[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.z3SpPwWpPy/springsettings.1098362.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa13c0a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1370 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1098362/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4631ca70] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4631ca70] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 588ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 826ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 93ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1098362/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11910,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1098362/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a1e1690,0x5a81a770}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4a5d7c60294dded9ad9d76e39a071acf [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TR1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TR1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000b0e60030,00000000b315dd90}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[Game::Load][lua{Rules,Gaia}={0x5f829ac0,0x4dff9b60}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Doom! [f=-000001] glhf [f=-000001] [0] Event [990,313.429199,3694]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5035,312.20874,604]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2523, userid: 518109 [f=0000000] [0] TR1, team: 1, elo:1966, userid: 487360 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000015] [15] Event [864,313.083649,3632]: 0 finished unit Rover Assembly [f=0000051] [51] Event [4928,312.516022,608]: 1 finished unit Tank Foundry [f=0000255] [255] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000368] u2 [f=0000422] [422] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000482] [482] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0000495] [495] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000633] [633] Event [863.997925,313.388641,3614.00757]: 0 finished unit Dart [f=0000662] [662] Event [4900,313.690002,608]: 1 finished unit Kodachi [f=0000724] [724] Event [1096,313.040161,3528]: 0 finished unit Solar Collector [f=0001013] [1013] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0001181] [1181] Event [1064,312.399292,3448]: 0 finished unit Solar Collector [f=0001346] [1346] Event [5192,311.16333,616]: 1 finished unit Solar Collector [f=0001359] [1359] Event [863.997925,313.388641,3614.00757]: 0 finished unit Mason [f=0001509] [1509] Event [1408,312.445068,3248]: 0 finished unit Radar Tower [f=0001677] [1677] Event [5112,310.733032,664]: 1 finished unit Solar Collector [f=0001683] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=0001683] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=0001705] Connection attempt from ATOSTIC [f=0001705] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001705] -> Connection established (given id 2) [f=0001717] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0001717] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001900] [1900] Event [5234.66309,309.191772,267.368469]: 0 lost unit Dart [f=0001913] [1913] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0001946] [1946] Event [5064,312.097168,584]: 1 finished unit Solar Collector [f=0001968] [1968] Event [4900,313.690002,608]: 1 finished unit Welder [f=0002128] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0002130] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0002130] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f28eb050,00000000e50967c0}]" [f=0002363] [2363] Event [5144,312.115479,536]: 1 finished unit Solar Collector [f=0002543] [2543] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0002602] [2602] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0002759] [2759] Event [2392,312.710571,2760]: 0 finished unit Solar Collector [f=0002904] [2904] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0002996] [2996] Event [4900,313.690002,608]: 1 finished unit Kodachi [f=0003217] [3217] Event [2416,312.234497,2688]: 0 finished unit Lotus [f=0003533] [3533] Event [5982.21729,310.496216,633.340149]: 0 lost unit Scorcher [f=0003548] [3548] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0003654] [3654] Event [4900,313.690002,608]: 1 finished unit Kodachi [f=0003676] [3676] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0003697] [3697] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0003762] [3762] Event [3802.16724,313.268768,1137.68274]: 1 lost unit Welder [f=0003867] [3867] Event [2904,309.222412,2936]: 0 finished unit Solar Collector [f=0004012] [4012] Event [3832,311.987305,1416]: 1 lost unit Metal Extractor [f=0004028] [4028] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0004193] [4193] Event [4900,313.690002,608]: 1 finished unit Kodachi [f=0004340] [4340] Event [2952,309.634399,3048]: 0 finished unit Solar Collector [f=0004428] [4428] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0004486] [4486] Event [280,312.802124,3064]: 0 finished unit Solar Collector [f=0004678] [4678] Event [2976,308.673096,2976]: 0 finished unit Lotus [f=0004764] [4764] Event [4900,313.690002,608]: 1 finished unit Welder [f=0004980] [4980] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0005169] [5169] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0005336] [5336] Event [4900,313.690002,608]: 1 finished unit Welder [f=0005415] [5415] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0005431] [5431] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0005482] [5482] Event [3832,307.47467,1416]: 1 finished unit Metal Extractor [f=0005615] [5615] Event [200,312.792969,2744]: 0 finished unit Solar Collector [f=0005636] [5636] Event [889.614197,313.752502,2187.18335]: 1 lost unit Kodachi [f=0005642] [5642] Event [3936,312.609863,1536]: 1 lost unit Lotus [f=0005650] [5650] Event [3416,311.026001,2472]: 0 finished unit Solar Collector [f=0005694] [5694] Event [810.728333,311.947235,2381.80957]: 1 lost unit Kodachi [f=0005801] [5801] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0005815] [5815] Event [549.641968,313.37558,2510.32471]: 0 lost unit Scorcher [f=0005876] [5876] Event [4900,313.690002,608]: 1 finished unit Kodachi [f=0006145] [6145] Event [3880,308.370972,2072]: 1 lost unit Metal Extractor [f=0006196] [6196] Event [352,313.278198,2880]: 0 finished unit Lotus [f=0006223] [6223] Event [863.997925,313.388641,3614.00757]: 0 finished unit Ripper [f=0006271] [6271] Event [4092.36108,309.099915,2016.40198]: 0 lost unit Scorcher [f=0006322] [6322] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0006371] [6371] Event [3616,308.297729,2320]: 0 finished unit Lotus [f=0006414] [6414] Event [4900,313.690002,608]: 1 finished unit Kodachi [f=0006636] [6636] Event [3888,309.020996,2192]: 0 finished unit Lotus [f=0006692] [6692] Event [104,312.600708,3048]: 0 finished unit Solar Collector [f=0006779] [6779] Event [1910.66846,313.038544,2994.69604]: 1 lost unit Kodachi [f=0006825] [6825] Event [1974.04932,312.2453,3141.21265]: 1 lost unit Kodachi [f=0006870] [6870] Event [3776,308.398438,2048]: 0 finished unit Lotus [f=0006938] [6938] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0006952] [6952] Event [undefined]: TR1 resigned [f=0006952] game_message: TR1 has been destroyed! [f=0006952] game_message: Masper wins! [f=0006952] Submitting stats [f=0006952] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006952] Part| Total Time|Time of the last 0.5s [f=0006952] Draw 15263.39ms 