[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7zxIkjvwVx/springsettings.1104307.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f83f80a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5276 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1104307/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a57480] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a57480] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 503ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1104307/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (301ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11937,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1104307/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536dfcd0,0x53404930}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 88938860269fdab053e65f465fc8eb57 [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: captaine changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from arnoldbrulard [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: arnoldbrulard changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[Game::Load][lua{Rules,Gaia}={00000001094ee820,00000000ff9cae60}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={0000000062653840,00000000cf153020}]" [f=-000001] Allies: I choose: Recon! [f=-000001] glhf [f=-000001] [0] Event [5992,11.8005371,3063]: 0 finished unit Recon Commander [f=-000001] [0] Event [2056,11.796875,1405]: 1 finished unit Recon Commander [f=0000000] [0] arnoldbrulard, team: 0, elo:2100, userid: 496507 [f=0000000] [0] captaine, team: 1, elo:2009, userid: 429497 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6024,11.796875,2960]: 0 finished unit Cloakbot Factory [f=0000061] [61] Event [2208,12.5710526,1496]: 1 finished unit Cloakbot Factory [f=0000352] [352] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000413] [413] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000484] [484] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Conjurer [f=0000503] [503] Event [2217.6001,12.7890625,1496]: 1 finished unit Conjurer [f=0000695] [695] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0000698] [698] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000863] [863] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0001017] [1017] Event [2040,11.796875,1144]: 1 finished unit Wind/Tidal Generator [f=0001151] [1151] Event [2120,11.796875,1224]: 1 finished unit Wind/Tidal Generator [f=0001187] [1187] Event [5944,11.796875,3096]: 0 finished unit Solar Collector [f=0001244] [1244] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0001301] [1301] Event [2200,11.796875,1288]: 1 finished unit Wind/Tidal Generator [f=0001453] [1453] Event [5824,136.025726,3360]: 0 finished unit Radar Tower [f=0001629] [1629] Event [6120,11.796875,3080]: 0 finished unit Solar Collector [f=0001718] [1718] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0001733] [1733] Event [2217.6001,12.7890625,1496]: 1 finished unit Conjurer [f=0001744] [1744] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0001805] [1805] Event [2336,12.7890625,1392]: 1 finished unit Lotus [f=0002039] [2039] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0002372] [2372] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0002521] [2521] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0002742] [2742] Event [6216,14.8780823,3032]: 0 finished unit Solar Collector [f=0002797] [2797] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0002809] [2809] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0002876] [2876] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0002927] [2927] Event [1216,11.796875,2080]: 1 finished unit Lotus [f=0003142] [3142] Event [3376,12.7890625,1840]: 1 finished unit Lotus [f=0003145] [3145] Event [5080,11.796875,3912]: 0 finished