[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.05nC8fcgtM/springsettings.1105809.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2f200a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5329 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1105809/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45708020] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45708020] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 624ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 788ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 143ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [XHC]DavetheBrave was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1105809/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1105809/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x595a2330,0x63d76760}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3f5e8c60355f43544f8c0c5c4596f592 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bhaktivedanta changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d9647410,00000000cbea5c20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000b68cd410,00000000c49282e0}]" [f=-000001] Allies: I choose: Strike-Cheapo! [f=-000001] glhf [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet] added new player Godde with number 2 to team 0 [f=-000001] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|A||SE [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Fumica with number 3 to team 0 [f=-000001] > SPRINGIE:User Fumica|chickenspire|4_6||False|||CN [f=-000001] Connection attempt from Fumica [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [341,241.488342,2921]: 0 finished unit Strike Commander [f=-000001] [0] Event [5588,241.476563,2144]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2882, userid: 352411 [f=0000000] [0] bhaktivedanta, team: 0, elo:2102, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [448,241.485596,2928]: 0 finished unit Rover Assembly [f=0000043] [43] Event [5392,241.485596,2176]: 1 finished unit Tank Foundry [f=0000204] [204] Event [465.99234,242.130692,2927.97046]: 0 finished unit Dart [f=0000238] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0000255] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0000255] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000cbb05060,00000000c39ac070}]" [f=0000271] [271] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000284] [284] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0000341] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0000364] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0000364] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[Game::Load][lua{Rules,Gaia}={00000000e738e600,00000000dedfc410}]" [f=0000511] [511] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000591] [591] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0000738] [738] Event [5528,241.47644,1992]: 1 finished unit Solar Collector [f=0000779] [779] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0000817] [817] Event [5364,242.805603,2176]: 1 finished unit Welder [f=0001060] [1060] Event [465.99234,242.130692,2927.97046]: 0 finished unit Mason [f=0001176] [1176] Event [5576,241.47644,2168]: 1 finished unit Solar Collector [f=0001403] [1403] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0001777] [1777] Event [1032,241.494751,3480]: 0 finished unit Solar Collector [f=0001829] [1829] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0001868] [1868] Event [5364,242.805603,2176]: 1 finished unit Kodachi [f=0001892] [1892] Event [432,241.47644,3008]: 0 finished unit Lotus [f=0002035] [2035] Event [952,241.494751,3528]: 0 finished unit Solar Collector [f=0002129] [2129] Event [5504,241.485596,2096]: 1 finished unit Lotus [f=0002309] [2309] Event [1024,241.494751,3312]: 0 finished