21.06% [f=0006952] Lua::Callins::Synced 2001.16ms 13.07% [f=0006952] Lua::Callins::Unsynced 21416.68ms 29.64% [f=0006952] Lua::CollectGarbage::Synced 258.61ms 0.10% [f=0006952] Lua::CollectGarbage::Unsynced 787.63ms 2.00% [f=0006952] Misc::Profiler::AddTime 59.75ms 0.10% [f=0006952] Sim 12037.11ms 59.48% [f=0006952] [6952] Received game_message: TR1 has been destroyed! [f=0006952] [6952] Received game_message: Masper wins! [f=0006953] [6953] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2240,2390,2240,2390,0,0.54762113,0,0.54762113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8,8.53333378,1275,1275,1275,1275,6.97819996,8.85160732,6.97819996,8.85160732,175,165,175,165,0,0,0,0,790,950,790,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006953] [6953] Game End Stats Values: 4,2400,2460,2400,2460,0,2.68839025,0,2.68839025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.5333338,8,10.5333338,1275,1275,1275,1275,8.53249931,9.38171864,8.53249931,9.38171864,175,165,175,165,0,0,0,0,950,1020,950,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006953] [6953] Game End Stats Values: 5,2470,2635,2470,2635,2.53255081,6.44574451,2.53255081,6.44574451,0,0,0,0,0,0,0,0,0,0,0,0,91.8296585,113.060234,91.8296585,113.060234,0,0,0,0,10.2666664,12,10.2666664,12,1275,1330,1275,1330,9.40783691,9.48948956,9.40783691,9.48948956,175,165,175,165,0,0,0,0,1020,1140,1020,1140,0,0,0,0,0,0,0,0,113.060234,91.8296585,113.060234,91.8296585 [f=0006953] [6953] Game End Stats Values: 6,2725,2720,2725,2720,8.26002502,13.3633556,8.26002502,13.3633556,0,0,0,0,0,0,0,0,0,0,0,0,131.82962,135.214233,131.82962,135.214233,0,0,0,0,13.1999998,12,13.1999998,12,1275,1330,1275,1330,9.49547291,9.70017529,9.49547291,9.70017529,175,250,175,250,40,0,40,0,1275,1140,1275,1140,0,40,0,40,0,0,0,0,135.214233,131.82962,135.214233,131.82962 [f=0006953] [6953] Game End Stats Values: 7,2795,2935,2795,2935,17.1619987,16.4223824,17.1619987,16.4223824,0,0,0,0,0,0,0,0,0,0,0,0,131.82962,135.214233,131.82962,135.214233,0,0,0,0,15.333333,12,15.333333,12,1275,1330,1275,1330,9.83246517,10.0081358,9.83246517,10.0081358,175,375,175,375,40,0,40,0,1345,1230,1345,1230,0,40,0,40,0,0,0,0,135.214233,131.82962,135.214233,131.82962 [f=0006953] [6953] Game End Stats Values: 8,3060,3005,3060,3005,29.8024464,20.4659824,29.8024464,20.4659824,0,0,0,0,0,0,0,0,0,0,0,0,131.82962,135.214233,131.82962,135.214233,0,0,0,0,16,13.6000004,16,13.6000004,1275,1330,1275,1330,11.070797,11.6280727,11.070797,11.6280727,350,375,350,375,40,0,40,0,1435,1300,1435,1300,0,40,0,40,0,0,0,0,135.214233,131.82962,135.214233,131.82962 [f=0006953] [6953] Game End Stats Values: 9,3150,2970,3150,2970,37.4541473,26.455162,37.4541473,26.455162,0,0,0,0,0,0,0,0,0,0,0,0,187.499969,275.77002,187.499969,275.77002,0,90,0,90,16,14,16,14,1275,1330,1275,1330,11.8686152,11.7577782,11.8686152,11.7577782,350,250,350,250,165,0,165,0,1525,1300,1525,1300,0,165,0,165,0,0,0,0,282.634583,187.499969,282.634583,187.499969 [f=0006953] [6953] Game End Stats Values: 10,3050,3345,3050,3345,52.1973228,31.6994324,52.1973228,31.6994324,0,0,0,0,0,0,0,0,0,0,0,0,245.999969,497.672302,245.999969,497.672302,0,90,0,90,16,14.666667,16,14.666667,1275,1330,1275,1330,14.4608803,13.2624178,14.4608803,13.2624178,525,375,525,375,165,275,165,275,1250,1550,1250,1550,275,165,275,165,0,0,0,0,504.536865,247.997696,504.536865,247.997696 [f=0006953] [6953] Game End Stats Values: 11,3225,3610,3225,3610,67.8370285,36.9219131,67.8370285,36.9219131,0,0,0,0,0,0,0,0,0,0,0,0,245.999969,597.762634,245.999969,597.762634,0,90,0,90,16,16.5333328,16,16.5333328,1275,1330,1275,1330,12.4011497,15.8043671,12.4011497,15.8043671,700,500,700,500,165,275,165,275,1250,1690,1250,1690,275,165,275,165,0,0,0,0,604.627197,247.997696,604.627197,247.997696 [f=0006953] [6953] Game