[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BC6dzZhQFc/springsettings.1099358.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3a7c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5084 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1099358/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454028b0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454028b0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 150ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 572ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 648ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 919ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 128ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] dankalopacus was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1099358/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (687ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1099358/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53284470,0x52f11b60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eb107e6091a09c482f65b62d4596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from arnoldbrulard [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: arnoldbrulard changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000125966f20,000000012478a4e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[Game::Load][lua{Rules,Gaia}={00000000e82ce8e0,00000000f1c3fac0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [5446,192.990601,2543]: 0 finished unit Engineer Commander [f=-000001] [0] Event [706,191.219727,3676]: 1 finished unit Strike Commander [f=0000000] [0] Masper, team: 0, elo:2585, userid: 518109 [f=0000000] [0] arnoldbrulard, team: 1, elo:2018, userid: 496507 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [816,187.411377,3664]: 1 finished unit Tank Foundry [f=0000026] [26] Event [5312,191.227539,2440]: 0 finished unit Cloakbot Factory [f=0000255] [255] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000375] [375] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000455] [455] Event [5302.3999,191.227539,2440]: 0 finished unit Conjurer [f=0000495] [495] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000662] [662] Event [5302.3999,191.227539,2440]: 0 finished unit Glaive [f=0000697] [697] Event [844,186.405167,3664]: 1 finished unit Kodachi [f=0000750] [750] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000883] [883] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0001035] [1035] Event [584,186.232422,3784]: 1 finished unit Solar Collector [f=0001076] [1076] Event [5512,188.208984,2280]: 0 finished unit Solar Collector [f=0001272] [1272] Event [5400,183.407227,2168]: 0 finished unit Solar Collector [f=0001307] [1307] Event [664,186.887695,3848]: 1 finished unit Solar Collector [f=0001633] [1633] Event [5376,188.853516,2304]: 0 finished unit Lotus [f=0001712] [1712] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0001779] [1779] Event [5302.3999,191.227539,2440]: 0 finished unit Glaive [f=0001951] [1951] Event [5256,182.956055,2168]: 0 finished unit Solar Collector [f=0001978] [1978] Event [844,186.405167,3664]: 1 finished unit Welder [f=0002234] [2234] Event [5302.3999,191.227539,2440]: 0 finished unit Glaive [f=0002324] [2324] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0002495] [2495] Event [5302.3999,191.227539,2440]: 0 finished unit Glaive [f=0002533] [2533] Event [744,188.198242,3528]: 1 finished unit Solar Collector [f=0002538] [2538] Event [6056,191.796875,3416]: 0 finished unit Wind/Tidal Generator [f=0002807] [2807] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0002827] [2827] Event [844,186.405167,3664]: 1 finished unit Kodachi [f=0002831] [2831] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002846] [2846] Event [6056,234.056641,3320]: 0 finished unit Wind/Tidal Generator [f=0003009] [3009] Event [5302.3999,191.227539,2440]: 0 finished unit Glaive [f=0003120] [3120] Event [6056,298.97168,3224]: 0 finished unit Wind/Tidal Generator [f=0003136] [3136] Event [1170.42297,214.869492,2866.44531]: 0 lost unit Glaive [f=0003240] [3240] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003262] [3262] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0003304] [3304] Event [592,237.537109,3328]: 1 finished unit Radar Tower [f=0003483] [3483] Event [1864,101.025391,4584]: 1 finished unit Solar Collector [f=0003484] [3484] Event [4256,101.132813,1616]: 0 finished unit Lotus [f=0003484] [3484] Event [6056,361.125977,3128]: 0 finished unit Wind/Tidal Generator [f=0003794] [3794] Event [4064,87.4902344,1664]: 0 finished unit Lotus [f=0003898] [3898] Event [1904,102.292969,4496]: 1 finished unit Lotus [f=0004079] [4079] Event [3976,76.2109375,1672]: 0 finished unit Solar Collector [f=0004187] [4187] Event [5824,170.462891,3552]: 0 finished unit Lotus [f=0004212] [4212] Event [844,186.405167,3664]: 1 finished unit Blitz [f=0004245] [4245] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0004420] [4420] Event [4152,96.2773438,1656]: 0 finished unit Solar Collector [f=0004609] [4609] Event [1719.62537,224.306152,5319.17041]: 0 lost unit Glaive [f=0004650] [4650] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0004728] [4728] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0004750] [4750] Event [844,186.405167,3664]: 1 finished unit Kodachi [f=0004771] [4771] Event [5920,334.012695,3088]: 0 finished unit Radar Tower [f=0004867] [4867] Event [5302.3999,191.227539,2440]: 0 finished unit Glaive [f=0004962] [4962] Event [1968,188.327148,3168]: 1 finished unit Radar Tower [f=0005145] [5145] Event [6072,413.171875,3064]: 0 finished unit Wind/Tidal Generator [f=0005267] [5267] Event [3776,343.970703,2416]: 0 finished unit Radar Tower [f=0005320] [5320] Event [844,186.405167,3664]: 1 finished unit Welder [f=0005327] [5327] Event [1952,184.255859,3056]: 1 finished unit Lotus [f=0005430] [5430] Event [6088,431.433594,3016]: 0 finished unit Wind/Tidal Generator [f=0005670] [5670] Event [3840,356.356445,2560]: 0 finished unit Lotus [f=0005700] [5700] Event [6088,433.796875,2968]: 0 finished unit Wind/Tidal Generator [f=0005861] [5861] Event [844,186.405167,3664]: 1 finished unit Kodachi [f=0006015] [6015] Event [6104,425.793945,2920]: 0 finished unit Wind/Tidal Generator [f=0006026] [6026] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0006059] [6059] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0006255] [6255] Event [6104,401.591797,2872]: 0 finished unit Wind/Tidal Generator [f=0006345] [6345] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0006415] [6415] Event [5302.3999,191.227539,2440]: 0 finished unit Conjurer [f=0006480] [6480] Event [6040,386.724609,2856]: 0 finished unit Wind/Tidal Generator [f=0006482] [6482] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0006554] [6554] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0006660] [6660] Event [4192,181.860352,3120]: 0 finished unit Lotus [f=0006705] [6705] Event [6040,412.291016,2904]: 0 finished unit Wind/Tidal Generator [f=0006792] [6792] Event [5302.3999,191.227539,2440]: 0 finished unit Conjurer [f=0006884] [6884] Event [2400,228.341797,5456]: 1 finished unit Lotus [f=0006895] [6895] Event [4248,185.426758,3032]: 0 finished unit Solar Collector [f=0006995] [6995] Event [6040,420.874023,2952]: 0 finished unit Wind/Tidal Generator [f=0007170] [7170] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0007242] [7242] Event [976,199.746094,5056]: 1 finished unit Lotus [f=0007273] [7273] Event [6024,415.212891,3000]: 0 finished unit Wind/Tidal Generator [f=0007360] [7360] Event [844,186.405167,3664]: 1 finished unit Blitz [f=0007526] [7526] Event [5304,190.325195,2328]: 0 finished unit Caretaker [f=0007574] [7574] Event [6024,406.436523,3048]: 0 finished unit Wind/Tidal Generator [f=0007628] [7628] Event [5551.36475,148.928925,3607.34668]: 1 lost unit Kodachi [f=0007649] [7649] Event [2384,223.84082,5264]: 1 finished unit Lotus [f=0007694] [7694] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0007745] [7745] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0007866] [7866] Event [5976,375.015625,3016]: 0 finished unit Wind/Tidal Generator [f=0007946] [7946] Event [5416,190.679688,2360]: 0 finished unit Urchin [f=0008055] [8055] Event [4512,185.598633,2912]: 0 finished unit Lotus [f=0008143] [8143] Event [5976,374.457031,2968]: 0 finished unit Wind/Tidal Generator [f=0008194] [8194] Event [844,186.405167,3664]: 1 finished unit Welder [f=0008276] [8276] Event [4452.8623,188.052399,2063.93262]: 0 lost unit Glaive [f=0008345] [8345] Event [4743.62109,188.86319,1969.26379]: 1 lost unit Blitz [f=0008411] [8411] Event [5976,375.09082,2920]: 0 finished unit Wind/Tidal Generator [f=0008442] [8442] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0008612] [8612] Event [5656.23193,174.722626,1928.18848]: 0 lost unit Glaive [f=0008639] [8639] Event [5543.73633,185.209564,2007.36926]: 1 lost unit Kodachi [f=0008678] [8678] Event [5976,370.289063,2872]: 0 finished unit Wind/Tidal Generator [f=0008742] [8742] Event [844,186.405167,3664]: 1 finished unit Kodachi [f=0008754] [8754] Event [1694.05225,223.956329,2523.77246]: 1 lost unit Kodachi [f=0008969] [8969] Event [5976,348.47168,2824]: 0 finished unit Wind/Tidal Generator [f=0009069] [9069] Event [5648,185.297852,2128]: 0 finished unit Lotus [f=0009127] [9127] Event [5176,185.856445,2280]: 0 finished unit Caretaker [f=0009194] [9194] Event [5880,304.62207,2792]: 0 finished unit Wind/Tidal Generator [f=0009210] [9210] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0009283] [9283] Event [844,186.405167,3664]: 1 finished unit Kodachi [f=0009294] [9294] Event [864.982849,190.248444,2414.88745]: 0 lost unit Knight [f=0009434] [9434] Event [5816,249.181641,2728]: 0 finished unit Wind/Tidal Generator [f=0009737] [9737] Event [5752,214.473633,2664]: 0 finished unit Wind/Tidal Generator [f=0009821] [9821] Event [808,185.394531,3544]: 1 finished unit Caretaker [f=0009872] [9872] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0009938] [9938] Event [3568,80.6904297,3456]: 0 finished unit Lotus [f=0010055] [10055] Event [5704,194.396484,2600]: 0 finished unit Wind/Tidal Generator [f=0010123] [10123] Event [5384,187.650391,2264]: 0 finished unit Caretaker [f=0010346] [10346] Event [5640,191.582031,2536]: 0 finished unit Wind/Tidal Generator [f=0010401] [10401] Event [3407.3772,93.0665283,2315.67358]: 1 lost unit Kodachi [f=0010402] [10402] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0010422] [10422] Event [5302.3999,191.227539,2440]: 0 finished unit Iris [f=0010637] [10637] Event [2923.43042,45.7790413,2918.78442]: 1 lost unit Kodachi [f=0010653] [10653] Event [5496,193.021484,2488]: 0 finished unit Wind/Tidal Generator [f=0010731] [10731] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0010899] [10899] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0010903] [10903] Event [5448,192.634766,2552]: 0 finished unit Wind/Tidal Generator [f=0011024] [11024] Event [3680,135.819336,5424]: 1 finished unit Lotus [f=0011041] [11041] Event [872,189.143555,5064]: 1 finished unit Solar Collector [f=0011191] [11191] Event [5400,192.419922,2616]: 0 finished unit Wind/Tidal Generator [f=0011194] [11194] Event [1976,56.7998047,328]: 1 finished unit Solar Collector [f=0011384] [11384] Event [968,196.330078,4952]: 1 finished unit Solar Collector [f=0011391] [11391] Event [2768,48.109375,3056]: 0 finished unit Lotus [f=0011418] [11418] Event [5496,191.291992,2376]: 0 finished unit Wind/Tidal Generator [f=0011449] [11449] Event [3472,116.708984,5488]: 1 finished unit Lotus [f=0011485] [11485] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0011546] [11546] Event [2088,61.4726563,424]: 1 finished unit Solar Collector [f=0011681] [11681] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0011686] [11686] Event [840,185.910156,4952]: 1 finished unit Solar Collector [f=0011717] [11717] Event [3826.30566,72.8584595,5636.43115]: 1 finished unit Strike Commander [f=0011794] [11794] Event [632,191.216797,3608]: 1 finished unit Solar Collector [f=0011849] [11849] Event [844,186.405167,3664]: 1 finished unit Blitz [f=0011866] [11866] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0011876] [11876] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0011990] [11990] Event [4312,111.853516,1656]: 0 finished unit Solar Collector [f=0012079] [12079] Event [760,188.53125,3384]: 1 finished unit Solar Collector [f=0012222] [12222] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0012271] [12271] Event [2176,56.6494141,384]: 1 finished unit Lotus [f=0012292] [12292] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0012351] [12351] Event [1952,184.255859,3056]: 1 lost unit Lotus [f=0012367] [12367] Event [1968,188.613861,3168]: 1 lost unit Radar Tower [f=0012414] [12414] Event [1096,201.679688,4840]: 1 finished unit Solar Collector [f=0012423] [12423] Event [2008,187.106598,3112]: 1 lost unit Metal Extractor [f=0012431] [12431] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0012475] [12475] Event [1768,185.179688,3144]: 1 lost unit Metal Extractor [f=0012479] [12479] Event [888,191.216797,3240]: 1 finished unit Solar Collector [f=0012549] [12549] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0012646] [12646] Event [2016,188.466797,3184]: 0 finished unit Lotus [f=0012656] [12656] Event [2000,74.3632813,560]: 1 finished unit Lotus [f=0012730] [12730] Event [844,186.405167,3664]: 1 finished unit Welder [f=0012778] [12778] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0012792] [12792] Event [4264,58.9804688,5864]: 1 finished unit Solar Collector [f=0012798] [12798] Event [1240,196.115234,4760]: 1 finished unit Solar Collector [f=0012828] [12828] Event [4424,133.97168,1704]: 0 finished unit Solar Collector [f=0012872] [12872] Event [1016,188.488281,3096]: 1 finished unit Solar Collector [f=0012909] [12909] Event [1448.6571,209.212738,2947.16235]: 1 lost unit Blitz [f=0013018] [13018] Event [4248,54.1142578,5688]: 1 finished unit Solar Collector [f=0013025] [13025] Event [1276.17114,187.497818,3196.86377]: 1 lost unit Kodachi [f=0013098] [13098] Event [844,186.405167,3664]: 1 finished unit Kodachi [f=0013109] [13109] Event [3552,224.399414,816]: 0 finished unit Lotus [f=0013191] [13191] Event [1384,181.119141,4696]: 1 finished unit Solar Collector [f=0013266] [13266] Event [1144,201.69043,2952]: 1 finished unit Solar Collector [f=0013361] [13361] Event [4168,58.7011719,5800]: 1 finished unit Solar Collector [f=0013372] [13372] Event [4536,155.43457,1752]: 0 finished unit Solar Collector [f=0013533] [13533] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0013565] [13565] Event [1528,154.349609,4616]: 1 finished unit Solar Collector [f=0013646] [13646] Event [844,186.405167,3664]: 1 finished unit Kodachi [f=0013673] [13673] Event [1102.6875,180.897217,3444.32422]: 1 lost unit Blitz [f=0013718] [13718] Event [4088,55.9619141,5736]: 1 finished unit Solar Collector [f=0013739] [13739] Event [1084.01953,180.555023,3602.60522]: 1 lost unit Kodachi [f=0013791] [13791] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0013815] gg [f=0013867] gg [f=0013944] [13944] Event [977.312744,182.766098,3486.41064]: 1 lost unit Welder [f=0013951] [13951] Event [1672,132.295898,4536]: 1 finished unit Solar Collector [f=0013976] :resign [f=0014036] [14036] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0014056] [14056] Event [1079.46741,182.967926,3705.61328]: 1 lost unit Kodachi [f=0014114] [14114] Event [904,182.93457,3528]: 1 lost unit Stinger [f=0014143] ! [f=0014157] [14157] Event [4648,174.910156,1800]: 0 finished unit Solar Collector [f=0014229] [14229] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0014238] lol [f=0014304] very nice [f=0014432] [14432] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0014455] [14455] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0014500] clojure :( [f=0014601] !resign [f=0014601] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0014601] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0014601] > Poll: