[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wcYBa2v1os/springsettings.1106378.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f77e80a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5405 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1106378/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c16b20] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c16b20] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 538ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 615ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 769ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 3 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 126ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1106378/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (236ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11915,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1106378/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58959110,0x5476a1f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bb6d8d60871312bcc145c3fc98b81c20 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f4395b70,00000000f0c2e410}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000b29aa420,00000000e4273e50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d7ba2150,00000000d63d16f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000a84f55b0,00000000c6118470}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [5768,241.48938,1123]: 0 finished unit Recon Commander [f=-000001] [0] Event [611,241.360901,2004]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3375, userid: 86744 [f=0000000] [0] izirayd, team: 1, elo:2816, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5792,241.47644,1248]: 0 finished unit Rover Assembly [f=0000010] [10] Event [728,241.47644,1912]: 1 finished unit Shieldbot Factory [f=0000241] [241] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000352] [352] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0000441] [441] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0000480] [480] Event [740,241.494751,1912]: 1 finished unit Convict [f=0000481] [481] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000572] [572] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Dart [f=0000715] [715] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Dart [f=0000717] [717] Event [520,241.384888,1944]: 1 finished unit Solar Collector [f=0000741] [741] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0000910] [910] Event [584,239.334106,2104]: 1 finished unit Solar Collector [f=0001013] [1013] Event [5448,241.485596,744]: 0 finished unit Solar Collector [f=0001050] [1050] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0001476] [1476] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0001570] [1570] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0001669] [1669] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0001748] [1748] Event [5064,241.47644,776]: 0 finished unit Solar Collector [f=0001798] [1798] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0001843] [1843] Event [544,241.467285,1872]: 1 finished unit Lotus [f=0002085] [2085] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0002176] [2176] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0002298] [2298] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0002394] [2394] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0002562] [2562] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Mason [f=0002637] [2637] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0002812] [2812] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0002953] [2953] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0003113] [3113] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0003127] [3127] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0003153] [3153] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0003172] [3172] Event [4368,241.467285,1248]: 0 finished unit Lotus [f=0003342] [3342] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0003496] [3496] Event [6104,241.485596,1560]: 0 finished unit Solar Collector [f=0003557] [3557] Event [936,241.494751,3352]: 1 finished unit Solar Collector [f=0003711] [3711] Event [3691.33813,241.438309,1002.48615]: 1 lost unit Bandit [f=0003882] [3882] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0003906] [3906] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0003912] [3912] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0003938] [3938] Event [6024,241.467285,1576]: 0 finished unit Solar Collector [f=0003938] [3938] Event [1848,241.494751,2168]: 1 lost unit Metal Extractor [f=0003960] [3960] Event [1744.53992,241.800018,2202.12061]: 0 lost unit Dart [f=0004037] [4037] Event [808,241.494751,3256]: 1 finished unit Solar Collector [f=0004124] [4124] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0004390] [4390] Event [5944,239.709473,1592]: 0 finished unit Solar Collector [f=0004446] [4446] Event [4462.74463,241.426437,2250.43628]: 1 lost unit Bandit [f=0004447] [4447] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0004477] [4477] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0004536] [4536] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0004542] [4542] Event [1848,238.245544,2168]: 1 finished unit Metal Extractor [f=0004571] [4571] Event [2508.30127,241.494751,3619.70923]: 1 lost unit Bandit [f=0004576] [4576] Event [680,241.485596,3144]: 1 finished unit Solar Collector [f=0004610] [4610] Event [2701.43555,241.485596,3563.45557]: 0 lost unit Scorcher [f=0004736] [4736] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0004771] [4771] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Dart [f=0004822] [4822] Event [3760,241.47644,848]: 0 finished unit Lotus [f=0004884] [4884] Event [5864,235.644531,1608]: 0 finished unit Solar Collector [f=0004965] [4965] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0005179] [5179] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0005190] [5190] Event [864,241.494751,3328]: 1 finished unit Lotus [f=0005194] [5194] Event [3333.83716,241.494751,1617.93347]: 1 lost unit Bandit [f=0005248] [5248] Event [3424.42334,241.494751,679.195618]: 1 lost unit Bandit [f=0005329] [5329] Event [4593.69482,241.474503,3360.92847]: 1 lost unit Bandit [f=0005340] [5340] Event [740,241.494751,1912]: 1 finished unit Convict [f=0005361] [5361] Event [5784,235.113525,1624]: 0 finished unit Solar Collector [f=0005419] [5419] Event [4570.35352,241.708481,3558.64429]: 0 lost unit Scorcher [f=0005482] [5482] Event [3264,241.494751,1440]: 0 finished unit Lotus [f=0005504] [5504] Event [4918.88428,241.494751,3764.27246]: 1 lost unit Bandit [f=0005562] [5562] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Mason [f=0005580] [5580] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0005734] [5734] Event [5499.34912,237.392624,3926.20313]: 0 lost unit Dart [f=0005750] [5750] Event [5510.68066,237.435944,4009.16479]: 1 lost unit Bandit [f=0005791] [5791] Event [552,241.485596,3048]: 1 finished unit Solar Collector [f=0005820] [5820] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0005842] [5842] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0005845] [5845] Event [5704,238.739014,1640]: 0 finished unit Solar Collector [f=0005940] [5940] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0006028] [6028] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0006135] [6135] Event [2992,241.467285,2384]: 1 finished unit Lotus [f=0006188] [6188] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0006315] [6315] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Mason [f=0006316] [6316] Event [424,241.485596,2920]: 1 finished unit Solar Collector [f=0006337] [6337] Event [3024,241.485596,1280]: 0 finished unit Lotus [f=0006366] [6366] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0006420] [6420] Event [2880,241.494751,2528]: 1 finished unit Lotus [f=0006460] [6460] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0006551] [6551] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0006580] [6580] Event [5624,241.28418,1672]: 0 finished unit Solar Collector [f=0006713] [6713] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0006716] [6716] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0006772] [6772] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0006841] [6841] Event [312,241.485596,2792]: 1 finished unit Solar Collector [f=0006911] [6911] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0006963] [6963] Event [2893.81567,241.485596,3881.45752]: 1 lost unit Bandit [f=0006968] [6968] Event [205.367432,241.485596,2998.95508]: 0 lost unit Dart [f=0006975] [6975] Event [3104,241.494751,2608]: 1 finished unit Lotus [f=0007072] [7072] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0007129] [7129] Event [5544,241.485596,1672]: 0 finished unit Solar Collector [f=0007151] [7151] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Fencer [f=0007163] [7163] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0007250] [7250] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0007342] [7342] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0007374] [7374] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0007521] [7521] Event [740,241.494751,1912]: 1 finished unit Convict [f=0007578] [7578] Event [5464,241.485596,1640]: 0 finished unit Solar Collector [f=0007600] [7600] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Fencer [f=0007665] [7665] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0007687] [7687] Event [2960,241.494751,1584]: 0 finished unit Lotus [f=0007768] [7768] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0007793] [7793] Event [320,241.47644,2896]: 1 finished unit Lotus [f=0007796] [7796] Event [5720,241.494751,1112]: 0 finished unit Caretaker [f=0007911] [7911] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Fencer [f=0007995] [7995] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0008043] [8043] Event [5384,241.485596,1608]: 0 finished unit Solar Collector [f=0008092] [8092] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0008095] [8095] Event [696,241.45813,2024]: 1 finished unit Caretaker [f=0008142] [8142] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0008182] [8182] Event [3628.78467,238.814178,3690.98291]: 0 lost unit Scorcher [f=0008206] [8206] Event [3756.68872,241.460831,3909.18311]: 0 lost unit Scorcher [f=0008212] [8212] Event [3567.59839,241.485596,3861.27734]: 1 lost unit Bandit [f=0008229] [8229] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0008348] [8348] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0008361] [8361] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0008522] [8522] Event [5304,241.494751,1576]: 0 finished unit Solar Collector [f=0008552] [8552] Event [600,241.30249,1976]: 1 finished unit Caretaker [f=0008561] [8561] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0008686] [8686] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0008745] [8745] Event [3152,241.494751,1568]: 0 finished unit Faraday [f=0008771] [8771] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0008981] [8981] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0009002] [9002] Event [5224,241.485596,1544]: 0 finished unit Solar Collector [f=0009019] [9019] Event [648,241.45813,2072]: 1 finished unit Caretaker [f=0009038] [9038] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0009069] [9069] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0009142] [9142] Event [3200,241.494751,1632]: 0 finished unit Lotus [f=0009191] [9191] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0009248] [9248] Event [3961.95166,241.485596,2008.26929]: 1 lost unit Bandit [f=0009251] [9251] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0009320] [9320] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0009379] [9379] Event [4379.48389,241.485596,1490.01917]: 1 lost unit Bandit [f=0009387] [9387] Event [4609.57373,241.485596,1422.33337]: 1 lost unit Bandit [f=0009389] [9389] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0009419] [9419] Event [4537.80811,241.485596,1307.17859]: 1 lost unit Bandit [f=0009421] [9421] Event [4522.6167,241.474243,1270.86121]: 1 lost unit Bandit [f=0009441] [9441] Event [4504.80566,241.47644,1366.25146]: 1 lost unit Bandit [f=0009459] [9459] Event [4474.30127,240.944962,1235.63953]: 1 lost unit Bandit [f=0009460] [9460] Event [4476.65381,241.47644,1328.90076]: 1 lost unit Bandit [f=0009464] [9464] Event [4524.05762,241.485596,1424.37561]: 0 lost unit Scorcher [f=0009476] [9476] Event [4434.36279,241.481842,1312.91833]: 1 lost unit Bandit [f=0009490] [9490] Event [4367.88672,241.470978,1315.22754]: 1 lost unit Bandit [f=0009498] [9498] Event [4375.45605,241.167664,1318.95728]: 1 lost unit Bandit [f=0009534] [9534] Event [4346.60547,241.450851,1166.55286]: 1 lost unit Bandit [f=0009538] [9538] Event [2992,241.467285,2384]: 1 lost unit Lotus [f=0009557] [9557] Event [4361.81982,241.399002,1142.18066]: 1 lost unit Bandit [f=0009557] [9557] Event [4179.0127,241.494751,1057.40686]: 0 lost unit Scorcher [f=0009589] [9589] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0009758] [9758] Event [3032,241.494751,2680]: 1 