[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.11qleFq5ZE/springsettings.1098422.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd9700a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1348 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1098422/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464995b0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464995b0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 620ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1098422/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11905,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1098422/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5377fa50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ab737c60fc65509ec76f49025fc8eb57 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000c16e9310,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] !exit [f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [f=-000001] > Game will be force started in 20 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000486c6ed0,0000000000000000}]" [f=-000001] !n [f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=1/2] [f=-000001] Allies: I choose: [18+ content]! [f=-000001] gl [f=-000001] hf [f=-000001] [0] Event [4839,211.795166,2391]: 0 finished unit Recon Commander [f=-000001] [0] Event [296,211.793579,1674]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3438, userid: 86744 [f=0000000] [0] izirayd, team: 1, elo:3074, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to exit the game? [END:FAILED] [f=0000007] [7] Event [4720,211.792023,2440]: 0 finished unit Cloakbot Factory [f=0000051] [51] Event [344,211.792023,1768]: 1 finished unit Spider Factory [f=0000233] izirayd paused the game [f=0000233] ? [f=0000233] you alright? [f=0000233] 30 fps [f=0000233] hi Godde [f=0000233] wanna exit? [f=0000233] no [f=0000233] client zk to first start have so much lags [f=0000233] ok [f=0000233] go? [f=0000233] sure [f=0000233] izirayd unpaused the game [f=0000248] [248] Event [380,211.792023,1768]: 1 finished unit Flea [f=0000281] [281] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0000337] [337] Event [380,211.792023,1768]: 1 finished unit Flea [f=0000352] [352] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000428] [428] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000481] [481] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0000697] [697] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000721] [721] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0000773] [773] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000877] [877] Event [4680,211.792023,2136]: 0 finished unit Wind/Tidal Generator [f=0000986] [986] Event [380,211.792023,1768]: 1 finished unit Venom [f=0001016] [1016] Event [4568,211.792023,2088]: 0 finished unit Wind/Tidal Generator [f=0001276] [1276] Event [376,211.792023,1528]: 1 finished unit Solar Collector [f=0001322] [1322] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0001401] [1401] Event [4398.52441,212.021149,2013.58801]: 1 lost unit Flea [f=0001459] [1459] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0001733] [1733] Event [4696,211.792023,1976]: 0 finished unit Solar Collector [f=0001811] [1811] Event [424,211.792023,1608]: 1 finished unit Solar Collector [f=0001886] [1886] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0002034] [2034] Event [380,211.792023,1768]: 1 finished unit Venom [f=0002085] [2085] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0002295] [2295] Event [258.766144,211.792023,2372.61548]: 0 lost unit Glaive [f=0002352] [2352] Event [3723.09961,304.956085,2572.43262]: 1 lost unit Flea [f=0002369] [2369] Event [417.36264,211.792023,1369.80103]: 0 lost unit Glaive [f=0002467] [2467] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0002499] [2499] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0002821] [2821] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0002872] [2872] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0002888] [2888] Event [380,211.792023,1768]: 1 finished unit Venom [f=0003081] [3081] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0003113] [3113] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0003120] [3120] Event [4108.35449,223.993729,2969.53516]: 1 lost unit Venom [f=0003262] [3262] Event [4288,100,1200]: 0 finished unit Lotus [f=0003350] [3350] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0003550] [3550] Event [552,211.792023,2136]: 1 finished unit Solar Collector [f=0003563] [3563] Event [4232,100,1176]: 0 finished unit Solar Collector [f=0003791] [3791] Event [380,211.792023,1768]: 1 finished unit Venom [f=0003863] [3863] Event [4312,100,1144]: 0 finished unit Solar Collector [f=0003981] [3981] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0004030] [4030] Event [380,211.792023,1768]: 1 finished unit Flea [f=0004115] [4115] Event [380,211.792023,1768]: 1 finished unit Flea [f=0004133] [4133] Event [4344,100,1224]: 0 finished unit Solar Collector [f=0004157] [4157] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0004195] [4195] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0004221] [4221] Event [380,211.792023,1768]: 1 finished unit Flea [f=0004306] [4306] Event [380,211.792023,1768]: 1 finished unit Flea [f=0004394] [4394] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0004396] [4396] Event [380,211.792023,1768]: 1 finished unit Flea [f=0004426] [4426] Event [1348.21387,215.572311,1683.44141]: 1 lost unit Flea [f=0004470] [4470] Event [1156.48718,222.893311,1708.25244]: 1 lost unit Flea [f=0004486] [4486] Event [380,211.792023,1768]: 1 finished unit Flea [f=0004567] [4567] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0004576] [4576] Event [380,211.792023,1768]: 1 finished unit Flea [f=0004589] [4589] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0004784] [4784] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0004882] [4882] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0004990] [4990] Event [168,211.792023,1784]: 1 lost unit Metal Extractor [f=0005013] [5013] Event [696,100,2760]: 1 lost unit Metal Extractor [f=0005106] [5106] Event [217.261093,211.70163,1838.42456]: 1 lost unit Flea [f=0005145] [5145] Event [4710.3999,211.792023,2440]: 0 finished unit Conjurer [f=0005206] [5206] Event [380,211.792023,1768]: 1 finished unit Venom [f=0005297] [5297] Event [600,211.792023,2200]: 1 lost unit Metal Extractor [f=0005332] [5332] Event [753.208984,100,3137.83203]: 0 lost unit Glaive [f=0005354] [5354] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0005376] [5376] Event [4536,211.792023,1912]: 0 lost unit Metal Extractor [f=0005380] [5380] Event [577.99353,211.799362,2072.09424]: 1 lost unit Flea [f=0005413] [5413] Event [647.619202,211.792023,2033.49683]: 0 lost unit Glaive [f=0005465] [5465] Event [1557.36694,211.792023,1973.72009]: 0 lost unit Glaive [f=0005515] [5515] Event [653.694641,210.462463,2208.67651]: 0 lost unit Glaive [f=0005549] [5549] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0005878] [5878] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0005910] [5910] Event [4710.3999,211.792023,2440]: 0 finished unit Conjurer [f=0005989] [5989] Event [380,211.792023,1768]: 1 finished unit Venom [f=0006024] [6024] Event [360,211.792023,1592]: 1 lost unit Metal Extractor [f=0006119] [6119] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0006202] [6202] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [f=0006314] [6314] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0006336] [6336] Event [251.040634,247.747543,1403.06873]: 0 lost unit Glaive [f=0006339] [Game::ClientReadNet] added new player Masper with number 2 to team 0 [f=0006339] > SPRINGIE:User Masper|chickenc|6_6||False|TheGBC|Dynasty|NL [f=0006341] [6341] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0006353] Connection attempt from Masper [f=0006353] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006353] -> Connection established (given id 2) [f=0006364] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0006364] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006370] [6370] Event [321.302887,245.400299,1308.5199]: 0 lost unit Glaive [f=0006487] [6487] Event [696,95.9385681,2760]: 1 finished unit Metal Extractor [f=0006509] [6509] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0006619] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0006636] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0006636] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000487a3e50,0000000000000000}]" [f=0006704] [6704] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0006711] [6711] Event [380,211.792023,1768]: 1 finished unit Weaver [f=0006787] [6787] Event [3008,393.151398,336]: 0 finished unit Lotus [f=0006818] [6818] Event [3233.36914,212.683578,1504.88904]: 1 lost unit Flea [f=0006899] [6899] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0007028] [7028] Event [912,100,2976]: 1 finished unit Lotus [f=0007094] [7094] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0007132] [7132] Event [4400,211.792023,3424]: 0 finished unit Lotus [f=0007149] [7149] Event [4496,211.792023,2512]: 0 finished unit Lotus [f=0007289] [7289] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0007387] [7387] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0007484] [7484] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0007657] [7657] Event [3520.2251,211.792023,2182.6189]: 1 lost unit Venom [f=0007679] [7679] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0007874] [7874] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0007897] [7897] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0007975] [7975] Event [336,210.942261,1648]: 1 finished unit Lotus [f=0008012] [8012] Event [4139.32227,211.792023,2223.19531]: 0 lost unit Glaive [f=0008069] [8069] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0008077] [8077] Event [2208,393.151398,336]: 0 finished unit Lotus [f=0008156] [8156] Event [380,211.792023,1768]: 1 finished unit Venom [f=0008264] [8264] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0008348] [8348] Event [496,211.792023,1712]: 1 finished unit Lotus [f=0008387] [8387] Event [4208,268.932648,2064]: 0 finished unit Lotus [f=0008459] [8459] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0008482] [8482] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0008485] [8485] Event [4173.99756,211.792023,3155.86206]: 0 lost unit Glaive [f=0008490] [8490] Event [4008.42993,298.029297,3051.3501]: 1 lost unit Venom [f=0008553] [8553] Event [4168.53711,212.750763,2945.82544]: 0 lost unit Glaive [f=0008560] [8560] Event [4183.53223,221.333298,2897.50977]: 0 lost unit Glaive [f=0008564] [8564] Event [4154.87793,249.406097,2794.87305]: 0 lost unit Glaive [f=0008576] [8576] Event [4129.63477,254.76091,2770.10669]: 1 lost unit Venom [f=0008585] [8585] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0008586] [8586] Event [4149.50439,225.768982,2904.16016]: 1 lost unit Venom [f=0008592] [8592] Event [4155.26758,246.805908,2821.40039]: 1 lost unit Venom [f=0008648] gg [f=0008654] [8654] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0008695] !resign [f=0008695] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0008695] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0008695] > Poll: Resign team 2? [END:SUCCESS] [f=0008696] [8696] Event [undefined]: izirayd resigned [f=0008696] game_message: izirayd has been destroyed! [f=0008696] game_message: Godde wins! [f=0008696] Submitting stats [f=0008696] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008696] Part| Total Time|Time of the last 0.5s [f=0008696] Draw 20174.60ms 8.19% [f=0008696] Lua::Callins::Synced 2984.38ms 24.75% [f=0008696] Lua::Callins::Unsynced 28341.24ms 15.29% [f=0008696] Lua::CollectGarbage::Synced 329.75ms 0.30% [f=0008696] Lua::CollectGarbage::Unsynced 1041.59ms 0.30% [f=0008696] Misc::Profiler::AddTime 78.90ms 0.00% [f=0008696] Sim 17412.24ms 77.91% [f=0008696] [8696] Received game_message: izirayd has been destroyed! [f=0008696] [8696] Received game_message: Godde wins! [f=0008696] > Team 2 resigned [f=0008697] [8697] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008697] [8697] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008697] [8697] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008697] [8697] Game End Stats Values: 2,2115,2130,2115,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.91556692,4.66666651,4.91556692,50,65,50,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008697] [8697] Game End Stats Values: 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14,3215,3700,3215,3700,60.1037979,0,60.1037979,0,0,0,0,0,0,0,0,0,0,0,0,0,659.550537,794.510498,659.550537,794.510498,0,90,0,90,13.0666666,20.8488865,13.0666666,20.8488865,1275,1275,1275,1275,9.07831192,14.4499006,9.07831192,14.4499006,850,715,850,715,480,620,480,620,1090,1620,1090,1620,682,480,682,480,0,0,0,0,855.387085,692.615967,855.387085,692.615967 [f=0008697] [8697] Game End Stats Values: 15,3415,3975,3415,3975,64.5047989,0,64.5047989,0,0,0,0,0,0,0,0,0,0,0,0,0,712.966797,940.40979,712.966797,940.40979,0,90,0,90,11.7333336,19.8125591,11.7333336,19.8125591,1275,1275,1275,1275,12.0466528,14.5742998,12.0466528,14.5742998,1050,780,1050,780,480,710,480,710,1090,1830,1090,1830,772,480,772,480,35.9999771,0,35.9999771,0,1010.46893,746.032227,1010.46893,746.032227 [f=0008697] [8697] Game End Stats Values: 16,3675,4130,3675,4130,64.5047989,0,64.5047989,0,0,0,0,0,0,0,0,0,0,0,0,0,789.550598,971.625916,789.550598,971.625916,0,90,0,90,14,19.4824028,14,19.4824028,1275,1275,1275,1275,9.60169888,17.6831017,9.60169888,17.6831017,1050,845,1050,845,610,710,610,710,1350,1920,1350,1920,772,610,772,610,35.9999771,0,35.9999771,0,1041.68542,822.616028,1041.68542,822.616028 [f=0008697] [8697] Game End Stats Values: 17,3740,4530,3740,4530,64.5047989,0,64.5047989,0,0,0,0,0,0,0,0,0,0,0,0,0,878.18866,1003.83539,878.18866,1003.83539,90,360,90,360,14,19.3439541,14,19.3439541,1275,1275,1275,1275,10.5964985,18.0559998,10.5964985,18.0559998,1025,975,1025,975,610,735,610,735,1350,1920,1350,1920,797,610,797,610,35.9999771,0,35.9999771,0,1073.8949,911.254089,1073.8949,911.254089 [f=0008697] [8697] Game End Stats Values: 18,3740,4750,3740,4750,64.5047989,0,64.5047989,0,0,0,0,0,0,0,0,0,0,0,0,0,983.284851,1125.99878,983.284851,1125.99878,90,360,90,360,14,19.2637978,14,19.2637978,1275,1275,1275,1275,23.9076576,18.9267979,23.9076576,18.9267979,1025,1105,1025,1105,610,735,610,735,1350,2010,1350,2010,996.667358,610,996.667358,610,35.9999771,0,35.9999771,0,1196.05823,1019.31769,1196.05823,1019.31769 [f=0008697] [8697] Game End Stats Values: 19,3630,5060,3630,5060,64.5047989,0,64.5047989,0,0,0,0,0,0,0,0,0,0,0,0,0,1048.28491,1161.40479,1048.28491,1161.40479,180,450,180,450,14,18.2665348,14,18.2665348,1275,1275,1275,1275,10.5964985,20.5442505,10.5964985,20.5442505,825,1235,825,1235,675,935,675,935,1350,2100,1350,2100,1196.66736,675,1196.66736,675,35.9999771,0,35.9999771,0,1231.46423,1096.18726,1231.46423,1096.18726 [f=0008697] [8697] Game End Stats Values: 20,3720,5305,3720,5305,64.5047989,0,64.5047989,0,0,0,0,0,0,0,0,0,0,0,0,0,1462.81274,1582.76123,1462.81274,1582.76123,270,540,270,540,14,17.2692699,14,17.2692699,1275,1275,1275,1275,10.5964985,21.7888546,10.5964985,21.7888546,825,1300,825,1300,740,1135,740,1135,1350,2190,1350,2190,1396.66736,740,1396.66736,740,35.9999771,0,35.9999771,0,1658.72668,1531.48694,1658.72668,1531.48694 [f=0008697] [8697] Game End Stats Values: 21,3120,5265,3120,5265,64.5047989,0,64.5047989,0,0,0,0,0,0,0,0,0,0,0,0,0,1524.34045,1832.66675,1524.34045,1832.66675,270,540,270,540,14,17.269268,14,17.269268,1275,1275,1275,1275,10.5965004,24.4008522,10.5965004,24.4008522,225,1170,225,1170,935,1735,935,1735,1350,2280,1350,2280,1996.66736,935,1996.66736,935,35.9999771,0,35.9999771,0,1931.33887,1607.25415,1931.33887,1607.25415 [f=0008813] Spectator Masper left the game: normal quit [f=0008813] [8813] Event [undefined]: Masper quit [f=0008852] Player Godde left the game: normal quit [f=0008852] [8852] Event [undefined]: Godde quit [f=0008859] [8859] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0008883] [Game::ClientReadNet] added new player ATOSTIC with number 3 to team 0 [f=0008883] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=0008884] [8884] Event [4968,211.792023,3896]: 0 finished unit Wind/Tidal Generator [f=0008902] Connection attempt from ATOSTIC [f=0008902] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008902] -> Connection established (given id 3) [f=0008924] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0008924] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008957] No clients connected, shutting down server [f=0008957] Server shutdown [f=0008957] [8957] all players disconnected [f=0009064] [9064] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0009190] [9190] Event [4968,211.792023,3800]: 0 finished unit Wind/Tidal Generator [f=0009269] [9269] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0009474] [9474] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0009491] [9491] Event [4952,211.792023,3704]: 0 finished unit Wind/Tidal Generator [f=0009544] [9544] Event [4536,207.730591,1912]: 0 finished unit Metal Extractor [f=0009679] [9679] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0009790] [9790] Event [4952,211.792023,3608]: 0 finished unit Wind/Tidal Generator [f=0009884] [9884] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0010089] [10089] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0010091] [10091] Event [4952,211.792023,3512]: 0 finished unit Wind/Tidal Generator [f=0010294] [10294] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0010439] [10439] Event [4936,222.97171,3416]: 0 finished unit Wind/Tidal Generator [f=0010499] [10499] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0010652] [10652] Event [4936,292.53421,3320]: 0 finished unit Wind/Tidal Generator [f=0010704] [10704] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0010909] [10909] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0011114] [11114] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0011319] [11319] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0011524] [11524] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0011729] [11729] Event [4710.3999,211.792023,2440]: 0 finished unit Glaive [f=0011820] Autoquit sending quit command. [f=0011820] [QuitAction] user exited to system [f=0011820] [SpringApp::Kill][1] fromRun=1 [f=0011820] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011820] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011820] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011820] [ThreadPool::SetThreadCount][2] workers=0 [f=0011820] [SpringApp::Kill][2] [f=0011820] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011820] [Game::KillLua][3] dtor=0 luaUI=0x53815dd0 [f=0011820] Start widgetHandler:Shutdown [f=0011820] Shutdown - SaveOrderList Complete [f=0011820] Writing last game win data [f=0011820] Shutdown - SaveConfigData Complete [f=0011820] Shutdown Widget - Chili Highlight [f=0011820] Shutdown Widget - Save/Load API [f=0011820] Shutdown Widget - Draw After Chili [f=0011820] Shutdown Widget - EPIC Menu [f=0011820] Shutdown Widget - Chili Minimap [f=0011820] Shutdown Widget - Chili Widget Selector [f=0011820] Shutdown Widget - Local Team Colors [f=0011820] Shutdown Widget - Display Keys 2 [f=0011820] Shutdown Widget - Save Game Menu [f=0011820] Shutdown Widget - HealthBars [f=0011820] Shutdown Widget - Noises [f=0011820] Shutdown Widget - Unit Icons [f=0011820] Shutdown Widget - Win Counter [f=0011820] Shutdown Widget - BuildETA [f=0011820] Shutdown Widget - SpringRTS Replay Stats [f=0011820] Shutdown Widget - Modular Comm Info [f=0011820] Shutdown Widget - Music Player v2 [f=0011820] Shutdown Widget - State Reverse and Latency [f=0011820] Shutdown Widget - CameraShake [f=0011820] Shutdown Widget - Chili Economy Panel Default [f=0011820] Shutdown Widget - Chili EndGame Window [f=0011820] Shutdown Widget - Chili Nuke Warning [f=0011820] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011820] Shutdown Widget - Chili Spectator Panels [f=0011820] Shutdown Widget - Context Menu [f=0011820] Shutdown Widget - Darkening [f=0011820] Shutdown Widget - Defense Range Zero-K [f=0011820] Shutdown Widget - Grab Input [f=0011820] Input grabbing is disabled! [f=0011820] Shutdown Widget - Highlight Geos [f=0011820] Shutdown Widget - Local Widgets Config [f=0011820] Shutdown Widget - MinimapEvents [f=0011820] Shutdown Widget - MetalFeatures (new) [f=0011820] Shutdown Widget - Missile Silo Range [f=0011820] Shutdown Widget - Point Tracker [f=0011820] Shutdown Widget - Showeco and Grid Drawer [f=0011820] Shutdown Widget - Stereo3D [f=0011820] Shutdown Widget - Attack AoE [f=0011820] Shutdown Widget - Map Edge Extension [f=0011820] Shutdown Widget - Selection Send [f=0011820] Shutdown Widget - LupsManager [f=0011820] Shutdown Widget - Newton Firezone [f=0011820] Shutdown Widget - Chili Pro Console [f=0011820] Shutdown Widget - Persistent Build Height [f=0011820] Shutdown Widget - Lasso Terraform GUI [f=0011820] Shutdown Widget - Chili Framework [f=0011820] Shutdown Widget - Lups [f=0011820] Shutdown Widget - Custom Markers [f=0011820] Shutdown Widget - Chili Core Selector [f=0011820] Shutdown Widget - Mex Placement Handler [f=0011820] Shutdown Widget - Select Keys [f=0011820] Shutdown Widget - Pause Screen [f=0011820] Shutdown Widget - Layout Handler [f=0011820] Shutdown Widget - Text To Speech Control [f=0011820] End