[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TEs3lGNTNt/springsettings.1102271.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9b700a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5168 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1102271/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4665d840] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4665d840] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 521ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 595ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 84ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 768ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1102271/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (470ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1102271/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535e41c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 08828460dabb29fecae408335fdaa0bf [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bhaktivedanta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000102f2cba0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000c36b52d0,0000000000000000}]" [f=-000001] Allies: I choose: Guradian! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1533,273.005859,1017]: 0 finished unit Recon Commander [f=-000001] [0] Event [6473,272.994263,6961]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2673, userid: 518109 [f=0000000] [0] bhaktivedanta, team: 1, elo:2355, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000007] [7] Event [1520,272.993896,1120]: 0 finished unit Rover Assembly [f=0000011] [11] Event [6504,272.993896,6864]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [6424,272.993896,7032]: 1 finished unit Metal Extractor [f=0000352] [352] Event [1432,272.993896,1016]: 0 finished unit Metal Extractor [f=0000426] [426] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Mason [f=0000481] [481] Event [6600,272.993896,6984]: 1 finished unit Metal Extractor [f=0000587] [587] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Conjurer [f=0000727] [727] Event [1576,272.993896,872]: 0 finished unit Metal Extractor [f=0000762] [762] Event [6552,272.993896,7192]: 1 finished unit Metal Extractor [f=0000862] [862] Event [6504,272.993896,7128]: 1 finished unit Wind/Tidal Generator [f=0000957] [957] Event [6504,272.993896,7048]: 1 finished unit Wind/Tidal Generator [f=0001053] [1053] Event [6584,272.993896,7064]: 1 finished unit Wind/Tidal Generator [f=0001073] [1073] Event [1640,272.993896,1064]: 0 finished unit Metal Extractor [f=0001153] [1153] Event [6584,272.993896,7128]: 1 finished unit Wind/Tidal Generator [f=0001186] [1186] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Mason [f=0001211] [1211] Event [1448,272.993896,936]: 0 finished unit Wind/Tidal Generator [f=0001260] [1260] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0001346] [1346] Event [1512,272.993896,872]: 0 finished unit Wind/Tidal Generator [f=0001433] do u know how i can avoid that glitch where half screen is grained out? [f=0001460] [1460] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0001497] [1497] Event [1672,272.993896,904]: 0 finished unit Wind/Tidal Generator [f=0001501] [1501] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Dart [f=0001631] [1631] Event [1688,272.993896,984]: 0 finished unit Wind/Tidal Generator [f=0001674] [1674] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0001890] [1890] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0001931] [1931] Event [1768,272.993896,1032]: 0 finished unit Wind/Tidal Generator [f=0001946] [1946] Event [6384,272.993896,6864]: 1 finished unit Lotus [f=0002066] [2066] Event [1816,272.993896,1096]: 0 finished unit Wind/Tidal Generator [f=0002151] not just hte mini mp? [f=0002198] [2198] Event [6656,272.993896,6832]: 1 finished unit Lotus [f=0002201] [2201] Event [1848,272.993896,1176]: 0 finished unit Wind/Tidal Generator [f=0002310] [2310] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0002384] [2384] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0002561] hte - what u mean? [f=0002710] [2710] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0002922] i only know this as a minimap bug [f=0003023] [3023] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Reaver [f=0003202] [3202] Event [2744,133.388184,1448]: 0 finished unit Metal Extractor [f=0003271] [3271] Event [824,133.388184,2552]: 0 finished unit Metal Extractor [f=0003322] [3322] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Ronin [f=0003439] [3439] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0003518] [3518] Event [2776,133.388184,1528]: 0 finished unit Solar Collector [f=0003611] [3611] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Ronin [f=0003631] i have half screen with grey dots like border of map [f=0003660] [3660] Event [7304,133.388184,5576]: 1 finished unit Metal Extractor [f=0003842] [3842] Event [1256,-1,4152]: 0 finished unit Metal Extractor [f=0004001] [4001] Event [2983.25928,32.9975586,4442.70557]: 1 lost unit Glaive [f=0004021] [4021] Event [3176,133.388184,1640]: 0 finished unit Metal Extractor [f=0004044] [4044] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0004109] [4109] Event [7176,133.388184,5368]: 1 finished unit Metal Extractor [f=0004111] [4111] Event [3645.77832,32.9975586,3818.76196]: 0 lost unit Dart [f=0004140] [4140] Event [3316.92505,32.9975586,4260.45654]: 1 lost unit Glaive [f=0004183] [4183] Event [936,133.388184,2760]: 0 finished unit Metal Extractor [f=0004276] [4276] Event [7384,133.388184,2696]: 1 finished unit Metal Extractor [f=0004301] [4301] Event [3112,133.388184,1592]: 0 finished unit Solar Collector [f=0004315] [4315] Event [7240,133.388184,5448]: 1 finished unit Solar Collector [f=0004393] [4393] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Conjurer [f=0004545] [4545] Event [7104,133.388184,5456]: 1 finished unit Lotus [f=0004559] [4559] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0004663] [4663] Event [1192,-1,4392]: 0 finished unit Metal Extractor [f=0004719] [4719] Event [3200,133.388184,1792]: 0 finished unit Lotus [f=0004739] [4739] Event [888,133.388184,2664]: 0 finished unit Solar Collector [f=0004788] [4788] Event [7104,133.388184,5584]: 1 finished unit Lotus [f=0004808] [4808] Event [3038.53296,133.158096,1979.45044]: 1 lost unit Glaive [f=0004821] [4821] Event [2992,133.38208,1808]: 0 lost unit Lotus [f=0004844] [4844] Event [3069.67114,133.106247,1968.26453]: 1 lost unit Glaive [f=0004880] [4880] Event [3037.78955,133.192535,1948.8584]: 1 lost unit Glaive [f=0004933] [4933] Event [5362.58203,33.6503868,5106.57275]: 0 lost unit Scorcher [f=0004943] [4943] Event [7352,133.388184,2472]: 1 finished unit Metal Extractor [f=0004978] [4978] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0004982] [4982] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0005186] [5186] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0005370] [5370] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0005371] [5371] Event [1144,-1,4664]: 0 finished unit Metal Extractor [f=0005397] [5397] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0005415] [5415] Event [1344,133.388184,2672]: 0 finished unit Lotus [f=0005605] [5605] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0005625] [5625] Event [7384,133.388184,2232]: 1 finished unit Metal Extractor [f=0005745] [5745] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Mason [f=0005762] i mean i can still play but it is really distracting [f=0005816] [5816] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0005881] [5881] Event [1392,271.55957,2944]: 0 finished unit Radar Tower [f=0005956] [5956] Event [1312,-5,4640]: 0 finished unit Lotus [f=0005975] hm no idea [f=0006026] [6026] Event [4640,133.186768,1168]: 0 finished unit Radar Tower [f=0006086] perhaps rejoin? [f=0006183] Masper paused the game [f=0006183] restart [f=0006183] zero-k [f=0006183] does not work, tried another game [f=0006183] and game restart? [f=0006183] pc restart [f=0006183] I'll wait [f=0006183] i ll try [f=0006183] k [f=0006183] Player bhaktivedanta left the game: normal quit [f=0006183] [6183] Event [undefined]: bhaktivedanta quit [f=0006183] > SPRINGIE:User bhaktivedanta|gunshipheavytrans|7_4|donator_2|False|Pirate||DE [f=0006183] > SPRINGIE:User bhaktivedanta|gunshipheavytrans|7_4|donator_2|False|Pirate||DE [f=0006183] > SPRINGIE:User bhaktivedanta|gunshipheavytrans|7_4|donator_2|False|Pirate||DE [f=0006183] Connection attempt from bhaktivedanta [f=0006183] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006183] [6183] Event [undefined]: bhaktivedanta changed status [f=0006183] -> Connection established (given id 1) [f=0006183] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0006183] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006183] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=0006183] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=0006183] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={000000005a8821e0,0000000000000000}]" [f=0006183] did not change anything but ty [f=0006183] bhaktivedanta paused the game [f=0006183] bhaktivedanta unpaused the game [f=0006190] bhaktivedanta paused the game [f=0006190] bhaktivedanta unpaused the game [f=0006210] [6210] Event [7232,133.388184,2272]: 1 finished unit Lotus [f=0006293] hm k [f=0006317] [6317] Event [1296,0,4528]: 0 finished unit Radar