[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TsOTskSGhO/springsettings.1103352.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd0900a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5215 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1103352/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455fe610] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455fe610] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 580ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 658ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 799ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1103352/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (241ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1103352/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a445e0,0x5aa44370}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1f848660469d16665db76d574596f592 [f=-000001] Connection attempt from Admiral_R [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Admiral_R changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from YEBANGWANG02 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: YEBANGWANG02 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YEBANGWANG02" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YEBANGWANG02" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YEBANGWANG02" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YEBANGWANG02" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="YEBANGWANG02" string="[Game::Load][lua{Rules,Gaia}={00000000ff974e70,00000001162cc860}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[Game::Load][lua{Rules,Gaia}={000000007a16d2b0,00000000ec2cd9b0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [5007,46.4395142,3595]: 0 finished unit Recon Commander [f=-000001] [0] Event [1379,46.3294067,828]: 1 finished unit Guardian Commander [f=0000000] [0] Admiral_R, team: 1, elo:1701, userid: 485628 [f=0000000] [0] YEBANGWANG02, team: 0, elo:1435, userid: 507041 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [1504,46.0493622,768]: 1 finished unit Rover Assembly [f=0000159] [159] Event [4992,47.1515045,3496]: 0 finished unit Cloakbot Factory [f=0000375] [375] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000535] [535] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Mason [f=0000666] [666] Event [4982.3999,46.3450012,3496]: 0 finished unit Conjurer [f=0000680] [680] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Dart [f=0000689] [689] Event [1350.13574,123.330811,716.282104]: 1 finished unit Firefly [f=0000720] [720] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000820] [820] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Dart [f=0000946] [946] Event [1288,46.5815125,696]: 1 finished unit Solar Collector [f=0001036] Sync error for Admiral_R in frame 1024 (got fcac7890, correct is ddf6b401) [f=0001049] [1049] Event [4982.3999,46.3450012,3496]: 0 finished unit Conjurer [f=0001170] [1170] Event [1336,47.0498047,600]: 1 finished unit Solar Collector [f=0001419] [1419] Event [5112,46.5862427,3448]: 0 finished unit Caretaker [f=0001438] Sync error for Admiral_R in frame 1425 (got 1eab7dcb, correct is 517fbfa8) [f=0001784] [1784] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Scorcher [f=0001839] Sync error for Admiral_R in frame 1826 (got 9b2f88cf, correct is c680ff56) [f=0002240] Sync error for Admiral_R in frame 2227 (got 9476d628, correct is ca7da626) [f=0002251] [2251] Event [4982.3999,46.3450012,3496]: 0 finished unit Glaive [f=0002255] [2255] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0002434] [2434] Event [528,16.5114746,2064]: 1 finished unit Lotus [f=0002642] Sync error for Admiral_R in frame 2628 (got 1c7220ee, correct is 835903e) [f=0002690] [2690] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Scorcher [f=0002709] [2709] Event [1128,46.4206848,552]: 1 finished unit Solar Collector [f=0002975] [2975] Event [1224,46.3355408,584]: 1 finished unit Solar Collector [f=0003042] Sync error for Admiral_R in frame 3029 (got 801132b5, correct is 