[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.txsJo81rnx/springsettings.1099346.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7df40a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5085 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1099346/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a50010] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a50010] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 557ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 631ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 786ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 144ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 37ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1099346/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (217ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1099346/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52887dc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 86077e600e09a77004afe16dbf54ffe2 [f=-000001] Connection attempt from insineratore [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: insineratore changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insineratore" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insineratore" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from dankalopacus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dankalopacus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dankalopacus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dankalopacus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dankalopacus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dankalopacus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dankalopacus" string="[Game::Load][lua{Rules,Gaia}={0000000071b59b00,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insineratore" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insineratore" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insineratore" string="[Game::Load][lua{Rules,Gaia}={0000000107d13590,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3780,147.373779,156]: 0 finished unit Recon Commander [f=-000001] [0] Event [234,147.375244,191]: 1 finished unit Engineer Commander [f=0000000] [0] dankalopacus, team: 0, elo:1701, userid: 490915 [f=0000000] [0] insineratore, team: 1, elo:1500, userid: 532248 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [72,147.370117,104]: 1 finished unit Gunship Plant [f=0000246] [246] Event [168,147.370117,168]: 1 finished unit Metal Extractor [f=0000282] [282] Event [3768,147.213257,216]: 0 finished unit Jumpbot Factory [f=0000570] [570] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0000655] [655] Event [3720,137.958496,120]: 0 finished unit Metal Extractor [f=0000710] [710] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0000738] [738] Event [72,168.370117,104]: 1 finished unit Wasp [f=0000862] [862] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0001013] [1013] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0001160] [1160] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0001268] [1268] Event [3848,147.370117,88]: 0 finished unit Solar Collector [f=0001311] [1311] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0001462] [1462] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0001621] [1621] Event [3928,147.370117,72]: 0 finished unit Solar Collector [f=0001657] [1657] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0001822] [1822] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0002001] [2001] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0002088] [2088] Event [40,147.370117,248]: 1 finished unit Solar Collector [f=0002178] [2178] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0002446] [2446] Event [120,147.370117,264]: 1 finished unit Solar Collector [f=0002509] [2509] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0002782] [2782] Event [72,168.370117,104]: 1 finished unit Locust [f=0002838] [2838] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0002930] [2930] Event [3992,147.370117,136]: 0 finished unit Metal Extractor [f=0003050] [3050] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0003110] [3110] Event [200,147.370117,280]: 1 finished unit Solar Collector [f=0003150] [3150] Event [539.893127,184.876358,960.272339]: 0 lost unit Puppy [f=0003169] [3169] Event [555.207642,188.477371,1011.0235]: 0 lost unit Puppy [f=0003169] [3169] Event [571.29248,193.506195,1019.03107]: 1 lost unit Locust [f=0003197] [3197] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0003292] [3292] Event [424,143.605469,184]: 1 finished unit Metal Extractor [f=0003341] [3341] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0003497] [3497] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0003734] [3734] Event [361.965424,147.370117,404.731689]: 0 lost unit Puppy [f=0003799] [3799] Event [424,143.605469,184]: 1 lost unit Metal Extractor [f=0003826] [3826] Event [464.395966,141.203247,280.983002]: 0 lost unit Puppy [f=0003855] [3855] Event [519.228149,138.589401,267.289185]: 0 lost unit Puppy [f=0003965] [3965] Event [3464,89.6455078,824]: 0 finished unit Metal Extractor [f=0004005] [4005] Event [472.721741,139.498917,251.14241]: 0 lost unit Puppy [f=0004039] [4039] Event [302.925873,168.31723,193.488846]: 0 lost unit Puppy [f=0004039] [4039] Event [288,147.370117,192]: 1 lost unit Lotus [f=0004067] [4067] Event [391.216278,147.39537,257.362579]: 0 lost unit Puppy [f=0004111] [4111] Event [490.360901,138.53302,197.803925]: 0 lost unit Puppy [f=0004143] [4143] Event [72,168.370117,104]: 1 finished unit Locust [f=0004173] [4173] Event [3768,147.370117,240]: 0 finished unit Constable [f=0004590] [4590] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0004727] [4727] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0004862] [4862] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0004997] [4997] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0005021] [5021] Event [152,147.370117,104]: 1 finished unit Caretaker [f=0005031] [5031] Event [3880,147.370117,168]: 0 finished unit Solar Collector [f=0005086] [5086] Event [3560,90.9003906,792]: 0 finished unit Solar Collector [f=0005132] [5132] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0005288] [5288] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0005461] [5461] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0005498] [5498] Event [1075.64844,197.258072,346.350739]: 1 lost unit Locust [f=0005567] [5567] Event [3880,147.370117,248]: 0 finished unit Solar Collector [f=0005621] [5621] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0005761] [5761] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0005896] [5896] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0006031] [6031] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0006093] [6093] Event [424,143.097809,184]: 1 finished unit Metal Extractor [f=0006159] [6159] Event [424,143.097809,184]: 1 lost unit Metal Extractor [f=0006166] [6166] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0006183] [6183] Event [467.017883,138.051727,237.253098]: 0 finished unit Puppy [f=0006189] [6189] Event [152,147.370117,40]: 1 finished unit Caretaker [f=0006193] [6193] Event [469.77951,138.956848,201.045181]: 0 lost unit Puppy [f=0006210] [6210] Event [430.438232,143.816086,256.356079]: 0 lost unit Puppy [f=0006242] [6242] Event [253.505768,185.15181,205.701813]: 0 lost unit Puppy [f=0006301] [6301] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0006376] [6376] Event [72,168.370117,104]: 1 finished unit Locust [f=0006436] [6436] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0006571] [6571] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0006653] [6653] Event [2040,89.6455078,360]: 0 finished unit Metal Extractor [f=0006730] [6730] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0006880] [6880] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0007031] [7031] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0007181] [7181] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0007331] [7331] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0007347] [7347] Event [1859.89661,193.192703,327.256653]: 1 lost unit Locust [f=0007482] [7482] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0007504] [7504] Event [72,168.370117,104]: 1 finished unit Locust [f=0007621] [7621] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0007756] [7756] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0007867] [7867] Event [2000,90.2729492,240]: 0 finished unit Lotus [f=0007891] [7891] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0008026] [8026] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0008175] [8175] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0008310] [8310] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0008318] [8318] Event [1389.74463,197.257599,174.366333]: 1 lost unit Locust [f=0008343] [8343] Event [1363.86377,87.1748047,148.594528]: 0 finished unit Puppy [f=0008539] Player insineratore left the game: normal quit [f=0008539] [8539] Event [undefined]: insineratore quit [f=0008597] [8597] Event [3800,89.6455078,2216]: 0 finished unit Metal Extractor [f=0008598] [8598] Event [485.323029,138.599762,193.274628]: 0 lost unit Puppy [f=0008613] [8613] Event [449.540649,141.257584,162.020325]: 0 lost unit Puppy [f=0008628] [8628] Event [317.010742,171.371536,225.692841]: 0 lost unit Puppy [f=0008639] [8639] Event [316.022522,171.512985,223.117661]: 0 lost unit Puppy [f=0008642] [8642] Event [72,168.370117,104]: 1 finished unit Locust [f=0008642] [8642] Event [317.037201,171.340668,225.756958]: 0 lost unit Puppy [f=0008642] [8642] Event [296,147.370117,232]: 1 lost unit Stardust [f=0008730] [8730] Event [3768,147.370117,240]: 0 finished unit Constable [f=0008854] [8854] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0009054] [9054] Event [985.707703,231.124496,-13.385868]: 0 lost unit Puppy [f=0009099] [9099] Event [1006.41559,227.871002,-11.015635]: 0 lost unit Puppy [f=0009099] [9099] Event [993.281067,234.54393,-18.876268]: 1 lost unit Locust [f=0009118] [9118] Event [433.834686,141.593246,193.991211]: 0 lost unit Puppy [f=0009134] [9134] Event [253.546753,185.355438,208.620178]: 0 lost unit Puppy [f=0009234] [9234] Event [3768,147.370117,240]: 0 finished unit Constable [f=0009356] [9356] Event [453.521881,139.937561,195.63475]: 0 lost unit Puppy [f=0009367] [9367] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0009405] [9405] Event [461.680695,139.473175,202.627945]: 0 lost unit Puppy [f=0009424] [9424] Event [72,168.370117,104]: 1 finished unit Locust [f=0009609] [9609] Event [3768,147.370117,240]: 0 finished unit Constable [f=0009694] [9694] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0009742] [9742] Event [1960,90.9003906,312]: 0 finished unit Solar Collector [f=0009874] [9874] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0009992] [9992] Event [3816,90.2729492,2136]: 0 finished unit Solar Collector [f=0009994] [9994] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0010092] [10092] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0010166] [10166] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0010238] [10238] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0010326] [10326] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0010386] [10386] Event [72,168.370117,104]: 1 finished unit Locust [f=0010416] [10416] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0010506] [10506] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0010583] [10583] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0010671] [10671] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0010759] [10759] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0010849] [10849] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0010950] [10950] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0011043] [11043] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0011133] [11133] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0011223] [11223] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0011266] [11266] Event [72,168.370117,104]: 1 finished unit Locust [f=0011313] [11313] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0011347] [11347] Event [1076.28259,208.150696,203.069656]: 0 lost unit Puppy [f=0011350] [11350] Event [1072.87109,216.633209,196.12738]: 1 lost unit Locust [f=0011403] [11403] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0011450] [11450] Event [801.906799,225.810379,141.237854]: 1 lost unit Locust [f=0011493] [11493] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0011532] [11532] Event [252.112137,185.344696,216.44838]: 0 lost unit Puppy [f=0011540] [11540] Event [452.754272,141.431061,153.361572]: 0 lost unit Puppy [f=0011549] [11549] Event [3896,89.6455078,2184]: 0 finished unit Solar Collector [f=0011562] [11562] Event [506.727692,137.865494,173.780518]: 0 lost unit Puppy [f=0011580] [11580] Event [460.665863,139.495209,195.824768]: 0 lost unit Puppy [f=0011583] [11583] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0011603] [11603] Event [453.816223,146.149567,326.193756]: 0 lost unit Puppy [f=0011673] [11673] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0011730] [11730] Event [501.409424,138.187302,177.35083]: 0 lost unit Puppy [f=0011763] [11763] Event [3768,147.370117,240]: 0 finished unit Puppy [f=0011823] [11823] Event [518.516541,137.5923,172.420807]: 0 lost unit Puppy [f=0011936] [11936] Event [1192.74243,100.836212,224.573898]: 0 lost unit Puppy [f=0012129] [12129] Event [72,168.370117,104]: 1 finished unit Locust [f=0012199] [12199] Event [2472,64.4233398,1432]: 0 finished unit Metal Extractor [f=0012721] [12721] Event [3712,90.9003906,2112]: 0 finished unit Radar Tower [f=0012992] [12992] Event [72,168.370117,104]: 1 finished unit Locust [f=0013180] [13180] Event [3768,147.370117,240]: 0 finished unit Firewalker [f=0013832] [13832] Event [72,168.370117,104]: 1 finished unit Locust [f=0014646] [14646] Event [72,168.370117,104]: 1 finished unit Locust [f=0014936] [14936] Event [1002.22577,244.688721,341.482605]: 0 lost unit Puppy [f=0014936] [14936] Event [1026.625,211.394852,134.594009]: 0 lost unit Puppy [f=0014936] [14936] Event [1000.62323,244.645355,340.185181]: 0 lost unit Puppy [f=0014936] [14936] Event [992.859436,251.985977,353.924408]: 1 lost unit Locust [f=0014939] [14939] Event [1037.06238,222.143387,115.324615]: 1 lost unit Locust [f=0014969] [14969] Event [963.858032,207.982513,353.573639]: 1 lost unit Locust [f=0015000] [15000] Event [3720,122.899902,472]: 0 finished unit Energy Pylon [f=0015058] [15058] Event [556.182556,230.905884,162.464539]: 0 lost unit Puppy [f=0015134] [15134] Event [3768,147.370117,240]: 0 finished unit Firewalker [f=0015134] [15134] Event [797.374695,218.604568,345.841217]: 0 lost unit Puppy [f=0015134] [15134] Event [812.021362,227.648193,344.969818]: 1 lost unit Locust [f=0015163] [15163] Event [624.088013,137.1875,316.915192]: 0 lost unit Puppy [f=0015242] [15242] Event [581.629761,234.93692,145.433563]: 0 lost unit Puppy [f=0015280] [15280] Event [605.262512,137.220001,222.583984]: 0 lost unit Puppy [f=0015299] [15299] Event [337.892334,145.1595,473.075531]: 0 lost unit Puppy [f=0015341] [15341] Event [662.865967,228.393768,161.698975]: 1 lost unit Locust [f=0015370] [15370] Event [1115.59314,115.71624,88.184433]: 0 finished unit Recon Commander [f=0015370] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0015370] [15370] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0015458] [15458] Event [72,168.370117,104]: 1 finished unit Locust [f=0015620] dankalopacus paused the game [f=0015620] dankalopacus unpaused the game [f=0015821] [15821] Event [550.645813,162.419754,-118.29954]: 1 lost unit Locust [f=0015954] [15954] Event [168,147.440613,168]: 1 lost unit Metal Extractor [f=0016050] [16050] Event [152,147.330353,104]: 1 lost unit Caretaker [f=0016569] [16569] Event [72,168.370117,104]: 1 finished unit Locust [f=0016633] [16633] Event [231.682419,147.090973,204.593185]: 1 lost unit Engineer Commander [f=0016640] [16640] Event [200,146.530853,280]: 1 lost unit Solar Collector [f=0016651] [16651] Event [120,146.717041,264]: 1 lost unit Solar Collector [f=0016666] [16666] Event [152,147.447327,40]: 1 lost unit Caretaker [f=0016750] [16750] Event [309.057678,248.514069,243.619843]: 1 lost unit Locust [f=0016998] [16998] Event [3768,147.370117,240]: 0 finished unit Firewalker [f=0017370] [17370] Event [72,168.279327,104]: 1 lost unit Locust [f=0017386] [17386] Event [72,168.279327,104]: 1 lost unit Locust [f=0017402] [17402] Event [72,168.370117,104]: 1 lost unit Locust [f=0017418] [17418] Event [72,168.370117,104]: 1 lost unit Locust [f=0017432] [17432] Event [72,168.370117,104]: 1 lost unit Locust [f=0017454] [17454] Event [72,168.370117,104]: 1 lost unit Locust [f=0017462] [17462] Event [72,168.370117,104]: 1 lost unit Locust [f=0017484] [17484] Event [72,168.370117,104]: 1 lost unit Locust [f=0017489] [17489] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0017502] [17502] Event [72,168.370117,104]: 1 lost unit Locust [f=0017506] [17506] Event [72,168.370117,104]: 1 lost unit Locust [f=0017532] [17532] Event [72,168.370117,104]: 1 lost unit Locust [f=0017554] [17554] Event [72,168.373749,104]: 1 lost unit Locust [f=0017566] [17566] Event [72,168.256516,104]: 1 lost unit Locust [f=0017582] [17582] Event [72,168.238129,104]: 1 lost unit Locust [f=0017596] [17596] Event [72,168.238129,104]: 1 lost unit Locust [f=0017612] [17612] Event [72,168.238129,104]: 1 lost unit Locust [f=0017626] [17626] Event [72,168.238129,104]: 1 lost unit Locust [f=0017642] [17642] Event [72,168.238129,104]: 1 lost unit Locust [f=0017656] [17656] Event [72,168.238129,104]: 1 lost unit Locust [f=0017672] [17672] Event [72,168.238129,104]: 1 lost unit Locust [f=0017686] [17686] Event [72,168.238129,104]: 1 lost unit Locust [f=0017702] [17702] Event [72,168.370117,104]: 1 lost unit Locust [f=0017716] [17716] Event [72,168.370117,104]: 1 lost unit Locust [f=0017732] [17732] Event [72,168.370117,104]: 1 lost unit Locust [f=0017746] [17746] Event [72,168.370117,104]: 1 lost unit Locust [f=0017762] [17762] Event [72,168.370117,104]: 1 lost unit Locust [f=0017776] [17776] Event [72,168.370117,104]: 1 lost unit Locust [f=0017792] [17792] Event [72,168.370117,104]: 1 lost unit Locust [f=0017806] [17806] Event [72,168.370117,104]: 1 lost unit Locust [f=0017822] [17822] Event [72,168.370117,104]: 1 lost unit Locust [f=0017836] [17836] Event [72,168.370117,104]: 1 lost unit Locust [f=0017852] [17852] Event [72,168.370117,104]: 1 lost unit Locust [f=0017864] [17864] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0017866] [17866] Event [72,168.370117,104]: 1 lost unit Locust [f=0017882] [17882] Event [72,168.370117,104]: 1 lost unit Locust [f=0017896] [17896] Event [72,168.370117,104]: 1 lost unit Locust [f=0017912] [17912] Event [72,168.370117,104]: 1 lost unit Locust [f=0017926] [17926] Event [72,168.193054,104]: 1 lost unit Locust [f=0017942] [17942] Event [72,168.105225,104]: 1 lost unit Locust [f=0017956] [17956] Event [72,168.105225,104]: 1 lost unit Locust [f=0017972] [17972] Event [72,168.105225,104]: 1 lost unit Locust [f=0017986] [17986] Event [72,168.105225,104]: 1 lost unit Locust [f=0018002] [18002] Event [72,168.370117,104]: 1 lost unit Locust [f=0018016] [18016] Event [72,168.370117,104]: 1 lost unit Locust [f=0018032] [18032] Event [72,168.370117,104]: 1 lost unit Locust [f=0018046] [18046] Event [72,168.370117,104]: 1 lost unit Locust [f=0018062] [18062] Event [72,168.370117,104]: 1 lost unit Locust [f=0018076] [18076] Event [72,168.370117,104]: 1 lost unit Locust [f=0018092] [18092] Event [72,168.370117,104]: 1 lost unit Locust [f=0018106] [18106] Event [72,168.370117,104]: 1 lost unit Locust [f=0018122] [18122] Event [72,168.370117,104]: 1 lost unit Locust [f=0018136] [18136] Event [72,168.370117,104]: 1 lost unit Locust [f=0018152] [18152] Event [72,168.370117,104]: 1 lost unit Locust [f=0018166] [18166] Event [72,168.370117,104]: 1 lost unit Locust [f=0018178] [18178] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0018182] [18182] Event [72,168.370117,104]: 1 lost unit Locust [f=0018190] [18190] Event [261.959839,165.149872,135.088501]: 1 lost unit Wasp [f=0018196] [18196] Event [72,168.370117,104]: 1 lost unit Locust [f=0018212] [18212] Event [72,168.370117,104]: 1 lost unit Locust [f=0018226] [18226] Event [72,168.370117,104]: 1 lost unit Locust [f=0018242] [18242] Event [72,168.370117,104]: 1 lost unit Locust [f=0018256] [18256] Event [72,168.370117,104]: 1 lost unit Locust [f=0018272] [18272] Event [72,168.370117,104]: 1 lost unit Locust [f=0018278] [18278] Event [72,147.340317,104]: 1 lost unit Gunship Plant [f=0018321] game_message: insineratore has been destroyed! [f=0018321] [18321] Event [undefined]: insineratore resigned [f=0018321] game_message: dankalopacus wins! [f=0018321] Submitting stats [f=0018321] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018321] Part| Total Time|Time of the last 0.5s [f=0018321] Draw 13923.07ms 12.19% [f=0018321] Lua::Callins::Synced 11274.67ms 22.68% [f=0018321] Lua::Callins::Unsynced 