[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bCWbFETlwe/springsettings.1102003.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f78640a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5147 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1102003/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b7d680] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b7d680] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 527ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 597ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheWarning was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1102003/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (216ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1102003/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521f6730,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8e188460a7c73b7e0814f97e4596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f5886140,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000001370437f0,0000000000000000}]" [f=-000001] Allies: I choose: WFH! [f=-000001] gl hf [f=-000001] Allies: I choose: Recon! [f=-000001] whatya thinkin about? [f=-000001] my mobile phone game [f=-000001] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=-000001] > SPRINGIE:User TheWarning|roost|6_6||False|AtoSen||IN [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] i changed lab while u were thinking [f=-000001] lol [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000c6b535c0,0000000000000000}]" [f=-000001] these games should be outlawed [f=-000001] > Game will be force started in 40 seconds [f=-000001] !forcestart [f=-000001] gl [f=-000001] hf [f=-000001] [0] Event [4625,168.692017,4604]: 0 finished unit Recon Commander [f=-000001] [0] Event [564,173.838379,478]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3564, userid: 86744 [f=0000000] [0] PRO_rANDY, team: 1, elo:3102, userid: 85949 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [424,175.821014,640]: 1 finished unit Cloakbot Factory [f=0000006] [6] Event [4496,173.995728,4624]: 0 finished unit Rover Assembly [f=0000241] [241] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000299] [299] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0000352] [352] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000398] do you play any mobile games? [f=0000440] [440] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Scorcher [f=0000481] [481] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000528] [Game::ClientReadNet] added new player dyth68 with number 3 to team 0 [f=0000528] > SPRINGIE:User dyth68|bomberriot|6_6|dev_content,donator_1|False|||GB [f=0000539] Connection attempt from dyth68 [f=0000539] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000539] -> Connection established (given id 3) [f=0000545] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0000545] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000548] chess [f=0000576] [576] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Dart [f=0000699] [699] Event [424,175.748291,649.599976]: 1 finished unit Conjurer [f=0000716] [716] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Dart [f=0000764] [764] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000809] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0000823] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0000823] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={0000000071595960,0000000000000000}]" [f=0000947] [947] Event [328,175.819244,792]: 1 finished unit Solar Collector [f=0001043] [1043] Event [4376,175.819244,4184]: 0 finished unit Solar Collector [f=0001305] [1305] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001404] bs [f=0001519] [1519] Event [328,175.698608,600]: 1 finished unit Solar Collector [f=0001582] [1582] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0001692] [1692] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0001854] [1854] Event [4696,175.570923,3864]: 0 finished unit Solar Collector [f=0001876] [1876] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0001907] [1907] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Scorcher [f=0001934] [1934] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0002071] [2071] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0002231] [2231] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0002302] [2302] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0002391] [2391] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0002418] Spectator dyth68 left the game: normal quit [f=0002418] [2418] Event [undefined]: dyth68 quit [f=0002424] Spectator TheWarning left the game: normal quit [f=0002424] [2424] Event [undefined]: TheWarning quit [f=0002557] [2557] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0002574] [2574] Event [4472,172.186432,3672]: 0 finished unit Solar Collector [f=0002628] [2628] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Scorcher [f=0002686] [2686] Event [1093.56165,174.08873,991.714294]: 0 lost unit Dart [f=0002717] [2717] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0002722] [2722] Event [878.784973,175.819244,572.994019]: 1 lost unit Glaive [f=0002943] [2943] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0003022] [3022] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Scorcher [f=0003045] [3045] Event [455.711395,174.251419,286.372009]: 0 lost unit Dart [f=0003059] [3059] Event [473.394684,181.416016,1971.0199]: 0 lost unit Scorcher [f=0003255] [3255] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0003272] [3272] Event [1280,175.826355,1824]: 1 finished unit Lotus [f=0003367] [3367] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0003414] [3414] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Scorcher [f=0003757] [3757] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0003796] [3796] Event [424,175.748291,649.599976]: 1 finished unit Conjurer [f=0003802] [3802] Event [3632,173.981567,3104]: 0 finished unit Lotus [f=0003805] [3805] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Scorcher [f=0004122] [4122] Event [424,175.748291,649.599976]: 1 finished unit Conjurer [f=0004434] [4434] Event [904,177.642761,2088]: 1 finished unit Solar Collector [f=0004466] [4466] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0004576] [4576] Event [4026.26465,177.508591,2777.3103]: 1 lost unit Glaive [f=0004633] [4633] Event [4064.60498,173.865509,2945.71826]: 1 lost unit Glaive [f=0004635] [4635] Event [472,181.289734,1608]: 1 lost unit Metal Extractor [f=0004670] [4670] Event [3871.17065,173.078629,3027.95068]: 1 lost unit Glaive [f=0004693] [4693] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0004705] [4705] Event [3872.47192,173.995728,3063.32544]: 0 lost unit Recon Commander [f=0004707] [4707] Event [3859.91309,173.605911,3036.59546]: 1 lost unit Glaive [f=0004709] [4709] Event [3840.52148,173.185242,3053.84058]: 1 lost unit Glaive [f=0004709] [4709] Event [3903.85571,174.975159,3089.19702]: 1 lost unit Glaive [f=0004712] [4712] Event [3871.36499,174.361801,3118.57422]: 1 lost unit Glaive [f=0004718] [4718] Event [3964.99292,175.915771,3096.38525]: 1 lost unit Glaive [f=0004816] [4816] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0004953] [4953] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0005092] [Game::ClientReadNet] added new player Fealthas with number 4 to team 0 [f=0005092] > SPRINGIE:User Fealthas|subraider|7_7||False||Dynasty|US [f=0005130] [5130] Event [1209.83362,175.817886,1063.69702]: 1 lost unit Glaive [f=0005136] Connection attempt from Fealthas [f=0005136] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005136] -> Connection established (given id 4) [f=0005157] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0005157] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005193] [5193] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0005258] [5258] Event [1280,175.826355,1824]: 1 lost unit Lotus [f=0005263] [5263] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0005310] [5310] Event [1452.2135,175.819244,1745.18579]: 0 lost unit Scorcher [f=0005319] [5319] Event [1321.92041,177.721756,1727.08875]: 1 