6e2578e5) [f=0003212] [3212] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0003350] [3350] Event [5123.19238,46.4113274,3400.0083]: 0 lost unit Conjurer [f=0003393] [3393] Event [4794.49707,47.1937828,3456.0332]: 0 lost unit Conjurer [f=0003445] Sync error for Admiral_R in frame 3430 (got 2f8d5f00, correct is 5f91c05f) [f=0003562] [3562] Event [5112,46.3544617,3496]: 0 finished unit Caretaker [f=0003591] [3591] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0003608] [3608] Event [4982.3999,46.3450012,3496]: 0 finished unit Glaive [f=0003702] [3702] Event [4898.42627,47.4450455,3334.84937]: 0 lost unit Glaive [f=0003841] [3841] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0003844] Sync error for Admiral_R in frame 3831 (got ae1b1910, correct is faf6d80f) [f=0003845] [3845] Event [5112,46.5862427,3448]: 0 lost unit Caretaker [f=0003852] [3852] Event [5094.7251,46.388855,3403.07031]: 1 lost unit Scorcher [f=0004031] [4031] Event [5208,46.3166199,3448]: 0 lost unit Caretaker [f=0004091] [4091] Event [5112,46.3544617,3496]: 0 lost unit Caretaker [f=0004246] Sync error for Admiral_R in frame 4232 (got d457417f, correct is 251f293a) [f=0004282] [4282] Event [4982.3999,46.3450012,3496]: 0 finished unit Glaive [f=0004426] [4426] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0004646] Sync error for Admiral_R in frame 4633 (got a15428c5, correct is e9bb896) [f=0004829] [4829] Event [1136,46.3355408,912]: 1 finished unit Lotus [f=0004877] [4877] Event [360,18.1907043,2104]: 1 finished unit Solar Collector [f=0004917] [4917] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Mason [f=0004998] [4998] Event [4982.3999,46.3450012,3496]: 0 finished unit Glaive [f=0005047] Sync error for Admiral_R in frame 5034 (got 248ec686, correct is 15af8619) [f=0005292] [5292] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Mason [f=0005342] [5342] Event [344,17.2588501,1992]: 1 finished unit Solar Collector [f=0005431] [5431] Event [5328,46.4017639,3408]: 0 finished unit Lotus [f=0005448] Sync error for Admiral_R in frame 5435 (got e9e29575, correct is b045a38a) [f=0005474] [5474] Event [1648,47.3288879,560]: 1 finished unit Lotus [f=0005704] [5704] Event [4982.3999,46.3450012,3496]: 0 finished unit Glaive [f=0005806] [5806] Event [472,16.2560425,1960]: 1 finished unit Solar Collector [f=0005848] Sync error for Admiral_R in frame 5836 (got 63b3ce6b, correct is 5ded21eb) [f=0005983] [5983] Event [4825.82373,75.5021057,2454.78613]: 0 lost unit Glaive [f=0006019] [6019] Event [1480,46.3166199,888]: 1 finished unit Caretaker [f=0006098] [6098] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0006250] Sync error for Admiral_R in frame 6237 (got 892215, correct is 5ba277f2) [f=0006257] [6257] Event [424,17.2919617,1880]: 1 finished unit Solar Collector [f=0006257] [6257] Event [1544,46.3260803,888]: 1 finished unit Caretaker [f=0006310] [6310] Event [4982.3999,46.3450012,3496]: 0 finished unit Glaive [f=0006525] [6525] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Ripper [f=0006579] [6579] Event [2280,75.5021057,888]: 1 finished unit Solar Collector [f=0006658] Sync error for Admiral_R in frame 6638 (got a45b2905, correct is 63bb89d) [f=0006721] [6721] Event [248,18.1907043,2088]: 1 finished unit Solar Collector [f=0006722] [6722] Event [5838,17.1697693,1851.11401]: 0 lost unit Glaive [f=0006801] [6801] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Ripper [f=0006872] [6872] Event [5561.29639,19.6261292,1954.12634]: 0 lost unit Glaive [f=0007024] [7024] Event [4982.3999,46.3450012,3496]: 0 finished unit Glaive [f=0007052] Sync error for Admiral_R in frame 7039 (got faa904e5, correct is ae983112) [f=0007098] [7098] Event [2200,75.5021057,936]: 1 finished unit Solar Collector [f=0007175] [7175] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Ripper [f=0007452] [7452] Event [200,17.2115479,2008]: 1 finished unit Solar Collector [f=0007454] Sync error for Admiral_R in frame 7440 (got 4f7dbccd, correct is 21f52b0c) [f=0007658] [7658] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Ripper [f=0007731] [7731] Event [4982.3999,46.3450012,3496]: 0 finished unit