[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.esKuRGAUkz/springsettings.1104068.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdaf00a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5259 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1104068/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ce6860] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ce6860] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 568ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 644ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 757ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1104068/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (183ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1104068/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526bde80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fc1688602d23e3776539fc2ef30d042d [f=-000001] Connection attempt from Admiral_R [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Admiral_R changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ceccoilfolle [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ceccoilfolle changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[Game::Load][lua{Rules,Gaia}={00000000f076afe0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[Game::Load][lua{Rules,Gaia}={00000000e2a57ba0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] ahahaha [f=-000001] here we go again [f=-000001] Allies: I choose: Apache attak elicopt! [f=-000001] aha [f=-000001] [0] Event [4269,261.997864,4421]: 0 finished unit Guardian Commander [f=-000001] [0] Event [818,261.998413,814]: 1 finished unit Recon Commander [f=0000000] [0] ceccoilfolle, team: 1, elo:1858, userid: 440487 [f=0000000] [0] Admiral_R, team: 0, elo:1673, userid: 485628 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [888,261.995605,952]: 1 finished unit Shieldbot Factory [f=0000045] [45] Event [4192,261.995605,4552]: 0 finished unit Cloakbot Factory [f=0000340] [340] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000383] [383] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000462] [462] Event [900,261.995605,952]: 1 finished unit Convict [f=0000497] [497] Event [4182.3999,261.061768,4552]: 0 finished unit Glaive [f=0000630] [630] Event [4360,261.995605,4296]: 0 finished unit Solar Collector [f=0000689] [689] Event [4274.32715,338.995605,4361.37109]: 0 finished unit Firefly [f=0000692] [692] Event [900,261.995605,952]: 1 finished unit Bandit [f=0000877] [877] Event [4182.3999,261.061768,4552]: 0 finished unit Conjurer [f=0000940] [940] Event [900,261.995605,952]: 1 finished unit Bandit [f=0001005] [1005] Event [4280,261.995605,4376]: 0 finished unit Solar Collector [f=0001112] [1112] Event [4182.3999,261.061768,4552]: 0 finished unit Glaive [f=0001132] [1132] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001331] [1331] Event [900,261.995605,952]: 1 finished unit Bandit [f=0001802] [1802] Event [4182.3999,261.061768,4552]: 0 finished unit Glaive [f=0001824] [1824] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0001863] [1863] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002021] [2021] Event [216,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0002171] [2171] Event [216,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0002211] [2211] Event [900,261.995605,952]: 1 finished unit Bandit [f=0002291] [2291] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0002321] [2321] Event [4182.3999,261.061768,4552]: 0 finished unit Glaive [f=0002351] [2351] Event [216,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0002557] [2557] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0002618] [2618] Event [232,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0002642] [2642] Event [900,261.995605,952]: 1 finished unit Bandit [f=0002752] [2752] Event [4872,261.995605,4280]: 0 finished unit Solar Collector [f=0002754] [2754] Event [4182.3999,261.061768,4552]: 0 finished unit Glaive [f=0002803] [2803] Event [4360,261.995605,4792]: 0 finished unit Solar Collector [f=0002826] [2826] Event [232,261.995605,616]: 1 finished unit Wind/Tidal Generator [f=0002898] [2898] Event [900,261.995605,952]: 1 finished