Tower [f=0006381] [6381] Event [5320,133.388184,6792]: 1 finished unit Metal Extractor [f=0006382] [6382] Event [4632,133.333252,1048]: 0 finished unit Metal Extractor [f=0006487] [6487] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Reaver [f=0006490] [6490] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Ripper [f=0006670] [6670] Event [2230.07715,32.8740196,4221.92969]: 1 lost unit Glaive [f=0006789] [6789] Event [2010.50525,31.4755268,4336.11621]: 1 lost unit Glaive [f=0006843] [6843] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Ronin [f=0006892] [6892] Event [4888,133.308838,1080]: 0 finished unit Metal Extractor [f=0006911] [6911] Event [1688,272.993896,1192]: 0 finished unit Caretaker [f=0006949] [6949] Event [7216,133.388184,2512]: 1 finished unit Lotus [f=0006961] [6961] Event [1376,-5,4368]: 0 finished unit Lotus [f=0007086] [7086] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Ripper [f=0007190] [7190] Event [4792,133.388184,6632]: 1 finished unit Metal Extractor [f=0007342] [7342] Event [4792,133.388184,824]: 0 finished unit Metal Extractor [f=0007431] [7431] Event [5648,131.355713,5456]: 1 finished unit Lotus [f=0007445] [7445] Event [7368,133.388184,2344]: 1 finished unit Solar Collector [f=0007613] [7613] Event [4776,133.388184,888]: 0 finished unit Solar Collector [f=0007672] [7672] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0007686] [7686] Event [1744,272.993896,1328]: 0 finished unit Rover Plate [f=0007692] [7692] Event [4872,133.388184,6696]: 1 finished unit Solar Collector [f=0007845] [7845] Event [5424,129.103516,5632]: 1 finished unit Lotus [f=0007930] [7930] Event [1064,133.388184,2744]: 0 finished unit Solar Collector [f=0007932] [7932] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0007944] [7944] Event [7400,133.375977,2568]: 1 finished unit Solar Collector [f=0007952] [7952] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Ronin [f=0008033] [8033] Event [4744,133.38208,984]: 0 finished unit Solar Collector [f=0008122] [8122] Event [1744,272.978638,1346]: 0 finished unit Scorcher [f=0008166] [8166] Event [5016,133.388184,6744]: 1 finished unit Solar Collector [f=0008179] [8179] Event [4737.87012,71.3905563,6024.73193]: 0 lost unit Scorcher [f=0008282] [8282] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0008378] [8378] Event [4792,133.388184,6632]: 1 lost unit Metal Extractor [f=0008421] [8421] Event [4728,133.351563,1080]: 0 finished unit Solar Collector [f=0008449] [8449] Event [5144,133.388184,6760]: 1 lost unit Solar Collector [f=0008473] [8473] Event [5067.62793,133.388184,6689.85205]: 1 lost unit Conjurer [f=0008485] [8485] Event [7216,133.388184,2640]: 1 finished unit Radar Tower [f=0008509] [8509] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Conjurer [f=0008525] [8525] Event [1048,133.388184,2648]: 0 finished unit Solar Collector [f=0008525] [8525] Event [5320,133.388184,6792]: 1 lost unit Metal Extractor [f=0008558] [8558] Event [1744,272.993896,1346]: 0 finished unit Scorcher [f=0008679] [8679] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0008679] [8679] Event [5633.92383,133.388184,6255.75195]: 0 lost unit Scorcher [f=0008702] [8702] Event [5450.25,133.388184,6174.85205]: 1 finished unit Engineer Commander [f=0008702] [8702] Event [5450.25,133.388184,6174.85205]: 1 lost unit Engineer Commander [f=0008790] [8790] Event [5795.52539,133.314529,6108.55176]: 0 lost unit Scorcher [f=0008807] [8807] Event [1744,272.993896,1346]: 0 finished unit Scorcher [f=0008867] [8867] Event [6015.44971,133.388184,5802.84717]: 0 lost unit Scorcher [f=0008884] [8884] Event [6077.91553,133.388184,5627.62061]: 1 lost unit Ronin [f=0008991] [8991] Event [4270.41016,32.9975586,4782.42139]: 0 lost unit Ripper [f=0009011] [9011] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Reaver [f=0009062] [9062] Event [1744,272.993896,1346]: 0 finished unit Scorcher [f=0009067] [9067] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0009103] [9103] Event [6913.1416,133.388184,5560.55664]: 0 lost unit Scorcher [f=0009106] [9106] Event [1352,272.993896,1176]: 0 finished unit Caretaker [f=0009221] [9221] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0009372] [9372] Event [1744,272.993896,1346]: 0 finished unit Scorcher [f=0009375] [9375] Event [4856,133.113525,1224]: 0 finished unit Stardust [f=0009432] [9432] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0009597] [9597] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0009688] [9688] Event [5320,132.227753,6792]: 1 finished unit Metal Extractor [f=0009700] [9700] Event [2979.8125,32.9975586,4201.64502]: 1 lost unit Glaive [f=0009745] [9745] Event [7016,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0009770] [9770] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Ronin [f=0009862] [9862] Event [7195.07275,133.388184,2196.35547]: 0 lost unit Scorcher [f=0009919] [9919] Event [5164.42578,133.388184,6619.04492]: 1 finished unit Engineer Commander [f=0009957] [9957] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0009969] [9969] Event [6936,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0009986] [9986] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0010098] [10098] Event [1494.06335,-6.1213508,4731.44727]: 1 lost unit Glaive [f=0010183] [10183] Event [4792,132.227753,6632]: 1 finished unit Metal Extractor [f=0010188] [10188] Event [3178.94043,32.9975586,4248.42041]: 0 lost unit Scorcher [f=0010194] [10194] Event [6856,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0010199] [10199] Event [1286.55737,-6.2175293,4773.58252]: 1 lost unit Glaive [f=0010243] [10243] Event [3223.97754,32.9975586,4198.45166]: 0 lost unit Scorcher [f=0010274] [10274] Event [5128,133.388184,6808]: 1 finished unit Solar Collector [f=0010277] [10277] Event [3412.68628,32.9975586,4054.81934]: 1 lost unit Reaver [f=0010374] [10374] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0010380] [10380] Event [1168,-5,4528]: 0 finished unit Lotus [f=0010406] [10406] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0010434] [10434] Event [7312,133.388184,2144]: 1 finished unit Lotus [f=0010453] [10453] Event [5240,133.508423,6824]: 1 finished unit Solar Collector [f=0010480] [10480] Event [6776,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0010563] [10563] Event [5232,133.388184,6640]: 1 finished unit Lotus [f=0010570] [10570] Event [3158.69751,33.0219727,3349.58862]: 1 lost unit Ronin [f=0010602] [10602] Event [2988.77295,33.2100029,3352.03027]: 1 lost unit Ronin [f=0010609] [10609] Event [3017.05347,33.2088509,3369.82324]: 1 lost unit Ronin [f=0010748] [10748] Event [6696,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0010762] [10762] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0010780] [10780] Event [5104,133.388184,6640]: 1 finished unit Lotus [f=0010842] [10842] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0010903] [10903] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Knight [f=0011003] [11003] Event [6616,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0011031] [11031] Event [4253.57764,32.9975586,4424.16357]: 1 lost unit Glaive [f=0011047] [11047] Event [4189.23779,32.9975586,4456.31641]: 1 lost unit Glaive [f=0011150] [11150] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0011151] [11151] Event [5433.32471,86.9376602,5371.08057]: 0 lost unit Scorcher [f=0011232] [11232] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Sling [f=0011264] [11264] Event [5775.28271,132.689331,5395.4585]: 0 lost unit Scorcher [f=0011291] [11291] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0011363] [11363] Event [6456,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0011456] [11456] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0011538] [11538] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0011618] [11618] Event [6376,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0011668] [11668] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0011727] [11727] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0011877] [11877] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0011902] [11902] Event [6296,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0011925] [11925] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0012000] [12000] Event [6960,133.388184,1792]: 0 finished unit Picket [f=0012016] [12016] Event [7184,133.388184,2304]: 1 finished unit Faraday [f=0012061] [12061] Event [2216,133.388184,3352]: 0 finished unit Geothermal Generator [f=0012157] [12157] Event [6216,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0012176] [12176] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0012232] [12232] Event [1264,272.987793,1288]: 0 finished unit Airplane Plant [f=0012300] [12300] Event [1360,-5,4720]: 0 finished unit Lotus [f=0012315] [12315] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0012316] [12316] Event [4931.48193,133.388184,6529.69629]: 0 lost unit Scorcher [f=0012352] [12352] Event [5002.28125,133.379425,6526.80273]: 0 lost unit Scorcher [f=0012390] [12390] Event [6912,133.388184,1856]: 0 finished unit Picket [f=0012393] [12393] Event [5060.27539,133.388184,6590.48633]: 0 lost unit Scorcher [f=0012426] [12426] Event [5035.146,133.407211,6577.96143]: 0 lost unit Scorcher [f=0012442] [12442] Event [6136,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0012449] [12449] Event [5028.9834,133.490631,6614.33545]: 1 lost unit Engineer Commander [f=0012450] [12450] Event [5067.13477,133.438171,6620.05469]: 0 lost unit Scorcher [f=0012454] [12454] Event [7232,133.388184,2272]: 1 lost unit Lotus [f=0012462] [12462] Event [5097.44434,129.826157,6599.00098]: 0 lost unit Scorcher [f=0012519] [12519] Event [4792,132.910736,6632]: 1 lost unit Metal Extractor [f=0012522] [12522] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Reaver [f=0012589] [12589] Event [4747.98145,133.38916,6481.06982]: 0 lost unit Ripper [f=0012612] [12612] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0012696] [12696] Event [6056,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0012705] [12705] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0012942] [12942] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0013061] [13061] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0013079] [13079] Event [6832,133.388184,1888]: 0 finished unit Picket [f=0013148] [13148] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0013181] [13181] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Reaver [f=0013237] [13237] Event [6944,133.388184,1872]: 0 lost unit Picket [f=0013271] [13271] Event [6992,133.388184,1824]: 0 lost unit Picket [f=0013353] [13353] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0013355] [13355] Event [1112,271.370361,1416]: 0 finished unit Caretaker [f=0013538] [13538] Event [6280,272.993896,7032]: 1 finished unit Storage [f=0013554] [13554] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0013559] [13559] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0013569] [13569] Event [2312,133.38208,3512]: 0 finished unit Stardust [f=0013685] [13685] Event [7056,133.388184,1760]: 0 finished unit Picket [f=0013700] [13700] Event [5211.7832,32.9975586,4071.7002]: 0 lost unit Fencer [f=0013826] [13826] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Reaver [f=0013996] [13996] Event [1226.00012,276.987793,1308.5]: 0 finished unit Owl [f=0014036] [14036] Event [5120.21777,33.5649376,5259.71436]: 0 lost unit Fencer [f=0014062] [14062] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0014085] [14085] Event [5104,127.11377,5968]: 1 lost unit Lotus [f=0014203] [14203] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Conjurer [f=0014229] [14229] Event [6726.86035,133.375107,1816.81543]: 1 lost unit Glaive [f=0014233] [14233] Event [5293.89111,32.9975586,4592.2627]: 0 lost unit Scorcher [f=0014234] [14234] Event [7008,133.388184,1776]: 0 finished unit Picket [f=0014234] [14234] Event [6832,133.388184,1888]: 0 lost unit Picket [f=0014281] [14281] Event [6760.99756,133.388184,1872.12256]: 1 lost unit Glaive [f=0014301] [14301] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0014343] [14343] Event [5181.98389,48.3067741,5479.43848]: 1 lost unit Reaver [f=0014384] [14384] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0014393] [14393] Event [5062.2998,77.8575363,5778.66406]: 0 lost unit Scorcher [f=0014413] [14413] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0014434] [14434] Event [1040,133.137939,5600]: 0 finished unit Radar Tower [f=0014455] [14455] Event [6912,133.388184,1856]: 0 lost unit Picket [f=0014474] [14474] Event [5270.6792,32.9975586,3886.90918]: 1 lost unit Knight [f=0014477] [14477] Event [6312,272.993896,6968]: 1 finished unit Caretaker [f=0014541] [14541] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0014543] [14543] Event [6864,133.39093,1856]: 0 lost unit Picket [f=0014566] [14566] Event [4631.75342,33.0158691,5442.05176]: 1 lost unit Glaive [f=0014607] [14607] Event [5976,272.993896,7208]: 1 finished unit Wind/Tidal Generator [f=0014649] [14649] Event [6848,133.388184,1776]: 0 lost unit Picket [f=0014659] [14659] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0014672] [14672] Event [5242.70947,33.0102234,5072.60205]: 1 lost unit Reaver [f=0014729] [14729] Event [5960,272.993896,7272]: 1 finished unit Wind/Tidal Generator [f=0014779] [14779] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0014782] [14782] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0014790] [14790] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0014839] [14839] Event [6040,272.993896,7272]: 1 finished unit Wind/Tidal Generator [f=0014893] [14893] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Glaive [f=0014894] [14894] Event [7240,133.388184,2408]: 1 finished unit Stinger [f=0014959] [14959] Event [6120,272.993896,7272]: 1 finished unit Wind/Tidal Generator [f=0014994] [14994] Event [6848,133.388184,1680]: 0 finished unit Lotus [f=0015047] [15047] Event [6544.70068,104.906075,1910.27588]: 1 lost unit Ronin [f=0015087] [15087] Event [7184,133.388184,2304]: 1 lost unit Faraday [f=0015098] [15098] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0015136] [15136] Event [5424,129.103516,5632]: 1 lost unit Lotus [f=0015188] [15188] Event [5483.37598,33.1867104,5059.03467]: 0 lost unit Scorcher [f=0015230] [15230] Event [6200,272.993896,7272]: 1 finished unit Wind/Tidal Generator [f=0015230] [15230] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Reaver [f=0015231] [15231] Event [5609.7334,81.0680618,5113.39355]: 1 lost unit Reaver [f=0015345] [15345] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0015397] [15397] Event [5276.97656,106.422646,5637.15088]: 1 lost unit Glaive [f=0015406] [15406] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0015463] [15463] Event [7312,133.388184,2144]: 1 lost unit Lotus [f=0015485] [15485] Event [6280,272.993896,7272]: 1 finished unit Wind/Tidal Generator [f=0015534] [15534] Event [712,133.388184,5944]: 0 finished unit Metal Extractor [f=0015590] [15590] Event [4831.66064,33.3667755,5519.09863]: 1 lost unit Glaive [f=0015629] [15629] Event [4962.03027,33.2250137,5334.68066]: 0 lost unit Fencer [f=0015641] [15641] Event [4967.35156,33.8713264,5489.70459]: 1 lost unit Glaive [f=0015684] [15684] Event [4991.7373,33.4059334,5367.77979]: 1 lost unit Glaive [f=0015707] [15707] Event [7269.13672,132.335587,2295.22485]: 1 lost unit Conjurer [f=0015708] [15708] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0015770] [15770] Event [6360,272.993896,7272]: 1 finished unit Wind/Tidal Generator [f=0015813] [15813] Event [1226.00012,276.987793,1308.5]: 0 finished unit Thunderbird [f=0015841] [15841] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0015912] [15912] Event [6912,133.094604,1840]: 0 finished unit Picket [f=0016025] [16025] Event [6440,272.993896,7272]: 1 finished unit Wind/Tidal Generator [f=0016033] [16033] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0016111] [16111] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Knight [f=0016246] [16246] Event [7384,133.388184,2232]: 1 lost unit Metal Extractor [f=0016287] [16287] Event [2657.96118,33.4384308,3231.07813]: 1 lost unit Reaver [f=0016295] [16295] Event [6520,272.993896,7272]: 1 finished unit Wind/Tidal Generator [f=0016343] [16343] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0016382] [16382] Event [7152,133.388184,1728]: 0 finished unit Picket [f=0016449] [16449] Event [5526.45898,60.8341217,5172.09863]: 0 lost unit Scorcher [f=0016476] [16476] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0016549] [16549] Event [6600,272.993896,7272]: 1 finished unit Wind/Tidal Generator [f=0016703] [16703] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0016770] [16770] Event [6504.01465,272.993896,6854.3999]: 1 finished unit Reaver [f=0016835] [16835] Event [1226.00012,276.987793,1308.5]: 0 finished unit Raven [f=0016864] [16864] Event [6680,272.993896,7272]: 1 finished unit Wind/Tidal Generator [f=0016906] gg [f=0016908] [16908] Event [4932.44141,132.956284,6352.48291]: 0 lost unit Scorcher [f=0016926] [16926] Event [4906.08594,131.85495,6616.1167]: 1 lost unit Conjurer [f=0016962] [16962] Event [4792,131.371124,6632]: 1 lost unit Metal Extractor [f=0016966] [16966] Event [undefined]: bhaktivedanta resigned [f=0016966] game_message: bhaktivedanta has been destroyed! [f=0016966] game_message: Masper wins! [f=0016966] Submitting stats [f=0016966] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016966] Part| Total Time|Time of the last 0.5s [f=0016966] Draw 22906.34ms 22.84% [f=0016966] Lua::Callins::Synced 14068.46ms 18.77% [f=0016966] Lua::Callins::Unsynced 25139.83ms 24.13% [f=0016966] Lua::CollectGarbage::Synced 378.96ms 0.00% [f=0016966] Lua::CollectGarbage::Unsynced 979.91ms 0.00% [f=0016966] Misc::Profiler::AddTime 79.28ms 0.00% [f=0016966] Sim 60650.84ms 62.07% [f=0016966] [16966] Received game_message: bhaktivedanta has been destroyed! [f=0016966] [16966] Received game_message: Masper wins! [f=0016967] [16967] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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38,5500,12495,5500,12495,1323.78894,1213.10925,1323.78894,1213.10925,0,0,0,0,0,0,0,0,1761.25269,12.0206299,1761.25269,12.0206299,4605.60156,6459.68848,4605.60156,6459.68848,1170,1570,1170,1570,56.3261185,60.6306763,56.3261185,60.6306763,55,1835,55,1835,28.1293564,39.1079178,28.1293564,39.1079178,935,4075,935,4075,3866.06641,6223.2334,3866.06641,6223.2334,3340,5015,3340,5015,6223.2334,4006.06641,6223.2334,4006.06641,180.669647,40.2907829,180.669647,40.2907829,7005.53711,4790.50342,7005.53711,4790.50342 [f=0016967] [16967] Game End Stats Values: 