[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BpPuhY49sc/springsettings.1105249.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4d600a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5337 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1105249/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460091d0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460091d0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 613ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 752ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 130ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nvukmer was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1105249/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (322ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1105249/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53f1a1f0,0x53953810}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8a0a8b607952d3030999453a7bfa4588 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000d1e142c0,00000001189adac0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000df55c8b0,00000000d58987f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [5464,190.616455,2356]: 0 finished unit Engineer Commander [f=-000001] [0] Event [701,189.984863,3780]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2907, userid: 352411 [f=0000000] [0] Masper, team: 0, elo:2704, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5328,191.227539,2400]: 0 finished unit Rover Assembly [f=0000012] [12] Event [832,188.966309,3760]: 1 finished unit Tank Foundry [f=0000240] [240] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000241] [241] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000426] [426] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Mason [f=0000480] [480] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000481] [481] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000618] [618] Event [744,191.141602,3720]: 1 finished unit Wind/Tidal Generator [f=0000663] [663] Event [860,188.837189,3760]: 1 finished unit Kodachi [f=0000886] [886] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001120] [1120] Event [5512,191.592773,2520]: 0 finished unit Solar Collector [f=0001272] [1272] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001423] [1423] Event [5400,190.787109,2648]: 0 finished unit Solar Collector [f=0001450] [1450] Event [792,188.62793,3672]: 1 finished unit Wind/Tidal Generator [f=0001626] [1626] Event [856,185.813477,3672]: 1 finished unit Wind/Tidal Generator [f=0001719] [1719] Event [5224,186.769531,2744]: 0 finished unit Solar Collector [f=0001722] [1722] Event [860,188.837189,3760]: 1 finished unit Kodachi [f=0001775] [1775] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0002041] [2041] Event [5048,188.789063,2824]: 0 finished unit Solar Collector [f=0002082] [2082] Event [832,184.395508,3504]: 1 finished unit Lotus [f=0002197] [2197] Event [5936,267.701172,3216]: 0 finished unit Radar Tower [f=0002312] [2312] Event [5232,191.195313,2608]: 0 finished unit Lotus [f=0002348] [2348] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0002395] [2395] Event [860,187.517181,3760]: 1 finished unit Kodachi [f=0002857] [2857] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0002894] [2894] Event [616,185.727539,3880]: 1 finished unit Wind/Tidal Generator [f=0003072] [3072] Event [584,185.834961,3816]: 1 finished unit Wind/Tidal Generator [f=0003075] [3075] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0003105] [3105] Event [860,188.837189,3760]: 1 finished unit Welder [f=0003237] [3237] Event [632,189.068359,3752]: 1 finished unit Wind/Tidal Generator [f=0003249] [3249] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0003397] [3397] Event [664,191.227539,3688]: 1 finished unit Wind/Tidal Generator [f=0003493] [3493] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0003509] [3509] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003738] [3738] Event [860,188.837189,3760]: 1 finished unit Kodachi [f=0003750] [3750] Event [4256,180.141602,3104]: 0 finished unit Lotus [f=0003850] [3850] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0003876] [3876] Event [5375.71289,191.137863,1806.22717]: 0 lost unit Scorcher [f=0004019] [4019] Event [1856,102.34668,4576]: 1 finished unit Lotus [f=0004213] [4213] Event [4448,196.405273,3136]: 0 finished unit Lotus [f=0004390] [4390] Event [4232,186.608398,3000]: 0 finished unit Solar Collector [f=0004570] [4570] Event [4248,190.131836,2872]: 0 finished unit Solar Collector [f=0004666] [4666] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0004670] [4670] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Mason [f=0004890] [4890] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0004913] [4913] Event [860,187.517181,3760]: 1 finished unit Blitz [f=0004986] [4986] Event [6040,187.714844,3496]: 0 lost unit Metal Extractor [f=0004988] [4988] Event [5936,267.701172,3216]: 0 lost unit Radar Tower [f=0005064] [5064] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0005117] [5117] Event [3792,306.673828,2688]: 0 finished unit Radar Tower [f=0005321] [5321] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0005340] [5340] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0005475] [5475] Event [4304,58.8193359,5840]: 0 finished unit Lotus [f=0005476] [5476] Event [664,191.195313,3608]: 1 finished unit Wind/Tidal Generator [f=0005696] [5696] Event [1968,108.87793,4416]: 1 finished unit Lotus [f=0005700] [5700] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0005712] [5712] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0005712] [5712] Event [712,188.488281,3544]: 1 finished unit Wind/Tidal Generator [f=0005765] [5765] Event [3856,335.946289,2688]: 0 finished unit Lotus [f=0005877] [5877] Event [744,188.305664,3480]: 1 finished unit Wind/Tidal Generator [f=0005999] [5999] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0006027] [6027] Event [792,187.983398,3416]: 1 finished unit Wind/Tidal Generator [f=0006060] [6060] Event [4176,59.8613281,5936]: 0 finished unit Lotus [f=0006177] [6177] Event [860,188.837189,3760]: 1 finished unit Blitz [f=0006264] [6264] Event [5174.36279,184.324234,2010.77759]: 0 lost unit Scorcher [f=0006271] [6271] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0006531] [6531] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0006634] [6634] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0006660] [6660] Event [1968,108.87793,4416]: 1 lost unit Lotus [f=0006679] [6679] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0006710] [6710] Event [1995.37341,96.3347473,4480.53662]: 0 lost unit Scorcher [f=0006710] [6710] Event [1976,92.2919922,4600]: 1 lost unit Metal Extractor [f=0006749] [6749] Event [1925.77966,94.2143936,4632.62842]: 0 lost unit Scorcher [f=0006776] [6776] Event [1856,102.418243,4576]: 1 lost unit Lotus [f=0006818] [6818] Event [1816.19739,111.503082,4512.30908]: 0 lost unit Scorcher [f=0006840] [6840] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0006850] [6850] Event [860,188.837189,3760]: 1 finished unit Blitz [f=0006915] [6915] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0006955] [6955] Event [1793.05908,122.59417,4449.11914]: 0 lost unit Scorcher [f=0007163] [7163] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0007211] [7211] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0007262] [7262] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0007362] [Game::ClientReadNet] added new player manero with number 2 to team 0 [f=0007362] > SPRINGIE:User manero|shipheavyarty|7_4|donator_3|False|grunf||IT [f=0007377] Connection attempt from manero [f=0007377] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007377] -> Connection established (given id 2) [f=0007410] [7410] Event [4464,140.083984,1712]: 0 finished unit Lotus [f=0007430] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0007430] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007522] [7522] Event [860,188.837189,3760]: 1 finished unit Blitz [f=0007603] [7603] Event [4296,103.710938,1576]: 0 finished unit Solar Collector [f=0007730] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0007746] [7746] Event [5011.22705,203.343719,3233.63696]: 0 lost unit Scorcher [f=0007757] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0007757] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={00000000e0b27220,00000000d93214e0}]" [f=0007782] [7782] Event [4152,94.8164063,1640]: 0 finished unit Solar Collector [f=0007827] [7827] Event [860,188.837189,3760]: 1 finished unit Welder [f=0007846] [7846] Event [4184,58.7119141,5816]: 0 finished unit Solar Collector [f=0007894] [7894] Event [5221.04395,185.338226,1935.34705]: 0 lost unit Scorcher [f=0008103] [8103] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Ripper [f=0008160] [8160] Event [3872,58.8515625,1584]: 0 finished unit Lotus [f=0008201] [8201] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0008406] [8406] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [f=0008597] [8597] Event [860,187.517181,3760]: 1 finished unit Blitz [f=0008610] [8610] Event [4112,57.6484375,5680]: 0 finished unit Lotus [f=0008657] [8657] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0008740] [8740] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Ripper [f=0009099] [9099] Event [3424,98.9199219,5632]: 1 finished unit Radar Tower [f=0009125] [9125] Event [5480,180.613373,2200]: 0 finished unit Metal Extractor [f=0009138] [9138] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0009262] [9262] Event [2952.53052,32.2949371,3037.91382]: 0 lost unit Scorcher [f=0009394] [9394] Event [3069.71704,35.86203,3399.61133]: 1 lost unit Blitz [f=0009428] [9428] Event [860,188.837189,3760]: 1 finished unit Blitz [f=0009471] [9471] Event [3504,94.9130859,5648]: 1 finished unit Lotus [f=0009525] [9525] Event [4000,54.9306641,5792]: 0 finished unit Lotus [f=0009561] [9561] Event [2000,182.580078,2976]: 1 finished unit Lotus [f=0009584] [9584] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0009649] [9649] Event [3888,61.9560547,5840]: 0 lost unit Lotus [f=0009677] [9677] Event [2080,178.895508,2992]: 1 lost unit Radar Tower [f=0009696] [9696] Event [2232.12134,136.505844,3024.87329]: 0 lost unit Scorcher [f=0009719] [9719] Event [4256,180.141602,3104]: 0 lost unit Lotus [f=0009754] [9754] Event [4448,196.405273,3136]: 0 lost unit Lotus [f=0009797] [9797] Event [4152,188.469879,3032]: 0 lost unit Metal Extractor [f=0009797] [9797] Event [2000,182.580078,2976]: 1 lost unit Lotus [f=0009814] [9814] Event [2985.77368,81.3617935,1670.2821]: 0 finished unit Engineer Commander [f=0009814] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009814] [9814] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009847] [9847] Event [2061.26538,184.070343,3081.89453]: 0 lost unit Scorcher [f=0009851] [9851] Event [2008,187.306641,3112]: 1 lost unit Metal Extractor [f=0009904] [9904] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0009922] [9922] Event [3568,93.9570313,5632]: 1 finished unit Picket [f=0009946] [9946] Event [3552,88.1777344,5728]: 1 lost unit Picket [f=0009972] [9972] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0010032] [10032] Event [1768,185.179688,3144]: 1 lost unit Metal Extractor [f=0010045] [10045] Event [4501.12402,186.447495,2944.76367]: 0 lost unit Ripper [f=0010097] [10097] Event [860,187.517181,3760]: 1 finished unit Blitz [f=0010189] [10189] Event [1764.20886,182.650482,3129.09277]: 0 lost unit Scorcher [f=0010208] [10208] Event [4419.13818,188.466797,2834.94995]: 0 lost unit Ripper [f=0010280] [10280] Event [5480,192.504242,2408]: 0 finished unit Caretaker [f=0010357] [10357] Event [3520,83.4404297,5824]: 1 finished unit Picket [f=0010364] [10364] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0010377] [10377] Event [4982.79492,188.466797,2457.0686]: 0 lost unit Scorcher [f=0010455] [10455] Event [5150.8833,191.182266,2557.15918]: 0 lost unit Scorcher [f=0010553] [10553] Event [5310.00781,191.872635,2400.02954]: 0 finished unit Scorcher [f=0010583] [10583] Event [5232,191.195313,2608]: 0 lost unit Lotus [f=0010593] [10593] Event [5079.38672,190.364853,2569.76074]: 1 lost unit Blitz [f=0010612] [10612] Event [4248,190.131836,2872]: 0 lost unit Solar Collector [f=0010630] [10630] Event [5184.72852,191.227539,2478.28223]: 0 lost unit Scorcher [f=0010694] [10694] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0010725] [10725] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0010740] [10740] Event [4232,186.784637,3000]: 0 lost unit Solar Collector [f=0010742] [10742] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0010746] [10746] Event [860,188.837189,3760]: 1 finished unit Blitz [f=0010750] [10750] Event [4112,57.6484375,5680]: 0 lost unit Lotus [f=0010756] [10756] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0010761] [10761] Event [5103.396,189.047638,2402.9248]: 0 lost unit Scorcher [f=0010776] [10776] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0010790] [10790] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0010821] [10821] Event [3504,85.2988281,5920]: 1 finished unit Picket [f=0010842] [10842] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0010851] [10851] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0010851] [10851] Event [4000,54.9306641,5792]: 0 lost unit Lotus [f=0010862] [10862] Event [5480,180.613373,2200]: 0 lost unit Metal Extractor [f=0010908] [10908] Event [5480,192.504242,2408]: 0 lost unit Caretaker [f=0010929] [10929] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0010963] [10963] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011007] [11007] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011041] [11041] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011045] [11045] Event [5406.23535,189.742874,2330.29736]: 0 lost unit Mason [f=0011119] [11119] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011166] [11166] Event [4072,57.9277344,5848]: 0 lost unit Metal Extractor [f=0011197] [11197] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011232] [11232] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011234] [11234] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0011241] [11241] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011250] [11250] Event [5048,188.789063,2824]: 0 lost unit Solar Collector [f=0011263] [11263] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011266] [11266] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011286] [11286] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011296] [11296] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011312] [11312] Event [5310.00781,191.227539,2400.02954]: 0 lost unit Scorcher [f=0011374] [11374] Event [5310.00781,191.872635,2400.02954]: 0 lost unit Scorcher [f=0011380] [11380] Event [1792,194.020508,1888]: 0 finished unit Lotus [f=0011393] [11393] Event [2008,183.245209,3112]: 1 finished unit Metal Extractor [f=0011397] [11397] Event [5328,191.227539,2400]: 0 lost unit Rover Assembly [f=0011657] [11657] Event [5512,191.592773,2520]: 0 lost unit Solar Collector [f=0011676] [11676] Event [5224,186.769531,2744]: 0 lost unit Solar Collector [f=0011686] [11686] Event [860,187.517181,3760]: 1 finished unit Blitz [f=0011694] [11694] Event [3824,102.776367,5520]: 1 finished unit Picket [f=0011772] [11772] Event [1768,180.351349,3144]: 1 finished unit Metal Extractor [f=0011824] [11824] Event [5400,190.787109,2648]: 0 lost unit Solar Collector [f=0011830] [11830] Event [4464,140.083984,1712]: 0 lost unit Lotus [f=0011924] [11924] Event [4231.80078,108.448318,1694.88196]: 1 lost unit Blitz [f=0011930] [11930] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0012045] [12045] Event [4168,92.2705078,1544]: 0 lost unit Metal Extractor [f=0012100] [12100] Event [1672,190.819336,1736]: 0 finished unit Caretaker [f=0012124] [12124] Event [3872,58.8515625,1584]: 0 lost unit Lotus [f=0012147] [12147] Event [3920,113.454102,5472]: 1 finished unit Picket [f=0012164] [12164] Event [860,187.517181,3760]: 1 finished unit Blitz [f=0012225] [12225] Event [4304,58.8193359,5840]: 0 lost unit Lotus [f=0012424] [12424] Event [860,188.837189,3760]: 1 finished unit Kodachi [f=0012482] [12482] Event [4296,103.710938,1576]: 0 lost unit Solar Collector [f=0012503] [12503] Event [4152,94.8250275,1640]: 0 lost unit Solar Collector [f=0012794] [12794] Event [3888,93.7744141,5536]: 1 finished unit Picket [f=0012833] [12833] Event [4176,59.8613281,5936]: 0 lost unit Lotus [f=0012865] [12865] Event [860,187.517181,3760]: 1 finished unit Blitz [f=0012900] [12900] Event [1328,227.525391,2400]: 0 finished unit Lotus [f=0012982] [12982] Event [4312,56.6386719,5768]: 0 lost unit Metal Extractor [f=0013300] [13300] Event [860,187.517181,3760]: 1 finished unit Blitz [f=0013324] [13324] Event [undefined]: Masper resigned [f=0013324] game_message: Masper has been destroyed! [f=0013324] game_message: izirayd wins! [f=0013324] Submitting stats [f=0013324] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013324] Part| Total Time|Time of the last 0.5s [f=0013324] Draw 28170.53ms 29.61% [f=0013324] Lua::Callins::Synced 9477.44ms 7.98% [f=0013324] Lua::Callins::Unsynced 33199.92ms 33.70% [f=0013324] Lua::CollectGarbage::Synced 453.77ms 0.20% [f=0013324] Lua::CollectGarbage::Unsynced 1151.87ms 1.30% [f=0013324] Misc::Profiler::AddTime 91.12ms 0.00% [f=0013324] Sim 45697.21ms 51.84% [f=0013324] [13324] Received game_message: Masper has been destroyed! [f=0013324] [13324] Received game_message: izirayd wins! [f=0013325] [13325] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013325] [13325] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013325] [13325] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013325] [13325] Game End Stats Values: 2,2185,2065,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,0,0,0,0,0,0,0,0,910,790,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013325] [13325] Game End Stats Values: 3,2365,2365,2365,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.4217062,8.4217062,8,1275,1275,1275,1275,8.73333359,8.60000038,8.60000038,8.73333359,0,175,175,0,0,0,0,0,1090,915,915,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013325] [13325] Game End Stats Values: 4,2435,2455,2455,2435,0.00984984,0,0,0.00984984,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,9.38619614,9.38619614,8.80000019,1275,1275,1275,1275,10.8673239,9.13333321,9.13333321,10.8673239,0,175,175,0,0,0,0,0,1160,1005,1005,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013325] [13325] Game End Stats Values: 5,2665,2700,2700,2665,0.75655478,0,0,0.75655478,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,11.8981943,11.8981943,11.6000004,1275,1275,1275,1275,11.0497799,11,11,11.0497799,0,350,350,0,0,0,0,0,1390,1075,1075,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013325] [13325] Game End Stats Values: 6,2790,2790,2790,2790,2.86571598,0,0,2.86571598,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14.666667,13.2114344,13.2114344,14.666667,1330,1275,1275,1330,13.0072765,11,11,13.0072765,0,350,350,0,0,0,0,0,1460,1075,1075,1460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013325] [13325] Game End Stats Values: 7,3005,2965,2965,3005,13.4164705,0,0,13.4164705,0,0,0,0,0,0,0,0,0,0,0,0,6.13854074,0,0,6.13854074,90,90,90,90,16,11.2613525,11.2613525,16,1330,1275,1275,1330,13.7033834,11,11,13.7033834,125,525,525,125,0,0,0,0,1460,1075,1075,1460,0,0,0,0,0,0,0,0,0,6.13854074,6.13854074,0 [f=0013325] [13325] Game End Stats Values: 8,3220,3220,3220,3220,19.235218,2.16891956,2.16891956,19.235218,0,0,0,0,0,0,0,0,0,0,0,0,6.13854074,0,0,6.13854074,90,90,90,90,16,12.767086,12.767086,16,1330,1275,1275,1330,13.5212498,11.1445951,11.1445951,13.5212498,250,525,525,250,0,0,0,0,1550,1330,1330,1550,0,0,0,0,0,0,0,0,0,6.13854074,6.13854074,0 [f=0013325] [13325] Game End Stats Values: 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31,2290,7950,7950,2290,253.648071,245.974945,245.974945,253.648071,0,0,0,0,0,0,0,0,465.054199,0,0,465.054199,2561.6875,6207.15381,6207.15381,2561.6875,270,780,780,270,8,23.3468437,23.3468437,8,1560,1330,1330,1560,11.7833157,26.8858128,26.8858128,11.7833157,0,3575,3575,0,1467.5,6101.6665,6101.6665,1467.5,460,2265,2265,460,6103,1467.5,1467.5,6103,261.792664,196.353088,196.353088,261.792664,6366.5498,2683.92505,2683.92505,6366.5498 [f=0013363] [13363] Event [4862.92236,85.0314484,5403.50342]: 0 lost unit Mason [f=0013372] [13372] Event [4184,58.7119141,5816]: 0 lost unit Solar Collector [f=0013440] Spectator manero left the game: normal quit [f=0013440] [13440] Event [undefined]: manero quit [f=0013446] Player izirayd left the game: normal quit [f=0013446] [13446] Event [undefined]: izirayd quit [f=0013474] Spectator Masper left the game: normal quit [f=0013474] [13474] Event [undefined]: Masper quit [f=0013480] No