unit Lotus [f=0002335] [2335] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0002611] [2611] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0002706] [2706] Event [5536,241.47644,960]: 1 finished unit Lotus [f=0002945] [2945] Event [5364,242.805603,2176]: 1 finished unit Kodachi [f=0002955] [2955] Event [1440,285.627747,2960]: 0 finished unit Radar Tower [f=0002999] [2999] Event [5656,241.494751,952]: 1 finished unit Solar Collector [f=0003034] [3034] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0003464] [3464] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0003587] [3587] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0003653] [3653] Event [216,241.485596,3016]: 0 finished unit Solar Collector [f=0003695] [3695] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0003748] [3748] Event [1848,241.494751,2904]: 0 finished unit Solar Collector [f=0003933] [3933] Event [4232,241.485596,1928]: 1 finished unit Solar Collector [f=0003960] [3960] Event [1800,241.494751,3000]: 0 finished unit Solar Collector [f=0004030] [4030] Event [5120,241.485596,656]: 1 finished unit Lotus [f=0004123] [4123] Event [360,241.412354,3128]: 0 finished unit Solar Collector [f=0004201] [4201] Event [4328,241.485596,2040]: 1 finished unit Solar Collector [f=0004201] [4201] Event [1440,285.627747,2960]: 0 lost unit Radar Tower [f=0004207] [4207] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0004340] [4340] Event [5192,241.485596,744]: 1 finished unit Solar Collector [f=0004342] [4342] Event [465.99234,242.130692,2927.97046]: 0 finished unit Dart [f=0004401] [4401] Event [5364,242.805603,2176]: 1 finished unit Kodachi [f=0004612] Spectator Fumica left the game: normal quit [f=0004612] [4612] Event [undefined]: Fumica quit [f=0004647] [4647] Event [5112,241.485596,584]: 1 finished unit Solar Collector [f=0004684] [4684] Event [504,241.229248,3240]: 0 finished unit Solar Collector [f=0004738] [4738] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0004797] [4797] Event [4216,241.47644,2040]: 1 finished unit Solar Collector [f=0004909] [4909] Event [724.835571,239.856216,2532.07666]: 1 lost unit Kodachi [f=0004931] [4931] Event [5288,241.485596,616]: 1 finished unit Solar Collector [f=0005025] [5025] Event [4272,241.485596,1984]: 1 finished unit Lotus [f=0005075] [5075] Event [5364,242.805603,2176]: 1 finished unit Welder [f=0005110] [5110] Event [465.99234,242.130692,2927.97046]: 0 finished unit Mason [f=0005208] [5208] Event [648,241.485596,3336]: 0 finished unit Solar Collector [f=0005246] [5246] Event [5432,241.485596,712]: 1 finished unit Solar Collector [f=0005415] [5415] Event [5364,242.805603,2176]: 1 finished unit Kodachi [f=0005501] [5501] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0005504] [5504] Event [1792,241.494751,2864]: 0 finished unit Lotus [f=0005636] [5636] Event [5576,241.47644,808]: 1 finished unit Solar Collector [f=0005739] [5739] Event [5364,242.805603,2176]: 1 finished unit Kodachi [f=0005763] [5763] Event [792,241.494751,3448]: 0 finished unit Solar Collector [f=0005893] [5893] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0006086] [6086] Event [5720,241.494751,1096]: 1 finished unit Solar Collector [f=0006283] [6283] Event [5364,242.805603,2176]: 1 finished unit Kodachi [f=0006325] [6325] Event [465.99234,242.130692,2927.97046]: 0 finished unit Fencer [f=0006346] [6346] Event [592,241.467285,3424]: 0 finished unit Lotus [f=0006446] [6446] Event [5768,241.47644,1240]: 1 finished unit Solar Collector [f=0006480] [6480] Event [2400,309.642029,2352]: 0 finished unit Radar Tower [f=0006562] [6562] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0006568] [6568] Event [2400,309.642029,2352]: 0 lost unit Radar Tower [f=0006700] [6700] Event [5448,241.47644,2088]: 1 finished unit Caretaker [f=0006773] [6773] Event [720,241.467285,1952]: 0 finished unit Lotus [f=0006794] [6794] Event [2544,247.30835,2400]: 0 finished unit Lotus [f=0006806] [6806] Event [3232,241.494751,2672]: 1 finished unit Lotus [f=0006823] [6823] Event [465.99234,242.130692,2927.97046]: 0 finished unit Fencer [f=0006829] [6829] Event [5880,241.47644,1320]: 1 finished unit Solar Collector [f=0007052] [7052] Event [5364,242.805603,2176]: 1 finished unit Welder [f=0007065] [7065] Event [3184,241.494751,2592]: 1 finished unit Picket [f=0007228] [7228] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0007294] [7294] Event [5816,241.265869,1496]: 1 finished unit Solar Collector [f=0007334] [7334] Event [3184,241.485596,2544]: 1 finished unit Picket [f=0007349] [7349] Event [2432,241.522217,2160]: 0 finished unit Lotus [f=0007396] [7396] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0007530] [7530] Event [2384,297.69989,2352]: 0 finished unit Radar Tower [f=0007614] [7614] Event [3184,241.45813,2512]: 1 finished unit Picket [f=0007674] [7674] Event [5364,242.805603,2176]: 1 finished unit Kodachi [f=0007722] [7722] Event [5752,235.928345,1672]: 1 finished unit Solar Collector [f=0007914] [7914] Event [3184,241.412354,2480]: 1 finished unit Picket [f=0007938] [7938] Event [2768,241.47644,2400]: 0 lost unit Picket [f=0008101] [8101] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0008108] [8108] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0008150] [8150] Event [2560,240.551758,2288]: 0 finished unit Picket [f=0008169] [8169] Event [5688,241.210938,1848]: 1 finished unit Solar Collector [f=0008173] [8173] Event [465.99234,242.130692,2927.97046]: 0 finished unit Ripper [f=0008206] [8206] Event [2789.0896,241.403473,3366.06982]: 0 lost unit Dart [f=0008292] [8292] Event [3104,241.494751,2624]: 1 finished unit Picket [f=0008294] [8294] Event [5364,242.805603,2176]: 1 finished unit Welder [f=0008347] [8347] Event [465.99234,242.130692,2927.97046]: 0 finished unit Dart [f=0008418] [8418] Event [5624,241.329956,2024]: 1 finished unit Solar Collector [f=0008460] [8460] Event [2592,241.384888,2208]: 0 finished unit Picket [f=0008524] [8524] Event [364.533295,241.494751,1729.3855]: 0 lost unit Scorcher [f=0008536] [8536] Event [306.508942,241.485596,1816.55981]: 1 lost unit Kodachi [f=0008555] [8555] Event [346.6875,241.488403,1837.7157]: 0 lost unit Scorcher [f=0008562] [8562] Event [363.456818,241.688644,1763.48242]: 0 lost unit Scorcher [f=0008577] [8577] Event [329.34256,241.089371,1822.13379]: 0 lost unit Scorcher [f=0008634] [8634] Event [437.277527,239.051193,1992.43152]: 0 lost unit Fencer [f=0008655] [8655] Event [5584,241.47644,1888]: 1 finished unit Lotus [f=0008700] [8700] Event [400,241.485596,1840]: 0 finished unit Lotus [f=0008702] [8702] Event [371.754089,241.235199,2023.38293]: 1 lost unit Kodachi [f=0008710] [8710] Event [400,241.485596,1840]: 0 lost unit Lotus [f=0008775] [8775] Event [2656,241.485596,2128]: 0 finished unit Picket [f=0008785] [8785] Event [537.974792,241.002304,1971.83411]: 1 lost unit Kodachi [f=0008804] [8804] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0008864] [8864] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0008909] [8909] Event [563.197449,239.683624,2002.87402]: 1 lost unit Kodachi [f=0008930] [8930] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0009081] [9081] Event [5849.61572,235.539398,1609.34802]: 0 lost unit Scorcher [f=0009120] [9120] Event [2688,241.485596,2080]: 0 finished unit Picket [f=0009120] [9120] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0009130] [9130] Event [2544,247.30835,2400]: 0 lost unit Lotus [f=0009196] [9196] Event [752,241.83136,2032]: 0 lost unit Lotus [f=0009233] [9233] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0009252] [9252] Event [465.99234,242.130692,2927.97046]: 