[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.U7wG1m3WzD/springsettings.1101223.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbc280a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5131 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1101223/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b8f710] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b8f710] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 598ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 860ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 198ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nr1_rANDY_FAN was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1101223/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (282ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1101223/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x511d3ff0,0x519baf80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fe8e8260d4676264473635b752e76435 [f=-000001] Connection attempt from Eonfighter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Eonfighter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Admiral_R [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Admiral_R changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[Game::Load][lua{Rules,Gaia}={000000006d901990,00000000d68d2060}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[Game::Load][lua{Rules,Gaia}={0000000078c762c0,00000000f2cf2da0}]" [f=-000001] Allies: I choose: Test! [f=-000001] Allies: I choose: Guardian! [f=-000001] gl [f=-000001] glhf [f=-000001] [0] Event [394,188.673767,4803]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4211,188.675049,571]: 1 finished unit Guardian Commander [f=0000000] [0] Admiral_R, team: 1, elo:1717, userid: 485628 [f=0000000] [0] Eonfighter, team: 0, elo:1598, userid: 473482 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [480,188.671875,4728]: 0 finished unit Cloakbot Factory [f=0000196] [196] Event [4240,188.671875,584]: 1 finished unit Cloakbot Factory [f=0000284] [284] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000302] [302] Event [489.600006,188.671875,4728]: 0 finished unit Glaive [f=0000404] [404] Event [312,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0000413] [413] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0000513] [513] Event [489.600006,188.671875,4728]: 0 finished unit Glaive [f=0000665] [665] Event [4230.3999,188.609619,584]: 1 finished unit Conjurer [f=0000689] [689] Event [394,265.671875,4803]: 0 finished unit Firefly [f=0000689] [689] Event [4109.36279,265.671875,688.540955]: 1 finished unit Firefly [f=0000716] [716] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000860] [860] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0000945] [945] Event [4248,188.671875,808]: 1 finished unit Solar Collector [f=0000946] [946] Event [312,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0001067] [1067] Event [489.600006,188.671875,4728]: 0 finished unit Conjurer [f=0001071] [1071] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0001280] [1280] Event [489.600006,188.671875,4728]: 0 finished unit Glaive [f=0001320] [1320] Event [4184,188.671875,728]: 1 finished unit Solar Collector [f=0001556] [1556] Event [489.600006,188.671875,4728]: 0 finished unit Glaive [f=0001597] [1597] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0001691] [1691] Event [3872.0022,33.1238594,2219.12891]: 1 lost unit Glaive [f=0001743] [1743] Event [2525.58252,32.2198181,1469.06372]: 1 lost unit Glaive [f=0001866] [1866] Event [489.600006,188.671875,4728]: 0 finished unit Glaive [f=0001991] [1991] Event [4080,161.440125,432]: 1 finished unit Lotus [f=0002135] [2135] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0002178] [2178] Event [489.600006,188.671875,4728]: 0 finished unit Glaive [f=0002492] [2492] Event [856,188.671875,4376]: 0 finished unit Wind/Tidal Generator [f=0002522] [2522] Event [489.600006,188.671875,4728]: 0 finished unit Glaive [f=0002737] [2737] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0002877] [2877] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0002904] [2904] Event [760,188.671875,4424]: 0 finished unit Wind/Tidal Generator [f=0003002] [3002] Event [4230.3999,188.609619,584]: 1 finished unit Reaver [f=0003048] [3048] Event [4624,186.731567,912]: 1 finished unit Lotus [f=0003226] [3226] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003233] [3233] Event [664,188.671875,4488]: 0 finished unit Wind/Tidal Generator [f=0003397] [3397] Event [489.600006,188.671875,4728]: 0 finished unit Conjurer [f=0003408] [3408] Event [4703.24951,162.557907,1734.49841]: 1 lost unit Firefly [f=0003466] [3466] Event [4776,188.671875,264]: 1 finished unit Solar Collector [f=0003563] [3563] Event [568,188.671875,4536]: 0 finished unit Wind/Tidal Generator [f=0003606] [3606] Event [1904,77.104187,4544]: 0 finished unit Lotus [f=0003719] [3719] Event [4573.9292,154.104187,1361.35071]: 1 finished unit Firefly [f=0003738] [3738] Event [4269.87891,73.0938568,1447.45093]: 0 lost unit Glaive [f=0003744] [3744] Event [489.600006,188.671875,4728]: 0 finished unit Glaive [f=0003814] [3814] Event [4230.3999,188.609619,584]: 1 finished unit Reaver [f=0003843] [3843] Event [472,188.671875,4600]: 0 finished unit Wind/Tidal Generator [f=0003888] [3888] Event [3853.7229,152.249756,1025.22461]: 1 lost unit Firefly [f=0003956] [3956] Event [489.600006,188.671875,4728]: 0 finished unit Glaive [f=0003992] [3992] Event [3888.10327,121.087868,422.036194]: 0 lost unit Glaive [f=0004002] [4002] Event [3880.71362,122.914764,537.44574]: 0 lost unit Glaive [f=0004022] [4022] Event [3891.49585,126.26355,536.257446]: 0 lost unit Glaive [f=0004025] [4025] Event [4664,188.671875,280]: 1 finished unit Solar Collector [f=0004038] [4038] Event [3956.09961,144.799179,545.56427]: 0 lost unit Glaive [f=0004142] [4142] Event [376,188.671875,4648]: 0 finished unit Wind/Tidal Generator [f=0004167] [4167] Event [489.600006,188.671875,4728]: 0 finished unit Glaive [f=0004199] [4199] Event [4565.47607,154.104187,1719.26807]: 1 finished unit Firefly [f=0004514] [4514] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0004561] [4561] Event [4776,188.671875,360]: 1 finished unit Solar Collector [f=0004683] [4683] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0004747] [4747] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0004859] [4859] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0004974] [4974] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0005061] [5061] Event [4904,188.671875,424]: 1 finished unit Solar Collector [f=0005264] [5264] Event [4368,78.7591553,1824]: 1 finished unit Lotus [f=0005360] [5360] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0005384] [5384] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0005426] [5426] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0005431] [5431] Event [600,188.671875,4408]: 0 finished unit Wind/Tidal Generator [f=0005624] [5624] Event [4544,79.0548706,2032]: 1 finished unit Lotus [f=0005671] [5671] Event [584,188.671875,4312]: 0 finished unit Wind/Tidal Generator [f=0005711] [5711] Event [4230.3999,188.609619,584]: 1 finished unit Ronin [f=0005774] [5774] Event [1712,39.937439,3648]: 0 finished unit Lotus [f=0005941] [5941] Event [552,185.896301,4216]: 0 finished unit Wind/Tidal Generator [f=0005944] [5944] Event [4504,77.104187,1880]: 1 finished unit Solar Collector [f=0005975] [5975] Event [640,77.104187,3344]: 0 finished unit Lotus [f=0005997] [5997] Event [4230.3999,188.609619,584]: 1 finished unit Ronin [f=0006041] [6041] Event [489.600006,188.671875,4728]: 0 finished unit Knight [f=0006059] [6059] Event [1856,44.5132446,3824]: 0 finished unit Lotus [f=0006226] [6226] Event [536,156.428528,4120]: 0 finished unit Wind/Tidal Generator [f=0006280] [6280] Event [4584,77.104187,1960]: 1 finished unit Solar Collector [f=0006280] [6280] Event [4230.3999,188.609619,584]: 1 finished unit Ronin [f=0006338] [6338] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0006496] [6496] Event [520,121.01532,4024]: 0 finished unit Wind/Tidal Generator [f=0006525] [6525] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0006566] [6566] Event [4230.3999,188.609619,584]: 1 finished unit Ronin [f=0006578] [6578] Event [1684.85999,22.651062,3190.61206]: 1 lost unit Glaive [f=0006615] [6615] Event [4664,77.104187,1896]: 1 finished unit Solar Collector [f=0006626] [6626] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0006781] [6781] Event [504,99.4592285,3928]: 0 finished unit Wind/Tidal Generator [f=0006852] [6852] Event [4230.3999,188.609619,584]: 1 finished unit Ronin [f=0007051] [7051] Event [472,84.1702271,3832]: 0 finished unit Wind/Tidal Generator [f=0007060] [7060] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0007066] [7066] Event [4696,77.1871948,1976]: 1 finished unit Solar Collector [f=0007140] [7140] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0007271] [7271] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0007335] [7335] Event [456,77.1871948,3736]: 0 finished unit Wind/Tidal Generator [f=0007339] [7339] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0007481] [7481] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0007620] [7620] Event [440,77.104187,3640]: 0 finished unit Wind/Tidal Generator [f=0007692] [7692] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0007693] [7693] Event [489.600006,188.671875,4728]: 0 finished unit Knight [f=0007875] [7875] Event [3216,65.2911377,864]: 1 finished unit Lotus [f=0007890] [7890] Event [424,77.104187,3544]: 0 finished unit Wind/Tidal Generator [f=0007902] [7902] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0007983] [7983] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0008082] [8082] Event [489.600006,188.671875,4728]: 0 finished unit Conjurer [f=0008175] [8175] Event [392,77.104187,3448]: 0 finished unit Wind/Tidal Generator [f=0008351] [8351] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0008368] [8368] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0008429] [8429] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0008460] [8460] Event [376,77.104187,3352]: 0 finished unit Wind/Tidal Generator [f=0008466] [8466] Event [3238.45825,21.322937,2022.58472]: 0 lost unit Glaive [f=0008489] [8489] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0008521] [8521] Event [2984,77.104187,472]: 1 finished unit Solar Collector [f=0008562] [8562] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0008598] [8598] Event [1104,23.979187,1936]: 0 finished unit Lotus [f=0008742] [8742] Event [489.600006,188.671875,4728]: 0 finished unit Conjurer [f=0008745] [8745] Event [472,77.104187,3288]: 0 finished unit Wind/Tidal Generator [f=0008772] [8772] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0008774] [8774] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0008789] [8789] Event [3545.39648,126.731583,1437.4314]: 1 finished unit Firefly [f=0008960] [8960] Event [2984,78.1314087,632]: 1 finished unit Solar Collector [f=0008983] [8983] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0009027] [9027] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0009092] [9092] Event [2892.14624,21.3629227,4561.37354]: 0 finished unit Guardian Commander [f=0009092] game_message: Morph complete: Test lvl 1 -> Test lvl 2 [f=0009092] [9092] Received game_message: Morph complete: Test lvl 1 -> Test lvl 2 [f=0009193] [9193] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0009213] [9213] Event [2027.2395,29.0193748,2721.80322]: 1 lost unit Glaive [f=0009312] [9312] Event [504,188.671875,4856]: 0 finished unit Caretaker [f=0009344] [9344] Event [1592.6875,66.479187,1432.82629]: 1 lost unit Glaive [f=0009358] [9358] Event [1191.44067,27.148735,1857.96729]: 1 lost unit Glaive [f=0009401] [9401] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0009474] [9474] Event [3064,77.104187,552]: 1 finished unit Solar Collector [f=0009482] [9482] Event [3286.87817,118.883194,4204.24658]: 0 lost unit Firefly [f=0009612] [9612] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0009665] [9665] Event [2664.79883,48.8383827,3318.77393]: 1 lost unit Glaive [f=0009709] [9709] Event [489.600006,188.671875,4728]: 0 finished unit Knight [f=0009809] [9809] Event [3148.67139,99.651062,4767.30811]: 0 finished unit Firefly [f=0009822] [9822] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0009873] [9873] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0009900] [9900] Event [3064,77.104187,360]: 1 finished unit Solar Collector [f=0010024] [10024] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0010032] [10032] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0010045] [10045] Event [3656.37988,108.769722,4648.09717]: 0 lost unit Firefly [f=0010061] [10061] Event [3264,21.322937,4832]: 0 finished unit Lotus [f=0010157] [10157] Event [3531.00562,22.856411,4467.16309]: 1 lost unit Glaive [f=0010201] [10201] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0010242] [10242] Event [4230.3999,188.609619,584]: 1 finished unit Glaive [f=0010244] [10244] Event [3304,35.5899048,1512]: 1 finished unit Stinger [f=0010301] [10301] Event [1472,25.8779907,3056]: 0 finished unit Radar Tower [f=0010349] [10349] Event [3354.82764,99.651062,4792]: 0 finished unit Firefly [f=0010354] [10354] Event [424,188.671875,4840]: 0 finished unit Caretaker [f=0010471] [10471] Event [3544,51.4547729,1400]: 1 finished unit Solar Collector [f=0010584] [10584] Event [1580.02356,59.3412666,1629.37708]: 1 lost unit Glaive [f=0010607] [10607] Event [489.600006,188.671875,4728]: 0 finished unit Knight [f=0010608] [10608] Event [1690.92188,63.8736725,1654.23511]: 1 lost unit Glaive [f=0010619] [10619] Event [4230.3999,188.609619,584]: 1 finished unit Conjurer [f=0010635] [10635] Event [1608.55334,52.0503654,1795.79883]: 0 lost unit Glaive [f=0010640] [10640] Event [1741.79297,62.6699638,1736.28027]: 1 lost unit Glaive [f=0010697] [10697] Event [3384,45.8569336,1368]: 1 finished unit Solar Collector [f=0010718] [10718] Event [1603.20618,58.9815598,1663.57275]: 0 lost unit Glaive [f=0010731] [10731] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0010816] [10816] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0010895] [10895] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0010905] [10905] Event [2332.71338,55.7971954,1819.62402]: 1 lost unit Glaive [f=0010921] [10921] Event [3464,41.4938354,1480]: 1 finished unit Solar Collector [f=0010929] [10929] Event [616,77.104187,3240]: 0 finished unit Wind/Tidal Generator [f=0010994] [10994] Event [4230.3999,188.609619,584]: 1 finished unit Conjurer [f=0011151] [11151] Event [4368.37646,38.1414146,4781.81152]: 0 finished unit Guardian Commander [f=0011151] game_message: Morph complete: Test lvl 2 -> Test lvl 3 [f=0011151] [11151] Received game_message: Morph complete: Test lvl 2 -> Test lvl 3 [f=0011159] [11159] Event [664,77.6956177,3144]: 0 finished unit Wind/Tidal Generator [f=0011170] [11170] Event [2054.63721,66.4608765,1733.80554]: 1 lost unit Reaver [f=0011212] [11212] Event [4436.50342,116.097115,4839.68848]: 0 lost unit Firefly [f=0011261] [11261] Event [4526.55957,23.0863743,4824.34863]: 1 lost unit Glaive [f=0011307] [11307] Event [4230.3999,188.609619,584]: 1 finished unit Sling [f=0011368] [11368] Event [489.600006,188.671875,4728]: 0 finished unit Knight [f=0011408] [11408] Event [696,74.2611694,3048]: 0 finished unit Wind/Tidal Generator [f=0011409] [11409] Event [232,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0011439] [11439] Event [2269.43311,45.6757507,1573.44397]: 1 lost unit Glaive [f=0011459] [11459] Event [4603.44531,108.666061,4737.00732]: 0 finished unit Firefly [f=0011476] [11476] Event [2196.66064,54.8196716,1651.47461]: 1 lost unit Glaive [f=0011509] [11509] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0011630] [11630] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0011637] [11637] Event [4230.3999,188.609619,584]: 1 finished unit Sling [f=0011693] [11693] Event [744,31.937561,2952]: 0 finished unit Wind/Tidal Generator [f=0011724] [11724] Event [2098.84985,53.1965179,1520.71338]: 0 lost unit Ronin [f=0011724] [11724] Event [2128.47876,51.3766556,1524.0625]: 0 lost unit Ronin [f=0011735] [11735] Event [4688,26.2307739,4624]: 0 finished unit Lotus [f=0011849] [11849] Event [4696.91846,103.814941,4659.24707]: 0 finished unit Firefly [f=0011936] [11936] Event [184,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0011967] [11967] Event [4230.3999,188.609619,584]: 1 finished unit Sling [f=0011982] [11982] Event [792,36.4096069,2856]: 0 finished unit Wind/Tidal Generator [f=0012131] [12131] Event [2320.07422,123.201363,1169.25427]: 1 lost unit Firefly [f=0012145] [12145] Event [489.600006,188.671875,4728]: 0 finished unit Knight [f=0012264] [12264] Event [824,44.3991089,2760]: 0 finished unit Wind/Tidal Generator [f=0012291] [12291] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0012297] [12297] Event [4230.3999,188.609619,584]: 1 finished unit Sling [f=0012421] [12421] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0012432] [12432] Event [2513.30688,34.2525749,1508.24548]: 1 lost unit Glaive [f=0012449] [12449] Event [2829.87964,103.686317,1127.52905]: 1 finished unit Firefly [f=0012549] [12549] Event [872,42.7441406,2664]: 0 finished unit Wind/Tidal Generator [f=0012627] [12627] Event [4230.3999,188.609619,584]: 1 finished unit Sling [f=0012628] [12628] Event [2085.29468,150.996109,1511.07703]: 1 lost unit Firefly [f=0012685] [12685] Event [2676.02026,41.2275543,1883.4707]: 1 lost unit Glaive [f=0012775] [12775] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0012787] [12787] Event [undefined]: Admiral_R resigned [f=0012787] game_message: Admiral_R has been destroyed! [f=0012787] game_message: Eonfighter wins! [f=0012787] Submitting stats [f=0012787] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012787] Part| Total Time|Time of the last 0.5s [f=0012787] Draw 21242.55ms 28.41% [f=0012787] Lua::Callins::Synced 9579.86ms 10.57% [f=0012787] Lua::Callins::Unsynced 29062.76ms 36.09% [f=0012787] Lua::CollectGarbage::Synced 421.24ms 0.10% [f=0012787] Lua::CollectGarbage::Unsynced 960.35ms 0.60% [f=0012787] Misc::Profiler::AddTime 95.98ms 0.10% [f=0012787] Sim 51045.68ms 52.54% [f=0012787] [12787] Received game_message: Admiral_R has been destroyed! [f=0012787] [12787] Received game_message: Eonfighter wins! [f=0012788] [12788] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012788] [12788] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012788] [12788] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012788] [12788] Game End Stats Values: 2,2165,2065,2065,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,4.66666651,4.66666651,5.19999981,65,0,0,65,0,0,0,0,825,790,790,825,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012788] [12788] Game End Stats Values: 3,2320,2250,2250,2320,0.99159896,0,0,0.99159896,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.23056221,8,8,9.23056221,1275,1275,1275,1275,7.7327733,7,7,7.7327733,130,65,65,130,0,0,0,0,915,910,910,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012788] [12788] Game End Stats Values: 4,2540,2455,2455,2540,6.04511929,0.58492488,0.58492488,6.04511929,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.7559977,9.60000038,9.60000038,10.7559977,1275,1275,1275,1275,9.33690166,7.03899479,7.03899479,9.33690166,195,130,130,195,0,0,0,0,1070,1050,1050,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012788] [12788] Game End Stats Values: 5,2605,2415,2415,2605,12.0071592,6.90681076,6.90681076,12.0071592,0,0,0,0,0,0,0,0,0,0,0,0,130.000015,94.9565353,94.9565353,130.000015,0,0,0,0,11.7230778,12,12,11.7230778,1275,1275,1275,1275,9.39746952,8.08812618,8.08812618,9.39746952,260,0,0,260,130,0,0,130,1070,1140,1140,1070,0,130,130,0,0,0,0,0,109.793495,130.000015,130.000015,109.793495 [f=0012788] [12788] Game End Stats Values: 6,2825,2505,2505,2825,19.7544174,13.4360418,13.4360418,19.7544174,0,0,0,0,0,0,0,0,0,0,0,0,130.000015,94.9565353,94.9565353,130.000015,0,90,90,0,11.7317667,12,12,11.7317667,1275,1275,1275,1275,9.78315067,9.43528271,9.43528271,9.78315067,390,0,0,390,130,0,0,130,1160,1140,1140,1160,0,130,130,0,0,0,0,0,109.793495,130.000015,130.000015,109.793495 [f=0012788] [12788] Game End Stats Values: 