finished unit Stinger [f=0009800] [9800] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0009802] [9802] Event [3104,241.494751,2608]: 1 lost unit Lotus [f=0009815] [9815] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0009871] [9871] Event [3457.58325,241.494751,2270.95898]: 0 lost unit Fencer [f=0009967] [9967] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0009981] [9981] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0010001] [10001] Event [740,241.494751,1912]: 1 finished unit Thug [f=0010083] [10083] Event [3104,241.494751,2752]: 1 finished unit Lotus [f=0010129] [10129] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0010161] [10161] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0010181] [10181] Event [2224,236.752319,2032]: 1 lost unit Lotus [f=0010264] [10264] Event [740,241.494751,1912]: 1 finished unit Snitch [f=0010293] [10293] Event [1848,238.245544,2168]: 1 lost unit Metal Extractor [f=0010375] [10375] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0010515] [10515] Event [1283.82446,241.429092,2188.03198]: 1 lost unit Bandit [f=0010515] [10515] Event [1209.38306,241.485596,1977.07312]: 0 lost unit Scorcher [f=0010600] [10600] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0010696] [10696] Event [5784,241.494751,1416]: 0 finished unit Caretaker [f=0010726] [10726] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0010744] [10744] Event [740,241.494751,1912]: 1 finished unit Bandit [f=0010760] [10760] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0010806] [10806] Event [5048,235.507202,1352]: 0 finished unit Solar Collector [f=0010821] !resign [f=0010822] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0010822] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0010822] > Poll: Resign team 2? [END:SUCCESS] [f=0010822] [10822] Event [undefined]: izirayd resigned [f=0010822] game_message: izirayd has been destroyed! [f=0010822] game_message: Godde wins! [f=0010822] Submitting stats [f=0010822] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010822] Part| Total Time|Time of the last 0.5s [f=0010822] Draw 20092.21ms 38.58% [f=0010822] Lua::Callins::Synced 7832.06ms 9.07% [f=0010822] Lua::Callins::Unsynced 29114.78ms 50.55% [f=0010822] Lua::CollectGarbage::Synced 419.51ms 0.30% [f=0010822] Lua::CollectGarbage::Unsynced 1061.24ms 1.30% [f=0010822] Misc::Profiler::AddTime 91.64ms 0.10% [f=0010822] Sim 32398.44ms 36.39% [f=0010822] [10822] Received game_message: izirayd has been destroyed! [f=0010822] [10822] Received game_message: Godde wins! [f=0010822] > Team 2 resigned [f=0010823] [10823] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010823] [10823] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010823] [10823] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010823] [10823] Game End Stats Values: 2,2065,2190,2065,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4316659,4.97266626,5.4316659,4.97266626,0,125,0,125,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010823] [10823] Game End Stats Values: 3,2345,2360,2345,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8.66666698,8,1275,1275,1275,1275,9.13099861,7.90699863,9.13099861,7.90699863,0,205,0,205,0,0,0,0,1070,880,1070,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010823] [10823] Game End Stats Values: 4,2490,2430,2490,2430,4.22113514,0,4.22113514,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,9.33333302,11.7333336,9.33333302,1275,1275,1275,1275,9.87140942,9.58999825,9.87140942,9.58999825,75,205,75,205,0,0,0,0,1140,950,1140,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010823] [10823] Game End Stats Values: 5,2655,2715,2655,2715,9.38183117,0,9.38183117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,12,10,1275,1275,1275,1275,10.852046,10.9669991,10.852046,10.9669991,150,330,150,330,0,0,0,0,1230,1110,1230,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010823] [10823] Game End Stats Values: 6,2820,2840,2820,2840,12.6012554,0,12.6012554,0,0,0,0,0,0,0,0,0,0,0,0,0,15.2213554,43.897934,15.2213554,43.897934,90,0,90,0,12,12,12,12,1275,1275,1275,1275,11.4170332,11.8849993,11.4170332,11.8849993,225,455,225,455,0,0,0,0,1230,1110,1230,1110,0,0,0,0,0,0,0,0,43.897934,15.2213554,43.897934,15.2213554 [f=0010823] [10823] Game End Stats Values: 