39,5625,12795,5625,12795,1403.96106,1274.28809,1403.96106,1274.28809,0,0,0,0,0,0,0,0,1879.42712,12.0206299,1879.42712,12.0206299,4875.88867,6716.73193,4875.88867,6716.73193,1170,1570,1170,1570,46.1152115,57.0516357,46.1152115,57.0516357,55,1835,55,1835,26.6520138,38.5617332,26.6520138,38.5617332,1145,4375,1145,4375,3991.06641,6377.8999,3991.06641,6377.8999,3255,5015,3255,5015,6377.8999,4131.06641,6377.8999,4131.06641,191.003296,40.2907829,191.003296,40.2907829,7264.01074,5070.05029,7264.01074,5070.05029 [f=0016969] [16969] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0016989] [16989] Event [4872,133.390381,6696]: 1 lost unit Solar Collector [f=0017007] [17007] Event [882.343872,133.388184,5945.63916]: 1 lost unit Glaive [f=0017008] [17008] Event [5848.68848,133.388184,5737.38135]: 1 lost unit Reaver [f=0017008] [17008] Event [5104,133.388184,6640]: 1 lost unit Lotus [f=0017023] gg [f=0017032] [17032] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0017091] Spectator bhaktivedanta left the game: normal quit [f=0017091] [17091] Event [undefined]: bhaktivedanta quit [f=0017162] [17162] Event [2456,133.375977,3448]: 0 finished unit Stinger [f=0017196] Player Masper left the game: normal quit [f=0017196] [17196] Event [undefined]: Masper quit [f=0017202] No clients connected, shutting down server [f=0017202] Server shutdown [f=0017202] [17202] all players disconnected [f=0017333] [17333] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0017489] [17489] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0017534] [17534] Event [1226.00012,276.987793,1308.5]: 0 finished unit Raven [f=0017609] [17609] Event [800,133.388184,6032]: 0 finished unit Lotus [f=0017768] [17768] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0017935] [17935] Event [1520.02966,273.639008,1137.99231]: 0 finished unit Scorcher [f=0018184] [18184] Event [1744,272.993896,1346]: 0 finished unit Fencer [f=0018240] [18240] Event [1226.00012,276.987793,1308.5]: 0 finished unit Raven [f=0018339] Autoquit sending quit command. [f=0018339] [QuitAction] user exited to system [f=0018339] [SpringApp::Kill][1] fromRun=1 [f=0018339] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018339] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018339] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018339] [ThreadPool::SetThreadCount][2] workers=0 [f=0018339] [SpringApp::Kill][2] [f=0018339] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018339] [Game::KillLua][3] dtor=0 luaUI=0x5c9e6be0 [f=0018339] Start widgetHandler:Shutdown [f=0018339] Shutdown - SaveOrderList Complete [f=0018339] Writing last game win data [f=0018339] Shutdown - SaveConfigData Complete [f=0018339] Shutdown Widget - Save/Load API [f=0018339] Shutdown Widget - Chili Highlight [f=0018339] Shutdown Widget - Draw After Chili [f=0018339] Shutdown Widget - EPIC Menu [f=0018339] Shutdown Widget - Chili Widget Selector [f=0018339] Shutdown Widget - Chili Minimap [f=0018339] Shutdown Widget - Local Team Colors [f=0018339] Shutdown Widget - Display Keys 2 [f=0018339] Shutdown Widget - Save Game Menu [f=0018339] Shutdown Widget - Unit Icons [f=0018339] Shutdown Widget - Noises [f=0018339] Shutdown Widget - HealthBars [f=0018339] Shutdown Widget - Win Counter [f=0018339] Shutdown Widget - SpringRTS Replay Stats [f=0018339] Shutdown Widget - BuildETA [f=0018339] Shutdown Widget - Modular Comm Info [f=0018339] Shutdown Widget - Stereo3D [f=0018339] Shutdown Widget - Showeco and Grid Drawer [f=0018339] Shutdown Widget - Point Tracker [f=0018339] Shutdown Widget - Missile Silo Range [f=0018339] Shutdown Widget - MetalFeatures (new) [f=0018339] Shutdown Widget - MinimapEvents [f=0018339] Shutdown Widget - Local Widgets Config [f=0018339] Shutdown Widget - Highlight Geos [f=0018339] Shutdown Widget - Grab Input [f=0018339] Input grabbing is disabled! [f=0018339] Shutdown Widget - Defense Range Zero-K [f=0018339] Shutdown Widget - Darkening [f=0018339] Shutdown Widget - Context Menu [f=0018339] Shutdown Widget - Chili Spectator Panels [f=0018339] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018339] Shutdown Widget - Chili Nuke Warning [f=0018339] Shutdown Widget - Chili EndGame Window [f=0018339] Shutdown Widget - Chili Economy Panel Default [f=0018339] Shutdown Widget - CameraShake [f=0018339] Shutdown Widget - State Reverse and Latency [f=0018339] Shutdown Widget - Music Player v2 [f=0018339] Shutdown Widget - Attack AoE [f=0018339] Shutdown Widget - Map Edge Extension [f=0018339] Shutdown Widget - Selection Send [f=0018339] Shutdown Widget - LupsManager [f=0018339] Shutdown Widget - Newton Firezone [f=0018339] Shutdown Widget - Chili Pro Console [f=0018339] Shutdown Widget - Persistent Build Height [f=0018339] Shutdown Widget - Lasso Terraform GUI [f=0018339] Shutdown Widget - Lups [f=0018339] Shutdown Widget - Chili Framework [f=0018339] Shutdown Widget - Mex Placement Handler [f=0018339] Shutdown Widget - Chili Core Selector [f=0018339] Shutdown Widget - Custom Markers [f=0018339] Shutdown Widget - Select Keys [f=0018339] Shutdown Widget - Pause Screen [f=0018339] Shutdown Widget - Text To Speech Control [f=0018339] Shutdown Widget - Layout Handler [f=0018339] End widgetHandler:Shutdown [f=0018339] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={330287,54128481} {int,ext,rec}Allocs={12804441,0,0} {chunk,block}Bytes={54128481,0} [f=0018339] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018339] [Game::KillLua][2] dtor=0 luaRules=0x535e41c0 [f=0018339] Start gadgetHandler:Shutdown [f=0018339] Shutdown - StartSetup [f=0018339] Shutdown - UnitMorph [f=0018339] Shutdown - Carrier Drones [f=0018339] Shutdown - LupsNanoSpray [f=0018339] Shutdown - Missile Silo Controller [f=0018339] Shutdown - Modular Comm Info [f=0018339] Shutdown - Terrain Texture Handler [f=0018339] Shutdown - UnitCloakShield [f=0018339] Shutdown - Starlight Handler [f=0018339] End gadgetHandler:Shutdown [f=0018339] Start gadgetHandler:Shutdown [f=0018339] Shutdown - Save/Load [f=0018339] Shutdown - Teleport Throw [f=0018339] Shutdown - UnitMorph [f=0018339] Shutdown - Modular Comm Info [f=0018339] Shutdown - Retreat Command [f=0018339] Shutdown - Shockwaves [f=0018339] Shutdown - UnitCloakShield [f=0018339] Shutdown - Lups Cloak FX [f=0018339] Shutdown - Lups [f=0018339] Shutdown - Lups Shield [f=0018339] End gadgetHandler:Shutdown [f=0018339] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12804473,0,0} {chunk,block}Bytes={0,0} [f=0018339] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12804473,0,0} {chunk,block}Bytes={0,0} [f=0018339] [Game::KillLua][4] dtor=0 [f=0018339] [Game::~CGame][1] [f=0018339] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018339] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018339] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018339] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018339] [Game::KillLua][4] dtor=1 [f=0018339] [Game::KillMisc][1] [f=0018339] [Game::KillMisc][2] [f=0018339] [Game::KillMisc][3] [f=0018339] [Game::KillRendering][1] [f=0018339] [3DOParser::Kill] allocated 19 pieces [f=0018339] [S3OParser::Kill] allocated 573 pieces [f=0018339] [AssParser::Kill] allocated 34 pieces [f=0018339] [Game::KillInterface][1] [f=0018339] [Game::KillInterface][2] [f=0018339] [Game::KillSimulation][1] [f=0018339] [Game::KillSimulation][2] [f=0018339] [CCollisionHandler] dis-/continuous tests: 0/267059 [f=0018339] [Game::KillSimulation][3] [f=0018339] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018339] [~CPathCache(32x32)] cacheHits=109 hitPercentage=26% numHashColls=0 maxCacheSize=19 [f=0018339] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018339] [~CPathCache(64x64)] cacheHits=61 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018339] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018339] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018339] [LosHandler::Kill] raycast instance cache-{hits,misses}={13276,22325}; shared=2%; cached=35% [f=0018339] [Game::KillSimulation][4] [f=0018339] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018339] [Game::~CGame][2] [f=0018339] [Game::~CGame][3] [f=0018339] [SpringApp::Kill][3] [f=0018339] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 195497 bytes sent 228648 bytes recv'd [f=0018339] [SpringApp::Kill][4] font=0x4658baa0 [f=0018339] [SpringApp::Kill][5] [f=0018339] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x46608960) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2136ms file="luaui/widgets/api_saveload.lua" indx=3833 inflSize=6kb readTime=28ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=26ms file="bitmaps/pd/shell.tga" indx=555 inflSize=64kb readTime=22ms file="luarules/gadgets/unit_xp.lua" indx=1828 inflSize=1kb readTime=22ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=433 inflSize=16kb readTime=21ms file="luaui/widgets/gui_chili_vote.lua" indx=4647 inflSize=8kb readTime=21ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=19ms file="luaui/widgets/unit_stockpile.lua" indx=4789 inflSize=1kb readTime=19ms file="lups/particleclasses/unitcloaker.lua" indx=4833 inflSize=8kb readTime=15ms file="luaui/widgets/gui_chili_integral_menu.lua" indx=4634 inflSize=68kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 35138381 bytes cached in 2825 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x466ee2d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46705e50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4665be70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9b7001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]