unit Solar Collector [f=0003352] [3352] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Conjurer [f=0003534] [3534] Event [5144,11.796875,3816]: 0 finished unit Solar Collector [f=0003541] [3541] Event [1296,11.796875,2240]: 1 finished unit Lotus [f=0003607] [3607] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0003662] [3662] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0003700] [3700] Event [416,91.171875,416]: 1 finished unit Lotus [f=0003856] [3856] Event [1016,11.796875,2024]: 1 finished unit Wind/Tidal Generator [f=0003881] [3881] Event [4960,11.796875,3856]: 0 finished unit Lotus [f=0003952] [3952] Event [3472,16.5136414,1664]: 1 finished unit Lotus [f=0004010] [4010] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0004025] [4025] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0004080] [4080] Event [1096,12.7580566,1976]: 1 finished unit Wind/Tidal Generator [f=0004224] [4224] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0004272] [4272] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0004308] [4308] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0004331] [4331] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0004435] [4435] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0004471] [4471] Event [1176,15.7346191,1912]: 1 finished unit Wind/Tidal Generator [f=0004561] [4561] Event [3248,15.4284363,1888]: 1 finished unit Picket [f=0004646] [4646] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0004751] [4751] Event [4032,188.464386,3584]: 0 finished unit Radar Tower [f=0004847] [4847] Event [3296,20.9978638,1728]: 1 finished unit Radar Tower [f=0004999] [4999] Event [1272,11.8395081,1992]: 1 finished unit Solar Collector [f=0005052] [5052] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0005131] [5131] Event [4032,189.394562,3472]: 0 finished unit Picket [f=0005150] [5150] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Conjurer [f=0005254] [5254] Event [3320,28.8113403,1592]: 1 finished unit Solar Collector [f=0005255] [5255] Event [5896,137.800812,3480]: 0 finished unit Solar Collector [f=0005365] [5365] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0005475] [5475] Event [3567.72607,22.0312595,869.580383]: 0 lost unit Glaive [f=0005487] [5487] Event [1128,11.796875,2120]: 1 finished unit Solar Collector [f=0005553] [5553] Event [3336,19.8700256,1672]: 1 finished unit Solar Collector [f=0005575] [5575] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0005695] [5695] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0005698] [5698] Event [464,91.171875,224]: 1 finished unit Lotus [f=0005920] [5920] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0005980] [5980] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0006006] [6006] Event [6024,137.800812,3608]: 0 finished unit Solar Collector [f=0006146] [6146] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0006192] [6192] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0006279] [6279] Event [2463.96631,12.7890625,1295.75122]: 0 lost unit Glaive [f=0006287] [6287] Event [512,91.171875,368]: 1 finished unit Lotus [f=0006292] [6292] Event [3744,14.7579346,3344]: 0 finished unit Lotus [f=0006333] [6333] Event [2336,12.7890625,1392]: 1 lost unit Lotus [f=0006357] [6357] Event [2217.6001,12.8084126,1496]: 1 finished unit Glaive [f=0006403] [6403] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0006403] [6403] Event [2485.96143,13.78125,1438.14929]: 0 lost unit Glaive [f=0006420] [6420] Event [3504,15.7152405,1536]: 1 finished unit Picket [f=0006652] [6652] Event [3664,20.9087219,3424]: 0 finished unit Lotus [f=0006655] [6655] Event [2077.9353,11.796875,1366.54895]: 0 lost unit Glaive [f=0006695] [6695] Event [2173.90332,11.796875,1359.63489]: 0 lost unit Glaive [f=0006705] [6705] Event [2239.15259,12.130868,1368.38684]: 