[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6JuD56kwuO/springsettings.1106564.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f60f40a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5349 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1106564/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e6e950] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e6e950] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 537ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 609ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 778ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 121ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Aerithlynn was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1106564/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (246ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1106564/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58ba0130,0x58ec16c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cda88d603e0e99d9201d54e65ad7d57b [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000e46653b0,00000000d40ff960}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000006d741bd0,00000000e6e921a0}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [1019,313.470947,3644]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5302,312.566528,484]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2791, userid: 352411 [f=0000000] [0] KingLunchBox, team: 0, elo:2188, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1184,313.607788,3552]: 0 finished unit Rover Assembly [f=0000009] [9] Event [5224,311.875153,592]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000390] [390] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0000425] [425] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Mason [f=0000481] [481] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000495] [495] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000591] [591] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0000710] [710] Event [888,313.699341,3736]: 0 finished unit Solar Collector [f=0000749] [749] Event [5096,312.362671,520]: 1 finished unit Solar Collector [f=0000880] [880] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0000937] [937] Event [936,313.17749,3624]: 0 finished unit Solar Collector [f=0001162] [1162] Event [5192,310.48584,376]: 1 finished unit Solar Collector [f=0001221] [1221] Event [944,313.372803,3680]: 0 finished unit Lotus [f=0001338] [1338] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0001584] [1584] Event [1104,312.362671,3472]: 0 finished unit Lotus [f=0001671] [1671] Event [5152,311.816406,544]: 1 finished unit Lotus [f=0001745] [1745] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0001948] [1948] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Scorcher [f=0001959] [1959] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0002099] [2099] Event [3624,308.261108,3928]: 0 finished unit Metal Extractor [f=0002170] [2170] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0002381] [2381] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0002592] [2592] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0002628] [2628] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0002748] [2748] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Scorcher [f=0002932] [2932] Event [3992,308.224487,3720]: 0 finished unit Metal Extractor [f=0002963] [2963] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0003179] [3179] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0003202] [3202] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0003261] [3261] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0003372] [3372] Event [136,313.479614,2872]: 0 finished unit Solar Collector [f=0003461] [3461] Event [6088,313.140869,1416]: 1 finished unit Solar Collector [f=0003514] [3514] Event [3888,308.462524,3632]: 0 finished unit Lotus [f=0003546] [3546] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Scorcher [f=0003641] [3641] Event [5992,312.261963,1400]: 1 finished unit Solar Collector [f=0003821] [3821] Event [5896,311.373901,1384]: 1 finished unit Solar Collector [f=0003850] [3850] Event [216,313.113403,3000]: 0 finished unit Solar Collector [f=0004002] [4002] Event [5800,311.566162,1368]: 1 finished unit Solar Collector [f=0004060] [4060] Event [40,312.930298,2744]: 