widgetHandler:Shutdown [f=0011820] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={286170,48804293} {int,ext,rec}Allocs={13903251,0,0} {chunk,block}Bytes={48804293,0} [f=0011820] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011820] [Game::KillLua][2] dtor=0 luaRules=0x5377fa50 [f=0011820] Start gadgetHandler:Shutdown [f=0011820] Shutdown - StartSetup [f=0011820] Shutdown - UnitMorph [f=0011820] Shutdown - Carrier Drones [f=0011820] Shutdown - LupsNanoSpray [f=0011820] Shutdown - Missile Silo Controller [f=0011820] Shutdown - Modular Comm Info [f=0011820] Shutdown - Terrain Texture Handler [f=0011820] Shutdown - UnitCloakShield [f=0011820] Shutdown - Starlight Handler [f=0011820] End gadgetHandler:Shutdown [f=0011820] Start gadgetHandler:Shutdown [f=0011820] Shutdown - Save/Load [f=0011820] Shutdown - Teleport Throw [f=0011820] Shutdown - UnitMorph [f=0011820] Shutdown - Modular Comm Info [f=0011820] Shutdown - Retreat Command [f=0011820] Shutdown - Shockwaves [f=0011820] Shutdown - UnitCloakShield [f=0011820] Shutdown - Lups Cloak FX [f=0011820] Shutdown - Lups [f=0011820] Shutdown - Lups Shield [f=0011820] End gadgetHandler:Shutdown [f=0011820] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13903295,0,0} {chunk,block}Bytes={0,0} [f=0011820] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13903295,0,0} {chunk,block}Bytes={0,0} [f=0011820] [Game::KillLua][4] dtor=0 [f=0011820] [Game::~CGame][1] [f=0011820] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011820] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011820] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011820] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011820] [Game::KillLua][4] dtor=1 [f=0011820] [Game::KillMisc][1] [f=0011820] [Game::KillMisc][2] [f=0011820] [Game::KillMisc][3] [f=0011820] [Game::KillRendering][1] [f=0011820] [3DOParser::Kill] allocated 1 pieces [f=0011820] [S3OParser::Kill] allocated 197 pieces [f=0011820] [AssParser::Kill] allocated 35 pieces [f=0011820] [Game::KillInterface][1] [f=0011820] [Game::KillInterface][2] [f=0011820] [Game::KillSimulation][1] [f=0011820] [Game::KillSimulation][2] [f=0011820] [CCollisionHandler] dis-/continuous tests: 0/34345 [f=0011820] [Game::KillSimulation][3] [f=0011820] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011820] [~CPathCache(20x16)] cacheHits=31 hitPercentage=25% numHashColls=0 maxCacheSize=11 [f=0011820] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011820] [~CPathCache(40x32)] cacheHits=143 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011820] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011820] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011820] [LosHandler::Kill] raycast instance cache-{hits,misses}={6029,11042}; shared=3%; cached=33% [f=0011820] [Game::KillSimulation][4] [f=0011820] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011820] [Game::~CGame][2] [f=0011820] [Game::~CGame][3] [f=0011820] [SpringApp::Kill][3] [f=0011820] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124753 bytes sent 182368 bytes recv'd [f=0011820] [SpringApp::Kill][4] font=0x463ceaa0 [f=0011820] [SpringApp::Kill][5] [f=0011820] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4644ef40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=1942ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4625 inflSize=55kb readTime=23ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=19ms file="luaui/images/commands/bold/rearm.png" indx=3115 inflSize=5kb readTime=19ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=16ms file="luaui/widgets/gui_icon_sets.lua" indx=4666 inflSize=3kb readTime=13ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=13ms file="luarules/gadgets/unit_is_on_fire.lua" indx=1764 inflSize=7kb readTime=13ms file="objects3d/venom.s3o" indx=5536 inflSize=118kb readTime=11ms file="luaui/images/commands/bold/patrol.png" indx=3114 inflSize=4kb readTime=10ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 29560132 bytes cached in 2774 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x46527380) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46524db0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4649b730) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd9700a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]