[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.a9Q06zDy16/springsettings.1099127.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f13980a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1119 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1099127/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468b65a0] using map "FrostyCove v1.13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468b65a0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 523ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 596ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 85ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1099127/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9087 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9087 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe-6d0b9087.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9097 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9097 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe2-6d0b9097.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum 4fe3c140)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11909,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1099127/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ed4de0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 15b87d608ef00544e1e574ef48b97af0 [f=-000001] Connection attempt from op898 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: op898 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from sivven1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: sivven1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sivven1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sivven1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sivven1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sivven1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sivven1" string="[Game::Load][lua{Rules,Gaia}={000000004833d820,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[Game::Load][lua{Rules,Gaia}={000000005ceeecf0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [885,267.450378,301]: 0 finished unit Strike Commander [f=-000001] [0] Event [4079,267.450684,4715]: 1 finished unit Recon Commander [f=0000000] [0] op898, team: 1, elo:1264, userid: 530694 [f=0000000] [0] sivven1, team: 0, elo:1500, userid: 532507 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000271] [271] Event [4304,268.868927,4832]: 1 finished unit Tank Foundry [f=0001394] [1394] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0001767] [1767] Event [4304.04297,269.665253,4804]: 1 finished unit Kodachi [f=0002129] [2129] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0002313] [2313] Event [4304.04297,269.665253,4804]: 1 finished unit Kodachi [f=0002790] [2790] Event [768,269.135284,352]: 0 finished unit Tank Foundry [f=0002854] [2854] Event [4304.04297,269.665253,4804]: 1 finished unit Kodachi [f=0003396] [3396] Event [4304.04297,269.665253,4804]: 1 finished unit Kodachi [f=0003938] [3938] Event [4304.04297,269.665253,4804]: 1 finished unit Kodachi [f=0004319] [4319] Event [768,270.475586,380]: 0 finished unit Blitz [f=0005218] [5218] Event [4304.04297,269.665253,4804]: 1 finished unit Kodachi [f=0005804] [5804] Event [912,267.446533,352]: 0 finished unit Tank Plate [f=0005825] [5825] Event [768,270.475586,380]: 0 finished unit Blitz [f=0006532] [6532] Event [4304.04297,269.665253,4804]: 1 lost unit Kodachi [f=0006612] [6612] Event [4304.04297,269.665253,4804]: 1 lost unit Kodachi [f=0006742] [6742] Event [768,270.475586,380]: 0 finished unit Blitz [f=0006768] [6768] Event [4304.04297,269.665253,4804]: 1 lost unit Kodachi [f=0006928] [6928] Event [1112,202.251434,3896]: 1 finished unit Caretaker [f=0007122] [7122] Event [4304.04297,269.665253,4804]: 1 lost unit Kodachi [f=0007658] [7658] Event [768,270.475586,380]: 0 finished unit Blitz [f=0007928] [7928] Event [1075.28064,240.700378,745.657043]: 1 lost unit Kodachi [f=0008354] [8354] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0008398] [8398] Event [907.875977,253.232178,806.127686]: 0 lost unit Blitz [f=0008557] [8557] Event [955.107971,266.533295,627.286377]: 1 lost unit Kodachi [f=0008574] [8574] Event [768,270.475586,380]: 0 finished unit Blitz [f=0008595] [8595] Event [816.235107,269.601318,648.722412]: 1 lost unit Kodachi [f=0008634] [8634] Event [709.987122,270.999115,841.427368]: 0 lost unit Blitz [f=0008793] [8793] Event [730.678528,269.589813,776.89563]: 1 lost unit Kodachi [f=0008838] [8838] Event [4304,268.345245,4832]: 1 lost unit Tank Foundry [f=0010032] [10032] Event [792,201.794815,3544]: 1 lost unit Stinger [f=0010180] [10180] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0010271] [10271] Event [1022.99396,202.251434,3705.53271]: 0 lost unit Blitz [f=0010671] [10671] Event [1032,202.251434,3864]: 1 lost unit Geothermal Generator [f=0010678] [10678] Event [1112,202.251434,3896]: 1 lost unit Caretaker [f=0010689] [10689] Event [975.270264,192.938217,3739.30054]: 0 lost unit Blitz [f=0010704] [10704] Event [1207.979,199.224319,3808.36499]: 0 lost unit Blitz [f=0011110] [11110] Event [768,270.475586,380]: 0 finished unit Blitz [f=0011119] [11119] Event [912,267.446533,380]: 0 finished unit Blitz [f=0011824] [11824] Event [1144,267.446533,216]: 0 finished unit Wind/Tidal Generator [f=0012351] [12351] Event [1192,267.446533,216]: 0 finished unit Wind/Tidal Generator [f=0012464] [12464] Event [1240,267.446533,216]: 0 finished unit Wind/Tidal Generator [f=0012584] [12584] Event [1288,267.446533,216]: 0 finished unit Wind/Tidal Generator [f=0012970] [12970] Event [1144,267.446533,264]: 0 finished unit Wind/Tidal Generator [f=0013091] [13091] Event [1192,267.446533,264]: 0 finished unit Wind/Tidal Generator [f=0013266] [13266] Event [1240,267.446533,264]: 0 finished unit Wind/Tidal Generator [f=0013423] [13423] Event [1288,267.446533,264]: 0 finished unit Wind/Tidal Generator [f=0013554] [13554] Event [768,270.475586,380]: 0 finished unit Blitz [f=0013691] [13691] Event [912,267.446533,380]: 0 finished unit Blitz [f=0014176] [14176] Event [1144,267.446533,312]: 0 finished unit Wind/Tidal Generator [f=0014294] [14294] Event [1192,267.446533,312]: 0 finished unit Wind/Tidal Generator [f=0014501] [14501] Event [1240,267.446533,312]: 0 finished unit Wind/Tidal Generator [f=0014819] [14819] Event [1288,267.446533,312]: 0 finished unit Wind/Tidal Generator [f=0014872] [14872] Event [1040,181.26236,3856]: 1 finished unit Tank Foundry [f=0015227] [15227] Event [768,270.475586,380]: 0 finished unit Blitz [f=0015293] [15293] Event [1144,267.446533,168]: 0 finished unit Wind/Tidal Generator [f=0015327] [15327] Event [912,267.446533,380]: 0 finished unit Blitz [f=0015404] [15404] Event [1192,267.446533,168]: 0 finished unit Wind/Tidal Generator [f=0015496] [15496] Event [2649.9834,267.408325,151.510696]: 1 lost unit Kodachi [f=0015599] [15599] Event [1240,267.446533,168]: 0 finished unit Wind/Tidal Generator [f=0015805] [15805] Event [1288,267.446533,168]: 0 finished unit Wind/Tidal Generator [f=0016431] [16431] Event [912,267.446533,380]: 0 finished unit Blitz [f=0016528] [16528] Event [768,270.475586,380]: 0 finished unit Blitz [f=0017454] [17454] Event [912,267.446533,380]: 0 finished unit Welder [f=0017579] [17579] Event [768,270.475586,380]: 0 finished unit Welder [f=0017922] [17922] Event [944,218.68248,912]: 0 finished unit Faraday [f=0018321] [18321] Event [1176,196.79306,3784]: 1 finished unit Caretaker [f=0018492] [18492] Event [1008,198.620224,960]: 0 finished unit Lotus [f=0019266] [19266] Event [1312,212.420273,896]: 0 finished unit Faraday [f=0019335] [19335] Event [912,267.446533,380]: 0 finished unit Welder [f=0019608] [19608] Event [768,270.475586,380]: 