[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.53W27Rz6l5/springsettings.1102107.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc5b40a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5155 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1102107/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ce7520] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ce7520] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 552ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 630ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 756ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1102107/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (245ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1102107/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59a58410,0x59566180}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d64f846097cba76b8cb3eaeb5fdaa0bf [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bhaktivedanta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000689036b0,000000006665fcd0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000c36b45b0,00000000677e67c0}]" [f=-000001] Allies: I choose: Guradian! [f=-000001] Allies: I choose: Crusader! [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [752,241.501953,2036]: 0 finished unit Recon Commander [f=-000001] [0] Event [5838,241.481323,1151]: 1 finished unit Guardian Commander [f=0000000] [0] bhaktivedanta, team: 1, elo:2317, userid: 6988 [f=0000000] [0] KingLunchBox, team: 0, elo:2288, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [832,241.494751,1936]: 0 finished unit Tank Foundry [f=0000013] [13] Event [5728,241.485596,1184]: 1 finished unit Rover Assembly [f=0000285] [285] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0000352] [352] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000455] [455] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0000614] [614] Event [860,242.811096,1936]: 0 finished unit Kodachi [f=0000623] [623] Event [648,241.45813,2072]: 0 finished unit Solar Collector [f=0000689] [689] Event [5640.44434,318.494751,987.508301]: 1 finished unit Firefly [f=0000765] [765] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000844] [844] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0001115] [1115] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0001329] [1329] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0001391] [1391] Event [568,241.357422,1928]: 0 finished unit Solar Collector [f=0001591] [1591] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0001706] [1706] Event [860,242.811096,1936]: 0 finished unit Welder [f=0002026] [2026] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0002058] [2058] Event [5288,241.47644,728]: 1 finished unit Solar Collector [f=0002062] [2062] Event [5469.63037,241.494308,2064.38892]: 1 lost unit Scorcher [f=0002212] [2212] Event [922.910339,241.489517,1784.52466]: 0 lost unit Welder [f=0002310] [2310] Event [5790.92285,238.388123,1785.79163]: 1 lost unit Mason [f=0002351] [2351] Event [905.43219,241.491608,1914.13013]: 1 lost unit Scorcher [f=0002382] [2382] Event [5400,241.485596,824]: 1 finished unit Solar Collector [f=0002540] [2540] Event [5432,241.485596,2008]: 1 lost unit Metal Extractor [f=0002611] [2611] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0002654] [2654] Event [5392,241.47644,752]: 1 finished unit Lotus [f=0002973] [2973] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0003017] [3017] Event [5464,241.485596,920]: 1 finished unit Solar Collector [f=0003083] [3083] Event [5880,241.47644,1208]: 1 lost unit Metal Extractor [f=0003198] [3198] Event [6029.02344,237.288498,910.051392]: 0 lost unit Kodachi [f=0003390] [3390] Event [5640,241.485596,1016]: 1 finished unit Solar Collector [f=0003497] [3497] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0003532] [3532] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0003935] [3935] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0004019] [4019] Event [5880,238.227234,1208]: 1 finished unit Metal Extractor [f=0004057] [4057] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0004072] [4072] Event [860,242.811096,1936]: 0 finished unit Kodachi [f=0004330] [4330] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0004342] [4342] Event [5832,241.945496,1128]: 1 finished unit Solar Collector [f=0004508] [4508] Event [1968,241.494751,2032]: 0 finished unit Lotus [f=0004703] [4703] Event [5736,241.494751,1064]: 1 finished unit Solar Collector [f=0004781] [4781] Event [1912,241.494751,2184]: 0 finished unit Solar