[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1DtDeN6wOa/springsettings.1100216.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efda00a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5090 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1100216/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e0a740] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e0a740] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 143ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 607ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 810ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 95ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 150ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] FinnishLime506 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1100216/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1100216/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520bb2d0,0x5b5493a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e85480600198cfd56c4f24705fdaa0bf [f=-000001] Connection attempt from kvorg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: kvorg changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TR1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TR1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[Game::Load][lua{Rules,Gaia}={0x5fe69260,0x5e12bce0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[Game::Load][lua{Rules,Gaia}={0x68bb1890,0x6fb418b0}]" [f=-000001] Allies: I choose: Doom! [f=-000001] Allies: I choose: KvorgJack! [f=-000001] [0] Event [229,195.763,1081]: 0 finished unit Recon Commander [f=-000001] [0] Event [3611,195.772217,4954]: 1 finished unit Recon Commander [f=0000000] [0] TR1, team: 1, elo:2016, userid: 487360 [f=0000000] [0] kvorg, team: 0, elo:1740, userid: 426947 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [336,195.761719,1120]: 0 finished unit Tank Foundry [f=0000147] [147] Event [3632,195.761719,4752]: 1 finished unit Tank Foundry [f=0000393] [393] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000451] [451] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0000827] [827] Event [184,195.761719,1128]: 0 finished unit Solar Collector [f=0000842] [842] Event [364,197.081726,1120]: 0 finished unit Kodachi [f=0000909] [909] Event [3528,195.761719,4680]: 1 finished unit Solar Collector [f=0001031] [1031] Event [3632.04297,197.081726,4724]: 1 finished unit Kodachi [f=0001479] [1479] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0001614] [1614] Event [364,197.081726,1120]: 0 finished unit Welder [f=0001658] [1658] Event [3632.04297,197.081726,4724]: 1 finished unit Welder [f=0001670] [1670] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0001986] [1986] Event [3048,195.761719,4888]: 1 finished unit Solar Collector [f=0002566] [2566] Event [472,195.761719,792]: 0 finished unit Solar Collector [f=0002577] [2577] Event [3632.04297,197.081726,4724]: 1 finished unit Kodachi [f=0002654] [2654] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0002754] [2754] Event [3128,195.761719,4904]: 1 lost unit Metal Extractor [f=0002779] [2779] Event [364,197.081726,1120]: 0 finished unit Welder [f=0003044] [3044] Event [616,195.761719,1384]: 0 lost unit Metal Extractor [f=0003156] [3156] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0003183] [3183] Event [3686.52026,195.761719,4023.37793]: 0 lost unit Kodachi [f=0003358] [3358] Event [3632.04297,197.081726,4724]: 1 finished unit Kodachi [f=0003375] [3375] Event [338.048645,195.761719,1378.95813]: 1 lost unit Kodachi [f=0003417] [3417] Event [364,197.081726,1120]: 0 finished unit Kodachi [f=0003905] [3905] Event [3632.04297,197.081726,4724]: 1 finished unit Kodachi [f=0004240] [4240] Event [616,194.859161,1384]: 0 finished unit Metal Extractor [f=0004289] [4289] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0004422] [4422] Event [1686.07141,195.761719,3825.04199]: 0 lost unit Kodachi [f=0004633] [4633] Event [3448,195.761719,4680]: 1 finished unit Solar Collector [f=0004924] [4924] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0005011] [5011] Event [364,197.081726,1120]: 0 finished unit Blitz [f=0005030] [5030] Event [3384,195.761719,4600]: 1 finished unit Solar Collector [f=0005049] [5049] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0005050] [5050] Event [992,338.818359,1536]: 0 finished unit Radar Tower [f=0005057] [5057] Event [1048,195.761719,1288]: 0 finished unit Solar Collector [f=0005171] [5171] Event [3632.04297,197.081726,4724]: 1 finished unit Kodachi [f=0005231] [5231] Event [824,338.818359,1400]: 0 finished unit Wind/Tidal Generator [f=0005455] [5455] Event [904,338.818359,1400]: 0 finished unit Wind/Tidal Generator [f=0005458] [5458] Event [1278.56946,195.761719,402.205414]: 1 lost unit Kodachi [f=0005478] [5478] Event [280,195.761719,1880]: 0 lost unit Metal Extractor [f=0005497] [5497] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0005703] [5703] Event [288,218.074219,2096]: 0 finished unit Lotus [f=0005708] [5708] Event [348.027527,195.881516,1957.47815]: 0 lost unit Welder [f=0005738] [5738] Event [432.157593,195.761719,2160.96875]: 1 lost unit Kodachi [f=0005754] [5754] Event [2120,195.761719,1288]: 0 lost unit Metal Extractor [f=0005758] [5758] Event [984,263.302734,1400]: 0 finished unit Wind/Tidal Generator [f=0005785] [5785] Event [3048,195.769958,4808]: 1 finished unit Solar Collector [f=0005922] [5922] Event [984,338.818359,1480]: 0 finished unit Wind/Tidal Generator [f=0006127] [6127] Event [3632.04297,197.081726,4724]: 1 finished unit Welder [f=0006156] [6156] Event [3128,194.859161,4904]: 1 finished unit Metal Extractor [f=0006258] [6258] Event [1376.09741,195.761719,1373.75085]: 1 lost unit Kodachi [f=0006293] [6293] Event [364,197.081726,1120]: 0 finished unit Blitz [f=0006671] [6671] Event [3632.04297,197.081726,4724]: 1 finished unit Kodachi [f=0007007] [7007] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0007207] [7207] Event [364,197.081726,1120]: 0 finished unit Blitz [f=0007210] [7210] Event [3632.04297,197.081726,4724]: 1 finished unit Kodachi [f=0007421] [7421] Event [840,338.818359,1496]: 0 finished unit Wind/Tidal Generator [f=0007556] [7556] Event [888,338.818359,1544]: 0 finished unit Wind/Tidal Generator [f=0007614] [7614] Event [3864,195.761719,4600]: 1 finished unit Caretaker [f=0007637] [7637] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0007713] [7713] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0007744] [7744] Event [3632.04297,197.081726,4724]: 1 finished unit Kodachi [f=0007855] [7855] Event [3624,195.761719,4584]: 1 finished unit Solar Collector [f=0007882] [7882] Event [936,338.818359,1576]: 0 finished unit Wind/Tidal Generator [f=0008126] [8126] Event [364,197.081726,1120]: 0 finished unit Blitz [f=0008185] [8185] Event [3832,195.761719,4376]: 1 finished unit Solar Collector [f=0008369] [8369] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0008524] [8524] Event [3928,195.761719,4616]: 1 finished unit Solar Collector [f=0008525] [8525] Event [1223.82336,195.761719,1609.48254]: 1 lost unit Kodachi [f=0008562] [8562] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0008578] [8578] Event [1489.68445,195.761719,1711.55225]: 1 lost unit Kodachi [f=0008751] [8751] Event [1791.43945,195.761719,2126.35229]: 1 lost unit Kodachi [f=0008790] [8790] Event [1723.03491,195.761719,2134.42725]: 0 lost unit Blitz [f=0008816] [8816] Event [3848,195.761719,4664]: 1 finished unit Solar Collector [f=0008826] [8826] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0008891] [8891] Event [3632.04297,197.081726,4724]: 1 finished unit Kodachi [f=0008892] [8892] Event [1928,195.761719,4952]: 1 finished unit Solar Collector [f=0008990] [8990] Event [3800,195.761719,4584]: 1 finished unit Solar Collector [f=0009021] [9021] Event [1803.14209,195.761719,2512.6687]: 1 lost unit Kodachi [f=0009039] [9039] Event [364,197.081726,1120]: 0 finished unit Blitz [f=0009268] [9268] Event [1864,195.761719,5064]: 1 finished unit Solar Collector [f=0009292] [9292] Event [3880,195.761719,4536]: 1 finished unit Solar Collector [f=0009398] [9398] Event [3632.04297,197.081726,4724]: 1 finished unit Kodachi [f=0009549] [9549] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0009611] [9611] Event [364,197.081726,1120]: 0 finished unit Welder [f=0009628] [9628] Event [3912,195.761719,4824]: 1 finished unit Solar Collector [f=0009700] [9700] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0010055] [10055] Event [3928,195.761719,5000]: 1 finished unit Solar Collector [f=0010100] [10100] Event [1856,195.761719,4960]: 1 finished unit Lotus [f=0010150] [10150] Event [364,197.081726,1120]: 0 finished unit Kodachi [f=0010293] [10293] Event [3400,195.761719,2312]: 1 finished unit Metal Extractor [f=0010297] [10297] Event [904,338.818359,1480]: 0 finished unit Wind/Tidal Generator [f=0010398] [10398] Event [3632.04297,197.081726,4724]: 1 finished unit Ogre [f=0010442] [10442] Event [3864,195.761719,5208]: 1 finished unit Solar Collector [f=0010622] [10622] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0010749] [10749] Event [848,338.214844,1552]: 0 finished unit Picket [f=0010815] [10815] Event [3768,195.761719,5352]: 1 finished unit Solar Collector [f=0010837] [10837] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0010982] [10982] Event [2156.12842,195.761719,1118.21118]: 0 lost unit Welder [f=0011046] [11046] Event [2248,195.761719,984]: 0 lost unit Metal Extractor [f=0011067] [11067] Event [364,197.081726,1120]: 0 finished unit Blitz [f=0011130] [11130] Event [1040,338.8125,1488]: 0 finished unit Picket [f=0011154] [11154] Event [2120,195.761719,1288]: 0 lost unit Metal Extractor [f=0011179] [11179] Event [3632.04297,197.081726,4724]: 1 finished unit Ogre [f=0011246] [11246] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0011433] [11433] Event [3519.32275,195.761719,2806.30811]: 1 lost unit Welder [f=0011452] [11452] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0011535] [11535] Event [864,338.818359,1408]: 0 finished unit Picket [f=0011536] [11536] Event [3400,195.761719,2312]: 1 lost unit Metal Extractor [f=0011709] [11709] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0011711] [11711] Event [3391.99341,195.071228,2824.73877]: 0 lost unit Blitz [f=0011971] [11971] Event [3632.04297,197.081726,4724]: 1 finished unit Ogre [f=0011982] [11982] Event [364,197.081726,1120]: 0 finished unit Blitz [f=0012262] [12262] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [f=0012475] [12475] Event [3632.04297,197.081726,4724]: 1 finished unit Welder [f=0012573] [12573] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0012773] [12773] Event [3632.04297,197.081726,4724]: 1 finished unit Welder [f=0012898] [12898] Event [364,197.081726,1120]: 0 finished unit Blitz [f=0013012] [13012] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0013068] [13068] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0013282] [13282] Event [323.798401,75.75354,5035.49414]: 0 lost unit Welder [f=0013282] [13282] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0013463] [13463] Event [725.365601,195.599655,4396.97559]: 0 lost unit Kodachi [f=0013541] [13541] Event [3736,195.761719,4984]: 1 finished unit Caretaker [f=0013545] [13545] Event [3632.04297,197.081726,4724]: 1 finished unit Ogre [f=0013578] [13578] Event [733.651733,194.510529,4492.89648]: 0 lost unit Blitz [f=0013608] [13608] Event [670.358765,184.081375,4599.04248]: 1 finished unit Recon Commander [f=0013636] [13636] Event [3800,195.761719,5000]: 1 finished unit Solar Collector [f=0013679] [13679] Event [813.814148,190.56929,4777.89697]: 0 lost unit Blitz [f=0013742] [13742] Event [693.745911,173.141785,4755.86475]: 0 lost unit Blitz [f=0013812] [13812] Event [364,197.081726,1120]: 0 finished unit