[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LDjQAHdoHP/springsettings.1099878.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3c700a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5070 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1099878/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465a1190] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465a1190] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 611ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 820ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 136ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 129ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1099878/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (210ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1099878/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a436380,0x5a75c020}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 67507f606ea3ea307b5401ea4596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f912fab0,00000000f2407ea0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000cce273a0,00000000d243cef0}]" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Nomad! [f=-000001] same map :) [f=-000001] proper rematch [f=-000001] [Game::ClientReadNet] added new player [XHC]DavetheBrave with number 2 to team 0 [f=-000001] > SPRINGIE:User [XHC]DavetheBrave|turretaaclose|5_6||False|XHC||US [f=-000001] Connection attempt from [XHC]DavetheBrave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[Game::Load][lua{Rules,Gaia}={0000000162844080,0000000065b96100}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] my inet ded in last game sad [f=-000001] ye i realized too late so did !exit [f=-000001] > Game will be force started in 60 seconds [f=-000001] thx :P [f=-000001] i was like damn izi is noob [f=-000001] no micro [f=-000001] [0] Event [5761,241.491089,1137]: 0 finished unit Recon Commander [f=-000001] [0] Event [366,241.478027,3022]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3060, userid: 85949 [f=0000000] [0] izirayd, team: 1, elo:3034, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5840,241.45813,1032]: 0 finished unit Cloakbot Factory [f=0000016] [16] Event [512,241.485596,2976]: 1 finished unit Rover Assembly [f=0000194] [194] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0000280] [280] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0000319] [319] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0000368] [368] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0000378] [378] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0000454] [454] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0000486] [486] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0000833] [833] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000843] [843] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0000859] [859] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0001030] [1030] Event [5830.3999,241.494751,1032]: 0 finished unit Conjurer [f=0001272] [1272] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0001388] [1388] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0001441] [1441] Event [776,241.494751,3256]: 1 finished unit Solar Collector [f=0001463] [1463] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0001726] [1726] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0001988] [1988] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0002272] [2272] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0002292] [2292] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0002544] [2544] Event [4392,240.359497,1128]: 0 finished unit Solar Collector [f=0002563] [2563] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0002767] [2767] Event [5912,237.93335,856]: 0 finished unit Solar Collector [f=0002777] [2777] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0002802] [2802] Event [1144,237.95166,3448]: 1 finished unit Solar Collector [f=0003035] [3035] Event [4360,241.412354,1000]: 0 finished unit Solar Collector [f=0003055] [3055] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0003094] [3094] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0003181] [3181] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0003485] [3485] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0003487] [3487] Event [4272,241.485596,1088]: 0 finished unit Lotus [f=0003537] [3537] Event [6024,237.008667,888]: 0 finished unit Solar Collector [f=0003556] [3556] Event [529.99231,242.130692,2975.97046]: 