[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JpWOYGww5T/springsettings.1105080.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1e340a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5323 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1105080/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457ac970] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457ac970] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 484ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 557ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 759ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 122ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dogboi1234woof was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1105080/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (238ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1105080/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f695b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dfc58a60e1247ded635355253618ac38 [f=-000001] Connection attempt from cabbaginka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabbaginka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from 64_Bit_Dragon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 64_Bit_Dragon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[Game::Load][lua{Rules,Gaia}={00000000be2e0ff0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[Game::Load][lua{Rules,Gaia}={00000000c67d75c0,0000000000000000}]" [f=-000001] <64_Bit_Dragon> Allies: I choose: Guardian! [f=-000001] Allies: I choose: Trust me Im enginer! [f=-000001] [Game::ClientReadNet] added new player Hoppili with number 2 to team 0 [f=-000001] > SPRINGIE:User Hoppili|tankheavyraid|6_6|donator_0|False|SH|Dynasty|DE [f=-000001] Connection attempt from Hoppili [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [703,262.003174,711]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4645,261.998413,4647]: 1 finished unit Engineer Commander [f=0000000] [0] 64_Bit_Dragon, team: 0, elo:1970, userid: 471644 [f=0000000] [0] cabbaginka, team: 1, elo:1434, userid: 531723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [632,261.995605,800]: 0 finished unit Cloakbot Factory [f=0000256] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0000278] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0000278] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[Game::Load][lua{Rules,Gaia}={000000005fc25ce0,0000000000000000}]" [f=0000284] [284] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000304] [304] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0000677] [677] Event [632,261.995605,809.599976]: 0 finished unit Conjurer [f=0000689] [689] Event [745.588318,338.995605,394.242188]: 0 finished unit Firefly [f=0000691] [691] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000809] [809] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000889] [889] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0001103] [1103] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0001310] [1310] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001435] [1435] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0001725] [1725] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0001841] [1841] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0002049] [2049] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0002093] [2093] Event [4360,261.995605,4360]: 1 lost unit Metal Extractor [f=0002162] [2162] Event [232,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0002462] [2462] Event [248,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0002666] [2666] Event [4605.15381,261.995605,4482.44971]: 1 finished unit Engineer Commander [f=0002755] [2755] Event [4912,261.995605,4600]: 1 finished unit Cloakbot Factory [f=0002796] [2796] Event [248,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0002831] [2831] Event [4360,261.995605,4856]: 1 lost unit Metal Extractor [f=0002853] [2853] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0002916] [2916] Event [632,261.995605,809.599976]: 0 finished unit Conjurer [f=0002995] [2995] Event [4360,257.482971,4360]: 1 lost unit Metal Extractor [f=0003042] [3042] Event [248,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0003076] [3076] Event [4872,261.995605,4856]: 1 lost unit Metal Extractor [f=0003223] [3223] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0003258] [3258] Event [248,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0003300] [3300] Event [4747.76611,261.995605,4298.6377]: 0 lost unit Glaive [f=0003369] [3369] Event [4788.28906,261.995605,4210.58838]: 0 lost unit Glaive [f=0003469] [3469] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0003490] [3490] Event [4902.3999,261.995605,4600]: 1 finished unit Knight [f=0003519] [3519] Event [4893.84863,261.995605,4706.7373]: 0 lost unit Glaive [f=0003619] [3619] Event [720,54.0183105,2224]: 0 finished unit Lotus [f=0003650] [3650] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0003723] [3723] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0003739] [3739] Event [4872,261.995605,4344]: 1 lost unit Metal Extractor [f=0003761] [3761] Event [4740.90771,261.995605,4148.14453]: 0 lost unit Glaive [f=0003877] ehhh [f=0003929] [3929] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0004135] [4135] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0004289] [4289] Event [560,261.995605,912]: 0 finished unit Lotus [f=0004346] [4346] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0004558] [4558] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0004984] [4984] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0005189] [5189] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0005309] [5309] Event [536,261.995605,808]: 0 finished unit Caretaker [f=0005353] Spectator Hoppili left the game: normal quit [f=0005353] [5353] Event [undefined]: Hoppili quit [f=0005357] [5357] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0005424] [5424] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0005548] [5548] Event [4864.07373,262.213623,4776.73438]: 1 finished unit Engineer Commander [f=0005719] [5719] Event [3964.91602,234.218903,4403.23145]: 0 lost unit Glaive [f=0005785] [5785] Event [4492.89502,261.995605,4146.17773]: 0 lost unit Glaive [f=0005880] [5880] Event [4872,257.482971,4856]: 1 finished unit Metal Extractor [f=0005888] [5888] Event [4872,257.482971,4344]: 1 lost unit Metal Extractor [f=0005897] [5897] Event [536,261.995605,712]: 0 finished unit Caretaker [f=0005909] [5909] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0005956] [5956] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0006140] [6140] Event [4279.69336,262.291321,4375.54883]: 0 lost unit Glaive [f=0006172] [6172] Event [912,261.995605,672]: 0 finished unit Lotus [f=0006222] [6222] Event [5015.85205,261.995605,4499.12939]: 0 lost unit Glaive [f=0006236] [6236] Event [4505.91016,261.995605,4920.04395]: 0 lost unit Glaive [f=0006276] [6276] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0006394] [6394] Event [4774.97363,262.029907,4775.54346]: 0 lost unit Glaive [f=0006409] [6409] Event [4872,257.482971,4856]: 1 lost unit Metal Extractor [f=0006418] [6418] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0006460] [6460] Event [4812.68018,262.002899,4738.63867]: 0 lost unit Glaive [f=0006538] [6538] Event [4889.66553,261.995605,4487.01904]: 0 lost unit Glaive [f=0006557] [6557] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0006577] [6577] Event [896,254.140381,3856]: 0 finished unit Lotus [f=0006679] [6679] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0006845] [6845] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0006948] [6948] Event [2240,54.0183105,752]: 0 finished unit Lotus [f=0006949] [6949] Event [4319.11328,259.529816,4349.53418]: 0 lost unit Glaive [f=0007014] [7014] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0007053] <64_Bit_Dragon> sorry, if we match again I will not rush this hard [f=0007134] [7134] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0007254] [7254] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0007374] [7374] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0007482] [7482] Event [4872,254.373444,4856]: 1 finished unit Metal Extractor [f=0007566] [7566] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0007758] [7758] Event [2232,54.0244141,648]: 0 finished unit Wind/Tidal Generator [f=0007759] [7759] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0007828] [7828] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0007888] [7888] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0007951] [7951] Event [4902.3999,261.995605,4600]: 1 finished unit Conjurer [f=0008012] [8012] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0008020] [8020] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0008143] [8143] Event [2232,54.012207,696]: 0 finished unit Wind/Tidal Generator [f=0008165] [8165] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0008382] [8382] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0008488] [8488] Event [4248.43408,193.864441,3769.48047]: 0 lost unit Glaive [f=0008641] [8641] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0008656] [8656] Event [2184,54.012207,696]: 0 finished unit Wind/Tidal Generator [f=0008798] [8798] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0008887] [8887] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0008945] [8945] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0008962] [8962] Event [1376,254.164795,4320]: 0 finished unit Lotus [f=0009013] [9013] Event [4902.3999,261.995605,4600]: 1 finished unit Knight [f=0009041] [9041] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0009062] [9062] Event [2136,54.0244141,696]: 0 finished unit Wind/Tidal Generator [f=0009084] [9084] Event [5087.77637,261.995605,4515.98682]: 0 lost unit Glaive [f=0009192] [9192] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0009361] [9361] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0009426] [9426] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0009440] [9440] Event [2136,54.0061035,648]: 0 finished unit Wind/Tidal Generator [f=0009466] [9466] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0009575] [9575] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0009743] [9743] Event [1480,57.6621094,1672]: 0 finished unit Solar Collector [f=0009781] [9781] Event [632,261.995605,809.599976]: 0 finished unit Conjurer [f=0009833] [9833] Event [2136,54.0427246,600]: 0 finished unit Wind/Tidal Generator [f=0009884] [9884] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0010048] [10048] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0010114] [10114] Event [1400,57.7719727,1720]: 0 finished unit Solar Collector [f=0010224] [10224] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0010252] [10252] Event [2184,54.0488281,600]: 0 finished unit Wind/Tidal Generator [f=0010344] [10344] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0010477] [10477] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0010479] [10479] Event [1352,57.6560059,1640]: 0 finished unit Solar Collector [f=0010577] [10577] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0010644] [10644] Event [2232,54.0305176,600]: 0 finished unit Wind/Tidal Generator [f=0010736] [10736] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0010780] [10780] Event [4280,260.726074,4120]: 1 finished unit Stardust [f=0010841] [10841] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0010896] [10896] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0010927] [10927] Event [1432,57.717041,1592]: 0 finished unit Solar Collector [f=0010991] [10991] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0011079] [11079] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0011189] [11189] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0011343] [11343] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0011365] [11365] Event [1528,57.717041,1512]: 0 finished unit Solar Collector [f=0011464] [11464] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0011565] [11565] Event [384,453.749756,4848]: 0 finished unit Lotus [f=0011575] [11575] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0011613] [11613] Event [4616,258.901123,4104]: 1 finished unit Stardust [f=0011685] [11685] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0011804] [11804] Event [1576,57.6743164,1384]: 0 finished unit Solar Collector [f=0011810] [11810] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0011938] [11938] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0012082] [12082] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0012166] <64_Bit_Dragon> if you want me to end you, tell me I'm just working on some basics that I still mess up a lot [f=0012190] [12190] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0012253] [12253] Event [328,453.847412,4888]: 0 finished unit Solar Collector [f=0012295] [12295] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0012297] [12297] Event [3680,254.128174,816]: 0 finished unit Lotus [f=0012342] [12342] Event [3376,105.745605,3408]: 0 finished unit Radar Tower [f=0012381] [12381] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0012492] [12492] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0012628] [12628] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0012729] [12729] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0012831] [12831] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0012851] [12851] Event [248,453.810791,4936]: 0 finished unit Solar Collector [f=0012918] [12918] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0013048] [13048] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0013048] [13048] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0013176] [13176] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0013272] [13272] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0013400] [13400] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0013449] [13449] Event [200,453.786377,4856]: 0 finished unit Solar Collector [f=0013451] [13451] Event [3392,57.6804199,3696]: 0 finished unit Lotus [f=0013539] [13539] Event [3816,254.177002,840]: 0 finished unit Solar Collector [f=0013859] [13859] Event [632,261.995605,809.599976]: 0 finished unit Knight [f=0013880] [13880] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0014062] [14062] Event [280,453.761963,4808]: 0 finished unit Solar Collector [f=0014101] [14101] Event [3896,254.256348,792]: 0 finished unit Solar Collector [f=0014270] [14270] Event [632,261.995605,809.599976]: 0 finished unit Knight [f=0014326] [14326] Event [4440,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0014361] [14361] Event [3448,57.7414551,3784]: 0 finished unit Solar Collector [f=0014395] [14395] Event [632,261.995605,809.599976]: 0 finished unit Sling [f=0014494] [14494] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0014563] [14563] Event [4488,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0014596] [14596] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0014792] [14792] Event [4536,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0014797] [14797] Event [3528,57.6560059,3736]: 0 finished unit Solar Collector [f=0014972] [14972] Event [632,261.995605,809.599976]: 0 finished unit Knight [f=0014985] [14985] Event [4584,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0015032] [15032] Event [4224,254.20752,1280]: 0 finished unit Lotus [f=0015076] [15076] Event [1352,254.219727,4376]: 0 finished unit Solar Collector [f=0015385] [15385] Event [632,261.995605,809.599976]: 0 finished unit Knight [f=0015399] [15399] Event [4902.3999,261.995605,4600]: 1 finished unit Phantom [f=0015465] [15465] Event [3600,57.6804199,3568]: 0 finished unit Lotus [f=0015518] [15518] Event [632,261.995605,809.599976]: 0 finished unit Sling [f=0015605] [15605] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0015642] [15642] Event [1272,254.177002,4424]: 0 finished unit Solar Collector [f=0015696] [15696] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0015706] [15706] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0016082] [16082] Event [632,261.995605,809.599976]: 0 finished unit Knight [f=0016115] [16115] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0016138] [16138] Event [4344,254.177002,1352]: 0 finished unit Solar Collector [f=0016164] [16164] Event [1224,254.152588,4344]: 0 finished unit Solar Collector [f=0016308] [16308] Event [4152,261.995605,4648]: 1 finished unit Stardust [f=0016461] [16461] Event [632,261.995605,809.599976]: 0 finished unit Knight [f=0016551] [16551] Event [3704,57.6987305,3528]: 0 finished unit Solar Collector [f=0016559] [16559] Event [3918.78491,224.81221,4392.01074]: 0 lost unit Glaive [f=0016561] [16561] Event [4535.46777,208.760513,3841.51221]: 0 lost unit Glaive [f=0016585] [16585] Event [632,261.995605,809.599976]: 0 finished unit Sling [f=0016590] [16590] Event [4424,254.219727,1304]: 0 finished unit Solar Collector [f=0016593] [16593] Event [4607.90527,219.157806,3891.24146]: 0 lost unit Glaive [f=0016613] [16613] Event [3983.44482,238.133835,4360.31055]: 0 lost unit Glaive [f=0016614] [16614] Event [4106.65576,253.542801,4068.05347]: 0 lost unit Glaive [f=0016616] [16616] Event [4620.14795,225.609695,3922.36206]: 0 lost unit Glaive [f=0016625] [16625] Event [3998.3584,241.381531,4565.98877]: 0 lost unit Glaive [f=0016654] [16654] Event [4008.19214,243.334183,4438.30176]: 0 lost unit Glaive [f=0016655] [16655] Event [4141.95703,253.762543,4067.97241]: 0 lost unit Glaive [f=0016659] [16659] Event [4664.31006,232.38736,3955.65063]: 0 lost unit Glaive [f=0016661] [16661] Event [3999.38647,241.610336,4645.48975]: 0 lost unit Glaive [f=0016673] [16673] Event [1304,254.128174,4296]: 0 finished unit Solar Collector [f=0016677] [16677] Event [4650.52783,236.194977,3975.11011]: 0 lost unit Glaive [f=0016684] [16684] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0016688] [16688] Event [4141.63281,259.208649,4116.3374]: 0 lost unit Glaive [f=0016717] [16717] Event [3959.95361,129.257385,4867.01172]: 0 lost unit Glaive [f=0016718] [16718] Event [3988.1333,132.085342,4870.23389]: 1 lost unit Conjurer [f=0016720] [16720] Event [4568.88818,234.740509,3967.20215]: 0 lost unit Glaive [f=0016737] [16737] Event [4555.43799,239.900116,3991.83472]: 0 lost unit Glaive [f=0016738] [16738] Event [4301.22217,238.070038,3983.3418]: 0 lost unit Glaive [f=0016743] [16743] Event [4522.92822,236.350143,3975.51343]: 0 lost unit Glaive [f=0016755] [16755] Event [4616,258.901123,4104]: 1 lost unit Stardust [f=0016756] [16756] Event [4583.09375,230.916809,3947.02832]: 0 lost unit Glaive [f=0016780] [16780] Event [4088.19727,256.58609,4525.48291]: 0 lost unit Glaive [f=0016784] [16784] Event [4154.28516,257.002991,4092.21094]: 0 lost unit Glaive [f=0016786] [16786] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0016790] [16790] Event [4143.04346,252.972382,4070.17871]: 0 lost unit Glaive [f=0016794] [16794] Event [4280,260.726074,4120]: 1 lost unit Stardust [f=0016818] [16818] Event [4003.41211,239.127274,4754.36963]: 0 lost unit Glaive [f=0016858] [16858] Event [4625.78857,256.148315,4199.57617]: 0 lost unit Glaive [f=0016859] [16859] Event [undefined]: cabbaginka resigned [f=0016859] game_message: cabbaginka has been destroyed! [f=0016859] game_message: 64_Bit_Dragon wins! [f=0016859] Submitting stats [f=0016859] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016859] Part| Total Time|Time of the last 0.5s [f=0016859] Draw 24667.42ms 9.24% [f=0016859] Lua::Callins::Synced 9378.89ms 24.63% [f=0016859] Lua::Callins::Unsynced 34900.27ms 14.70% [f=0016859] Lua::CollectGarbage::Synced 395.86ms 0.10% [f=0016859] Lua::CollectGarbage::Unsynced 1281.37ms 1.79% [f=0016859] Misc::Profiler::AddTime 110.40ms 0.00% [f=0016859] Sim 41735.79ms 79.15% [f=0016859] [16859] Received game_message: cabbaginka has been destroyed! [f=0016859] [16859] Received game_message: 64_Bit_Dragon