[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.13LPAxz7NP/springsettings.1104063.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff4ac0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5259 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1104063/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455ef850] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455ef850] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 630ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 772ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 142ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1104063/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11931,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1104063/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a4d950,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 481588603e90c9aa1f822d414596f592 [f=-000001] Connection attempt from Admiral_R [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Admiral_R changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ceccoilfolle [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ceccoilfolle changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[Game::Load][lua{Rules,Gaia}={00000000787c8030,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[Game::Load][lua{Rules,Gaia}={0000000067ba1840,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] so, im getting my ass wopped again [f=-000001] have a nice game [f=-000001] Allies: I choose: Apache attak elicopt! [f=-000001] maybe not [f=-000001] im quite sure [f=-000001] i`m not good [f=-000001] u shall try [f=-000001] [0] Event [339,211.797363,1745]: 0 finished unit Strike Commander [f=-000001] [0] Event [4996,211.795105,2438]: 1 finished unit Recon Commander [f=0000000] [0] ceccoilfolle, team: 1, elo:1826, userid: 440487 [f=0000000] [0] Admiral_R, team: 0, elo:1700, userid: 485628 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [360,211.792023,1832]: 0 finished unit Spider Factory [f=0000018] [18] Event [4888,211.792023,2424]: 1 finished unit Spider Factory [f=0000263] [263] Event [396,211.792023,1832]: 0 finished unit Flea [f=0000352] [352] Event [396,211.792023,1832]: 0 finished unit Flea [f=0000359] [359] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000368] [368] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000638] [638] Event [4852,211.792023,2424]: 1 finished unit Weaver [f=0000689] [689] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000723] [723] Event [4852,211.792023,2424]: 1 finished unit Flea [f=0000803] [803] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000813] [813] Event [4852,211.792023,2424]: 1 finished unit Flea [f=0000938] [938] Event [396,211.792023,1832]: 0 finished unit Weaver [f=0000961] [961] Event [4852,211.792023,2424]: 1 finished unit Flea [f=0001017] [1017] Event [216,211.792023,1704]: 0 finished unit Solar Collector [f=0001052] [1052] Event [4840,211.792023,2552]: 1 finished unit Wind/Tidal Generator [f=0001174] [1174] Event [3868.68921,247.064041,1988.2854]: 0 lost unit Flea [f=0001188] [1188] Event [4852,211.792023,2424]: 1 finished unit Flea [f=0001412] [1412] Event [4852,211.792023,2424]: 1 finished unit Flea [f=0001430] [1430] Event [4904,234.151398,2632]: 1 finished unit Wind/Tidal Generator [f=0001576] [1576] Event [4852,211.792023,2424]: 1 finished unit Flea [f=0001633] [1633] Event [280,211.792023,1624]: 0 finished unit Solar Collector [f=0001796] [1796] Event [4852,211.792023,2424]: 1 finished unit Flea [f=0001861] [1861] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0001896] [1896] Event [4984,304.956085,2712]: 1 finished unit Wind/Tidal Generator [f=0001952] [1952] Event [4852,211.792023,2424]: 1 finished unit Flea [f=0002041] [2041] Event [4852,211.792023,2424]: 1 finished unit Flea [f=0002131] [2131] Event [4852,211.792023,2424]: 1 finished unit Flea [f=0002150] [2150] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0002265] [2265] Event [5048,313.651398,2792]: 1 finished unit Wind/Tidal Generator [f=0002299] [2299] Event [3405.27344,396.00235,2913.27026]: 0 lost unit Flea [f=0002475] [2475] Event [512,211.792023,1520]: 0 finished unit Lotus [f=0002589] [2589] Event [4936,304.956085,2760]: 1 finished unit Wind/Tidal Generator [f=0002719] [2719] Event [396,211.792023,1832]: 0 finished unit Redback [f=0002731] [2731] Event [664,211.792023,2216]: 0 finished unit Solar Collector [f=0002982] [2982] Event [4920,304.956085,2840]: 1 finished unit Wind/Tidal Generator [f=0002999] [2999] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0003143] [3143] Event [288,211.792023,2064]: 0 finished unit Lotus [f=0003162] [3162] Event [584,211.792023,2264]: 0 finished unit Solar Collector [f=0003239] [3239] Event [4852,211.792023,2424]: 1 finished unit Venom [f=0003327] [3327] Event [4920,304.956085,2920]: 1 finished unit Wind/Tidal Generator [f=0003451] [3451] Event [536,211.792023,2184]: 0 finished unit Solar Collector [f=0003589] [3589] Event [5000,308.682648,2808]: 1 finished unit Wind/Tidal Generator [f=0003594] [3594] Event [232,211.792023,1800]: 0 finished unit Solar Collector [f=0003766] [3766] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0003795] [3795] Event [5000,306.198273,2888]: 1 finished unit Wind/Tidal Generator [f=0003809] [3809] Event [616,211.792023,2136]: 0 finished unit Solar Collector [f=0003891] [3891] Event [152,211.792023,1848]: 0 finished unit Solar Collector [f=0004016] [4016] Event [5000,319.862335,2968]: 1 finished unit Wind/Tidal Generator [f=0004218] [4218] Event [4852,211.792023,2424]: 1 finished unit Weaver [f=0004226] [4226] Event [1024,370.792023,2208]: 0 finished unit Radar Tower [f=0004245] [4245] Event [104,211.792023,1768]: 0 finished unit Solar Collector [f=0004306] [4306] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0004386] [4386] Event [2787.06006,304.956085,3096.71411]: 1 lost unit Flea [f=0004666] [4666] Event [4984,211.792023,2456]: 1 finished unit Storage [f=0004691] [4691] Event [1072,337.25296,2256]: 0 finished unit Picket [f=0004755] [4755] Event [424,211.792023,1608]: 0 finished unit Solar Collector [f=0004841] [4841] Event [4852,211.792023,2424]: 1 finished unit Venom [f=0005010] [5010] Event [376,211.792023,1528]: 0 finished unit Solar Collector [f=0005233] [5233] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0005477] [5477] Event [4852,211.792023,2424]: 1 finished unit Venom [f=0005739] [5739] Event [396,211.792023,1832]: 0 finished unit Flea [f=0005831] [5831] Event [396,211.792023,1832]: 0 finished unit Flea [f=0005863] [5863] Event [5016,211.792023,2248]: 1 finished unit Energy Pylon [f=0005922] [5922] Event [396,211.792023,1832]: 0 finished unit Flea [f=0006000] [6000] Event [396,211.792023,1832]: 0 finished unit Flea [f=0006090] [6090] Event [396,211.792023,1832]: 0 finished unit Flea [f=0006097] [6097] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0006164] [6164] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0006165] [6165] Event [4157.00146,352.262207,1898.77747]: 0 lost unit Redback [f=0006180] [6180] Event [396,211.792023,1832]: 0 finished unit Flea [f=0006222] [6222] Event [4852,211.792023,2424]: 1 finished unit Venom [f=0006270] [6270] Event [396,211.792023,1832]: 0 finished unit Flea [f=0006360] [6360] Event [396,211.792023,1832]: 0 finished unit Flea [f=0006450] [6450] Event [396,211.792023,1832]: 0 finished unit Flea [f=0006481] [6481] Event [2144,304.956085,1968]: 0 finished unit Lotus [f=0006540] [6540] Event [396,211.792023,1832]: 0 finished unit Flea [f=0006644] [6644] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0006661] [6661] Event [5048,211.792023,2344]: 1 finished unit Caretaker [f=0006664] [6664] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0006774] [6774] Event [4852,211.792023,2424]: 1 finished unit Venom [f=0007064] [7064] Event [396,211.792023,1832]: 0 finished unit Weaver [f=0007098] [7098] Event [4852,211.792023,2424]: 1 finished unit Venom [f=0007120] [7120] Event [2007.80969,304.956085,1282.72351]: 1 lost unit Flea [f=0007145] [7145] Event [2515.25732,304.956085,1755.20532]: 1 lost unit Flea [f=0007169] [7169] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0007227] [7227] Event [2557.66309,304.956085,2251.07446]: 0 lost unit Flea [f=0007308] [7308] Event [2736.14258,304.956085,2684.31787]: 0 lost unit Flea [f=0007375] [7375] Event [2817.59106,368.565948,3492.83179]: 1 lost unit Flea [f=0007428] [7428] Event [4852,211.792023,2424]: 1 finished unit Venom [f=0007619] [7619] Event [1056,100,2832]: 0 finished unit Lotus [f=0007643] [7643] Event [5096,329.799835,2888]: 1 finished unit Wind/Tidal Generator [f=0007689] [7689] Event [3912.69287,121.626511,1452.00427]: 0 lost unit Flea [f=0007709] [7709] Event [396,211.792023,1832]: 0 finished unit Flea [f=0007785] [7785] Event [396,211.792023,1832]: 0 finished unit Flea [f=0007875] [7875] Event [396,211.792023,1832]: 0 finished unit Flea [f=0007935] [7935] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0007956] [7956] Event [4852,211.792023,2424]: 1 finished unit Venom [f=0007958] [7958] Event [5096,354.643585,2968]: 1 finished unit Wind/Tidal Generator [f=0007965] [7965] Event [396,211.792023,1832]: 0 finished unit Flea [f=0007998] [7998] Event [5032.36621,310.302246,2893.21533]: 1 finished unit Recon Commander [f=0008008] [8008] Event [undefined]: Admiral_R resigned [f=0008008] game_message: Admiral_R has been destroyed! [f=0008008] game_message: ceccoilfolle wins! [f=0008008] Submitting stats [f=0008008] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008008] Part| Total Time|Time of the last 0.5s [f=0008008] Draw 8861.21ms 16.05% [f=0008008] Lua::Callins::Synced 2869.07ms 12.76% [f=0008008] Lua::Callins::Unsynced 13529.93ms 27.12% [f=0008008] Lua::CollectGarbage::Synced 151.43ms 0.20% [f=0008008] Lua::CollectGarbage::Unsynced 452.58ms 0.50% [f=0008008] Misc::Profiler::AddTime 36.78ms 0.00% [f=0008008] Sim 16343.39ms 68.79% [f=0008008] [8008] Received game_message: Admiral_R has been destroyed! [f=0008008] [8008] Received game_message: ceccoilfolle wins! [f=0008009] [8009] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008009] [8009] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008009] [8009] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008009] [8009] Game End Stats Values: 2,2115,2065,2065,2115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.91556692,4.79111671,4.79111671,4.91556692,50,0,0,50,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008009] [8009] Game End Stats Values: 3,2205,2375,2375,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.61314964,7.1156497,7.1156497,7.61314964,50,50,50,50,0,0,0,0,880,1050,1050,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008009] [8009] Game End Stats Values: 4,2420,2460,2460,2420,1.48414326,1.20578456,1.20578456,1.48414326,0,0,0,0,0,0,0,0,0,0,0,0,24.4999981,25,25,24.4999981,0,0,0,0,9.33333302,9.10098457,9.10098457,9.33333302,1275,1275,1275,1275,8.8316927,8.81388569,8.81388569,8.8316927,25,100,100,25,0,25,25,0,1120,1085,1085,1120,25,0,0,25,0,0,0,0,25,24.4999981,24.4999981,25 [f=0008009] [8009] Game End Stats Values: 