[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1LcbQaQbu5/springsettings.1104825.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe0180a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5304 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1104825/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46213a40] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46213a40] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 545ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 617ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 766ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 50ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 219ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1104825/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (312ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1104825/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x541d7e20,0x5468f050}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b8e789601cb9322bf48ba1014596f592 [f=-000001] Connection attempt from arnoldbrulard [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: arnoldbrulard changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[Game::Load][lua{Rules,Gaia}={00000000f45cebd0,00000000d079ebb0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={000000005d190030,000000013aa6dd90}]" [f=-000001] Allies: I choose: BravoOne! [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [5371,193.888916,2588]: 0 finished unit Recon Commander [f=-000001] [0] Event [789,188.685852,3669]: 1 finished unit Engineer Commander [f=0000000] [0] arnoldbrulard, team: 0, elo:2187, userid: 496507 [f=0000000] [0] mad_kraft, team: 1, elo:2072, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [5312,191.321533,2488]: 0 finished unit Cloakbot Factory [f=0000116] [116] Event [1008,180.595459,3640]: 1 finished unit Cloakbot Factory [f=0000352] [352] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000386] [386] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000487] [487] Event [5302.3999,191.227539,2488]: 0 finished unit Conjurer [f=0000616] [616] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000691] [691] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0000737] [737] Event [1017.59998,180.893555,3640]: 1 finished unit Conjurer [f=0000802] [802] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000918] [918] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0000924] [924] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0000932] [932] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0001124] [1124] Event [5528,189.250977,2312]: 0 finished unit Solar Collector [f=0001273] [1273] Event [632,186.629883,3832]: 1 finished unit Solar Collector [f=0001303] [1303] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0001395] [1395] Event [5704,296.232422,2824]: 0 finished unit Wind/Tidal Generator [f=0001652] [1652] Event [664,190.894531,3592]: 1 finished unit Solar Collector [f=0001687] [1687] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0001744] [1744] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0001774] [1774] Event [5800,302.924805,2824]: 0 finished unit Wind/Tidal Generator [f=0001828] [1828] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0002055] [2055] Event [840,183.96582,3560]: 1 finished unit Solar Collector [f=0002068] [2068] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0002071] [2071] Event [5896,334.87207,2840]: 0 finished unit Wind/Tidal Generator [f=0002150] [2150] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0002292] [2292] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0002389] [2389] Event [5992,362.522461,2840]: 0 finished unit Wind/Tidal Generator [f=0002490] [2490] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0002597] [2597] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0002695] [2695] Event [1000,182.6875,3448]: 1 finished unit Solar Collector [f=0002723] [2723] Event [6088,388.733398,2856]: 