stats Values: 34,6515,8835,8835,6515,391.323395,324.991638,324.991638,391.323395,0,0,0,0,0,0,0,0,0,99.8974915,99.8974915,0,1423.49084,4118.95313,4118.95313,1423.49084,1000,810,810,1000,37.5999985,34,34,37.5999985,1275,1275,1275,1275,33.6441994,35.2505875,35.2505875,33.6441994,920,3150,3150,920,1300,3824.33936,3824.33936,1300,3320,3600,3600,3320,3824.33936,1600,1600,3824.33936,217.059692,0,0,217.059692,4191.82471,2077.75073,2077.75073,4191.82471 [f=0018369] [18369] Game End Stats Values: 35,5345,9685,9685,5345,493.426117,361.145233,361.145233,493.426117,0,0,0,0,0,0,0,0,231.178925,186.388519,186.388519,231.178925,1580.46509,5511.7207,5511.7207,1580.46509,900,810,810,900,38.9333344,34,34,38.9333344,1275,1275,1275,1275,45.8068733,35.4102364,35.4102364,45.8068733,640,4000,4000,640,1300,5168.33936,5168.33936,1300,2530,3600,3600,2530,5190.00586,1600,1600,5190.00586,329.394684,0,0,329.394684,5613.84473,2435.08032,2435.08032,5613.84473 [f=0018369] [18369] Game End Stats Values: 36,5275,10535,10535,5275,621.747192,397.009674,397.009674,621.747192,0,0,0,0,0,0,0,0,682.921387,267.27121,267.27121,682.921387,1580.46509,5594.52295,5594.52295,1580.46509,900,810,810,900,37.4666672,34,34,37.4666672,1275,1275,1275,1275,37.4213943,35.3909569,35.3909569,37.4213943,640,4850,4850,640,1300,5308.33936,5308.33936,1300,2460,3600,3600,2460,5330.00586,1600,1600,5330.00586,329.394684,0,0,329.394684,5696.64697,2468.2229,2468.2229,5696.64697 [f=0018369] [18369] Game End Stats Values: 37,4725,10535,10535,4725,737.11084,442.570984,442.570984,737.11084,0,0,0,0,0,0,0,0,999.54425,407.168671,407.168671,999.54425,1808.51807,6150.23779,6150.23779,1808.51807,600,810,810,600,36.4000015,34,34,36.4000015,1275,1275,1275,1275,34.0242348,36.0374222,36.0374222,34.0242348,640,4850,4850,640,1300,5858.33936,5858.33936,1300,2210,3600,3600,2210,5880.00586,1600,1600,5880.00586,329.394684,0,0,329.394684,6267.0542,2696.27612,2696.27612,6267.0542 [f=0018369] [18369] Game End Stats Values: 38,4015,11085,11085,4015,837.58252,480.388458,480.388458,837.58252,0,0,0,0,0,0,0,0,1234.27478,490.004364,490.004364,1234.27478,1957.30603,6940.66064,6940.66064,1957.30603,600,810,810,600,35.8666649,34,34,35.8666649,1275,1275,1275,1275,32.6314468,35.5211639,35.5211639,32.6314468,0,5400,5400,0,1600,6658.33936,6658.33936,1600,2140,3600,3600,2140,6680.00586,1900,1900,6680.00586,329.394684,0,0,329.394684,7067.0542,3012.26831,3012.26831,7067.0542 [f=0018369] [18369] Game End Stats Values: 39,3605,11085,11085,3605,938.483459,510.710846,510.710846,938.483459,0,0,0,0,0,0,0,0,1514.68481,554.603516,554.603516,1514.68481,1957.30603,7404.13379,7404.13379,1957.30603,600,810,810,600,33.3333321,34,34,33.3333321,1275,1275,1275,1275,29.4600601,35.021492,35.021492,29.4600601,0,5400,5400,0,1600,7138.33936,7138.33936,1600,1730,3600,3600,1730,7160.00586,1900,1900,7160.00586,329.394684,0,0,329.394684,7547.05371,3012.26831,3012.26831,7547.05371 [f=0018369] [18369] Game End Stats Values: 40,3535,11675,11675,3535,972.823547,517.02887,517.02887,972.823547,0,0,0,0,0,0,0,0,1523.9104,554.603516,554.603516,1523.9104,1957.30603,7556.79004,7556.79004,1957.30603,600,900,900,600,29.333334,34,34,29.333334,1275,1275,1275,1275,20.8893394,33.4212036,33.4212036,20.8893394,0,5900,5900,0,1600,7298.33936,7298.33936,1600,1660,3600,3600,1660,7320.00586,1900,1900,7320.00586,329.394684,0,0,329.394684,7707.0542,3012.26831,3012.26831,7707.0542 [f=0018369] [18369] Game End Stats Values: 41,4285,11765,11765,4285,1014.7442,519.505615,519.505615,1014.7442,0,0,0,0,0,0,0,0,1523.9104,554.603516,554.603516,1523.9104,2058.89258,8748.11621,8748.11621,2058.89258,600,990,990,600,27.7333336,34,34,27.7333336,1505,1275,1275,1505,20.5947075,33.1651154,33.1651154,20.5947075,0,5900,5900,0,2100,7548.33936,7548.33936,2100,2180,3600,3600,2180,7668.67236,2400,2400,7668.67236,329.394684,0,0,329.394684,9034.99902,3114.41626,3114.41626,9034.99902 [f=0018369] [18369] Game End Stats Values: 42,2710,12445,12445,2710,1060.51331,524.338989,524.338989,1060.51331,0,0,0,0,0,0,0,0,2014.39038,554.603516,554.603516,2014.39038,2338.95386,9999.33887,9999.33887,2338.95386,600,1080,1080,600,22.7692299,34,34,22.7692299,0,1275,1275,0,16.6745377,34.7564125,34.7564125,16.6745377,0,6400,6400,0,2100,9170.67285,9170.67285,2100,2110,3690,3690,2110,9361.00488,2400,2400,9361.00488,329.394684,0,0,329.394684,10317.1924,3394.47754,3394.47754,10317.1924 [f=0018376] [18376] Event [352,72.3133392,5504]: 0 lost unit Tank Foundry [f=0018381] [18381] Event [2872,194.859161,6088]: 0 lost unit Solar Collector [f=0018402] [18402] Event [1011.54022,195.761719,2534.28125]: 0 lost unit Conch [f=0018464] [18464] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0018508] Spectator brianfreeman left the game: normal quit [f=0018508] [18508] Event [undefined]: brianfreeman quit [f=0018538] Player Jack500 left the game: normal quit [f=0018538] [18538] Event [undefined]: Jack500 quit [f=0018544] No clients connected, shutting down server [f=0018544] Server shutdown [f=0018544] [18544] all players disconnected [f=0018683] [18683] Event [528,197.081726,860]: 1 finished unit Ogre [f=0021718] Autoquit sending quit command. [f=0021718] [QuitAction] user exited to system [f=0021718] [SpringApp::Kill][1] fromRun=1 [f=0021718] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021718] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021718] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021718] [ThreadPool::SetThreadCount][2] workers=0 [f=0021718] [SpringApp::Kill][2] [f=0021718] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021718] [Game::KillLua][3] dtor=0 luaUI=0x523f6ed0 [f=0021718] Start widgetHandler:Shutdown [f=0021718] Shutdown - SaveOrderList Complete [f=0021718] Writing last game win data [f=0021718] Shutdown - SaveConfigData Complete [f=0021718] Shutdown Widget - Chili Highlight [f=0021718] Shutdown Widget - Save/Load API [f=0021718] Shutdown Widget - Draw After Chili [f=0021718] Shutdown Widget - EPIC Menu [f=0021718] Shutdown Widget - Chili Minimap [f=0021718] Shutdown Widget - Chili Widget Selector [f=0021718] Shutdown Widget - Local Team Colors [f=0021718] Shutdown Widget - Display Keys 2 [f=0021718] Shutdown Widget - Save Game Menu [f=0021718] Shutdown Widget - HealthBars [f=0021718] Shutdown Widget - Noises [f=0021718] Shutdown Widget - Unit Icons [f=0021718] Shutdown Widget - Win Counter [f=0021718] Shutdown Widget - BuildETA [f=0021718] Shutdown Widget - SpringRTS Replay Stats [f=0021718] Shutdown Widget - Modular Comm Info [f=0021718] Shutdown Widget - Music Player v2 [f=0021718] Shutdown Widget - State Reverse and Latency [f=0021718] Shutdown Widget - CameraShake [f=0021718] Shutdown Widget - Chili Economy Panel Default [f=0021718] Shutdown Widget - Chili EndGame Window [f=0021718] Shutdown Widget - Chili Nuke Warning [f=0021718] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021718] Shutdown Widget - Chili Spectator Panels [f=0021718] Shutdown Widget - Context Menu [f=0021718] Shutdown Widget - Darkening [f=0021718] Shutdown Widget - Defense Range Zero-K [f=0021718] Shutdown Widget - Grab Input [f=0021718] Input grabbing is disabled! [f=0021718] Shutdown Widget - Highlight Geos [f=0021718] Shutdown Widget - Local Widgets Config [f=0021718] Shutdown Widget - MinimapEvents [f=0021718] Shutdown Widget - MetalFeatures (new) [f=0021718] Shutdown Widget - Missile Silo Range [f=0021718] Shutdown Widget - Point Tracker [f=0021718] Shutdown Widget - Showeco and Grid Drawer [f=0021718] Shutdown Widget - Stereo3D [f=0021718] Shutdown Widget - Attack AoE [f=0021718] Shutdown Widget - UnitShapes [f=0021718] Shutdown Widget - Map Edge Extension [f=0021718] Shutdown Widget - Selection Send [f=0021718] Shutdown Widget - LupsManager [f=0021718] Shutdown Widget - Newton Firezone [f=0021718] Shutdown Widget - Chili Pro Console [f=0021718] Shutdown Widget - Persistent Build Height [f=0021718] Shutdown Widget - Lasso Terraform GUI [f=0021718] Shutdown Widget - Chili Framework [f=0021718] Shutdown Widget - Lups [f=0021718] Shutdown Widget - Custom Markers [f=0021718] Shutdown Widget - Chili Core Selector [f=0021718] Shutdown Widget - Mex Placement Handler [f=0021718] Shutdown Widget - Select Keys [f=0021718] Shutdown Widget - Pause Screen [f=0021718] Shutdown Widget - Layout Handler [f=0021718] Shutdown Widget - Text To Speech Control [f=0021718] End widgetHandler:Shutdown [f=0021718] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={593438,68692406} {int,ext,rec}Allocs={13626690,0,0} {chunk,block}Bytes={68692406,0} [f=0021718] [Game::KillLua][1] dtor=0 luaGaia=0x52cbb8a0 [f=0021718] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357665,54566076} {int,ext,rec}Allocs={13626691,0,0} {chunk,block}Bytes={54566076,0} [f=0021718] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357665,54566076} {int,ext,rec}Allocs={13626691,0,0} {chunk,block}Bytes={54566076,0} [f=0021718] [Game::KillLua][2] dtor=0 luaRules=0x5235d120 [f=0021718] Start gadgetHandler:Shutdown [f=0021718] Shutdown - StartSetup [f=0021718] Shutdown - UnitMorph [f=0021718] Shutdown - Carrier Drones [f=0021718] Shutdown - LupsNanoSpray [f=0021718] Shutdown - Missile Silo Controller [f=0021718] Shutdown - Modular Comm Info [f=0021718] Shutdown - Terrain Texture Handler [f=0021718] Shutdown - UnitCloakShield [f=0021718] Shutdown - Starlight Handler [f=0021718] End gadgetHandler:Shutdown [f=0021718] Start gadgetHandler:Shutdown [f=0021718] Shutdown - Save/Load [f=0021718] Shutdown - Teleport Throw [f=0021718] Shutdown - UnitMorph [f=0021718] Shutdown - Modular Comm Info [f=0021718] Shutdown - Retreat Command [f=0021718] Shutdown - Shockwaves [f=0021718] Shutdown - UnitCloakShield [f=0021718] Shutdown - Lups Cloak FX [f=0021718] Shutdown - Lups [f=0021718] Shutdown - Lups Shield [f=0021718] End gadgetHandler:Shutdown [f=0021718] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13626729,0,0} {chunk,block}Bytes={0,0} [f=0021718] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13626729,0,0} {chunk,block}Bytes={0,0} [f=0021718] [Game::KillLua][4] dtor=0 [f=0021718] [Game::~CGame][1] [f=0021718] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021718] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021718] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021718] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021718] [Game::KillLua][4] dtor=1 [f=0021718] [Game::KillMisc][1] [f=0021718] [Game::KillMisc][2] [f=0021718] [Game::KillMisc][3] [f=0021718] [Game::KillRendering][1] [f=0021718] [3DOParser::Kill] allocated 1 pieces [f=0021718] [S3OParser::Kill] allocated 362 pieces [f=0021718] [AssParser::Kill] allocated 35 pieces [f=0021718] [Game::KillInterface][1] [f=0021718] [Game::KillInterface][2] [f=0021718] [Game::KillSimulation][1] [f=0021718] [Game::KillSimulation][2] [f=0021718] [CCollisionHandler] dis-/continuous tests: 0/209652 [f=0021718] [Game::KillSimulation][3] [f=0021718] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021718] [~CPathCache(16x24)] cacheHits=21 hitPercentage=27% numHashColls=0 maxCacheSize=6 [f=0021718] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021718] [~CPathCache(32x48)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021718] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021718] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021718] [LosHandler::Kill] raycast instance cache-{hits,misses}={3925,11004}; shared=1%; cached=26% [f=0021718] [Game::KillSimulation][4] [f=0021718] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021718] [Game::~CGame][2] [f=0021718] [Game::~CGame][3] [f=0021718] [SpringApp::Kill][3] [f=0021718] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 229212 bytes sent 158541 bytes recv'd [f=0021718] [SpringApp::Kill][4] font=0x45e99aa0 [f=0021718] [SpringApp::Kill][5] [f=0021718] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44c3e7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2355ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=64ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=49ms file="unitpics/planefighter.png" indx=6512 inflSize=11kb readTime=37ms file="objects3d/strikecom_dead_1.dae" indx=5506 inflSize=1986kb readTime=26ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="bitmaps/pd/smokesmall.tga" indx=565 inflSize=4kb readTime=22ms file="unitpics/planeheavyfighter.png" indx=6513 inflSize=10kb readTime=21ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1838 inflSize=2kb readTime=19ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1835 inflSize=0kb readTime=15ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 42205908 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x46001770) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461968d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f175b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ffa1001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]