Collector [f=0004798] [4798] Event [5432,238.236389,2008]: 1 finished unit Metal Extractor [f=0004997] [4997] Event [5792,241.488647,1056]: 1 finished unit Lotus [f=0005011] [5011] Event [860,242.811096,1936]: 0 finished unit Welder [f=0005065] [5065] Event [1832,241.494751,2232]: 0 finished unit Solar Collector [f=0005336] [5336] Event [1784,241.494751,2152]: 0 finished unit Solar Collector [f=0005343] [5343] Event [5848,241.822205,1288]: 1 finished unit Solar Collector [f=0005373] [5373] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0005457] [5457] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0005700] [5700] Event [5816,241.485596,1416]: 1 finished unit Solar Collector [f=0005734] [5734] Event [1864,241.494751,2104]: 0 finished unit Solar Collector [f=0005926] [5926] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0006004] [6004] Event [65.2651901,241.494751,3114.75244]: 1 lost unit Scorcher [f=0006032] [6032] Event [5784,239.920044,1544]: 1 finished unit Solar Collector [f=0006052] [6052] Event [5392,241.970215,2096]: 1 finished unit Lotus [f=0006146] [6146] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0006279] [6279] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [f=0006346] [6346] Event [5752,235.928345,1672]: 1 finished unit Solar Collector [f=0006356] [6356] Event [2400,288.703918,1696]: 0 finished unit Radar Tower [f=0006521] [6521] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0006636] [6636] Event [5520,241.101074,2240]: 1 finished unit Lotus [f=0006677] [6677] Event [5720,240.359497,1800]: 1 finished unit Solar Collector [f=0006864] [6864] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0007005] [7005] Event [5688,240.313721,1928]: 1 finished unit Solar Collector [f=0007190] [7190] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0007272] [7272] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0007309] [7309] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Ripper [f=0007365] [7365] Event [5528,241.960297,1992]: 1 finished unit Solar Collector [f=0007593] [7593] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0007659] [7659] Event [1808,241.494751,2096]: 0 finished unit Lotus [f=0007714] [7714] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0007772] [7772] Event [2400,288.703918,1696]: 0 lost unit Radar Tower [f=0007784] [7784] Event [5376,241.47644,1728]: 1 finished unit Lotus [f=0007894] [7894] Event [1968,241.494751,2032]: 0 lost unit Lotus [f=0007895] [7895] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0007968] [7968] Event [860,242.811096,1936]: 0 finished unit Kodachi [f=0008060] [8060] Event [2472.28687,241.503571,2140.8938]: 1 lost unit Fencer [f=0008098] [8098] Event [2798.06201,241.485718,1960.104]: 1 lost unit Fencer [f=0008098] [8098] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0008126] [8126] Event [2605.68018,241.485596,2012.73755]: 0 lost unit Kodachi [f=0008294] [8294] Event [2487.27124,243.397568,2287.37476]: 1 lost unit Fencer [f=0008353] [8353] Event [844.892578,241.494751,3353.16626]: 0 lost unit Welder [f=0008367] [8367] Event [1920,241.65802,2096]: 0 finished unit Lotus [f=0008369] [8369] Event [5280,241.467285,1312]: 1 finished unit Lotus [f=0008488] [8488] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0008499] [8499] Event [600,241.467285,3208]: 0 lost unit Metal Extractor [f=0008553] [8553] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0008588] [8588] Event [860,242.811096,1936]: 0 finished unit Welder [f=0008632] [8632] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [f=0008878] [8878] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0009059] [9059] Event [156.490707,241.494751,1771.05042]: 0 lost unit Kodachi [f=0009078] [9078] Event [4912.92334,326.715637,671.126099]: 1 lost unit Firefly [f=0009128] [9128] Event [5111.93018,241.485596,736.697998]: 0 lost unit Blitz [f=0009142] [9142] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0009234] [9234] Event [5167.06689,241.51326,855.045959]: 1 lost unit Scorcher [f=0009284] [9284] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0009312] [9312] Event [5192,241.485596,648]: 1 lost unit Metal Extractor [f=0009355] [9355] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0009363] [9363] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0009389] [9389] Event [4405.32129,316.692566,1167.70239]: 1 finished unit Firefly [f=0009507] [9507] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0009525] [9525] Event [5167.77344,240.732208,844.278748]: 0 lost unit Blitz [f=0009528] [9528] Event [5392,241.47644,752]: 