Glaive [f=0007775] [7775] Event [1192,46.803833,808]: 1 finished unit Solar Collector [f=0007854] Sync error for Admiral_R in frame 7841 (got 6b2c353d, correct is 40700036) [f=0008142] [8142] Event [2152,75.360199,856]: 1 finished unit Solar Collector [f=0008169] [8169] Event [1521.99231,45.3213806,767.970337]: 1 finished unit Ripper [f=0008255] Sync error for Admiral_R in frame 8242 (got 3e579143, correct is 524fc320) [f=0008331] [8331] Event [488,16.7385254,2200]: 1 finished unit Solar Collector [f=0008348] [8348] Event [1144,47.5464783,728]: 1 finished unit Solar Collector [f=0008448] [8448] Event [4982.3999,46.3450012,3496]: 0 finished unit Glaive [f=0008656] Sync error for Admiral_R in frame 8643 (got 542f7cf9, correct is 73b23306) [f=0008676] [8676] Event [2232,75.5021057,808]: 1 finished unit Solar Collector [f=0008831] [8831] Event [408,17.1169434,2248]: 1 finished unit Solar Collector [f=0008839] [8839] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Ripper [f=0009057] Sync error for Admiral_R in frame 9044 (got 4d749f65, correct is 358a93b9) [f=0009098] [9098] Event [1032,46.3450012,584]: 1 finished unit Solar Collector [f=0009160] [9160] Event [4982.3999,46.3450012,3496]: 0 finished unit Glaive [f=0009232] [9232] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Ripper [f=0009458] Sync error for Admiral_R in frame 9445 (got eb7a68dd, correct is d40dd6e2) [f=0009615] [9615] Event [4982.3999,46.3109169,3496]: 0 lost unit Glaive [f=0009634] [9634] Event [4815.91846,46.4137573,3591.91431]: 0 lost unit Glaive [f=0009652] [9652] Event [1521.99231,45.3213806,767.970337]: 1 finished unit Ripper [f=0009669] [9669] Event [4982.3999,45.1019707,3496]: 0 lost unit Glaive [f=0009787] [9787] Event [4982.3999,43.740799,3496]: 0 lost unit Glaive [f=0009813] [9813] Event [4982.3999,42.7848511,3496]: 0 lost unit Glaive [f=0009840] [9840] Event [4982.3999,41.9591293,3496]: 0 lost unit Glaive [f=0009858] Sync error for Admiral_R in frame 9846 (got 3800c2d2, correct is b8e04973) [f=0009875] [9875] Event [2416,74.4046936,1088]: 1 finished unit Lotus [f=0009876] [9876] Event [4982.3999,41.3290482,3496]: 0 lost unit Glaive [f=0009885] [9885] Event [440,17.1595154,2120]: 1 finished unit Solar Collector [f=0009894] [9894] Event [4982.3999,40.5221214,3496]: 0 lost unit Glaive [f=0009932] [9932] Event [4982.3999,45.9136086,3496]: 0 lost unit Glaive [f=0009985] [9985] Event [4982.3999,44.2703094,3496]: 0 lost unit Glaive [f=0009997] [9997] Event [984,46.3260803,504]: 1 finished unit Solar Collector [f=0009999] [9999] Event [4982.3999,43.782341,3496]: 0 lost unit Glaive [f=0010036] [10036] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Ripper [f=0010038] [10038] Event [4982.3999,42.7392044,3496]: 0 lost unit Glaive [f=0010091] [10091] Event [4982.3999,41.7089005,3496]: 0 lost unit Glaive [f=0010102] [10102] Event [4992,41.4370499,3496]: 0 lost unit Cloakbot Factory [f=0010139] [10139] Event [2543.81323,17.0483971,1461.15088]: 0 lost unit Glaive [f=0010259] Sync error for Admiral_R in frame 10247 (got ece06eb6, correct is cb552deb) [f=0010334] [10334] Event [4984,43.4221039,3640]: 0 lost unit Gunship Plant [f=0010438] [10438] Event [1521.99231,45.9664803,767.970337]: 1 finished unit Ripper [f=0010557] [10557] Event [5078.32617,48.2783432,3321.34937]: 1 lost unit Ripper [f=0010583] [10583] Event [5096.03955,38.3692169,3577.56274]: 0 lost unit Recon Commander [f=0010651] [10651] Event [5312,46.3308105,3536]: 0 lost unit Lotus [f=0010660] Sync error for Admiral_R in frame 10648 (got 54eff7c9, correct is ca255550) [f=0010681] [10681] Event [1064,46.3260803,456]: 1 finished unit Solar Collector [f=0010744] [10744] Event [5328,43.4121475,3408]: 0 lost unit Lotus [f=0010755] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0010756] [10756] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0010766] [10766] Event [336,16.625,2320]: 1 finished unit Lotus [f=0010786] [10786] Event [2752,75.5021057,768]: 1 finished unit Lotus [f=0011040] [11040] Event [1464,46.3308105,616]: 1 finished unit Solar Collector [f=0011062] Sync error for Admiral_R