0 finished unit Welder [f=0020613] [20613] Event [1280,199.932098,960]: 0 finished unit Lotus [f=0021009] [21009] Event [768,270.475586,380]: 0 finished unit Blitz [f=0021022] [21022] Event [912,267.446533,380]: 0 finished unit Blitz [f=0021129] [21129] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0021936] [21936] Event [768,270.475586,380]: 0 finished unit Blitz [f=0021958] [21958] Event [912,267.446533,380]: 0 finished unit Blitz [f=0023260] [23260] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0023419] [23419] Event [1032,203.010712,3640]: 1 finished unit Stinger [f=0023471] [23471] Event [912,267.446533,380]: 0 finished unit Ogre [f=0023634] [23634] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0023861] [23861] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0025000] [25000] Event [912,267.446533,380]: 0 finished unit Ogre [f=0025609] [25609] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0026117] [26117] Event [768,270.475586,380]: 0 finished unit Minotaur [f=0027631] [27631] Event [768,270.475586,380]: 0 finished unit Blitz [f=0027667] [27667] Event [912,267.446533,380]: 0 finished unit Blitz [f=0028125] [28125] Event [1064,203.1604,4088]: 1 finished unit Stinger [f=0028273] [28273] Event [1032,203.010712,3640]: 1 lost unit Stinger [f=0028280] [28280] Event [947.420471,195.970352,3498.72534]: 0 lost unit Blitz [f=0028342] [28342] Event [1176,196.79306,3784]: 1 lost unit Caretaker [f=0028556] [28556] Event [768,270.475586,380]: 0 finished unit Blitz [f=0028586] [28586] Event [912,267.446533,380]: 0 finished unit Blitz [f=0028590] [28590] Event [1040,183.624268,1024]: 0 finished unit Faraday [f=0028682] [28682] Event [1118.51086,185.443405,3923.81079]: 0 lost unit Blitz [f=0028703] Player op898 left the game: normal quit [f=0028703] [28703] Event [undefined]: op898 quit [f=0028775] [28775] Event [1064,203.1604,4088]: 1 lost unit Stinger [f=0028796] [28796] Event [1040.04297,183.703827,3828]: 1 lost unit Cyclops [f=0028907] [28907] Event [1040,183.686707,3856]: 1 lost unit Tank Foundry [f=0028994] [28994] Event [1400,202.251434,4008]: 1 lost unit Metal Extractor [f=0029255] [29255] Event [1592,202.251434,3448]: 1 lost unit Metal Extractor [f=0029387] game_message: op898 has been destroyed! [f=0029387] [29387] Event [undefined]: op898 resigned [f=0029387] game_message: sivven1 wins! [f=0029387] Submitting stats [f=0029387] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0029387] Part| Total Time|Time of the last 0.5s [f=0029387] Draw 18837.47ms 17.20% [f=0029387] Lua::Callins::Synced 6513.95ms 14.10% [f=0029387] Lua::Callins::Unsynced 22324.20ms 20.10% [f=0029387] Lua::CollectGarbage::Synced 356.63ms 0.00% [f=0029387] Lua::CollectGarbage::Unsynced 852.22ms 0.00% [f=0029387] Misc::Profiler::AddTime 73.82ms 0.00% [f=0029387] Sim 48498.62ms 71.50% [f=0029387] [29387] Event [1639.83044,201.900253,3398.29395]: 1 lost unit Recon Commander [f=0029387] [29387] Received game_message: op898 has been destroyed! [f=0029387] [29387] Received game_message: sivven1 wins! [f=0029388] [29388] Game End Stats Header: 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59,9355,2785,2785,9355,0,0,0,0,0,0,0,0,0,0,0,0,1009.94299,0,0,1009.94299,2453.3103,1481.75879,1481.75879,2453.3103,700,450,450,700,21.9392719,8,8,21.9392719,1275,1275,1275,1275,19.2883949,9.08239841,9.08239841,19.2883949,4600,0,0,4600,2298.73755,600,600,2298.73755,2780,1060,1060,2780,1651.33374,2748.40405,2748.40405,1651.33374,280.2052,440.598755,440.598755,280.2052,1675.88745,2889.80835,2889.80835,1675.88745 [f=0029388] [29388] Game End Stats Values: 60,10205,2785,2785,10205,0,0,0,0,0,0,0,0,0,0,0,0,1214.93774,0,0,1214.93774,2453.3103,1481.75879,1481.75879,2453.3103,700,450,450,700,35.6586914,8,8,35.6586914,1275,1275,1275,1275,19.2883949,9.08239841,9.08239841,19.2883949,5450,0,0,5450,2298.73755,600,600,2298.73755,2780,1060,1060,2780,1651.33374,2748.40405,2748.40405,1651.33374,280.2052,440.598755,440.598755,280.2052,1675.88745,2889.80835,2889.80835,1675.88745 [f=0029388] [29388] Game End Stats Values: 61,10205,2785,2785,10205,0,0,0,0,0,0,0,0,0,0,0,0,1360.5332,0,0,1360.5332,2453.3103,1481.75879,1481.75879,2453.3103,700,450,450,700,37.3748436,8,8,37.3748436,1275,1275,1275,1275,19.2883949,9.08239841,9.08239841,19.2883949,5450,0,0,5450,2298.73755,600,600,2298.73755,2780,1060,1060,2780,1651.33374,2748.40405,2748.40405,1651.33374,280.2052,440.598755,440.598755,280.2052,1675.88745,2889.80835,2889.80835,1675.88745 [f=0029388] [29388] Game End Stats Values: 62,10205,2785,2785,10205,0,0,0,0,0,0,0,0,0,0,0,0,1360.5332,0,0,1360.5332,2453.3103,1481.75879,1481.75879,2453.3103,700,450,450,700,40.1445961,9.10769653,9.10769653,40.1445961,1275,1275,1275,1275,19.2883949,9.57471085,9.57471085,19.2883949,5450,0,0,5450,2298.73755,600,600,2298.73755,2780,1060,1060,2780,1651.33374,2748.40405,2748.40405,1651.33374,280.2052,450.364105,450.364105,280.2052,1675.88745,2889.80835,2889.80835,1675.88745 [f=0029388] [29388] Game End Stats Values: 63,10805,2785,2785,10805,0,0,0,0,0,0,0,0,0,0,0,0,1360.5332,0,0,1360.5332,2453.3103,1481.75879,1481.75879,2453.3103,700,450,450,700,40.7963028,11.8923035,11.8923035,40.7963028,1275,1275,1275,1275,19.2883949,9.92361832,9.92361832,19.2883949,6050,0,0,6050,2298.73755,600,600,2298.73755,2780,1060,1060,2780,1651.33374,2748.40405,2748.40405,1651.33374,280.2052,460.625305,460.625305,280.2052,1675.88745,2889.80835,2889.80835,1675.88745 [f=0029388] [29388] Game End Stats Values: 64,10505,2605,2605,10505,0,0,0,0,0,0,0,0,0,0,0,0,1360.5332,0,0,1360.5332,3250.4165,1824.26294,1824.26294,3250.4165,700,450,450,700,26.9531384,8,8,26.9531384,1275,1275,1275,1275,19.2883949,9.08239841,9.08239841,19.2883949,5750,0,0,5750,2928.73755,900,900,2928.73755,2780,880,880,2780,1951.33374,3378.40405,3378.40405,1951.33374,280.2052,460.625305,460.625305,280.2052,2021.26489,3686.91455,3686.91455,2021.26489 [f=0029388] [29388] Game End Stats Values: 65,11065,2155,2155,11065,0,0,0,0,0,0,0,0,0,0,0,0,1360.5332,0,0,1360.5332,5587.24805,2217.77295,2217.77295,5587.24805,960,0,0,960,21.0203552,8,8,21.0203552,1275,1275,1275,1275,19.2883949,9.08239841,9.08239841,19.2883949,6050,0,0,6050,5149.06934,1200,1200,5149.06934,2780,880,880,2780,2251.33374,5598.73584,5598.73584,2251.33374,280.2052,460.625305,460.625305,280.2052,2416.75293,6024.57666,6024.57666,2416.75293 [f=0029388] [29388] Game End Stats Values: 66,11065,1365,1365,11065,0,0,0,0,0,0,0,0,0,0,0,0,1360.5332,0,0,1360.5332,6147.41602,2230.97241,2230.97241,6147.41602,960,0,0,960,26.6069565,8,8,26.6069565,1275,1275,1275,1275,19.2883949,7.99375868,7.99375868,19.2883949,6050,0,0,6050,5939.06934,1200,1200,5939.06934,2780,90,90,2780,2251.33374,6388.73584,6388.73584,2251.33374,280.2052,460.625305,460.625305,280.2052,2796.00464,6606.18262,6606.18262,2796.00464 [f=0029388] [29388] Game End Stats Values: 67,11065,1275,1275,11065,0,0,0,0,0,0,0,0,0,0,0,0,1360.5332,0,0,1360.5332,7401.16895,2320.96875,2320.96875,7401.16895,960,0,0,960,30.8790684,6.80000019,6.80000019,30.8790684,1275,1275,1275,1275,19.2883987,4.80823994,4.80823994,19.2883987,6050,0,0,6050,6029.06934,1200,1200,6029.06934,2780,0,0,2780,2251.33374,6478.73584,6478.73584,2251.33374,280.2052,460.625305,460.625305,280.2052,2886.00098,7875.09668,7875.09668,2886.00098 [f=0029420] [29420] Event [1592,202.251434,3336]: 1 lost unit Stinger [f=0029471] [29471] Event [1232,183.624268,1024]: 0 finished unit Faraday [f=0029573] [29573] Event [768,270.475586,380]: 0 finished unit Blitz [f=0029603] [29603] Event [912,267.446533,380]: 0 finished unit Blitz [f=0029696] No clients connected, shutting down server [f=0029696] Server shutdown [f=0029696] [29696] all players disconnected [f=0030495] [30495] Event [768,270.475586,380]: 0 finished unit Blitz [f=0030527] [30527] Event [912,267.446533,380]: 0 finished unit Blitz [f=0033680] Autoquit sending quit command. [f=0033680] [QuitAction] user exited to system [f=0033680] [SpringApp::Kill][1] fromRun=1 [f=0033680] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0033680] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0033680] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0033680] [ThreadPool::SetThreadCount][2] workers=0 [f=0033680] [SpringApp::Kill][2] [f=0033680] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0033680] [Game::KillLua][3] dtor=0 luaUI=0x52a79520 [f=0033680] Start widgetHandler:Shutdown [f=0033680] Shutdown - SaveOrderList Complete [f=0033680] Writing last game win data [f=0033680] Shutdown - SaveConfigData Complete [f=0033680] Shutdown Widget - Chili Highlight [f=0033680] Shutdown Widget - Save/Load API [f=0033680] Shutdown Widget - Draw After Chili [f=0033680] Shutdown Widget - EPIC Menu [f=0033680] Shutdown Widget - Chili Minimap [f=0033680] Shutdown Widget - Chili Widget Selector [f=0033680] Shutdown Widget - Local Team Colors [f=0033680] Shutdown Widget - Display Keys 2 [f=0033680] Shutdown Widget - Save Game Menu [f=0033680] Shutdown Widget - HealthBars [f=0033680] Shutdown Widget - Noises [f=0033680] Shutdown Widget - Unit Icons [f=0033680] Shutdown Widget - Win Counter [f=0033680] Shutdown Widget - BuildETA [f=0033680] Shutdown Widget - SpringRTS Replay Stats [f=0033680] Shutdown Widget - Modular Comm Info [f=0033680] Shutdown Widget - Music Player v2 [f=0033680] Shutdown Widget - State Reverse and Latency [f=0033680] Shutdown Widget - CameraShake [f=0033680] Shutdown Widget - Chili Economy Panel Default [f=0033680] Shutdown Widget - Chili EndGame Window [f=0033680] Shutdown Widget - Chili Nuke Warning [f=0033680] Shutdown Widget - Chili Selections & CursorTip v2 [f=0033680] Shutdown Widget - Chili Spectator Panels [f=0033680] Shutdown Widget - Context Menu [f=0033680] Shutdown Widget - Darkening [f=0033680] Shutdown Widget - Defense Range Zero-K [f=0033680] Shutdown Widget - Grab Input [f=0033680] Input grabbing is disabled! [f=0033680] Shutdown Widget - Highlight Geos [f=0033680] Shutdown Widget - Local Widgets Config [f=0033680] Shutdown Widget - MinimapEvents [f=0033680] Shutdown Widget - MetalFeatures (new) [f=0033680] Shutdown Widget - Missile Silo Range [f=0033680] Shutdown Widget - Point Tracker [f=0033680] Shutdown Widget - Showeco and Grid Drawer [f=0033680] Shutdown Widget - Stereo3D [f=0033680] Shutdown Widget - Attack AoE [f=0033680] Shutdown Widget - UnitShapes [f=0033680] Shutdown Widget - Map Edge Extension [f=0033680] Shutdown Widget - Selection Send [f=0033680] Shutdown Widget - LupsManager [f=0033680] Shutdown Widget - Newton Firezone [f=0033680] Shutdown Widget - Chili Pro Console [f=0033680] Shutdown Widget - Persistent Build Height [f=0033680] Shutdown Widget - Lasso Terraform GUI [f=0033680] Shutdown Widget - Chili Framework [f=0033680] Shutdown Widget - Lups [f=0033680] Shutdown Widget - Custom Markers [f=0033680] Shutdown Widget - Chili Core Selector [f=0033680] Shutdown Widget - Mex Placement Handler [f=0033680] Shutdown Widget - Select Keys [f=0033680] Shutdown Widget - Pause Screen [f=0033680] Shutdown Widget - Layout Handler [f=0033680] Shutdown Widget - Text To Speech Control [f=0033680] End widgetHandler:Shutdown [f=0033680] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292383,52084953} {int,ext,rec}Allocs={11159328,0,0} {chunk,block}Bytes={52084953,0} [f=0033680] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0033680] [Game::KillLua][2] dtor=0 luaRules=0x52ed4de0 [f=0033680] Start gadgetHandler:Shutdown [f=0033680] Shutdown - StartSetup [f=0033680] Shutdown - UnitMorph [f=0033680] Shutdown - Carrier Drones [f=0033680] Shutdown - LupsNanoSpray [f=0033680] Shutdown - Missile Silo Controller [f=0033680] Shutdown - Modular