0 finished unit Mason [f=0009320] [9320] Event [698.107117,239.525116,1919.9834]: 0 lost unit Mason [f=0009342] [9342] Event [809.120361,239.089493,1916.3429]: 1 lost unit Kodachi [f=0009566] [9566] Event [5512,241.485596,1912]: 1 finished unit Caretaker [f=0009642] [9642] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0009655] [9655] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0009684] [9684] Event [3648,241.448975,800]: 1 finished unit Lotus [f=0009717] [9717] Event [2640,238.217163,3136]: 1 finished unit Lotus [f=0009734] [9734] Event [624,241.494751,1776]: 0 finished unit Lotus [f=0009772] [9772] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0009905] [9905] Event [5416,241.485596,1928]: 1 finished unit Caretaker [f=0010033] [10033] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0010265] [10265] Event [2272,241.494751,3328]: 1 finished unit Lotus [f=0010289] [10289] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0010337] [10337] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0010375] [10375] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0010410] [10410] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0010455] [10455] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0010500] [10500] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0010545] [10545] Event [465.99234,242.130692,2927.97046]: 0 finished unit Dart [f=0010625] [10625] Event [568,241.357422,1928]: 0 finished unit Solar Collector [f=0010646] [10646] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0010692] [10692] Event [2255.45532,241.494751,3353.50635]: 0 lost unit Scorcher [f=0010747] [10747] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0010790] [10790] Event [3232,241.494751,1216]: 1 finished unit Lotus [f=0010814] [10814] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0010935] [10935] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0010980] [10980] Event [2288,241.494751,3216]: 1 finished unit Lotus [f=0011081] [11081] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0011090] [11090] Event [616,241.220093,2088]: 0 finished unit Solar Collector [f=0011131] [11131] Event [2808.05737,241.494751,1270.44446]: 0 lost unit Fencer [f=0011157] [11157] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0011167] [11167] Event [4320,241.494751,1056]: 1 finished unit Radar Tower [f=0011323] [11323] Event [465.99234,242.130692,2927.97046]: 0 finished unit Mason [f=0011473] [11473] Event [3441.37402,241.494751,436.568176]: 0 lost unit Scorcher [f=0011514] [11514] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0011516] [11516] Event [3426.28418,241.494751,500.589233]: 0 lost unit Scorcher [f=0011540] [11540] Event [2944,241.494751,1104]: 1 finished unit Lotus [f=0011551] [11551] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0011609] [11609] Event [2943.12646,241.494751,1713.02356]: 0 finished unit Strike Commander [f=0011609] [11609] Event [2943.12646,241.494751,1713.02356]: 0 lost unit Strike Commander [f=0011609] game_message: Morph complete: Strike-Cheapo lvl 1 -> Strike-Cheapo lvl 2 [f=0011609] [11609] Received game_message: Morph complete: Strike-Cheapo lvl 1 -> Strike-Cheapo lvl 2 [f=0011714] [11714] Event [465.99234,242.130692,2927.97046]: 0 finished unit Scorcher [f=0011862] [11862] Event [4416,239.61792,976]: 1 finished unit Lotus [f=0011917] [11917] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0011935] [11935] Event [4328,241.421509,3992]: 1 finished unit Metal Extractor [f=0012037] [12037] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0012120] [12120] Event [2456,238.189697,3256]: 1 finished unit Stinger [f=0012166] [12166] Event [3048,241.494751,1672]: 0 finished unit Stinger [f=0012211] [12211] Event [2942.04565,241.503906,1302.04407]: 1 lost unit Blitz [f=0012248] [12248] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0012258] [12258] Event [2960,241.494751,1632]: 0 lost unit Faraday [f=0012290] [12290] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0012446] [12446] Event [465.99234,242.130692,2927.97046]: 0 finished unit Ripper [f=0012459] [12459] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0012545] [12545] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0012547] [12547] Event [3048,241.494751,1672]: 0 lost unit Stinger [f=0012622] [12622] Event [3736,236.724854,3800]: 1 finished unit Metal Extractor [f=0012665] [12665] Event [2736,238.058014,912]: 1 finished unit Radar Tower [f=0012800] [12800] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0012952] [12952] Event [2592,240.213013,672]: 1 finished unit Lotus [f=0013070] [13070] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0013243] [13243] Event [2352,241.485596,560]: 1 finished unit Lotus [f=0013244] [13244] Event [3512,241.494751,3368]: 1 finished unit Metal Extractor [f=0013253] [13253] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0013256] [13256] Event [465.99234,242.130692,2927.97046]: 0 finished unit Badger [f=0013371] [13371] Event [2352,241.494751,3520]: 1 finished unit Lotus [f=0013389] [13389] Event [2736,238.058014,912]: 1 lost unit Radar Tower [f=0013448] [13448] Event [2702.56812,238.843491,945.900085]: 0 lost unit Scorcher [f=0013487] [13487] Event [2192,241.494751,384]: 1 finished unit Lotus [f=0013502] [13502] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0013558] [13558] Event [3141.91455,241.554459,1825.53052]: 1 lost unit Blitz [f=0013590] [13590] Event [3152.70923,241.494751,1883.5365]: 1 lost unit Blitz [f=0013615] [13615] Event [2516.42358,241.494751,1019.68518]: 0 lost unit Ripper [f=0013628] [13628] Event [2424,241.494751,328]: 1 finished unit Metal Extractor [f=0013713] [13713] Event [2943.12646,241.657272,1713.02356]: 0 lost unit Strike Commander [f=0013737] [13737] Event [472,241.485596,2760]: 0 finished unit Caretaker [f=0013763] [13763] Event [2538.67139,241.494751,154.081589]: 0 lost unit Scorcher [f=0013770] [13770] Event [2424,241.494751,328]: 1 lost unit Metal Extractor [f=0013791] [13791] Event [2688,241.485596,2080]: 0 lost unit Picket [f=0013822] [13822] Event [2656,241.485596,2128]: 0 lost unit Picket [f=0013841] [13841] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0013869] [13869] Event [2592,241.384888,2208]: 0 lost unit Picket [f=0013893] [13893] Event [2560,240.551758,2288]: 0 lost unit Picket [f=0013898] gg [f=0013904] [13904] Event [1832,237.677002,152]: 0 lost unit Metal Extractor [f=0013922] [13922] Event [465.99234,242.130692,2927.97046]: 0 finished unit Badger [f=0013927] [13927] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0013961] [13961] Event [undefined]: bhaktivedanta resigned [f=0013961] game_message: bhaktivedanta has been destroyed! [f=0013961] game_message: izirayd wins! [f=0013961] Submitting stats [f=0013961] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013961] Part| Total Time|Time of the last 0.5s [f=0013961] Draw 22566.61ms 9.22% [f=0013961] Lua::Callins::Synced 9023.93ms 31.32% [f=0013961] Lua::Callins::Unsynced 32818.57ms 15.66% [f=0013961] Lua::CollectGarbage::Synced 432.14ms 0.00% [f=0013961] Lua::CollectGarbage::Unsynced 1115.69ms 0.59% [f=0013961] Misc::Profiler::AddTime 96.43ms 0.00% [f=0013961] Sim 39022.20ms 80.38% [f=0013961] [13961] Received game_message: bhaktivedanta has been destroyed! [f=0013961] [13961] Received game_message: izirayd