Blitz [f=0013957] [13957] Event [3720,195.761719,5048]: 1 finished unit Solar Collector [f=0014124] [14124] Event [3632.04297,197.081726,4724]: 1 finished unit Ogre [f=0014148] [14148] Event [1240,194.414063,5928]: 1 finished unit Metal Extractor [f=0014160] [14160] Event [3672,195.761719,4968]: 1 finished unit Solar Collector [f=0014310] [14310] Event [920,195.761719,3176]: 0 lost unit Metal Extractor [f=0014375] [14375] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0014604] [14604] Event [3848,195.761719,3432]: 1 lost unit Metal Extractor [f=0014646] [14646] Event [3752,195.761719,4920]: 1 finished unit Solar Collector [f=0014706] [14706] Event [1048,195.761719,2424]: 0 lost unit Metal Extractor [f=0014727] [14727] Event [364,197.081726,1120]: 0 finished unit Blitz [f=0014760] [14760] Event [3768,195.761719,3560]: 1 lost unit Metal Extractor [f=0014762] [14762] Event [1464,195.761719,1944]: 0 lost unit Metal Extractor [f=0014864] [14864] Event [1405.16479,195.59317,1669.8999]: 1 lost unit Ogre [f=0014873] [14873] Event [1335.68225,195.617615,1543.09888]: 0 lost unit Recon Commander [f=0015013] [15013] Event [3632.04297,197.081726,4724]: 1 finished unit Minotaur [f=0015014] [15014] Event [3816,195.762482,4264]: 1 lost unit Metal Extractor [f=0015024] aaAA [f=0015088] [15088] Event [4027.29492,195.761719,4457.71094]: 0 lost unit Blitz [f=0015123] [15123] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0015183] [15183] Event [4015.53247,195.43013,4642.09131]: 0 lost unit Blitz [f=0015244] [15244] Event [850.999512,195.761719,4380.99805]: 1 finished unit Recon Commander [f=0015298] [15298] Event [364,197.081726,1120]: 0 finished unit Welder [f=0015620] [15620] Event [2102.24365,195.761719,3157.98853]: 0 lost unit Blitz [f=0015640] [15640] Event [2198.30566,195.765625,3127.91553]: 0 lost unit Blitz [f=0015770] GG [f=0015893] [15893] Event [undefined]: kvorg resigned [f=0015893] game_message: kvorg has been destroyed! [f=0015893] game_message: TR1 wins! [f=0015893] Submitting stats [f=0015893] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015893] Part| Total Time|Time of the last 0.5s [f=0015893] Draw 16846.46ms 22.80% [f=0015893] Lua::Callins::Synced 9838.13ms 10.60% [f=0015893] Lua::Callins::Unsynced 24611.71ms 30.50% [f=0015893] Lua::CollectGarbage::Synced 382.06ms 0.00% [f=0015893] Lua::CollectGarbage::Unsynced 771.54ms 0.30% [f=0015893] Misc::Profiler::AddTime 75.92ms 0.00% [f=0015893] Sim 42588.94ms 61.70% [f=0015893] [15893] Received game_message: kvorg has been destroyed! [f=0015893] [15893] Received game_message: TR1 wins! [f=0015894] [15894] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015894] [15894] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015894] [15894] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015894] [15894] Game End Stats Values: 2,2065,1975,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.66666651,4.66666651,4.66666651,0,0,0,0,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015894] [15894] Game End Stats Values: 3,2310,2065,2065,2310,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8,8.13333321,1275,1275,1275,1275,7,6.73333311,6.73333311,7,175,0,0,175,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015894] [15894] Game End Stats Values: 4,2310,2310,2310,2310,0.66295439,0.57927263,0.57927263,0.66295439,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.73333359,9.73333359,10,1275,1275,1275,1275,7.04419756,7.03861809,7.03861809,7.04419756,175,175,175,175,0,0,0,0,860,860,860,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015894] [15894] Game End Stats Values: 5,2585,2585,2585,2585,6.35299873,2.39160657,2.39160657,6.35299873,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,10,1275,1275,1275,1275,7.77933598,8.32082272,8.32082272,7.77933598,175,175,175,175,0,0,0,0,1135,1135,1135,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015894] [15894] Game End Stats Values: 