[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sWFaN08vFN/springsettings.1106419.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb0080a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5407 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1106419/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 9 to team 0 (#active=10) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b23110] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b23110] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 9 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 554ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 631ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 7 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1106419/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (252ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11909,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1106419/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 9 to team 0 [f=-000001] -> Connection established (given id 9) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512daad0,0x5a9bd530}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ff7c8d608a2885e624cd2eb2a44791d3 [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from xdacc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Sab [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Fealthas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[Game::Load][lua{Rules,Gaia}={00000000f1f1b530,0000000060330e70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f43947c0,00000000f0c33960}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[Game::Load][lua{Rules,Gaia}={00000000e69412e0,00000001878ac100}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x692eb7f0,0x59c90820}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000a84f27c0,00000000c61170c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000e42765b0,00000000b29b0000}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000cf441080,00000000d7ba4220}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000edf59c50,0000000075cb4240}]" [f=-000001] gl hf [f=-000001] gl [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [394,188.676086,4735]: 0 finished unit Recon Commander [f=-000001] [0] Event [4749,188.673767,329]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3033, userid: 85949 [f=0000000] [0] izirayd, team: 1, elo:2773, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [288,188.671875,4672]: 0 finished unit Rover Assembly [f=0000009] [9] Event [4720,188.671875,448]: 1 finished unit Rover Assembly [f=0000186] [186] Event [287.997955,189.316971,4654.00781]: 0 finished unit Dart [f=0000188] [188] Event [4720.02979,189.316971,465.99234]: 1 finished unit Dart [f=0000241] [241] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000352] [352] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000557] [557] Event [287.997955,189.316971,4654.00781]: 0 finished unit Mason [f=0000577] [577] Event [4720.02979,189.316971,465.99234]: 1 finished unit Mason [f=0000603] [603] Event [4552,188.671875,296]: 1 finished unit Wind/Tidal Generator [f=0000697] [697] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000710] [710] Event [4536,188.671875,376]: 1 finished unit Wind/Tidal Generator [f=0001184] [1184] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0001267] [1267] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001378] [1378] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0001648] [1648] Event [287.997955,189.316971,4654.00781]: 0 finished unit Mason [f=0001794] [1794] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001842] [1842] Event [4461.43799,77.104187,1597.36682]: 0 lost unit Dart [f=0001956] [1956] Event [4136,188.671875,712]: 1 finished unit Wind/Tidal Generator [f=0002013] [2013] Event [152,188.671875,4408]: 0 finished unit Wind/Tidal Generator [f=0002091] [2091] Event [4200,188.671875,696]: 1 finished unit Wind/Tidal Generator [f=0002145] [2145] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0002252] [2252] Event [4296,188.671875,648]: 1 finished unit Wind/Tidal Generator [f=0002252] [2252] Event [152,188.671875,4456]: 0 finished unit Wind/Tidal Generator [f=0002272] [2272] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0002305] [Fealthas (replay)] Allies: I feel like maps with no metal in the middle play kinda badly [f=0002494] [Fealthas (replay)] Allies: not sure why [f=0002514] [2514] Event [4360,188.671875,552]: 1 finished unit Wind/Tidal Generator [f=0002552] [2552] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0002629] [2629] Event [4424,188.671875,472]: 1 finished unit Wind/Tidal Generator [f=0002707] [2707] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0002720] [2720] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0002770] [2770] Event [2567.35205,43.3792534,1821.42981]: 1 lost unit Dart [f=0002781] [2781] Event [168,188.671875,4520]: 0 finished unit Wind/Tidal Generator [f=0002792] [Godde (replay)] Allies: eh? [f=0002805] [2805] Event [4472,188.671875,408]: 1 finished unit Wind/Tidal Generator [f=0003089] [3089] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0003090] [Godde (replay)] Allies: I think kinda the opposite [f=0003164] [3164] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0003192] [3192] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0003194] [3194] Event [168,188.671875,4584]: 0 finished unit Wind/Tidal Generator [f=0003204] [Fealthas (replay)] Allies: hmm [f=0003258] [3258] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0003384] [3384] Event [4368,188.671875,384]: 1 finished unit Lotus [f=0003562] [Godde (replay)] Allies: it forces you to split your forces and expansion pattern [f=0003592] [3592] Event [1760,77.104187,4464]: 0 finished unit Lotus [f=0003626] [3626] Event [1977.65002,77.1932144,4358.30859]: 1 lost unit Scorcher [f=0003638] [3638] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0003753] [3753] Event [184,188.671875,4648]: 0 finished unit Wind/Tidal Generator [f=0004021] [4021] Event [4592,77.104187,1792]: 1 finished unit Lotus [f=0004026] [4026] Event [3806.23828,111.08783,350.257843]: 0 lost unit Scorcher [f=0004028] [4028] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0004031] [4031] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0004112] [4112] Event [200,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0004240] [4240] Event [624,77.104187,3472]: 0 finished unit Lotus [f=0004624] [4624] Event [344,188.671875,4808]: 0 finished unit Wind/Tidal Generator [f=0004722] [4722] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0004732] [4732] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0004749] [4749] Event [4720.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0004845] [4845] Event [4432,88.0819702,2064]: 1 finished unit Lotus [f=0005060] [xdacc (replay)] Allies: that also sound like insta-loss for some factories in the early game [f=0005076] [5076] Event [408,188.671875,4808]: 0 finished unit Wind/Tidal Generator [f=0005109] [5109] Event [3304,77.104187,504]: 1 finished unit Storage [f=0005182] [5182] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0005197] [5197] Event [4720.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0005273] [xdacc (replay)] Allies: esp the ones with expensive raiders [f=0005277] [5277] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0005278] [5278] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0005352] [5352] Event [472,188.671875,4792]: 0 finished unit Wind/Tidal Generator [f=0005595] [5595] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0005595] [5595] Event [536,188.671875,4792]: 0 finished unit Wind/Tidal Generator [f=0005636] [5636] Event [4720.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0005655] [5655] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0005703] [5703] Event [688,85.8511353,3104]: 0 finished unit Radar Tower [f=0005775] [Fealthas (replay)] Allies: kodachi op [f=0005880] [5880] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0005880] [5880] Event [616,188.671875,4792]: 0 finished unit Wind/Tidal Generator [f=0005917] [5917] Event [3200,158.887634,4512]: 0 finished unit Lotus [f=0006056] [6056] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0006059] [6059] Event [4720.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0006070] [6070] Event [3032,77.104187,424]: 1 finished unit Solar Collector [f=0006075] [6075] Event [4144,67.0498657,1696]: 1 finished unit Lotus [f=0006131] [6131] Event [3168,158.425903,4528]: 0 finished unit Radar Tower [f=0006144] [Godde (replay)] Allies: I can't really say I see that pattern xdacc [f=0006250] [6250] Event [3160,77.104187,424]: 1 finished unit Solar Collector [f=0006423] TheWarning added point: why [f=0006447] [6447] Event [4720.02979,189.316971,465.99234]: 1 finished unit Mason [f=0006448] [6448] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0006458] TheWarning added point: [f=0006462] TheWarning added point: [f=0006477] [6477] Event [3171.65161,77.1135559,761.203857]: 0 lost unit Scorcher [f=0006552] [6552] Event [3059.71484,53.1254044,933.484741]: 0 lost unit Scorcher [f=0006729] Godde added point: dunno [f=0006756] [6756] Event [456,77.104187,3240]: 0 finished unit Solar Collector [f=0006883] [6883] Event [4720.02979,189.316971,465.99234]: 1 finished unit Fencer [f=0006911] [6911] Event [287.997955,189.316971,4654.00781]: 0 finished unit Mason [f=0006954] Fealthas added point: planning for comm suicide [f=0007047] [7047] Event [287.997955,189.316971,4654.00781]: 0 finished unit Dart [f=0007065] [Godde (replay)] Allies: lol [f=0007066] [Sab (replay)] Allies: lol [f=0007094] [7094] Event [424,188.671875,4728]: 0 finished unit Caretaker [f=0007261] [Godde (replay)] Allies: I think izi needs to take a break [f=0007271] [7271] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0007335] [7335] Event [664,188.671875,4728]: 0 finished unit Wind/Tidal Generator [f=0007336] [7336] Event [736,79.4335938,3264]: 0 finished unit Lotus [f=0007341] [7341] Event [4720.02979,189.316971,465.99234]: 1 finished unit Mason [f=0007344] [7344] Event [2781.42456,64.6142807,3123.44214]: 1 lost unit Scorcher [f=0007449] [7449] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0007452] [Godde (replay)] Allies: he isn't playing that well right now [f=0007468] [7468] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0007555] [Godde (replay)] Allies: and makes weird mistakes [f=0007620] [7620] Event [712,188.671875,4664]: 0 finished unit Wind/Tidal Generator [f=0007662] [7662] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0007712] [7712] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0007792] [7792] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0007804] [7804] Event [584,76.8084717,3128]: 0 finished unit Solar Collector [f=0007872] [7872] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0007891] [7891] Event [760,188.671875,4600]: 0 finished unit Wind/Tidal Generator [f=0007972] [TheWarning (replay)] Allies: he already has mason in base for constrcution [f=0007984] [7984] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0008081] [8081] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0008120] [8120] Event [808,188.671875,4536]: 0 finished unit Wind/Tidal Generator [f=0008127] [Sab (replay)] Allies: needs some ecaretakers [f=0008191] [8191] Event [4272,66.6918945,1968]: 1 finished unit Radar Tower [f=0008266] [8266] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0008271] [8271] Event [1456.37378,33.3017197,3287.17358]: 1 lost unit Fencer [f=0008286] [8286] Event [1486.86438,34.3735199,3318.42383]: 1 lost unit Fencer [f=0008287] [8287] Event [4544,168.127441,4544]: 0 finished unit Lotus [f=0008295] [8295] Event [1479.32288,39.3199959,3446.61987]: 0 lost unit Scorcher [f=0008298] [8298] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0008313] [8313] Event [1550.31897,30.011385,3285.66333]: 1 lost unit Scorcher [f=0008323] [8323] Event [3264,58.2354736,928]: 1 finished unit Lotus [f=0008329] [8329] Event [1657.35095,33.1776581,3493.3064]: 0 lost unit Scorcher [f=0008330] [8330] Event [840,188.671875,4472]: 0 finished unit Wind/Tidal Generator [f=0008345] [8345] Event [1563.56482,31.3126717,3334.95898]: 1 lost unit Fencer [f=0008353] [8353] Event [1609.98267,29.4273663,3347.15112]: 1 lost unit Fencer [f=0008379] [8379] Event [1787.56604,21.322937,3148.91064]: 1 lost unit Scorcher [f=0008395] TheWarning added point: gg [f=0008407] [8407] Event [1831.82886,22.2091351,3264.08203]: 0 lost unit Scorcher [f=0008431] [8431] Event [1858.42017,21.7525482,3006.08716]: 1 lost unit Fencer [f=0008450] [8450] Event [2035.31091,26.5898247,3045.14087]: 1 lost unit Scorcher [f=0008455] [Godde (replay)] Allies: heh... he would have excessed now though [f=0008515] [8515] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0008531] [8531] Event [4496,158.130188,4592]: 0 finished unit Radar Tower [f=0008538] [8538] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0008573] [8573] Event [1920,165.632019,544]: 1 finished unit Lotus [f=0008609] [8609] Event [888,188.671875,4408]: 0 finished unit Wind/Tidal Generator [f=0008634] [8634] Event [1803.95447,21.322937,627.005859]: 0 lost unit Dart [f=0008799] [8799] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0008812] [8812] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0008812] [8812] Event [520,188.671875,4600]: 0 finished unit Caretaker [f=0008850] [8850] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0008884] Godde added point: not sure what he was thinking there... [f=0008963] [TheWarning (replay)] Allies: resingable fencor swtich too early [f=0008997] [8997] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0009091] [9091] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0009134] [9134] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0009202] [9202] Event [4784,26.5576172,4752]: 0 finished unit Lotus [f=0009324] TheWarning added point: will he see this [f=0009341] [9341] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0009363] [9363] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0009449] [9449] Event [936,188.671875,4488]: 0 finished unit Wind/Tidal Generator [f=0009457] [9457] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0009625] [9625] Event [3856,28.6068726,3040]: 1 lost unit Lotus [f=0009632] [Game::ClientReadNet] added