7,2925,2505,2505,2925,24.805418,20.4940605,20.4940605,24.805418,0,0,0,0,0,0,0,0,0,0,0,0,130.000015,94.9565353,94.9565353,130.000015,0,90,90,0,12.3773861,12,12,12.3773861,1275,1275,1275,1275,11.3367338,9.47053432,9.47053432,11.3367338,455,0,0,455,130,0,0,130,1195,1140,1140,1195,0,130,130,0,0,0,0,0,109.793495,130.000015,130.000015,109.793495 [f=0012788] [12788] Game End Stats Values: 8,3050,2895,2895,3050,31.7800846,25.9961834,25.9961834,31.7800846,0,0,0,0,0,0,0,0,0,0,0,0,130.000015,94.9565353,94.9565353,130.000015,0,180,180,0,13.6385899,12,12,13.6385899,1275,1275,1275,1275,12.5316448,10.9668083,10.9668083,12.5316448,455,210,210,455,130,0,0,130,1320,1230,1230,1320,0,130,130,0,0,0,0,0,109.793495,130.000015,130.000015,109.793495 [f=0012788] [12788] Game End Stats Values: 9,3330,2965,2965,3330,35.2106094,32.263752,32.263752,35.2106094,0,0,0,0,0,0,0,0,0,0,0,0,150.000107,94.9565353,94.9565353,150.000107,0,180,180,0,12.1687756,12.3999996,12.3999996,12.1687756,1275,1275,1275,1275,14.6953688,11.4178381,11.4178381,14.6953688,455,210,210,455,130,0,0,130,1600,1300,1300,1600,0,130,130,0,0,0,0,0,109.793495,150.000107,150.000107,109.793495 [f=0012788] [12788] Game End Stats Values: 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28,9700,6300,6300,9700,491.617004,1097.52087,1097.52087,491.617004,0,0,0,0,0,0,0,0,305.007507,1321.92578,1321.92578,305.007507,1532.60229,1279.91541,1279.91541,1532.60229,630,900,900,630,24.2259293,42,42,24.2259293,2160,1275,1275,2160,33.1885948,28.7961998,28.7961998,33.1885948,3130,1155,1155,3130,1120,700,700,1120,3780,2970,2970,3780,755.333374,1185,1185,755.333374,0.00028167,0,0,0.00028167,1388.80408,1742.06836,1742.06836,1388.80408 [f=0012788] [12788] Game End Stats Values: 29,9885,6335,6335,9885,493.055756,1201.8783,1201.8783,493.055756,0,0,0,0,0,0,0,0,305.007507,1470.44336,1470.44336,305.007507,1721.49255,1470.18542,1470.18542,1721.49255,630,900,900,630,26.3320847,42,42,26.3320847,2160,1275,1275,2160,33.9625893,27.9571228,27.9571228,33.9625893,3245,1190,1190,3245,1185,700,700,1185,3850,2970,2970,3850,820.333374,1250,1250,820.333374,13.0010376,0,0,13.0010376,1608.85669,1930.95862,1930.95862,1608.85669 [f=0012788] [12788] Game End Stats Values: 30,9885,6460,6460,9885,504.548553,1249.70764,1249.70764,504.548553,0,0,0,0,0,0,0,0,305.007507,1536.10205,1536.10205,305.007507,1806.49255,1474.85205,1474.85205,1806.49255,630,900,900,630,44.6872559,42,42,44.6872559,2160,1275,1275,2160,35.022789,27.8327312,27.8327312,35.022789,3245,1225,1225,3245,1250,700,700,1250,3850,3060,3060,3850,820.333374,1315,1315,820.333374,16.8343735,0,0,16.8343735,1613.52332,2015.95862,2015.95862,1613.52332 [f=0012802] [12802] Event [136,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0012811] [12811] Event [2998.83325,45.8367691,905.331665]: 1 lost unit Ronin [f=0012815] [12815] Event [2964.96582,38.7649841,948.509766]: 1 lost unit Reaver [f=0012833] [12833] Event [2997.08325,42.6261559,953.307983]: 1 lost unit Ronin [f=0012833] [12833] Event [920,38.8790894,2568]: 0 finished unit Wind/Tidal Generator [f=0012899] Spectator Admiral_R left the game: normal quit [f=0012899] [12899] Event [undefined]: Admiral_R quit [f=0012960] [12960] Event [489.600006,188.671875,4728]: 0 finished unit Knight [f=0012979] [12979] Event [136,188.671875,4664]: 0 finished unit Wind/Tidal Generator [f=0013024] [13024] Event [184,188.671875,4664]: 0 finished unit Wind/Tidal Generator [f=0013059] Player Eonfighter left the game: normal quit [f=0013059] [13059] Event [undefined]: Eonfighter quit [f=0013065] No clients connected, shutting down server [f=0013065] Server shutdown [f=0013065] [13065] all players disconnected [f=0013120] [13120] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0013152] [13152] Event [232,188.671875,4664]: 0 finished unit Wind/Tidal Generator [f=0013193] [13193] Event [4792,24.8196411,4584]: 0 finished unit Stinger [f=0013243] [13243] Event [489.600006,188.671875,4728]: 0 finished unit Ronin [f=0013428] [13428] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0013479] [13479] Event [489.600006,188.671875,4728]: 0 finished unit Reaver [f=0013497] [13497] Event [232,188.671875,4616]: 0 finished unit