Resign team 2? [END:SUCCESS] [f=0014601] [14601] Event [undefined]: arnoldbrulard resigned [f=0014601] game_message: arnoldbrulard has been destroyed! [f=0014601] game_message: Masper wins! [f=0014601] Submitting stats [f=0014601] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014601] Part| Total Time|Time of the last 0.5s [f=0014601] Draw 23411.79ms 22.07% [f=0014601] Lua::Callins::Synced 9979.96ms 12.33% [f=0014601] Lua::Callins::Unsynced 29595.96ms 25.75% [f=0014601] Lua::CollectGarbage::Synced 475.85ms 0.10% [f=0014601] Lua::CollectGarbage::Unsynced 1014.15ms 0.50% [f=0014601] Misc::Profiler::AddTime 83.58ms 0.00% [f=0014601] Sim 56693.77ms 62.82% [f=0014601] [14601] Received game_message: arnoldbrulard has been destroyed! [f=0014601] [14601] Received game_message: Masper wins! [f=0014602] [14602] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014602] [14602] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014602] [14602] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014602] [14602] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,5.33333349,4.80000019,5.33333349,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014602] [14602] Game End Stats Values: 3,2330,2430,2330,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.5333333,8.60000038,7.5333333,8.60000038,175,65,175,65,0,0,0,0,880,1090,880,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014602] [14602] Game End Stats Values: 4,2470,2570,2470,2570,1.60025609,0.3145178,1.60025609,0.3145178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,9.19999981,9.19999981,9.19999981,1275,1275,1275,1275,9.10668468,10.8876343,9.10668468,10.8876343,175,65,175,65,0,0,0,0,1020,1230,1020,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014602] [14602] Game End Stats Values: 5,2560,2725,2560,2725,6.48922586,1.55901718,6.48922586,1.55901718,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,12,12,12,1275,1275,1275,1275,9.4592638,11.0829659,9.4592638,11.0829659,175,130,175,130,0,0,0,0,1110,1230,1110,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014602] [14602] Game End Stats Values: 6,2745,2860,2745,2860,13.0205774,2.96306276,13.0205774,2.96306276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,13.0666666,12,13.0666666,1275,1275,1275,1275,11.4354248,11.0936022,11.4354248,11.0936022,175,195,175,195,0,0,0,0,1295,1300,1295,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014602] [14602] Game End Stats Values: 7,2815,3050,2815,3050,16.8656273,6.22571087,16.8656273,6.22571087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12.5333338,14.3666439,12.5333338,14.3666439,1275,1275,1275,1275,11.2563353,12.6841764,11.2563353,12.6841764,175,260,175,260,0,0,0,0,1365,1425,1365,1425,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014602] [14602] Game End Stats Values: 8,3080,3210,3080,3210,23.433033,13.894124,23.433033,13.894124,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,29.7242641,65.0000076,29.7242641,0,90,0,90,14,16.7155819,14,16.7155819,1275,1275,1275,1275,12.771162,14.7112274,12.771162,14.7112274,350,260,350,260,65,0,65,0,1455,1585,1455,1585,0,65,0,65,0,0,0,0,37.830883,65.0000076,37.830883,65.0000076 [f=0014602] [14602] Game 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[f=0014602] > Team 2 resigned [f=0014636] [14636] Event [808,184.962036,3544]: 1 lost unit Caretaker [f=0014648] [14648] Event [844,185.085159,3664]: 1 lost unit Blitz [f=0014650] [14650] Event [816,185.085159,3664]: 1 lost unit Tank Foundry [f=0014843] Spectator arnoldbrulard left the game: normal quit [f=0014843] [14843] Event [undefined]: arnoldbrulard quit [f=0014874] [14874] Event [1184,183.514648,3536]: 0 finished unit Lotus [f=0014885] No clients connected, shutting down server [f=0014885] Server shutdown [f=0014885] [14885] all players disconnected [f=0014935] [14935] Event [5302.3999,191.227539,2440]: 0 finished unit Knight [f=0014960] [14960] Event [4760,184.803711,1832]: 0 finished unit