in frame 11049 (got ceea92f1, correct is 965626f0) [f=0011143] [11143] Event [1416,46.4443359,536]: 1 finished unit Solar Collector [f=0011462] Sync error for Admiral_R in frame 11450 (got c33d138c, correct is 5eca4f02) [f=0011534] [11534] Event [544,36.2128601,1776]: 1 finished unit Lotus [f=0011864] Sync error for Admiral_R in frame 11851 (got 497fd63f, correct is c477f980) [f=0012265] Sync error for Admiral_R in frame 12252 (got 7d11c374, correct is 8b05d577) [f=0012295] [12295] Event [4698.03467,74.2829132,559.372925]: 0 lost unit Glaive [f=0012309] [12309] Event [4456.11816,68.5845337,568.178345]: 1 lost unit Scorcher [f=0012354] [12354] Event [4597.25732,71.636528,592.491821]: 0 lost unit Glaive [f=0012364] [12364] Event [4625.27637,73.9168472,559.543945]: 0 lost unit Glaive [f=0012665] Sync error for Admiral_R in frame 12653 (got a441a39f, correct is 43faec53) [f=0012678] game_message: YEBANGWANG02 has been destroyed! [f=0012678] [12678] Event [undefined]: YEBANGWANG02 resigned [f=0012678] game_message: Admiral_R wins! [f=0012678] Submitting stats [f=0012678] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012678] Part| Total Time|Time of the last 0.5s [f=0012678] Draw 15479.78ms 19.78% [f=0012678] Lua::Callins::Synced 6475.37ms 10.19% [f=0012678] Lua::Callins::Unsynced 22111.51ms 28.77% [f=0012678] Lua::CollectGarbage::Synced 299.72ms 0.00% [f=0012678] Lua::CollectGarbage::Unsynced 627.23ms 0.30% [f=0012678] Misc::Profiler::AddTime 64.34ms 0.00% [f=0012678] Sim 40455.59ms 61.74% [f=0012678] [12678] Event [424.804749,78.0648804,3738.07666]: 0 lost unit Glaive [f=0012678] [12678] Received game_message: YEBANGWANG02 has been destroyed! [f=0012678] [12678] Received game_message: Admiral_R wins! [f=0012679] [12679] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012679] [12679] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012679] [12679] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012679] [12679] Game End Stats Values: 2,1975,2065,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.80000019,4.80000019,4.66666651,0,0,0,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012679] [12679] Game End Stats Values: 3,2095,2355,2355,2095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5,7.66666651,7.66666651,5,0,80,80,0,0,0,0,0,820,1000,1000,820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012679] [12679] Game End Stats Values: 4,2215,2495,2495,2215,0,3.95818567,3.95818567,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2666664,10.2666664,8,1275,1275,1275,1275,5,9.26387882,9.26387882,5,0,80,80,0,0,0,0,0,940,1140,1140,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012679] [12679] Game End Stats Values: 5,2395,2620,2620,2395,0,8.26331997,8.26331997,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,5,9.28700829,9.28700829,5,0,205,205,0,0,0,0,0,1120,1140,1140,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012679] [12679] Game End Stats Values: 6,2395,2620,2620,2395,0,15.8690472,15.8690472,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,5,9.50704861,9.50704861,5,0,205,205,0,0,0,0,0,1120,1140,1140,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012679] [12679] Game End Stats Values: 7,2460,2925,2925,2460,0,20.9673367,20.9673367,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,14,0,90,90,0,8,12,12,8,1275,1275,1275,1275,5,11.0732203,11.0732203,5,65,330,330,65,0,0,0,0,1120,1230,1230,1120,0,0,0,0,0,0,0,0,0,14,14,0 [f=0012679] [12679] Game End Stats Values: 8,2460,3065,3065,2460,0,33.8764839,33.8764839,0,0,0,0,0,0,0,0,0,0,0,0,0,14,77,77,14,0,90,90,0,8,14.2666664,14.2666664,8,1275,1275,1275,1275,5,11.86061,11.86061,5,65,330,330,65,0,0,0,0,1120,1370,1370,1120,0,0,0,0,0,0,0,0,77,14,14,77 [f=0012679] [12679] Game End Stats Values: 9,2400,3155,3155,2400,0,64.3201218,64.3201218,0,0,0,0,0,0,0,0,0,0,0,0,0,14,371.524078,371.524078,14,0,90,90,0,8,16,16,8,1275,1275,1275,1275,5,14.4962416,14.4962416,5,65,330,330,65,0,327.000183,327.000183,0,1060,1460,1460,1060,327.000183,0,0,327.000183,0,0,0,0,373.252838,15.7728891,15.7728891,373.252838 [f=0012679] [12679] Game End Stats Values: 