1 lost unit Lotus [f=0009577] [9577] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0009622] [9622] Event [4129.83154,241.485596,1056.91162]: 1 finished unit Guardian Commander [f=0009731] [9731] Event [5648.92139,241.485596,469.891144]: 1 lost unit Scorcher [f=0009983] [9983] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0010015] [10015] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0010018] [10018] Event [5873.29883,239.395447,886.40686]: 0 lost unit Blitz [f=0010051] [10051] Event [5088,241.485596,3600]: 1 finished unit Lotus [f=0010121] [10121] Event [5905.521,238.353897,871.08844]: 0 lost unit Blitz [f=0010283] [10283] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0010464] [10464] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0010546] [10546] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0010766] [10766] Event [2568,241.679077,2008]: 0 finished unit Stinger [f=0010814] [10814] Event [968,241.494751,3464]: 0 lost unit Metal Extractor [f=0010883] [10883] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0010913] [10913] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0010988] [10988] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0011038] [11038] Event [520,238.227234,1832]: 0 finished unit Metal Extractor [f=0011221] [11221] Event [5072,238.363647,3888]: 1 finished unit Lotus [f=0011232] [11232] Event [860,242.811096,1936]: 0 finished unit Kodachi [f=0011483] [11483] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0011483] [11483] Event [2903.40674,327.137146,1624.95093]: 1 lost unit Firefly [f=0011653] [11653] Event [2976.78784,241.494476,1167.44849]: 1 finished unit Guardian Commander [f=0011662] [11662] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Ripper [f=0011768] [11768] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0011789] [11789] Event [2955.97998,321.494751,1035.18921]: 1 finished unit Firefly [f=0011790] [11790] Event [860,242.811096,1936]: 0 finished unit Welder [f=0011796] [11796] Event [5192,238.165558,648]: 1 finished unit Metal Extractor [f=0011798] [11798] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0011852] [11852] Event [4896,330.937195,3184]: 1 finished unit Radar Tower [f=0012040] [12040] Event [337.195831,241.494751,815.122742]: 1 lost unit Scorcher [f=0012067] [12067] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0012179] [12179] Event [2909.2356,321.494751,1098.00952]: 1 finished unit Firefly [f=0012196] [12196] Event [2260.13281,357.763458,1567.87354]: 1 lost unit Firefly [f=0012358] [12358] Event [2255.25806,335.062347,1501.83801]: 1 lost unit Firefly [f=0012447] [12447] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0012449] [12449] Event [2840,241.494751,1192]: 1 finished unit Stinger [f=0012496] [12496] Event [5232,241.892548,784]: 1 finished unit Lotus [f=0012569] [12569] Event [2909.2356,321.494751,1098.00952]: 1 finished unit Firefly [f=0012716] [12716] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0012745] [12745] Event [2247.54517,334.989594,1527.84314]: 1 lost unit Firefly [f=0012831] [12831] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0012959] [12959] Event [2869.31836,321.494751,1098.36316]: 1 finished unit Firefly [f=0013045] [13045] Event [2736,241.494751,1088]: 1 finished unit Faraday [f=0013097] [13097] Event [2755.97144,241.485596,2572.00391]: 0 finished unit Recon Commander [f=0013097] game_message: Morph complete: Crusader lvl 1 -> Crusader lvl 2 [f=0013097] [13097] Received game_message: Morph complete: Crusader lvl 1 -> Crusader lvl 2 [f=0013118] [13118] Event [2299.94312,362.577332,1524.96423]: 1 lost unit Firefly [f=0013218] [13218] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0013349] [13349] Event [2763.9502,321.458282,1007.51031]: 1 finished unit Firefly [f=0013458] [13458] Event [2664,239.022827,920]: 1 finished unit Stardust [f=0013476] [13476] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0013480] [13480] Event [680,241.439819,1928]: 0 finished unit Caretaker [f=0013556] [13556] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0013586] [13586] Event [2287.54248,344.602997,1551.97449]: 1 lost unit Firefly [f=0013641] [13641] Event [5072,241.430664,3664]: 1 finished unit Faraday [f=0013657] [13657] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0013662] [13662] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0013705] [13705] Event [736,241.47644,1952]: 0 finished unit Lotus [f=0013739] [13739] Event [2718.67993,318.249023,918.180359]: 1 finished unit Firefly [f=0013763] [13763] Event [5072,239.279175,3760]: 