Solar Collector [f=0015317] [15317] Event [4072,40.614006,5848]: 0 finished unit Metal Extractor [f=0015323] [15323] Event [2088,52.0906601,296]: 0 finished unit Metal Extractor [f=0015490] [15490] Event [4872,188.466797,1880]: 0 finished unit Solar Collector [f=0015874] Autoquit sending quit command. [f=0015874] [QuitAction] user exited to system [f=0015874] [SpringApp::Kill][1] fromRun=1 [f=0015874] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015874] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015874] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015874] [ThreadPool::SetThreadCount][2] workers=0 [f=0015874] [SpringApp::Kill][2] [f=0015874] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015874] [Game::KillLua][3] dtor=0 luaUI=0x5331c2f0 [f=0015874] Start widgetHandler:Shutdown [f=0015874] Shutdown - SaveOrderList Complete [f=0015874] Writing last game win data [f=0015874] Shutdown - SaveConfigData Complete [f=0015874] Shutdown Widget - Chili Highlight [f=0015874] Shutdown Widget - Save/Load API [f=0015874] Shutdown Widget - Draw After Chili [f=0015874] Shutdown Widget - EPIC Menu [f=0015874] Shutdown Widget - Chili Minimap [f=0015874] Shutdown Widget - Chili Widget Selector [f=0015874] Shutdown Widget - Local Team Colors [f=0015874] Shutdown Widget - Display Keys 2 [f=0015874] Shutdown Widget - Save Game Menu [f=0015874] Shutdown Widget - HealthBars [f=0015874] Shutdown Widget - Noises [f=0015874] Shutdown Widget - Unit Icons [f=0015874] Shutdown Widget - Win Counter [f=0015874] Shutdown Widget - BuildETA [f=0015874] Shutdown Widget - SpringRTS Replay Stats [f=0015874] Shutdown Widget - Modular Comm Info [f=0015874] Shutdown Widget - Music Player v2 [f=0015874] Shutdown Widget - State Reverse and Latency [f=0015874] Shutdown Widget - CameraShake [f=0015874] Shutdown Widget - Chili Economy Panel Default [f=0015874] Shutdown Widget - Chili EndGame Window [f=0015874] Shutdown Widget - Chili Nuke Warning [f=0015874] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015874] Shutdown Widget - Chili Spectator Panels [f=0015874] Shutdown Widget - Context Menu [f=0015874] Shutdown Widget - Darkening [f=0015874] Shutdown Widget - Defense Range Zero-K [f=0015874] Shutdown Widget - Grab Input [f=0015874] Input grabbing is disabled! [f=0015874] Shutdown Widget - Highlight Geos [f=0015874] Shutdown Widget - Local Widgets Config [f=0015874] Shutdown Widget - MinimapEvents [f=0015874] Shutdown Widget - MetalFeatures (new) [f=0015874] Shutdown Widget - Missile Silo Range [f=0015874] Shutdown Widget - Point Tracker [f=0015874] Shutdown Widget - Showeco and Grid Drawer [f=0015874] Shutdown Widget - Stereo3D [f=0015874] Shutdown Widget - Attack AoE [f=0015874] Shutdown Widget - Map Edge Extension [f=0015874] Shutdown Widget - Selection Send [f=0015874] Shutdown Widget - LupsManager [f=0015874] Shutdown Widget - Newton Firezone [f=0015874] Shutdown Widget - Chili Pro Console [f=0015874] Shutdown Widget - Persistent Build Height [f=0015874] Shutdown Widget - Lasso Terraform GUI [f=0015874] Shutdown Widget - Chili Framework [f=0015874] Shutdown Widget - Lups [f=0015874] Shutdown Widget - Custom Markers [f=0015874] Shutdown Widget - Chili Core Selector [f=0015874] Shutdown Widget - Mex Placement Handler [f=0015874] Shutdown Widget - Select Keys [f=0015874] Shutdown Widget - Pause Screen [f=0015874] Shutdown Widget - Layout Handler [f=0015874] Shutdown Widget - Text To Speech Control [f=0015874] End widgetHandler:Shutdown [f=0015874] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={563771,73795480} {int,ext,rec}Allocs={12556362,0,0} {chunk,block}Bytes={73795480,0} [f=0015874] [Game::KillLua][1] dtor=0 luaGaia=0x52f11b60 [f=0015874] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351394,60855545} {int,ext,rec}Allocs={12556363,0,0} {chunk,block}Bytes={60855545,0} [f=0015874] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351394,60855545} {int,ext,rec}Allocs={12556363,0,0} {chunk,block}Bytes={60855545,0} [f=0015874] [Game::KillLua][2] dtor=0 