new player wptr_007 with number 8 to team 0 [f=0009633] > SPRINGIE:User wptr_007|shieldriot|5_4|donator_2|False|SnowSu||CN [f=0009644] [9644] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0009648] [9648] Event [4040,24.9026489,3064]: 1 lost unit Metal Extractor [f=0009693] [9693] Event [3992.45215,25.307312,2895.64941]: 1 lost unit Mason [f=0009713] [Godde (replay)] Allies: well, you can't simply fencer push against the enemy base if you don't have an advantage already [f=0009855] [9855] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0009905] [9905] Event [4720.02979,189.316971,465.99234]: 1 finished unit Mason [f=0009989] [9989] Event [1000,188.671875,4504]: 0 finished unit Wind/Tidal Generator [f=0010041] [10041] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0010065] [10065] Event [2608,65.0939941,2448]: 1 finished unit Lotus [f=0010097] [Godde (replay)] Allies: well, ok. you can fencer push against spiders [f=0010189] [10189] Event [4624,25.9869385,4672]: 0 finished unit Faraday [f=0010216] [Godde (replay)] Allies: early game [f=0010291] [10291] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0010291] Spectator nr1_rANDY_FAN left the game: normal quit [f=0010291] [10291] Event [undefined]: nr1_rANDY_FAN quit [f=0010297] [Godde (replay)] Allies: but not rovers... [f=0010339] [10339] Event [1064,180.936584,4520]: 0 finished unit Wind/Tidal Generator [f=0010380] [10380] Event [560,188.671875,4504]: 0 finished unit Airplane Plant [f=0010397] [10397] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0010547] [10547] Event [4504,188.671875,632]: 1 finished unit Caretaker [f=0010554] [10554] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0010605] [10605] Event [1128,163.785095,4536]: 0 finished unit Wind/Tidal Generator [f=0010607] [Godde (replay)] Allies: or you can deny expansion with fencers [f=0010619] [10619] Event [4720.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0010923] [Fealthas (replay)] Allies: fencers are good pseudo-arty [f=0010971] [10971] Event [4520,188.671875,696]: 1 finished unit Caretaker [f=0011066] [11066] Event [2480,66.3806152,2320]: 1 finished unit Faraday [f=0011068] [11068] Event [4632,188.671875,312]: 1 finished unit Solar Collector [f=0011072] [11072] Event [598.03125,192.671875,4483.55811]: 0 finished unit Thunderbird [f=0011082] TheWarning added point: is this a thing now [f=0011109] [11109] Event [4720.02979,189.316971,465.99234]: 1 finished unit Ripper [f=0011138] Godde added point: even randy doesn't put a Dart here to prevent free expansion :P [f=0011196] [11196] Event [4744,188.671875,312]: 1 finished unit Solar Collector [f=0011215] [11215] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0011240] [11240] Event [624,158.576355,560]: 1 finished unit Lotus [f=0011273] [11273] Event [3712,51.4910889,3536]: 0 finished unit Radar Tower [f=0011342] [11342] Event [1192,137.93335,4552]: 0 finished unit Wind/Tidal Generator [f=0011358] [11358] Event [2568.12354,49.2908859,3183.90405]: 1 lost unit Scorcher [f=0011370] [11370] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0011499] [11499] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0011511] [11511] Event [2722.2019,66.479187,2710.81226]: 0 lost unit Scorcher [f=0011580] [11580] Event [2879.03418,42.3350334,2413.8269]: 1 lost unit Scorcher [f=0011588] [11588] Event [2608,65.0939941,2448]: 1 lost unit Lotus [f=0011625] [11625] Event [1256,113.580933,4568]: 0 finished unit Wind/Tidal Generator [f=0011635] [11635] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0011663] [11663] Event [2480,66.3806152,2320]: 1 lost unit Faraday [f=0011698] Godde added point: no [f=0011730] [Sab (replay)] Allies: gg [f=0011754] [11754] Event [2993.15088,25.6579552,1878.22607]: 0 lost unit Scorcher [f=0011760] [11760] Event [2748.45239,42.6424332,2004.92456]: 1 lost unit Engineer Commander [f=0011789] [11789] Event [2810.20654,29.2961502,1704.93188]: 0 lost unit Scorcher [f=0011790] [11790] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0011813] [11813] Event [2988.32397,23.8983555,1464.07373]: 1 lost unit Scorcher [f=0011942] [11942] Event [3464,48.9541626,1384]: 1 lost unit Metal Extractor [f=0011944] [11944] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0011949] [11949] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0012016] [Fealthas (replay)] Allies: damm cooked [f=0012028] [12028] Event [3590.96289,33.1686478,1772.73047]: 0 lost unit Scorcher [f=0012059] Godde added point: lucky he built this storage :D [f=0012075] [12075] Event [3814.82153,60.0911484,1616.41846]: 0 lost unit Scorcher [f=0012094] [12094] Event [3632.48535,56.0415192,1405.22363]: 1 lost unit Scorcher [f=0012095] [12095] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0012095] [12095] Event [3868.17944,63.7989578,1643.38477]: 