[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.m6G699IluI/springsettings.1106371.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f484c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5405 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1106371/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46014b40] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46014b40] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 558ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 630ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 785ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 4 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 163ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1106371/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11917,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1106371/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522e3b90,0x5279ce00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 636c8d60527dde4bdc6d1a1c572f8789 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000732458e0,00000000ee9ede80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000b2802160,00000000b29a9700}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d7ba6980,00000000cf442430}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c6b9ce00,00000000a84f27c0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000cbcf4c70,000000010d890160}]" [f=-000001] ¨gl [f=-000001] gl [f=-000001] hf [f=-000001] gl [f=-000001] hf [f=-000001] [0] Event [337,195.762329,818]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3596,195.764648,4953]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3371, userid: 86744 [f=0000000] [0] izirayd, team: 1, elo:2818, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [448,195.761719,800]: 0 finished unit Rover Assembly [f=0000030] [30] Event [3640,195.761719,4808]: 1 finished unit Shieldbot Factory [f=0000078] Spectator TheWarning left the game: normal quit [f=0000078] [78] Event [undefined]: TheWarning quit [f=0000282] [282] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0000284] [284] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000340] [340] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0000441] [441] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0000576] [576] Event [465.99234,196.406815,799.970337]: 0 finished unit Dart [f=0000577] [577] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0000673] [673] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000689] [689] Event [271.760742,272.761719,939.490967]: 0 finished unit Firefly [f=0000706] [706] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0000821] [821] Event [3272,338.818359,4728]: 1 finished unit Wind/Tidal Generator [f=0000838] [838] Event [465.99234,196.406815,799.970337]: 0 finished unit Dart [f=0000914] [914] Event [376,195.761719,1016]: 0 finished unit Solar Collector [f=0000937] [937] Event [3224,338.818359,4728]: 1 finished unit Wind/Tidal Generator [f=0001075] [1075] Event [3288,338.630859,4680]: 1 finished unit Wind/Tidal Generator [f=0001128] [1128] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0001465] [1465] Event [1724.82983,195.761719,2832.39209]: 1 lost unit Bandit [f=0001565] [1565] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0001635] [1635] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001637] [1637] Event [3104,195.761719,4944]: 1 finished unit Lotus [f=0001653] [1653] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0001726] [1726] Event [3726.04248,195.761719,4354.44141]: 0 lost unit Dart [f=0001814] [1814] Event [808,338.818359,1384]: 0 finished unit Wind/Tidal Generator [f=0001899] [1899] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0001979] [1979] Event [856,338.818359,1400]: 0 finished unit Wind/Tidal Generator [f=0002144] [2144] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0002174] [2174] Event [904,338.818359,1416]: 0 finished unit Wind/Tidal Generator [f=0002324] [2324] Event [952,338.818359,1448]: 0 finished unit Wind/Tidal Generator [f=0002342] [2342] Event [2290.29883,195.761719,3801.69092]: 0 lost unit Dart [f=0002566] [2566] Event [465.99234,196.406815,799.970337]: 0 finished unit Mason [f=0002581] [2581] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0002609] [2609] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0002754] [2754] Event [465.99234,196.406815,799.970337]: 0 finished unit Dart [f=0002778] [2778] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0002880] [2880] Event [465.99234,196.406815,799.970337]: 0 finished unit Dart [f=0003086] [3086] Event [3640.01831,195.761719,4796]: 1 finished unit Convict [f=0003255] [3255] Event [465.99234,196.406815,799.970337]: 0 finished unit Mason [f=0003400] [3400] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0003500] [3500] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0003621] [3621] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0003656] [3656] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0003765] [3765] Event [1440,195.761719,1872]: 0 finished unit Radar Tower [f=0003986] [3986] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0004027] [4027] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0004030] [4030] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0004128] [4128] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0004283] [4283] Event [2458.19751,195.761719,3029.11426]: 0 lost unit Dart [f=0004338] [4338] Event [752.011597,283.786743,1900.61829]: 0 lost unit Firefly [f=0004366] [4366] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0004432] [4432] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0004516] [4516] Event [584.851807,195.761719,1471.86536]: 1 lost unit Bandit [f=0004524] [4524] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0004579] [4579] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0004606] [4606] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0004649] [4649] Event [1364.19409,272.761719,1963.62305]: 0 finished unit Firefly [f=0004701] [4701] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0004754] [4754] Event [1376,195.761719,2096]: 0 finished unit Lotus [f=0004841] [4841] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0004845] [4845] Event [1912.32947,284.395477,1699.1792]: 0 lost unit Firefly [f=0004936] [4936] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0005005] [5005] Event [3864,195.761719,3272]: 1 finished unit Solar Collector [f=0005121] [5121] Event [1368,195.761719,344]: 0 finished unit Solar Collector [f=0005159] [5159] Event [1112.3739,272.761719,2329.48193]: 0 finished unit Firefly [f=0005185] [5185] Event [3752,195.761719,3272]: 1 finished unit Solar Collector [f=0005217] [5217] Event [3640.01831,195.761719,4796]: 1 finished unit Convict [f=0005223] [5223] Event [2847.70532,195.761719,5354.35742]: 0 lost unit Scorcher [f=0005317] [5317] Event [3520,195.761719,5376]: 1 finished unit Lotus [f=0005343] [5343] Event [465.99234,196.406815,799.970337]: 0 finished unit Fencer [f=0005369] [5369] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0005429] [5429] Event [3792,195.761719,3360]: 1 finished unit Lotus [f=0005629] [5629] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0005635] [5635] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0005722] [5722] Event [1336,195.761719,424]: 0 finished unit Solar Collector [f=0005763] [5763] Event [3672,195.761719,5352]: 1 finished unit Solar Collector [f=0005834] [5834] Event [1184,195.761719,2608]: 0 finished unit Lotus [f=0006002] [6002] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0006012] [6012] Event [3896,195.761719,3368]: 1 finished unit Solar Collector [f=0006068] [6068] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0006196] [6196] Event [1190.97864,283.527161,3353.54468]: 0 lost unit Firefly [f=0006198] [6198] Event [1304,195.761719,504]: 0 finished unit Solar Collector [f=0006272] [6272] Event [3768,195.761719,5224]: 