10,2220,3120,3120,2220,0,98.5345612,98.5345612,0,0,0,0,0,0,0,0,0,0,0,0,0,53.1926994,667.338013,667.338013,53.1926994,0,90,90,0,8,16,16,8,1275,1275,1275,1275,5,15.947629,15.947629,5,65,205,205,65,0,619.128235,619.128235,0,880,1550,1550,880,632.461548,125,125,632.461548,0,0,0,0,889.404541,138.999985,138.999985,889.404541 [f=0012679] [12679] Game End Stats Values: 11,2105,3210,3210,2105,0,135.099396,135.099396,0,0,0,0,0,0,0,0,0,0,59.9372559,59.9372559,0,53.1926994,691.543701,691.543701,53.1926994,0,90,90,0,8,16,16,8,1275,1275,1275,1275,5,17.5709896,17.5709896,5,130,205,205,130,0,799.128235,799.128235,0,700,1640,1640,700,830.861572,125,125,830.861572,0,0,0,0,1101.60657,138.999985,138.999985,1101.60657 [f=0012679] [12679] Game End Stats Values: 12,2105,3490,3490,2105,0,147.556351,147.556351,0,0,0,0,0,0,0,0,0,0,101.617249,101.617249,0,53.1926994,691.543701,691.543701,53.1926994,0,180,180,0,8,16.1333332,16.1333332,8,1275,1275,1275,1275,5,17.8304634,17.8304634,5,130,205,205,130,0,799.128235,799.128235,0,700,1830,1830,700,830.861572,125,125,830.861572,0,0,0,0,1101.60657,138.999985,138.999985,1101.60657 [f=0012679] [12679] Game End Stats Values: 13,2170,3680,3680,2170,0,165.282562,165.282562,0,0,0,0,0,0,0,0,0,0,101.617249,101.617249,0,88.1927032,711.326294,711.326294,88.1927032,0,180,180,0,8,18,18,8,1275,1275,1275,1275,5,18.1817455,18.1817455,5,195,205,205,195,0,799.128235,799.128235,0,700,2020,2020,700,830.861572,125,125,830.861572,0,0,0,0,1121.38928,173.999985,173.999985,1121.38928 [f=0012679] [12679] Game End Stats Values: 14,2325,3840,3840,2325,0,194.939743,194.939743,0,0,0,0,0,0,0,0,0,0,111.948151,111.948151,0,88.1927032,711.326294,711.326294,88.1927032,90,270,270,90,8,20,20,8,1275,1275,1275,1275,5,18.9771461,18.9771461,5,260,205,205,260,0,799.128235,799.128235,0,700,2090,2090,700,830.861572,125,125,830.861572,0,0,0,0,1121.38928,173.999985,173.999985,1121.38928 [f=0012679] [12679] Game End Stats Values: 15,2260,4360,4360,2260,0,205.446838,205.446838,0,0,0,0,0,0,0,0,0,0,124.946899,124.946899,0,131.942703,776.326294,776.326294,131.942703,90,270,270,90,8,22,22,8,1275,1275,1275,1275,5,18.3671379,18.3671379,5,195,205,205,195,0,864.128235,864.128235,0,700,2610,2610,700,895.861572,125,125,895.861572,0,0,0,0,1186.3894,223.218735,223.218735,1186.3894 [f=0012679] [12679] Game End Stats Values: 16,2260,4740,4740,2260,0,209.807983,209.807983,0,0,0,0,0,0,0,0,0,0,124.946899,124.946899,0,142.880203,841.326355,841.326355,142.880203,90,270,270,90,8,24.5333328,24.5333328,8,1275,1275,1275,1275,5,19.2907429,19.2907429,5,195,445,445,195,0,929.128235,929.128235,0,700,2750,2750,700,960.861572,125,125,960.861572,0,0,0,0,1251.3894,242.35936,242.35936,1251.3894 [f=0012679] [12679] Game End Stats Values: 17,2260,5290,5290,2260,0,218.919632,218.919632,0,0,0,0,0,0,0,0,0,0,124.946899,124.946899,0,192.098953,906.326355,906.326355,192.098953,90,270,270,90,8,28.1333332,28.1333332,8,1275,1275,1275,1275,5,19.6074448,19.6074448,5,195,925,925,195,0,994.128235,994.128235,0,700,2820,2820,700,1025.86157,125,125,1025.86157,0,0,0,0,1316.38928,297.046875,297.046875,1316.38928 [f=0012679] [12679] Game End Stats Values: 18,2260,5360,5360,2260,0,248.361801,248.361801,0,0,0,0,0,0,0,0,0,0,124.946899,124.946899,0,192.098953,906.326355,906.326355,192.098953,90,270,270,90,8,30.666666,30.666666,8,1275,1275,1275,1275,5,20.9628105,20.9628105,5,195,925,925,195,0,994.128235,994.128235,0,700,2890,2890,700,1025.86157,125,125,1025.86157,0,0,0,0,1316.38928,297.046875,297.046875,1316.38928 [f=0012679] [12679] Game End Stats Values: 19,2325,5670,5670,2325,0,292.43042,292.43042,0,0,0,0,0,0,0,0,0,0,124.946899,124.946899,0,192.098953,906.326355,906.326355,192.098953,90,270,270,90,8,33.2000008,33.2000008,8,1275,1275,1275,1275,5,21.9379082,21.9379082,5,260,1165,1165,260,0,994.128235,994.128235,0,700,2960,2960,700,1025.86157,125,125,1025.86157,0,0,0,0,1316.38928,297.046875,297.046875,1316.38928 [f=0012679] [12679] Game End Stats Values: 