1 finished unit Mason [f=0003701] [3701] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0003770] [3770] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0003853] [3853] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0004112] [4112] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0004177] [4177] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0004246] [4246] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0004261] [4261] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0004352] [4352] Event [5524.60693,241.485596,1234.50513]: 0 lost unit Glaive [f=0004408] [4408] Event [5354.47363,241.479279,1261.49292]: 0 lost unit Glaive [f=0004410] [4410] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0004429] [4429] Event [5402.02881,241.485596,1537.15259]: 1 lost unit Dart [f=0004516] [4516] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0004575] [4575] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0004597] [4597] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0004725] [4725] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0004743] [4743] Event [5965.62646,240.389313,1712.4928]: 1 lost unit Dart [f=0004782] [4782] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0004883] [4883] Event [4574.74316,241.485596,1351.40295]: 1 lost unit Dart [f=0004888] [4888] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0004942] [4942] Event [3872,241.494751,784]: 0 finished unit Lotus [f=0005036] [5036] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0005175] [5175] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0005177] [5177] Event [5395.021,236.731873,261.229889]: 1 lost unit Scorcher [f=0005182] [5182] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0005244] [5244] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0005436] [5436] Event [5830.3999,241.494751,1032]: 0 finished unit Conjurer [f=0005543] [5543] Event [3912,241.494751,888]: 0 finished unit Solar Collector [f=0005592] [5592] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0005630] [5630] Event [2504,238.308716,3112]: 1 finished unit Solar Collector [f=0005813] [5813] Event [4040,241.494751,904]: 0 finished unit Solar Collector [f=0005859] [5859] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0005891] [5891] Event [5830.3999,241.494751,1032]: 0 finished unit Imp [f=0005928] [5928] Event [2536,237.832642,3192]: 1 finished unit Solar Collector [f=0005985] [5985] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0006046] [6046] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0006201] [6201] Event [4016,241.494751,848]: 0 finished unit Lotus [f=0006216] [6216] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0006285] [6285] Event [2568,237.841797,3272]: 1 finished unit Solar Collector [f=0006337] [6337] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0006466] [6466] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0006490] [6490] Event [529.99231,242.130692,2975.97046]: 1 finished unit Mason [f=0006635] [6635] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0006666] [6666] Event [2616,238.482666,3352]: 1 finished unit Solar Collector [f=0006679] [6679] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0006679] [6679] Event [6040,240.359497,1016]: 0 finished unit Solar Collector [f=0006704] [6704] Event [5228.93945,241.485596,1525.0979]: 1 lost unit Scorcher [f=0006799] [6799] Event [5076.80762,233.340561,1309.26294]: 0 lost unit Glaive [f=0006823] [6823] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0006847] [6847] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0006851] [6851] Event [4974.06982,231.378693,1309.37512]: 1 lost unit Scorcher [f=0006893] [6893] Event [5978.06348,238.944092,1188.68738]: 1 lost unit Dart [f=0006897] [6897] Event [5983.32959,238.614197,1212.7489]: 1 lost unit Dart [f=0006902] [6902] Event [4956.20508,241.195023,1437.89319]: 1 lost unit Scorcher [f=0006934] [6934] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0006944] [6944] Event [4741.31738,240.88739,1538.05005]: 1 lost unit Scorcher [f=0006946] [6946] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0007036] [7036] Event [2648,241.082764,3432]: 1 finished unit Solar Collector [f=0007052] [7052] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0007224] [7224] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0007348] [7348] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0007369] [7369] Event [6040,237.054443,1128]: 0 finished unit Solar Collector [f=0007373] [7373] Event [3120,241.494751,1376]: 0 finished unit Lotus [f=0007470] [7470] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0007553] [7553] Event [3024,238.62915,2976]: 1 finished unit Lotus [f=0007605] [7605] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0007620] [7620] Event [5830.3999,241.494751,1032]: 0 finished unit Conjurer [f=0007705] [7705] Event [504,241.47644,3112]: 1 finished unit Caretaker [f=0007730] [7730] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0007822] [7822] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0007946] [7946] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0007965] [7965] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [f=0007974] [7974] Event [5896,239.233398,920]: 0 finished unit Caretaker [f=0008000] [8000] Event [5830.3999,241.494751,1032]: 0 finished unit Conjurer [f=0008032] [8032] Event [2424,240.560913,3384]: 1 lost unit Metal Extractor [f=0008142] [8142] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0008163] [8163] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0008183] [8183] Event [1784.47253,241.494751,2722.10229]: 0 lost unit Glaive [f=0008204] [8204] Event [1816.85986,241.006546,2573.25098]: 1 lost unit Scorcher [f=0008206] [8206] Event [1843.13232,240.8703,2656.87793]: 0 lost unit Glaive [f=0008277] [8277] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0008337] [8337] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0008362] [8362] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0008382] [8382] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0008487] [8487] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0008498] [8498] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0008599] [8599] Event [2800,241.30249,3088]: 1 lost unit Lotus [f=0008656] [8656] Event [3024,238.62915,2976]: 1 lost unit Lotus [f=0008663] [8663] Event [529.99231,242.130692,2975.97046]: 1 finished unit Scorcher [f=0008699] [8699] Event [2808,241.47644,2680]: 1 lost unit Metal Extractor [f=0008700] [8700] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0008729] [8729] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0008769] [8769] Event [3224,241.494751,2904]: 1 lost unit Metal Extractor [f=0008786] [8786] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0008813] [8813] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0008817] [8817] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0008846] [8846] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0008922] [8922] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0009040] [9040] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0009055] [9055] Event [529.99231,242.130692,2975.97046]: 1 finished unit Fencer [f=0009128] [9128] Event [2671.86597,241.494751,2816.83228]: 0 lost unit Glaive [f=0009143] [9143] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0009146] [9146] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0009169] [9169] Event [2520.93506,241.485596,1997.60156]: 1 lost unit Dart [f=0009184] [9184] Event [2397.62817,249.218872,2707.5752]: 0 lost unit Glaive [f=0009184] [9184] Event [2498.91675,239.52507,2731.69116]: 0 lost unit Glaive [f=0009219] [9219] Event [2466.38599,243.960312,2709.1145]: 0 lost unit Glaive [f=0009228] [9228] Event [2389.20557,241.491928,2834.46289]: 1 lost unit Scorcher [f=0009232] [9232] Event [2864,241.47644,2352]: 0 finished unit Lotus [f=0009334] [9334] Event [5830.3999,241.494751,1032]: 0 finished unit Imp [f=0009338] [9338] Event [529.99231,242.130692,2975.97046]: 1 finished unit Fencer [f=0009413] [9413] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0009471] [9471] Event [5936,240.963745,1232]: 0 finished unit Lotus [f=0009506] [9506] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0009522] [9522] Event [2993.30737,238.516891,2948.03516]: 1 lost unit Dart [f=0009544] [9544] Event [5480,241.494751,872]: 0 finished unit Solar Collector [f=0009609] [9609] Event [529.99231,242.130692,2975.97046]: 1 finished unit Fencer [f=0009667] [9667] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0009684] [9684] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0009787] [9787] Event [2992,241.485596,2624]: 0 finished unit Lotus [f=0009879] [9879] Event [529.99231,242.130692,2975.97046]: 1 finished unit Fencer [f=0009908] [9908] Event [5776,241.47644,1248]: 0 finished unit Lotus [f=0009954] [9954] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0009993] [9993] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0010148] [10148] Event [2963.67358,241.494751,1291.03638]: 1 lost unit Dart [f=0010149] [10149] Event [529.99231,242.130692,2975.97046]: 1 finished unit Fencer [f=0010170] [10170] Event [2896,241.494751,2544]: 0 finished unit Picket [f=0010212] [10212] Event [3078.25586,241.494751,1335.63672]: 1 lost unit Dart [f=0010224] [10224] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0010235] [10235] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0010245] [10245] Event [2514.93652,241.470215,2901.44507]: 1 lost unit Dart [f=0010251] [10251] Event [2936,241.47644,1208]: 0 lost unit Metal Extractor [f=0010251] [10251] Event [3512,241.494751,3368]: 1 lost unit Metal Extractor [f=0010294] [10294] Event [3083.79492,241.494751,1441.88013]: 1 lost unit Dart [f=0010325] [10325] Event [5352,241.485596,776]: 0 finished unit Solar Collector [f=0010334] [10334] Event [3120,241.494751,1376]: 0 lost unit Lotus [f=0010334] [10334] Event [3183.90503,241.494751,3422.64404]: 1 lost unit Mason [f=0010418] [10418] Event [529.99231,242.130692,2975.97046]: 1 finished unit Fencer [f=0010423] [10423] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0010461] [10461] Event [5960,239.022827,968]: 0 finished unit Caretaker [f=0010494] [10494] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0010520] [10520] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0010537] [10537] Event [2648,241.082764,3432]: 1 lost unit Solar Collector [f=0010546] [10546] Event [2424,237.311707,3384]: 1 lost unit Metal Extractor [f=0010549] [10549] Event [2904,241.494751,1624]: 0 lost unit Metal Extractor [f=0010610] [10610] Event [3167.09375,241.494751,1572.15198]: 1 lost unit Dart [f=0010621] [10621] Event [3140.92603,241.494751,1716.1322]: 0 lost unit Glaive [f=0010622] [10622] Event [2497.47925,241.485596,2853.19312]: 1 lost unit Dart [f=0010626] [10626] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0010633] [10633] Event [2704,238.665771,3248]: 1 lost unit Lotus [f=0010688] [10688] Event [529.99231,242.130692,2975.97046]: 1 finished unit Fencer [f=0010710] [10710] Event [3235.12842,241.494751,1736.49414]: 0 lost unit Glaive [f=0010715] [10715] Event [2568,237.841797,3272]: 1 lost unit Solar Collector [f=0010723] [10723] Event [3352,241.494751,1432]: 0 lost unit Metal Extractor [f=0010744] [10744] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0010763] [10763] Event [529.99231,242.130692,2975.97046]: 1 finished unit Dart [f=0010808] [10808] Event [3112,240.908813,2456]: 0 finished unit Solar Collector [f=0010930] [10930] Event [5830.3999,241.494751,1032]: 0 finished unit Imp [f=0010965] [10965] Event [2801.6106,241.340073,3059.98657]: 1 lost unit Scorcher [f=0010988] [10988] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0011016] [11016] Event [529.99231,242.130692,2975.97046]: 1 finished unit Fencer [f=0011043] [11043] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0011093] [11093] Event [3112,241.494751,2616]: 0 finished unit Solar Collector [f=0011126] [11126] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0011129] [11129] Event [3411.93579,241.485596,2126.37866]: 0 lost unit Glaive [f=0011179] [11179] Event [3012.57837,241.44458,2223.26221]: 1 lost unit Scorcher [f=0011196] [11196] Event [3193.86499,241.494751,2018.03589]: 0 lost unit Glaive [f=0011199] [11199] Event [3223.77637,241.494751,1879.29321]: 1 lost unit Fencer [f=0011203] [11203] Event [3111.09546,241.494751,2019.27576]: 0 lost unit Glaive [f=0011207] [11207] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0011231] [11231] Event [2961.41431,241.485596,2064.2478]: 0 lost unit Glaive [f=0011240] [11240] Event [2801.50977,241.494751,2015.85693]: 1 lost unit Scorcher [f=0011281] [11281] Event [529.99231,242.130692,2975.97046]: 1 finished unit Mason [f=0011283] [11283] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0011305] [11305] Event [3275.80054,241.494751,1867.14294]: 1 lost unit Fencer [f=0011305] [11305] Event [2502.93945,241.02533,2858.06958]: 1 lost unit Dart [f=0011318] [11318] Event [2896,241.494751,2544]: 0 lost unit Picket [f=0011384] [11384] Event [6040,236.816406,1240]: 0 finished unit Solar Collector [f=0011423] [11423] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0011436] fucking imp [f=0011484] !resign [f=0011484] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0011484] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0011484] > Poll: Resign team 2? [END:SUCCESS] [f=0011484] [11484] Event [undefined]: izirayd resigned [f=0011484] game_message: izirayd has been destroyed! [f=0011484] game_message: PRO_rANDY wins! [f=0011484] Submitting stats [f=0011484] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011484] Part| Total Time|Time of the last 0.5s [f=0011484] Draw 24049.92ms 27.52% [f=0011484] Lua::Callins::Synced 10882.63ms 13.36% [f=0011484] Lua::Callins::Unsynced 35064.41ms 37.19% [f=0011484] Lua::CollectGarbage::Synced 553.95ms 2.89% [f=0011484] Lua::CollectGarbage::Unsynced 1167.00ms 1.00% [f=0011484] Misc::Profiler::AddTime 103.73ms 0.10% [f=0011484] Sim 39055.80ms 48.85% [f=0011484] [11484] Received game_message: izirayd has been destroyed! [f=0011484] [11484] Received game_message: PRO_rANDY wins! [f=0011485] [11485] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011485] [11485] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011485] [11485] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011485] [11485] Game End Stats Values: 2,2145,2130,2145,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.81966639,4.81966639,4.81966639,4.81966639,80,65,80,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011485] [11485] Game End Stats Values: 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25,5080,6855,5080,6855,36.7292023,57.8694992,36.7292023,57.8694992,0,0,0,0,0,0,0,0,410.53653,187.452148,410.53653,187.452148,1708.92078,2977.80176,1708.92078,2977.80176,0,730,0,730,18.3999996,27.8666668,18.3999996,27.8666668,1275,1275,1275,1275,14.3085384,22.1876869,14.3085384,22.1876869,2095,2070,2095,2070,1010,2312.90015,1010,2312.90015,1710,2780,1710,2780,2449.90015,1317,2449.90015,1317,40.3333435,251.00296,40.3333435,251.00296,3080.60303,2176.78125,3080.60303,2176.78125 [f=0011485] [11485] Game End Stats Values: 26,4705,7140,4705,7140,38.8436852,61.2017288,38.8436852,61.2017288,0,0,0,0,0,0,0,0,410.53653,187.452148,410.53653,187.452148,2045.40076,3351.22583,2045.40076,3351.22583,0,730,0,730,15.6000004,29.0666676,15.6000004,29.0666676,1275,1275,1275,1275,14.3209658,20.0631466,14.3209658,20.0631466,1720,2125,1720,2125,1270,2827.90015,1270,2827.90015,1710,3010,1710,3010,2964.90015,1577,2964.90015,1577,40.3333435,251.00296,40.3333435,251.00296,3462.26953,2530.36377,3462.26953,2530.36377 [f=0011485] [11485] Game End Stats Values: 27,4645,7240,4645,7240,41.6712914,62.2543144,41.6712914,62.2543144,0,0,0,0,0,0,0,0,410.53653,187.452148,410.53653,187.452148,2083.30469,3426.00317,2083.30469,3426.00317,0,630,0,630,18,32.25,18,32.25,1275,1275,1275,1275,14.533452,21.1965733,14.533452,21.1965733,1540,2255,1540,2255,1370,3007.90015,1370,3007.90015,1830,3080,1830,3080,3144.90015,1677,3144.90015,1677,40.3333435,251.00296,40.3333435,251.00296,3539.35205,2582.54224,3539.35205,2582.54224 [f=0011485] > Team 2 resigned [f=0011492] [11492] Event [2743.66504,240.134125,3297.09399]: 1 lost unit Scorcher [f=0011502] [11502] Event [2740.97656,240.452011,3321.11304]: 1 lost unit Scorcher [f=0011515] [11515] Event [2504,238.308716,3112]: 1 lost unit Solar Collector [f=0011516] [11516] Event [2664.39478,241.494751,3756.72363]: 1 lost unit Dart [f=0011520] [11520] Event [2536,237.787247,3192]: 1 lost unit Solar Collector [f=0011522] [11522] Event [2342.10645,241.683609,3465.28784]: 1 lost unit Recon Commander [f=0011528] [11528] Event [5544,241.47644,728]: 0 finished unit Solar Collector [f=0011533] [11533] Event [2376,240.085846,3160]: 1 lost unit Metal Extractor [f=0011533] [11533] Event [2616,238.776398,3352]: 1 lost unit Solar Collector [f=0011588] [11588] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0011628] Spectator [XHC]DavetheBrave left the game: normal quit [f=0011628] [11628] Event [undefined]: [XHC]DavetheBrave quit [f=0011634] Player PRO_rANDY left the game: normal quit [f=0011634] [11634] Event [undefined]: PRO_rANDY quit [f=0011704] [11704] Event [6008,241.394043,1368]: 0 finished unit Solar Collector [f=0011744] No clients connected, shutting down server [f=0011744] Server shutdown [f=0011744] [11744] all players disconnected [f=0011748] [11748] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0011849] [11849] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0011984] [11984] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0012110] [12110] Event [5830.3999,241.494751,1032]: 0 finished unit Imp [f=0012246] [12246] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0012341] [12341] Event [5416,241.494751,648]: 0 finished unit Solar Collector [f=0012377] [12377] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0012497] [12497] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0012623] [12623] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0012639] [12639] Event [5992,241.45813,1496]: 0 finished unit Solar Collector [f=0012658] [12658] Event [3009.91577,241.479584,2541.25781]: 0 finished unit Recon Commander [f=0012658] game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0012658] [12658] Received game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0012718] [12718] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0012804] [12804] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0012893] [12893] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0012983] [12983] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0013025] [13025] Event [5288,241.485596,568]: 0 finished unit Solar Collector [f=0013125] [13125] Event [5830.3999,241.494751,1032]: 0 finished unit Imp [f=0013203] [13203] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0013278] [13278] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0013353] [13353] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0013428] [13428] Event [5830.3999,241.494751,1032]: 0 finished unit Glaive [f=0013428] Autoquit sending quit command. [f=0013428] [QuitAction] user exited to system [f=0013428] [SpringApp::Kill][1] fromRun=1 [f=0013428] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013428] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013428] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013428] [ThreadPool::SetThreadCount][2] workers=0 [f=0013428] [SpringApp::Kill][2] [f=0013428] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013428] [Game::KillLua][3] dtor=0 luaUI=0x5a23e4d0 [f=0013428] Start widgetHandler:Shutdown [f=0013428] Shutdown - SaveOrderList Complete [f=0013428] Writing last game win data [f=0013428] Shutdown - SaveConfigData Complete [f=0013428] Shutdown Widget - Chili Highlight [f=0013428] Shutdown Widget - Save/Load API [f=0013428] Shutdown Widget - Draw After Chili [f=0013428] Shutdown Widget - EPIC Menu [f=0013428] Shutdown Widget - Chili Minimap [f=0013428] Shutdown Widget - Chili Widget Selector [f=0013428] Shutdown Widget - Local Team Colors [f=0013428] Shutdown Widget - Display Keys 2 [f=0013428] Shutdown Widget - Save Game Menu [f=0013428] Shutdown Widget - HealthBars [f=0013428] Shutdown Widget - Noises [f=0013428] Shutdown Widget - Unit Icons [f=0013428] Shutdown Widget - Win Counter [f=0013428] Shutdown Widget - BuildETA [f=0013428] Shutdown Widget - SpringRTS Replay Stats [f=0013428] Shutdown Widget - Modular Comm Info [f=0013428] Shutdown Widget - Music Player v2 [f=0013428] Shutdown Widget - State Reverse and Latency [f=0013428] Shutdown Widget - CameraShake [f=0013428] Shutdown Widget - Chili Economy Panel Default [f=0013428] Shutdown Widget - Chili EndGame Window [f=0013428] Shutdown Widget - Chili Nuke Warning [f=0013428] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013428] Shutdown Widget - Chili Spectator Panels [f=0013428] Shutdown Widget - Context Menu [f=0013428] Shutdown Widget - Darkening [f=0013428] Shutdown Widget - Defense Range Zero-K [f=0013428] Shutdown Widget - Grab Input [f=0013428] Input grabbing is disabled! [f=0013428] Shutdown Widget - Highlight Geos [f=0013428] Shutdown Widget - Local Widgets Config [f=0013428] Shutdown Widget - MinimapEvents [f=0013428] Shutdown Widget - MetalFeatures (new) [f=0013428] Shutdown Widget - Missile Silo Range [f=0013428] Shutdown Widget - Point Tracker [f=0013428] Shutdown Widget - Showeco and Grid Drawer [f=0013428] Shutdown Widget - Stereo3D [f=0013428] Shutdown Widget - Attack AoE [f=0013428] Shutdown Widget - Map Edge Extension [f=0013428] Shutdown Widget - Selection Send [f=0013428] Shutdown Widget - LupsManager [f=0013428] Shutdown Widget - Newton Firezone [f=0013428] Shutdown Widget - Chili Pro Console [f=0013428] Shutdown Widget - Persistent Build Height [f=0013428] Shutdown Widget - Lasso Terraform GUI [f=0013428] Shutdown Widget - Chili Framework [f=0013428] Shutdown Widget - Lups [f=0013428] Shutdown Widget - Custom Markers [f=0013428] Shutdown Widget - Chili Core Selector [f=0013428] Shutdown Widget - Mex Placement Handler [f=0013428] Shutdown Widget - Select Keys [f=0013428] Shutdown Widget - Pause Screen [f=0013428] Shutdown Widget - Layout Handler [f=0013428] Shutdown Widget - Text To Speech Control [f=0013428] End widgetHandler:Shutdown [f=0013428] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={543239,68012854} {int,ext,rec}Allocs={14917390,0,0} {chunk,block}Bytes={68012854,0} [f=0013428] [Game::KillLua][1] dtor=0 