unit Bandit [f=0003014] [3014] Event [4792,261.995605,4360]: 0 finished unit Solar Collector [f=0003052] [3052] Event [232,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0003089] [3089] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0003161] [3161] Event [1768.66724,84.5649109,1616.96423]: 0 lost unit Glaive [f=0003199] [3199] Event [900,261.995605,952]: 1 finished unit Bandit [f=0003260] [3260] Event [4296,261.995605,4872]: 0 finished unit Solar Collector [f=0003550] [3550] Event [1518.82666,57.6631355,1645.08862]: 0 lost unit Glaive [f=0003558] [3558] Event [900,261.995605,952]: 1 finished unit Bandit [f=0003567] [3567] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0003570] [3570] Event [4400,253.121094,4064]: 0 finished unit Picket [f=0003764] [3764] Event [328,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0003863] [3863] Event [900,261.995605,952]: 1 finished unit Bandit [f=0003994] [3994] Event [408,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0004061] [4061] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0004073] [4073] Event [4182.3999,261.061768,4552]: 0 finished unit Ronin [f=0004148] [4148] Event [900,261.995605,952]: 1 finished unit Bandit [f=0004181] [4181] Event [488,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0004185] [4185] Event [4064,253.34082,4416]: 0 finished unit Picket [f=0004232] [4232] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0004377] [4377] Event [4182.3999,261.061768,4552]: 0 finished unit Ronin [f=0004389] [4389] Event [568,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0004610] [4610] Event [648,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0004815] [4815] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0004820] [4820] Event [728,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0004843] [4843] Event [4808,261.995605,4856]: 0 finished unit Solar Collector [f=0004914] [4914] Event [4168,261.995605,4440]: 0 finished unit Caretaker [f=0004976] [4976] Event [744,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0004991] [4991] Event [900,261.995605,952]: 1 finished unit Outlaw [f=0005141] [5141] Event [744,261.995605,600]: 1 finished unit Wind/Tidal Generator [f=0005321] [5321] Event [744,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0005398] [5398] Event [4182.3999,261.061768,4552]: 0 finished unit Reaver [f=0005483] [5483] Event [4888,261.995605,4792]: 0 finished unit Solar Collector [f=0005516] [5516] Event [728,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0005696] [5696] Event [728,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0005768] [5768] Event [900,261.995605,952]: 1 finished unit Outlaw [f=0005880] [5880] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0005892] [5892] Event [4182.3999,261.061768,4552]: 0 finished unit Conjurer [f=0005912] [5912] Event [4248,261.995605,4440]: 0 finished unit Caretaker [f=0005921] [5921] Event [680,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0005996] [5996] Event [3068.51489,145.328201,4240.83887]: 0 lost unit Firefly [f=0006071] [6071] Event [600,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0006147] [6147] Event [900,261.995605,952]: 1 finished unit Rogue [f=0006175] [6175] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0006236] [6236] Event [520,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0006299] [6299] Event [3569.88354,134.705368,3797.52393]: 0 finished unit Firefly [f=0006388] [6388] Event [3130.7937,160.683167,3631.80664]: 0 lost unit Firefly [f=0006431] [6431] Event [440,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0006523] [6523] Event [900,261.995605,952]: 1 finished unit Rogue [f=0006626] [6626] Event [360,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0006689] [6689] Event [3305.87939,134.712448,3746.69775]: 0 finished unit Firefly [f=0006915] [6915] Event [3200,93.5996094,3696]: 0 finished unit Picket [f=0006947] [6947] Event [2698.15088,143.583755,3055.15503]: 0 lost unit Firefly [f=0007060] [7060] Event [900,261.995605,952]: 1 finished unit Thug [f=0007230] [7230] Event [3184,92.9343262,3744]: 0 finished unit Picket [f=0007259] [7259] Event [3305.87939,134.712448,3746.69775]: 