22700.04ms 22.08% [f=0018321] Lua::CollectGarbage::Synced 321.00ms 0.00% [f=0018321] Lua::CollectGarbage::Unsynced 682.52ms 1.00% [f=0018321] Misc::Profiler::AddTime 72.24ms 0.00% [f=0018321] Sim 39771.33ms 74.03% [f=0018321] [18321] Event [40,147.370117,248]: 1 lost unit Solar Collector [f=0018321] [18321] Received game_message: insineratore has been destroyed! [f=0018321] [18321] Received game_message: dankalopacus wins! [f=0018322] [18322] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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35,3155,5825,3155,5825,325.400299,599.292908,325.400299,599.292908,0,0,0,0,0,0,0,0,0,0,0,0,1260.2865,4671.79736,1260.2865,4671.79736,0,90,0,90,14,24,14,24,1275,1330,1275,1330,8.06523705,19.0106487,8.06523705,19.0106487,220,1845,220,1845,1035,2772.8999,1035,2772.8999,1660,2560,1660,2560,2772.8999,3281.8335,2772.8999,3281.8335,9.79956341,0,9.79956341,0,4671.79736,1890.29138,4671.79736,1890.29138 [f=0018322] [18322] Game End Stats Values: 36,3155,6010,3155,6010,336.276428,639.522522,336.276428,639.522522,0,0,0,0,0,0,0,0,0,0,0,0,1390.25476,5189.62158,1390.25476,5189.62158,0,90,0,90,12.666667,24,12.666667,24,1275,1560,1275,1560,7.72528839,19.6832409,7.72528839,19.6832409,220,1800,220,1800,1035,2992.8999,1035,2992.8999,1660,2560,1660,2560,2992.8999,3326.8335,2992.8999,3326.8335,9.79956341,0,9.79956341,0,5189.62158,2028.69714,5189.62158,2028.69714 [f=0018322] [18322] Game End Stats Values: 37,2665,6010,2665,6010,336.276428,684.030701,336.276428,684.030701,0,0,0,0,0,0,0,0,0,0,0,0,1733.59412,5774.87793,1733.59412,5774.87793,0,90,0,90,10,24,10,24,1275,1560,1275,1560,6.06678009,19.9684849,6.06678009,19.9684849,0,1800,0,1800,1035,3262.8999,1035,3262.8999,1390,2560,1390,2560,3482.8999,3326.8335,3482.8999,3326.8335,9.79956341,0,9.79956341,0,5995.9751,2409.96094,5995.9751,2409.96094 [f=0018322] [18322] Game End Stats Values: 38,1540,6010,1540,6010,336.276428,729.335876,336.276428,729.335876,0,0,0,0,0,0,0,0,0,0,0,0,2600.45288,6670.74414,2600.45288,6670.74414,0,90,0,90,11.7333336,24,11.7333336,24,0,1560,0,1560,5,20.0216122,5,20.0216122,220,1800,220,1800,1035,4537.8999,1035,4537.8999,1320,2560,1320,2560,4827.8999,3326.8335,4827.8999,3326.8335,9.79956341,0,9.79956341,0,6900.40674,3333.23413,6900.40674,3333.23413 [f=0018322] [18322] Game End Stats Values: 39,1070,6910,1070,6910,336.276428,777.614868,336.276428,777.614868,0,0,0,0,0,0,0,0,0,0,0,0,2675.46313,6812.44629,2675.46313,6812.44629,0,90,0,90,4.13333321,24,4.13333321,24,0,1560,0,1560,2.20000005,20.2198677,2.20000005,20.2198677,0,2700,0,2700,1035,4757.8999,1035,4757.8999,1070,2560,1070,2560,5310.8999,3326.8335,5310.8999,3326.8335,9.79956341,0,9.79956341,0,7424.32959,3452.7356,7424.32959,3452.7356 [f=0018322] [18322] Game End Stats Values: 40,1070,7130,1070,7130,336.276428,817.223328,336.276428,817.223328,0,0,0,0,0,0,0,0,4.90498209,0,4.90498209,0,2675.46313,7045.8584,2675.46313,7045.8584,0,90,0,90,3.33333325,24,3.33333325,24,0,1560,0,1560,2,22.0640621,2,22.0640621,0,2920,0,2920,1035,4809.56689,1035,4809.56689,1070,2560,1070,2560,5362.56689,3363.16675,5362.56689,3363.16675,9.79956341,0,9.79956341,0,7657.7417,3452.7356,7657.7417,3452.7356 [f=0018322] [18322] Game End Stats Values: 41,1070,7350,1070,7350,336.276428,855.906982,336.276428,855.906982,0,0,0,0,0,0,0,0,26.9049816,0,26.9049816,0,2675.46313,7431.7666,2675.46313,7431.7666,0,90,0,90,4,24,4,24,0,1560,0,1560,2,19.5801773,2,19.5801773,0,3140,0,3140,1035,4816.90332,1035,4816.90332,1070,2560,1070,2560,5369.90332,3363.16675,5369.90332,3363.16675,9.79956341,0,9.79956341,0,8043.6499,3452.7356,8043.6499,3452.7356 [f=0018322] [18322] Game End Stats Values: 42,70,7570,70,7570,336.276428,870.450439,336.276428,870.450439,0,0,0,0,0,0,0,0,44.9049835,0,44.9049835,0,2675.46313,7692.40869,2675.46313,7692.40869,0,90,0,90,4,24,4,24,0,1560,0,1560,2,18.3233967,2,18.3233967,0,3360,0,3360,1035,5520.57178,1035,5520.57178,70,2560,70,2560,6373.57178,3363.16675,6373.57178,3363.16675,9.79956341,0,9.79956341,0,8332.71094,3452.7356,8332.71094,3452.7356 [f=0018483] Player dankalopacus left the game: normal quit [f=0018483] [18483] Event [undefined]: dankalopacus quit [f=0018484] [18484] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0018489] No