Wind/Tidal Generator [f=0013714] [13714] Event [184,188.671875,4616]: 0 finished unit Wind/Tidal Generator [f=0013734] [13734] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0014010] [14010] Event [136,188.671875,4616]: 0 finished unit Wind/Tidal Generator [f=0014263] [14263] Event [489.600006,188.671875,4728]: 0 finished unit Phantom [f=0014266] Autoquit sending quit command. [f=0014266] [QuitAction] user exited to system [f=0014266] [SpringApp::Kill][1] fromRun=1 [f=0014266] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014266] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014266] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014266] [ThreadPool::SetThreadCount][2] workers=0 [f=0014266] [SpringApp::Kill][2] [f=0014266] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014266] [Game::KillLua][3] dtor=0 luaUI=0x51269540 [f=0014266] Start widgetHandler:Shutdown [f=0014266] Shutdown - SaveOrderList Complete [f=0014266] Writing last game win data [f=0014266] Shutdown - SaveConfigData Complete [f=0014266] Shutdown Widget - Chili Highlight [f=0014266] Shutdown Widget - Save/Load API [f=0014266] Shutdown Widget - Draw After Chili [f=0014266] Shutdown Widget - EPIC Menu [f=0014266] Shutdown Widget - Chili Minimap [f=0014266] Shutdown Widget - Chili Widget Selector [f=0014266] Shutdown Widget - Local Team Colors [f=0014266] Shutdown Widget - Display Keys 2 [f=0014266] Shutdown Widget - Save Game Menu [f=0014266] Shutdown Widget - HealthBars [f=0014266] Shutdown Widget - Noises [f=0014266] Shutdown Widget - Unit Icons [f=0014266] Shutdown Widget - Win Counter [f=0014266] Shutdown Widget - BuildETA [f=0014266] Shutdown Widget - SpringRTS Replay Stats [f=0014266] Shutdown Widget - Modular Comm Info [f=0014266] Shutdown Widget - Music Player v2 [f=0014266] Shutdown Widget - State Reverse and Latency [f=0014266] Shutdown Widget - CameraShake [f=0014266] Shutdown Widget - Chili Economy Panel Default [f=0014266] Shutdown Widget - Chili EndGame Window [f=0014266] Shutdown Widget - Chili Nuke Warning [f=0014266] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014266] Shutdown Widget - Chili Spectator Panels [f=0014266] Shutdown Widget - Context Menu [f=0014266] Shutdown Widget - Darkening [f=0014266] Shutdown Widget - Defense Range Zero-K [f=0014266] Shutdown Widget - Grab Input [f=0014266] Input grabbing is disabled! [f=0014266] Shutdown Widget - Highlight Geos [f=0014266] Shutdown Widget - Local Widgets Config [f=0014266] Shutdown Widget - MinimapEvents [f=0014266] Shutdown Widget - MetalFeatures (new) [f=0014266] Shutdown Widget - Missile Silo Range [f=0014266] Shutdown Widget - Point Tracker [f=0014266] Shutdown Widget - Showeco and Grid Drawer [f=0014266] Shutdown Widget - Stereo3D [f=0014266] Shutdown Widget - Attack AoE [f=0014266] Shutdown Widget - Map Edge Extension [f=0014266] Shutdown Widget - Selection Send [f=0014266] Shutdown Widget - LupsManager [f=0014266] Shutdown Widget - Newton Firezone [f=0014266] Shutdown Widget - Chili Pro Console [f=0014266] Shutdown Widget - Persistent Build Height [f=0014266] Shutdown Widget - Lasso Terraform GUI [f=0014266] Shutdown Widget - Chili Framework [f=0014266] Shutdown Widget - Lups [f=0014266] Shutdown Widget - Custom Markers [f=0014266] Shutdown Widget - Chili Core Selector [f=0014266] Shutdown Widget - Mex Placement Handler [f=0014266] Shutdown Widget - Select Keys [f=0014266] Shutdown Widget - Pause Screen [f=0014266] Shutdown Widget - Layout Handler [f=0014266] Shutdown Widget - Text To Speech Control [f=0014266] End widgetHandler:Shutdown [f=0014266] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={538850,65527275} {int,ext,rec}Allocs={12633021,0,0} {chunk,block}Bytes={65527275,0} [f=0014266] [Game::KillLua][1] dtor=0 luaGaia=0x519baf80 [f=0014266] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={340850,53328110} {int,ext,rec}Allocs={12633022,0,0} {chunk,block}Bytes={53328110,0} [f=0014266] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={340850,53328110} {int,ext,rec}Allocs={12633022,0,0} {chunk,block}Bytes={53328110,0} [f=0014266] [Game::KillLua][2] dtor=0 