0 finished unit Solar Collector [f=0004111] [4111] Event [3664,308.389282,3728]: 0 finished unit Lotus [f=0004231] [4231] Event [5888,311.978149,1328]: 1 finished unit Lotus [f=0004290] [4290] Event [48,313.223267,2816]: 0 finished unit Lotus [f=0004303] [4303] Event [5224,311.053467,601.599976]: 1 finished unit Conjurer [f=0004471] [4471] Event [3792,308.334351,3760]: 0 finished unit Radar Tower [f=0004523] [4523] Event [1016.21301,313.018463,3380.73511]: 1 lost unit Glaive [f=0004530] [4530] Event [224,313.140869,2912]: 0 finished unit Lotus [f=0004569] [4569] Event [1104,312.362671,3472]: 0 lost unit Lotus [f=0004581] [4581] Event [1126.01343,312.563171,3363.69922]: 1 lost unit Glaive [f=0004591] [4591] Event [1189.4585,311.840424,3358.31226]: 1 lost unit Glaive [f=0004614] [4614] Event [1260.94421,311.711975,3357.37915]: 1 lost unit Glaive [f=0004665] [4665] Event [5224,311.053467,601.599976]: 1 finished unit Conjurer [f=0004668] [4668] Event [1318.76099,311.951385,3399.51489]: 0 lost unit Scorcher [f=0004705] [4705] Event [1325.50378,312.723267,3505.22217]: 0 lost unit Scorcher [f=0004720] [4720] Event [1201.99231,314.470795,3551.97046]: 0 finished unit Fencer [f=0004732] [4732] Event [1335.78003,312.888245,3570.16479]: 1 lost unit Glaive [f=0004773] [4773] Event [1317.23035,313.133972,3539.23975]: 0 lost unit Fencer [f=0004826] [4826] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Mason [f=0004830] [4830] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Mason [f=0004886] [4886] Event [1244.54272,313.50708,3522.76733]: 1 lost unit Glaive [f=0004889] [4889] Event [1268.84912,312.888214,3499.229]: 1 lost unit Glaive [f=0004913] [4913] Event [1278.18701,313.243713,3529.6792]: 1 lost unit Glaive [f=0005205] [5205] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Mason [f=0005309] [5309] Event [5224,311.053467,601.599976]: 1 finished unit Reaver [f=0005595] [5595] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Scorcher [f=0005882] [5882] Event [3928,308.325195,3800]: 0 finished unit Solar Collector [f=0005967] [5967] Event [5224,311.053467,601.599976]: 1 finished unit Reaver [f=0005970] [5970] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0005995] [5995] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Scorcher [f=0006264] [6264] Event [5224,311.053467,601.599976]: 1 finished unit Ronin [f=0006347] [6347] Event [3720,308.856201,3848]: 0 finished unit Solar Collector [f=0006365] [6365] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0006386] [6386] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Scorcher [f=0006432] [6432] Event [5352,312.756348,616]: 1 finished unit Caretaker [f=0006498] [6498] Event [5224,311.053467,601.599976]: 1 finished unit Ronin [f=0006561] [6561] Event [507.301727,308.423767,1502.91162]: 1 lost unit Glaive [f=0006649] [6649] Event [5224,311.053467,601.599976]: 1 finished unit Ronin [f=0006813] [6813] Event [5224,311.053467,601.599976]: 1 finished unit Ronin [f=0006821] [6821] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Fencer [f=0006837] [6837] Event [3306.49194,309.273499,3869.76636]: 1 lost unit Glaive [f=0006925] [6925] Event [1080,313.534546,3624]: 0 finished unit Caretaker [f=0006964] [6964] Event [5224,311.053467,601.599976]: 1 finished unit Ronin [f=0006975] [6975] Event [4064,308.517456,3616]: 0 finished unit Lotus [f=0007157] [7157] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Mason [f=0007173] [7173] Event [5224,311.053467,601.599976]: 1 finished unit Conjurer [f=0007229] [7229] Event [2304,310.842896,256]: 1 finished unit Lotus [f=0007278] [7278] Event [1072,309.401245,3456]: 0 finished unit Lotus [f=0007472] [7472] Event [3896,312.252808,2744]: 1 finished unit Metal Extractor [f=0007508] [7508] Event [6024,313.580322,1224]: 1 finished unit Solar Collector [f=0007533] [7533] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Scorcher [f=0007535] [7535] Event [2416,308.361816,400]: 1 lost unit Lotus [f=0007560] [7560] Event [1096,312.738037,1608]: 0 finished unit Metal Extractor [f=0007623] [7623] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0007654] [7654] Event [2536,308.984375,232]: 1 lost unit Metal Extractor [f=0007673] [7673] Event [2440.28491,308.549469,355.949158]: 0 lost unit Scorcher [f=0007774] [7774] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0007789] [7789] Event [2304,310.842896,256]: 1 lost unit Lotus [f=0007835] [7835] Event [2152,308.636475,440]: 1 lost unit Metal Extractor [f=0007891] [7891] Event [3671.04492,312.497803,3234.01074]: 0 lost unit Scorcher [f=0007936] [7936] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0007953] [7953] Event [6008,311.712646,1080]: 1 finished unit Solar Collector [f=0007958] [7958] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Scorcher [f=0008062] [8062] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0008131] [8131] Event [3828.66724,309.131683,3384.57788]: 0 lost unit Scorcher [f=0008194] [8194] Event [908.974854,313.097443,1708.7793]: 0 finished unit Engineer Commander [f=0008194] game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0008194] [8194] Received game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0008211] [8211] Event [3888,308.462524,3632]: 0 lost unit Lotus [f=0008217] [8217] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0008236] [8236] Event [776,313.470459,3800]: 0 finished unit Solar Collector [f=0008249] [8249] Event [4064,308.517456,3616]: 0 lost unit Lotus [f=0008289] [8289] Event [3800,308.416748,3624]: 0 lost unit Stinger [f=0008316] [8316] Event [3792,308.334351,3760]: 0 lost unit Radar Tower [f=0008335] [8335] Event [3992,308.251953,3720]: 0 lost unit Metal Extractor [f=0008368] [8368] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0008373] [8373] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Scorcher [f=0008389] [8389] Event [3905.53809,306.092987,3663.55078]: 0 lost unit Mason [f=0008418] [8418] Event [3664,308.390808,3728]: 0 lost unit Lotus [f=0008451] [8451] Event [5976,310.513306,984]: 1 finished unit Solar Collector [f=0008508] [8508] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0008508] [8508] Event [648,312.875366,3672]: 0 finished unit Solar Collector [f=0008560] [8560] Event [3624,308.261108,3928]: 0 lost unit Metal Extractor [f=0008614] [8614] Event [3720,309.023438,3848]: 0 lost unit Solar Collector [f=0008628] [8628] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0008675] [8675] Event [3928,308.325195,3800]: 0 lost unit Solar Collector [f=0008752] [8752] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0008859] [8859] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0008859] [8859] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Ravager [f=0008964] [8964] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0008994] [8994] Event [5928,310.925293,888]: 1 finished unit Solar Collector [f=0009056] [9056] Event [520,313.735962,3560]: 0 finished unit Solar Collector [f=0009069] [9069] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0009174] [9174] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0009278] [9278] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0009361] [9361] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Ravager [f=0009383] [9383] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0009414] [9414] Event [1560,308.572388,952]: 0 finished unit Metal Extractor [f=0009482] [9482] Event [1088,308.660889,3488]: 0 finished unit Radar Tower [f=0009488] [9488] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0009659] [9659] Event [5224,311.053467,601.599976]: 1 finished unit Conjurer [f=0009692] [9692] Event [2320,308.288574,448]: 1 finished unit Lotus [f=0009714] [9714] Event [392,312.316895,3432]: 0 finished unit Solar Collector [f=0009781] [9781] Event [5880,311.16333,776]: 1 finished unit Solar Collector [f=0009846] [9846] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Ravager [f=0009857] [9857] Event [3992,304.359741,3720]: 1 finished unit Metal Extractor [f=0010103] [10103] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0010181] [10181] Event [3624,303.789673,3928]: 1 finished unit Metal Extractor [f=0010227] [10227] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0010282] [10282] Event [264,312.243652,3320]: 0 finished unit Solar Collector [f=0010300] [10300] Event [5816,312.289429,680]: 1 finished unit Solar Collector [f=0010320] [10320] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0010337] [10337] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Ravager [f=0010433] [10433] Event [2480,310.934448,1344]: 0 finished unit Lotus [f=0010433] [10433] Event [4853.10596,312.687317,698.737366]: 1 lost unit Glaive [f=0010453] [10453] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0010547] [10547] Event [1971.40369,313.756134,3326.22021]: 0 lost unit Ravager [f=0010621] [10621] Event [4720.99561,309.956421,479.267456]: 0 lost unit Scorcher [f=0010626] [10626] Event [4845.03613,312.034973,698.750916]: 1 lost unit Glaive [f=0010662] [10662] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0010784] [10784] Event [1201.99231,314.152191,3551.97046]: 0 finished unit Ravager [f=0010789] [10789] Event [1417.30151,312.942688,3333.823]: 1 lost unit Ronin [f=0010808] [10808] Event [5752,312.298584,584]: 1 finished unit Solar Collector [f=0010835] [10835] Event [136,312.637329,3192]: 0 finished unit Solar Collector [f=0010841] [10841] Event [5152,311.816406,544]: 1 lost unit Lotus [f=0010882] [10882] Event [5351.99072,312.646484,516.407715]: 0 lost unit Scorcher [f=0010895] [10895] Event [5352,313.772583,664]: 1 finished unit Caretaker [f=0010895] [10895] Event [1262.77319,312.046295,3304.74438]: 1 lost unit Ronin [f=0010920] [10920] Event [1314.47363,311.968048,3337.0415]: 1 lost unit Glaive [f=0010940] [10940] Event [1232.46582,312.389526,3259.90259]: 1 lost unit Ronin [f=0010940] [10940] Event [1246.34204,312.436066,3279.60278]: 1 lost unit Ronin [f=0010943] [10943] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0010945] [10945] Event [841.393066,314.03952,3371.92139]: 0 lost unit Fencer [f=0010946] [10946] Event [1208.2301,312.2612,3428.03662]: 0 lost unit Ravager [f=0010947] [10947] Event [5224,311.223755,601.599976]: 1 finished unit Glaive [f=0010951] [10951] Event [1363.57153,312.363342,3405.37915]: 1 lost unit Glaive [f=0010972] [10972] Event [5335.80127,312.626556,562.516785]: 1 lost unit Glaive [f=0010999] [10999] Event [1222.53247,312.257996,3238.04419]: 1 lost unit Ronin [f=0011025] [11025] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0011032] [11032] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011043] [11043] Event [1223.07324,311.97525,3399.58374]: 1 lost unit Glaive [f=0011046] [11046] Event [1088,308.660889,3488]: 0 lost unit Radar Tower [f=0011057] [11057] Event [1201.99231,314.383453,3551.97046]: 0 lost unit Ripper [f=0011082] [11082] Event [5224,311.223755,601.599976]: 1 finished unit Glaive [f=0011084] [11084] Event [1072,307.111206,3456]: 0 lost unit Lotus [f=0011096] [11096] Event [1201.99231,314.409149,3551.97046]: 0 lost unit Ripper [f=0011100] [11100] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011128] [11128] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011129] [11129] Event [1080,313.534546,3624]: 0 lost unit Caretaker [f=0011131] [11131] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011134] [11134] Event [1088.47314,308.064819,3520.80103]: 1 lost unit Glaive [f=0011165] [11165] Event [1249.22693,313.566956,3634.2749]: 1 lost unit Glaive [f=0011166] [11166] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011231] [11231] Event [1048.7157,312.729645,3779.40088]: 1 lost unit Glaive [f=0011247] [11247] Event [944,313.372803,3680]: 0 lost unit Lotus [f=0011255] [11255] Event [1210.52466,313.378113,3474.33301]: 0 lost unit Ravager [f=0011261] [11261] Event [2536,304.471741,232]: 1 finished unit Metal Extractor [f=0011263] [11263] Event [5352,313.772583,664]: 1 lost unit Caretaker [f=0011274] [11274] Event [5224,311.06842,601.599976]: 1 finished unit Glaive [f=0011318] [11318] Event [1371.08118,312.444946,3342.23828]: 1 lost unit Reaver [f=0011327] [11327] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0011329] [11329] Event [5268.52246,311.691101,660.646729]: 0 lost unit Scorcher [f=0011336] [11336] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011340] [11340] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011355] [11355] Event [872,312.948608,3832]: 0 lost unit Metal Extractor [f=0011364] [11364] Event [1016,312.67395,3544]: 0 lost unit Metal Extractor [f=0011369] [11369] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011378] [11378] Event [1047.50281,311.884033,3582.72168]: 1 lost unit Glaive [f=0011391] [11391] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011404] [11404] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011420] [11420] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011435] [11435] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011451] [11451] Event [1201.99231,314.152191,3551.97046]: 0 lost unit Ripper [f=0011486] [11486] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0011587] [11587] Event [1346.71399,312.143829,3502.71899]: 0 lost unit Ravager [f=0011696] [11696] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0011703] [11703] Event [5888,313.717651,1216]: 1 finished unit Lotus [f=0011735] [11735] Event [1415.36914,312.609436,3619.89795]: 0 lost unit Ravager [f=0011824] [11824] Event [1184,313.50708,3552]: 0 lost unit Rover Assembly [f=0011873] [11873] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0011896] gg [f=0011906] [11906] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0011931] [11931] Event [936,313.250427,3624]: 0 lost unit Solar Collector [f=0011970] [11970] Event [undefined]: KingLunchBox resigned [f=0011970] game_message: KingLunchBox has been destroyed! [f=0011970] game_message: izirayd wins! [f=0011970] Submitting stats [f=0011970] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011970] Part| Total Time|Time of the last 0.5s [f=0011970] Draw 13770.18ms 27.40% [f=0011970] Lua::Callins::Synced 7966.16ms 13.60% [f=0011970] Lua::Callins::Unsynced 20440.45ms 37.60% [f=0011970] Lua::CollectGarbage::Synced 305.41ms 0.30% [f=0011970] Lua::CollectGarbage::Unsynced 634.19ms 0.60% [f=0011970] Misc::Profiler::AddTime 64.46ms 0.10% [f=0011970] Sim 34195.19ms 52.20% [f=0011970] [11970] Received game_message: KingLunchBox has been destroyed! [f=0011970] [11970] Received game_message: izirayd wins! [f=0011971] [11971] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011971] [11971] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011971] [11971] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011971] [11971] Game End Stats Values: 2,2185,2130,2130,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.51446629,5.37316656,5.37316656,5.51446629,0,65,65,0,0,0,0,0,910,790,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011971] [11971] Game End Stats Values: 3,2345,2420,2420,2345,0.51834053,0.29208601,0.29208601,0.51834053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8.53333378,8.53333378,8.66666698,1275,1275,1275,1275,8.84965611,8.83457088,8.83457088,8.84965611,0,195,195,0,0,0,0,0,1070,950,950,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011971] [11971] Game End Stats Values: 4,2505,2555,2555,2505,5.10271358,2.91120481,2.91120481,5.10271358,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.6000004,10.666667,10.666667,11.6000004,1275,1275,1275,1275,9.54462528,9.4136076,9.4136076,9.54462528,0,260,260,0,0,0,0,0,1140,1020,1020,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011971] [11971] Game End Stats Values: 5,2595,2710,2710,2595,10.8968916,9.26897144,9.26897144,10.8968916,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,12,12,12,12,1275,1275,1275,1275,9.62527847,9.66285229,9.66285229,9.62527847,0,325,325,0,0,0,0,0,1140,1020,1020,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011971] [11971] Game End Stats Values: 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1 finished unit Lotus [f=0011991] [11991] Event [776,313.470459,3800]: 0 lost unit Solar Collector [f=0012019] [12019] Event [888,313.699341,3736]: 0 lost unit Solar Collector [f=0012036] [12036] Event [3872,304.851379,3648]: 1 finished unit Lotus [f=0012075] [12075] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0012222] Player izirayd left the game: normal quit [f=0012222] [12222] Event [undefined]: izirayd quit [f=0012255] No clients connected, shutting down server [f=0012255] Server shutdown [f=0012255] [12255] all players disconnected [f=0012256] [12256] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0012270] [12270] Event [3616,308.110046,3680]: 1 finished unit Lotus [f=0012391] [12391] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0012423] [12423] Event [6088,310.861206,3272]: 1 finished unit Metal Extractor [f=0012526] [12526] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0012734] [12734] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0012787] [12787] Event [2824,307.355042,1688]: 1 finished unit Metal Extractor [f=0012862] [12862] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0013042] [13042] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0013148] [13148] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0013157] [13157] Event [5768,308.114624,3464]: 1 finished unit Metal Extractor [f=0013276] [13276] Event [5064,309.359741,2584]: 1 finished unit Metal Extractor [f=0013312] [13312] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0013507] [13507] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0013655] [13655] Event [2248,305.643616,1400]: 1 finished unit Metal Extractor [f=0013717] [13717] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0013823] [13823] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0013995] [13995] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0014108] [14108] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0014176] [14176] Event [4600,308.380127,3208]: 1 finished unit Metal Extractor [f=0014226] [14226] Event [5224,311.053467,601.599976]: 1 finished unit Glaive [f=0014336] Autoquit sending quit command. [f=0014336] [QuitAction] user exited to system [f=0014336] [SpringApp::Kill][1] fromRun=1 [f=0014336] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014336] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014336] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014336] [ThreadPool::SetThreadCount][2] workers=0 [f=0014336] [SpringApp::Kill][2] [f=0014336] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014336] [Game::KillLua][3] dtor=0 luaUI=0x5923b510 [f=0014336] Start widgetHandler:Shutdown [f=0014336] Shutdown - SaveOrderList Complete [f=0014336] Writing last game win data [f=0014336] Shutdown - SaveConfigData Complete [f=0014336] Shutdown Widget - Chili Highlight [f=0014336] Shutdown Widget - Save/Load API [f=0014336] Shutdown Widget - Draw After Chili [f=0014336] Shutdown Widget - EPIC Menu [f=0014336] Shutdown Widget - Chili Minimap [f=0014336] Shutdown Widget - Chili Widget Selector [f=0014336] Shutdown Widget - Local Team Colors [f=0014336] Shutdown Widget - Display Keys 2 [f=0014336] Shutdown Widget - Save Game Menu [f=0014336] Shutdown Widget - HealthBars [f=0014336] Shutdown Widget - Noises [f=0014336] Shutdown Widget - Unit Icons [f=0014336] Shutdown Widget - Win Counter [f=0014336] Shutdown Widget - BuildETA [f=0014336] Shutdown Widget - SpringRTS Replay Stats [f=0014336] Shutdown Widget - Modular Comm Info [f=0014336] Shutdown Widget - Music Player v2 [f=0014336] Shutdown Widget - State Reverse and Latency [f=0014336] Shutdown Widget - CameraShake [f=0014336] Shutdown Widget - Chili Economy Panel Default [f=0014336] Shutdown Widget - Chili EndGame Window [f=0014336] Shutdown Widget - Chili Nuke Warning [f=0014336] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014336] Shutdown Widget - Chili Spectator Panels [f=0014336] Shutdown Widget - Context Menu [f=0014336] Shutdown Widget - Darkening [f=0014336] Shutdown Widget - Defense Range Zero-K [f=0014336] Shutdown Widget - Grab Input [f=0014336] Input grabbing is disabled! [f=0014336] Shutdown Widget - Highlight Geos [f=0014336] Shutdown Widget - Local Widgets Config [f=0014336] Shutdown Widget - MinimapEvents [f=0014336] Shutdown Widget - MetalFeatures (new) [f=0014336] Shutdown Widget - Missile Silo Range [f=0014336] Shutdown Widget - Point Tracker [f=0014336] Shutdown Widget - Showeco and Grid Drawer [f=0014336] Shutdown Widget - Stereo3D [f=0014336] Shutdown Widget - Attack AoE [f=0014336] Shutdown Widget - UnitShapes [f=0014336] Shutdown Widget - Map Edge Extension [f=0014336] Shutdown Widget - Selection Send [f=0014336] Shutdown Widget - LupsManager [f=0014336] Shutdown Widget - Newton Firezone [f=0014336] Shutdown Widget - Chili Pro Console [f=0014336] Shutdown Widget - Persistent Build Height [f=0014336] Shutdown Widget - Lasso Terraform GUI [f=0014336] Shutdown Widget - Chili Framework [f=0014336] Shutdown Widget - Lups [f=0014336] Shutdown Widget - Custom Markers [f=0014336] Shutdown Widget - Chili Core Selector [f=0014336] Shutdown Widget - Mex Placement Handler [f=0014336] Shutdown Widget - Select Keys [f=0014336] Shutdown Widget - Pause Screen [f=0014336] Shutdown Widget - Layout Handler [f=0014336] Shutdown Widget - Text To Speech Control [f=0014336] End widgetHandler:Shutdown [f=0014336] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={423170,60178552} {int,ext,rec}Allocs={12078993,0,0} {chunk,block}Bytes={60178552,0} [f=0014336] [Game::KillLua][1] dtor=0 luaGaia=0x58ec16c0 [f=0014336] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356069,54685921} {int,ext,rec}Allocs={12078995,0,0} {chunk,block}Bytes={54685921,0} [f=0014336] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356069,54685921} {int,ext,rec}Allocs={12078995,0,0} {chunk,block}Bytes={54685921,0} [f=0014336] [Game::KillLua][2] dtor=0 luaRules=0x58ba0130 [f=0014336] Start gadgetHandler:Shutdown [f=0014336] Shutdown - StartSetup [f=0014336] Shutdown - UnitMorph [f=0014336] Shutdown - Carrier Drones [f=0014336] Shutdown - LupsNanoSpray [f=0014336] Shutdown - Missile Silo Controller [f=0014336] Shutdown - Modular Comm Info [f=0014336] Shutdown - Terrain Texture Handler [f=0014336] Shutdown - UnitCloakShield [f=0014336] Shutdown - Starlight Handler [f=0014336] End gadgetHandler:Shutdown [f=0014336] Start gadgetHandler:Shutdown [f=0014336] Shutdown - Save/Load [f=0014336] Shutdown - Teleport Throw [f=0014336] Shutdown - UnitMorph [f=0014336] Shutdown - Modular Comm Info [f=0014336] Shutdown - Retreat Command [f=0014336] Shutdown - Shockwaves [f=0014336] Shutdown - UnitCloakShield [f=0014336] Shutdown - Lups Cloak FX [f=0014336] Shutdown - Lups [f=0014336] Shutdown - Lups Shield [f=0014336] End gadgetHandler:Shutdown [f=0014336] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12079051,0,0} {chunk,block}Bytes={0,0} [f=0014336] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12079051,0,0} {chunk,block}Bytes={0,0} [f=0014336] [Game::KillLua][4] dtor=0 [f=0014336] [Game::~CGame][1] [f=0014336] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014336] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014336] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014336] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014336] [Game::KillLua][4] dtor=1 [f=0014336] [Game::KillMisc][1] [f=0014336] [Game::KillMisc][2] [f=0014336] [Game::KillMisc][3] [f=0014336] [Game::KillRendering][1] [f=0014336] [3DOParser::Kill] allocated 1 pieces [f=0014336] [S3OParser::Kill] allocated 304 pieces [f=0014336] [AssParser::Kill] allocated 31 pieces [f=0014336] [Game::KillInterface][1] [f=0014336] [Game::KillInterface][2] [f=0014336] [Game::KillSimulation][1] [f=0014336] [Game::KillSimulation][2] [f=0014336] [CCollisionHandler] dis-/continuous tests: 0/70687 [f=0014336] [Game::KillSimulation][3] [f=0014336] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014336] [~CPathCache(24x16)] cacheHits=35 hitPercentage=29% numHashColls=0 maxCacheSize=10 [f=0014336] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014336] [~CPathCache(48x32)] cacheHits=117 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014336] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014336] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014336] [LosHandler::Kill] raycast instance cache-{hits,misses}={6267,8535}; shared=12%; cached=30% [f=0014336] [Game::KillSimulation][4] [f=0014336] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014336] [Game::~CGame][2] [f=0014336] [Game::~CGame][3] [f=0014336] [SpringApp::Kill][3] [f=0014336] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153049 bytes sent 145262 bytes recv'd [f=0014336] [SpringApp::Kill][4] font=0x44dfbaa0 [f=0014336] [SpringApp::Kill][5] [f=0014336] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44ed1160) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2141ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4623 inflSize=55kb readTime=26ms file="luarules/gadgets/unit_water_effects.lua" indx=1826 inflSize=5kb readTime=26ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="luaui/widgets/map_external_grid.lua" indx=4718 inflSize=9kb readTime=23ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=21ms file="luarules/utilities/istargetreachable.lua" indx=1912 inflSize=1kb readTime=17ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=15ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4767 inflSize=127kb readTime=15ms file="unitpics/turretriot.png" indx=6652 inflSize=10kb readTime=13ms file="scripts/pw_mine2.lua" indx=5792 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 32967203 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x44f62430) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450f15b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ecb7a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f60f401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]