1 lost unit Ripper [f=0012105] [12105] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0012125] [12125] Event [3792.98535,60.9817772,1555.6875]: 0 lost unit Scorcher [f=0012173] [12173] Event [4144,67.0498657,1696]: 1 lost unit Lotus [f=0012245] [12245] Event [4512,188.671875,776]: 1 finished unit Airplane Plant [f=0012256] [12256] Event [4272,66.6918945,1968]: 1 lost unit Radar Tower [f=0012260] [12260] Event [4550.27832,77.104187,1639.78711]: 0 lost unit Scorcher [f=0012266] [TheWarning (replay)] Allies: bruh [f=0012306] [12306] Event [4679.91504,77.104187,1768.61682]: 0 lost unit Scorcher [f=0012308] [12308] Event [4592,77.104187,1792]: 1 lost unit Lotus [f=0012334] [12334] Event [4558.63916,76.5788803,1758.5481]: 0 lost unit Scorcher [f=0012352] [12352] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0012427] [12427] Event [4568,77.104187,1896]: 1 lost unit Metal Extractor [f=0012428] [12428] Event [1320,94.821167,4584]: 0 finished unit Wind/Tidal Generator [f=0012483] [12483] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0012483] [12483] Event [4728,77.104187,1912]: 1 lost unit Metal Extractor [f=0012515] [12515] Event [4525.69336,77.0773468,1796.46741]: 0 lost unit Scorcher [f=0012543] [12543] Event [4625.14697,77.0363846,1920.42456]: 0 lost unit Scorcher [f=0012572] [12572] Event [4436.34766,81.7856979,1994.95874]: 0 lost unit Scorcher [f=0012581] [TheWarning (replay)] Allies: tilt [f=0012607] [12607] Event [3785.30933,64.7567368,917.977417]: 1 lost unit Scorcher [f=0012677] Fealthas added point: ? [f=0012680] [12680] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0012735] [12735] Event [3288,77.104187,424]: 1 lost unit Solar Collector [f=0012753] [12753] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0012787] [12787] Event [3304,77.104187,504]: 1 lost unit Storage [f=0012822] [12822] Event [1384,89.078064,4600]: 0 finished unit Wind/Tidal Generator [f=0012830] [12830] Event [2984,77.104187,360]: 1 lost unit Metal Extractor [f=0012886] [12886] Event [4256,188.651123,528]: 1 finished unit Lotus [f=0012903] [12903] Event [4256,188.651123,528]: 1 lost unit Lotus [f=0012914] [12914] Event [2968,77.104187,536]: 1 lost unit Metal Extractor [f=0012917] [12917] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0012937] [12937] Event [4296,188.671875,648]: 1 lost unit Wind/Tidal Generator [f=0012950] [12950] Event [4322.16992,188.318268,696.907593]: 0 lost unit Scorcher [f=0012994] [12994] Event [2904.40723,81.4007263,437.5224]: 0 lost unit Scorcher [f=0012997] [12997] Event [4432,88.0819702,2064]: 1 lost unit Lotus [f=0013002] [Fealthas (replay)] Allies: is thunderbird the only good plane [f=0013049] [13049] Event [4520,188.671875,696]: 1 lost unit Caretaker [f=0013052] [13052] Event [4487.85449,188.534332,666.322083]: 0 lost unit Scorcher [f=0013074] [13074] Event [3013.94678,83.2850113,712.280334]: 0 lost unit Scorcher [f=0013094] [13094] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0013104] [Fealthas (replay)] Allies: all the others feel shit [f=0013128] [13128] Event [1448,85.098877,4616]: 0 finished unit Wind/Tidal Generator [f=0013263] [13263] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0013316] [TheWarning (replay)] Allies: licho is decent [f=0013478] [13478] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0013497] [13497] Event [1512,79.335022,4632]: 0 finished unit Wind/Tidal Generator [f=0013539] [13539] Event [4296,188.764801,760]: 1 finished unit Storage [f=0013559] [13559] Event [544,156.480408,608]: 1 finished unit Lotus [f=0013572] [13572] Event [4120,26.0855103,3192]: 0 finished unit Solar Collector [f=0013585] [13585] Event [3218.43237,22.7088318,2212.8938]: 0 lost unit Scorcher [f=0013596] [13596] Event [3186.73999,24.3109722,2223.35498]: 1 lost unit Scorcher [f=0013630] [13630] Event [3132.00049,26.6769352,2279.82446]: 0 lost unit Scorcher [f=0013632] [13632] Event [3165.72266,25.5298882,2184.02173]: 1 lost unit Scorcher [f=0013634] !resign [f=0013635] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013635] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013635] > Poll: Resign team 2? [END:SUCCESS] [f=0013635] [13635] Event [undefined]: izirayd resigned [f=0013635] game_message: izirayd has been destroyed! [f=0013635] game_message: PRO_rANDY wins! [f=0013635] Submitting stats [f=0013635] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013635] Part| Total Time|Time of the last 0.5s [f=0013635] Draw 29547.89ms 20.87% [f=0013635] Lua::Callins::Synced 10860.25ms 17.59% [f=0013635] Lua::Callins::Unsynced 38535.56ms 27.04% [f=0013635] Lua::CollectGarbage::Synced 477.72ms 0.10% [f=0013635] Lua::CollectGarbage::Unsynced 1459.34ms 1.79% [f=0013635] Misc::Profiler::AddTime 107.20ms 0.10% [f=0013635] Sim 49016.80ms 