[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KWzH8d0XVS/springsettings.1104249.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4c880a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5274 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1104249/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45043ba0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45043ba0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 513ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 589ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 755ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 113ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1104249/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (364ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1104249/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ea07d0,0x531a6790}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dd7b88607ef5769cc011d2794596f592 [f=-000001] Connection attempt from Kumbi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kumbi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000d97132e0,00000000d9d1ee50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[Game::Load][lua{Rules,Gaia}={0000000060ee8860,00000000c84df0b0}]" [f=-000001] Allies: I choose: Crusader! [f=-000001] Allies: I choose: Guardian! [f=-000001] !predict [f=-000001] > Team KingLunchBox has a 77.9% chance to win [f=-000001] > Team Kumbi has a 22.1% chance to win [f=-000001] glhf [f=-000001] [0] Event [4945,11.8010254,3841]: 0 finished unit Recon Commander [f=-000001] [0] Event [2192,12.4718018,1515]: 1 finished unit Guardian Commander [f=0000000] [0] KingLunchBox, team: 0, elo:2236, userid: 444333 [f=0000000] [0] Kumbi, team: 1, elo:2017, userid: 531453 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [2256,12.7890625,1616]: 1 finished unit Tank Foundry [f=0000008] [8] Event [4840,11.796875,3824]: 0 finished unit Cloakbot Factory [f=0000352] [352] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000450] [450] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000467] [467] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Conjurer [f=0000603] [603] Event [2284,14.1090622,1616]: 1 finished unit Kodachi [f=0000680] [680] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0000689] [689] Event [2136.51953,88.796875,1357.8905]: 1 finished unit Firefly [f=0000736] [736] Event [2072,11.796875,1256]: 1 finished unit Solar Collector [f=0000802] [802] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000936] [936] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0001238] [1238] Event [5144,11.796875,3800]: 0 finished unit Solar Collector [f=0001414] [1414] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0001524] [1524] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0001556] [1556] Event [5016,11.796875,3720]: 0 finished unit Solar Collector [f=0001628] [1628] Event [2284,14.1090622,1616]: 1 finished unit Welder [f=0001760] [1760] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0001859] [1859] Event [4675.59131,15.8321304,4262.46484]: 0 lost unit Glaive [f=0001884] [1884] Event [4664.54395,16.746357,4372.56885]: 0 lost unit Glaive [f=0001929] [1929] Event [4818.88086,58.0933418,4572.94287]: 1 lost unit Kodachi [f=0001974] [1974] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0002271] [2271] Event [2284,14.1090622,1616]: 1 finished unit Kodachi [f=0002730] [2730] Event [3406.75244,11.796875,2669.38403]: 0 lost unit Glaive [f=0002739] [2739] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0002895] [2895] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0003000] [3000] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Conjurer [f=0003062] [3062] Event [2284,14.1090622,1616]: 1 finished unit Kodachi [f=0003084] [3084] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0003217] [3217] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0003254] [3254] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0003341] [3341] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0003452] [3452] Event [4955.99658,11.796875,3546.44556]: 0 lost unit Glaive [f=0003570] [3570] Event [3584,35.8690491,3424]: 0 finished unit Lotus [f=0003583] [3583] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0003600] [3600] Event [1208,11.796875,2072]: 1 finished unit Solar Collector [f=0003662] [3662] Event [5032,11.796875,3800]: 0 lost unit Metal Extractor [f=0003805] [3805] Event [2284,14.1090622,1616]: 1 finished unit Kodachi [f=0003841] [3841] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0003860] [3860] Event [5176,12.2813416,3928]: 0 lost unit Metal Extractor [f=0003992] [3992] Event [1288,11.796875,2040]: 1 finished unit Solar Collector [f=0004006] [4006] Event [5221.29639,13.003727,3885.09058]: 0 lost unit Glaive [f=0004062] [4062] Event [5182.50391,11.8773527,3847.96875]: 0 lost unit Glaive [f=0004083] [4083] Event [3728,14.4052429,3280]: 0 finished unit Lotus [f=0004148] [4148] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0004207] [4207] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0004350] [4350] Event [1224,12.7890625,1960]: 1 finished unit Solar Collector [f=0004358] [4358] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0004430] [4430] Event [5038.18604,11.796875,3574.15063]: 0 lost unit Conjurer [f=0004509] [4509] Event [5215.46533,12.6822557,3776.36938]: 0 lost unit Glaive [f=0004562] [4562] Event [5216.00195,12.6399345,3930.0896]: 0 lost unit Glaive [f=0004720] [4720] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0004735] [4735] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Conjurer [f=0004740] [4740] Event [4840.02783,11.796875,3807.2002]: 0 lost unit Conjurer [f=0004742] [4742] Event [4840.01465,11.7244453,3814.3999]: 0 lost unit Glaive [f=0004758] [4758] Event [4840.01465,11.4347267,3814.3999]: 0 lost unit Glaive [f=0004772] [4772] Event [4840.01465,11.4347267,3814.3999]: 0 lost unit Glaive [f=0004796] [4796] Event [5144,11.796875,3800]: 0 lost unit Solar Collector [f=0004858] [4858] Event [1312,11.796875,2096]: 1 finished unit Lotus [f=0004980] [4980] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0005101] [5101] Event [5016,11.796875,3720]: 0 lost unit Solar Collector [f=0005126] [5126] Event [2284,14.1090622,1616]: 1 finished unit Kodachi [f=0005137] [5137] Event [5214.13525,12.6767187,3705.61108]: 1 lost unit Kodachi [f=0005147] [5147] Event [376,91.171875,376]: 1 finished unit Solar Collector [f=0005180] [5180] Event [3790.41724,13.9367542,3329.7522]: 1 lost unit Kodachi [f=0005184] [5184] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0005222] [5222] Event [1368,11.796875,2152]: 1 finished unit Solar Collector [f=0005534] [5534] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0005570] [5570] Event [2163.22095,11.8299103,1570.33032]: 0 lost unit Glaive [f=0005583] [5583] Event [1384,11.796875,2072]: 1 finished unit Solar Collector [f=0005674] [5674] Event [2284,14.1090622,1616]: 1 finished unit Kodachi [f=0006043] [6043] Event [2021.54529,12.5689135,2313.83081]: 1 finished unit Guardian Commander [f=0006218] [6218] Event [2284,14.1090622,1616]: 1 finished unit Kodachi [f=0006275] [6275] Event [5000,11.9471359,3880]: 0 finished unit Caretaker [f=0006653] [6653] Event [4920,12.0129013,3704]: 0 finished unit Solar Collector [f=0006749] [6749] Event [2284,14.1090622,1616]: 1 finished unit Kodachi [f=0006923] [6923] Event [4984,12.0034504,3624]: 0 finished unit Solar Collector [f=0006974] [6974] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0007029] [7029] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0007154] [7154] Event [3661.74951,133.503235,3207.32056]: 1 lost unit Firefly [f=0007329] [7329] Event [3505.91455,34.989727,3112.83911]: 1 finished unit Guardian Commander [f=0007329] [7329] Event [3505.91455,34.989727,3112.83911]: 1 lost unit Guardian Commander [f=0007348] [7348] Event [3728,14.4052429,3280]: 0 lost unit Lotus [f=0007362] [7362] Event [3587.6626,36.6511955,3243.53906]: 0 lost unit Glaive [f=0007367] [7367] Event [3608.58984,25.9671249,3204.15161]: 0 lost unit Glaive [f=0007373] [7373] Event [5064,11.8525982,3560]: 0 finished unit Solar Collector [f=0007380] [7380] Event [3606.06201,29.0477333,3228.30225]: 0 lost unit Glaive [f=0007469] [7469] Event [3629.91992,102.43602,3220.89233]: 1 finished unit Firefly [f=0007482] [7482] Event [3584,35.8690491,3424]: 0 lost unit Lotus [f=0007535] [7535] Event [3816,14.9245911,3368]: 0 lost unit Metal Extractor [f=0007554] [7554] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0007577] [7577] Event [3768,18.0523071,3576]: 0 lost unit Metal Extractor [f=0007651] [7651] Event [4840.01465,11.796875,3814.3999]: 0 finished unit Glaive [f=0007687] [7687] Event [2284,14.1090622,1616]: 1 finished unit Blitz [f=0007719] [7719] Event [5104,12.0217991,3680]: 0 finished unit Picket [f=0007859] [7859] Event [3672.00977,96.7296295,3587.71826]: 1 finished unit Firefly [f=0007922] [7922] Event [3168,12.7735596,480]: 1 finished unit Lotus [f=0008020] [8020] Event [6768,91.171875,4560]: 0 finished unit Lotus [f=0008139] [8139] Event [4562.57275,13.78125,4004.56836]: 1 lost unit Kodachi [f=0008267] [8267] Event [5032,10.554533,3800]: 0 finished unit Metal Extractor [f=0008455] [8455] Event [4824.90332,100.795082,3540.84692]: 1 lost unit Firefly [f=0008595] [8595] Event [2284,14.1090622,1616]: 1 finished unit Blitz [f=0008747] [8747] Event [4663.31055,102.377922,3950.87964]: 1 lost unit Firefly [f=0008759] [8759] Event [4399.11084,95.2618561,3922.59741]: 1 finished unit Firefly [f=0008822] [8822] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0008832] [8832] Event [4482.26465,14.0144367,3905.10864]: 1 lost unit Kodachi [f=0008874] [8874] Event [6608,91.171875,4688]: 0 finished unit Lotus [f=0008942] [8942] Event [4530.37109,13.78125,3781.08618]: 1 lost unit Kodachi [f=0008966] [8966] Event [4758.85352,31.3015671,3906.01392]: 1 lost unit Firefly [f=0009073] [9073] Event [4769.75391,12.7283173,3664.94141]: 0 lost unit Recon Commander [f=0009100] [9100] Event [4940.05518,12.6143837,3496.21875]: 0 lost unit Glaive [f=0009103] [9103] Event [4718.03125,12.0430174,3811.17773]: 0 lost unit Glaive [f=0009149] [9149] Event [4656.05811,90.8632278,3723.70801]: 1 finished unit Firefly [f=0009228] gg [f=0009243] [9243] Event [4840.01465,11.2080956,3814.3999]: 0 lost unit Knight [f=0009264] [9264] Event [4840.01465,11.0791302,3814.3999]: 0 lost unit Knight [f=0009280] [9280] Event [4840.01465,10.4906969,3814.3999]: 0 lost unit Knight [f=0009317] [9317] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0009318] [9318] Event [undefined]: KingLunchBox resigned [f=0009318] game_message: KingLunchBox has been destroyed! [f=0009318] game_message: Kumbi wins! [f=0009318] Submitting stats [f=0009318] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009318] Part| Total Time|Time of the last 0.5s [f=0009318] Draw 11338.08ms 10.19% [f=0009318] Lua::Callins::Synced 6514.52ms 51.55% [f=0009318] Lua::Callins::Unsynced 14627.30ms 13.99% [f=0009318] Lua::CollectGarbage::Synced 245.26ms 0.00% [f=0009318] Lua::CollectGarbage::Unsynced 528.65ms 0.70% [f=0009318] Misc::Profiler::AddTime 40.84ms 0.00% [f=0009318] Sim 25302.94ms 80.12% [f=0009318] [9318] Received game_message: KingLunchBox has been destroyed! [f=0009318] [9318] Received game_message: Kumbi wins! [f=0009319] [9319] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,4060,2990,4060,2990,113.024864,26.2750874,113.024864,26.2750874,0,0,0,0,0,0,0,0,0,0,0,0,1392.27539,789.084229,1392.27539,789.084229,90,180,90,180,22,8.26666641,22,8.26666641,1355,1275,1355,1275,18.7521706,11,18.7521706,11,700,195,700,195,1146.33325,525,1146.33325,525,1915,1340,1915,1340,700,1211.33325,700,1211.33325,0.00100417,26.1666393,0.00100417,26.1666393,840.230896,1472.41248,840.230896,1472.41248 [f=0009319] [9319] Game End Stats Values: 17,4060,3215,4060,3215,113.024864,26.2750874,113.024864,26.2750874,0,0,0,0,0,0,0,0,0,0,0,0,1463.40344,829.101074,1463.40344,829.101074,90,180,90,180,22,11.0666666,22,11.0666666,1355,1275,1355,1275,17,15.0000029,17,15.0000029,700,260,700,260,1146.33325,525,1146.33325,525,1915,1500,1915,1500,700,1211.33325,700,1211.33325,0.00100417,74.1667404,0.00100417,74.1667404,880.247742,1543.54053,880.247742,1543.54053 [f=0009319] [9319] Game End Stats Values: 18,4550,2730,4550,2730,129.897614,26.2750874,129.897614,26.2750874,0,0,0,0,0,0,0,0,0,0,0,0,1937.62354,1270.4812,1937.62354,1270.4812,90,0,90,0,22,13.0666666,22,13.0666666,1755,1275,1755,1275,18.3915157,12.6000004,18.3915157,12.6000004,700,65,700,65,1701.33325,525,1701.33325,525,2005,1390,2005,1390,700,1766.33325,700,1766.33325,0.00100417,74.1667404,0.00100417,74.1667404,1338.84912,2024.92529,1338.84912,2024.92529 [f=0009319] [9319] Game End Stats Values: 19,4940,2985,4940,2985,160.812195,26.2750874,160.812195,26.2750874,0,0,0,0,0,0,0,0,0,0,0,0,2067.10938,1292.35583,2067.10938,1292.35583,180,190,180,190,22,14,22,14,1755,1275,1755,1275,21.0609703,14.3333378,21.0609703,14.3333378,1000,130,1000,130,1701.33325,525,1701.33325,525,2005,1390,2005,1390,700,1784.33325,700,1784.33325,0.00100417,136.367172,0.00100417,136.367172,1360.72375,2154.40991,1360.72375,2154.40991 [f=0009319] [9319] Game End Stats Values: 20,4765,3075,4765,3075,208.210922,26.3855209,208.210922,26.3855209,0,0,0,0,0,0,0,0,0,0,0,0,2223.44653,1428.69604,2223.44653,1428.69604,180,190,180,190,22,14,22,14,1755,1275,1755,1275,22.1599159,10.6251402,22.1599159,10.6251402,825,130,825,130,1701.33325,700,1701.33325,700,2005,1480,2005,1480,875,1784.33325,875,1784.33325,0.00100417,152.366928,0.00100417,152.366928,1498.4762,2329.02832,1498.4762,2329.02832 [f=0009319] [9319] Game End Stats Values: 21,4805,3165,4805,3165,246.743164,27.0992451,246.743164,27.0992451,0,0,0,0,0,0,0,0,0,0,0,0,3525.26831,1844.46265,3525.26831,1844.46265,180,280,180,280,22,14,22,14,1755,1275,1755,1275,22.1021481,12.896472,22.1021481,12.896472,775,130,775,130,1701.33325,1050,1701.33325,1050,2095,1480,2095,1480,1225,1784.33325,1225,1784.33325,0.00100417,172.366623,0.00100417,172.366623,1923.19409,3683.22534,1923.19409,3683.22534 [f=0009319] [9319] Game End Stats Values: 22,4720,1760,4720,1760,271.936401,28.1251907,271.936401,28.1251907,0,0,0,0,0,0,0,0,0,349.625153,0,349.625153,4285.6333,2097.92065,4285.6333,2097.92065,180,280,180,280,22,8.36363602,22,8.36363602,1755,0,1755,0,23.2903004,9.18417645,23.2903004,9.18417645,600,0,600,0,3306.99805,1050,3306.99805,1050,2185,1480,2185,1480,1400,3519.99805,1400,3519.99805,0.00100417,172.366623,0.00100417,172.366623,2232.19849,4700.00879,2232.19849,4700.00879 [f=0009327] [9327] Event [4840.01465,11.796875,3814.3999]: 0 lost unit Knight [f=0009358] [9358] Event [4840,11.796875,3824]: 0 lost unit Cloakbot Factory [f=0009367] [9367] Event [5000,12.5087938,3880]: 0 lost unit Caretaker [f=0009404] Player Kumbi left the game: normal quit [f=0009404] [9404] Event [undefined]: Kumbi quit [f=0009487] Spectator KingLunchBox left the game: normal quit [f=0009487] [9487] Event [undefined]: KingLunchBox quit [f=0009493] No clients connected, shutting down server [f=0009493] Server shutdown [f=0009493] [9493] all players disconnected [f=0009514] [9514] Event [2284,14.1090622,1616]: 1 finished unit Blitz [f=0009539] [9539] Event [4656.05811,91.2820435,3723.70801]: 1 finished unit Firefly [f=0009719] [9719] Event [3368,17.967041,1640]: 1 finished unit Solar Collector [f=0009929] [9929] Event [4656.05811,91.2820435,3723.70801]: 1 finished unit Firefly [f=0010102] [10102] Event [3464,16.1299438,1688]: 1 finished unit Solar Collector [f=0010433] [10433] Event [2284,14.1090622,1616]: 1 finished unit Blitz [f=0010523] [10523] Event [3480,15.4400635,1576]: 1 finished unit Solar Collector [f=0011348] [11348] Event [2284,14.1090622,1616]: 1 finished unit Blitz [f=0012082] Autoquit sending quit command. [f=0012082] [QuitAction] user exited to system [f=0012082] [SpringApp::Kill][1] fromRun=1 [f=0012082] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012082] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012082] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012082] [ThreadPool::SetThreadCount][2] workers=0 [f=0012082] [SpringApp::Kill][2] [f=0012082] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012082] [Game::KillLua][3] dtor=0 luaUI=0x52f3d2b0 [f=0012082] Start widgetHandler:Shutdown [f=0012082] Shutdown - SaveOrderList Complete [f=0012082] Writing last game win data [f=0012082] Shutdown - SaveConfigData Complete [f=0012082] Shutdown Widget - Chili Highlight [f=0012082] Shutdown Widget - Save/Load API [f=0012082] Shutdown Widget - Draw After Chili [f=0012082] Shutdown Widget - EPIC Menu [f=0012082] Shutdown Widget - Chili Minimap [f=0012082] Shutdown Widget - Chili Widget Selector [f=0012082] Shutdown Widget - Local Team Colors [f=0012082] Shutdown Widget - Display Keys 2 [f=0012082] Shutdown Widget - Save Game Menu [f=0012082] Shutdown Widget - HealthBars [f=0012082] Shutdown Widget - Noises [f=0012082] Shutdown Widget - Unit Icons [f=0012082] Shutdown Widget - Win Counter [f=0012082] Shutdown Widget - BuildETA [f=0012082] Shutdown Widget - SpringRTS Replay Stats [f=0012082] Shutdown Widget - Modular Comm Info [f=0012082] Shutdown Widget - Music Player v2 [f=0012082] Shutdown Widget - State Reverse and Latency [f=0012082] Shutdown Widget - CameraShake [f=0012082] Shutdown Widget - Chili Economy Panel Default [f=0012082] Shutdown Widget - Chili EndGame Window [f=0012082] Shutdown Widget - Chili Nuke Warning [f=0012082] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012082] Shutdown Widget - Chili Spectator Panels [f=0012082] Shutdown Widget - Context Menu [f=0012082] Shutdown Widget - Darkening [f=0012082] Shutdown Widget - Defense Range Zero-K [f=0012082] Shutdown Widget - Grab Input [f=0012082] Input grabbing is disabled! [f=0012082] Shutdown Widget - Highlight Geos [f=0012082] Shutdown Widget - Local Widgets Config [f=0012082] Shutdown Widget - MinimapEvents [f=0012082] Shutdown Widget - MetalFeatures (new) [f=0012082] Shutdown Widget - Missile Silo Range [f=0012082] Shutdown Widget - Point Tracker [f=0012082] Shutdown Widget - Showeco and Grid Drawer [f=0012082] Shutdown Widget - Stereo3D [f=0012082] Shutdown Widget - Attack AoE [f=0012082] Shutdown Widget - Map Edge Extension [f=0012082] Shutdown Widget - Selection Send [f=0012082] Shutdown Widget - LupsManager [f=0012082] Shutdown Widget - Newton Firezone [f=0012082] Shutdown Widget - Chili Pro Console [f=0012082] Shutdown Widget - Persistent Build Height [f=0012082] Shutdown Widget - Lasso Terraform GUI [f=0012082] Shutdown Widget - Chili Framework [f=0012082] Shutdown Widget - Lups [f=0012082] Shutdown Widget - Custom Markers [f=0012082] Shutdown Widget - Chili Core Selector [f=0012082] Shutdown Widget - Mex Placement Handler [f=0012082] Shutdown Widget - Select Keys [f=0012082] Shutdown Widget - Pause Screen [f=0012082] Shutdown Widget - Layout Handler [f=0012082] Shutdown Widget - Text To Speech Control [f=0012082] End widgetHandler:Shutdown [f=0012082] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={513006,65794279} {int,ext,rec}Allocs={9634079,0,0} {chunk,block}Bytes={65794279,0} [f=0012082] [Game::KillLua][1] dtor=0 luaGaia=0x531a6790 [f=0012082] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={333979,54547500} {int,ext,rec}Allocs={9634080,0,0} {chunk,block}Bytes={54547500,0} [f=0012082] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={333979,54547500} {int,ext,rec}Allocs={9634080,0,0} {chunk,block}Bytes={54547500,0} [f=0012082] [Game::KillLua][2] dtor=0 luaRules=0x52ea07d0 [f=0012082] Start gadgetHandler:Shutdown [f=0012082] Shutdown - StartSetup [f=0012082] Shutdown - UnitMorph [f=0012082] Shutdown - Carrier Drones [f=0012082] Shutdown - LupsNanoSpray [f=0012082] Shutdown - Missile Silo Controller [f=0012082] Shutdown - Modular Comm Info [f=0012082] Shutdown - Terrain Texture Handler [f=0012082] Shutdown - UnitCloakShield [f=0012082] Shutdown - Starlight Handler [f=0012082] End gadgetHandler:Shutdown [f=0012082] Start gadgetHandler:Shutdown [f=0012082] Shutdown - Save/Load [f=0012082] Shutdown - Teleport Throw [f=0012082] Shutdown - UnitMorph [f=0012082] Shutdown - Modular Comm Info [f=0012082] Shutdown - Retreat Command [f=0012082] Shutdown - Shockwaves [f=0012082] Shutdown - UnitCloakShield [f=0012082] Shutdown - Lups Cloak FX [f=0012082] Shutdown - Lups [f=0012082] Shutdown - Lups Shield [f=0012082] End gadgetHandler:Shutdown [f=0012082] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9634124,0,0} {chunk,block}Bytes={0,0} [f=0012082] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9634124,0,0} {chunk,block}Bytes={0,0} [f=0012082] [Game::KillLua][4] dtor=0 [f=0012082] [Game::~CGame][1] [f=0012082] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012082] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012082] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012082] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012082] [Game::KillLua][4] dtor=1 [f=0012082] [Game::KillMisc][1] [f=0012082] [Game::KillMisc][2] [f=0012082] [Game::KillMisc][3] [f=0012082] [Game::KillRendering][1] [f=0012082] [3DOParser::Kill] allocated 1 pieces [f=0012082] [S3OParser::Kill] allocated 333 pieces [f=0012082] [AssParser::Kill] allocated 0 pieces [f=0012082] [Game::KillInterface][1] [f=0012082] [Game::KillInterface][2] [f=0012082] [Game::KillSimulation][1] [f=0012082] [Game::KillSimulation][2] [f=0012082] [CCollisionHandler] dis-/continuous tests: 0/189133 [f=0012082] [Game::KillSimulation][3] [f=0012082] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012082] [~CPathCache(28x20)] cacheHits=10 hitPercentage=26% numHashColls=0 maxCacheSize=3 [f=0012082] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012082] [~CPathCache(56x40)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012082] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012082] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012082] [LosHandler::Kill] raycast instance cache-{hits,misses}={1877,5607}; shared=1%; cached=24% [f=0012082] [Game::KillSimulation][4] [f=0012082] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012082] [Game::~CGame][2] [f=0012082] [Game::~CGame][3] [f=0012082] [SpringApp::Kill][3] [f=0012082] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128637 bytes sent 115939 bytes recv'd [f=0012082] [SpringApp::Kill][4] font=0x44f78aa0 [f=0012082] [SpringApp::Kill][5] [f=0012082] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44fe63a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2053ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=61ms file="objects3d/factorytank.s3o" indx=5165 inflSize=348kb readTime=42ms file="luaui/widgets/unit_transport_ai.lua" indx=4792 inflSize=32kb readTime=31ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=29ms file="scripts/pw_mine2.lua" indx=5792 inflSize=1kb readTime=17ms file="luaui/widgets/api_widget_disabler.lua" indx=3837 inflSize=2kb readTime=16ms file="luaui/widgets/gui_lups_stats.lua" indx=4673 inflSize=4kb readTime=14ms file="scripts/bomberassault.lua" indx=5607 inflSize=3kb readTime=12ms file="luaui/widgets/gui_local_colors.lua" indx=4672 inflSize=9kb readTime=10ms file="bitmaps/pd/dirtplosion2.tga" indx=540 inflSize=64kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 37735058 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45110470) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451076e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ffa430) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4c8801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]