clients connected, shutting down server [f=0018489] Server shutdown [f=0018489] [18489] all players disconnected [f=0018783] [18783] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0019070] [19070] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0019368] [19368] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0019668] [19668] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0019955] [19955] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0020254] [20254] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0020540] [20540] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0020865] [20865] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0021217] [21217] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0021567] [21567] Event [3768,147.370117,240]: 0 finished unit Pyro [f=0021856] Autoquit sending quit command. [f=0021856] [QuitAction] user exited to system [f=0021856] [SpringApp::Kill][1] fromRun=1 [f=0021856] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021856] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021856] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021856] [ThreadPool::SetThreadCount][2] workers=0 [f=0021856] [SpringApp::Kill][2] [f=0021856] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021856] [Game::KillLua][3] dtor=0 luaUI=0x51ac0310 [f=0021856] Start widgetHandler:Shutdown [f=0021856] Shutdown - SaveOrderList Complete [f=0021856] Writing last game win data [f=0021856] Shutdown - SaveConfigData Complete [f=0021856] Shutdown Widget - Save/Load API [f=0021856] Shutdown Widget - Chili Highlight [f=0021856] Shutdown Widget - Draw After Chili [f=0021856] Shutdown Widget - EPIC Menu [f=0021856] Shutdown Widget - Chili Widget Selector [f=0021856] Shutdown Widget - Chili Minimap [f=0021856] Shutdown Widget - Local Team Colors [f=0021856] Shutdown Widget - Display Keys 2 [f=0021856] Shutdown Widget - Save Game Menu [f=0021856] Shutdown Widget - Unit Icons [f=0021856] Shutdown Widget - Noises [f=0021856] Shutdown Widget - HealthBars [f=0021856] Shutdown Widget - Win Counter [f=0021856] Shutdown Widget - SpringRTS Replay Stats [f=0021856] Shutdown Widget - BuildETA [f=0021856] Shutdown Widget - Modular Comm Info [f=0021856] Shutdown Widget - Stereo3D [f=0021856] Shutdown Widget - Showeco and Grid Drawer [f=0021856] Shutdown Widget - Point Tracker [f=0021856] Shutdown Widget - Missile Silo Range [f=0021856] Shutdown Widget - MetalFeatures (new) [f=0021856] Shutdown Widget - MinimapEvents [f=0021856] Shutdown Widget - Local Widgets Config [f=0021856] Shutdown Widget - Highlight Geos [f=0021856] Shutdown Widget - Grab Input [f=0021856] Input grabbing is disabled! [f=0021856] Shutdown Widget - Defense Range Zero-K [f=0021856] Shutdown Widget - Darkening [f=0021856] Shutdown Widget - Context Menu [f=0021856] Shutdown Widget - Chili Spectator Panels [f=0021856] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021856] Shutdown Widget - Chili Nuke Warning [f=0021856] Shutdown Widget - Chili EndGame Window [f=0021856] Shutdown Widget - Chili Economy Panel Default [f=0021856] Shutdown Widget - CameraShake [f=0021856] Shutdown Widget - State Reverse and Latency [f=0021856] Shutdown Widget - Music Player v2 [f=0021856] Shutdown Widget - Attack AoE [f=0021856] Shutdown Widget - UnitShapes [f=0021856] Shutdown Widget - Map Edge Extension [f=0021856] Shutdown Widget - Selection Send [f=0021856] Shutdown Widget - LupsManager [f=0021856] Shutdown Widget - Newton Firezone [f=0021856] Shutdown Widget - Chili Pro Console [f=0021856] Shutdown Widget - Persistent Build Height [f=0021856] Shutdown Widget - Lasso Terraform GUI [f=0021856] Shutdown Widget - Lups [f=0021856] Shutdown Widget - Chili Framework [f=0021856] Shutdown Widget - Mex Placement Handler [f=0021856] Shutdown Widget - Chili Core Selector [f=0021856] Shutdown Widget - Custom Markers [f=0021856] Shutdown Widget - Select Keys [f=0021856] Shutdown Widget - Pause Screen [f=0021856] Shutdown Widget - Text To Speech Control [f=0021856] Shutdown Widget - Layout Handler [f=0021856] End widgetHandler:Shutdown [f=0021856] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338544,54708250} {int,ext,rec}Allocs={11603916,0,0} {chunk,block}Bytes={54708250,0} [f=0021856] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021856] [Game::KillLua][2] dtor=0 