62.82% [f=0013635] [13635] Received game_message: izirayd has been destroyed! [f=0013635] [13635] Received game_message: PRO_rANDY wins! [f=0013635] > Team 2 resigned [f=0013636] [13636] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013636] [13636] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013636] [13636] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013636] [13636] Game End Stats Values: 2,2105,2105,2105,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,4.9333334,5.33333349,4.9333334,40,40,40,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013636] [13636] Game End Stats Values: 3,2385,2315,2385,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0488338,10.5111036,12.0488338,10.5111036,1275,1275,1275,1275,8.60000038,7.66666651,8.60000038,7.66666651,40,40,40,40,0,0,0,0,1070,1000,1070,1000,0,0,0,0,0.00055,0.000425,0.00055,0.000425,0,0,0,0 [f=0013636] [13636] Game End Stats Values: 4,2385,2530,2385,2530,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22.2811337,12.1555691,22.2811337,12.1555691,1275,1275,1275,1275,9,9.13333321,9,9.13333321,40,165,40,165,0,0,0,0,1070,1090,1070,1090,0,0,0,0,0.00197768,0.00103167,0.00197768,0.00103167,0,0,0,0 [f=0013636] [13636] Game End Stats Values: 5,2600,2650,2600,2650,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.0302353,0,20.0302353,0,0,0,0,11.6586962,12.8777618,11.6586962,12.8777618,1275,1275,1275,1275,9,11,9,11,165,165,165,165,0,0,0,0,1160,1210,1160,1210,0,0,0,0,0.00197768,0.00173335,0.00197768,0.00173335,20.0302353,0,20.0302353,0 [f=0013636] [13636] Game End Stats Values: 6,2795,2645,2795,2645,2.49389505,0,2.49389505,0,0,0,0,0,0,0,0,0,0,0,0,0,40,29.1448174,40,29.1448174,0,0,0,0,11.76264,8.42625999,11.76264,8.42625999,1275,1275,1275,1275,11.0329266,11,11.0329266,11,290,125,290,125,40,0,40,0,1230,1245,1230,1245,0,40,0,40,0.00197768,0.00173335,0.00197768,0.00173335,29.1448174,40,29.1448174,40 [f=0013636] [13636] Game End Stats Values: 7,2990,2770,2990,2770,5.82470179,0,5.82470179,0,0,0,0,0,0,0,0,0,0,0,0,0,40,29.3258743,40,29.3258743,0,0,0,0,11.3594141,9.22160435,11.3594141,9.22160435,1275,1275,1275,1275,11.6220551,12.7333336,11.6220551,12.7333336,290,125,290,125,40,0,40,0,1425,1370,1425,1370,0,40,0,40,0.00197768,0.00173335,0.00197768,0.00173335,29.3258743,40,29.3258743,40 [f=0013636] [13636] Game End Stats Values: 8,3110,3020,3110,3020,9.89485073,0,9.89485073,0,0,0,0,0,0,0,0,0,0,0,0,0,53.2141457,65.4144363,53.2141457,65.4144363,0,0,0,0,13.7342939,10.0303812,13.7342939,10.0303812,1275,1275,1275,1275,13.2713432,14.7333336,13.2713432,14.7333336,375,250,375,250,40,40,40,40,1460,1495,1460,1495,40,40,40,40,0.00197768,0.00173335,0.00197768,0.00173335,65.4144363,53.2141457,65.4144363,53.2141457 [f=0013636] [13636] Game End Stats Values: 9,3290,3360,3290,3360,20.7939987,0,20.7939987,0,0,0,0,0,0,0,0,0,0,0,0,0,115.297226,120.102043,115.297226,120.102043,90,90,90,90,17.2286873,12.3141909,17.2286873,12.3141909,1275,1275,1275,1275,15.4599447,16.6000004,15.4599447,16.6000004,375,375,375,375,40,40,40,40,1550,1620,1550,1620,40,40,40,40,0.00197768,0.00173335,0.00197768,0.00173335,120.102043,115.297226,120.102043,115.297226 [f=0013636] [13636] Game End Stats Values: 10,3505,3395,3505,3395,30.2072601,0,30.2072601,0,0,0,0,0,0,0,0,0,0,0,0,0,275.206604,327.75705,275.206604,327.75705,180,90,180,90,17.1066532,13.1485624,17.1066532,13.1485624,1275,1275,1275,1275,15.6275511,20.3333244,15.6275511,20.3333244,500,375,500,375,165,165,165,165,1550,1655,1550,1655,165,165,165,165,0.00197768,50.1350327,0.00197768,50.1350327,327.75705,275.206604,327.75705,275.206604 [f=0013636] [13636] Game End Stats Values: 11,3505,3520,3505,3520,45.7751274,0.25516322,45.7751274,0.25516322,0,0,0,0,0,0,0,0,0,0,0,0,275.206604,327.75705,275.206604,327.75705,180,180,180,180,15.4105816,13.2984791,15.4105816,13.2984791,1275,1275,1275,1275,19.3711891,17.0170097,19.3711891,17.0170097,500,375,500,375,165,165,165,165,1550,1690,1550,1690,165,165,165,165,50.0020256,50.1350327,50.0020256,50.1350327,327.75705,275.206604,327.75705,275.206604 [f=0013636] [13636] Game End Stats Values: 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Game End Stats Values: 32,4020,8665,4020,8665,317.161133,261.271362,317.161133,261.271362,0,0,0,0,0,0,0,0,637.79187,267.588623,637.79187,267.588623,3091.80884,5889.33594,3091.80884,5889.33594,450,800,450,800,14.9796982,30.2031136,14.9796982,30.2031136,0,1495,0,1495,16.1228085,34.8727531,16.1228085,34.8727531,375,1925,375,1925,2955,5497.7002,2955,5497.7002,3195,4445,3195,4445,5497.7002,3205,5497.7002,3205,150.001984,536.958801,150.001984,536.958801,6184.09229,3489.92188,6184.09229,3489.92188 [f=0013660] [13660] Event [3361.13037,21.322937,2067.5332]: 1 lost unit Scorcher [f=0013675] [13675] Event [3453.6936,21.322937,2127.06787]: 1 lost unit Scorcher [f=0013684] [13684] Event [3632.33862,23.9507523,2195.19409]: 1 lost unit Scorcher [f=0013691] [13691] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0013750] Spectator xdacc left the game: normal quit [f=0013750] [13750] Event [undefined]: xdacc quit [f=0013756] Spectator Godde left the game: normal quit [f=0013756] [13756] Event [undefined]: Godde quit [f=0013756] Spectator Fealthas left the game: normal quit [f=0013756] [13756] Event [undefined]: Fealthas quit [f=0013756] Player PRO_rANDY left the game: normal quit [f=0013756] [13756] Event [undefined]: PRO_rANDY quit [f=0013762] Spectator Sab left the game: normal quit [f=0013762] [13762] Event [undefined]: Sab quit [f=0013768] > gg [f=0013812] No clients connected, shutting down server [f=0013812] Server shutdown [f=0013812] [13812] all players disconnected [f=0013838] [13838] Event [4024,23.999939,3144]: 0 finished unit Solar Collector [f=0013881] [13881] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0013886] [13886] Event [1576,78.432312,4664]: 0 finished unit Wind/Tidal Generator [f=0014018] [14018] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0014144] [14144] Event [1640,77.104187,4680]: 0 finished unit Wind/Tidal Generator [f=0014152] [14152] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0014325] [14325] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0014509] [14509] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0014525] [14525] Event [1704,77.104187,4696]: 0 finished unit Wind/Tidal Generator [f=0014650] [14650] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0014782] [14782] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0014807] [14807] Event [1768,77.104187,4712]: 0 finished unit Wind/Tidal Generator [f=0014917] [14917] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0015051] [15051] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0015059] [15059] Event [1832,77.104187,4728]: 0 finished unit Wind/Tidal Generator [f=0015186] [15186] Event [287.997955,189.316971,4654.00781]: 0 finished unit Scorcher [f=0015251] Autoquit sending quit command. [f=0015251] [QuitAction] user exited to system [f=0015251] [SpringApp::Kill][1] fromRun=1 [f=0015251] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015251] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015251] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015251] [ThreadPool::SetThreadCount][2] workers=0 [f=0015251] [SpringApp::Kill][2] [f=0015251] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015251] [Game::KillLua][3] dtor=0 luaUI=0x51749510 [f=0015251] Start widgetHandler:Shutdown [f=0015251] Shutdown - SaveOrderList Complete [f=0015251] Writing last game win data [f=0015251] Shutdown - SaveConfigData Complete [f=0015251] Shutdown Widget - Chili Highlight [f=0015251] Shutdown Widget - Save/Load API [f=0015251] Shutdown Widget - Draw After Chili [f=0015251] Shutdown Widget - EPIC Menu [f=0015251] Shutdown Widget - Chili Minimap [f=0015251] Shutdown Widget - Chili Widget Selector [f=0015251] Shutdown Widget - Local Team Colors [f=0015251] Shutdown Widget - Display Keys 2 [f=0015251] Shutdown Widget - Save Game Menu [f=0015251] Shutdown Widget - HealthBars [f=0015251] Shutdown Widget - Noises [f=0015251] Shutdown Widget - Unit Icons [f=0015251] Shutdown Widget - Win Counter [f=0015251] Shutdown Widget - BuildETA [f=0015251] Shutdown Widget - SpringRTS Replay Stats [f=0015251] Shutdown Widget - Modular Comm Info [f=0015251] Shutdown Widget - Music Player v2 [f=0015251] Shutdown Widget - State Reverse and Latency [f=0015251] Shutdown Widget - CameraShake [f=0015251] Shutdown Widget - Chili Economy Panel Default [f=0015251] Shutdown Widget - Chili EndGame Window [f=0015251] Shutdown Widget - Chili Nuke Warning [f=0015251] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015251] Shutdown Widget - Chili Spectator Panels [f=0015251] Shutdown Widget - Context Menu [f=0015251] Shutdown Widget - Darkening [f=0015251] Shutdown Widget - Defense Range Zero-K [f=0015251] Shutdown Widget - Grab Input [f=0015251] Input grabbing is disabled! [f=0015251] Shutdown Widget - Highlight Geos [f=0015251] Shutdown Widget - Local Widgets Config [f=0015251] Shutdown Widget - MinimapEvents [f=0015251] Shutdown Widget - MetalFeatures (new) [f=0015251] Shutdown Widget - Missile Silo Range [f=0015251] Shutdown Widget - Point Tracker [f=0015251] Shutdown Widget - Showeco and Grid Drawer [f=0015251] Shutdown Widget - Stereo3D [f=0015251] Shutdown Widget - Attack AoE [f=0015251] Shutdown Widget - Map Edge Extension [f=0015251] Shutdown Widget - Selection Send [f=0015251] Shutdown Widget - LupsManager [f=0015251] Shutdown Widget - Newton Firezone [f=0015251] Shutdown Widget - Chili Pro Console [f=0015251] Shutdown Widget - Persistent Build Height [f=0015251] Shutdown Widget - Lasso Terraform