0 lost unit Glaive [f=0006779] [6779] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Conjurer [f=0006900] [6900] Event [3472,14.3471069,1392]: 1 finished unit Picket [f=0006902] [6902] Event [400,91.171875,544]: 1 finished unit Lotus [f=0006988] [6988] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0007188] [7188] Event [2217.6001,12.7890625,1496]: 1 finished unit Conjurer [f=0007196] [7196] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0007275] [7275] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0007368] [7368] Event [248,91.171875,360]: 1 finished unit Solar Collector [f=0007368] [7368] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0007407] [7407] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0007572] [7572] Event [2217.6001,12.7890625,1496]: 1 finished unit Conjurer [f=0007577] [7577] Event [3115.80981,13.7971392,2375.0686]: 0 lost unit Glaive [f=0007590] [7590] Event [176,14.8160706,3104]: 1 finished unit Lotus [f=0007617] [7617] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0007818] [7818] Event [328,91.171875,280]: 1 finished unit Solar Collector [f=0007828] [7828] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0007850] [7850] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0007850] [7850] Event [2432,13.4120979,1392]: 1 finished unit Lotus [f=0007949] [7949] Event [1999.30994,27.6303425,1644.92834]: 0 lost unit Glaive [f=0007967] [7967] Event [2019.86182,25.2538872,1638.95105]: 0 lost unit Glaive [f=0007983] [7983] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0008007] [8007] Event [2022.58057,14.3896923,1712.87976]: 0 lost unit Glaive [f=0008050] [8050] Event [2066.42236,11.8493013,1919.7533]: 0 lost unit Glaive [f=0008054] [8054] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0008070] [8070] Event [3464,15.4284363,1832]: 1 finished unit Stardust [f=0008160] [8160] Event [240,11.796875,2992]: 1 finished unit Lotus [f=0008202] [8202] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Conjurer [f=0008249] [8249] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0008280] [8280] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0008387] [8387] Event [216,91.171875,248]: 1 finished unit Solar Collector [f=0008402] [8402] Event [7096,184.131317,4456]: 0 finished unit Wind/Tidal Generator [f=0008403] [8403] Event [2352,13.4750671,1600]: 1 finished unit Lotus [f=0008411] [8411] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0008600] [8600] Event [72,15.6764832,2936]: 1 finished unit Solar Collector [f=0008622] [8622] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0008627] [8627] Event [7096,207.501984,4552]: 0 finished unit Wind/Tidal Generator [f=0008805] [8805] Event [2008.146,12.5968428,1745.97913]: 0 lost unit Glaive [f=0008832] [8832] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0008849] [8849] Event [2212.88062,13.660903,1835.62708]: 0 lost unit Glaive [f=0008866] [8866] Event [2128,11.796875,1616]: 1 finished unit Lotus [f=0008871] [8871] Event [2058.25635,11.796875,1726.97156]: 0 lost unit Glaive [f=0008872] [8872] Event [2131.04761,11.796875,1783.46533]: 1 lost unit Glaive [f=0008873] [8873] Event [2069.56616,11.796875,1753.26892]: 0 lost unit Glaive [f=0008894] [8894] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0008895] [8895] Event [2030.91333,12.4522915,1725.89648]: 1 lost unit Glaive [f=0008934] [8934] Event [2146.54858,12.7890625,1922.12781]: 0 finished unit Recon Commander [f=0008934] [8934] Event [2146.54858,12.7890625,1922.12781]: 0 lost unit Recon Commander [f=0008934] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0008934] [8934] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0008939] [8939] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0008956] [8956] Event [2161.78516,12.0091457,1791.2959]: 1 lost