End Stats Values: 12,3410,3700,3410,3700,84.357399,50.9855843,84.357399,50.9855843,0,0,0,0,0,0,0,0,0,0,0,0,245.999969,605.584167,245.999969,605.584167,0,180,0,180,16,19.8666668,16,19.8666668,1275,1330,1275,1330,12.4598589,16.535078,12.4598589,16.535078,700,500,700,500,165,275,165,275,1435,1690,1435,1690,275,165,275,165,0,0,0,0,612.44873,247.997696,612.44873,247.997696 [f=0006953] [6953] Game End Stats Values: 13,3595,3915,3595,3915,93.7874527,64.8471756,93.7874527,64.8471756,0,0,0,0,0,0,0,0,0,0,0,0,265.128571,641.410706,265.128571,641.410706,0,180,0,180,16,20,16,20,1275,1330,1275,1330,14.3871746,17.3694077,14.3871746,17.3694077,700,625,700,625,165,275,165,275,1620,1780,1620,1780,275,165,275,165,35.9999771,0,35.9999771,0,648.27533,267.126312,648.27533,267.126312 [f=0006953] [6953] Game End Stats Values: 14,3425,4145,3425,4145,94.3639145,81.1123962,94.3639145,81.1123962,0,0,0,0,0,0,0,0,0,0,0,0,483.879272,1090.54468,483.879272,1090.54468,0,180,0,180,16,21.4666672,16,21.4666672,1275,1330,1275,1330,12.95123,20.6382465,12.95123,20.6382465,350,625,350,625,290,649.800049,290,649.800049,1800,2010,1800,2010,649.800049,290,649.800049,290,35.9999771,0,35.9999771,0,1101.09204,485.877014,1101.09204,485.877014 [f=0006953] [6953] Game End Stats Values: 15,3600,4350,3600,4350,100.356064,110.856956,100.356064,110.856956,0,0,0,0,0,0,0,0,0,0,0,0,533.358337,1103.51611,533.358337,1103.51611,0,270,0,270,16,24,16,24,1275,1330,1275,1330,15.9969788,21.8194695,15.9969788,21.8194695,525,740,525,740,415,658.866699,415,658.866699,1800,2010,1800,2010,658.866699,415,658.866699,415,35.9999771,0,35.9999771,0,1114.06348,535.356018,1114.06348,535.356018 [f=0006953] [6953] Game End Stats Values: 16,3865,4600,3865,4600,113.277618,138.516983,113.277618,138.516983,0,0,0,0,0,0,0,0,0,0,0,0,583.144409,1194.24011,583.144409,1194.24011,0,450,0,450,16,24,16,24,1275,1330,1275,1330,18.2958393,21.6805019,18.2958393,21.6805019,700,740,700,740,415,658.866699,415,658.866699,1890,2080,1890,2080,658.866699,415,658.866699,415,35.9999771,0,35.9999771,0,1204.78748,585.14209,1204.78748,585.14209 [f=0006953] [6953] Game End Stats Values: 17,3515,4815,3515,4815,115.137924,143.016953,115.137924,143.016953,0,0,0,0,0,0,0,0,0,0,0,0,645.726563,1362.44409,645.726563,1362.44409,0,540,0,540,16,26,16,26,1275,1330,1275,1330,17.9827595,20.4793549,17.9827595,20.4793549,350,865,350,865,415,1008.8667,415,1008.8667,1890,2080,1890,2080,1008.8667,415,1008.8667,415,35.9999771,0,35.9999771,0,1374.59216,668.950073,1374.59216,668.950073 [f=0006955] [6955] Event [4900,313.690002,608]: 1 finished unit Kodachi [f=0007001] [7001] Event [3288,311.767578,1112]: 1 lost unit Metal Extractor [f=0007104] Spectator ATOSTIC left the game: normal quit [f=0007104] [7104] Event [undefined]: ATOSTIC quit [f=0007110] Player Masper left the game: normal quit [f=0007110] [7110] Event [undefined]: Masper quit [f=0007110] Spectator TR1 left the game: normal quit [f=0007110] [7110] Event [undefined]: TR1 quit [f=0007116] No clients connected, shutting down server [f=0007116] Server shutdown [f=0007116] [7116] all players disconnected [f=0007142] [7142] Event [88,313.168335,2952]: 0 finished unit Solar Collector [f=0007332] [7332] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0007591] [7591] Event [56,313.48877,2856]: 0 finished unit Solar Collector [f=0007721] [7721] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0008112] [8112] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0008502] [8502] Event [863.997925,313.388641,3614.00757]: 0 finished unit Scorcher [f=0011500] Autoquit sending quit command. [f=0011500] [QuitAction] user exited to system [f=0011500] [SpringApp::Kill][1] fromRun=1 [f=0011500] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011500] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011500] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011500] [ThreadPool::SetThreadCount][2] workers=0 [f=0011500] [SpringApp::Kill][2] [f=0011500] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011500] [Game::KillLua][3] dtor=0 luaUI=0x59fe8c10 [f=0011500] Start widgetHandler:Shutdown [f=0011500] Shutdown - SaveOrderList Complete [f=0011500] Writing last game win data [f=0011500] Shutdown - SaveConfigData Complete [f=0011500] Shutdown Widget - Chili Highlight [f=0011500] Shutdown Widget - Save/Load API [f=0011500] Shutdown Widget - Draw After Chili [f=0011500] Shutdown Widget - EPIC Menu [f=0011500] Shutdown Widget - Chili Minimap [f=0011500] Shutdown Widget - Chili Widget Selector [f=0011500] Shutdown Widget - Local Team Colors [f=0011500] Shutdown Widget - Display Keys 2 [f=0011500] Shutdown Widget - Save Game Menu [f=0011500] Shutdown Widget - HealthBars [f=0011500] Shutdown Widget - Noises [f=0011500] Shutdown Widget - Unit Icons [f=0011500] Shutdown Widget - Win Counter [f=0011500] Shutdown Widget - BuildETA [f=0011500] Shutdown Widget - SpringRTS Replay Stats [f=0011500] Shutdown Widget - Modular Comm Info [f=0011500] Shutdown Widget - Music Player v2 [f=0011500] Shutdown Widget - State Reverse and Latency [f=0011500] Shutdown Widget - CameraShake [f=0011500] Shutdown Widget - Chili Economy Panel Default [f=0011500] Shutdown Widget - Chili EndGame Window [f=0011500] Shutdown Widget - Chili Nuke Warning [f=0011500] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011500] Shutdown Widget - Chili Spectator Panels [f=0011500] Shutdown Widget - Context Menu [f=0011500] Shutdown Widget - Darkening [f=0011500] Shutdown Widget - Defense Range Zero-K [f=0011500] Shutdown Widget - Grab Input [f=0011500] Input grabbing is disabled! [f=0011500] Shutdown Widget - Highlight Geos [f=0011500] Shutdown Widget - Local Widgets Config [f=0011500] Shutdown Widget - MinimapEvents [f=0011500] Shutdown Widget - MetalFeatures (new) [f=0011500] Shutdown Widget - Missile Silo Range [f=0011500] Shutdown Widget - Point Tracker [f=0011500] Shutdown Widget - Showeco and Grid Drawer [f=0011500] Shutdown Widget - Stereo3D [f=0011500] Shutdown Widget - Attack AoE [f=0011500] Shutdown Widget - Map Edge Extension [f=0011500] Shutdown Widget - Selection Send [f=0011500] Shutdown Widget - LupsManager [f=0011500] Shutdown Widget - Newton Firezone [f=0011500] Shutdown Widget - Chili Pro Console [f=0011500] Shutdown Widget - Persistent Build Height [f=0011500] Shutdown Widget - Lasso Terraform GUI [f=0011500] Shutdown Widget - Chili Framework [f=0011500] Shutdown Widget - Lups [f=0011500] Shutdown Widget - Custom Markers [f=0011500] Shutdown Widget - Chili Core Selector [f=0011500] Shutdown Widget - Mex Placement Handler [f=0011500] Shutdown Widget - Select Keys [f=0011500] Shutdown Widget - Pause Screen [f=0011500] Shutdown Widget - Layout Handler [f=0011500] Shutdown Widget - Text To Speech Control [f=0011500] End widgetHandler:Shutdown [f=0011500] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={532522,69957236} {int,ext,rec}Allocs={12181174,0,0} {chunk,block}Bytes={69957236,0} [f=0011500] [Game::KillLua][1] dtor=0 luaGaia=0x5a81a770 [f=0011500] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465601,64477831} {int,ext,rec}Allocs={12181176,0,0} {chunk,block}Bytes={64477831,0} [f=0011500] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465601,64477831} {int,ext,rec}Allocs={12181176,0,0} {chunk,block}Bytes={64477831,0} [f=0011500] [Game::KillLua][2] dtor=0 luaRules=0x5a1e1690 [f=0011500] Start gadgetHandler:Shutdown [f=0011500] Shutdown - StartSetup [f=0011500] Shutdown - UnitMorph [f=0011500] Shutdown - Carrier Drones [f=0011500] Shutdown - LupsNanoSpray [f=0011500] Shutdown - Missile Silo Controller [f=0011500] Shutdown - Modular Comm Info [f=0011500] Shutdown - Terrain Texture Handler [f=0011500] Shutdown - UnitCloakShield [f=0011500] Shutdown - Starlight Handler [f=0011500] End gadgetHandler:Shutdown [f=0011500] Start gadgetHandler:Shutdown [f=0011500] Shutdown - Save/Load [f=0011500] Shutdown - Teleport Throw [f=0011500] Shutdown - UnitMorph [f=0011500] Shutdown - Modular Comm Info [f=0011500] Shutdown - Retreat Command [f=0011500] Shutdown - Shockwaves [f=0011500] Shutdown - UnitCloakShield [f=0011500] Shutdown - Lups Cloak FX [f=0011500] Shutdown - Lups [f=0011500] Shutdown - Lups Shield [f=0011500] End gadgetHandler:Shutdown [f=0011500] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12181207,0,0} {chunk,block}Bytes={0,0} [f=0011500] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12181207,0,0} {chunk,block}Bytes={0,0} [f=0011500] [Game::KillLua][4] dtor=0 [f=0011500] [Game::~CGame][1] [f=0011500] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011500] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011500] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011500] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011500] [Game::KillLua][4] dtor=1 [f=0011500] [Game::KillMisc][1] [f=0011500] [Game::KillMisc][2] [f=0011500] [Game::KillMisc][3] [f=0011500] [Game::KillRendering][1] [f=0011500] [3DOParser::Kill] allocated 1 pieces [f=0011500] [S3OParser::Kill] allocated 255 pieces [f=0011500] [AssParser::Kill] allocated 21 pieces [f=0011500] [Game::KillInterface][1] [f=0011500] [Game::KillInterface][2] [f=0011500] [Game::KillSimulation][1] [f=0011500] [Game::KillSimulation][2] [f=0011500] [CCollisionHandler] dis-/continuous tests: 0/220509 [f=0011500] [Game::KillSimulation][3] [f=0011500] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011500] [~CPathCache(24x16)] cacheHits=23 hitPercentage=22% numHashColls=0 maxCacheSize=10 [f=0011500] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011500] [~CPathCache(48x32)] cacheHits=105 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011500] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011500] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011500] [LosHandler::Kill] raycast instance cache-{hits,misses}={1037,5257}; shared=1%; cached=15% [f=0011500] [Game::KillSimulation][4] [f=0011500] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011500] [Game::~CGame][2] [f=0011500] [Game::~CGame][3] [f=0011500] [SpringApp::Kill][3] [f=0011500] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120749 bytes sent 109608 bytes recv'd [f=0011500] [SpringApp::Kill][4] font=0x4624eaa0 [f=0011500] [SpringApp::Kill][5] [f=0011500] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x46317ce0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2203ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=56ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=26ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="unitpics/chickena.png" indx=6355 inflSize=10kb readTime=22ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=16ms file="luaui/widgets/chili/skins/evolved/panel_1001_small.png" indx=4045 inflSize=4kb readTime=14ms file="luarules/utilities/teamfunctions.lua" indx=1922 inflSize=2kb readTime=13ms file="lups/particleclasses/unitsmoke.lua" indx=4836 inflSize=7kb readTime=12ms file="bitmaps/gpl/lightw.png" indx=452 inflSize=28kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 39446270 bytes cached in 2780 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x463ed060) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465817d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462cef10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa13c0a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]