lost unit Glaive [f=0005371] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0005371] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0005371] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[Game::Load][lua{Rules,Gaia}={0000000060dd8850,0000000000000000}]" [f=0005464] [5464] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0005466] [5466] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Mason [f=0005561] [5561] Event [888,177.578888,2248]: 1 finished unit Solar Collector [f=0005662] [5662] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0005817] [5817] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0005839] [5839] Event [1250.49231,175.78392,714.220215]: 1 lost unit Conjurer [f=0005943] [5943] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Scorcher [f=0005961] [5961] Event [1646.9436,175.614609,409.668518]: 0 lost unit Scorcher [f=0006008] [6008] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0006122] [6122] Event [1120,175.570923,2080]: 1 finished unit Lotus [f=0006189] [6189] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0006197] [6197] Event [1727.60901,172.566254,423.124939]: 1 lost unit Glaive [f=0006289] [6289] Event [1818.2373,180.699844,656.296997]: 1 lost unit Glaive [f=0006401] [6401] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0006427] [6427] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Scorcher [f=0006483] [6483] Event [840,175.748291,2360]: 1 finished unit Solar Collector [f=0006558] [6558] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0006560] [6560] Event [461.15451,179.36557,1298.04736]: 0 lost unit Scorcher [f=0006603] [6603] Event [347.462952,177.638733,1304.35449]: 1 lost unit Glaive [f=0006691] [6691] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0006702] [6702] Event [373.540833,175.82019,1211.51404]: 1 lost unit Glaive [f=0006797] [6797] Event [328,175.819244,1000]: 1 lost unit Metal Extractor [f=0006812] [6812] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0006846] [6846] Event [23.0082073,177.642761,1204.29639]: 0 lost unit Scorcher [f=0006871] wtf... [f=0006975] [6975] Event [776,175.578003,2584]: 1 finished unit Solar Collector [f=0007024] [7024] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0007145] [7145] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Scorcher [f=0007163] scorchers fucking prioritize mexes [f=0007221] over Glaives [f=0007279] [7279] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0007356] [7356] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0007426] [7426] Event [2320.9585,172.526031,2127.54712]: 0 lost unit Scorcher [f=0007430] [7430] Event [752,173.995728,480]: 1 finished unit Lotus [f=0007475] [7475] Event [4248,181.098175,4808]: 0 finished unit Storage [f=0007518] [7518] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0007738] [7738] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0007790] [7790] Event [896,175.755371,2528]: 1 finished unit Lotus [f=0007928] [7928] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Scorcher [f=0008029] [8029] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0008143] [8143] Event [1088,175.691528,2464]: 1 finished unit Lotus [f=0008283] [8283] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0008348] [8348] Event [584,170.533203,616]: 1 finished unit Caretaker [f=0008426] [8426] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0008502] [8502] Event [4478.00781,174.640823,4624.02979]: 0 finished unit Scorcher [f=0008531] wtf... [f=0008584] [8584] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0008683] [8683] Event [408,177.649841,456]: 1 finished unit Solar Collector [f=0008742] [8742] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0008897] [8897] Event [3896,186.760254,4760]: 0 lost unit Metal Extractor [f=0008898] [8898] Event [4200,170.355835,5032]: 0 finished unit Solar Collector [f=0008990] [8990] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0009004] [9004] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0009038] [9038] Event [424,175.748291,649.599976]: 1 finished unit Imp [f=0009038] [9038] Event [4148.95703,171.016876,4868.9458]: 0 lost unit Mason [f=0009066] [9066] Event [4248,181.098175,4808]: 0 lost unit Storage [f=0009173] [9173] Event [328,175.142365,1000]: 1 finished unit Metal Extractor [f=0009218] [9218] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0009265] [9265] Event [918.207825,175.819244,897.75647]: 1 lost unit Glaive [f=0009282] [9282] Event [1079.12842,175.819244,1110.48962]: 0 lost unit Scorcher [f=0009289] [9289] Event [969.921143,173.995728,1046.14856]: 1 lost unit Glaive [f=0009349] [9349] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0009353] [9353] Event [4496,173.995728,4624]: 0 lost unit Rover Assembly [f=0009360] [9360] Event [506.462616,174.204208,1015.46082]: 0 lost unit Scorcher [f=0009456] [9456] Event [undefined]: Godde resigned [f=0009456] game_message: Godde has been destroyed! [f=0009456] game_message: PRO_rANDY wins! [f=0009456] Submitting stats [f=0009456] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009456] Part| Total Time|Time of the last 0.5s [f=0009456] Draw 21708.73ms 16.04% [f=0009456] Lua::Callins::Synced 4885.61ms 23.01% [f=0009456] Lua::Callins::Unsynced 30288.83ms 23.90% [f=0009456] Lua::CollectGarbage::Synced 326.00ms 0.20% [f=0009456] Lua::CollectGarbage::Unsynced 1000.74ms 0.20% [f=0009456] Misc::Profiler::AddTime 79.39ms 0.10% [f=0009456] Sim 22050.43ms 70.32% [f=0009456] [9456] Received game_message: Godde has been destroyed! [f=0009456] [9456] Received game_message: PRO_rANDY wins! [f=0009457] [9457] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009457] [9457] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009457] [9457] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009457] [9457] Game End Stats Values: 2,2130,2190,2130,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.84599829,4.93395472,5.84599829,4.93395472,65,125,65,125,0,0,0,0,790,790,790,790,7.66666651,0,7.66666651,0,0,0,0,0,0,0,0,0 [f=0009457] [9457] Game End Stats Values: 3,2340,2360,2340,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.6083889,7.4055934,8.6083889,7.4055934,65,205,65,205,0,0,0,0,1000,880,1000,880,7.66666651,0,7.66666651,0,0,0,0,0,0,0,0,0 [f=0009457] [9457] Game End Stats Values: 4,2500,2430,2500,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,35,19.782608,35,19.782608,0,0,0,0,9.60000038,9.19999981,9.60000038,9.19999981,1275,1275,1275,1275,9.00932121,9.00932217,9.00932121,9.00932217,65,205,65,205,0,0,0,0,1160,950,1160,950,7.66666651,0,7.66666651,0,0,0,0,0,19.782608,35,19.782608,35 [f=0009457] [9457] Game End Stats Values: 5,2635,2520,2635,2520,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,35,19.782608,35,19.782608,0,0,0,0,11.0666666,10,11.0666666,10,1275,1275,1275,1275,11.013979,9.81118488,11.013979,9.81118488,130,205,130,205,0,0,0,0,1230,1040,1230,1040,7.66666651,0,7.66666651,0,0,0,0,0,19.782608,35,19.782608,35 [f=0009457] [9457] Game End Stats Values: 6,2920,2715,2920,2715,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,38.5,43.271656,38.5,43.271656,0,0,0,0,12,11.6000004,12,11.6000004,1275,1275,1275,1275,12.484066,11.013979,12.484066,11.013979,325,330,325,330,0,0,0,0,1320,1110,1320,1110,7.66666651,0,7.66666651,0,0,0,0,0,43.271656,38.5,43.271656,38.5 [f=0009457] [9457] Game End Stats Values: 7,3050,2960,3050,2960,0,1.4719243,0,1.4719243,0,0,0,0,0,0,0,0,0,0,0,0,151.5625,145.340652,151.5625,145.340652,0,0,0,0,12,12.3999996,12,12.3999996,1275,1275,1275,1275,12.859848,12.7158365,12.859848,12.7158365,455,415,455,415,40,0,40,0,1320,1270,1320,1270,7.66666651,40,7.66666651,40,0,0,0,0,163.144989,151.5625,163.144989,151.5625 [f=0009457] [9457] Game End Stats Values: 8,3050,2920,3050,2920,0,7.90256882,0,7.90256882,0,0,0,0,0,0,0,0,0,0,0,0,205,288.73996,205,288.73996,0,0,0,0,12,14,12,14,1275,1275,1275,1275,12.6629591,13.4473515,12.6629591,13.4473515,455,375,455,375,205,65,205,65,1320,1270,1320,1270,137.666656,205,137.666656,205,0,0,0,0,316.881012,205,316.881012,205 [f=0009457] [9457] Game End Stats Values: 