20,2390,6120,6120,2390,0,352.094727,352.094727,0,0,0,0,0,0,0,0,0,0,124.946899,124.946899,0,192.098953,906.326355,906.326355,192.098953,90,270,270,90,8,37.0666656,37.0666656,8,1275,1275,1275,1275,5,22.9776249,22.9776249,5,325,1405,1405,325,0,994.128235,994.128235,0,700,3170,3170,700,1025.86157,125,125,1025.86157,0,0,0,0,1316.38928,297.046875,297.046875,1316.38928 [f=0012679] [12679] Game End Stats Values: 21,2390,6500,6500,2390,0,402.549713,402.549713,0,0,0,0,0,0,0,0,0,0,124.946899,124.946899,0,192.098953,906.326355,906.326355,192.098953,90,270,270,90,8,41.7333336,41.7333336,8,1275,1275,1275,1275,5,22.3636684,22.3636684,5,325,1645,1645,325,0,994.128235,994.128235,0,700,3310,3310,700,1025.86157,125,125,1025.86157,0,0,0,0,1316.38928,297.046875,297.046875,1316.38928 [f=0012679] [12679] Game End Stats Values: 22,2455,6810,6810,2455,0,481.065277,481.065277,0,0,0,0,0,0,0,0,0,0,124.946899,124.946899,0,192.098953,906.326355,906.326355,192.098953,90,270,270,90,8,45.3333321,45.3333321,8,1275,1275,1275,1275,5,24.2343712,24.2343712,5,390,1885,1885,390,0,994.128235,994.128235,0,700,3380,3380,700,1025.86157,125,125,1025.86157,0,0,0,0,1316.38928,297.046875,297.046875,1316.38928 [f=0012679] [12679] Game End Stats Values: 23,2390,7210,7210,2390,0,564.911682,564.911682,0,0,0,0,0,0,0,0,0,0,124.946899,124.946899,0,192.098953,1353.26941,1353.26941,192.098953,90,360,360,90,8,46,46,8,1275,1275,1275,1275,5,24.589756,24.589756,5,325,2125,2125,325,0,1122.12817,1122.12817,0,700,3450,3450,700,1153.86157,125,125,1153.86157,0,0,0,0,1763.3324,297.046875,297.046875,1763.3324 [f=0012679] [12679] Game End Stats Values: 24,1625,7520,7520,1625,0,658.360596,658.360596,0,0,0,0,0,0,0,0,0,0,124.946899,124.946899,0,196.216644,2069.55444,2069.55444,196.216644,90,360,360,90,8,49.2000008,49.2000008,8,1275,1275,1275,1275,5,25.2299271,25.2299271,5,260,2365,2365,260,0,2258.19897,2258.19897,0,0,3520,3520,0,2290.93237,125,125,2290.93237,0,0,0,0,2609.44922,301.164459,301.164459,2609.44922 [f=0012679] [12679] Game End Stats Values: 25,260,7770,7770,260,0,771.036499,771.036499,0,0,0,0,0,0,0,0,0,54.104023,124.946899,124.946899,54.104023,633.868042,3406.56543,3406.56543,633.868042,0,540,540,0,5.5999999,50.2666664,50.2666664,5.5999999,0,1275,1275,0,3.79999995,26.5117245,26.5117245,3.79999995,260,2365,2365,260,240,3654.66577,3654.66577,240,0,3590,3590,0,3687.39917,365,365,3687.39917,0,0,0,0,3948.91382,792.786194,792.786194,3948.91382 [f=0012679] [12679] Game End Stats Values: 26,260,7910,7910,260,0,891.595276,891.595276,0,0,0,0,0,0,0,0,0,84.1040192,124.946899,124.946899,84.1040192,633.868042,3406.56543,3406.56543,633.868042,0,540,540,0,2,53.0666656,53.0666656,2,0,1275,1275,0,2,27.0372562,27.0372562,2,260,2365,2365,260,240,3654.66577,3654.66577,240,0,3730,3730,0,3687.39917,365,365,3687.39917,0,0,0,0,3948.91382,792.786194,792.786194,3948.91382 [f=0012679] [12679] Game End Stats Values: 27,260,8000,8000,260,0,1028.85205,1028.85205,0,0,0,0,0,0,0,0,0,114.104019,375.877258,375.877258,114.104019,633.868042,3406.56543,3406.56543,633.868042,0,630,630,0,2,56,56,2,0,1275,1275,0,2,28.1504631,28.1504631,2,260,2365,2365,260,240,3654.66577,3654.66577,240,0,3730,3730,0,3687.39917,365,365,3687.39917,0,0,0,0,3948.91382,792.786194,792.786194,3948.91382 [f=0012679] [12679] Game End Stats Values: 28,260,8000,8000,260,0,1166.10974,1166.10974,0,0,0,0,0,0,0,0,0,144.104019,798.134033,798.134033,144.104019,633.868042,3406.56543,3406.56543,633.868042,0,630,630,0,2,56,56,2,0,1275,1275,0,2,28.1504707,28.1504707,2,260,2365,2365,260,240,3654.66577,3654.66577,240,0,3730,3730,0,3687.39917,365,365,3687.39917,0,0,0,0,3948.91382,792.786194,792.786194,3948.91382 [f=0012679] [12679] Game End Stats Values: 29,65,7875,7875,65,0,1303.36743,1303.36743,0,0,0,0,0,0,0,0,0,174.104019,1220.39038,1220.39038,174.104019,758.868042,3590.74146,3590.74146,758.868042,0,630,630,0,2,56,56,2,0,1275,1275,0,2,28.1504726,28.1504726,2,65,2240,2240,65,365,3849.66577,3849.66577,365,0,3730,3730,0,3882.39917,490,490,3882.39917,0,0,0,0,4146.73975,917.786194,917.786194,4146.73975 [f=0012679] [12679] Game End Stats Values: 30,65,7875,7875,65,0,1330.81897,1330.81897,0,0,0,0,0,0,0,0,0,180.104019,1304.84155,1304.84155,180.104019,758.868042,3655.74146,3655.74146,758.868042,0,630,630,0,2,56,56,2,0,1275,1275,0,2,28.1504669,28.1504669,2,65,2240,2240,65,365,3849.66577,3849.66577,365,0,3730,3730,0,3882.39917,490,490,3882.39917,0,0,0,0,4211.73975,917.786194,917.786194,4211.73975 [f=0012823] Player Admiral_R left the game: normal quit [f=0012823] [12823] Event [undefined]: Admiral_R quit [f=0012963] No clients connected, shutting down server [f=0012963] Server shutdown [f=0012963] [12963] all players disconnected [f=0014469] Autoquit sending quit command. [f=0014469] [QuitAction] user exited to system [f=0014469] [SpringApp::Kill][1] fromRun=1 [f=0014469] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014469] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014469] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014469] [ThreadPool::SetThreadCount][2] workers=0 [f=0014469] [SpringApp::Kill][2] [f=0014469] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014469] [Game::KillLua][3] dtor=0 luaUI=0x5185f550 [f=0014469] Start widgetHandler:Shutdown [f=0014469] Shutdown - SaveOrderList Complete [f=0014469] Writing last game win data [f=0014469] Shutdown - SaveConfigData Complete [f=0014469] Shutdown Widget - Save/Load API [f=0014469] Shutdown Widget - Chili Highlight [f=0014469] Shutdown Widget - Draw After Chili [f=0014469] Shutdown Widget - EPIC Menu [f=0014469] Shutdown Widget - Chili Widget Selector [f=0014469] Shutdown Widget - Chili Minimap [f=0014469] Shutdown Widget - Local Team Colors [f=0014469] Shutdown Widget - Display Keys 2 [f=0014469] Shutdown Widget - Save Game Menu [f=0014469] Shutdown Widget - Unit Icons [f=0014469] Shutdown Widget - Noises [f=0014469] Shutdown Widget - HealthBars [f=0014469] Shutdown Widget - Win Counter [f=0014469] Shutdown Widget - SpringRTS Replay Stats [f=0014469] Shutdown Widget - BuildETA [f=0014469] Shutdown Widget - Modular Comm Info [f=0014469] Shutdown Widget - Stereo3D [f=0014469] Shutdown Widget - Showeco and Grid Drawer [f=0014469] Shutdown Widget - Point Tracker [f=0014469] Shutdown Widget - Missile Silo Range [f=0014469] Shutdown Widget - MetalFeatures (new) [f=0014469] Shutdown Widget - MinimapEvents [f=0014469] Shutdown Widget - Local Widgets Config [f=0014469] Shutdown Widget - Highlight Geos [f=0014469] Shutdown Widget - Grab Input [f=0014469] Input grabbing is disabled! [f=0014469] Shutdown Widget - Defense Range Zero-K [f=0014469] Shutdown Widget - Darkening [f=0014469] Shutdown Widget - Context Menu [f=0014469] Shutdown Widget - Chili Spectator Panels [f=0014469] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014469] Shutdown Widget - Chili Nuke Warning [f=0014469] Shutdown Widget - Chili EndGame Window [f=0014469] Shutdown Widget - Chili Economy Panel Default [f=0014469] Shutdown Widget - CameraShake [f=0014469] Shutdown Widget - State Reverse and Latency [f=0014469] Shutdown Widget - Music Player v2 [f=0014469] Shutdown Widget - Attack AoE [f=0014469] Shutdown Widget - UnitShapes [f=0014469] Shutdown Widget - Map Edge Extension [f=0014469] Shutdown Widget - Selection Send [f=0014469] Shutdown Widget - LupsManager [f=0014469] Shutdown Widget - Newton Firezone [f=0014469] Shutdown Widget - Chili Pro Console [f=0014469] Shutdown Widget - Persistent Build Height [f=0014469] Shutdown Widget - Lasso Terraform GUI [f=0014469] Shutdown Widget - Lups [f=0014469] Shutdown Widget - Chili Framework [f=0014469] Shutdown Widget - Mex Placement Handler [f=0014469] Shutdown Widget - Chili Core Selector [f=0014469] Shutdown Widget - Custom Markers [f=0014469] Shutdown Widget - Select Keys [f=0014469] Shutdown Widget - Pause Screen [f=0014469] Shutdown Widget - Text To Speech Control [f=0014469] Shutdown Widget - Layout Handler [f=0014469] End widgetHandler:Shutdown [f=0014469] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={443767,58522500} {int,ext,rec}Allocs={11126154,0,0} {chunk,block}Bytes={58522500,0} [f=0014469] [Game::KillLua][1] dtor=0 luaGaia=0x5aa44370 [f=0014469] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={244246,46251117} {int,ext,rec}Allocs={11126155,0,0} {chunk,block}Bytes={46251117,0} [f=0014469] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={244246,46251117} {int,ext,rec}Allocs={11126155,0,0} {chunk,block}Bytes={46251117,0} [f=0014469] [Game::KillLua][2] dtor=0 