wins! [f=0013962] [13962] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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30,6575,11600,11600,6575,670.623718,733.163574,733.163574,670.623718,0,0,0,0,0,0,0,0,253.270813,0,0,253.270813,2233.47803,3843.61621,3843.61621,2233.47803,940,2210,2210,940,30,44,44,30,1555,1385,1385,1555,31.7939415,53.612648,53.612648,31.7939415,1350,2875,2875,1350,1350,2158.66675,2158.66675,1350,2730,5130,5130,2730,2373.6665,1482.00037,1482.00037,2373.6665,70.0000992,50.3332863,50.3332863,70.0000992,3974.01465,2360.52319,2360.52319,3974.01465 [f=0013962] [13962] Game End Stats Values: 31,6800,12205,12205,6800,676.942322,736.542664,736.542664,676.942322,0,0,0,0,0,0,0,0,253.270813,0,0,253.270813,2440.37964,3968.63184,3968.63184,2440.37964,940,2480,2480,940,30,44,44,30,1555,1330,1330,1555,29.4422398,54.4912758,54.4912758,29.4422398,1485,3175,3175,1485,1405,2283.66675,2283.66675,1405,2820,5220,5220,2820,2498.6665,1537.00037,1537.00037,2498.6665,70.0000992,50.3332863,50.3332863,70.0000992,4099.0293,2572.54858,2572.54858,4099.0293 [f=0013962] [13962] Game End Stats Values: 32,4885,12205,12205,4885,694.657959,740.442749,740.442749,694.657959,0,0,0,0,0,0,0,0,791.682556,2.49380493,2.49380493,791.682556,3255.96753,5461.50146,5461.50146,3255.96753,540,2480,2480,540,25.6000004,44,44,25.6000004,55,1330,1330,55,29.2260475,54.8320084,54.8320084,29.2260475,1380,3175,3175,1380,2005,4638.66699,4638.66699,2005,2910,5220,5220,2910,4853.6665,2317.00049,2317.00049,4853.6665,70.0000992,50.3332863,50.3332863,70.0000992,5766.90332,3409.5332,3409.5332,5766.90332 [f=0013962] [13962] Game End Stats Values: 33,4885,12205,12205,4885,694.657959,740.442749,740.442749,694.657959,0,0,0,0,0,0,0,0,800.111816,12.4553528,12.4553528,800.111816,3263.1687,5485.50146,5485.50146,3263.1687,540,2480,2480,540,24,44,44,24,55,1330,1330,55,24.9500008,53.1949921,53.1949921,24.9500008,1380,3175,3175,1380,2005,4638.66699,4638.66699,2005,2910,5220,5220,2910,4853.6665,2317.00049,2317.00049,4853.6665,70.0000992,50.3332863,50.3332863,70.0000992,5790.90332,3416.73438,3416.73438,5790.90332 [f=0013977] Allies: gg [f=0013993] [13993] Event [2464,241.485596,464]: 1 finished unit Lotus [f=0013994] [13994] Event [2432,241.522217,2160]: 0 lost unit Lotus [f=0013997] [13997] Event [2968,239.86557,1656]: 0 lost unit Gauss [f=0013998] [13998] Event [2416,241.494751,3664]: 1 finished unit Lotus [f=0014009] [14009] Event [3431.896,241.485352,150.952988]: 0 lost unit Scorcher [f=0014153] [14153] Event [2448,241.485596,560]: 1 finished unit Lotus [f=0014261] [14261] Event [2432,241.494751,3792]: 1 finished unit Lotus [f=0014271] No clients connected, shutting down server [f=0014271] Server shutdown [f=0014271] [14271] all players disconnected [f=0014381] [14381] Event [2424,238.245544,328]: 1 finished unit Metal Extractor [f=0014437] [14437] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0014517] [14517] Event [2448,241.494751,3888]: 1 finished unit Lotus [f=0014530] [14530] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0014773] [14773] Event [2464,241.494751,3952]: 1 finished unit Lotus [f=0014782] [14782] Event [2664,233.751526,808]: 1 finished unit Metal Extractor [f=0014861] [14861] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0014882] [14882] Event [4088,236.276245,2568]: 1 finished unit Solar Collector [f=0015108] [15108] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0015300] [15300] Event [4232,236.495972,2392]: 1 finished unit Solar Collector [f=0015363] [15363] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0015392] [15392] Event [1832,234.427795,152]: 1 finished unit Metal Extractor [f=0015619] [15619] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0015705] [15705] Event [4376,241.412354,2216]: 1 finished unit Solar Collector [f=0015874] [15874] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0016111] [16111] Event [4520,240.011597,2040]: 1 finished unit Solar Collector [f=0016128] [16128] Event [5364,242.805603,2176]: 1 finished unit Blitz [f=0016134] Autoquit sending quit command. [f=0016134] [QuitAction] user