clients connected, shutting down server [f=0013480] Server shutdown [f=0013480] [13480] all players disconnected [f=0013667] [13667] Event [4072,53.8662643,5848]: 1 finished unit Metal Extractor [f=0013735] [13735] Event [860,187.517181,3760]: 1 finished unit Blitz [f=0014170] [14170] Event [860,188.837189,3760]: 1 finished unit Blitz [f=0014283] [14283] Event [4312,52.5772018,5768]: 1 finished unit Metal Extractor [f=0014605] [14605] Event [860,188.837189,3760]: 1 finished unit Blitz [f=0015041] [15041] Event [860,187.517181,3760]: 1 finished unit Blitz [f=0015170] Autoquit sending quit command. [f=0015170] [QuitAction] user exited to system [f=0015170] [SpringApp::Kill][1] fromRun=1 [f=0015170] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015170] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015170] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015170] [ThreadPool::SetThreadCount][2] workers=0 [f=0015170] [SpringApp::Kill][2] [f=0015170] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015170] [Game::KillLua][3] dtor=0 luaUI=0x53fb5180 [f=0015170] Start widgetHandler:Shutdown [f=0015170] Shutdown - SaveOrderList Complete [f=0015170] Writing last game win data [f=0015170] Shutdown - SaveConfigData Complete [f=0015170] Shutdown Widget - Save/Load API [f=0015170] Shutdown Widget - Chili Highlight [f=0015170] Shutdown Widget - Draw After Chili [f=0015170] Shutdown Widget - EPIC Menu [f=0015170] Shutdown Widget - Chili Widget Selector [f=0015170] Shutdown Widget - Chili Minimap [f=0015170] Shutdown Widget - Local Team Colors [f=0015170] Shutdown Widget - Display Keys 2 [f=0015170] Shutdown Widget - Save Game Menu [f=0015170] Shutdown Widget - Unit Icons [f=0015170] Shutdown Widget - Noises [f=0015170] Shutdown Widget - HealthBars [f=0015170] Shutdown Widget - Win Counter [f=0015170] Shutdown Widget - SpringRTS Replay Stats [f=0015170] Shutdown Widget - BuildETA [f=0015170] Shutdown Widget - Modular Comm Info [f=0015170] Shutdown Widget - Stereo3D [f=0015170] Shutdown Widget - Showeco and Grid Drawer [f=0015170] Shutdown Widget - Point Tracker [f=0015170] Shutdown Widget - Missile Silo Range [f=0015170] Shutdown Widget - MetalFeatures (new) [f=0015170] Shutdown Widget - MinimapEvents [f=0015170] Shutdown Widget - Local Widgets Config [f=0015170] Shutdown Widget - Highlight Geos [f=0015170] Shutdown Widget - Grab Input [f=0015170] Input grabbing is disabled! [f=0015170] Shutdown Widget - Defense Range Zero-K [f=0015170] Shutdown Widget - Darkening [f=0015170] Shutdown Widget - Context Menu [f=0015170] Shutdown Widget - Chili Spectator Panels [f=0015170] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015170] Shutdown Widget - Chili Nuke Warning [f=0015170] Shutdown Widget - Chili EndGame Window [f=0015170] Shutdown Widget - Chili Economy Panel Default [f=0015170] Shutdown Widget - CameraShake [f=0015170] Shutdown Widget - State Reverse and Latency [f=0015170] Shutdown Widget - Music Player v2 [f=0015170] Shutdown Widget - Attack AoE [f=0015170] Shutdown Widget - Map Edge Extension [f=0015170] Shutdown Widget - Selection Send [f=0015170] Shutdown Widget - LupsManager [f=0015170] Shutdown Widget - Newton Firezone [f=0015170] Shutdown Widget - Chili Pro Console [f=0015170] Shutdown Widget - Persistent Build Height [f=0015170] Shutdown Widget - Lasso Terraform GUI [f=0015170] Shutdown Widget - Lups [f=0015170] Shutdown Widget - Chili Framework [f=0015170] Shutdown Widget - Mex Placement Handler [f=0015170] Shutdown Widget - Chili Core Selector [f=0015170] Shutdown Widget - Custom Markers [f=0015170] Shutdown Widget - Select Keys [f=0015170] Shutdown Widget - Pause Screen [f=0015170] Shutdown Widget - Text To Speech Control [f=0015170] Shutdown Widget - Layout Handler [f=0015170] End widgetHandler:Shutdown [f=0015170] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={506206,62742343} {int,ext,rec}Allocs={15024646,0,0} {chunk,block}Bytes={62742343,0} [f=0015170] [Game::KillLua][1] dtor=0 luaGaia=0x53953810 [f=0015170] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={299788,50108832} {int,ext,rec}Allocs={15024647,0,0} {chunk,block}Bytes={50108832,0} [f=0015170] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={299788,50108832} {int,ext,rec}Allocs={15024647,0,0} {chunk,block}Bytes={50108832,0} [f=0015170] [Game::KillLua][2] dtor=0 