unit Glaive [f=0008957] [8957] Event [200,91.171875,456]: 1 finished unit Solar Collector [f=0009043] [9043] Event [6024.01465,11.796875,2950.3999]: 0 finished unit Glaive [f=0009060] [9060] Event [3208,15.7772522,1944]: 1 finished unit Stardust [f=0009069] [9069] Event [2195.79077,13.4284115,1931.19873]: 1 lost unit Glaive [f=0009091] [9091] Event [104,26.7494507,2856]: 1 finished unit Solar Collector [f=0009110] [9110] Event [2105.7937,12.7962503,2019.15161]: 1 lost unit Glaive [f=0009121] [9121] Event [2129.51807,13.3696642,2029.36218]: 0 lost unit Recon Commander [f=0009132] [9132] Event [2036.00977,8.80198193,1992.09729]: 1 lost unit Glaive [f=0009133] [9133] Event [2236.59888,12.3142366,2075.53149]: 1 lost unit Glaive [f=0009147] [9147] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0009166] gg [f=0009235] !resign [f=0009235] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0009236] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0009236] > Poll: Resign team 1? [END:SUCCESS] [f=0009236] [9236] Event [undefined]: arnoldbrulard resigned [f=0009236] game_message: arnoldbrulard has been destroyed! [f=0009236] game_message: captaine wins! [f=0009236] Submitting stats [f=0009236] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009236] Part| Total Time|Time of the last 0.5s [f=0009236] Draw 10678.76ms 11.40% [f=0009236] Lua::Callins::Synced 4626.40ms 27.10% [f=0009236] Lua::Callins::Unsynced 14203.52ms 18.30% [f=0009236] Lua::CollectGarbage::Synced 229.03ms 0.00% [f=0009236] Lua::CollectGarbage::Unsynced 490.01ms 1.10% [f=0009236] Misc::Profiler::AddTime 43.92ms 0.00% [f=0009236] Sim 22607.66ms 77.90% [f=0009236] [9236] Received game_message: arnoldbrulard has been destroyed! [f=0009236] [9236] Received game_message: captaine wins! [f=0009236] > Team 1 resigned [f=0009237] [9237] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009237] [9237] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009237] [9237] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009237] [9237] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.9333334,4.66666651,4.9333334,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009237] [9237] Game End Stats Values: 3,2275,2340,2275,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7,7.66666651,7,7.66666651,0,65,0,65,0,0,0,0,1000,1000,1000,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009237] [9237] Game End Stats Values: 4,2380,2475,2380,2475,4.08103895,1.01428437,4.08103895,1.01428437,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0612631,8.53333378,10.0612631,8.53333378,1275,1275,1275,1275,9.27206898,9.06761837,9.27206898,9.06761837,0,130,0,130,0,0,0,0,1105,1070,1105,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009237] [9237] Game End Stats Values: 5,2590,2665,2590,2665,8.6461668,4.12710476,8.6461668,4.12710476,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4053965,10.5333338,15.4053965,10.5333338,1275,1330,1275,1330,9.30434132,9.20752239,9.30434132,9.20752239,0,195,0,195,0,0,0,0,1315,1140,1315,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009237] [9237] Game End Stats Values: 6,2680,2730,2680,2730,27.8717461,8.54664707,27.8717461,8.54664707,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,13.7060423,12,13.7060423,12,1275,1330,1275,1330,12.2817059,9.29463673,12.2817059,9.29463673,0,260,0,260,0,0,0,0,1315,1140,1315,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009237] [9237] Game End Stats Values: 7,2770,2820,2770,2820,36.268528,13.7032003,36.268528,13.7032003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,9.74088478,12,9.74088478,12,1275,1330,1275,1330,12.7597847,9.87710285,12.7597847,9.87710285,0,260,0,260,0,0,0,0,1405,1230,1405,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009237] [9237] Game End Stats Values: 