luaGaia=0x5a75c020 [f=0013428] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352841,56208816} {int,ext,rec}Allocs={14917391,0,0} {chunk,block}Bytes={56208816,0} [f=0013428] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352841,56208816} {int,ext,rec}Allocs={14917391,0,0} {chunk,block}Bytes={56208816,0} [f=0013428] [Game::KillLua][2] dtor=0 luaRules=0x5a436380 [f=0013428] Start gadgetHandler:Shutdown [f=0013428] Shutdown - StartSetup [f=0013428] Shutdown - UnitMorph [f=0013428] Shutdown - Carrier Drones [f=0013428] Shutdown - LupsNanoSpray [f=0013428] Shutdown - Missile Silo Controller [f=0013428] Shutdown - Modular Comm Info [f=0013428] Shutdown - Terrain Texture Handler [f=0013428] Shutdown - UnitCloakShield [f=0013428] Shutdown - Starlight Handler [f=0013428] End gadgetHandler:Shutdown [f=0013428] Start gadgetHandler:Shutdown [f=0013428] Shutdown - Save/Load [f=0013428] Shutdown - Teleport Throw [f=0013428] Shutdown - UnitMorph [f=0013428] Shutdown - Modular Comm Info [f=0013428] Shutdown - Retreat Command [f=0013428] Shutdown - Shockwaves [f=0013428] Shutdown - UnitCloakShield [f=0013428] Shutdown - Lups Cloak FX [f=0013428] Shutdown - Lups [f=0013428] Shutdown - Lups Shield [f=0013428] End gadgetHandler:Shutdown [f=0013428] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14917465,0,0} {chunk,block}Bytes={0,0} [f=0013428] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14917465,0,0} {chunk,block}Bytes={0,0} [f=0013428] [Game::KillLua][4] dtor=0 [f=0013428] [Game::~CGame][1] [f=0013428] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013428] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013428] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013428] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013428] [Game::KillLua][4] dtor=1 [f=0013428] [Game::KillMisc][1] [f=0013428] [Game::KillMisc][2] [f=0013428] [Game::KillMisc][3] [f=0013428] [Game::KillRendering][1] [f=0013428] [3DOParser::Kill] allocated 19 pieces [f=0013428] [S3OParser::Kill] allocated 261 pieces [f=0013428] [AssParser::Kill] allocated 21 pieces [f=0013428] [Game::KillInterface][1] [f=0013428] [Game::KillInterface][2] [f=0013428] [Game::KillSimulation][1] [f=0013428] [Game::KillSimulation][2] [f=0013428] [CCollisionHandler] dis-/continuous tests: 0/582325 [f=0013428] [Game::KillSimulation][3] [f=0013428] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013428] [~CPathCache(24x16)] cacheHits=100 hitPercentage=35% numHashColls=0 maxCacheSize=31 [f=0013428] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013428] [~CPathCache(48x32)] cacheHits=448 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013428] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013428] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013428] [LosHandler::Kill] raycast instance cache-{hits,misses}={17116,18752}; shared=12%; cached=36% [f=0013428] [Game::KillSimulation][4] [f=0013428] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013428] [Game::~CGame][2] [f=0013428] [Game::~CGame][3] [f=0013428] [SpringApp::Kill][3] [f=0013428] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142583 bytes sent 262898 bytes recv'd [f=0013428] [SpringApp::Kill][4] font=0x464ccaa0 [f=0013428] [SpringApp::Kill][5] [f=0013428] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4653ab20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2144ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=34ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="bitmaps/gpl/glow2.tga" indx=446 inflSize=256kb readTime=24ms file="unitpics/seismic.png" indx=6557 inflSize=11kb readTime=20ms file="luaui/widgets/unit_transport_ai.lua" indx=4792 inflSize=32kb readTime=20ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1842 inflSize=11kb readTime=20ms file="unitpics/shieldaa.png" indx=6558 inflSize=11kb readTime=19ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4621 inflSize=21kb readTime=18ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=15ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4639 inflSize=46kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 30287452 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x46631450) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4663a090) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4659c570) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3c7001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]