7,3060,2960,3060,2960,17.8729248,0,17.8729248,0,0,0,0,0,0,0,0,0,0,0,0,0,36.9661446,50.2396431,36.9661446,50.2396431,90,0,90,0,12,12,12,12,1275,1275,1275,1275,13.824585,11.8849993,13.824585,11.8849993,375,455,375,455,0,0,0,0,1320,1230,1320,1230,0,0,0,0,0,0,0,0,50.2396431,36.9661446,50.2396431,36.9661446 [f=0010823] [10823] Game End Stats Values: 8,3315,3050,3315,3050,17.8729248,0,17.8729248,0,0,0,0,0,0,0,0,0,0,0,0,0,39.7494774,74.8490143,39.7494774,74.8490143,90,0,90,0,12,12,12,12,1275,1275,1275,1275,13.4334755,13.4149981,13.4334755,13.4149981,450,455,450,455,0,0,0,0,1500,1320,1500,1320,0,0,0,0,0,0,0,0,74.8490143,39.7494774,74.8490143,39.7494774 [f=0010823] [10823] Game End Stats Values: 9,3460,3335,3460,3335,18.3161488,0,18.3161488,0,0,0,0,0,0,0,0,0,0,0,0,0,72.2494659,74.8490143,72.2494659,74.8490143,90,90,90,90,12,12.2666664,12,12.2666664,1275,1275,1275,1275,18.1324692,14.1799984,18.1324692,14.1799984,525,580,525,580,0,0,0,0,1570,1390,1570,1390,0,0,0,0,0,0,0,0,74.8490143,72.2494659,74.8490143,72.2494659 [f=0010823] [10823] Game End Stats Values: 10,3440,3580,3440,3580,19.3442039,0,19.3442039,0,0,0,0,0,0,0,0,0,0,0,0,0,158.883072,283.504547,158.883072,283.504547,90,90,90,90,14,14.2666664,14,14.2666664,1275,1275,1275,1275,18.0488205,14.6390018,18.0488205,14.6390018,525,665,525,665,40,165,40,165,1550,1550,1550,1550,165,40,165,40,0,0,0,0,289.652679,158.883072,289.652679,158.883072 [f=0010823] [10823] Game End Stats Values: 11,3515,3740,3515,3740,21.902317,0,21.902317,0,0,0,0,0,0,0,0,0,0,0,0,0,211.070694,376.351929,211.070694,376.351929,90,90,90,90,15.8666668,16.2666664,15.8666668,16.2666664,1275,1275,1275,1275,19.0455437,16.4750023,19.0455437,16.4750023,600,665,600,665,40,240,40,240,1550,1710,1550,1710,240,40,240,40,35.9999924,0,35.9999924,0,382.500061,211.070694,382.500061,211.070694 [f=0010823] [10823] Game End Stats Values: 12,3675,3940,3675,3940,28.987915,0,28.987915,0,0,0,0,0,0,0,0,0,0,0,0,0,281.708649,456.16507,281.708649,456.16507,90,180,90,180,17.4666672,18.1333332,17.4666672,18.1333332,1275,1275,1275,1275,18.7833748,18.6170025,18.7833748,18.6170025,600,705,600,705,165,315,165,315,1710,1780,1710,1780,315,165,315,165,35.9999924,0,35.9999924,0,470.697723,283.883118,470.697723,283.883118 [f=0010823] [10823] Game End Stats Values: 13,3735,4135,3735,4135,44.4509239,0,44.4509239,0,0,0,0,0,0,0,0,0,0,0,0,0,396.079071,653.098877,396.079071,653.098877,180,180,180,180,18,20,18,20,1275,1275,1275,1275,19.800869,18.7700005,19.800869,18.7700005,450,830,450,830,165,540,165,540,1830,1850,1830,1850,540,165,540,165,35.9999924,0,35.9999924,0,667.63147,400.428009,667.63147,400.428009 [f=0010823] [10823] Game End Stats Values: 14,3805,4340,3805,4340,62.1999474,0,62.1999474,0,0,0,0,0,0,0,0,0,0,0,0,0,515.41449,752.158691,515.41449,752.158691,180,270,180,270,18,22,18,22,1275,1275,1275,1275,19.9532681,18.7700005,19.9532681,18.7700005,450,665,450,665,330,690,330,690,1900,2130,1900,2130,690,330,690,330,35.9999924,0,35.9999924,0,770.996643,524.112366,770.996643,524.112366 [f=0010823] [10823] Game End Stats Values: 15,4045,4465,4045,4465,72.0776291,0,72.0776291,0,0,0,0,0,0,0,0,0,0.65914917,0,0.65914917,0,515.41449,752.158691,515.41449,752.158691,270,270,270,270,20,23.8666668,20,23.8666668,1275,1275,1275,1275,19.4285145,20.9120007,19.4285145,20.9120007,600,790,600,790,330,690,330,690,1900,2130,1900,2130,690,330,690,330,35.9999924,0,35.9999924,0,770.996643,524.112366,770.996643,524.112366 [f=0010823] [10823] Game End Stats Values: 16,4430,4960,4430,4960,81.2720108,0,81.2720108,0,0,0,0,0,0,0,0,0,0.65914917,0,0.65914917,0,515.41449,752.158691,515.41449,752.158691,360,360,360,360,21.7333336,24.5333328,21.7333336,24.5333328,1275,1275,1275,1275,19.3829594,22.2889977,19.3829594,22.2889977,825,915,825,915,330,690,330,690,1970,2410,1970,2410,690,330,690,330,35.9999924,0,35.9999924,0,770.996643,524.112366,770.996643,524.112366 [f=0010823] [10823] Game End Stats Values: 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19,5460,6215,5460,6215,99.7654495,0,99.7654495,0,0,0,0,0,0,0,0,0,0.65914917,0,0.65914917,0,695.39032,882.275635,695.39032,882.275635,540,450,540,450,24,30,24,30,1275,1275,1275,1275,23.2083626,30.244997,23.2083626,30.244997,1125,1420,1125,1420,370,765,370,765,2520,3070,2520,3070,765,370,765,370,35.9999924,0,35.9999924,0,901.113586,708.437195,901.113586,708.437195 [f=0010823] [10823] Game End Stats Values: 