GUI [f=0015251] Shutdown Widget - Chili Framework [f=0015251] Shutdown Widget - Lups [f=0015251] Shutdown Widget - Custom Markers [f=0015251] Shutdown Widget - Chili Core Selector [f=0015251] Shutdown Widget - Mex Placement Handler [f=0015251] Shutdown Widget - Select Keys [f=0015251] Shutdown Widget - Pause Screen [f=0015251] Shutdown Widget - Layout Handler [f=0015251] Shutdown Widget - Text To Speech Control [f=0015251] End widgetHandler:Shutdown [f=0015251] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={534420,65365873} {int,ext,rec}Allocs={17711033,0,0} {chunk,block}Bytes={65365873,0} [f=0015251] [Game::KillLua][1] dtor=0 luaGaia=0x5a9bd530 [f=0015251] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={327152,52683384} {int,ext,rec}Allocs={17711034,0,0} {chunk,block}Bytes={52683384,0} [f=0015251] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={327152,52683384} {int,ext,rec}Allocs={17711034,0,0} {chunk,block}Bytes={52683384,0} [f=0015251] [Game::KillLua][2] dtor=0 luaRules=0x512daad0 [f=0015251] Start gadgetHandler:Shutdown [f=0015251] Shutdown - StartSetup [f=0015251] Shutdown - UnitMorph [f=0015251] Shutdown - Carrier Drones [f=0015251] Shutdown - LupsNanoSpray [f=0015251] Shutdown - Missile Silo Controller [f=0015251] Shutdown - Modular Comm Info [f=0015251] Shutdown - Terrain Texture Handler [f=0015251] Shutdown - UnitCloakShield [f=0015251] Shutdown - Starlight Handler [f=0015251] End gadgetHandler:Shutdown [f=0015251] Start gadgetHandler:Shutdown [f=0015251] Shutdown - Save/Load [f=0015251] Shutdown - Teleport Throw [f=0015251] Shutdown - UnitMorph [f=0015251] Shutdown - Modular Comm Info [f=0015251] Shutdown - Retreat Command [f=0015251] Shutdown - Shockwaves [f=0015251] Shutdown - UnitCloakShield [f=0015251] Shutdown - Lups Cloak FX [f=0015251] Shutdown - Lups [f=0015251] Shutdown - Lups Shield [f=0015251] End gadgetHandler:Shutdown [f=0015251] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17711066,0,0} {chunk,block}Bytes={0,0} [f=0015251] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17711066,0,0} {chunk,block}Bytes={0,0} [f=0015251] [Game::KillLua][4] dtor=0 [f=0015251] [Game::~CGame][1] [f=0015251] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015251] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015251] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015251] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015251] [Game::KillLua][4] dtor=1 [f=0015251] [Game::KillMisc][1] [f=0015251] [Game::KillMisc][2] [f=0015251] [Game::KillMisc][3] [f=0015251] [Game::KillRendering][1] [f=0015251] [3DOParser::Kill] allocated 19 pieces [f=0015251] [S3OParser::Kill] allocated 280 pieces [f=0015251] [AssParser::Kill] allocated 74 pieces [f=0015251] [Game::KillInterface][1] [f=0015251] [Game::KillInterface][2] [f=0015251] [Game::KillSimulation][1] [f=0015251] [Game::KillSimulation][2] [f=0015251] [CCollisionHandler] dis-/continuous tests: 0/144188 [f=0015251] [Game::KillSimulation][3] [f=0015251] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015251] [~CPathCache(20x20)] cacheHits=57 hitPercentage=19% numHashColls=0 maxCacheSize=34 [f=0015251] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015251] [~CPathCache(40x40)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015251] [LosHandler::Kill] raycast instance cache-{hits,misses}={8666,17188}; shared=3%; cached=31% [f=0015251] [Game::KillSimulation][4] [f=0015251] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015251] [Game::~CGame][2] [f=0015251] [Game::~CGame][3] [f=0015251] [SpringApp::Kill][3] [f=0015251] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161808 bytes sent 290710 bytes recv'd [f=0015251] [SpringApp::Kill][4] font=0x44a3faa0 [f=0015251] [SpringApp::Kill][5] [f=0015251] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44ab1710) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2186ms file="luaui/images/factory.png" indx=3335 inflSize=6kb readTime=31ms file="luaui/headers/overdrive.lua" indx=2963 inflSize=0kb readTime=27ms file="bitmaps/gpl/glow2.tga" indx=446 inflSize=256kb readTime=25ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=22ms file="unitpics/jumparty.png" indx=6476 inflSize=11kb readTime=22ms file="gamedata/unitdefs.lua" indx=922 inflSize=2kb readTime=22ms file="unitpics/pw_dropfac.png" indx=6530 inflSize=10kb readTime=19ms file="luarules/gadgets/unit_decloak_damaged.lua" indx=1739 inflSize=11kb readTime=14ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 33810277 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44bafe20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ba7f30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b0e060) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb00801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]