0 finished unit Wind/Tidal Generator [f=0002813] [2813] Event [1978.51233,207.124207,3851.02856]: 1 lost unit Glaive [f=0002874] [2874] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002976] [2976] Event [1017.59998,180.893555,3640]: 1 finished unit Conjurer [f=0003027] [3027] Event [6088,430.262695,2936]: 0 finished unit Wind/Tidal Generator [f=0003046] [3046] Event [5302.3999,191.227539,2488]: 0 finished unit Conjurer [f=0003199] [3199] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0003241] [3241] Event [5992,384.533203,2920]: 0 finished unit Wind/Tidal Generator [f=0003295] [3295] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0003313] [3313] Event [5704,296.232422,2824]: 0 lost unit Wind/Tidal Generator [f=0003370] [3370] Event [5800,303.529968,2824]: 0 lost unit Wind/Tidal Generator [f=0003386] [3386] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003407] [3407] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0003427] [3427] Event [5992,384.533203,2920]: 0 lost unit Wind/Tidal Generator [f=0003476] [3476] Event [6088,430.867554,2936]: 0 lost unit Wind/Tidal Generator [f=0003484] [3484] Event [1883.35901,99.4989166,4559.66309]: 1 lost unit Conjurer [f=0003505] [3505] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0003560] [3560] Event [5896,346.011719,2920]: 0 finished unit Wind/Tidal Generator [f=0003621] [3621] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0003647] [3647] Event [5951.72168,360.406219,2880.56958]: 0 lost unit Conjurer [f=0003682] [3682] Event [1976,92.2919922,4600]: 1 lost unit Metal Extractor [f=0003704] [3704] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0003711] [3711] Event [5896,346.011719,2920]: 0 lost unit Wind/Tidal Generator [f=0003745] [3745] Event [5896,335.075928,2840]: 0 lost unit Wind/Tidal Generator [f=0003763] [3763] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0003768] [3768] Event [4264,99.3925781,1560]: 0 finished unit Solar Collector [f=0003799] [3799] Event [5992,363.162109,2840]: 0 lost unit Wind/Tidal Generator [f=0003855] [3855] Event [664,184.0625,3944]: 1 lost unit Metal Extractor [f=0003858] [3858] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0003903] [3903] Event [1771.10315,188.796402,3098.79395]: 0 lost unit Glaive [f=0003912] [3912] Event [1752,120.586914,4552]: 1 lost unit Metal Extractor [f=0003939] [3939] Event [6088,388.733398,2856]: 0 lost unit Wind/Tidal Generator [f=0004019] [4019] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0004043] [4043] Event [1785.75073,112.773026,4581.59424]: 1 lost unit Glaive [f=0004118] [4118] Event [4080,87.1035156,1632]: 0 finished unit Lotus [f=0004121] [4121] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0004204] [4204] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0004243] [4243] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0004250] [4250] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0004298] [4298] Event [513.635315,186.477615,3921.97192]: 0 lost unit Glaive [f=0004307] [4307] Event [1963.73547,91.4442902,4559.68311]: 0 lost unit Glaive [f=0004454] [4454] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0004644] [4644] Event [2240,237.311523,3312]: 1 finished unit Radar Tower [f=0004663] [4663] Event [1017.59998,180.893555,3640]: 1 finished unit Conjurer [f=0004826] [4826] Event [5302.3999,191.227539,2488]: 0 finished unit Conjurer [f=0004849] [4849] Event [5688,301.478943,2856]: 0 finished unit Wind/Tidal Generator [f=0004977] [4977] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0005036] [5036] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0005119] [5119] Event [5784,311.247986,2856]: 0 finished unit Wind/Tidal Generator [f=0005193] [5193] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0005244] [5244] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0005245] [5245] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0005418] [5418] Event [5880,331.223389,2856]: 0 finished