0 finished unit Firefly [f=0007305] [7305] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0007320] [7320] Event [4182.3999,261.061768,4552]: 0 finished unit Sling [f=0007381] [7381] Event [728,261.995605,840]: 1 finished unit Storage [f=0007455] [7455] Event [4182.3999,261.061768,4552]: 0 finished unit Sling [f=0007542] [7542] Event [2765.32568,144.4487,3116.20117]: 0 lost unit Firefly [f=0007548] [7548] Event [740.028748,261.995605,724.123657]: 1 finished unit Recon Commander [f=0007590] [7590] Event [4182.3999,261.061768,4552]: 0 finished unit Sling [f=0007601] [7601] Event [900,261.995605,952]: 1 finished unit Thug [f=0007619] [7619] Event [4189.66162,298.929016,405.032288]: 0 lost unit Glaive [f=0007724] [7724] Event [4182.3999,261.061768,4552]: 0 finished unit Sling [f=0007843] [7843] Event [900,261.995605,952]: 1 finished unit Bandit [f=0007859] [7859] Event [3459.07202,134.692337,3629.22412]: 0 finished unit Firefly [f=0007860] [7860] Event [4182.3999,261.061768,4552]: 0 finished unit Sling [f=0007861] [7861] Event [4888,261.995605,4920]: 0 finished unit Solar Collector [f=0007994] [7994] Event [4182.3999,261.061768,4552]: 0 finished unit Sling [f=0008125] [8125] Event [872,261.995605,744]: 1 finished unit Caretaker [f=0008128] [8128] Event [4182.3999,261.061768,4552]: 0 finished unit Sling [f=0008205] [8205] Event [900,261.995605,952]: 1 finished unit Convict [f=0008264] [8264] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0008264] [8264] Event [4182.3999,261.061768,4552]: 0 finished unit Sling [f=0008288] [8288] Event [2955.08838,137.404617,3213.95044]: 0 lost unit Firefly [f=0008305] [8305] Event [2841.36035,54.0313644,3457.10864]: 1 lost unit Bandit [f=0008338] [8338] Event [900,261.995605,952]: 1 finished unit Bandit [f=0008399] [8399] Event [4182.3999,261.061768,4552]: 0 finished unit Sling [f=0008401] [8401] Event [4968,261.995605,4840]: 0 finished unit Solar Collector [f=0008403] [8403] Event [3200,93.5996094,3696]: 0 lost unit Picket [f=0008426] [8426] Event [3184,92.9343262,3744]: 0 lost unit Picket [f=0008462] [8462] Event [900,261.995605,952]: 1 finished unit Bandit [f=0008567] [8567] Event [800,255.593018,1040]: 1 finished unit Lotus [f=0008596] [8596] Event [4182.3999,261.061768,4552]: 0 finished unit Sling [f=0008609] [8609] Event [3674.54272,134.70517,3338.83813]: 0 finished unit Firefly [f=0008609] [8609] Event [3046.61084,54.4355316,3501.18677]: 1 lost unit Bandit [f=0008624] [8624] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0008638] [8638] Event [900,261.995605,952]: 1 finished unit Bandit [f=0008651] [8651] Event [3151.72998,57.687191,3594.54736]: 1 lost unit Bandit [f=0008730] [8730] Event [3242.72583,58.5511169,3615.5813]: 1 lost unit Bandit [f=0008739] [8739] Event [3353.76807,57.7268333,3798.04736]: 0 lost unit Reaver [f=0008762] [8762] Event [900,261.995605,952]: 1 finished unit Bandit [f=0008769] [8769] Event [3117.03076,168.101028,3486.72632]: 0 lost unit Firefly [f=0008774] [8774] Event [4440,261.995605,4856]: 0 finished unit Solar Collector [f=0008840] [8840] Event [3464,57.7536621,3720]: 0 lost unit Metal Extractor [f=0008851] [8851] Event [3712,93.3371582,3216]: 0 finished unit Picket [f=0008923] [8923] Event [3521.70923,57.7740173,3587.82275]: 1 lost unit Bandit [f=0009089] [9089] Event [3845.3313,135.585114,3216.79907]: 0 finished unit Firefly [f=0009090] [9090] Event [3688.96338,57.6828575,3332.63623]: 1 lost unit Outlaw [f=0009115] [9115] Event [3728,92.0615234,3184]: 0 lost unit Picket [f=0009137] [9137] Event [1104,244.905762,800]: 1 finished unit Lotus [f=0009153] [9153] Event [3913.17969,80.4166946,3220.12915]: 1 lost unit Bandit [f=0009167] [9167] Event [3720,57.7231445,3464]: 0 lost unit Metal Extractor [f=0009180] [9180] Event [3803.3418,57.7104797,3152.29956]: 1 lost unit Bandit [f=0009217] [9217] Event [4376,261.995605,4936]: 0 finished unit Solar Collector [f=0009247] [9247] Event [4017.09717,73.2684402,3142.74023]: 1 lost unit Bandit [f=0009282] [9282] Event [3712,93.3371582,3216]: 0 lost unit Picket [f=0009290] [9290] Event [900,261.995605,952]: 1 finished unit Racketeer [f=0009345] [9345] Event [3918.90161,99.2530594,3263.54517]: 