luaRules=0x511d3ff0 [f=0014266] Start gadgetHandler:Shutdown [f=0014266] Shutdown - StartSetup [f=0014266] Shutdown - UnitMorph [f=0014266] Shutdown - Carrier Drones [f=0014266] Shutdown - LupsNanoSpray [f=0014266] Shutdown - Missile Silo Controller [f=0014266] Shutdown - Modular Comm Info [f=0014266] Shutdown - Terrain Texture Handler [f=0014266] Shutdown - UnitCloakShield [f=0014266] Shutdown - Starlight Handler [f=0014266] End gadgetHandler:Shutdown [f=0014266] Start gadgetHandler:Shutdown [f=0014266] Shutdown - Save/Load [f=0014266] Shutdown - Teleport Throw [f=0014266] Shutdown - UnitMorph [f=0014266] Shutdown - Modular Comm Info [f=0014266] Shutdown - Retreat Command [f=0014266] Shutdown - Shockwaves [f=0014266] Shutdown - UnitCloakShield [f=0014266] Shutdown - Lups Cloak FX [f=0014266] Shutdown - Lups [f=0014266] Shutdown - Lups Shield [f=0014266] End gadgetHandler:Shutdown [f=0014266] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12633084,0,0} {chunk,block}Bytes={0,0} [f=0014266] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12633084,0,0} {chunk,block}Bytes={0,0} [f=0014266] [Game::KillLua][4] dtor=0 [f=0014266] [Game::~CGame][1] [f=0014266] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014266] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014266] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014266] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014266] [Game::KillLua][4] dtor=1 [f=0014266] [Game::KillMisc][1] [f=0014266] [Game::KillMisc][2] [f=0014266] [Game::KillMisc][3] [f=0014266] [Game::KillRendering][1] [f=0014266] [3DOParser::Kill] allocated 1 pieces [f=0014266] [S3OParser::Kill] allocated 282 pieces [f=0014266] [AssParser::Kill] allocated 12 pieces [f=0014266] [Game::KillInterface][1] [f=0014266] [Game::KillInterface][2] [f=0014266] [Game::KillSimulation][1] [f=0014266] [Game::KillSimulation][2] [f=0014266] [CCollisionHandler] dis-/continuous tests: 0/100064 [f=0014266] [Game::KillSimulation][3] [f=0014266] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014266] [~CPathCache(20x20)] cacheHits=40 hitPercentage=23% numHashColls=0 maxCacheSize=8 [f=0014266] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014266] [~CPathCache(40x40)] cacheHits=20 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014266] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014266] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014266] [LosHandler::Kill] raycast instance cache-{hits,misses}={7923,11453}; shared=3%; cached=38% [f=0014266] [Game::KillSimulation][4] [f=0014266] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014266] [Game::~CGame][2] [f=0014266] [Game::~CGame][3] [f=0014266] [SpringApp::Kill][3] [f=0014266] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150985 bytes sent 127775 bytes recv'd [f=0014266] [SpringApp::Kill][4] font=0x44ac4aa0 [f=0014266] [SpringApp::Kill][5] [f=0014266] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44b3af60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2421ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4623 inflSize=55kb readTime=37ms file="bitmaps/cc/dirt.png" indx=413 inflSize=18kb readTime=24ms file="objects3d/lotustest2.s3o" indx=5254 inflSize=97kb readTime=18ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=429 inflSize=9kb readTime=17ms file="scripts/amphlaunch.lua" indx=5597 inflSize=4kb readTime=16ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=15ms file="luarules/gadgets/unit_enlarger.lua" indx=1744 inflSize=4kb readTime=14ms file="luaui/widgets/gui_icontransition.lua" indx=4668 inflSize=13kb readTime=13ms file="bitmaps/cc/lightening.tga" indx=420 inflSize=128kb readTime=12ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 29463682 bytes cached in 2778 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44c25e30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b8f660) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b3cb50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbc2801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]