9,3205,3135,3205,3135,0,9.39386177,0,9.39386177,0,0,0,0,0,0,0,0,0,0,0,0,205,288.73996,205,288.73996,90,0,90,0,12,14,12,14,1275,1275,1275,1275,12.6952238,13.9199228,12.6952238,13.9199228,520,500,520,500,205,65,205,65,1320,1360,1320,1360,137.666656,205,137.666656,205,0,0,0,0,316.881012,205,316.881012,205 [f=0009457] [9457] Game End Stats Values: 10,3415,3350,3415,3350,0,13.738121,0,13.738121,0,0,0,0,0,0,0,0,0,0,0,0,215.9375,405.588104,215.9375,405.588104,90,90,90,90,12,14,12,14,1275,1275,1275,1275,14.0877924,15.3129177,14.0877924,15.3129177,520,625,520,625,205,65,205,65,1530,1360,1530,1360,137.666656,205,137.666656,205,0,0,0,0,433.729156,215.9375,433.729156,215.9375 [f=0009457] [9457] Game End Stats Values: 11,3670,3350,3670,3350,0,24.3694286,0,24.3694286,0,0,0,0,0,0,0,0,0,0,0,0,215.9375,405.588104,215.9375,405.588104,90,90,90,90,12.1333332,14,12.1333332,14,1275,1275,1275,1275,16.6344109,15.7320547,16.6344109,15.7320547,585,625,585,625,205,65,205,65,1720,1360,1720,1360,137.666656,205,137.666656,205,28.9999619,0,28.9999619,0,433.729156,215.9375,433.729156,215.9375 [f=0009457] [9457] Game End Stats Values: 12,3215,2075,3215,2075,0,35.0007401,0,35.0007401,0,0,0,0,0,0,0,0,0,567.742065,0,567.742065,1568.66528,1007.73553,1568.66528,1007.73553,90,90,90,90,14,11.1999998,14,11.1999998,1275,0,1275,0,15.4103289,14.3320551,15.4103289,14.3320551,130,625,130,625,1480,675,1480,675,1720,1360,1720,1360,747.666626,1480,747.666626,1480,42.1666946,0,42.1666946,0,1074.45251,1582.47644,1074.45251,1582.47644 [f=0009457] [9457] Game End Stats Values: 13,3215,1950,3215,1950,0,38.5445175,0,38.5445175,0,0,0,0,0,0,0,0,0,657.302185,0,657.302185,1711.7749,1195.19714,1711.7749,1195.19714,0,90,0,90,14,8,14,8,1275,0,1275,0,15.4242334,12.259552,15.4242334,12.259552,130,500,130,500,1605,895,1605,895,1810,1360,1810,1360,967.666626,1605,967.666626,1605,42.1666946,0,42.1666946,0,1272.07532,1748.17078,1272.07532,1748.17078 [f=0009457] [9457] Game End Stats Values: 14,3360,2070,3360,2070,0,39.253273,0,39.253273,0,0,0,0,0,0,0,0,0,720.360229,0,720.360229,1711.7749,1342.40442,1711.7749,1342.40442,0,90,0,90,15.0666666,8,15.0666666,8,1275,0,1275,0,17.0279579,12.0705509,17.0279579,12.0705509,325,500,325,500,1605,1015,1605,1015,1760,1480,1760,1480,1087.66663,1605,1087.66663,1605,42.1666946,0,42.1666946,0,1419.28259,1748.17078,1419.28259,1748.17078 [f=0009457] [9457] Game End Stats Values: 15,3450,2070,3450,2070,0,39.9620285,0,39.9620285,0,0,0,0,0,0,0,0,0,784.418152,0,784.418152,1816.18091,1547.95166,1816.18091,1547.95166,90,90,90,90,16,8,16,8,1275,0,1275,0,17.0279579,12.0705509,17.0279579,12.0705509,325,500,325,500,1730,1145,1730,1145,1760,1480,1760,1480,1217.66663,1730,1217.66663,1730,42.1666946,0,42.1666946,0,1630.96387,1858.04553,1630.96387,1858.04553 [f=0009457] [9457] Game End Stats Values: 16,3585,2070,3585,2070,1.03172481,39.9620285,1.03172481,39.9620285,0,0,0,0,0,0,0,0,0,844.767334,0,844.767334,1972.04382,1763.57556,1972.04382,1763.57556,90,90,90,90,16.9333324,8,16.9333324,8,1275,0,1275,0,17.0967426,12.0233002,17.0967426,12.0233002,390,500,390,500,1855,1275,1855,1275,1830,1480,1830,1480,1347.66663,1855,1347.66663,1855,42.1666946,0,42.1666946,0,1855.48999,2029.52991,1855.48999,2029.52991 [f=0009457] [9457] Game End Stats Values: 17,3630,2070,3630,2070,3.27613425,39.9620285,3.27613425,39.9620285,0,0,0,0,0,0,0,0,0,905.116516,0,905.116516,2050.55957,1841.70532,2050.55957,1841.70532,90,90,90,90,18.7999992,8,18.7999992,8,1275,0,1275,0,15.5738611,12.0233002,15.5738611,12.0233002,455,500,455,500,1980,1365,1980,1365,1810,1480,1810,1480,1502.66663,1980,1502.66663,1980,42.1666946,0,42.1666946,0,1936.96387,2108.04541,1936.96387,2108.04541 [f=0009457] [9457] Game End Stats Values: 18,3940,2045,3940,2045,6.95158768,40.7061615,6.95158768,40.7061615,0,0,0,0,0,0,0,0,0,945.34967,0,945.34967,2058.29736,1945.43164,2058.29736,1945.43164,180,90,180,90,20,8,20,8,1275,0,1275,0,16.3374844,12.0729084,16.3374844,12.0729084,585,375,585,375,2105,1365,2105,1365,1900,1580,1900,1580,1502.66663,2105,1502.66663,2105,42.1666946,0,42.1666946,0,2049.85791,2115.7832,2049.85791,2115.7832 [f=0009457] [9457] Game End Stats Values: 