0 lost unit Firefly [f=0009442] [9442] Event [3907.89697,56.4852524,3067.66357]: 1 lost unit Outlaw [f=0009457] [9457] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0009517] [9517] Event [4055.36841,54.0366211,2893.98584]: 1 lost unit Bandit [f=0009553] [9553] Event [4360,261.995605,4440]: 0 finished unit Solar Collector [f=0009658] [9658] Event [4440,261.995605,4360]: 0 finished unit Solar Collector [f=0009683] [9683] Event [4204.73145,142.811157,3147.11353]: 0 finished unit Firefly [f=0009804] [9804] Event [4182.3999,261.061768,4552]: 0 finished unit Glaive [f=0009806] [9806] Event [3741.88745,147.754364,3091.18091]: 0 lost unit Firefly [f=0009828] [9828] Event [900,261.995605,952]: 1 finished unit Racketeer [f=0009841] [9841] Event [448,255.422119,1040]: 1 finished unit Lotus [f=0009892] [9892] Event [4182.3999,261.061768,4552]: 0 finished unit Glaive [f=0009982] [9982] Event [4182.3999,261.061768,4552]: 0 finished unit Glaive [f=0009995] [9995] Event [328,453.847412,4888]: 0 finished unit Solar Collector [f=0010013] [10013] Event [4246.30664,98.0459595,3301.01831]: 1 lost unit Bandit [f=0010058] [10058] Event [4182.3999,261.061768,4552]: 0 finished unit Glaive [f=0010109] [10109] Event [4412.38867,227.383774,3558.60352]: 0 finished unit Firefly [f=0010111] [10111] Event [4347.24072,135.757751,3486.4519]: 1 lost unit Bandit [f=0010145] [10145] Event [4380.24658,146.581253,3538.03296]: 1 lost unit Bandit [f=0010148] [10148] Event [4182.3999,261.061768,4552]: 0 finished unit Glaive [f=0010152] [10152] Event [4431.91064,160.135803,3603.375]: 0 lost unit Guardian Commander [f=0010169] [10169] Event [4469.34033,210.130402,3437.25928]: 0 lost unit Firefly [f=0010245] [10245] Event [undefined]: Admiral_R resigned [f=0010245] game_message: Admiral_R has been destroyed! [f=0010245] game_message: ceccoilfolle wins! [f=0010245] Submitting stats [f=0010245] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010245] Part| Total Time|Time of the last 0.5s [f=0010245] Draw 11598.39ms 21.41% [f=0010245] Lua::Callins::Synced 8128.87ms 12.65% [f=0010245] Lua::Callins::Unsynced 16920.96ms 29.38% [f=0010245] Lua::CollectGarbage::Synced 292.69ms 0.80% [f=0010245] Lua::CollectGarbage::Unsynced 576.55ms 0.60% [f=0010245] Misc::Profiler::AddTime 51.42ms 0.00% [f=0010245] Sim 30643.24ms 63.25% [f=0010245] [10245] Received game_message: Admiral_R has been destroyed! [f=0010245] [10245] Received game_message: ceccoilfolle wins! [f=0010246] [10246] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010246] [10246] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010246] [10246] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.93866682,4.80266666,4.80266666,4.93866682,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 3,2320,2260,2260,2320,0.00138651,0,0,0.00138651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8,8,9.0666666,1275,1275,1275,1275,7.04009247,7.04000044,7.04000044,7.04009247,65,75,75,65,0,0,0,0,980,910,910,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 4,2455,2500,2500,2455,5.07921934,0,0,5.07921934,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,8,8,11.333333,1275,1275,1275,1275,7.37852192,7.8560009,7.8560009,7.37852192,130,225,225,130,0,0,0,0,1050,1000,1000,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 5,2455,2500,2500,2455,12.0519142,0,0,12.0519142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,8,12,1275,1275,1275,1275,7.50484705,9.08000088,9.08000088,7.50484705,130,225,225,130,0,0,0,0,1050,1000,1000,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 6,2610,2735,2735,2610,19.4868965,0.49715811,0.49715811,19.4868965,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8.6158123,8.6158123,12,1275,1275,1275,1275,9.30366516,10.6091413,10.6091413,9.30366516,195,300,300,195,0,0,0,0,1140,1160,1160,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 7,2765,2970,2970,2765,24.1250114,1.39272869,1.39272869,24.1250114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.3373308,12.3373308,12,1275,1275,1275,1275,11.0212069,11.5877028,11.5877028,11.0212069,260,375,375,260,0,0,0,0,1230,1320,1320,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 