luaRules=0x52887dc0 [f=0021856] Start gadgetHandler:Shutdown [f=0021856] Shutdown - StartSetup [f=0021856] Shutdown - UnitMorph [f=0021856] Shutdown - Carrier Drones [f=0021856] Shutdown - LupsNanoSpray [f=0021856] Shutdown - Missile Silo Controller [f=0021856] Shutdown - Modular Comm Info [f=0021856] Shutdown - Terrain Texture Handler [f=0021856] Shutdown - UnitCloakShield [f=0021856] Shutdown - Starlight Handler [f=0021856] End gadgetHandler:Shutdown [f=0021856] Start gadgetHandler:Shutdown [f=0021856] Shutdown - Save/Load [f=0021856] Shutdown - Teleport Throw [f=0021856] Shutdown - UnitMorph [f=0021856] Shutdown - Modular Comm Info [f=0021856] Shutdown - Retreat Command [f=0021856] Shutdown - Shockwaves [f=0021856] Shutdown - UnitCloakShield [f=0021856] Shutdown - Lups Cloak FX [f=0021856] Shutdown - Lups [f=0021856] Shutdown - Lups Shield [f=0021856] End gadgetHandler:Shutdown [f=0021856] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11603948,0,0} {chunk,block}Bytes={0,0} [f=0021856] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11603948,0,0} {chunk,block}Bytes={0,0} [f=0021856] [Game::KillLua][4] dtor=0 [f=0021856] [Game::~CGame][1] [f=0021856] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021856] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021856] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021856] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021856] [Game::KillLua][4] dtor=1 [f=0021856] [Game::KillMisc][1] [f=0021856] [Game::KillMisc][2] [f=0021856] [Game::KillMisc][3] [f=0021856] [Game::KillRendering][1] [f=0021856] [3DOParser::Kill] allocated 1 pieces [f=0021856] [S3OParser::Kill] allocated 225 pieces [f=0021856] [AssParser::Kill] allocated 73 pieces [f=0021856] [Game::KillInterface][1] [f=0021856] [Game::KillInterface][2] [f=0021856] [Game::KillSimulation][1] [f=0021856] [Game::KillSimulation][2] [f=0021856] [CCollisionHandler] dis-/continuous tests: 0/158658 [f=0021856] [Game::KillSimulation][3] [f=0021856] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021856] [~CPathCache(16x16)] cacheHits=145 hitPercentage=49% numHashColls=0 maxCacheSize=20 [f=0021856] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021856] [~CPathCache(32x32)] cacheHits=1001 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021856] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021856] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021856] [LosHandler::Kill] raycast instance cache-{hits,misses}={11568,6896}; shared=12%; cached=51% [f=0021856] [Game::KillSimulation][4] [f=0021856] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021856] [Game::~CGame][2] [f=0021856] [Game::~CGame][3] [f=0021856] [SpringApp::Kill][3] [f=0021856] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228795 bytes sent 159232 bytes recv'd [f=0021856] [SpringApp::Kill][4] font=0x45988aa0 [f=0021856] [SpringApp::Kill][5] [f=0021856] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45ad4df0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2422ms file="luaui/widgets/mission_objectives.lua" indx=4725 inflSize=12kb readTime=36ms file="luaui/widgets/gui_chili_endgamewindow.lua" indx=4626 inflSize=12kb readTime=21ms file="luaui/widgets/gui_chili_ai_start_pos.lua" indx=4614 inflSize=5kb readTime=21ms file="luaui/widgets/dbg_startbox_editor.lua" indx=4579 inflSize=3kb readTime=19ms file="objects3d/bumblebee.dae" indx=4959 inflSize=678kb readTime=17ms file="lups/particleclasses/simpleparticles2.lua" indx=4828 inflSize=14kb readTime=16ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1642 inflSize=13kb readTime=16ms file="luarules/gadgets/weapon_area_damage.lua" indx=1833 inflSize=5kb readTime=15ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=14ms file="anims/cursorfight_10.png" indx=38 inflSize=0kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 33301261 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x45ae21f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ad2fa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45acc830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7df401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]