luaRules=0x53284470 [f=0015874] Start gadgetHandler:Shutdown [f=0015874] Shutdown - StartSetup [f=0015874] Shutdown - UnitMorph [f=0015874] Shutdown - Carrier Drones [f=0015874] Shutdown - LupsNanoSpray [f=0015874] Shutdown - Missile Silo Controller [f=0015874] Shutdown - Modular Comm Info [f=0015874] Shutdown - Terrain Texture Handler [f=0015874] Shutdown - UnitCloakShield [f=0015874] Shutdown - Starlight Handler [f=0015874] End gadgetHandler:Shutdown [f=0015874] Start gadgetHandler:Shutdown [f=0015874] Shutdown - Save/Load [f=0015874] Shutdown - Teleport Throw [f=0015874] Shutdown - UnitMorph [f=0015874] Shutdown - Modular Comm Info [f=0015874] Shutdown - Retreat Command [f=0015874] Shutdown - Shockwaves [f=0015874] Shutdown - UnitCloakShield [f=0015874] Shutdown - Lups Cloak FX [f=0015874] Shutdown - Lups [f=0015874] Shutdown - Lups Shield [f=0015874] End gadgetHandler:Shutdown [f=0015874] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12556460,0,0} {chunk,block}Bytes={0,0} [f=0015874] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12556460,0,0} {chunk,block}Bytes={0,0} [f=0015874] [Game::KillLua][4] dtor=0 [f=0015874] [Game::~CGame][1] [f=0015874] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015874] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015874] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015874] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015874] [Game::KillLua][4] dtor=1 [f=0015874] [Game::KillMisc][1] [f=0015874] [Game::KillMisc][2] [f=0015874] [Game::KillMisc][3] [f=0015874] [Game::KillRendering][1] [f=0015874] [3DOParser::Kill] allocated 1 pieces [f=0015874] [S3OParser::Kill] allocated 287 pieces [f=0015874] [AssParser::Kill] allocated 39 pieces [f=0015874] [Game::KillInterface][1] [f=0015874] [Game::KillInterface][2] [f=0015874] [Game::KillSimulation][1] [f=0015874] [Game::KillSimulation][2] [f=0015874] [CCollisionHandler] dis-/continuous tests: 0/481687 [f=0015874] [Game::KillSimulation][3] [f=0015874] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015874] [~CPathCache(24x24)] cacheHits=27 hitPercentage=24% numHashColls=0 maxCacheSize=19 [f=0015874] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015874] [~CPathCache(48x48)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015874] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015874] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015874] [LosHandler::Kill] raycast instance cache-{hits,misses}={1860,8420}; shared=0%; cached=18% [f=0015874] [Game::KillSimulation][4] [f=0015874] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015874] [Game::~CGame][2] [f=0015874] [Game::~CGame][3] [f=0015874] [SpringApp::Kill][3] [f=0015874] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168321 bytes sent 233891 bytes recv'd [f=0015874] [SpringApp::Kill][4] font=0x45337aa0 [f=0015874] [SpringApp::Kill][5] [f=0015874] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x453a94e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2402ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=54ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=26ms file="unitpics/shieldfelon.png" indx=6563 inflSize=10kb readTime=26ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1834 inflSize=1kb readTime=20ms file="units/roost.lua" indx=6837 inflSize=2kb readTime=17ms file="bitmaps/other/light_green.png" indx=529 inflSize=13kb readTime=17ms file="luaui/widgets/api_widget_disabler.lua" indx=3837 inflSize=2kb readTime=17ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=14ms file="luaui/images/lobbyranks/3_3.png" indx=3628 inflSize=91kb readTime=14ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 38935484 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45494a10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454a38f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453ad260) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3a7c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]