unit Wind/Tidal Generator [f=0005446] [5446] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0005455] [5455] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0005607] [5607] Event [5106.78613,206.970627,3804.56006]: 1 lost unit Glaive [f=0005666] [5666] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0005716] [5716] Event [4803.75684,215.090912,1266.70593]: 0 lost unit Glaive [f=0005738] [5738] Event [4961.80908,216.720642,1108.88428]: 1 lost unit Glaive [f=0005745] [5745] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0005772] [5772] Event [5545.4873,172.695541,3506.17896]: 0 lost unit Glaive [f=0005777] [5777] Event [2506.74438,100.638931,2610.12256]: 0 lost unit Glaive [f=0005785] [5785] Event [5408.27002,161.660431,3657.65625]: 1 lost unit Glaive [f=0005795] [5795] Event [5566.47461,145.900177,3632.73267]: 1 lost unit Glaive [f=0005833] [5833] Event [5638.2124,148.515121,3613.60522]: 0 lost unit Glaive [f=0005838] [5838] Event [5976,360.805847,2856]: 0 finished unit Wind/Tidal Generator [f=0005876] [5876] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0005939] [5939] Event [5993.95996,106.869186,3864.66113]: 1 lost unit Glaive [f=0005993] [5993] Event [568,185.135834,3704]: 1 finished unit Metal Extractor [f=0006036] [6036] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0006058] [6058] Event [3920.38403,90.3767242,1775.69348]: 1 lost unit Glaive [f=0006098] [6098] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0006137] [6137] Event [6072,384.940674,2856]: 0 finished unit Wind/Tidal Generator [f=0006139] [6139] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0006211] [6211] Event [2320,110.961914,2976]: 1 finished unit Lotus [f=0006251] [6251] Event [5302.3999,191.227539,2488]: 0 finished unit Conjurer [f=0006412] [6412] Event [1017.59998,180.893555,3640]: 1 finished unit Conjurer [f=0006431] [6431] Event [5395.51611,184.524796,2051.19385]: 0 lost unit Glaive [f=0006449] [6449] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0006508] [6508] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0006539] [6539] Event [5532.44189,183.695389,2067.72388]: 0 lost unit Glaive [f=0006542] [6542] Event [5736,318.125366,2936]: 0 finished unit Wind/Tidal Generator [f=0006637] [6637] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0006644] [6644] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0006730] [6730] Event [5784,311.247986,2856]: 0 lost unit Wind/Tidal Generator [f=0006747] [6747] Event [5328.36035,190.697662,2646.39941]: 1 lost unit Glaive [f=0006767] [6767] Event [5832,331.282104,2952]: 0 finished unit Wind/Tidal Generator [f=0006771] [6771] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0006815] [6815] Event [5861.31055,190.260574,2553.78442]: 0 lost unit Glaive [f=0006816] [6816] Event [5742.67285,210.752029,2655.74072]: 1 lost unit Glaive [f=0006839] [6839] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0006875] [6875] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0006875] [6875] Event [2576,221.43457,5296]: 1 finished unit Lotus [f=0006916] [6916] Event [5841.39111,327.398895,2881.65723]: 0 lost unit Conjurer [f=0006918] [6918] Event [664,180.001068,3944]: 1 finished unit Metal Extractor [f=0006961] [6961] Event [5736,318.125366,2936]: 0 lost unit Wind/Tidal Generator [f=0007020] [7020] Event [5880,331.223389,2856]: 0 lost unit Wind/Tidal Generator [f=0007027] [7027] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0007034] [7034] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0007045] [7045] Event [5832,332.306885,2952]: 0 lost unit Wind/Tidal Generator [f=0007063] [7063] Event [5928,351.843445,2952]: 0 lost unit Wind/Tidal Generator [f=0007066] [7066] Event [5796.4165,323.945404,2933.31616]: 0 lost unit Glaive [f=0007090] [7090] Event [1896,185.566406,3144]: 1 finished unit Solar Collector [f=0007135] [7135] Event [5976,361.411011,2856]: 0 lost unit Wind/Tidal Generator [f=0007186] [7186] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0007198] [7198] Event [5688,302.065186,2856]: 0 lost unit Wind/Tidal Generator [f=0007241] [7241] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0007338] [7338] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0007378] [7378] Event [6021.44922,410.033386,2975.60278]: 1 lost unit Glaive [f=0007382] [7382] Event [5946.55518,357.51062,2900.59985]: 0 lost unit Glaive [f=0007480] [7480] Event [1640,186.71582,3192]: 1 finished unit Solar Collector [f=0007485] [7485] Event [6072,384.940674,2856]: 0 lost unit Wind/Tidal Generator [f=0007617] [7617] Event [5302.3999,191.227539,2488]: 0 finished unit Conjurer [f=0007646] [7646] Event [5921.47705,349.13031,2946.72803]: 0 lost unit Glaive [f=0007664] [7664] Event [5976.63037,372.166046,2903.57837]: 1 lost unit Glaive [f=0007677] [7677] Event [1017.59998,180.893555,3640]: 1 finished unit Conjurer [f=0007684] [7684] Event [704,188.885742,3808]: 1 lost unit Lotus [f=0007800] [7800] Event [955.261658,185.265152,3754.52783]: 1 lost unit Conjurer [f=0007814] [7814] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0007822] [7822] Event [945.079956,186.653427,3781.33838]: 0 lost unit Glaive [f=0007871] [7871] Event [1480,188.359375,3240]: 1 finished unit Solar Collector [f=0007875] [7875] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0007890] [7890] Event [1051.71924,183.09256,3716.94946]: 1 lost unit Glaive [f=0007913] [7913] Event [1122.52966,181.561249,3535.05664]: 0 lost unit Glaive [f=0007955] [7955] Event [1037.25061,180.486862,3532.43604]: 0 lost unit Glaive [f=0007983] [7983] Event [1056.3656,181.175003,3471.12036]: 1 lost unit Glaive [f=0008012] [8012] Event [902.355225,182.96701,3505.4895]: 0 lost unit Glaive [f=0008022] [8022] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0008070] [8070] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0008123] [8123] Event [5480,180.613373,2200]: 0 finished unit Metal Extractor [f=0008165] gg [f=0008231] [8231] Event [5302.3999,191.227539,2488]: 0 finished unit Glaive [f=0008236] gg [f=0008253] !resign [f=0008254] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0008254] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0008254] > Poll: Resign team 1? [END:SUCCESS] [f=0008254] [8254] Event [undefined]: arnoldbrulard resigned [f=0008254] game_message: arnoldbrulard has been destroyed! [f=0008254] game_message: mad_kraft wins! [f=0008254] Submitting stats [f=0008254] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008254] Part| Total Time|Time of the last 0.5s [f=0008254] Draw 14085.35ms 28.41% [f=0008254] Lua::Callins::Synced 4576.83ms 7.78% [f=0008254] Lua::Callins::Unsynced 16951.73ms 33.10% [f=0008254] Lua::CollectGarbage::Synced 250.22ms 0.10% [f=0008254] Lua::CollectGarbage::Unsynced 541.81ms 0.50% [f=0008254] Misc::Profiler::AddTime 47.35ms 0.00% [f=0008254] Sim 26700.36ms 52.44% [f=0008254] [8254] Received game_message: arnoldbrulard has been destroyed! [f=0008254] [8254] Received game_message: mad_kraft wins! [f=0008254] > Team 1 resigned [f=0008255] [8255] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008255] [8255] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008255] [8255] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008255] [8255] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,4.9333334,4.80000019,4.9333334,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008255] [8255] Game End Stats Values: 3,2275,2340,2275,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.0666666,7.26666689,8.0666666,7.26666689,0,65,0,65,0,0,0,0,1000,1000,1000,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008255] [8255] Game End Stats Values: 4,2565,2475,2565,2475,0,0.96715325,0,0.96715325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8.80000019,8.13333321,8.80000019,1275,1275,1275,1275,10.6000004,9.06447792,10.6000004,9.06447792,130,130,130,130,0,0,0,0,1160,1070,1160,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008255] [8255] Game