6,2585,2655,2655,2585,9.29218864,8.86318588,8.86318588,9.29218864,0,0,0,0,0,0,0,0,0,0,0,0,55.8919945,37.8000031,37.8000031,55.8919945,0,0,0,0,10,10.9333334,10.9333334,10,1275,1275,1275,1275,9.19594669,9.43143845,9.43143845,9.19594669,175,175,175,175,0,0,0,0,1135,1205,1205,1135,0,0,0,0,0,0,0,0,37.9677544,55.8919945,55.8919945,37.9677544 [f=0015894] [15894] Game End Stats Values: 7,2745,2830,2830,2745,13.6346588,16.4338722,16.4338722,13.6346588,0,0,0,0,0,0,0,0,0,0,0,0,250.362625,108.716133,108.716133,250.362625,0,0,0,0,10.3999996,11.7333336,11.7333336,10.3999996,1275,1275,1275,1275,9.28949833,9.50471306,9.50471306,9.28949833,175,350,350,175,0,0,0,0,1295,1205,1205,1295,0,0,0,0,0,0,0,0,108.883881,250.362625,250.362625,108.883881 [f=0015894] [15894] Game End Stats Values: 8,2840,2740,2740,2840,20.3777447,21.7902565,21.7902565,20.3777447,0,0,0,0,0,0,0,0,0,0,0,0,318.992065,238.605621,238.605621,318.992065,0,0,0,0,12,10.1333332,10.1333332,12,1275,1275,1275,1275,11.1828728,7.75709343,7.75709343,11.1828728,175,350,350,175,90,90,90,90,1390,1115,1115,1390,90,90,90,90,0,0,0,0,238.773376,324.394989,324.394989,238.773376 [f=0015894] [15894] Game End Stats Values: 9,2840,2830,2830,2840,29.7867451,28.3295364,28.3295364,29.7867451,0,0,0,0,0,0,0,0,0,0,0,0,493.993286,489.796936,489.796936,493.993286,0,0,0,0,12,12,12,12,1275,1275,1275,1275,11.5828228,9.16928482,9.16928482,11.5828228,175,350,350,175,265,265,265,265,1390,1205,1205,1390,265,265,265,265,35.9999771,0,0,35.9999771,513.896118,499.39621,499.39621,513.896118 [f=0015894] [15894] Game End Stats Values: 10,2840,3005,3005,2840,36.3842201,35.8083305,35.8083305,36.3842201,0,0,0,0,0,0,0,0,0,0,0,0,493.993286,489.796936,489.796936,493.993286,0,0,0,0,12,12,12,12,1275,1275,1275,1275,9.88427734,9.49858665,9.49858665,9.88427734,175,525,525,175,265,265,265,265,1390,1205,1205,1390,265,265,265,265,35.9999771,0,0,35.9999771,513.896118,499.39621,499.39621,513.896118 [f=0015894] [15894] Game End Stats Values: 11,2845,3005,3005,2845,43.1694717,43.2752686,43.2752686,43.1694717,0,0,0,0,0,0,0,0,0,0,0,0,534.411865,528.490601,528.490601,534.411865,0,0,0,0,12,12,12,12,1275,1275,1275,1275,11.1856833,9.49779606,9.49779606,11.1856833,0,525,525,0,265,440,440,265,1570,1205,1205,1570,440,265,265,440,35.9999771,0,0,35.9999771,552.589783,541.384033,541.384033,552.589783 [f=0015894] [15894] Game End Stats Values: 12,2845,3165,3165,2845,43.1694717,53.1860542,53.1860542,43.1694717,0,0,0,0,0,0,0,0,0,0,0,0,534.411865,528.490601,528.490601,534.411865,0,0,0,0,12,13.1999998,13.1999998,12,1275,1275,1275,1275,13,9.66071796,9.66071796,13,0,525,525,0,265,440,440,265,1570,1365,1365,1570,440,265,265,440,35.9999771,0,0,35.9999771,552.589783,541.384033,541.384033,552.589783 [f=0015894] [15894] Game End Stats Values: 13,3395,3410,3410,3395,44.7761688,63.1530151,63.1530151,44.7761688,0,0,0,0,0,0,0,0,0,0,0,0,695.617615,770.260681,770.260681,695.617615,0,0,0,0,13.6939659,15.4666662,15.4666662,13.6939659,1330,1275,1275,1330,14.4404469,11.5311308,11.5311308,14.4404469,300,700,700,300,265,440,440,265,1765,1435,1435,1765,440,265,265,440,35.9999771,0,0,35.9999771,795.57489,707.677063,707.677063,795.57489 [f=0015894] [15894] Game End Stats Values: 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[16025] Event [3632.04297,197.081726,4724]: 1 finished unit Ogre [f=0016202] Spectator kvorg left the game: normal quit [f=0016202] [16202] Event [undefined]: kvorg quit [f=0016208] No clients connected, shutting down server [f=0016208] Server shutdown [f=0016208] [16208] all players disconnected [f=0016763] [16763] Event [3480,195.761719,4936]: 1 finished unit Caretaker [f=0016802] [16802] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0017215] [17215] Event [3632.04297,197.081726,4724]: 1 finished unit Minotaur [f=0017287] [17287] Event [3992,195.761719,5408]: 1 finished unit Fusion Reactor [f=0017626] [17626] Event [1912,195.927048,2856]: 1 finished unit Metal Extractor [f=0017747] [17747] Event [3632.04297,197.081726,4724]: 1 finished unit Ogre [f=0018033] Autoquit sending quit command. [f=0018033] [QuitAction] user exited to system [f=0018033] [SpringApp::Kill][1] fromRun=1 [f=0018033] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018033] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018033] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018033] [ThreadPool::SetThreadCount][2] workers=0 [f=0018033] [SpringApp::Kill][2] [f=0018033] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018033] [Game::KillLua][3] dtor=0 luaUI=0x52a18240 [f=0018033] Start widgetHandler:Shutdown [f=0018033] Shutdown - SaveOrderList Complete [f=0018033] Writing last game win data [f=0018033] Shutdown - SaveConfigData Complete [f=0018033] Shutdown Widget - Save/Load API [f=0018033] Shutdown Widget - Chili Highlight [f=0018033] Shutdown Widget - Draw After Chili [f=0018033] Shutdown Widget - EPIC Menu [f=0018033] Shutdown Widget - Chili Widget Selector [f=0018033] Shutdown Widget - Chili Minimap [f=0018033] Shutdown Widget - Local Team Colors [f=0018033] Shutdown Widget - Display Keys 2 [f=0018033] Shutdown Widget - Save Game Menu [f=0018033] Shutdown Widget - Unit Icons [f=0018033] Shutdown Widget - Noises [f=0018033] Shutdown Widget - HealthBars [f=0018033] Shutdown Widget - Win Counter [f=0018033] Shutdown Widget - SpringRTS Replay Stats [f=0018033] Shutdown Widget - BuildETA [f=0018033] Shutdown Widget - Modular Comm Info [f=0018033] Shutdown Widget - Stereo3D [f=0018033] Shutdown Widget - Showeco and Grid Drawer [f=0018033] Shutdown Widget - Point Tracker [f=0018033] Shutdown Widget - Missile Silo Range [f=0018033] Shutdown Widget - MetalFeatures (new) [f=0018033] Shutdown Widget - MinimapEvents [f=0018033] Shutdown Widget - Local Widgets Config [f=0018033] Shutdown Widget - Highlight Geos [f=0018033] Shutdown Widget - Grab Input [f=0018033] Input grabbing is disabled! [f=0018033] Shutdown Widget - Defense Range Zero-K [f=0018033] Shutdown Widget - Darkening [f=0018033] Shutdown Widget - Context Menu [f=0018033] Shutdown Widget - Chili Spectator Panels [f=0018033] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018033] Shutdown Widget - Chili Nuke Warning [f=0018033] Shutdown Widget - Chili EndGame Window [f=0018033] Shutdown Widget - Chili Economy Panel Default [f=0018033] Shutdown Widget - CameraShake [f=0018033] Shutdown Widget - State Reverse and Latency [f=0018033] Shutdown Widget - Music Player v2 [f=0018033] Shutdown Widget - Attack AoE [f=0018033] Shutdown Widget - Map Edge Extension [f=0018033] Shutdown Widget - Selection Send [f=0018033] Shutdown Widget - LupsManager [f=0018033] Shutdown Widget - Newton Firezone [f=0018033] Shutdown Widget - Chili Pro Console [f=0018033] Shutdown Widget - Persistent Build Height [f=0018033] Shutdown Widget - Lasso Terraform GUI [f=0018033] Shutdown Widget - Lups [f=0018033] Shutdown Widget - Chili Framework [f=0018033] Shutdown Widget - Mex Placement Handler [f=0018033] Shutdown Widget - Chili Core Selector [f=0018033] Shutdown Widget - Custom Markers [f=0018033] Shutdown Widget - Select Keys [f=0018033] Shutdown Widget - Pause Screen [f=0018033] Shutdown Widget - Text To Speech Control [f=0018033] Shutdown Widget - Layout Handler [f=0018033] End widgetHandler:Shutdown [f=0018033] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={529890,63926044} {int,ext,rec}Allocs={11954861,0,0} {chunk,block}Bytes={63926044,0} [f=0018033] [Game::KillLua][1] dtor=0 luaGaia=0x5b5493a0 [f=0018033] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297357,49969345} {int,ext,rec}Allocs={11954862,0,0} {chunk,block}Bytes={49969345,0} [f=0018033] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297357,49969345} {int,ext,rec}Allocs={11954862,0,0} {chunk,block}Bytes={49969345,0} [f=0018033] [Game::KillLua][2] dtor=0 luaRules=0x520bb2d0 [f=0018033] Start gadgetHandler:Shutdown [f=0018033] Shutdown - StartSetup [f=0018033] Shutdown - UnitMorph [f=0018033] Shutdown - Carrier Drones [f=0018033] Shutdown - LupsNanoSpray [f=0018033] Shutdown - Missile Silo Controller [f=0018033] Shutdown - Modular Comm Info [f=0018033] Shutdown - Terrain Texture Handler [f=0018033] Shutdown - UnitCloakShield [f=0018033] Shutdown - Starlight Handler [f=0018033] End gadgetHandler:Shutdown [f=0018033] Start gadgetHandler:Shutdown [f=0018033] Shutdown - Save/Load [f=0018033] Shutdown - Teleport Throw [f=0018033] Shutdown - UnitMorph [f=0018033] Shutdown - Modular Comm Info [f=0018033] Shutdown - Retreat Command [f=0018033] Shutdown - Shockwaves [f=0018033] Shutdown - UnitCloakShield [f=0018033] Shutdown - Lups Cloak FX [f=0018033] Shutdown - Lups [f=0018033] Shutdown - Lups Shield [f=0018033] End gadgetHandler:Shutdown [f=0018033] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11954894,0,0} {chunk,block}Bytes={0,0} [f=0018033] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11954894,0,0} {chunk,block}Bytes={0,0} [f=0018033] [Game::KillLua][4] dtor=0 [f=0018033] [Game::~CGame][1] [f=0018033] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018033] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018033] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018033] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018033] [Game::KillLua][4] dtor=1 [f=0018033] [Game::KillMisc][1] [f=0018033] [Game::KillMisc][2] [f=0018033] [Game::KillMisc][3] [f=0018033] [Game::KillRendering][1] [f=0018033] [3DOParser::Kill] allocated 1 pieces [f=0018033] [S3OParser::Kill] allocated 288 pieces [f=0018033] [AssParser::Kill] allocated 0 pieces [f=0018033] [Game::KillInterface][1] [f=0018033] [Game::KillInterface][2] [f=0018033] [Game::KillSimulation][1] [f=0018033] [Game::KillSimulation][2] [f=0018033] [CCollisionHandler] dis-/continuous tests: 0/144505 [f=0018033] [Game::KillSimulation][3] [f=0018033] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018033] [~CPathCache(16x24)] cacheHits=345 hitPercentage=44% numHashColls=0 maxCacheSize=10 [f=0018033] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018033] [~CPathCache(32x48)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018033] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018033] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018033] [LosHandler::Kill] raycast instance cache-{hits,misses}={2106,10670}; shared=0%; cached=16% [f=0018033] [Game::KillSimulation][4] [f=0018033] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018033] [Game::~CGame][2] [f=0018033] [Game::~CGame][3] [f=0018033] [SpringApp::Kill][3] [f=0018033] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190086 bytes sent 168526 bytes recv'd [f=0018033] [SpringApp::Kill][4] font=0x45d3eaa0 [f=0018033] [SpringApp::Kill][5] [f=0018033] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44ae37c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2716ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=55ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=30ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=29ms file="luaui/images/commands/bold/retreat.png" indx=3121 inflSize=5kb readTime=29ms file="unitpics/armcom.png" indx=6328 inflSize=9kb readTime=27ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4561 inflSize=13kb readTime=26ms file="luaui/widgets/api_selectionsend.lua" indx=3834 inflSize=3kb readTime=23ms file="luaui/widgets/dbg_widget_profiler_new.lua" indx=4581 inflSize=13kb readTime=23ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=21ms file="luaui/widgets/api_preselection.lua" indx=3832 inflSize=6kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 38702567 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45ea57a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45eb5db0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45dbc260) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efda001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]