8,3040,3115,3115,3040,40.0908356,4.07036304,4.07036304,40.0908356,0,0,0,0,0,0,0,0,0,0,0,0,8.84739304,58.9945755,58.9945755,8.84739304,0,0,0,0,15.333333,15.5778313,15.5778313,15.333333,1275,1275,1275,1275,12.1843882,13.3385096,13.3385096,12.1843882,325,450,450,325,8.83333015,0,0,8.83333015,1440,1390,1390,1440,0,8.83333015,8.83333015,0,0,0,0,0,58.9945755,11.4166241,11.4166241,58.9945755 [f=0010246] [10246] Game End Stats Values: 9,3080,3355,3355,3080,73.4412994,10.7065392,10.7065392,73.4412994,0,0,0,0,0,0,0,0,0,0,0,0,22.9760704,129.999893,129.999893,22.9760704,100,0,0,100,19.333334,18.556757,18.556757,19.333334,1275,1275,1275,1275,13.3433638,13.6024113,13.6024113,13.3433638,195,600,600,195,8.83333015,130,130,8.83333015,1510,1480,1480,1510,130,8.83333015,8.83333015,130,0,0,0,0,129.999893,30.1776543,30.1776543,129.999893 [f=0010246] [10246] Game End Stats Values: 10,3080,3500,3500,3080,102.72551,20.2424126,20.2424126,102.72551,0,0,0,0,0,0,0,0,0,0,0,0,22.9760704,129.999893,129.999893,22.9760704,100,0,0,100,20,18.9555912,18.9555912,20,1275,1275,1275,1275,13.0722799,15.8357258,15.8357258,13.0722799,195,675,675,195,8.83333015,130,130,8.83333015,1510,1550,1550,1510,130,8.83333015,8.83333015,130,0,0,0,0,129.999893,30.1776543,30.1776543,129.999893 [f=0010246] [10246] Game End Stats Values: 11,3450,3735,3735,3450,107.249886,26.9253387,26.9253387,107.249886,0,0,0,0,0,0,0,0,0,0,0,0,22.9760704,129.999893,129.999893,22.9760704,200,0,0,200,20,18.1835098,18.1835098,20,1275,1275,1275,1275,12.3736248,17.4135246,17.4135246,12.3736248,375,750,750,375,8.83333015,130,130,8.83333015,1600,1710,1710,1600,130,8.83333015,8.83333015,130,0,0,0,0,129.999893,30.1776543,30.1776543,129.999893 [f=0010246] [10246] Game End Stats Values: 12,3700,3895,3895,3700,130.736923,36.6609993,36.6609993,130.736923,0,0,0,0,0,0,0,0,0,0,0,0,22.9760704,129.999893,129.999893,22.9760704,200,0,0,200,20.2666664,20.4496346,20.4496346,20.2666664,1275,1275,1275,1275,19.681366,18.2970409,18.2970409,19.681366,375,750,750,375,8.83333015,130,130,8.83333015,1850,1870,1870,1850,204.33345,8.83333015,8.83333015,204.33345,0,0,0,0,129.999893,30.1776543,30.1776543,129.999893 [f=0010246] [10246] Game End Stats Values: 13,3910,4250,4250,3910,154.067886,72.5039215,72.5039215,154.067886,0,0,0,0,0,0,0,0,0,0,0,0,22.9760704,129.999893,129.999893,22.9760704,200,0,0,200,22,31.6351929,31.6351929,22,1275,1275,1275,1275,14.7153969,21.6695271,21.6695271,14.7153969,585,1000,1000,585,8.83333015,130,130,8.83333015,1850,1975,1975,1850,204.33345,8.83333015,8.83333015,204.33345,0,0,0,0,129.999893,30.1776543,30.1776543,129.999893 [f=0010246] [10246] Game End Stats Values: 14,3980,4570,4570,3980,188.599335,121.000992,121.000992,188.599335,0,0,0,0,0,0,0,0,0,0,0,0,22.9760704,129.999893,129.999893,22.9760704,200,0,0,200,23.4666672,37.5166512,37.5166512,23.4666672,1275,1275,1275,1275,15.4620934,22.513134,22.513134,15.4620934,585,1250,1250,585,8.83333015,130,130,8.83333015,1920,2045,2045,1920,204.33345,8.83333015,8.83333015,204.33345,0,0,0,0,129.999893,30.1776543,30.1776543,129.999893 [f=0010246] [10246] Game End Stats Values: 15,4370,4885,4885,4370,238.535995,189.137009,189.137009,238.535995,0,0,0,0,0,0,0,0,0,0,0,0,30.034893,149.999939,149.999939,30.034893,200,0,0,200,24,41.70961,41.70961,24,1275,1275,1275,1275,16.8971119,25.5903988,25.5903988,16.8971119,585,1370,1370,585,8.83333015,130,130,8.83333015,2310,2240,2240,2310,204.33345,8.83333015,8.83333015,204.33345,0,0,0,0,149.999939,37.2364769,37.2364769,149.999939 [f=0010246] [10246] Game End Stats Values: 16,4370,5075,5075,4370,299.208893,272.64328,272.64328,299.208893,0,0,0,0,0,0,0,0,0,0,0,0,44.1525383,169.999985,169.999985,44.1525383,200,0,0,200,24,46.4861565,46.4861565,24,1275,1275,1275,1275,19.2448635,26.887085,26.887085,19.2448635,585,1490,1490,585,8.83333015,130,130,8.83333015,2310,2310,2310,2310,204.33345,8.83333015,8.83333015,204.33345,0,0,0,0,169.999985,51.3541222,51.3541222,169.999985 [f=0010246] [10246] Game End Stats Values: 17,4470,5250,5250,4470,356.719849,359.25531,359.25531,356.719849,0,0,0,0,0,0,0,0,18.2684631,45.7059326,45.7059326,18.2684631,51.2113609,190.000031,190.000031,51.2113609,300,0,0,300,24,55.9199486,55.9199486,24,1275,1275,1275,1275,19.0340576,27.0941353,27.0941353,19.0340576,585,1665,1665,585,8.83333015,130,130,8.83333015,2310,2310,2310,2310,204.33345,8.83333015,8.83333015,204.33345,0,0,0,0,190.000031,60.2548561,60.2548561,190.000031 [f=0010246] [10246] Game End Stats Values: 18,4805,5845,5845,4805,375.440033,434.168854,434.168854,375.440033,0,0,0,0,0,0,0,0,27.2852783,45.7059326,45.7059326,27.2852783,58.2701836,275.000061,275.000061,58.2701836,400,0,0,400,24,60.0203705,60.0203705,24,1275,1505,1505,1275,16.4480076,27.6742344,27.6742344,16.4480076,820,1840,1840,820,8.83333015,195,195,8.83333015,2310,2500,2500,2310,269.333435,8.83333015,8.83333015,269.333435,0,0,0,0,275.000061,67.3136826,67.3136826,275.000061 [f=0010246] [10246] Game End Stats Values: 19,5175,5920,5920,5175,390.126434,512.402161,512.402161,390.126434,0,0,0,0,0,0,0,0,27.2852783,45.7059326,45.7059326,27.2852783,58.2701836,275.000061,275.000061,58.2701836,400,0,0,400,24.7999992,54.5884895,54.5884895,24.7999992,1275,1505,1505,1275,16.1790886,30.1311054,30.1311054,16.1790886,1120,1915,1915,1120,8.83333015,195,195,8.83333015,2380,2500,2500,2380,269.333435,32.1666794,32.1666794,269.333435,0,0,0,0,275.000061,67.3136826,67.3136826,275.000061 [f=0010246] [10246] Game End Stats Values: 20,5435,6295,6295,5435,400.604797,580.197449,580.197449,400.604797,0,0,0,0,0,0,0,0,27.2852783,45.7059326,45.7059326,27.2852783,247.733246,586.589233,586.589233,247.733246,200,0,0,200,26.3999996,49.15662,49.15662,26.3999996,1275,1505,1505,1275,16.9865551,27.8796825,27.8796825,16.9865551,1420,1990,1990,1420,83.8333282,395,395,83.8333282,2540,2800,2800,2540,469.333435,107.166679,107.166679,469.333435,0,0,0,0,586.589233,256.776733,256.776733,586.589233 [f=0010246] [10246] Game End Stats Values: 21,5405,6325,6325,5405,440.980011,639.875488,639.875488,440.980011,0,0,0,0,0,0,0,0,27.2852783,45.7059326,45.7059326,27.2852783,654.936035,881.990662,881.990662,654.936035,300,90,90,300,28.7999992,42.7961044,42.7961044,28.7999992,1275,1505,1505,1275,19.3380108,28.8345375,28.8345375,19.3380108,1310,1840,1840,1310,383.833313,695,695,383.833313,2520,2890,2890,2520,769.333435,407.166687,407.166687,769.333435,0,0,0,0,885.303284,679.04541,679.04541,885.303284 [f=0010246] [10246] Game End Stats Values: 22,5285,6030,6030,5285,503.156921,682.5354,682.5354,503.156921,0,0,0,0,0,0,0,0,27.2852783,45.7059326,45.7059326,27.2852783,1120.06885,1945.16467,1945.16467,1120.06885,200,180,180,200,30.5433578,31.8097248,31.8097248,30.5433578,1275,1505,1505,1275,17.7215595,28.2439995,28.2439995,17.7215595,1310,1455,1455,1310,1108.83325,900.666687,900.666687,1108.83325,2500,2890,2890,2500,975.000122,1132.16675,1132.16675,975.000122,0,0,0,0,1948.47717,1147.16162,1147.16162,1948.47717 [f=0010246] [10246] Game End Stats Values: 23,5645,6385,6385,5645,556.308411,733.408691,733.408691,556.308411,0,0,0,0,0,0,0,0,27.2852783,45.7059326,45.7059326,27.2852783,1236.01025,2220.96289,2220.96289,1236.01025,200,270,270,200,34.0045815,38.8728981,38.8728981,34.0045815,1275,1505,1505,1275,18.3403969,28.7915421,28.7915421,18.3403969,1440,1720,1720,1440,1183.83325,900.666687,900.666687,1183.83325,2730,2890,2890,2730,975.000122,1207.16675,1207.16675,975.000122,0,0,0,0,2226.69507,1263.10303,1263.10303,2226.69507 [f=0010246] [10246] Game End Stats Values: 24,4635,6160,6160,4635,580.585999,810.15033,810.15033,580.585999,0,0,0,0,0,0,0,0,52.6409187,137.355835,137.355835,52.6409187,1457.15186,2387.46655,2387.46655,1457.15186,200,270,270,200,36.1666679,60.9943695,60.9943695,36.1666679,0,1505,1505,0,16.7231312,31.7951336,31.7951336,16.7231312,1635,1495,1495,1635,1408.83325,2175.66675,2175.66675,1408.83325,2800,2890,2890,2800,2250,1432.16675,1432.16675,2250,0,0,0,0,2395.61841,1488.09656,1488.09656,2395.61841 [f=0010348] Spectator Admiral_R left the game: normal quit [f=0010348] [10348] Event [undefined]: Admiral_R quit [f=0010368] [10368] Event [900,261.995605,952]: 1 finished unit Racketeer [f=0010399] Player ceccoilfolle left the game: normal quit [f=0010399] [10399] Event [undefined]: ceccoilfolle quit [f=0010405] No clients connected, shutting down server [f=0010405] Server shutdown [f=0010405] [10405] all players disconnected [f=0010511] [10511] Event [1040,255.324463,416]: 