5,2490,2570,2570,2490,4.7706399,5.15752459,5.15752459,4.7706399,0,0,0,0,0,0,0,0,0,0,0,0,24.4999981,25,25,24.4999981,0,0,0,0,10.5333338,11.501729,11.501729,10.5333338,1275,1275,1275,1275,8.95184994,8.9969492,8.9969492,8.95184994,25,175,175,25,0,25,25,0,1190,1120,1120,1190,25,0,0,25,0,0,0,0,25,24.4999981,24.4999981,25 [f=0008009] [8009] Game End Stats Values: 6,2580,2770,2770,2580,11.8508358,10.3689337,10.3689337,11.8508358,0,0,0,0,0,0,0,0,0,0,0,0,24.4999981,25,25,24.4999981,0,0,0,0,12,12.1366472,12.1366472,12,1275,1275,1275,1275,9.45356369,10.4493275,10.4493275,9.45356369,25,250,250,25,0,25,25,0,1280,1245,1245,1280,25,0,0,25,0,0,0,0,25,24.4999981,24.4999981,25 [f=0008009] [8009] Game End Stats Values: 7,2645,2840,2840,2645,16.5313759,11.0091887,11.0091887,16.5313759,0,0,0,0,0,0,0,0,0,0,0,0,24.4999981,50.0000076,50.0000076,24.4999981,90,0,0,90,12,9.93128109,9.93128109,12,1275,1275,1275,1275,10.9107847,10.6421843,10.6421843,10.9107847,0,250,250,0,0,50,50,0,1280,1315,1315,1280,50,0,0,50,0,0,0,0,50.0000076,24.4999981,24.4999981,50.0000076 [f=0008009] [8009] Game End Stats Values: 8,3045,2965,2965,3045,25.3274498,13.3082523,13.3082523,25.3274498,0,0,0,0,0,0,0,0,0,0,0,0,24.4999981,50.0000076,50.0000076,24.4999981,180,0,0,180,13.6000004,11.2851906,11.2851906,13.6000004,1275,1275,1275,1275,11.1851549,11.2499714,11.2499714,11.1851549,240,250,250,240,0,50,50,0,1350,1440,1440,1350,50,0,0,50,0,0,0,0,50.0000076,24.4999981,24.4999981,50.0000076 [f=0008009] [8009] Game End Stats Values: 9,3255,3235,3235,3255,39.267067,17.3839073,17.3839073,39.267067,0,0,0,0,0,0,0,0,0,0,0,0,24.4999981,50.0000076,50.0000076,24.4999981,180,0,0,180,16.1333332,14.7313375,14.7313375,16.1333332,1275,1275,1275,1275,11.528059,12.7357111,12.7357111,11.528059,240,450,450,240,0,50,50,0,1560,1510,1510,1560,50,0,0,50,0,0,0,0,50.0000076,24.4999981,24.4999981,50.0000076 [f=0008009] [8009] Game End Stats Values: 10,3395,3395,3395,3395,66.4951096,22.2931328,22.2931328,66.4951096,0,0,0,0,0,0,0,0,0,0,0,0,24.4999981,50.0000076,50.0000076,24.4999981,180,0,0,180,21.333334,17.5088387,17.5088387,21.333334,1275,1275,1275,1275,12.4139528,18.9856777,18.9856777,12.4139528,240,450,450,240,0,50,50,0,1700,1670,1670,1700,50,77.999939,77.999939,50,0,0,0,0,50.0000076,24.4999981,24.4999981,50.0000076 [f=0008009] [8009] Game End Stats Values: 11,3520,3630,3630,3520,101.319038,33.3893089,33.3893089,101.319038,0,0,0,0,0,0,0,0,0,0,0,0,49.5,52.6133461,52.6133461,49.5,180,0,0,180,24.9333324,26.2368832,26.2368832,24.9333324,1330,1275,1275,1330,12.9203463,15.6892462,15.6892462,12.9203463,240,425,425,240,25,50,50,25,1770,1930,1930,1770,50,102.999939,102.999939,50,0,0,0,0,52.6133461,49.5,49.5,52.6133461 [f=0008009] [8009] Game End Stats Values: 12,3690,3930,3930,3690,141.531708,46.5500488,46.5500488,141.531708,0,0,0,0,0,0,0,0,0,0,0,0,49.5,52.6133461,52.6133461,49.5,280,0,0,280,26.666666,26.4805202,26.4805202,26.666666,1330,1275,1275,1330,13.2795935,17.0688839,17.0688839,13.2795935,240,625,625,240,25,50,50,25,1840,2030,2030,1840,50,102.999939,102.999939,50,0,0,0,0,52.6133461,49.5,49.5,52.6133461 [f=0008009] [8009] Game End Stats Values: 13,3760,4020,4020,3760,195.599487,49.2960968,49.2960968,195.599487,0,0,0,0,0,0,0,0,0,0,0,0,49.5,52.6133461,52.6133461,49.5,280,0,0,280,29.6000004,18.0879517,18.0879517,29.6000004,1330,1275,1275,1330,14.2032728,16.871769,16.871769,14.2032728,240,625,625,240,25,50,50,25,1910,2120,2120,1910,50,102.999939,102.999939,50,0,0,0,0,52.6133461,49.5,49.5,52.6133461 [f=0008009] [8009] Game End Stats Values: 14,3810,4220,4220,3810,251.683594,50.1839447,50.1839447,251.683594,0,0,0,0,0,0,0,0,0,0,0,0,49.5,52.6133461,52.6133461,49.5,280,0,0,280,30,16.7214241,16.7214241,30,1330,1275,1275,1330,14.3376961,18.1151905,18.1151905,14.3376961,290,825,825,290,25,50,50,25,1910,2120,2120,1910,50,102.999939,102.999939,50,0,0,0,0,52.6133461,49.5,49.5,52.6133461 [f=0008009] [8009] Game End Stats Values: 15,3785,4710,4710,3785,293.33548,62.8067932,62.8067932,293.33548,0,0,0,0,0,0,0,0,0,0,0,0,163.029755,290.000031,290.000031,163.029755,280,0,0,280,30,24.2190247,24.2190247,30,1330,1275,1275,1330,13.7485933,19.5197735,19.5197735,13.7485933,175,1025,1025,175,25,290,290,25,2000,2410,2410,2000,290,102.999939,102.999939,290,0,0,0,0,290.000031,221.970139,221.970139,290.000031 [f=0008009] [8009] Game End Stats Values: 16,4040,4980,4980,4040,331.384033,75.2902374,75.2902374,331.384033,0,0,0,0,0,0,0,0,0,0,0,0,163.029755,290.000031,290.000031,163.029755,370,0,0,370,30,26.6076393,26.6076393,30,1330,1275,1275,1330,15.2492714,22.1293392,22.1293392,15.2492714,250,1025,1025,250,25,290,290,25,2090,2680,2680,2090,290,102.999939,102.999939,290,0,26,26,0,290.000031,221.970139,221.970139,290.000031 [f=0008009] [8009] Game End Stats Values: 17,4300,5330,5330,4300,378.558197,86.8086395,86.8086395,378.558197,0,0,0,0,0,0,0,0,0,0,0,0,223.238205,328.791504,328.791504,223.238205,370,0,0,370,30,24.1697254,24.1697254,30,1330,1275,1275,1330,17.4741993,27.7059078,27.7059078,17.4741993,250,1375,1375,250,75,290,290,75,2350,2680,2680,2350,290,152.999939,152.999939,290,0,96,96,0,328.791504,282.178497,282.178497,328.791504 [f=0008009] [8009] Game End Stats Values: 18,4340,5540,5540,4340,428.410187,87.0933762,87.0933762,428.410187,0,0,0,0,0,0,0,0,89.2706299,0,0,89.2706299,278.86319,401.249481,401.249481,278.86319,460,0,0,460,30,22.7583008,22.7583008,30,1330,1275,1275,1330,19.518713,21.8069782,21.8069782,19.518713,200,1550,1550,200,100,340,340,100,2350,2715,2715,2350,340,177.999939,177.999939,340,0,96,96,0,401.249481,337.803223,337.803223,401.249481 [f=0008009] [8009] Game End Stats Values: 19,4415,6095,6095,4415,453.217957,94.0119324,94.0119324,453.217957,0,0,0,0,0,0,0,0,100.325012,0,0,100.325012,286.809052,426.249481,426.249481,286.809052,460,0,0,460,30,26.1803131,26.1803131,30,1330,1505,1505,1330,18.2625656,22.52005,22.52005,18.2625656,275,1750,1750,275,100,365,365,100,2350,2840,2840,2350,365,177.999939,177.999939,365,0,96,96,0,426.249481,345.749084,345.749084,426.249481 [f=0008015] [8015] Event [4003.61523,100,122.100136]: 0 lost unit Flea [f=0008024] [8024] Event [960,100,3184]: 0 finished unit Lotus [f=0008119] Spectator Admiral_R left the game: normal quit [f=0008119] [8119] Event [undefined]: Admiral_R quit [f=0008125] Player ceccoilfolle left the game: normal quit [f=0008125] [8125] Event [undefined]: ceccoilfolle quit [f=0008131] No clients connected, shutting down server [f=0008131] Server shutdown [f=0008131] [8131] all players disconnected [f=0008184] [8184] Event [5096,347.19046,3048]: 1 finished unit Wind/Tidal Generator [f=0008284] [8284] Event [4852,211.792023,2424]: 1 finished unit Venom [f=0008451] [8451] Event [5096,340.979523,3128]: 1 finished unit Wind/Tidal Generator [f=0008671] [8671] Event [4852,211.792023,2424]: 1 finished unit Venom [f=0008690] [8690] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0008721] [8721] Event [5096,319.862335,3208]: 1 finished unit Wind/Tidal Generator [f=0008856] [8856] Event [5048,348.432648,3000]: 1 finished unit Wind/Tidal Generator [f=0009073] [9073] Event [5048,344.706085,3080]: 1 finished unit Wind/Tidal Generator [f=0009306] [9306] Event [5048,316.140625,3160]: 1 finished unit Wind/Tidal Generator [f=0009542] [9542] Event [5048,306.198273,3240]: 1 finished unit Wind/Tidal Generator [f=0009681] [9681] Event [5000,316.140625,3080]: 1 finished unit Wind/Tidal Generator [f=0009816] [9816] Event [5000,311.167023,3160]: 1 finished unit Wind/Tidal Generator [f=0010111] [10111] Event [4984,304.956085,3240]: 1 finished unit Wind/Tidal Generator [f=0011827] Autoquit sending quit command. [f=0011827] [QuitAction] user exited to