1 finished unit Solar Collector [f=0006314] [6314] Event [465.99234,196.406815,799.970337]: 0 finished unit Fencer [f=0006383] [6383] Event [1842.98621,195.761719,2428.09033]: 0 lost unit Scorcher [f=0006404] [6404] Event [3528,195.761719,4856]: 1 finished unit Caretaker [f=0006509] [6509] Event [831.223328,272.761719,3081.80713]: 0 finished unit Firefly [f=0006513] [6513] Event [3640.01831,195.761719,4796]: 1 finished unit Thug [f=0006601] [6601] Event [465.99234,196.406815,799.970337]: 0 finished unit Fencer [f=0006628] [6628] Event [3864,195.761719,5096]: 1 finished unit Solar Collector [f=0006693] [6693] Event [1272,195.761719,584]: 0 finished unit Solar Collector [f=0006811] [6811] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0006826] [6826] Event [704,195.761719,3088]: 0 finished unit Lotus [f=0006975] [6975] Event [1257.91089,282.764221,3412.31909]: 0 lost unit Firefly [f=0007014] [7014] Event [3176,195.761719,2968]: 1 lost unit Metal Extractor [f=0007047] [7047] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0007055] [7055] Event [465.99234,196.406815,799.970337]: 0 finished unit Fencer [f=0007071] [7071] Event [924.401489,195.761719,3338.23462]: 1 lost unit Bandit [f=0007100] [7100] Event [1014.26648,195.761719,3306.3313]: 1 lost unit Bandit [f=0007106] [7106] Event [3529.83008,195.761719,3277.95093]: 0 lost unit Scorcher [f=0007131] [7131] Event [889.208801,195.761719,3241.09937]: 1 lost unit Bandit [f=0007132] [7132] Event [3640.01831,195.761719,4796]: 1 finished unit Thug [f=0007144] [7144] Event [920,195.761719,3176]: 0 lost unit Metal Extractor [f=0007148] [7148] Event [3752,195.761719,5128]: 1 finished unit Solar Collector [f=0007168] [7168] Event [3592,195.761719,5224]: 1 finished unit Solar Collector [f=0007182] [7182] Event [3769.83276,195.761719,3412.92529]: 0 lost unit Scorcher [f=0007188] [7188] Event [1256,195.761719,664]: 0 finished unit Solar Collector [f=0007206] [7206] Event [833.048828,272.761719,3014.65649]: 0 lost unit Firefly [f=0007227] [7227] Event [844.830444,195.761719,3006.2666]: 1 lost unit Bandit [f=0007270] [7270] Event [3677.56665,195.761719,3461.80933]: 0 lost unit Scorcher [f=0007272] [7272] Event [704,195.761719,3088]: 0 lost unit Lotus [f=0007274] [7274] Event [839.138306,195.761719,2895.85742]: 1 lost unit Bandit [f=0007306] [7306] Event [3715.43823,195.787689,3442.62524]: 1 lost unit Engineer Commander [f=0007314] [7314] Event [3774.61133,193.773621,3481.65283]: 0 lost unit Scorcher [f=0007324] [7324] Event [3647.15649,193.949463,3524.93091]: 0 lost unit Scorcher [f=0007326] [7326] Event [3640.01831,195.761719,4796]: 1 finished unit Bandit [f=0007334] [7334] Event [465.99234,196.406815,799.970337]: 0 finished unit Mason [f=0007339] [7339] Event [791.220032,195.761719,2743.09082]: 1 lost unit Bandit [f=0007383] [7383] Event [766.124573,195.761719,2867.12817]: 1 lost unit Bandit [f=0007392] [7392] Event [749.403198,195.779633,2861.17236]: 1 lost unit Bandit [f=0007415] [7415] Event [738.545166,195.761719,2752.6897]: 1 lost unit Bandit [f=0007474] [7474] Event [3624,195.761719,5000]: 1 finished unit Solar Collector [f=0007476] [7476] Event [786.186707,195.761719,2837.48242]: 1 lost unit Bandit [f=0007484] !resign [f=0007484] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0007484] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0007484] > Poll: Resign team 2? [END:SUCCESS] [f=0007484] [7484] Event [undefined]: izirayd resigned [f=0007484] game_message: izirayd has been destroyed! [f=0007484] game_message: Godde wins! [f=0007484] Submitting stats [f=0007484] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007484] Part| Total Time|Time of the last 0.5s [f=0007484] Draw 8108.37ms 10.12% [f=0007484] Lua::Callins::Synced 5106.68ms 49.01% [f=0007484] Lua::Callins::Unsynced 11705.53ms 15.67% [f=0007484] Lua::CollectGarbage::Synced 184.06ms 0.30% [f=0007484] Lua::CollectGarbage::Unsynced 416.93ms 0.30% [f=0007484] Misc::Profiler::AddTime 