8,3040,3115,3040,3115,37.8834,16.8317184,37.8834,16.8317184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,0,270,0,10.4602633,13.6000004,10.4602633,13.6000004,1275,1330,1275,1330,14.4409914,12.2752342,14.4409914,12.2752342,0,325,0,325,0,0,0,0,1495,1460,1495,1460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009237] [9237] Game End Stats Values: 9,3130,3305,3130,3305,42.2651978,24.866169,42.2651978,24.866169,0,0,0,0,0,0,0,0,0,0,0,0,6.35869598,0,6.35869598,0,360,0,360,0,13.5176201,16,13.5176201,16,1275,1330,1275,1330,15.29212,13.5356302,15.29212,13.5356302,0,325,0,325,0,0,0,0,1495,1650,1495,1650,0,0,0,0,0,0,0,0,0,6.35869598,0,6.35869598 [f=0009237] [9237] Game End Stats Values: 10,3500,3525,3500,3525,43.5473671,38.9375839,43.5473671,38.9375839,0,0,0,0,0,0,0,0,0,0,0,0,6.35869598,0,6.35869598,0,540,90,540,90,13.6894712,18,13.6894712,18,1275,1330,1275,1330,16.8188114,13.9380932,16.8188114,13.9380932,65,455,65,455,0,0,0,0,1620,1650,1620,1650,0,0,0,0,0,0,0,0,0,6.35869598,0,6.35869598 [f=0009237] [9237] Game End Stats Values: 11,3725,3745,3725,3745,43.8422089,56.4423561,43.8422089,56.4423561,0,0,0,0,0,0,0,0,0,0,0,0,6.35869598,0,6.35869598,0,540,90,540,90,12.3203392,18,12.3203392,18,1275,1330,1275,1330,17.6863232,14.7003174,17.6863232,14.7003174,130,585,130,585,0,0,0,0,1780,1740,1780,1740,0,0,0,0,0,0,0,0,0,6.35869598,0,6.35869598 [f=0009237] [9237] Game End Stats Values: 12,3880,3865,3880,3865,44.6221199,64.6778183,44.6221199,64.6778183,0,0,0,0,0,0,0,0,0,0,0,0,19.0760918,0,19.0760918,0,640,90,640,90,12.9959497,18,12.9959497,18,1330,1385,1330,1385,19.0519943,15.5490313,19.0519943,15.5490313,130,650,130,650,0,0,0,0,1780,1740,1780,1740,0,0,0,0,0,0,0,0,0,19.0760918,0,19.0760918 [f=0009237] [9237] Game End Stats Values: 13,4110,4220,4110,4220,46.2765236,73.090477,46.2765236,73.090477,0,0,0,0,0,0,0,0,0,0,0,0,42.3912888,0,42.3912888,0,640,190,640,190,14.9460077,18.3999996,14.9460077,18.3999996,1330,1385,1330,1385,20.4436264,15.5608435,20.4436264,15.5608435,130,715,130,715,0,0,0,0,2010,1930,2010,1930,0,0,0,0,0,0,0,0,0,42.3912888,0,42.3912888 [f=0009237] [9237] Game End Stats Values: 14,4340,4310,4340,4310,64.9033585,83.8166656,64.9033585,83.8166656,0,0,0,0,0,0,0,0,91.7502136,0,91.7502136,0,107.391304,29.6739159,107.391304,29.6739159,730,190,730,190,19.4367714,20,19.4367714,20,1330,1385,1330,1385,22.2417889,16.7817459,22.2417889,16.7817459,130,715,130,715,65,0,65,0,2150,2020,2150,2020,0,65,0,65,0,0,0,0,29.6739159,107.391304,29.6739159,107.391304 [f=0009237] [9237] Game End Stats Values: 15,4495,4625,4495,4625,82.1090012,96.6391449,82.1090012,96.6391449,0,0,0,0,0,0,0,0,196.353363,0,196.353363,0,178.750381,57.3618431,178.750381,57.3618431,820,280,820,280,18.1478233,21.0666676,18.1478233,21.0666676,1330,1385,1330,1385,22.1470432,19.3215008,22.1470432,19.3215008,195,780,195,780,130,0,130,0,2150,2180,2150,2180,0,130,0,130,0,0,0,0,59.7694893,178.750381,59.7694893,178.750381 [f=0009237] [9237] Game End Stats Values: 16,4570,4520,4570,4520,100.549004,115.606606,100.549004,115.606606,0,0,0,0,0,0,0,0,337.622589,0,337.622589,0,436.650024,493.073944,436.650024,493.073944,830,370,830,370,17.269928,22,17.269928,22,1330,1385,1330,1385,22.2293339,20.2644958,22.2293339,20.2644958,260,585,260,585,325,90,325,90,2150,2180,2150,2180,90,390,90,390,0,0,0,0,519.069519,466.016693,519.069519,466.016693 [f=0009237] [9237] Game End Stats Values: 17,4880,4770,4880,4770,125.885178,131.052734,125.885178,131.052734,0,0,0,0,0,0,0,0,428.557648,0,428.557648,0,436.650024,493.073944,436.650024,493.073944,1020,370,1020,370,22.2898941,22,22.2898941,22,1330,1385,1330,1385,22.6890793,20.0297413,22.6890793,20.0297413,260,715,260,715,325,90,325,90,2270,2300,2270,2300,90,390,90,390,0,0,0,0,519.069519,466.016693,519.069519,466.016693 [f=0009237] [9237] Game End Stats Values: 