1 finished unit Lotus [f=0010832] [10832] Event [900,261.995605,952]: 1 finished unit Outlaw [f=0010856] [10856] Event [1024,257.344727,640]: 1 finished unit Lotus [f=0011236] [11236] Event [900,261.995605,952]: 1 finished unit Outlaw [f=0011259] [11259] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0011287] [11287] Event [1040,255.611328,800]: 1 finished unit Lotus [f=0011454] [11454] Event [900,261.995605,952]: 1 finished unit Rogue [f=0011659] [11659] Event [900,261.995605,952]: 1 finished unit Rogue [f=0011779] [11779] Event [608,255.605225,1040]: 1 finished unit Lotus [f=0011993] [11993] Event [900,261.995605,952]: 1 finished unit Thug [f=0012137] [12137] Event [1008,253.139404,1056]: 1 finished unit Lotus [f=0012339] [12339] Event [900,261.995605,952]: 1 finished unit Thug [f=0012490] Autoquit sending quit command. [f=0012490] [QuitAction] user exited to system [f=0012490] [SpringApp::Kill][1] fromRun=1 [f=0012490] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012490] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012490] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012490] [ThreadPool::SetThreadCount][2] workers=0 [f=0012490] [SpringApp::Kill][2] [f=0012490] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012490] [Game::KillLua][3] dtor=0 luaUI=0x5301c930 [f=0012490] Start widgetHandler:Shutdown [f=0012490] Shutdown - SaveOrderList Complete [f=0012490] Writing last game win data [f=0012490] Shutdown - SaveConfigData Complete [f=0012490] Shutdown Widget - Chili Highlight [f=0012490] Shutdown Widget - Save/Load API [f=0012490] Shutdown Widget - Draw After Chili [f=0012490] Shutdown Widget - EPIC Menu [f=0012490] Shutdown Widget - Chili Minimap [f=0012490] Shutdown Widget - Chili Widget Selector [f=0012490] Shutdown Widget - Local Team Colors [f=0012490] Shutdown Widget - Display Keys 2 [f=0012490] Shutdown Widget - Save Game Menu [f=0012490] Shutdown Widget - HealthBars [f=0012490] Shutdown Widget - Noises [f=0012490] Shutdown Widget - Unit Icons [f=0012490] Shutdown Widget - Win Counter [f=0012490] Shutdown Widget - BuildETA [f=0012490] Shutdown Widget - SpringRTS Replay Stats [f=0012490] Shutdown Widget - Modular Comm Info [f=0012490] Shutdown Widget - Music Player v2 [f=0012490] Shutdown Widget - State Reverse and Latency [f=0012490] Shutdown Widget - CameraShake [f=0012490] Shutdown Widget - Chili Economy Panel Default [f=0012490] Shutdown Widget - Chili EndGame Window [f=0012490] Shutdown Widget - Chili Nuke Warning [f=0012490] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012490] Shutdown Widget - Chili Spectator Panels [f=0012490] Shutdown Widget - Context Menu [f=0012490] Shutdown Widget - Darkening [f=0012490] Shutdown Widget - Defense Range Zero-K [f=0012490] Shutdown Widget - Grab Input [f=0012490] Input grabbing is disabled! [f=0012490] Shutdown Widget - Highlight Geos [f=0012490] Shutdown Widget - Local Widgets Config [f=0012490] Shutdown Widget - MinimapEvents [f=0012490] Shutdown Widget - MetalFeatures (new) [f=0012490] Shutdown Widget - Missile Silo Range [f=0012490] Shutdown Widget - Point Tracker [f=0012490] Shutdown Widget - Showeco and Grid Drawer [f=0012490] Shutdown Widget - Stereo3D [f=0012490] Shutdown Widget - Attack AoE [f=0012490] Shutdown Widget - Map Edge Extension [f=0012490] Shutdown Widget - Selection Send [f=0012490] Shutdown Widget - LupsManager [f=0012490] Shutdown Widget - Newton Firezone [f=0012490] Shutdown Widget - Chili Pro Console [f=0012490] Shutdown Widget - Persistent Build Height [f=0012490] Shutdown Widget - Lasso Terraform GUI [f=0012490] Shutdown Widget - Chili Framework [f=0012490] Shutdown Widget - Lups [f=0012490] Shutdown Widget - Custom Markers [f=0012490] Shutdown Widget - Chili Core Selector [f=0012490] Shutdown Widget - Mex Placement Handler [f=0012490] Shutdown Widget - Select Keys [f=0012490] Shutdown Widget - Pause Screen [f=0012490] Shutdown Widget - Layout Handler [f=0012490] Shutdown Widget - Text To Speech Control [f=0012490] End widgetHandler:Shutdown [f=0012490] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={472642,64065093} {int,ext,rec}Allocs={10144945,0,0} {chunk,block}Bytes={64065093,0} [f=0012490] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012490] [Game::KillLua][2] dtor=0 