33.41ms 0.00% [f=0007484] Sim 17739.06ms 79.37% [f=0007484] [7484] Received game_message: izirayd has been destroyed! [f=0007484] [7484] Received game_message: Godde wins! [f=0007484] > Team 2 resigned [f=0007485] [7485] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007485] [7485] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007485] [7485] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007485] [7485] Game End Stats Values: 2,2140,2190,2140,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.19999981,5.19999981,5.19999981,75,125,75,125,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007485] [7485] Game End Stats Values: 3,2340,2360,2340,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.1048708,8,8.1048708,8,1275,1275,1275,1275,7.66666651,7.80000019,7.66666651,7.80000019,150,205,150,205,0,0,0,0,915,880,915,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007485] [7485] Game End Stats Values: 4,2485,2430,2485,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3220682,9.73333359,12.3220682,9.73333359,1275,1275,1275,1275,9,9,9,9,225,205,225,205,0,0,0,0,985,950,985,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007485] [7485] Game End Stats Values: 5,2575,2605,2575,2605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,79.7494812,90.441185,79.7494812,90.441185,90,0,90,0,14.5592537,10,14.5592537,10,1275,1275,1275,1275,9,9.84444332,9,9.84444332,225,290,225,290,40,75,40,75,985,1040,985,1040,75,44.6666679,75,44.6666679,0,0,0,0,90.441185,79.7494812,90.441185,79.7494812 [f=0007485] [7485] Game End Stats Values: 6,2725,2710,2725,2710,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,79.7494812,90.441185,79.7494812,90.441185,90,0,90,0,14.7030392,12.8621416,14.7030392,12.8621416,1275,1275,1275,1275,9,11,9,11,375,290,375,290,40,75,40,75,985,1145,985,1145,75,44.6666679,75,44.6666679,0,0,0,0,90.441185,79.7494812,90.441185,79.7494812 [f=0007485] [7485] Game End Stats Values: 7,2800,2915,2800,2915,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,130.013016,119.666199,130.013016,119.666199,90,0,90,0,15.0385399,18.6026897,15.0385399,18.6026897,1275,1275,1275,1275,9,11.2666664,9,11.2666664,450,250,450,250,80,75,80,75,985,1390,985,1390,75,84.6666718,75,84.6666718,0,0,0,0,119.666199,130.013016,119.666199,130.013016 [f=0007485] [7485] Game End Stats Values: 8,3010,2995,3010,2995,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,130.013016,127.244705,130.013016,127.244705,90,0,90,0,14.8624058,19.1499233,14.8624058,19.1499233,1275,1275,1275,1275,10.4666662,13,10.4666662,13,450,330,450,330,80,75,80,75,1195,1390,1195,1390,75,84.6666718,75,84.6666718,0,0,0,0,127.244705,130.013016,127.244705,130.013016 [f=0007485] [7485] Game End Stats Values: 9,3085,3205,3085,3205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,164.804764,172.989227,164.804764,172.989227,90,0,90,0,14.1138525,18.1519051,14.1138525,18.1519051,1275,1275,1275,1275,11,13.2666664,11,13.2666664,525,330,525,330,80,75,80,75,1195,1600,1195,1600,75,84.6666718,75,84.6666718,0,0,0,0,172.989227,164.804764,172.989227,164.804764 [f=0007485] [7485] Game End Stats Values: 10,3355,3510,3355,3510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,193.073059,193.999573,193.073059,193.999573,90,0,90,0,13.9549313,17.9400272,13.9549313,17.9400272,1275,1330,1275,1330,12.8666668,15,12.8666668,15,525,580,525,580,80,75,80,75,1465,1600,1465,1600,75,84.6666718,75,84.6666718,0,0,0,0,193.999573,193.073059,193.999573,193.073059 [f=0007485] [7485] Game End Stats Values: 11,3505,3560,3505,3560,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,320.481781,270.757782,320.481781,270.757782,90,0,90,0,12.787879,16.3840427,12.787879,16.3840427,1275,1330,1275,1330,16.8666668,15.1333332,16.8666668,15.1333332,675,540,675,540,120,75,120,75,1465,1690,1465,1690,75,124.666672,75,124.666672,0,0,0,0,270.757782,320.481781,270.757782,320.481781 [f=0007485] [7485] Game End Stats Values: 