system [f=0011827] [SpringApp::Kill][1] fromRun=1 [f=0011827] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011827] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011827] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011827] [ThreadPool::SetThreadCount][2] workers=0 [f=0011827] [SpringApp::Kill][2] [f=0011827] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011827] [Game::KillLua][3] dtor=0 luaUI=0x52ae8d10 [f=0011827] Start widgetHandler:Shutdown [f=0011827] Shutdown - SaveOrderList Complete [f=0011827] Writing last game win data [f=0011827] Shutdown - SaveConfigData Complete [f=0011827] Shutdown Widget - Save/Load API [f=0011827] Shutdown Widget - Chili Highlight [f=0011827] Shutdown Widget - Draw After Chili [f=0011827] Shutdown Widget - EPIC Menu [f=0011827] Shutdown Widget - Chili Widget Selector [f=0011827] Shutdown Widget - Chili Minimap [f=0011827] Shutdown Widget - Local Team Colors [f=0011827] Shutdown Widget - Display Keys 2 [f=0011827] Shutdown Widget - Save Game Menu [f=0011827] Shutdown Widget - Unit Icons [f=0011827] Shutdown Widget - Noises [f=0011827] Shutdown Widget - HealthBars [f=0011827] Shutdown Widget - Win Counter [f=0011827] Shutdown Widget - SpringRTS Replay Stats [f=0011827] Shutdown Widget - BuildETA [f=0011827] Shutdown Widget - Modular Comm Info [f=0011827] Shutdown Widget - Stereo3D [f=0011827] Shutdown Widget - Showeco and Grid Drawer [f=0011827] Shutdown Widget - Point Tracker [f=0011827] Shutdown Widget - Missile Silo Range [f=0011827] Shutdown Widget - MetalFeatures (new) [f=0011827] Shutdown Widget - MinimapEvents [f=0011827] Shutdown Widget - Local Widgets Config [f=0011827] Shutdown Widget - Highlight Geos [f=0011827] Shutdown Widget - Grab Input [f=0011827] Input grabbing is disabled! [f=0011827] Shutdown Widget - Defense Range Zero-K [f=0011827] Shutdown Widget - Darkening [f=0011827] Shutdown Widget - Context Menu [f=0011827] Shutdown Widget - Chili Spectator Panels [f=0011827] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011827] Shutdown Widget - Chili Nuke Warning [f=0011827] Shutdown Widget - Chili EndGame Window [f=0011827] Shutdown Widget - Chili Economy Panel Default [f=0011827] Shutdown Widget - CameraShake [f=0011827] Shutdown Widget - State Reverse and Latency [f=0011827] Shutdown Widget - Music Player v2 [f=0011827] Shutdown Widget - Attack AoE [f=0011827] Shutdown Widget - UnitShapes [f=0011827] Shutdown Widget - Map Edge Extension [f=0011827] Shutdown Widget - Selection Send [f=0011827] Shutdown Widget - LupsManager [f=0011827] Shutdown Widget - Newton Firezone [f=0011827] Shutdown Widget - Chili Pro Console [f=0011827] Shutdown Widget - Persistent Build Height [f=0011827] Shutdown Widget - Lasso Terraform GUI [f=0011827] Shutdown Widget - Lups [f=0011827] Shutdown Widget - Chili Framework [f=0011827] Shutdown Widget - Mex Placement Handler [f=0011827] Shutdown Widget - Chili Core Selector [f=0011827] Shutdown Widget - Custom Markers [f=0011827] Shutdown Widget - Select Keys [f=0011827] Shutdown Widget - Pause Screen [f=0011827] Shutdown Widget - Text To Speech Control [f=0011827] Shutdown Widget - Layout Handler [f=0011827] End widgetHandler:Shutdown [f=0011827] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={370651,54924147} {int,ext,rec}Allocs={8708314,0,0} {chunk,block}Bytes={54924147,0} [f=0011827] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011827] [Game::KillLua][2] dtor=0 luaRules=0x52a4d950 [f=0011827] Start gadgetHandler:Shutdown [f=0011827] Shutdown - StartSetup [f=0011827] Shutdown - UnitMorph [f=0011827] Shutdown - Carrier Drones [f=0011827] Shutdown - LupsNanoSpray [f=0011827] Shutdown - Missile Silo Controller [f=0011827] Shutdown - Modular Comm Info [f=0011827] Shutdown - Terrain