luaRules=0x526bde80 [f=0012490] Start gadgetHandler:Shutdown [f=0012490] Shutdown - StartSetup [f=0012490] Shutdown - UnitMorph [f=0012490] Shutdown - Carrier Drones [f=0012490] Shutdown - LupsNanoSpray [f=0012490] Shutdown - Missile Silo Controller [f=0012490] Shutdown - Modular Comm Info [f=0012490] Shutdown - Terrain Texture Handler [f=0012490] Shutdown - UnitCloakShield [f=0012490] Shutdown - Starlight Handler [f=0012490] End gadgetHandler:Shutdown [f=0012490] Start gadgetHandler:Shutdown [f=0012490] Shutdown - Save/Load [f=0012490] Shutdown - Teleport Throw [f=0012490] Shutdown - UnitMorph [f=0012490] Shutdown - Modular Comm Info [f=0012490] Shutdown - Retreat Command [f=0012490] Shutdown - Shockwaves [f=0012490] Shutdown - UnitCloakShield [f=0012490] Shutdown - Lups Cloak FX [f=0012490] Shutdown - Lups [f=0012490] Shutdown - Lups Shield [f=0012490] End gadgetHandler:Shutdown [f=0012490] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10144976,0,0} {chunk,block}Bytes={0,0} [f=0012490] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10144976,0,0} {chunk,block}Bytes={0,0} [f=0012490] [Game::KillLua][4] dtor=0 [f=0012490] [Game::~CGame][1] [f=0012490] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012490] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012490] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012490] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012490] [Game::KillLua][4] dtor=1 [f=0012490] [Game::KillMisc][1] [f=0012490] [Game::KillMisc][2] [f=0012490] [Game::KillMisc][3] [f=0012490] [Game::KillRendering][1] [f=0012490] [3DOParser::Kill] allocated 1 pieces [f=0012490] [S3OParser::Kill] allocated 412 pieces [f=0012490] [AssParser::Kill] allocated 0 pieces [f=0012490] [Game::KillInterface][1] [f=0012490] [Game::KillInterface][2] [f=0012490] [Game::KillSimulation][1] [f=0012490] [Game::KillSimulation][2] [f=0012490] [CCollisionHandler] dis-/continuous tests: 0/322874 [f=0012490] [Game::KillSimulation][3] [f=0012490] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012490] [~CPathCache(20x20)] cacheHits=10 hitPercentage=17% numHashColls=0 maxCacheSize=9 [f=0012490] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012490] [~CPathCache(40x40)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012490] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012490] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012490] [LosHandler::Kill] raycast instance cache-{hits,misses}={4138,8908}; shared=2%; cached=30% [f=0012490] [Game::KillSimulation][4] [f=0012490] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012490] [Game::~CGame][2] [f=0012490] [Game::~CGame][3] [f=0012490] [SpringApp::Kill][3] [f=0012490] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133158 bytes sent 125205 bytes recv'd [f=0012490] [SpringApp::Kill][4] font=0x45c15aa0 [f=0012490] [SpringApp::Kill][5] [f=0012490] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45c902e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2059ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=32ms file="bitmaps/gpl/explosion2/exp00_7.tga" indx=436 inflSize=18kb readTime=18ms file="luaui/configs/keyboard_layout.lua" indx=2869 inflSize=1kb readTime=18ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_small.png" indx=4083 inflSize=9kb readTime=17ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=16ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4631 inflSize=12kb readTime=14ms file="bitmaps/gpl/sporetrail2.tga" indx=480 inflSize=37kb readTime=11ms file="bitmaps/cc/bluenovaexplo.tga" indx=410 inflSize=64kb readTime=10ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1835 inflSize=0kb readTime=9ms file="objects3d/armsenan.s3o" indx=4914 inflSize=24kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 30012805 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45da7ca0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f46a40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cdd710) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdaf001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]