12,3670,3990,3670,3990,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,353.52832,305.617249,353.52832,305.617249,90,90,90,90,12.5905237,16.1209183,12.5905237,16.1209183,1275,1330,1275,1330,17.9333324,18.7333336,17.9333324,18.7333336,750,790,750,790,120,150,120,150,1555,1780,1555,1780,150,124.666672,150,124.666672,0,0,0,0,305.617249,356.932281,305.617249,356.932281 [f=0007485] [7485] Game End Stats Values: 13,4020,4165,4020,4165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400.246796,329.335876,400.246796,329.335876,180,90,180,90,12.858736,14.3453617,12.858736,14.3453617,1275,1330,1275,1330,19,19,19,19,750,805,750,805,245,150,245,150,1815,1940,1815,1940,150,249.666672,150,249.666672,0,0,0,0,333.367554,403.650757,333.367554,403.650757 [f=0007485] [7485] Game End Stats Values: 14,4255,4450,4255,4450,0.27981409,0,0.27981409,0,0,0,0,0,0,0,0,0,0,0,0,0,400.246796,344.281738,400.246796,344.281738,270,180,270,180,14.2449312,15.2158689,14.2449312,15.2158689,1275,1330,1275,1330,19.0186539,21,19.0186539,21,825,930,825,930,245,150,245,150,1885,2010,1885,2010,150,249.666672,150,249.666672,0,0,0,0,348.313416,403.650757,348.313416,403.650757 [f=0007485] [7485] Game End Stats Values: 15,4470,4645,4470,4645,5.30276155,0,5.30276155,0,0,0,0,0,0,0,0,0,0,0,0,0,420.246521,391.935425,420.246521,391.935425,270,180,270,180,19.0796318,19.617548,19.0796318,19.617548,1275,1330,1275,1330,19.3348637,21,19.3348637,21,900,1055,900,1055,245,150,245,150,2025,2080,2025,2080,150,249.666672,150,249.666672,0,0,0,0,395.967102,423.650482,395.967102,423.650482 [f=0007485] [7485] Game End Stats Values: 16,4895,4870,4895,4870,15.1248569,0,15.1248569,0,0,0,0,0,0,0,0,0,0,0,0,0,463.918121,417.634552,463.918121,417.634552,270,180,270,180,22.8853779,22.1584988,22.8853779,22.1584988,1275,1330,1275,1330,19.6548061,21,19.6548061,21,1075,1210,1075,1210,370,150,370,150,2275,2150,2275,2150,150,374.666687,150,374.666687,0,0,0,0,421.666229,467.322083,421.666229,467.322083 [f=0007485] [7485] Game End Stats Values: 17,4985,4920,4985,4920,32.4123154,0,32.4123154,0,0,0,0,0,0,0,0,0,0,0,0,0,934.117493,1262.77185,934.117493,1262.77185,270,270,270,270,25.4542885,25.2725353,25.4542885,25.2725353,1275,1330,1275,1330,20.9524956,21.5333328,20.9524956,21.5333328,1025,1100,1025,1100,710,465,710,465,2415,2220,2415,2220,465,714.666687,465,714.666687,0,0,0,0,1276.99451,959.894897,1276.99451,959.894897 [f=0007485] [7485] Game End Stats Values: 18,3255,4575,3255,4575,45.2497597,0,45.2497597,0,0,0,0,0,0,0,0,0,0.32502878,0,0.32502878,0,1780.50977,2461.60791,1780.50977,2461.60791,270,180,270,180,24.5380459,27.7175083,24.5380459,27.7175083,0,1330,0,1330,18.7837448,21,18.7837448,21,500,725,500,725,1175,2265,1175,2265,2485,2340,2485,2340,2340,1179.66675,2340,1179.66675,0,0,0,0,2767.27686,1831.89355,2767.27686,1831.89355 [f=0007514] [7514] Event [561.435974,195.761719,2563.87964]: 1 lost unit Bandit [f=0007611] [7611] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0007616] Spectator nr1_rANDY_FAN left the game: normal quit [f=0007616] [7616] Event [undefined]: nr1_rANDY_FAN quit [f=0007667] [7667] Event [1224,195.761719,744]: 0 finished unit Solar Collector [f=0007679] [7679] Event [559.666809,272.761719,2629.104]: 0 finished unit Firefly [f=0007769] No clients connected, shutting down server [f=0007769] Server shutdown [f=0007769] [7769] all players disconnected [f=0007919] [7919] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0008024] [8024] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0008188] [8188] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0008354] [8354] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0008459] [8459] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0008730] [8730] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0009001] [9001] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0009271] [9271] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0009541] [9541] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0009811] [9811] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0010091] [10091] Event [465.99234,196.406815,799.970337]: 0 finished unit Scorcher [f=0010355] Autoquit sending quit command. [f=0010355] [QuitAction] user exited to system [f=0010355] [SpringApp::Kill][1] fromRun=1 [f=0010355] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010355] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010355] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010355] [ThreadPool::SetThreadCount][2] workers=0 [f=0010355] [SpringApp::Kill][2] [f=0010355] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010355] [Game::KillLua][3] dtor=0 luaUI=0x52c42330 [f=0010355] Start widgetHandler:Shutdown [f=0010355] Shutdown - SaveOrderList Complete [f=0010355] Writing last game win data [f=0010355] Shutdown - SaveConfigData Complete [f=0010355] Shutdown Widget - Chili Highlight [f=0010355] Shutdown Widget - Save/Load API [f=0010355] Shutdown Widget - Draw After Chili [f=0010355] Shutdown Widget - EPIC Menu [f=0010355] Shutdown Widget - Chili Minimap [f=0010355] Shutdown Widget - Chili Widget Selector [f=0010355] Shutdown Widget - Local Team Colors [f=0010355] Shutdown Widget - Display Keys 2 [f=0010355] Shutdown Widget - Save Game Menu [f=0010355] Shutdown Widget - HealthBars [f=0010355] Shutdown Widget - Noises [f=0010355] Shutdown Widget - Unit Icons [f=0010355] Shutdown Widget - Win Counter [f=0010355] Shutdown Widget - BuildETA [f=0010355] Shutdown Widget - SpringRTS Replay Stats [f=0010355] Shutdown Widget - Modular Comm Info [f=0010355] Shutdown Widget - Music Player v2 [f=0010355] Shutdown Widget - State Reverse and Latency [f=0010355] Shutdown Widget - CameraShake [f=0010355] Shutdown Widget - Chili Economy Panel Default [f=0010355] Shutdown Widget - Chili EndGame Window [f=0010355] Shutdown Widget - Chili Nuke Warning [f=0010355] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010355] Shutdown Widget - Chili Spectator Panels [f=0010355] Shutdown Widget - Context Menu [f=0010355] Shutdown Widget - Darkening [f=0010355] Shutdown Widget - Defense Range Zero-K [f=0010355] Shutdown Widget - Grab Input [f=0010355] Input grabbing is disabled! [f=0010355] Shutdown Widget - Highlight Geos [f=0010355] Shutdown Widget - Local Widgets Config [f=0010355] Shutdown Widget - MinimapEvents [f=0010355] Shutdown Widget - MetalFeatures (new) [f=0010355] Shutdown Widget - Missile Silo Range [f=0010355] Shutdown Widget - Point Tracker [f=0010355] Shutdown Widget - Showeco and Grid Drawer [f=0010355] Shutdown Widget - Stereo3D [f=0010355] Shutdown Widget - Attack AoE [f=0010355] Shutdown Widget - Map Edge Extension [f=0010355] Shutdown Widget - Selection Send [f=0010355] Shutdown Widget - LupsManager [f=0010355] Shutdown Widget - Newton Firezone [f=0010355] Shutdown Widget - Chili Pro Console [f=0010355] Shutdown Widget - Persistent Build Height [f=0010355] Shutdown Widget - Lasso Terraform GUI [f=0010355] Shutdown Widget - Chili Framework [f=0010355] Shutdown Widget - Lups [f=0010355] Shutdown Widget - Custom Markers [f=0010355] Shutdown Widget - Chili Core Selector [f=0010355] Shutdown Widget - Mex Placement Handler [f=0010355] Shutdown Widget - Select Keys [f=0010355] Shutdown Widget - Pause Screen [f=0010355] Shutdown Widget - Layout Handler [f=0010355] Shutdown Widget - Text To Speech Control [f=0010355] End widgetHandler:Shutdown [f=0010355] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={618941,73012206} {int,ext,rec}Allocs={8986048,0,0} {chunk,block}Bytes={73012206,0} [f=0010355] [Game::KillLua][1] dtor=0 luaGaia=0x5279ce00 [f=0010355] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={455869,62578419} {int,ext,rec}Allocs={8986049,0,0} {chunk,block}Bytes={62578419,0} [f=0010355] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={455869,62578419} {int,ext,rec}Allocs={8986049,0,0} {chunk,block}Bytes={62578419,0} [f=0010355] [Game::KillLua][2] dtor=0 luaRules=0x522e3b90 [f=0010355] Start gadgetHandler:Shutdown [f=0010355] Shutdown - StartSetup [f=0010355] Shutdown - UnitMorph [f=0010355] Shutdown - Carrier Drones [f=0010355] Shutdown - LupsNanoSpray [f=0010355] Shutdown - Missile Silo Controller [f=0010355] Shutdown - Modular Comm Info [f=0010355] Shutdown - Terrain Texture Handler [f=0010355] Shutdown - UnitCloakShield [f=0010355] Shutdown - Starlight Handler [f=0010355] End gadgetHandler:Shutdown [f=0010355] Start gadgetHandler:Shutdown [f=0010355] Shutdown - Save/Load [f=0010355] Shutdown - Teleport Throw [f=0010355] Shutdown - UnitMorph [f=0010355] Shutdown - Modular Comm Info [f=0010355] Shutdown - Retreat Command [f=0010355] Shutdown - Shockwaves [f=0010355] Shutdown - UnitCloakShield [f=0010355] Shutdown - Lups Cloak FX [f=0010355] Shutdown - Lups [f=0010355] Shutdown - Lups Shield [f=0010355] End gadgetHandler:Shutdown [f=0010355] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8986086,0,0} {chunk,block}Bytes={0,0} [f=0010355] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8986086,0,0} {chunk,block}Bytes={0,0} [f=0010355] [Game::KillLua][4] dtor=0 [f=0010355] [Game::~CGame][1] [f=0010355] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010355] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010355] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010355] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010355] [Game::KillLua][4] dtor=1 [f=0010355] [Game::KillMisc][1] [f=0010355] [Game::KillMisc][2] [f=0010355] [Game::KillMisc][3] [f=0010355] [Game::KillRendering][1] [f=0010355] [3DOParser::Kill] allocated 1 pieces [f=0010355] [S3OParser::Kill] allocated 297 pieces [f=0010355] [AssParser::Kill] allocated 21 pieces [f=0010355] [Game::KillInterface][1] [f=0010355] [Game::KillInterface][2] [f=0010355] [Game::KillSimulation][1] [f=0010355] [Game::KillSimulation][2] [f=0010355] [CCollisionHandler] dis-/continuous tests: 0/22551 [f=0010355] [Game::KillSimulation][3] [f=0010355] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010355] [~CPathCache(16x24)] cacheHits=3 hitPercentage=7% numHashColls=0 maxCacheSize=9 [f=0010355] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010355] [~CPathCache(32x48)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010355] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010355] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010355] [LosHandler::Kill] raycast instance cache-{hits,misses}={2396,8556}; shared=0%; cached=21% [f=0010355] [Game::KillSimulation][4] [f=0010355] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010355] [Game::~CGame][2] [f=0010355] [Game::~CGame][3] [f=0010355] [SpringApp::Kill][3] [f=0010355] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109857 bytes sent 137248 bytes recv'd [f=0010355] [SpringApp::Kill][4] font=0x45f3caa0 [f=0010355] [SpringApp::Kill][5] [f=0010355] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x46011150) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2425ms file="scripts/cloakassault.lua" indx=5668 inflSize=7kb readTime=109ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=48ms file="anims/cursorjump_1.png" indx=50 inflSize=1kb readTime=39ms file="unitpics/chicken_drone.png" indx=6344 inflSize=11kb readTime=25ms file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4755 inflSize=4kb readTime=25ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="anims/cursorjump_2.png" indx=51 inflSize=1kb readTime=21ms file="anims/cursorjump_4.png" indx=53 inflSize=1kb readTime=20ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4652 inflSize=3kb readTime=18ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4623 inflSize=55kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 31009939 bytes cached in 2780 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x460e7310) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4627beb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fbd920) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f484c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]