End Stats Values: 5,2700,2635,2700,2635,0.02465488,5.36002541,0.02465488,5.36002541,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,11.3870077,10.3999996,11.3870077,1275,1275,1275,1275,11.0016441,9.55952549,11.0016441,9.55952549,195,130,195,130,0,0,0,0,1230,1230,1230,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008255] [8255] Game End Stats Values: 6,2835,2800,2835,2800,1.21525383,11.0525208,1.21525383,11.0525208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.666667,13.5890493,12.666667,13.5890493,1275,1275,1275,1275,11.0793734,11.3795004,11.0793734,11.3795004,260,260,260,260,0,0,0,0,1300,1265,1300,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008255] [8255] Game End Stats Values: 7,3060,2900,3060,2900,6.58449411,18.1288967,6.58449411,18.1288967,0,0,0,0,0,0,0,0,0,0,0,0,8.902174,0,8.902174,0,0,0,0,0,14,14.1996965,14,14.1996965,1275,1275,1275,1275,11.6246157,11.4717579,11.6246157,11.4717579,325,325,325,325,0,0,0,0,1460,1300,1460,1300,0,0,0,0,0,0,0,0,0,8.902174,0,8.902174 [f=0008255] [8255] Game End Stats Values: 8,3115,3115,3115,3115,13.0920305,28.6455574,13.0920305,28.6455574,0,0,0,0,0,0,0,0,0,0,0,0,71.2173996,65.0000076,71.2173996,65.0000076,0,0,0,0,15.8666668,16.6295109,15.8666668,16.6295109,1275,1275,1275,1275,13.4338369,12.7677784,13.4338369,12.7677784,260,260,260,260,0,65,0,65,1580,1580,1580,1580,65,65,65,65,0,0,0,0,65.0000076,73.9021835,65.0000076,73.9021835 [f=0008255] [8255] Game End Stats Values: 9,3215,3200,3215,3200,21.5287971,40.7128487,21.5287971,40.7128487,0,0,0,0,0,0,0,0,0,0,0,0,292.42041,247.015808,292.42041,247.015808,0,0,0,0,15.999999,19.6244259,15.999999,19.6244259,1275,1275,1275,1275,14.7624512,14.6044865,14.7624512,14.6044865,390,325,390,325,140,185,140,185,1550,1600,1550,1600,185,205,185,205,0,0,0,0,247.015808,321.350525,247.015808,321.350525 [f=0008255] [8255] Game End Stats Values: 10,3100,3075,3100,3075,28.4694214,44.2496109,28.4694214,44.2496109,0,0,0,0,0,0,0,0,0,0,0,0,561.208252,553.641968,561.208252,553.641968,0,0,0,0,15.4666662,14.8884878,15.4666662,14.8884878,1275,1275,1275,1275,14.2627087,15.2357836,14.2627087,15.2357836,455,390,455,390,465,520,465,520,1370,1410,1370,1410,520,530,520,530,0,0,0,0,581.521484,605.025757,581.521484,605.025757 [f=0008255] [8255] Game End Stats Values: 11,3165,3165,3165,3165,35.607048,54.9133835,35.607048,54.9133835,0,0,0,0,0,0,0,0,0,0,0,0,690.161133,701.125183,690.161133,701.125183,0,90,0,90,15.0666666,12,15.0666666,12,1275,1275,1275,1275,11.6091757,15.7109175,11.6091757,15.7109175,520,390,520,390,595,610,595,610,1370,1410,1370,1410,610,660,610,660,0,0,0,0,738.602417,733.978638,738.602417,733.978638 [f=0008255] [8255] Game End Stats Values: 12,3340,3320,3340,3320,43.5737076,63.7464256,43.5737076,63.7464256,0,0,0,0,0,0,0,0,0,0,0,0,690.161133,701.125183,690.161133,701.125183,0,90,0,90,16,12.1329479,16,12.1329479,1330,1275,1330,1275,11.5311117,15.58887,11.5311117,15.58887,520,390,520,390,595,610,595,610,1490,1565,1490,1565,610,660,610,660,0,0,0,0,738.602417,733.978638,738.602417,733.978638 [f=0008255] [8255] Game End Stats Values: 13,3560,3485,3560,3485,47.9803925,74.4832077,47.9803925,74.4832077,0,0,0,0,0,0,0,0,0,0,0,0,690.161133,701.125183,690.161133,701.125183,0,90,0,90,16,14.8072405,16,14.8072405,1330,1275,1330,1275,14.2271156,15.7157879,14.2271156,15.7157879,650,520,650,520,595,610,595,610,1580,1600,1580,1600,610,660,610,660,36.1666489,0,36.1666489,0,738.602417,733.978638,738.602417,733.978638 [f=0008255] [8255] Game End Stats Values: 14,3430,3425,3430,3425,53.7033272,88.6083221,53.7033272,88.6083221,0,0,0,0,0,0,0,0,0,0,0,0,985.77124,1035.31152,985.77124,1035.31152,0,90,0,90,16,17.35355,16,17.35355,1330,1275,1330,1275,13.3815289,16.8750038,13.3815289,16.8750038,520,390,520,390,855,870,855,870,1580,1670,1580,1670,870,920,870,920,36.1666489,14.0000076,36.1666489,14.0000076,1090.59338,1038.49097,1090.59338,1038.49097 [f=0008255] [8255] Game End Stats Values: 