20,5550,6250,5550,6250,100.432961,0,100.432961,0,0,0,0,0,0,0,0,0,0.65914917,0,0.65914917,0,867.110535,1111.12842,867.110535,1111.12842,540,450,540,450,24,32,24,32,1275,1275,1275,1275,25.2405014,31.0100021,25.2405014,31.0100021,1125,1295,1125,1295,620,840,620,840,2610,3230,2610,3230,840,620,840,620,35.9999924,0,35.9999924,0,1139.17065,880.15741,1139.17065,880.15741 [f=0010823] [10823] Game End Stats Values: 21,5640,6885,5640,6885,100.757286,0,100.757286,0,0,0,0,0,0,0,0,0,0.65914917,0,0.65914917,0,867.110535,1205.10022,867.110535,1205.10022,540,710,540,710,24,33.8666649,24,33.8666649,1275,1275,1275,1275,24.2996254,32.5400047,24.2996254,32.5400047,1125,1670,1125,1670,620,930,620,930,2700,3230,2700,3230,930,620,930,620,35.9999924,0,35.9999924,0,1233.14246,880.15741,1233.14246,880.15741 [f=0010823] [10823] Game End Stats Values: 22,5610,7385,5610,7385,102.07061,0,102.07061,0,0,0,0,0,0,0,0,0,0.65914917,0,0.65914917,0,1097.60547,1739.93518,1097.60547,1739.93518,540,800,540,800,24,35.7333336,24,35.7333336,1275,1275,1275,1275,25.2835522,32.9990044,25.2835522,32.9990044,825,1920,825,1920,620,1380,620,1380,2970,3390,2970,3390,1380,620,1380,620,35.9999924,0,35.9999924,0,1771.79114,1134.56946,1771.79114,1134.56946 [f=0010823] [10823] Game End Stats Values: 23,5445,7245,5445,7245,103.044464,0,103.044464,0,0,0,0,0,0,0,0,0,0.65914917,0,0.65914917,0,1438.05579,2252.53125,1438.05579,2252.53125,810,800,810,800,24,36,24,36,1275,1275,1275,1275,25.8729248,34.8349953,25.8729248,34.8349953,300,1780,300,1780,1010,2085,1010,2085,3060,3390,3060,3390,2085,1010,2085,1010,35.9999924,0,35.9999924,0,2285.48584,1575.96838,2285.48584,1575.96838 [f=0010823] [10823] Game End Stats Values: 24,5870,7585,5870,7585,103.93277,0,103.93277,0,0,0,0,0,0,0,0,0,0.65914917,30.1268921,0.65914917,30.1268921,1438.05579,2422.94287,1438.05579,2422.94287,900,800,900,800,24,36,24,36,1275,1275,1275,1275,29.6922188,35.7529984,29.6922188,35.7529984,635,2030,635,2030,1010,2255.3999,1010,2255.3999,3060,3480,3060,3480,2255.3999,1010,2255.3999,1010,35.9999924,0,35.9999924,0,2455.89746,1594.83032,2455.89746,1594.83032 [f=0010823] [10823] Game End Stats Values: 25,6035,7890,6035,7890,103.932884,0,103.932884,0,0,0,0,0,0,0,0,0,0.65914917,125.911743,0.65914917,125.911743,1460.0625,2436.23193,1460.0625,2436.23193,900,800,900,800,24,36,24,36,1275,1275,1275,1275,34.4166756,37.1300011,34.4166756,37.1300011,710,2155,710,2155,1135,2330.3999,1135,2330.3999,3150,3660,3150,3660,2427.3999,1135,2427.3999,1135,35.9999924,0,35.9999924,0,2469.18652,1616.83704,2469.18652,1616.83704 [f=0010823] [10823] Game End Stats Values: 26,6035,7960,6035,7960,103.994347,0,103.994347,0,0,0,0,0,0,0,0,0,0.65914917,125.911743,0.65914917,125.911743,1460.0625,2436.23193,1460.0625,2436.23193,900,800,900,800,23.9999981,36,23.9999981,36,1275,1275,1275,1275,30.3064594,37.1300011,30.3064594,37.1300011,710,2155,710,2155,1135,2330.3999,1135,2330.3999,3150,3730,3150,3730,2427.3999,1135,2427.3999,1135,35.9999924,0,35.9999924,0,2469.18652,1616.83704,2469.18652,1616.83704 [f=0010871] [10871] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0010915] [10915] Event [3520,241.494751,2048]: 0 finished unit Radar Tower [f=0010966] Spectator nr1_rANDY_FAN left the game: normal quit [f=0010966] [10966] Event [undefined]: nr1_rANDY_FAN quit [f=0011041] Spectator PRO_rANDY left the game: normal quit [f=0011041] [11041] Event [undefined]: PRO_rANDY quit [f=0011066] [Game::ClientReadNet] added new player TheWarning with number 4 to team 0 [f=0011066] > SPRINGIE:User TheWarning|roost|6_6||False|AtoSen||IN [f=0011078] [11078] Event [5896,241.384888,1048]: 0 finished unit Caretaker [f=0011083] No clients connected, shutting down server [f=0011083] Server shutdown [f=0011083] [11083] all players disconnected [f=0011104] [11104] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0011129] [11129] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0011245] [11245] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0011270] [11270] Event [5032,229.647827,1272]: 0 finished unit Solar Collector [f=0011365] [11365] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0011485] [11485] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0011513] [11513] Event [3624.74121,241.494751,2046.41357]: 0 finished unit Recon Commander [f=0011513] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0011513] [11513] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0011605] [11605] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0011725] [11725] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0011764] [11764] Event [5016,229.666138,1192]: 0 finished unit Solar Collector [f=0011845] [11845] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0011964] [11964] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0012084] [12084] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0012204] [12204] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0012246] [12246] Event [5000,237.11853,1112]: 0 finished unit Solar Collector [f=0012324] [12324] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0012444] [12444] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0012564] [12564] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0012684] [12684] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0012725] [12725] Event [5000,237.484741,1032]: 0 finished unit Solar Collector [f=0012804] [12804] Event [5774.00781,242.112381,1248.02966]: 0 finished unit Scorcher [f=0012863] Autoquit sending quit command. [f=0012863] [QuitAction] user exited to system [f=0012863] [SpringApp::Kill][1] fromRun=1 [f=0012863] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012863] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012863] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012863] [ThreadPool::SetThreadCount][2] workers=0 [f=0012863] [SpringApp::Kill][2] [f=0012863] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012863] [Game::KillLua][3] dtor=0 luaUI=0x58760fd0 [f=0012863] Start widgetHandler:Shutdown [f=0012863] Shutdown - SaveOrderList Complete [f=0012863] Writing last game win data [f=0012863] Shutdown - SaveConfigData Complete [f=0012863] Shutdown Widget - Save/Load API [f=0012863] Shutdown Widget - Chili Highlight [f=0012863] Shutdown Widget - Draw After Chili [f=0012863] Shutdown Widget - EPIC Menu [f=0012863] Shutdown Widget - Chili Widget Selector [f=0012863] Shutdown Widget - Chili Minimap [f=0012863] Shutdown Widget - Local Team Colors [f=0012863] Shutdown Widget - Display Keys 2 [f=0012863] Shutdown Widget - Save Game Menu [f=0012863] Shutdown Widget - Unit Icons [f=0012863] Shutdown Widget - Noises [f=0012863] Shutdown Widget - HealthBars [f=0012863] Shutdown Widget - Win Counter [f=0012863] Shutdown Widget - SpringRTS Replay Stats [f=0012863] Shutdown Widget - BuildETA [f=0012863] Shutdown Widget - Modular Comm Info [f=0012863] Shutdown Widget - Stereo3D [f=0012863] Shutdown Widget - Showeco and Grid Drawer [f=0012863] Shutdown Widget - Point Tracker [f=0012863] Shutdown Widget - Missile Silo Range [f=0012863] Shutdown Widget - MetalFeatures (new) [f=0012863] Shutdown Widget - MinimapEvents [f=0012863] Shutdown Widget - Local Widgets Config [f=0012863] Shutdown Widget - Highlight Geos [f=0012863] Shutdown Widget - Grab Input [f=0012863] Input grabbing is disabled! [f=0012863] Shutdown Widget - Defense Range Zero-K [f=0012863] Shutdown Widget - Darkening [f=0012863] Shutdown Widget - Context Menu [f=0012863] Shutdown Widget - Chili Spectator Panels [f=0012863] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012863] Shutdown Widget - Chili Nuke Warning [f=0012863] Shutdown Widget - Chili EndGame Window [f=0012863] Shutdown Widget - Chili Economy Panel Default [f=0012863] Shutdown Widget - CameraShake [f=0012863] Shutdown Widget - State Reverse and Latency [f=0012863] Shutdown Widget - Music Player v2 [f=0012863] Shutdown Widget - Attack AoE [f=0012863] Shutdown Widget - UnitShapes [f=0012863] Shutdown Widget - Map Edge Extension [f=0012863] Shutdown Widget - Selection Send [f=0012863] Shutdown Widget - LupsManager [f=0012863] Shutdown Widget - Newton Firezone [f=0012863] Shutdown Widget - Chili Pro Console [f=0012863] Shutdown Widget - Persistent Build Height [f=0012863] Shutdown Widget - Lasso Terraform GUI [f=0012863] Shutdown Widget - Lups [f=0012863] Shutdown Widget - Chili Framework [f=0012863] Shutdown Widget - Mex Placement Handler [f=0012863] Shutdown Widget - Chili Core Selector [f=0012863] Shutdown Widget - Custom Markers [f=0012863] Shutdown Widget - Select Keys [f=0012863] Shutdown Widget - Pause Screen [f=0012863] Shutdown Widget - Text To Speech Control [f=0012863] Shutdown Widget - Layout Handler [f=0012863] End widgetHandler:Shutdown [f=0012863] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1069057,111689434} {int,ext,rec}Allocs={14495151,0,0} {chunk,block}Bytes={111689434,0} [f=0012863] [Game::KillLua][1] dtor=0 luaGaia=0x5476a1f0 [f=0012863] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={884033,100158520} {int,ext,rec}Allocs={14495152,0,0} {chunk,block}Bytes={100158520,0} [f=0012863] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={884033,100158520} {int,ext,rec}Allocs={14495152,0,0} {chunk,block}Bytes={100158520,0} [f=0012863] [Game::KillLua][2] dtor=0 luaRules=0x58959110 [f=0012863] Start gadgetHandler:Shutdown [f=0012863] Shutdown - StartSetup [f=0012863] Shutdown - UnitMorph [f=0012863] Shutdown - Carrier Drones [f=0012863] Shutdown - LupsNanoSpray [f=0012863] Shutdown - Missile Silo Controller [f=0012863] Shutdown - Modular Comm Info [f=0012863] Shutdown - Terrain Texture Handler [f=0012863] Shutdown - UnitCloakShield [f=0012863] Shutdown - Starlight Handler [f=0012863] End gadgetHandler:Shutdown [f=0012863] Start gadgetHandler:Shutdown [f=0012863] Shutdown - Save/Load [f=0012863] Shutdown - Teleport Throw [f=0012863] Shutdown - UnitMorph [f=0012863] Shutdown - Modular Comm Info [f=0012863] Shutdown - Retreat Command [f=0012863] Shutdown - Shockwaves [f=0012863] Shutdown - UnitCloakShield [f=0012863] Shutdown - Lups Cloak FX [f=0012863] Shutdown - Lups [f=0012863] Shutdown - Lups Shield [f=0012863] End gadgetHandler:Shutdown [f=0012863] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14495184,0,0} {chunk,block}Bytes={0,0} [f=0012863] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14495184,0,0} {chunk,block}Bytes={0,0} [f=0012863] [Game::KillLua][4] dtor=0 [f=0012863] [Game::~CGame][1] [f=0012863] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012863] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012863] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012863] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012863] [Game::KillLua][4] dtor=1 [f=0012863] [Game::KillMisc][1] [f=0012863] [Game::KillMisc][2] [f=0012863] [Game::KillMisc][3] [f=0012863] [Game::KillRendering][1] [f=0012863] [3DOParser::Kill] allocated 19 pieces [f=0012863] [S3OParser::Kill] allocated 301 pieces [f=0012863] [AssParser::Kill] allocated 21 pieces [f=0012863] [Game::KillInterface][1] [f=0012863] [Game::KillInterface][2] [f=0012863] [Game::KillSimulation][1] [f=0012863] [Game::KillSimulation][2] [f=0012863] [CCollisionHandler] dis-/continuous tests: 0/305482 [f=0012863] [Game::KillSimulation][3] [f=0012863] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012863] [~CPathCache(24x16)] cacheHits=64 hitPercentage=26% numHashColls=0 maxCacheSize=16 [f=0012863] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012863] [~CPathCache(48x32)] cacheHits=69 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012863] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012863] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012863] [LosHandler::Kill] raycast instance cache-{hits,misses}={7031,12634}; shared=3%; cached=33% [f=0012863] [Game::KillSimulation][4] [f=0012863] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012863] [Game::~CGame][2] [f=0012863] [Game::~CGame][3] [f=0012863] [SpringApp::Kill][3] [f=0012863] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 136314 bytes sent 212188 bytes recv'd [f=0012863] [SpringApp::Kill][4] font=0x44b41aa0 [f=0012863] [SpringApp::Kill][5] [f=0012863] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x438e67c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2048ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=50ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2865 inflSize=4kb readTime=28ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=27ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1641 inflSize=7kb readTime=19ms file="scripts/shieldcon.lua" indx=5814 inflSize=5kb readTime=18ms file="luarules/colors.h.lua" indx=1223 inflSize=1kb readTime=15ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=15ms file="luaui/widgets/unit_shield_guard.lua" indx=4782 inflSize=7kb readTime=14ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=13ms file="luaui/configs/integral_menu_culling.lua" indx=2867 inflSize=5kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 31523750 bytes cached in 2781 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44ca7b60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e3d640) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bc3780) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f77e801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]