18,5160,5015,5160,5015,133.343735,155.609406,133.343735,155.609406,0,0,0,0,0,0,0,0,442.761139,0,442.761139,0,501.649994,493.073944,501.649994,493.073944,1110,370,1110,370,26.2628555,22,26.2628555,22,1330,1385,1330,1385,21.4972363,23.1704426,21.4972363,23.1704426,260,780,260,780,390,90,390,90,2460,2480,2460,2480,90,455,90,455,0,0,0,0,519.069519,531.016724,519.069519,531.016724 [f=0009237] [9237] Game End Stats Values: 19,5605,4910,5605,4910,143.409286,174.523087,143.409286,174.523087,0,0,0,0,0,0,0,0,442.761139,0,442.761139,0,763.770996,993.838135,763.770996,993.838135,1420,370,1420,370,27.2908573,22,27.2908573,22,1330,1385,1330,1385,21.6710396,24.5275764,21.6710396,24.5275764,325,585,325,585,650,90,650,90,2530,2570,2530,2570,155,715,155,715,0,0,0,0,1036.22595,831.875732,1036.22595,831.875732 [f=0009237] [9237] Game End Stats Values: 20,5920,5220,5920,5220,158.103806,185.63031,158.103806,185.63031,0,0,0,0,0,0,0,0,442.761139,0,442.761139,0,769.705811,1067.88281,769.705811,1067.88281,1600,370,1600,370,27.7855301,22.2860165,27.7855301,22.2860165,1330,1385,1330,1385,21.9796371,26.8071499,21.9796371,26.8071499,390,650,390,650,650,90,650,90,2600,2815,2600,2815,155,715,155,715,0,0,0,0,1110.27136,837.810547,1110.27136,837.810547 [f=0009237] [9237] Game End Stats Values: 21,6020,5445,6020,5445,182.018417,189.675858,182.018417,189.675858,0,0,0,0,0,0,0,0,442.761139,0,442.761139,0,1602.8938,1297.33606,1602.8938,1297.33606,1690,370,1690,370,32.1893044,24.768095,32.1893044,24.768095,1330,1615,1330,1615,22.5943069,27.5363712,22.5943069,27.5363712,260,520,260,520,910,285,910,285,2740,2940,2740,2940,350,975,350,975,0,0,0,0,1392.01855,1678.82837,1392.01855,1678.82837 [f=0009237] [9237] Game End Stats Values: 22,6115,4005,6115,4005,214.47319,207.441162,214.47319,207.441162,0,0,0,0,0,0,0,0,442.761139,614.439636,442.761139,614.439636,2526.96851,1528.67139,2526.96851,1528.67139,1910,370,1910,370,37.6488571,24.3837433,37.6488571,24.3837433,1330,110,1330,110,25.0568466,30.4706612,25.0568466,30.4706612,65,585,65,585,2415,545,2415,545,2810,2940,2810,2940,610,2480,610,2480,0,0,0,0,1626.32129,2602.90308,1626.32129,2602.90308 [f=0009252] [9252] Event [6024.01465,11.8211269,2950.3999]: 0 finished unit Glaive [f=0009357] [9357] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0009486] [9486] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0009546] No clients connected, shutting down server [f=0009546] Server shutdown [f=0009546] [9546] all players disconnected [f=0009689] [9689] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0009722] [9722] Event [216,91.171875,536]: 1 finished unit Solar Collector [f=0009897] [9897] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0010107] [10107] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0010187] [10187] Event [216,91.171875,616]: 1 finished unit Solar Collector [f=0010318] [10318] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0010528] [10528] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0010738] [10738] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0010891] [10891] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0011013] [11013] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0011162] [11162] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0011279] [11279] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0011401] [11401] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0011523] [11523] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0011643] [11643] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0011763] [11763] Event [2217.6001,12.7890625,1496]: 1 finished unit Glaive [f=0011838] Autoquit sending quit command. [f=0011838] [QuitAction] user exited to system [f=0011838] [SpringApp::Kill][1] fromRun=1 [f=0011838] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011838] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011838] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011838] [ThreadPool::SetThreadCount][2] workers=0 [f=0011838] [SpringApp::Kill][2] [f=0011838] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011838] [Game::KillLua][3] dtor=0 luaUI=0x534e42b0 [f=0011838] Start widgetHandler:Shutdown [f=0011838] Shutdown - SaveOrderList Complete [f=0011838] Writing last game win data [f=0011838] Shutdown - SaveConfigData Complete [f=0011838] Shutdown Widget - Save/Load API [f=0011838] Shutdown Widget - Chili Highlight [f=0011838] Shutdown Widget - Draw After Chili [f=0011838] Shutdown Widget - EPIC Menu [f=0011838] Shutdown Widget - Chili Widget Selector [f=0011838] Shutdown Widget - Chili Minimap [f=0011838] Shutdown Widget - Local Team Colors [f=0011838] Shutdown Widget - Display Keys 2 [f=0011838] Shutdown Widget - Save Game Menu [f=0011838] Shutdown Widget - Unit Icons [f=0011838] Shutdown Widget - Noises [f=0011838] Shutdown Widget - HealthBars [f=0011838] Shutdown Widget - Win Counter [f=0011838] Shutdown Widget - SpringRTS Replay Stats [f=0011838] Shutdown Widget - BuildETA [f=0011838] Shutdown Widget - Modular Comm Info [f=0011838] Shutdown Widget - Stereo3D [f=0011838] Shutdown Widget - Showeco and Grid Drawer [f=0011838] Shutdown Widget - Point Tracker [f=0011838] Shutdown Widget - Missile Silo Range [f=0011838] Shutdown Widget - MetalFeatures (new) [f=0011838] Shutdown Widget - MinimapEvents [f=0011838] Shutdown Widget - Local Widgets Config [f=0011838] Shutdown Widget - Highlight Geos [f=0011838] Shutdown Widget - Grab Input [f=0011838] Input grabbing is disabled! [f=0011838] Shutdown Widget - Defense Range Zero-K [f=0011838] Shutdown Widget - Darkening [f=0011838] Shutdown Widget - Context Menu [f=0011838] Shutdown Widget - Chili Spectator Panels [f=0011838] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011838] Shutdown Widget - Chili Nuke Warning [f=0011838] Shutdown Widget - Chili EndGame Window [f=0011838] Shutdown Widget - Chili Economy Panel Default [f=0011838] Shutdown Widget - CameraShake [f=0011838] Shutdown Widget - State Reverse and Latency [f=0011838] Shutdown Widget - Music Player v2 [f=0011838] Shutdown Widget - Attack AoE [f=0011838] Shutdown Widget - Map Edge Extension [f=0011838] Shutdown Widget - Selection Send [f=0011838] Shutdown Widget - LupsManager [f=0011838] Shutdown Widget - Newton Firezone [f=0011838] Shutdown Widget - Chili Pro Console [f=0011838] Shutdown Widget - Persistent Build Height [f=0011838] Shutdown Widget - Lasso Terraform GUI [f=0011838] Shutdown Widget - Lups [f=0011838] Shutdown Widget - Chili Framework [f=0011838] Shutdown Widget - Mex Placement Handler [f=0011838] Shutdown Widget - Chili Core Selector [f=0011838] Shutdown Widget - Custom Markers [f=0011838] Shutdown Widget - Select Keys [f=0011838] Shutdown Widget - Pause Screen [f=0011838] Shutdown Widget - Text To Speech Control [f=0011838] Shutdown Widget - Layout Handler [f=0011838] End widgetHandler:Shutdown [f=0011838] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={649559,73287258} {int,ext,rec}Allocs={9634599,0,0} {chunk,block}Bytes={73287258,0} [f=0011838] [Game::KillLua][1] dtor=0 luaGaia=0x53404930 [f=0011838] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={472830,62146083} {int,ext,rec}Allocs={9634600,0,0} {chunk,block}Bytes={62146083,0} [f=0011838] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={472830,62146083} {int,ext,rec}Allocs={9634600,0,0} {chunk,block}Bytes={62146083,0} [f=0011838] [Game::KillLua][2] dtor=0 luaRules=0x536dfcd0 [f=0011838] Start gadgetHandler:Shutdown [f=0011838] Shutdown - StartSetup [f=0011838] Shutdown - UnitMorph [f=0011838] Shutdown - Carrier Drones [f=0011838] Shutdown - LupsNanoSpray [f=0011838] Shutdown - Missile Silo Controller [f=0011838] Shutdown - Modular Comm Info [f=0011838] Shutdown - Terrain Texture Handler [f=0011838] Shutdown - UnitCloakShield [f=0011838] Shutdown - Starlight Handler [f=0011838] End gadgetHandler:Shutdown [f=0011838] Start gadgetHandler:Shutdown [f=0011838] Shutdown - Save/Load [f=0011838] Shutdown - Teleport Throw [f=0011838] Shutdown - UnitMorph [f=0011838] Shutdown - Modular Comm Info [f=0011838] Shutdown - Retreat Command [f=0011838] Shutdown - Shockwaves [f=0011838] Shutdown - UnitCloakShield [f=0011838] Shutdown - Lups Cloak FX [f=0011838] Shutdown - Lups [f=0011838] Shutdown - Lups Shield [f=0011838] End gadgetHandler:Shutdown [f=0011838] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9634656,0,0} {chunk,block}Bytes={0,0} [f=0011838] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9634656,0,0} {chunk,block}Bytes={0,0} [f=0011838] [Game::KillLua][4] dtor=0 [f=0011838] [Game::~CGame][1] [f=0011838] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011838] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011838] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011838] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011838] [Game::KillLua][4] dtor=1 [f=0011838] [Game::KillMisc][1] [f=0011838] [Game::KillMisc][2] [f=0011838] [Game::KillMisc][3] [f=0011838] [Game::KillRendering][1] [f=0011838] [3DOParser::Kill] allocated 1 pieces [f=0011838] [S3OParser::Kill] allocated 183 pieces [f=0011838] [AssParser::Kill] allocated 0 pieces [f=0011838] [Game::KillInterface][1] [f=0011838] [Game::KillInterface][2] [f=0011838] [Game::KillSimulation][1] [f=0011838] [Game::KillSimulation][2] [f=0011838] [CCollisionHandler] dis-/continuous tests: 0/115534 [f=0011838] [Game::KillSimulation][3] [f=0011838] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011838] [~CPathCache(28x20)] cacheHits=2 hitPercentage=13% numHashColls=0 maxCacheSize=3 [f=0011838] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011838] [~CPathCache(56x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011838] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011838] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011838] [LosHandler::Kill] raycast instance cache-{hits,misses}={2223,6019}; shared=2%; cached=25% [f=0011838] [Game::KillSimulation][4] [f=0011838] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011838] [Game::~CGame][2] [f=0011838] [Game::~CGame][3] [f=0011838] [SpringApp::Kill][3] [f=0011838] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124644 bytes sent 95987 bytes recv'd [f=0011838] [SpringApp::Kill][4] font=0x4598caa0 [f=0011838] [SpringApp::Kill][5] [f=0011838] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x459f9b30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2043ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=62ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=18ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4627 inflSize=18kb readTime=17ms file="units/amphtele.lua" indx=6687 inflSize=1kb readTime=16ms file="luaui/images/commands/states/fire_atwill.png" indx=3199 inflSize=0kb readTime=16ms file="luarules/gadgets/lups_napalm.lua" indx=1697 inflSize=2kb readTime=16ms file="luaui/widgets/gfx_sun_and_atmosphere.lua" indx=4603 inflSize=11kb readTime=15ms file="objects3d/sphere.s3o" indx=5456 inflSize=101kb readTime=15ms file="luaui/widgets/unit_auto_patrol_nanos_v2.lua" indx=4754 inflSize=21kb readTime=13ms file="luaui/headers/ecopanels.lua" indx=2961 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 29400925 bytes cached in 2772 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45b16290) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b3f2b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a01cd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f83f801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]