15,3635,3735,3635,3735,58.8263588,107.339218,58.8263588,107.339218,0,0,0,0,0,0,0,0,0,0,0,0,991.706055,1153.72754,991.706055,1153.72754,90,90,90,90,16,21.1941948,16,21.1941948,1330,1275,1330,1275,17.352644,16.9153938,17.352644,16.9153938,455,455,455,455,855,1000,855,1000,1760,1915,1760,1915,1000,920,1000,920,72.3333969,14.0000076,72.3333969,14.0000076,1209.0094,1044.42578,1209.0094,1044.42578 [f=0008255] [8255] Game End Stats Values: 16,3755,3645,3755,3645,60.7002563,127.953087,60.7002563,127.953087,0,0,0,0,0,0,0,0,0,0,0,0,1350.39331,1339.9679,1350.39331,1339.9679,90,90,90,90,16,23.7592869,16,23.7592869,1330,1275,1330,1275,17.2471542,17.4409256,17.2471542,17.4409256,455,455,455,455,1110,1065,1110,1065,1880,1825,1880,1825,1065,1175,1065,1175,72.3333969,14.0000076,72.3333969,14.0000076,1398.21716,1415.18481,1398.21716,1415.18481 [f=0008255] [8255] Game End Stats Values: 17,4135,3475,4135,3475,63.2213783,151.551788,63.2213783,151.551788,0,0,0,0,0,0,0,0,0,0,0,0,1703.31946,1438.16199,1703.31946,1438.16199,180,90,180,90,16.2666664,21.1067448,16.2666664,21.1067448,1330,1275,1330,1275,18.2347412,18.3065796,18.2347412,18.3065796,585,455,585,455,1470,1130,1470,1130,2040,1655,2040,1655,1130,1615,1130,1615,72.3333969,14.0000076,72.3333969,14.0000076,1503.11646,1785.65747,1503.11646,1785.65747 [f=0008255] [8255] Game End Stats Values: 18,4205,3495,4205,3495,68.1835938,167.250259,68.1835938,167.250259,0,0,0,0,0,0,0,0,0,0,0,0,1861.67859,1635.03125,1861.67859,1635.03125,180,90,180,90,18.5333328,13.3156567,18.5333328,13.3156567,1330,1275,1330,1275,21.0641479,20.4465656,21.0641479,20.4465656,585,390,585,390,1570,1195,1570,1195,2110,1740,2110,1740,1195,1780,1195,1780,98.4996643,50.1667557,98.4996643,50.1667557,1699.98572,1955.60364,1699.98572,1955.60364 [f=0008255] [8255] Game End Stats Values: 19,4210,3365,4210,3365,72.7893753,169.016693,72.7893753,169.016693,0,0,0,0,0,0,0,0,0,0,0,0,2060.54834,2158.62598,2060.54834,2158.62598,180,90,180,90,20.2666664,12,20.2666664,12,1330,1275,1330,1275,21.0403824,17.1177616,21.0403824,17.1177616,520,260,520,260,1765,1557.50012,1765,1557.50012,2180,1740,2180,1740,1557.50012,2040,1557.50012,2040,124.899765,50.1667557,124.899765,50.1667557,2272.88892,2221.53296,2272.88892,2221.53296 [f=0008255] [8255] Game End Stats Values: 20,4210,3520,4210,3520,75.277916,172.480988,75.277916,172.480988,0,0,0,0,0,0,0,0,0,33.1407166,0,33.1407166,2060.54834,2158.62598,2060.54834,2158.62598,180,90,180,90,19.333334,12,19.333334,12,1330,1275,1330,1275,19.4147549,18.9107151,19.4147549,18.9107151,520,325,520,325,1765,1557.50012,1765,1557.50012,2180,1830,2180,1830,1557.50012,2040,1557.50012,2040,124.899765,50.1667557,124.899765,50.1667557,2272.88892,2221.53296,2272.88892,2221.53296 [f=0008265] [8265] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0008381] Player mad_kraft left the game: normal quit [f=0008381] [8381] Event [undefined]: mad_kraft quit [f=0008471] [8471] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0008540] No clients connected, shutting down server [f=0008540] Server shutdown [f=0008540] [8540] all players disconnected [f=0008680] [8680] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0008706] [8706] Event [1768,184.202148,3272]: 1 finished unit Caretaker [f=0009056] [9056] Event [1017.59998,180.893555,3640]: 1 finished unit Conjurer [f=0009093] [9093] Event [1016,184.352539,3752]: 1 finished unit Caretaker [f=0009176] [9176] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0009266] [9266] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0009356] [9356] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0009446] [9446] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0009622] [9622] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0009803] [9803] Event [1017.59998,180.893555,3640]: 1 finished unit Conjurer [f=0009940] [9940] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0010097] [10097] Event [1017.59998,180.893555,3640]: 1 finished unit Glaive [f=0010148] Autoquit