luaRules=0x51a445e0 [f=0014469] Start gadgetHandler:Shutdown [f=0014469] Shutdown - StartSetup [f=0014469] Shutdown - UnitMorph [f=0014469] Shutdown - Carrier Drones [f=0014469] Shutdown - LupsNanoSpray [f=0014469] Shutdown - Missile Silo Controller [f=0014469] Shutdown - Modular Comm Info [f=0014469] Shutdown - Terrain Texture Handler [f=0014469] Shutdown - UnitCloakShield [f=0014469] Shutdown - Starlight Handler [f=0014469] End gadgetHandler:Shutdown [f=0014469] Start gadgetHandler:Shutdown [f=0014469] Shutdown - Save/Load [f=0014469] Shutdown - Teleport Throw [f=0014469] Shutdown - UnitMorph [f=0014469] Shutdown - Modular Comm Info [f=0014469] Shutdown - Retreat Command [f=0014469] Shutdown - Shockwaves [f=0014469] Shutdown - UnitCloakShield [f=0014469] Shutdown - Lups Cloak FX [f=0014469] Shutdown - Lups [f=0014469] Shutdown - Lups Shield [f=0014469] End gadgetHandler:Shutdown [f=0014469] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11126193,0,0} {chunk,block}Bytes={0,0} [f=0014469] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11126193,0,0} {chunk,block}Bytes={0,0} [f=0014469] [Game::KillLua][4] dtor=0 [f=0014469] [Game::~CGame][1] [f=0014469] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014469] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014469] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014469] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014469] [Game::KillLua][4] dtor=1 [f=0014469] [Game::KillMisc][1] [f=0014469] [Game::KillMisc][2] [f=0014469] [Game::KillMisc][3] [f=0014469] [Game::KillRendering][1] [f=0014469] [3DOParser::Kill] allocated 1 pieces [f=0014469] [S3OParser::Kill] allocated 261 pieces [f=0014469] [AssParser::Kill] allocated 62 pieces [f=0014469] [Game::KillInterface][1] [f=0014469] [Game::KillInterface][2] [f=0014469] [Game::KillSimulation][1] [f=0014469] [Game::KillSimulation][2] [f=0014469] [CCollisionHandler] dis-/continuous tests: 0/915962 [f=0014469] [Game::KillSimulation][3] [f=0014469] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014469] [~CPathCache(24x16)] cacheHits=1 hitPercentage=3% numHashColls=0 maxCacheSize=5 [f=0014469] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014469] [~CPathCache(48x32)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014469] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014469] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014469] [LosHandler::Kill] raycast instance cache-{hits,misses}={2650,5113}; shared=0%; cached=34% [f=0014469] [Game::KillSimulation][4] [f=0014469] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014469] [Game::~CGame][2] [f=0014469] [Game::~CGame][3] [f=0014469] [SpringApp::Kill][3] [f=0014469] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152857 bytes sent 106481 bytes recv'd [f=0014469] [SpringApp::Kill][4] font=0x45538aa0 [f=0014469] [SpringApp::Kill][5] [f=0014469] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x455a8cd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2377ms file="luaui/headers/overdrive.lua" indx=2963 inflSize=0kb readTime=28ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1837 inflSize=2kb readTime=22ms file="unitpics/turretheavylaser.png" indx=6648 inflSize=10kb readTime=21ms file="bitmaps/sonic_glow.png" indx=589 inflSize=5kb readTime=21ms file="bitmaps/other/burst.tga" indx=520 inflSize=39kb readTime=19ms file="bitmaps/gpl/explo.png" indx=428 inflSize=48kb readTime=17ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=17ms file="icons/walkerbuilder.png" indx=1203 inflSize=3kb readTime=16ms file="scripts/chickenflyerqueen.lua" indx=5656 inflSize=7kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 32892912 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x456d1c80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455a8180) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455b2280) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd09001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]