luaRules=0x53f1a1f0 [f=0015170] Start gadgetHandler:Shutdown [f=0015170] Shutdown - StartSetup [f=0015170] Shutdown - UnitMorph [f=0015170] Shutdown - Carrier Drones [f=0015170] Shutdown - LupsNanoSpray [f=0015170] Shutdown - Missile Silo Controller [f=0015170] Shutdown - Modular Comm Info [f=0015170] Shutdown - Terrain Texture Handler [f=0015170] Shutdown - UnitCloakShield [f=0015170] Shutdown - Starlight Handler [f=0015170] End gadgetHandler:Shutdown [f=0015170] Start gadgetHandler:Shutdown [f=0015170] Shutdown - Save/Load [f=0015170] Shutdown - Teleport Throw [f=0015170] Shutdown - UnitMorph [f=0015170] Shutdown - Modular Comm Info [f=0015170] Shutdown - Retreat Command [f=0015170] Shutdown - Shockwaves [f=0015170] Shutdown - UnitCloakShield [f=0015170] Shutdown - Lups Cloak FX [f=0015170] Shutdown - Lups [f=0015170] Shutdown - Lups Shield [f=0015170] End gadgetHandler:Shutdown [f=0015170] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15024679,0,0} {chunk,block}Bytes={0,0} [f=0015170] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15024679,0,0} {chunk,block}Bytes={0,0} [f=0015170] [Game::KillLua][4] dtor=0 [f=0015170] [Game::~CGame][1] [f=0015170] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015170] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015170] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015170] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015170] [Game::KillLua][4] dtor=1 [f=0015170] [Game::KillMisc][1] [f=0015170] [Game::KillMisc][2] [f=0015170] [Game::KillMisc][3] [f=0015170] [Game::KillRendering][1] [f=0015170] [3DOParser::Kill] allocated 1 pieces [f=0015170] [S3OParser::Kill] allocated 289 pieces [f=0015170] [AssParser::Kill] allocated 31 pieces [f=0015170] [Game::KillInterface][1] [f=0015170] [Game::KillInterface][2] [f=0015170] [Game::KillSimulation][1] [f=0015170] [Game::KillSimulation][2] [f=0015170] [CCollisionHandler] dis-/continuous tests: 0/1019299 [f=0015170] [Game::KillSimulation][3] [f=0015170] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015170] [~CPathCache(24x24)] cacheHits=34 hitPercentage=26% numHashColls=0 maxCacheSize=13 [f=0015170] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015170] [~CPathCache(48x48)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015170] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015170] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015170] [LosHandler::Kill] raycast instance cache-{hits,misses}={2795,9723}; shared=2%; cached=21% [f=0015170] [Game::KillSimulation][4] [f=0015170] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015170] [Game::~CGame][2] [f=0015170] [Game::~CGame][3] [f=0015170] [SpringApp::Kill][3] [f=0015170] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161087 bytes sent 217194 bytes recv'd [f=0015170] [SpringApp::Kill][4] font=0x45f30aa0 [f=0015170] [SpringApp::Kill][5] [f=0015170] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45f9eb00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2253ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=73ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="unitpics/vehraid.png" indx=6661 inflSize=11kb readTime=25ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=22ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1842 inflSize=11kb readTime=20ms file="luaui/widgets/gfx_sun_and_atmosphere.lua" indx=4603 inflSize=11kb readTime=20ms file="luaui/widgets/unit_marker.lua" indx=4774 inflSize=4kb readTime=20ms file="bitmaps/cc/3explo.tga" indx=408 inflSize=64kb readTime=18ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=17ms file="units/shieldcon.lua" indx=6843 inflSize=2kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 41834439 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x46097af0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46224080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fb5610) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4d6001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]