sending quit command. [f=0010148] [QuitAction] user exited to system [f=0010148] [SpringApp::Kill][1] fromRun=1 [f=0010148] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010148] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010148] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010148] [ThreadPool::SetThreadCount][2] workers=0 [f=0010148] [SpringApp::Kill][2] [f=0010148] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010148] [Game::KillLua][3] dtor=0 luaUI=0x53fdbb90 [f=0010148] Start widgetHandler:Shutdown [f=0010148] Shutdown - SaveOrderList Complete [f=0010148] Writing last game win data [f=0010148] Shutdown - SaveConfigData Complete [f=0010148] Shutdown Widget - Save/Load API [f=0010148] Shutdown Widget - Chili Highlight [f=0010148] Shutdown Widget - Draw After Chili [f=0010148] Shutdown Widget - EPIC Menu [f=0010148] Shutdown Widget - Chili Widget Selector [f=0010148] Shutdown Widget - Chili Minimap [f=0010148] Shutdown Widget - Local Team Colors [f=0010148] Shutdown Widget - Display Keys 2 [f=0010148] Shutdown Widget - Save Game Menu [f=0010148] Shutdown Widget - Unit Icons [f=0010148] Shutdown Widget - Noises [f=0010148] Shutdown Widget - HealthBars [f=0010148] Shutdown Widget - Win Counter [f=0010148] Shutdown Widget - SpringRTS Replay Stats [f=0010148] Shutdown Widget - BuildETA [f=0010148] Shutdown Widget - Modular Comm Info [f=0010148] Shutdown Widget - Stereo3D [f=0010148] Shutdown Widget - Showeco and Grid Drawer [f=0010148] Shutdown Widget - Point Tracker [f=0010148] Shutdown Widget - Missile Silo Range [f=0010148] Shutdown Widget - MetalFeatures (new) [f=0010148] Shutdown Widget - MinimapEvents [f=0010148] Shutdown Widget - Local Widgets Config [f=0010148] Shutdown Widget - Highlight Geos [f=0010148] Shutdown Widget - Grab Input [f=0010148] Input grabbing is disabled! [f=0010148] Shutdown Widget - Defense Range Zero-K [f=0010148] Shutdown Widget - Darkening [f=0010148] Shutdown Widget - Context Menu [f=0010148] Shutdown Widget - Chili Spectator Panels [f=0010148] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010148] Shutdown Widget - Chili Nuke Warning [f=0010148] Shutdown Widget - Chili EndGame Window [f=0010148] Shutdown Widget - Chili Economy Panel Default [f=0010148] Shutdown Widget - CameraShake [f=0010148] Shutdown Widget - State Reverse and Latency [f=0010148] Shutdown Widget - Music Player v2 [f=0010148] Shutdown Widget - Attack AoE [f=0010148] Shutdown Widget - UnitShapes [f=0010148] Shutdown Widget - Map Edge Extension [f=0010148] Shutdown Widget - Selection Send [f=0010148] Shutdown Widget - LupsManager [f=0010148] Shutdown Widget - Newton Firezone [f=0010148] Shutdown Widget - Chili Pro Console [f=0010148] Shutdown Widget - Persistent Build Height [f=0010148] Shutdown Widget - Lasso Terraform GUI [f=0010148] Shutdown Widget - Lups [f=0010148] Shutdown Widget - Chili Framework [f=0010148] Shutdown Widget - Mex Placement Handler [f=0010148] Shutdown Widget - Chili Core Selector [f=0010148] Shutdown Widget - Custom Markers [f=0010148] Shutdown Widget - Select Keys [f=0010148] Shutdown Widget - Pause Screen [f=0010148] Shutdown Widget - Text To Speech Control [f=0010148] Shutdown Widget - Layout Handler [f=0010148] End widgetHandler:Shutdown [f=0010148] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564762,67522307} {int,ext,rec}Allocs={10100351,0,0} {chunk,block}Bytes={67522307,0} [f=0010148] [Game::KillLua][1] dtor=0 luaGaia=0x5468f050 [f=0010148] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={403964,57205292} {int,ext,rec}Allocs={10100352,0,0} {chunk,block}Bytes={57205292,0} [f=0010148] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={403964,57205292} {int,ext,rec}Allocs={10100352,0,0} {chunk,block}Bytes={57205292,0} [f=0010148] [Game::KillLua][2] dtor=0 luaRules=0x541d7e20 [f=0010148] Start gadgetHandler:Shutdown [f=0010148] Shutdown - StartSetup [f=0010148] Shutdown - UnitMorph [f=0010148] Shutdown - Carrier