19,4160,2170,4160,2170,7.15593433,40.9452972,7.15593433,40.9452972,0,0,0,0,0,0,0,0,0,945.34967,0,945.34967,2116.88745,1945.43164,2116.88745,1945.43164,270,90,270,90,20,8,20,8,1275,0,1275,0,17.0415859,12.0392427,17.0415859,12.0392427,715,500,715,500,2105,1365,2105,1365,1900,1580,1900,1580,1502.66663,2105,1502.66663,2105,42.1666946,0,42.1666946,0,2049.85791,2174.37329,2049.85791,2174.37329 [f=0009457] [9457] Game End Stats Values: 20,4560,2295,4560,2295,9.56564236,40.9452972,9.56564236,40.9452972,0,0,0,0,0,0,0,0,0,945.34967,0,945.34967,2116.88745,1945.43164,2116.88745,1945.43164,360,90,360,90,20,8,20,8,1275,0,1275,0,18.2552757,12.0233002,18.2552757,12.0233002,845,625,845,625,2105,1365,2105,1365,2080,1580,2080,1580,1502.66663,2105,1502.66663,2105,58.4999657,0,58.4999657,0,2049.85791,2174.37329,2049.85791,2174.37329 [f=0009457] [9457] Game End Stats Values: 21,4670,2365,4670,2365,11.1907864,44.9326172,11.1907864,44.9326172,0,0,0,0,0,0,0,0,0,945.34967,0,945.34967,2264.68872,1989.33923,2264.68872,1989.33923,360,90,360,90,21.2000008,8.26666641,21.2000008,8.26666641,1275,0,1275,0,19.5363083,12.2891216,19.5363083,12.2891216,975,625,975,625,2156.66675,1455,2156.66675,1455,2060,1650,2060,1650,1592.66663,2156.66675,1592.66663,2156.66675,94.6663208,0,94.6663208,0,2135.30737,2322.17456,2135.30737,2322.17456 [f=0009457] [9457] Game End Stats Values: 22,4840,1195,4840,1195,14.1569738,54.6623154,14.1569738,54.6623154,0,0,0,0,0,0,0,0,0,1404.23132,0,1404.23132,3415.30078,2205.5686,3415.30078,2205.5686,360,90,360,90,22,10,22,10,1275,0,1275,0,18.1612167,12.6719465,18.1612167,12.6719465,965,375,965,375,3326.66675,1585,3326.66675,1585,2240,730,2240,730,1852.66663,3326.66675,1852.66663,3326.66675,94.6663208,0,94.6663208,0,2716.91772,3482.31421,2716.91772,3482.31421 [f=0009457] [9457] Game End Stats Values: 23,4840,1195,4840,1195,14.1569738,55.3710709,14.1569738,55.3710709,0,0,0,0,0,0,0,0,0,1416.96338,0,1416.96338,3425.63672,2212.92285,3425.63672,2212.92285,360,90,360,90,22,10,22,10,1275,0,1275,0,19.0326233,12.7320547,19.0326233,12.7320547,965,375,965,375,3326.66675,1585,3326.66675,1585,2240,730,2240,730,1852.66663,3326.66675,1852.66663,3326.66675,94.6663208,0,94.6663208,0,2724.27197,3492.65015,2724.27197,3492.65015 [f=0009470] [9470] Event [4200,168.61618,4888]: 0 lost unit Solar Collector [f=0009473] [9473] Event [4728,170.113892,4696]: 0 lost unit Metal Extractor [f=0009480] [9480] Event [4376,181.289734,4376]: 0 lost unit Metal Extractor [f=0009525] [9525] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0009574] [9574] Event [1760,179.395294,2576]: 1 finished unit Lotus [f=0009584] Spectator Godde left the game: normal quit [f=0009584] [9584] Event [undefined]: Godde quit [f=0009590] Spectator Fealthas left the game: normal quit [f=0009590] [9590] Event [undefined]: Fealthas quit [f=0009599] Player PRO_rANDY left the game: normal quit [f=0009599] [9599] Event [undefined]: PRO_rANDY quit [f=0009605] No clients connected, shutting down server [f=0009605] Server shutdown [f=0009605] [9605] all players disconnected [f=0009727] [9727] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0009888] [9888] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0010001] [10001] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0010120] [10120] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0010240] [10240] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0010359] [10359] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0010478] [10478] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0010598] [10598] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0010718] [10718] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0010838] [10838] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0010958] [10958] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0011078] [11078] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0011198] [11198] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0011318] [11318] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0011439] [11439] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0011559] [11559] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0011679] [11679] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0011799] [11799] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0011919] [11919] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0012039] [12039] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0012159] [12159] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0012277] [12277] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0012398] [12398] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0012518] [12518] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0012638] [12638] Event [424,175.748291,649.599976]: 1 finished unit Glaive [f=0012678] Autoquit sending quit command. [f=0012678] [QuitAction] user exited to system [f=0012678] [SpringApp::Kill][1] fromRun=1 [f=0012678] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012678] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012678] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012678] [ThreadPool::SetThreadCount][2] workers=0 [f=0012678] [SpringApp::Kill][2] [f=0012678] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012678] [Game::KillLua][3] dtor=0 luaUI=0x5228ba10 [f=0012678] Start widgetHandler:Shutdown [f=0012678] Shutdown - SaveOrderList Complete [f=0012678] Writing last game win data [f=0012678] Shutdown - SaveConfigData Complete [f=0012678] Shutdown Widget - Save/Load API [f=0012678] Shutdown Widget - Chili Highlight [f=0012678] Shutdown Widget - Draw After Chili [f=0012678] Shutdown Widget - EPIC Menu [f=0012678] Shutdown Widget - Chili Widget Selector [f=0012678] Shutdown Widget - Chili Minimap [f=0012678] Shutdown Widget - Local Team Colors [f=0012678] Shutdown Widget - Display Keys 2 [f=0012678] Shutdown Widget - Save Game Menu [f=0012678] Shutdown Widget - Unit Icons [f=0012678] Shutdown Widget - Noises [f=0012678] Shutdown Widget - HealthBars [f=0012678] Shutdown Widget - Win Counter [f=0012678] Shutdown Widget - SpringRTS Replay Stats [f=0012678] Shutdown Widget - BuildETA [f=0012678] Shutdown Widget - Modular Comm Info [f=0012678] Shutdown Widget - Stereo3D [f=0012678] Shutdown Widget - Showeco and Grid Drawer [f=0012678] Shutdown Widget - Point Tracker [f=0012678] Shutdown Widget - Missile Silo Range [f=0012678] Shutdown Widget - MetalFeatures (new) [f=0012678] Shutdown Widget - MinimapEvents [f=0012678] Shutdown Widget - Local Widgets Config [f=0012678] Shutdown Widget - Highlight Geos [f=0012678] Shutdown Widget - Grab Input [f=0012678] Input grabbing is disabled! [f=0012678] Shutdown Widget - Defense Range Zero-K [f=0012678] Shutdown Widget - Darkening [f=0012678] Shutdown Widget - Context Menu [f=0012678] Shutdown Widget - Chili Spectator Panels [f=0012678] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012678] Shutdown Widget - Chili Nuke Warning [f=0012678] Shutdown Widget - Chili EndGame Window [f=0012678] Shutdown Widget - Chili Economy Panel Default [f=0012678] Shutdown Widget - CameraShake [f=0012678] Shutdown Widget - State Reverse and Latency [f=0012678] Shutdown Widget - Music Player v2 [f=0012678] Shutdown Widget - Attack AoE [f=0012678] Shutdown Widget - UnitShapes [f=0012678] Shutdown Widget - Map Edge Extension [f=0012678] Shutdown Widget - Selection Send [f=0012678] Shutdown Widget - LupsManager [f=0012678] Shutdown Widget - Newton Firezone [f=0012678] Shutdown Widget - Chili Pro Console [f=0012678] Shutdown Widget - Persistent Build Height [f=0012678] Shutdown Widget - Lasso Terraform GUI [f=0012678] Shutdown Widget - Lups [f=0012678] Shutdown Widget - Chili Framework [f=0012678] Shutdown Widget - Mex Placement Handler [f=0012678] Shutdown Widget - Chili Core Selector [f=0012678] Shutdown Widget - Custom Markers [f=0012678] Shutdown Widget - Select Keys [f=0012678] Shutdown Widget - Pause Screen [f=0012678] Shutdown Widget - Text To Speech Control [f=0012678] Shutdown Widget - Layout Handler [f=0012678] End widgetHandler:Shutdown [f=0012678] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420241,58464296} {int,ext,rec}Allocs={13418449,0,0} {chunk,block}Bytes={58464296,0} [f=0012678] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012678] [Game::KillLua][2] dtor=0 