1 finished unit Lotus [f=0013794] [13794] Event [5656,241.494751,1288]: 1 finished unit Caretaker [f=0013901] [13901] Event [2808,241.47644,2680]: 0 lost unit Metal Extractor [f=0013946] [13946] Event [2200,241.494751,1496]: 0 lost unit Metal Extractor [f=0013969] [13969] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0014024] [14024] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0014046] [14046] Event [860,242.811096,1936]: 0 finished unit Kodachi [f=0014111] [14111] Event [472,241.65802,1768]: 0 finished unit Solar Collector [f=0014129] [14129] Event [2489.88672,321.489319,856.010071]: 1 finished unit Firefly [f=0014139] [14139] Event [5264,240.228348,624]: 1 finished unit Lotus [f=0014438] [14438] Event [5640,241.494751,1368]: 1 finished unit Caretaker [f=0014492] [14492] Event [860,242.811096,1936]: 0 finished unit Welder [f=0014529] [14529] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0014554] [14554] Event [408,241.494751,1640]: 0 finished unit Solar Collector [f=0014603] [14603] Event [2376,240.084839,3160]: 0 lost unit Metal Extractor [f=0014607] [14607] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0015079] [15079] Event [328,241.494751,1512]: 0 finished unit Solar Collector [f=0015086] [15086] Event [5792,241.775314,1264]: 1 finished unit Faraday [f=0015087] [15087] Event [2200,238.245544,1496]: 1 finished unit Metal Extractor [f=0015125] [15125] Event [1995.6947,329.793945,1866.80933]: 1 lost unit Firefly [f=0015145] [15145] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0015189] [15189] Event [1962.77502,328.526031,1969.74622]: 1 lost unit Firefly [f=0015404] [15404] Event [2096,241.910553,1488]: 1 finished unit Lotus [f=0015449] [15449] Event [2127.06177,321.574554,1399.27502]: 1 finished unit Firefly [f=0015572] [15572] Event [2095.052,241.481339,1404.276]: 1 finished unit Guardian Commander [f=0015631] [15631] Event [5592,241.47644,1096]: 1 finished unit Caretaker [f=0015652] [15652] Event [1971.06323,329.064819,1888.93848]: 1 lost unit Firefly [f=0015680] [15680] Event [264,241.494751,1384]: 0 finished unit Solar Collector [f=0015747] [15747] Event [1096,333.485596,344]: 0 finished unit Stardust [f=0015839] [15839] Event [2095.052,323.981323,1404.276]: 1 finished unit Firefly [f=0015852] [15852] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0015902] [15902] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0015931] [15931] Event [1999.43262,328.77713,1816.93201]: 1 lost unit Firefly [f=0016017] [16017] Event [1695.85779,241.485596,2688.54419]: 1 lost unit Fencer [f=0016031] [16031] Event [1968,241.467285,1424]: 1 finished unit Faraday [f=0016118] [16118] Event [1874.271,239.954254,2668.53638]: 1 lost unit Fencer [f=0016218] [16218] Event [2058.17407,241.318863,2656.32861]: 1 lost unit Fencer [f=0016225] [16225] Event [860,242.811096,1936]: 0 finished unit Kodachi [f=0016229] [16229] Event [1924.8335,323.389801,1396.73621]: 1 finished unit Firefly [f=0016269] [16269] Event [200,241.448975,1256]: 0 finished unit Solar Collector [f=0016292] [16292] Event [88.2685852,241.382385,2506.23999]: 1 lost unit Scorcher [f=0016398] [16398] Event [153.027359,241.421249,2502.57153]: 1 lost unit Scorcher [f=0016418] [16418] Event [1808,236.962891,1440]: 1 finished unit Lotus [f=0016441] [16441] Event [1104,241.485596,448]: 0 finished unit Picket [f=0016516] [16516] Event [860,242.811096,1936]: 0 finished unit Welder [f=0016619] [16619] Event [1795.42993,323.344818,1521.0127]: 1 finished unit Firefly [f=0016767] [16767] Event [120,241.220093,1128]: 0 finished unit Solar Collector [f=0016805] [16805] Event [1801.50659,329.252991,2028.41602]: 1 lost unit Firefly [f=0016809] [16809] Event [5712,241.567993,1464]: 1 finished unit Fusion Reactor [f=0016940] [16940] Event [1266.55371,327.389252,1887.61389]: 1 lost unit Firefly [f=0016941] [16941] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0016991] [16991] Event [3512,241.494751,3368]: 1 finished unit Metal Extractor [f=0017089] [17089] Event [5896,241.384888,1048]: 1 finished unit Caretaker [f=0017098] [17098] Event [1132.14587,241.468536,3529.38452]: 1 lost unit Scorcher [f=0017129] [17129] Event [1781.83472,323.470856,1532.10059]: 1 finished unit Firefly [f=0017140] [17140] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0017141] [17141] Event [1191.02747,234.454971,3398.46167]: 1 lost unit Scorcher [f=0017179] [17179] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0017190] [17190] Event [1615.32202,241.435257,1979.30835]: 0 lost unit Kodachi [f=0017193] [17193] Event [1104,241.485596,544]: 0 finished unit Picket [f=0017196] [17196] Event [1683.59741,330.272095,1895.34143]: 1 lost unit Firefly [f=0017319] [17319] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0017344] [17344] Event [1688,241.448975,1608]: 1 finished unit Stinger [f=0017387] [17387] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0017458] [17458] Event [152,241.494751,984]: 0 finished unit Solar Collector [f=0017502] [17502] Event [1254.0708,241.485596,1889.71655]: 0 lost unit Blitz [f=0017519] [17519] Event [1781.83472,323.470856,1532.10059]: 1 finished unit Firefly [f=0017553] [17553] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0017648] [17648] Event [1920,241.65802,2096]: 0 lost unit Lotus [f=0017680] [17680] Event [5976,239.519806,1160]: 1 finished unit Caretaker [f=0017682] [17682] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0017728] [17728] Event [1942.39709,327.137512,2067.41895]: 1 lost unit Firefly [f=0017779] [17779] Event [1808,241.494751,2096]: 0 lost unit Lotus [f=0017793] [17793] Event [3736,236.724854,3800]: 1 finished unit Metal Extractor [f=0017834] [17834] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0017855] [17855] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Ripper [f=0017901] [17901] Event [3156.68457,241.486008,3176.35425]: 1 lost unit Scorcher [f=0017907] [17907] Event [1848,241.741638,2168]: 0 lost unit Metal Extractor [f=0017909] [17909] Event [1800.5946,323.975891,1616.56287]: 1 finished unit Firefly [f=0017962] [17962] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0017964] [17964] Event [1104,241.47644,240]: 0 finished unit Picket [f=0017986] [17986] Event [3512,241.494751,3368]: 1 lost unit Metal Extractor [f=0017986] [17986] Event [1479.41309,330.775299,1799.18225]: 1 lost unit Firefly [f=0018034] [18034] Event [152,241.494751,856]: 0 finished unit Solar Collector [f=0018064] [18064] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0018102] [18102] Event [1840,241.494751,1840]: 1 finished unit Lotus [f=0018121] [18121] Event [2376,236.835632,3160]: 0 finished unit Metal Extractor [f=0018131] [18131] Event [1864,240.56427,2104]: 0 lost unit Solar Collector [f=0018157] [18157] Event [3736,236.724854,3800]: 1 lost unit Metal Extractor [f=0018158] [18158] Event [860,242.811096,1936]: 0 finished unit Kodachi [f=0018172] [18172] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0018270] [18270] Event [1784,240.73349,2152]: 0 lost unit Solar Collector [f=0018277] [18277] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0018299] [18299] Event [1610.28955,323.986511,1839.90527]: 1 finished unit Firefly [f=0018355] [18355] Event [1377.09888,241.485596,1914.9646]: 0 lost unit Kodachi [f=0018380] [18380] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0018405] [18405] Event [4328,241.421509,3992]: 1 lost unit Metal Extractor [f=0018473] [18473] Event [1360,268.772888,112]: 0 finished unit Radar Tower [f=0018475] [18475] Event [4241.34424,241.49321,3926.8418]: 1 lost unit Mason [f=0018487] [18487] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0018495] [18495] Event [1244.65454,331.012512,2088.19214]: 1 lost unit Firefly [f=0018581] [18581] Event [860,242.811096,1936]: 0 finished unit Welder [f=0018592] [18592] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0018617] [18617] Event [152,241.439819,728]: 0 finished unit Solar Collector [f=0018620] [18620] Event [1374.29211,237.656525,2036.78369]: 0 lost unit Blitz [f=0018689] [18689] Event [1545.16309,323.97644,1878.29883]: 1 finished unit Firefly [f=0018704] [18704] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0018710] [18710] Event [3119.57739,241.494751,2016.19336]: 1 lost unit Fencer [f=0018724] [18724] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0018731] [18731] Event [5072,238.363647,3888]: 1 lost unit Lotus [f=0018805] [18805] Event [1187.146,329.961212,2134.16382]: 1 lost unit Firefly [f=0018845] [18845] Event [3136.20239,241.494751,1951.86169]: 1 lost unit Fencer [f=0018936] [18936] Event [1912,241.494751,2184]: 0 lost unit Solar Collector [f=0018965] [18965] Event [5272,237.301636,3896]: 1 lost unit Metal Extractor [f=0018971] [18971] Event [1432,241.47644,1944]: 1 finished unit Stinger [f=0018972] [18972] Event [3122.87793,240.171875,2007.98914]: 1 lost unit Fencer [f=0018997] [18997] Event [1092.08997,241.664383,2287.82715]: 0 lost unit Welder [f=0019035] [19035] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0019048] [19048] Event [152,232.330322,600]: 0 finished unit Solar Collector [f=0019079] [19079] Event [1545.16309,323.97644,1878.29883]: 1 finished unit Firefly [f=0019102] [19102] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0019124] [19124] Event [5928,241.403198,3928]: 1 lost unit Metal Extractor [f=0019205] [19205] Event [1275.30212,330.04126,2028.06201]: 1 lost unit Firefly [f=0019207] [19207] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0019265] [19265] Event [1249.20166,241.502029,2064.36499]: 0 lost unit Blitz [f=0019396] [19396] Event [168,236.221313,472]: 0 finished unit Solar Collector [f=0019406] [19406] Event [1832,241.494751,2232]: 0 lost unit Solar Collector [f=0019422] [19422] Event [5364.19824,241.261795,3775.83398]: 1 lost unit Scorcher [f=0019469] [19469] Event [1343.75464,323.798553,1989.29321]: 1 finished unit Firefly [f=0019517] [19517] Event [5952,241.448975,1384]: 1 finished unit Fusion Reactor [f=0019543] [19543] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Ripper [f=0019543] [19543] Event [1047.84534,242.959106,2277.64331]: 0 lost unit Welder [f=0019555] [19555] Event [860,242.811096,1936]: 0 finished unit Blitz [f=0019571] [19571] Event [1118.28394,326.5336,2102.31299]: 1 lost unit Firefly [f=0019653] [19653] Event [5960,241.494751,3000]: 1 lost unit Metal Extractor [f=0019658] [19658] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0019714] [19714] Event [1262.28259,242.149918,2009.49561]: 0 lost unit Blitz [f=0019719] [19719] Event [5936,241.146851,1520]: 1 finished unit Lotus [f=0019770] [19770] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0019778] [19778] Event [168,236.495972,344]: 0 finished unit Solar Collector [f=0019859] [19859] Event [1455.32556,320.979065,2228.2478]: 1 finished unit Firefly [f=0019865] [19865] Event [860,242.811096,1936]: 0 finished unit Kodachi [f=0019870] [19870] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0019949] [19949] Event [5714.49512,240.381165,2257.99072]: 1 lost unit Ripper [f=0019949] [19949] Event [5783.06543,239.619232,2461.4209]: 1 lost unit Scorcher [f=0019956] [19956] Event [6032,236.972046,1232]: 1 finished unit Lotus [f=0019962] [19962] Event [1000.49884,327.919891,1994.5708]: 1 lost unit Firefly [f=0019968] [19968] Event [1210.81677,242.388596,1931.66809]: 0 lost unit Kodachi [f=0019985] [19985] Event [5893.92236,237.351822,2073.77612]: 0 lost unit Blitz [f=0020004] gg [f=0020005] [20005] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0020019] [20019] Event [5080,238.034058,3832]: 1 finished unit Stardust [f=0020023] [20023] Event [5955.16602,237.343445,2101.06885]: 0 lost unit Blitz [f=0020032] [20032] Event [5796.6333,237.719269,2046.20349]: 1 lost unit Fencer [f=0020069] [20069] Event [undefined]: KingLunchBox resigned [f=0020069] game_message: KingLunchBox has been destroyed! [f=0020069] game_message: bhaktivedanta wins! [f=0020069] Submitting stats [f=0020069] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020069] Part| Total Time|Time of the last 0.5s [f=0020069] Draw 23039.84ms 17.21% [f=0020069] Lua::Callins::Synced 16789.64ms 28.16% [f=0020069] Lua::Callins::Unsynced 33522.80ms 24.08% [f=0020069] Lua::CollectGarbage::Synced 469.70ms 0.30% [f=0020069] Lua::CollectGarbage::Unsynced 1183.44ms 2.49% [f=0020069] Misc::Profiler::AddTime 106.91ms 0.00% [f=0020069] Sim 61005.25ms 67.76% [f=0020069] [20069] Received game_message: KingLunchBox has been destroyed! [f=0020069] [20069] Received game_message: bhaktivedanta wins! [f=0020070] [20070] Event [860,242.811096,1936]: 0 lost unit Welder [f=0020070] [20070] Game End Stats Header: 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[f=0020071] [20071] Event [5986.38867,237.506317,1963.41797]: 0 lost unit Blitz [f=0020092] [20092] Event [6007.61768,237.24118,1969.82947]: 0 lost unit Blitz [f=0020095] [20095] Event [1561.11731,238.481232,3359.37939]: 0 lost unit Kodachi [f=0020098] [20098] Event [1598.11584,240.033234,3376.78003]: 0 lost unit Kodachi [f=0020104] [20104] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0020107] [20107] Event [832,241.491089,1936]: 0 lost unit Tank Foundry [f=0020117] [20117] Event [5978.01514,241.083755,1744.35437]: 0 lost unit Blitz [f=0020186] Spectator KingLunchBox left the game: normal quit [f=0020186] [20186] Event [undefined]: KingLunchBox quit [f=0020192] Player bhaktivedanta left the game: normal quit [f=0020192] [20192] Event [undefined]: bhaktivedanta quit [f=0020198] No clients connected, shutting down server [f=0020198] Server shutdown [f=0020198] [20198] all players disconnected [f=0020206] [20206] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0020249] [20249] Event [1334.02893,322.920166,2068.1626]: 1 finished unit Firefly [f=0020302] [20302] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0020399] [20399] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0020514] [20514] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0020639] [20639] Event [1334.02893,322.920166,2068.1626]: 1 finished unit Firefly [f=0020659] [20659] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0020731] [20731] Event [1240,242.805786,1960]: 1 finished unit Stinger [f=0020832] [20832] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Ripper [f=0020924] [20924] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0020998] [20998] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0021072] [21072] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0021147] [21147] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0021220] [21220] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0021297] [21297] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0021370] [21370] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0021451] [21451] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0021542] [21542] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0021633] [21633] Event [5710.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0021735] Autoquit sending quit command. [f=0021735] [QuitAction] user exited to system [f=0021735] [SpringApp::Kill][1] fromRun=1 [f=0021735] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021735] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021735] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021735] [ThreadPool::SetThreadCount][2] workers=0 [f=0021735] [SpringApp::Kill][2] [f=0021735] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021735] [Game::KillLua][3] dtor=0 luaUI=0x5985c0b0 [f=0021735] Start widgetHandler:Shutdown [f=0021735] Shutdown - SaveOrderList Complete [f=0021735] Writing last game win data [f=0021735] Shutdown - SaveConfigData Complete [f=0021735] Shutdown Widget - Chili Highlight [f=0021735] Shutdown Widget - Save/Load API [f=0021735] Shutdown Widget - Draw After Chili [f=0021735] Shutdown Widget - EPIC Menu [f=0021735] Shutdown Widget - Chili Minimap [f=0021735] Shutdown Widget - Chili Widget Selector [f=0021735] Shutdown Widget - Local Team Colors [f=0021735] Shutdown Widget - Display Keys 2 [f=0021735] Shutdown Widget - Save Game Menu [f=0021735] Shutdown Widget - HealthBars [f=0021735] Shutdown Widget - Noises [f=0021735] Shutdown Widget - Unit Icons [f=0021735] Shutdown Widget - Win Counter [f=0021735] Shutdown Widget - BuildETA [f=0021735] Shutdown Widget - SpringRTS Replay Stats [f=0021735] Shutdown Widget - Modular Comm Info [f=0021735] Shutdown Widget - Music Player v2 [f=0021735] Shutdown Widget - State Reverse and Latency [f=0021735] Shutdown Widget - CameraShake [f=0021735] Shutdown Widget - Chili Economy Panel Default [f=0021735] Shutdown Widget - Chili EndGame Window [f=0021735] Shutdown Widget - Chili Nuke Warning [f=0021735] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021735] Shutdown Widget - Chili Spectator Panels [f=0021735] Shutdown Widget - Context Menu [f=0021735] Shutdown Widget - Darkening [f=0021735] Shutdown Widget - Defense Range Zero-K [f=0021735] Shutdown Widget - Grab Input [f=0021735] Input grabbing is disabled! [f=0021735] Shutdown Widget - Highlight Geos [f=0021735] Shutdown Widget - Local Widgets Config [f=0021735] Shutdown Widget - MinimapEvents [f=0021735] Shutdown Widget - MetalFeatures (new) [f=0021735] Shutdown Widget - Missile Silo Range [f=0021735] Shutdown Widget - Point Tracker [f=0021735] Shutdown Widget - Showeco and Grid Drawer [f=0021735] Shutdown Widget - Stereo3D [f=0021735] Shutdown Widget - Attack AoE [f=0021735] Shutdown Widget - Map Edge Extension [f=0021735] Shutdown Widget - Selection Send [f=0021735] Shutdown Widget - LupsManager [f=0021735] Shutdown Widget - Newton Firezone [f=0021735] Shutdown Widget - Chili Pro Console [f=0021735] Shutdown Widget - Persistent Build Height [f=0021735] Shutdown Widget - Lasso Terraform GUI [f=0021735] Shutdown Widget - Chili Framework [f=0021735] Shutdown Widget - Lups [f=0021735] Shutdown Widget - Custom Markers [f=0021735] Shutdown Widget - Chili Core Selector [f=0021735] Shutdown Widget - Mex Placement Handler [f=0021735] Shutdown Widget - Select Keys [f=0021735] Shutdown Widget - Pause Screen [f=0021735] Shutdown Widget - Layout Handler [f=0021735] Shutdown Widget - Text To Speech Control [f=0021735] End widgetHandler:Shutdown [f=0021735] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={794724,85698221} {int,ext,rec}Allocs={17479368,0,0} {chunk,block}Bytes={85698221,0} [f=0021735] [Game::KillLua][1] dtor=0 luaGaia=0x59566180 [f=0021735] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={562858,71790195} {int,ext,rec}Allocs={17479369,0,0} {chunk,block}Bytes={71790195,0} [f=0021735] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={562858,71790195} {int,ext,rec}Allocs={17479369,0,0} {chunk,block}Bytes={71790195,0} [f=0021735] [Game::KillLua][2] dtor=0 luaRules=0x59a58410 [f=0021735] Start gadgetHandler:Shutdown [f=0021735] Shutdown - StartSetup [f=0021735] Shutdown - UnitMorph [f=0021735] Shutdown - Carrier Drones [f=0021735] Shutdown - LupsNanoSpray [f=0021735] Shutdown - Missile Silo Controller [f=0021735] Shutdown - Modular Comm Info [f=0021735] Shutdown - Terrain Texture Handler [f=0021735] Shutdown - UnitCloakShield [f=0021735] Shutdown - Starlight Handler [f=0021735] End gadgetHandler:Shutdown [f=0021735] Start gadgetHandler:Shutdown [f=0021735] Shutdown - Save/Load [f=0021735] Shutdown - Teleport Throw [f=0021735] Shutdown - UnitMorph [f=0021735] Shutdown - Modular Comm Info [f=0021735] Shutdown - Retreat Command [f=0021735] Shutdown - Shockwaves [f=0021735] Shutdown - UnitCloakShield [f=0021735] Shutdown - Lups Cloak FX [f=0021735] Shutdown - Lups [f=0021735] Shutdown - Lups Shield [f=0021735] End gadgetHandler:Shutdown [f=0021735] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17479413,0,0} {chunk,block}Bytes={0,0} [f=0021735] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17479413,0,0} {chunk,block}Bytes={0,0} [f=0021735] [Game::KillLua][4] dtor=0 [f=0021735] [Game::~CGame][1] [f=0021735] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021735] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021735] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021735] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021735] [Game::KillLua][4] dtor=1 [f=0021735] [Game::KillMisc][1] [f=0021735] [Game::KillMisc][2] [f=0021735] [Game::KillMisc][3] [f=0021735] [Game::KillRendering][1] [f=0021735] [3DOParser::Kill] allocated 19 pieces [f=0021735] [S3OParser::Kill] allocated 412 pieces [f=0021735] [AssParser::Kill] allocated 23 pieces [f=0021735] [Game::KillInterface][1] [f=0021735] [Game::KillInterface][2] [f=0021735] [Game::KillSimulation][1] [f=0021735] [Game::KillSimulation][2] [f=0021735] [CCollisionHandler] dis-/continuous tests: 0/272953 [f=0021735] [Game::KillSimulation][3] [f=0021735] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021735] [~CPathCache(24x16)] cacheHits=126 hitPercentage=43% numHashColls=0 maxCacheSize=11 [f=0021735] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021735] [~CPathCache(48x32)] cacheHits=88 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021735] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021735] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021735] [LosHandler::Kill] raycast instance cache-{hits,misses}={6401,14284}; shared=2%; cached=29% [f=0021735] [Game::KillSimulation][4] [f=0021735] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021735] [Game::~CGame][2] [f=0021735] [Game::~CGame][3] [f=0021735] [SpringApp::Kill][3] [f=0021735] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 230898 bytes sent 175784 bytes recv'd [f=0021735] [SpringApp::Kill][4] font=0x45c73aa0 [f=0021735] [SpringApp::Kill][5] [f=0021735] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45ce1fa0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2232ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=58ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=50ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=26ms file="luaui/configs/lang/campaign_units.en.json" indx=2870 inflSize=4kb readTime=23ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1838 inflSize=2kb readTime=15ms file="luaui/widgets/gui_chili_share.lua" indx=4644 inflSize=49kb readTime=13ms file="luaui/widgets/cofctools/interpolate.lua" indx=4560 inflSize=11kb readTime=13ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=13ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1840 inflSize=11kb readTime=12ms file="unitpics/turretheavy.png" indx=6647 inflSize=10kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 42364431 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45dd8350) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dd6230) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cef7d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc5b401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]