Drones [f=0010148] Shutdown - LupsNanoSpray [f=0010148] Shutdown - Missile Silo Controller [f=0010148] Shutdown - Modular Comm Info [f=0010148] Shutdown - Terrain Texture Handler [f=0010148] Shutdown - UnitCloakShield [f=0010148] Shutdown - Starlight Handler [f=0010148] End gadgetHandler:Shutdown [f=0010148] Start gadgetHandler:Shutdown [f=0010148] Shutdown - Save/Load [f=0010148] Shutdown - Teleport Throw [f=0010148] Shutdown - UnitMorph [f=0010148] Shutdown - Modular Comm Info [f=0010148] Shutdown - Retreat Command [f=0010148] Shutdown - Shockwaves [f=0010148] Shutdown - UnitCloakShield [f=0010148] Shutdown - Lups Cloak FX [f=0010148] Shutdown - Lups [f=0010148] Shutdown - Lups Shield [f=0010148] End gadgetHandler:Shutdown [f=0010148] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10100414,0,0} {chunk,block}Bytes={0,0} [f=0010148] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10100414,0,0} {chunk,block}Bytes={0,0} [f=0010148] [Game::KillLua][4] dtor=0 [f=0010148] [Game::~CGame][1] [f=0010148] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010148] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010148] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010148] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010148] [Game::KillLua][4] dtor=1 [f=0010148] [Game::KillMisc][1] [f=0010148] [Game::KillMisc][2] [f=0010148] [Game::KillMisc][3] [f=0010148] [Game::KillRendering][1] [f=0010148] [3DOParser::Kill] allocated 1 pieces [f=0010148] [S3OParser::Kill] allocated 165 pieces [f=0010148] [AssParser::Kill] allocated 0 pieces [f=0010148] [Game::KillInterface][1] [f=0010148] [Game::KillInterface][2] [f=0010148] [Game::KillSimulation][1] [f=0010148] [Game::KillSimulation][2] [f=0010148] [CCollisionHandler] dis-/continuous tests: 0/617289 [f=0010148] [Game::KillSimulation][3] [f=0010148] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010148] [~CPathCache(24x24)] cacheHits=31 hitPercentage=25% numHashColls=0 maxCacheSize=17 [f=0010148] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010148] [~CPathCache(48x48)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010148] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010148] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010148] [LosHandler::Kill] raycast instance cache-{hits,misses}={2630,9205}; shared=2%; cached=20% [f=0010148] [Game::KillSimulation][4] [f=0010148] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010148] [Game::~CGame][2] [f=0010148] [Game::~CGame][3] [f=0010148] [SpringApp::Kill][3] [f=0010148] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 107369 bytes sent 108779 bytes recv'd [f=0010148] [SpringApp::Kill][4] font=0x46148aa0 [f=0010148] [SpringApp::Kill][5] [f=0010148] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x461b6310) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2145ms file="luarules/gadgets/unit_rezz_hp.lua" indx=1793 inflSize=3kb readTime=27ms file="luaui/images/commands/bold/health.png" indx=3108 inflSize=1kb readTime=24ms file="luarules/configs/cai/configcoordinator.lua" indx=1235 inflSize=0kb readTime=18ms file="icons/gunshipassault.png" indx=1006 inflSize=64kb readTime=17ms file="unitpics/gunshipemp.png" indx=6456 inflSize=9kb readTime=16ms file="unitpics/gunshipcon.png" indx=6455 inflSize=10kb readTime=16ms file="luaui/images/commands/bold/guard.png" indx=3107 inflSize=8kb readTime=15ms file="luarules/configs/cai/unitarrays.lua" indx=1239 inflSize=2kb readTime=12ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=11ms file="luarules/configs/cai/brains.lua" indx=1233 inflSize=6kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 28620855 bytes cached in 2772 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x462e5710) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462dc2f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461c9d00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe01801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]