luaRules=0x521f6730 [f=0012678] Start gadgetHandler:Shutdown [f=0012678] Shutdown - StartSetup [f=0012678] Shutdown - UnitMorph [f=0012678] Shutdown - Carrier Drones [f=0012678] Shutdown - LupsNanoSpray [f=0012678] Shutdown - Missile Silo Controller [f=0012678] Shutdown - Modular Comm Info [f=0012678] Shutdown - Terrain Texture Handler [f=0012678] Shutdown - UnitCloakShield [f=0012678] Shutdown - Starlight Handler [f=0012678] End gadgetHandler:Shutdown [f=0012678] Start gadgetHandler:Shutdown [f=0012678] Shutdown - Save/Load [f=0012678] Shutdown - Teleport Throw [f=0012678] Shutdown - UnitMorph [f=0012678] Shutdown - Modular Comm Info [f=0012678] Shutdown - Retreat Command [f=0012678] Shutdown - Shockwaves [f=0012678] Shutdown - UnitCloakShield [f=0012678] Shutdown - Lups Cloak FX [f=0012678] Shutdown - Lups [f=0012678] Shutdown - Lups Shield [f=0012678] End gadgetHandler:Shutdown [f=0012678] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13418499,0,0} {chunk,block}Bytes={0,0} [f=0012678] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13418499,0,0} {chunk,block}Bytes={0,0} [f=0012678] [Game::KillLua][4] dtor=0 [f=0012678] [Game::~CGame][1] [f=0012678] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012678] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012678] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012678] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012678] [Game::KillLua][4] dtor=1 [f=0012678] [Game::KillMisc][1] [f=0012678] [Game::KillMisc][2] [f=0012678] [Game::KillMisc][3] [f=0012678] [Game::KillRendering][1] [f=0012678] [3DOParser::Kill] allocated 37 pieces [f=0012678] [S3OParser::Kill] allocated 230 pieces [f=0012678] [AssParser::Kill] allocated 25 pieces [f=0012678] [Game::KillInterface][1] [f=0012678] [Game::KillInterface][2] [f=0012678] [Game::KillSimulation][1] [f=0012678] [Game::KillSimulation][2] [f=0012678] [CCollisionHandler] dis-/continuous tests: 0/14903 [f=0012678] [Game::KillSimulation][3] [f=0012678] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012678] [~CPathCache(20x20)] cacheHits=24 hitPercentage=21% numHashColls=0 maxCacheSize=10 [f=0012678] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012678] [~CPathCache(40x40)] cacheHits=22 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012678] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012678] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012678] [LosHandler::Kill] raycast instance cache-{hits,misses}={3756,10288}; shared=3%; cached=23% [f=0012678] [Game::KillSimulation][4] [f=0012678] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012678] [Game::~CGame][2] [f=0012678] [Game::~CGame][3] [f=0012678] [SpringApp::Kill][3] [f=0012678] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133688 bytes sent 194283 bytes recv'd [f=0012678] [SpringApp::Kill][4] font=0x45ab1aa0 [f=0012678] [SpringApp::Kill][5] [f=0012678] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45b1f400) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=1989ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=25ms file="luaui/widgets/gui_command_indicator.lua" indx=4649 inflSize=6kb readTime=18ms file="luaui/widgets/unit_healthbars.lua" indx=4770 inflSize=41kb readTime=17ms file="luaui/widgets/minimap_startbox_new.lua" indx=4721 inflSize=10kb readTime=14ms file="luaui/widgets/missilesilo_range.lua" indx=4722 inflSize=5kb readTime=14ms file="luaui/configs/zk_keys.lua" indx=2940 inflSize=5kb readTime=14ms file="icons/pw_warpgate.png" indx=1090 inflSize=4kb readTime=14ms file="luaui/widgets/gui_chili_vote.lua" indx=4647 inflSize=8kb readTime=9ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 31340283 bytes cached in 2784 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45c042a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c12580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b278c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f786401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]