wins! [f=0016860] [16860] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,4350,11205,4350,11205,0,482.66626,0,482.66626,0,0,0,0,0,0,0,0,82.3007202,0,82.3007202,0,969.206543,1307.33081,969.206543,1307.33081,440,810,440,810,9.89021301,47.781147,9.89021301,47.781147,2105,1330,2105,1330,9.08000088,35.3697701,9.08000088,35.3697701,700,5040,700,5040,910,496.000031,910,496.000031,1105,4025,1105,4025,566.66687,975,566.66687,975,153.79332,0,153.79332,0,1336.25574,978.314697,1336.25574,978.314697 [f=0016860] [16860] Game End Stats Values: 35,4385,11715,4385,11715,0,547.507874,0,547.507874,0,0,0,0,0,0,0,0,82.3007202,0,82.3007202,0,969.206543,1307.33081,969.206543,1307.33081,440,900,440,900,12.0586643,48.8941231,12.0586643,48.8941231,2105,1330,2105,1330,9.08000088,35.8427696,9.08000088,35.8427696,700,5390,700,5390,910,496.000031,910,496.000031,1140,4095,1140,4095,566.66687,975,566.66687,975,153.79332,0,153.79332,0,1336.25574,978.314697,1336.25574,978.314697 [f=0016860] [16860] Game End Stats Values: 36,5135,12570,5135,12570,0,641.657104,0,641.657104,0,0,0,0,0,0,0,0,82.3007202,0,82.3007202,0,969.206543,1307.33081,969.206543,1307.33081,440,990,440,990,13.9829988,55.6018066,13.9829988,55.6018066,2105,1330,2105,1330,9.08000088,37.7966156,9.08000088,37.7966156,1450,5995,1450,5995,910,496.000031,910,496.000031,1140,4255,1140,4255,566.66687,975,566.66687,975,153.79332,0,153.79332,0,1336.25574,978.314697,1336.25574,978.314697 [f=0016860] [16860] Game End Stats Values: 37,5135,13150,5135,13150,0,749.838501,0,749.838501,0,0,0,0,0,0,0,0,126.900604,0,126.900604,0,969.206543,1307.33081,969.206543,1307.33081,440,990,440,990,15.7984476,64.322113,15.7984476,64.322113,2105,1330,2105,1330,9.08000088,40.9080925,9.08000088,40.9080925,1450,6345,1450,6345,910,496.000031,910,496.000031,1140,4485,1140,4485,566.66687,975,566.66687,975,153.79332,0,153.79332,0,1336.25574,978.314697,1336.25574,978.314697 [f=0016860] [16860] Game End Stats Values: 38,5355,13285,5355,13285,0,872.430847,0,872.430847,0,0,0,0,0,0,0,0,240.26828,0,240.26828,0,1503.09094,1319.65112,1503.09094,1319.65112,660,990,660,990,15.6610575,68.0700912,15.6610575,68.0700912,2105,1330,2105,1330,9.08000088,43.7728195,9.08000088,43.7728195,1450,6340,1450,6340,1365,496.000031,1365,496.000031,1140,4625,1140,4625,566.66687,1430,566.66687,1430,153.79332,0,153.79332,0,1356.27625,1563.06873,1356.27625,1563.06873 [f=0016860] [16860] Game End Stats Values: 39,4795,12405,4795,12405,0,948.156921,0,948.156921,0,0,0,0,0,0,0,0,303.828186,0,303.828186,0,2563.96265,1983.5675,2563.96265,1983.5675,220,990,220,990,15.340477,71.8884201,15.340477,71.8884201,2105,1330,2105,1330,9.08000088,46.4180031,9.08000088,46.4180031,1450,5390,1450,5390,2470,936,2470,936,1020,4695,1020,4695,1126.66687,2535,1126.66687,2535,153.79332,0,153.79332,0,2086.33057,2682.8103,2086.33057,2682.8103 [f=0016861] [16861] Event [4872,257.482971,4344]: 1 lost unit Metal Extractor [f=0016863] [16863] Event [4012.53662,244.212646,4689.19434]: 0 lost unit Glaive [f=0016874] [16874] Event [4152,261.995605,4648]: 1 lost unit Stardust [f=0016975] Spectator cabbaginka left the game: normal quit [f=0016975] [16975] Event [undefined]: cabbaginka quit [f=0017016] [17016] Event [3784,57.704834,3480]: 0 finished unit Solar Collector [f=0017071] Player 64_Bit_Dragon left the game: normal quit [f=0017071] [17071] Event [undefined]: 64_Bit_Dragon quit [f=0017077] No clients connected, shutting down server [f=0017077] Server shutdown [f=0017077] [17077] all players disconnected [f=0017151] [17151] Event [632,261.995605,809.599976]: 0 finished unit Knight [f=0017340] [17340] Event [824,254.20752,3848]: 0 finished unit Solar Collector [f=0017526] [17526] Event [632,261.995605,809.599976]: 0 finished unit Knight [f=0017651] [17651] Event [632,261.995605,809.599976]: 0 finished unit Sling [f=0017749] [17749] Event [632,261.995605,809.599976]: 0 finished unit Glaive [f=0017805] [17805] Event [744,254.268555,3896]: 0 finished unit Solar Collector [f=0017835] [17835] Event [4816,453.688721,432]: 0 finished unit Lotus [f=0017851] [17851] Event [632,261.995605,809.599976]: 0 finished unit Ronin [f=0018216] [18216] Event [632,261.995605,809.599976]: 0 finished unit Knight [f=0018345] [18345] Event [696,254.244141,3816]: 0 finished unit Solar Collector [f=0018510] [18510] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0018590] [18590] Event [632,261.995605,809.599976]: 0 finished unit Knight [f=0018715] [18715] Event [632,261.995605,809.599976]: 0 finished unit Sling [f=0018728] Autoquit sending quit command. [f=0018728] [QuitAction] user exited to system [f=0018728] [SpringApp::Kill][1] fromRun=1 [f=0018728] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018728] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018728] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018728] [ThreadPool::SetThreadCount][2] workers=0 [f=0018728] [SpringApp::Kill][2] [f=0018728] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018728] [Game::KillLua][3] dtor=0 luaUI=0x528bf4f0 [f=0018728] Start widgetHandler:Shutdown [f=0018728] Shutdown - SaveOrderList Complete [f=0018728] Writing last game win data [f=0018728] Shutdown - SaveConfigData Complete [f=0018728] Shutdown Widget - Chili Highlight [f=0018728] Shutdown Widget - Save/Load API [f=0018728] Shutdown Widget - Draw After Chili [f=0018728] Shutdown Widget - EPIC Menu [f=0018728] Shutdown Widget - Chili Minimap [f=0018728] Shutdown Widget - Chili Widget Selector [f=0018728] Shutdown Widget - Local Team Colors [f=0018728] Shutdown Widget - Display Keys 2 [f=0018728] Shutdown Widget - Save Game Menu [f=0018728] Shutdown Widget - HealthBars [f=0018728] Shutdown Widget - Noises [f=0018728] Shutdown Widget - Unit Icons [f=0018728] Shutdown Widget - Win Counter [f=0018728] Shutdown Widget - BuildETA [f=0018728] Shutdown Widget - SpringRTS Replay Stats [f=0018728] Shutdown Widget - Modular Comm Info [f=0018728] Shutdown Widget - Music Player v2 [f=0018728] Shutdown Widget - State Reverse and Latency [f=0018728] Shutdown Widget - CameraShake [f=0018728] Shutdown Widget - Chili Economy Panel Default [f=0018728] Shutdown Widget - Chili EndGame Window [f=0018728] Shutdown Widget - Chili Nuke Warning [f=0018728] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018728] Shutdown Widget - Chili Spectator Panels [f=0018728] Shutdown Widget - Context Menu [f=0018728] Shutdown Widget - Darkening [f=0018728] Shutdown Widget - Defense Range Zero-K [f=0018728] Shutdown Widget - Grab Input [f=0018728] Input grabbing is disabled! [f=0018728] Shutdown Widget - Highlight Geos [f=0018728] Shutdown Widget - Local Widgets Config [f=0018728] Shutdown Widget - MinimapEvents [f=0018728] Shutdown Widget - MetalFeatures (new) [f=0018728] Shutdown Widget - Missile Silo Range [f=0018728] Shutdown Widget - Point Tracker [f=0018728] Shutdown Widget - Showeco and Grid Drawer [f=0018728] Shutdown Widget - Stereo3D [f=0018728] Shutdown Widget - Attack AoE [f=0018728] Shutdown Widget - UnitShapes [f=0018728] Shutdown Widget - Map Edge Extension [f=0018728] Shutdown Widget - Selection Send [f=0018728] Shutdown Widget - LupsManager [f=0018728] Shutdown Widget - Newton Firezone [f=0018728] Shutdown Widget - Chili Pro Console [f=0018728] Shutdown Widget - Persistent Build Height [f=0018728] Shutdown Widget - Lasso Terraform GUI [f=0018728] Shutdown Widget - Chili Framework [f=0018728] Shutdown Widget - Lups [f=0018728] Shutdown Widget - Custom Markers [f=0018728] Shutdown Widget - Chili Core Selector [f=0018728] Shutdown Widget - Mex Placement Handler [f=0018728] Shutdown Widget - Select Keys [f=0018728] Shutdown Widget - Pause Screen [f=0018728] Shutdown Widget - Layout Handler [f=0018728] Shutdown Widget - Text To Speech Control [f=0018728] End widgetHandler:Shutdown [f=0018728] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={454073,67938276} {int,ext,rec}Allocs={14854146,0,0} {chunk,block}Bytes={67938276,0} [f=0018728] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018728] [Game::KillLua][2] dtor=0 luaRules=0x51f695b0 [f=0018728] Start gadgetHandler:Shutdown [f=0018728] Shutdown - StartSetup [f=0018728] Shutdown - UnitMorph [f=0018728] Shutdown - Carrier Drones [f=0018728] Shutdown - LupsNanoSpray [f=0018728] Shutdown - Missile Silo Controller [f=0018728] Shutdown - Modular Comm Info [f=0018728] Shutdown - Terrain Texture Handler [f=0018728] Shutdown - UnitCloakShield [f=0018728] Shutdown - Starlight Handler [f=0018728] End gadgetHandler:Shutdown [f=0018728] Start gadgetHandler:Shutdown [f=0018728] Shutdown - Save/Load [f=0018728] Shutdown - Teleport Throw [f=0018728] Shutdown - UnitMorph [f=0018728] Shutdown - Modular Comm Info [f=0018728] Shutdown - Retreat Command [f=0018728] Shutdown - Shockwaves [f=0018728] Shutdown - UnitCloakShield [f=0018728] Shutdown - Lups Cloak FX [f=0018728] Shutdown - Lups [f=0018728] Shutdown - Lups Shield [f=0018728] End gadgetHandler:Shutdown [f=0018728] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14854201,0,0} {chunk,block}Bytes={0,0} [f=0018728] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14854201,0,0} {chunk,block}Bytes={0,0} [f=0018728] [Game::KillLua][4] dtor=0 [f=0018728] [Game::~CGame][1] [f=0018728] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018728] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018728] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018728] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018728] [Game::KillLua][4] dtor=1 [f=0018728] [Game::KillMisc][1] [f=0018728] [Game::KillMisc][2] [f=0018728] [Game::KillMisc][3] [f=0018728] [Game::KillRendering][1] [f=0018728] [3DOParser::Kill] allocated 1 pieces [f=0018728] [S3OParser::Kill] allocated 292 pieces [f=0018728] [AssParser::Kill] allocated 0 pieces [f=0018728] [Game::KillInterface][1] [f=0018728] [Game::KillInterface][2] [f=0018728] [Game::KillSimulation][1] [f=0018728] [Game::KillSimulation][2] [f=0018728] [CCollisionHandler] dis-/continuous tests: 0/821026 [f=0018728] [Game::KillSimulation][3] [f=0018728] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018728] [~CPathCache(20x20)] cacheHits=53 hitPercentage=19% numHashColls=0 maxCacheSize=30 [f=0018728] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018728] [~CPathCache(40x40)] cacheHits=175 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018728] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018728] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018728] [LosHandler::Kill] raycast instance cache-{hits,misses}={11342,16833}; shared=1%; cached=39% [f=0018728] [Game::KillSimulation][4] [f=0018728] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018728] [Game::~CGame][2] [f=0018728] [Game::~CGame][3] [f=0018728] [SpringApp::Kill][3] [f=0018728] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196692 bytes sent 162253 bytes recv'd [f=0018728] [SpringApp::Kill][4] font=0x456e3aa0 [f=0018728] [SpringApp::Kill][5] [f=0018728] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4575fa40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=1929ms file="luaui/widgets/unit_stockpile.lua" indx=4789 inflSize=1kb readTime=25ms file="luaui/widgets/unit_transport_ai.lua" indx=4792 inflSize=32kb readTime=20ms file="luarules/gadgets/cmd_remove_wait.lua" indx=1658 inflSize=1kb readTime=17ms file="luaui/widgets/gui_chili_resource_bars.lua" indx=4642 inflSize=24kb readTime=16ms file="luaui/widgets/mission_objectives.lua" indx=4725 inflSize=12kb readTime=14ms file="anims/cursorjump_3.png" indx=52 inflSize=1kb readTime=11ms file="luaui/widgets/mission_results.lua" indx=4726 inflSize=1kb readTime=9ms file="luaui/images/commands/states/fly_off.png" indx=3202 inflSize=0kb readTime=8ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=8ms file="bitmaps/loadpictures/metalandenergy.png" indx=510 inflSize=1541kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 28132129 bytes cached in 2778 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4583cce0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4582f9a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45755490) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1e3401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]