exited to system [f=0016134] [SpringApp::Kill][1] fromRun=1 [f=0016134] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016134] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016134] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016134] [ThreadPool::SetThreadCount][2] workers=0 [f=0016134] [SpringApp::Kill][2] [f=0016134] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016134] [Game::KillLua][3] dtor=0 luaUI=0x59a122a0 [f=0016134] Start widgetHandler:Shutdown [f=0016134] Shutdown - SaveOrderList Complete [f=0016134] Writing last game win data [f=0016134] Shutdown - SaveConfigData Complete [f=0016134] Shutdown Widget - Save/Load API [f=0016134] Shutdown Widget - Chili Highlight [f=0016134] Shutdown Widget - Draw After Chili [f=0016134] Shutdown Widget - EPIC Menu [f=0016134] Shutdown Widget - Chili Widget Selector [f=0016134] Shutdown Widget - Chili Minimap [f=0016134] Shutdown Widget - Local Team Colors [f=0016134] Shutdown Widget - Display Keys 2 [f=0016134] Shutdown Widget - Save Game Menu [f=0016134] Shutdown Widget - Unit Icons [f=0016134] Shutdown Widget - Noises [f=0016134] Shutdown Widget - HealthBars [f=0016134] Shutdown Widget - Win Counter [f=0016134] Shutdown Widget - SpringRTS Replay Stats [f=0016134] Shutdown Widget - BuildETA [f=0016134] Shutdown Widget - Modular Comm Info [f=0016134] Shutdown Widget - Stereo3D [f=0016134] Shutdown Widget - Showeco and Grid Drawer [f=0016134] Shutdown Widget - Point Tracker [f=0016134] Shutdown Widget - Missile Silo Range [f=0016134] Shutdown Widget - MetalFeatures (new) [f=0016134] Shutdown Widget - MinimapEvents [f=0016134] Shutdown Widget - Local Widgets Config [f=0016134] Shutdown Widget - Highlight Geos [f=0016134] Shutdown Widget - Grab Input [f=0016134] Input grabbing is disabled! [f=0016134] Shutdown Widget - Defense Range Zero-K [f=0016134] Shutdown Widget - Darkening [f=0016134] Shutdown Widget - Context Menu [f=0016134] Shutdown Widget - Chili Spectator Panels [f=0016134] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016134] Shutdown Widget - Chili Nuke Warning [f=0016134] Shutdown Widget - Chili EndGame Window [f=0016134] Shutdown Widget - Chili Economy Panel Default [f=0016134] Shutdown Widget - CameraShake [f=0016134] Shutdown Widget - State Reverse and Latency [f=0016134] Shutdown Widget - Music Player v2 [f=0016134] Shutdown Widget - Attack AoE [f=0016134] Shutdown Widget - Map Edge Extension [f=0016134] Shutdown Widget - Selection Send [f=0016134] Shutdown Widget - LupsManager [f=0016134] Shutdown Widget - Newton Firezone [f=0016134] Shutdown Widget - Chili Pro Console [f=0016134] Shutdown Widget - Persistent Build Height [f=0016134] Shutdown Widget - Lasso Terraform GUI [f=0016134] Shutdown Widget - Lups [f=0016134] Shutdown Widget - Chili Framework [f=0016134] Shutdown Widget - Mex Placement Handler [f=0016134] Shutdown Widget - Chili Core Selector [f=0016134] Shutdown Widget - Custom Markers [f=0016134] Shutdown Widget - Select Keys [f=0016134] Shutdown Widget - Pause Screen [f=0016134] Shutdown Widget - Text To Speech Control [f=0016134] Shutdown Widget - Layout Handler [f=0016134] End widgetHandler:Shutdown [f=0016134] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={572800,73717425} {int,ext,rec}Allocs={15736130,0,0} {chunk,block}Bytes={73717425,0} [f=0016134] [Game::KillLua][1] dtor=0 luaGaia=0x63d76760 [f=0016134] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357920,60665179} {int,ext,rec}Allocs={15736131,0,0} {chunk,block}Bytes={60665179,0} [f=0016134] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357920,60665179} {int,ext,rec}Allocs={15736131,0,0} {chunk,block}Bytes={60665179,0} [f=0016134] [Game::KillLua][2] dtor=0 luaRules=0x595a2330 [f=0016134] Start gadgetHandler:Shutdown [f=0016134] Shutdown - StartSetup [f=0016134] Shutdown - UnitMorph [f=0016134] Shutdown - Carrier Drones [f=0016134] Shutdown - LupsNanoSpray [f=0016134] Shutdown - Missile Silo Controller [f=0016134] Shutdown - Modular Comm Info [f=0016134] Shutdown - Terrain Texture Handler [f=0016134] Shutdown - UnitCloakShield [f=0016134] Shutdown - Starlight Handler [f=0016134] End gadgetHandler:Shutdown [f=0016134] Start gadgetHandler:Shutdown [f=0016134] Shutdown - Save/Load [f=0016134] Shutdown - Teleport Throw [f=0016134] Shutdown - UnitMorph [f=0016134] Shutdown - Modular Comm Info [f=0016134] Shutdown - Retreat Command [f=0016134] Shutdown - Shockwaves [f=0016134] Shutdown - UnitCloakShield [f=0016134] Shutdown - Lups Cloak FX [f=0016134] Shutdown - Lups [f=0016134] Shutdown - Lups Shield [f=0016134] End gadgetHandler:Shutdown [f=0016134] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15736163,0,0} {chunk,block}Bytes={0,0} [f=0016134] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15736163,0,0} {chunk,block}Bytes={0,0} [f=0016134] [Game::KillLua][4] dtor=0 [f=0016134] [Game::~CGame][1] [f=0016134] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016134] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016134] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016134] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016134] [Game::KillLua][4] dtor=1 [f=0016134] [Game::KillMisc][1] [f=0016134] [Game::KillMisc][2] [f=0016134] [Game::KillMisc][3] [f=0016134] [Game::KillRendering][1] [f=0016134] [3DOParser::Kill] allocated 19 pieces [f=0016134] [S3OParser::Kill] allocated 344 pieces [f=0016134] [AssParser::Kill] allocated 80 pieces [f=0016134] [Game::KillInterface][1] [f=0016134] [Game::KillInterface][2] [f=0016134] [Game::KillSimulation][1] [f=0016134] [Game::KillSimulation][2] [f=0016134] [CCollisionHandler] dis-/continuous tests: 0/739427 [f=0016134] [Game::KillSimulation][3] [f=0016134] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016134] [~CPathCache(24x16)] cacheHits=66 hitPercentage=34% numHashColls=0 maxCacheSize=35 [f=0016134] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016134] [~CPathCache(48x32)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016134] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016134] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016134] [LosHandler::Kill] raycast instance cache-{hits,misses}={3746,9704}; shared=2%; cached=26% [f=0016134] [Game::KillSimulation][4] [f=0016134] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016134] [Game::~CGame][2] [f=0016134] [Game::~CGame][3] [f=0016134] [SpringApp::Kill][3] [f=0016134] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171546 bytes sent 188037 bytes recv'd [f=0016134] [SpringApp::Kill][4] font=0x45627aa0 [f=0016134] [SpringApp::Kill][5] [f=0016134] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x456963b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2376ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=62ms file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=53ms file="luaui/widgets/chili/skins/evolved/panel_0110_large.png" indx=4041 inflSize=8kb readTime=29ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7202 inflSize=1103kb readTime=23ms file="objects3d/strikecom_dead_1.dae" indx=5506 inflSize=1986kb readTime=21ms file="objects3d/gauss.dae" indx=5191 inflSize=1555kb readTime=20ms file="anims/cursorairpadexclude_0.png" indx=6 inflSize=6kb readTime=19ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 45671144 bytes cached in 2805 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45790500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4578ce30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456fd930) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2f2001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]