Comm Info [f=0033680] Shutdown - Terrain Texture Handler [f=0033680] Shutdown - UnitCloakShield [f=0033680] Shutdown - Starlight Handler [f=0033680] End gadgetHandler:Shutdown [f=0033680] Start gadgetHandler:Shutdown [f=0033680] Shutdown - Save/Load [f=0033680] Shutdown - Teleport Throw [f=0033680] Shutdown - UnitMorph [f=0033680] Shutdown - Modular Comm Info [f=0033680] Shutdown - Retreat Command [f=0033680] Shutdown - Shockwaves [f=0033680] Shutdown - we require more minerals v1.1 [f=0033680] Shutdown - UnitCloakShield [f=0033680] Shutdown - Lups Cloak FX [f=0033680] Shutdown - Lups [f=0033680] Shutdown - Lups Shield [f=0033680] End gadgetHandler:Shutdown [f=0033680] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11159361,0,0} {chunk,block}Bytes={0,0} [f=0033680] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11159361,0,0} {chunk,block}Bytes={0,0} [f=0033680] [Game::KillLua][4] dtor=0 [f=0033680] [Game::~CGame][1] [f=0033680] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0033680] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0033680] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0033680] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0033680] [Game::KillLua][4] dtor=1 [f=0033680] [Game::KillMisc][1] [f=0033680] [Game::KillMisc][2] [f=0033680] [Game::KillMisc][3] [f=0033680] [Game::KillRendering][1] [f=0033680] [3DOParser::Kill] allocated 19 pieces [f=0033680] [S3OParser::Kill] allocated 228 pieces [f=0033680] [AssParser::Kill] allocated 38 pieces [f=0033680] [Game::KillInterface][1] [f=0033680] [Game::KillInterface][2] [f=0033680] [Game::KillSimulation][1] [f=0033680] [Game::KillSimulation][2] [f=0033680] [CCollisionHandler] dis-/continuous tests: 0/2424215 [f=0033680] [Game::KillSimulation][3] [f=0033680] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033680] [~CPathCache(20x20)] cacheHits=23 hitPercentage=27% numHashColls=0 maxCacheSize=5 [f=0033680] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033680] [~CPathCache(40x40)] cacheHits=898 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0033680] [~CRectangleOverlapHandler] 0% overlap reduction [f=0033680] [~CRectangleOverlapHandler] 0% overlap reduction [f=0033680] [LosHandler::Kill] raycast instance cache-{hits,misses}={3798,4912}; shared=1%; cached=43% [f=0033680] [Game::KillSimulation][4] [f=0033680] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0033680] [Game::~CGame][2] [f=0033680] [Game::~CGame][3] [f=0033680] [SpringApp::Kill][3] [f=0033680] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 350172 bytes sent 168777 bytes recv'd [f=0033680] [SpringApp::Kill][4] font=0x467f0aa0 [f=0033680] [SpringApp::Kill][5] [f=0033680] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4686bc50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2212ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=98ms file="unittextures/factorytank_1_flip.png" indx=7183 inflSize=1214kb readTime=25ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="luaui/widgets/api_lag_monitor.lua" indx=3828 inflSize=1kb readTime=23ms file="unitpics/energywind.png" indx=6436 inflSize=10kb readTime=19ms file="luaui/widgets/chili_old/handlers/themehandler.lua" indx=4230 inflSize=0kb readTime=16ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=15ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1835 inflSize=0kb readTime=15ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=15ms file="objects3d/debris4x4a.s3o" indx=5130 inflSize=9kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 39270589 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/FrostyCove_v1.13.sd7 (0x4694c670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46ad6a90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46862860) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f13980a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]