Texture Handler [f=0011827] Shutdown - UnitCloakShield [f=0011827] Shutdown - Starlight Handler [f=0011827] End gadgetHandler:Shutdown [f=0011827] Start gadgetHandler:Shutdown [f=0011827] Shutdown - Save/Load [f=0011827] Shutdown - Teleport Throw [f=0011827] Shutdown - UnitMorph [f=0011827] Shutdown - Modular Comm Info [f=0011827] Shutdown - Retreat Command [f=0011827] Shutdown - Shockwaves [f=0011827] Shutdown - UnitCloakShield [f=0011827] Shutdown - Lups Cloak FX [f=0011827] Shutdown - Lups [f=0011827] Shutdown - Lups Shield [f=0011827] End gadgetHandler:Shutdown [f=0011827] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8708381,0,0} {chunk,block}Bytes={0,0} [f=0011827] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8708381,0,0} {chunk,block}Bytes={0,0} [f=0011827] [Game::KillLua][4] dtor=0 [f=0011827] [Game::~CGame][1] [f=0011827] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011827] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011827] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011827] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011827] [Game::KillLua][4] dtor=1 [f=0011827] [Game::KillMisc][1] [f=0011827] [Game::KillMisc][2] [f=0011827] [Game::KillMisc][3] [f=0011827] [Game::KillRendering][1] [f=0011827] [3DOParser::Kill] allocated 1 pieces [f=0011827] [S3OParser::Kill] allocated 191 pieces [f=0011827] [AssParser::Kill] allocated 35 pieces [f=0011827] [Game::KillInterface][1] [f=0011827] [Game::KillInterface][2] [f=0011827] [Game::KillSimulation][1] [f=0011827] [Game::KillSimulation][2] [f=0011827] [CCollisionHandler] dis-/continuous tests: 0/29771 [f=0011827] [Game::KillSimulation][3] [f=0011827] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011827] [~CPathCache(20x16)] cacheHits=1 hitPercentage=7% numHashColls=0 maxCacheSize=7 [f=0011827] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011827] [~CPathCache(40x32)] cacheHits=172 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011827] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011827] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011827] [LosHandler::Kill] raycast instance cache-{hits,misses}={1023,5389}; shared=0%; cached=15% [f=0011827] [Game::KillSimulation][4] [f=0011827] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011827] [Game::~CGame][2] [f=0011827] [Game::~CGame][3] [f=0011827] [SpringApp::Kill][3] [f=0011827] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124320 bytes sent 74281 bytes recv'd [f=0011827] [SpringApp::Kill][4] font=0x4551eaa0 [f=0011827] [SpringApp::Kill][5] [f=0011827] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x455a2080) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2002ms file="unitpics/platehover.png" indx=6519 inflSize=9kb readTime=20ms file="unitpics/staticrearm.png" indx=6611 inflSize=10kb readTime=18ms file="unitpics/plategunship.png" indx=6518 inflSize=10kb readTime=18ms file="icons/fatbotsupport.png" indx=997 inflSize=1kb readTime=16ms file="bitmaps/cc/fireyexplo.tga" indx=415 inflSize=64kb readTime=15ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=14ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=13ms file="bitmaps/pd/null.tga" indx=552 inflSize=0kb readTime=13ms file="luarules/gadgets/unit_target_features.lua" indx=1808 inflSize=5kb readTime=9ms file="luarules/utilities/cacheinclude.lua" indx=1902 inflSize=0kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 30387227 bytes cached in 2775 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x456bef40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456d3620) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455f59e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff4ac01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]