[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oOL1dvXl2Y/springsettings.1098280.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f92800a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1388 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1098280/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44934db0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44934db0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 527ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 596ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bloa was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1098280/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (288ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11909,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1098280/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5257f500,0x5d7cd980}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f62e7c60481c834090d24a7b0c599fa4 [f=-000001] Connection attempt from potatolord56 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: potatolord56 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kaboofiekid35 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kaboofiekid35 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaboofiekid35" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaboofiekid35" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[Game::Load][lua{Rules,Gaia}={000000006552eee0,000000006507ad50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaboofiekid35" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaboofiekid35" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kaboofiekid35" string="[Game::Load][lua{Rules,Gaia}={000000006e4af020,0000000048322ec0}]" [f=-000001] [Game::ClientReadNet] added new player bhaktivedanta with number 2 to team 0 [f=-000001] > SPRINGIE:User bhaktivedanta|gunshipheavytrans|7_4|donator_2|False|Pirate||DE [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: embrace monke! [f=-000001] > SPRINGIE:User bhaktivedanta|gunshipheavytrans|7_4|donator_2|False|Pirate||DE [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={000000005ce8f850,0000000059e80760}]" [f=-000001] Spectator bhaktivedanta left the game: normal quit [f=-000001] [0] Event [undefined]: bhaktivedanta quit [f=-000001] [0] Event [1247,11.8088379,2036]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5041,11.7995605,3671]: 1 finished unit Strike Commander [f=0000000] [0] potatolord56, team: 0, elo:1712, userid: 417354 [f=0000000] [0] Kaboofiekid35, team: 1, elo:1500, userid: 524916 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Connection attempt from bhaktivedanta [f=0000000] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000000] -> Connection established (given id 2) [f=0000009] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000009] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000012] Playback continued [f=0000016] [16] Event [4896,11.796875,3712]: 1 finished unit Rover Assembly [f=0000250] [250] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000255] [255] Event [1120,11.796875,2192]: 0 finished unit Tank Foundry [f=0000291] [291] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000380] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0000406] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0000406] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000598f0950,000000005c68a990}]" [f=0000442] [442] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Mason [f=0000514] [514] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000690] [690] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000714] [714] Event [1144,14.7734375,1928]: 0 finished unit Solar Collector [f=0000956] [956] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Mason [f=0000978] [978] Event [1064,11.8860168,2008]: 0 finished unit Solar Collector [f=0001009] [1009] Event [1148,13.1168747,2192]: 0 finished unit Kodachi [f=0001020] [1020] Event [5032,11.796875,3864]: 1 finished unit Solar Collector [f=0001374] [1374] Event [5112,11.796875,3800]: 1 finished unit Solar Collector [f=0001390] [1390] Event [1224,11.796875,2008]: 0 finished unit Solar Collector [f=0001530] [1530] Event [1144,11.796875,2088]: 0 finished unit Solar Collector [f=0001616] [1616] Event [5176,13.2115173,3992]: 1 finished unit Solar Collector [f=0001663] [1663] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Dart [f=0001978] [1978] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Dart [f=0002149] [2149] Event [5256,16.2190857,3928]: 1 finished unit Solar Collector [f=0002207] [2207] Event [4676.44531,21.4133854,2843.39624]: 1 lost unit Dart [f=0002241] [2241] Event [4639.18701,15.482233,2715.08887]: 1 lost unit Dart [f=0002249] [2249] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Dart [f=0002345] [2345] Event [1148,13.1168747,2192]: 0 finished unit Welder [f=0002436] [2436] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Dart [f=0002523] [2523] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0002694] [2694] Event [5159.0332,12.5924482,2887.07373]: 1 lost unit Dart [f=0002699] [2699] Event [5200.37012,11.796875,2837.28076]: 1 lost unit Dart [f=0002858] [2858] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0002973] [2973] Event [5792,11.796875,2976]: 1 lost unit Lotus [f=0002992] Player Kaboofiekid35 left the game: normal quit [f=0002992] [2992] Event [undefined]: Kaboofiekid35 quit [f=0003163] [3163] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0003246] [3246] Event [5740.14404,11.796875,2998.24756]: 1 lost unit Mason [f=0003252] [3252] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0003520] [3520] Event [1456,137.800812,1328]: 0 finished unit Lotus [f=0003593] [3593] Event [5249.61523,11.796875,3152.30957]: 0 lost unit Kodachi [f=0003640] [3640] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0003720] [3720] Event [1296,11.796875,2240]: 0 finished unit Lotus [f=0003969] Spectator bhaktivedanta left the game: normal quit [f=0003969] [3969] Event [undefined]: bhaktivedanta quit [f=0004030] [4030] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0004105] [4105] Event [1148,13.1168747,2192]: 0 finished unit Kodachi [f=0004247] [4247] Event [1360,11.796875,2048]: 0 finished unit Radar Tower [f=0004422] [4422] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0004813] [4813] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0005214] [5214] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0005350] [5350] Event [4754.30762,12.7845907,3689.42554]: 0 lost unit Kodachi [f=0005605] [5605] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0005923] [5923] Event [2048,11.796875,1360]: 0 finished unit Lotus [f=0005985] [5985] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0006385] [6385] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0006508] [6508] Event [1288,137.800812,1320]: 0 finished unit Geothermal Generator [f=0006560] [6560] Event [1148,13.1168747,2192]: 0 finished unit Ogre [f=0006606] [6606] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0006776] [6776] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0007049] [7049] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0007166] [7166] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0007557] [7557] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0007948] [7948] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0008241] [8241] Event [1148,13.1168747,2192]: 0 finished unit Ogre [f=0008338] [8338] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0008342] [8342] Event [4588.00391,13.0545759,3524.55249]: 1 lost unit Scorcher [f=0008412] [8412] Event [4637.53027,11.9732542,3678.43262]: 1 lost unit Scorcher [f=0008436] [8436] Event [4711.04248,12.7890625,3499.13208]: 0 lost unit Ogre [f=0008580] [8580] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0008599] [8599] Event [3202.073,18.4810371,1909.16663]: 0 finished unit Engineer Commander [f=0008599] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008599] [8599] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008728] [8728] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0008875] [8875] Event [3424,14.7114258,1680]: 0 finished unit Lotus [f=0009118] [9118] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0009145] [9145] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0009505] [9505] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0009896] [9896] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0010054] [10054] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0010252] [10252] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0010286] [10286] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0010313] [10313] Event [3254.49634,14.2603073,621.961182]: 0 finished unit Engineer Commander [f=0010313] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010313] [10313] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010435] [10435] Event [3264,11.7348633,432]: 0 finished unit Lotus [f=0010459] [10459] Event [400,91.171875,400]: 0 finished unit Lotus [f=0010677] [10677] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0010827] [10827] Event [1148,13.1168747,2192]: 0 finished unit Minotaur [f=0010879] [10879] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0011067] [11067] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0011355] [11355] Event [184,91.171875,264]: 0 finished unit Storage [f=0011424] [11424] Event [1148,13.1168747,2192]: 0 finished unit Welder [f=0011458] [11458] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0011760] [11760] Event [312,91.171875,184]: 0 finished unit Storage [f=0011861] [11861] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0012193] [12193] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0012252] [12252] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0012325] [12325] Event [1144,11.9170227,2360]: 0 finished unit Caretaker [f=0012482] [12482] Event [4800,215.555756,1360]: 0 finished unit Picket [f=0012634] [12634] Event [1148,13.1168747,2192]: 0 finished unit Ogre [f=0012642] [12642] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0012792] [12792] Event [4604.77539,19.3635426,3114.92188]: 1 lost unit Scorcher [f=0013029] [13029] Event [4759.28809,15.7767935,3201.79077]: 1 lost unit Scorcher [f=0013033] [13033] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0013089] [13089] Event [4733.5791,17.0499363,3149.60767]: 1 lost unit Scorcher [f=0013125] [13125] Event [4626.57617,17.3421631,3282.50439]: 1 lost unit Scorcher [f=0013145] [13145] Event [4491.38525,19.1634216,3125.54517]: 1 lost unit Scorcher [f=0013152] [13152] Event [4554.71973,18.9577847,3131.42236]: 1 lost unit Scorcher [f=0013154] [13154] Event [4579.22266,17.939188,3121.38281]: 1 lost unit Scorcher [f=0013179] [13179] Event [4479.08057,23.2088356,3005.20605]: 1 lost unit Scorcher [f=0013214] [13214] Event [4464.01953,24.3173656,2912.15942]: 1 lost unit Scorcher [f=0013418] [13418] Event [1148,13.1168747,2192]: 0 finished unit Ogre [f=0013423] [13423] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0013812] [13812] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0013828] [13828] Event [360,91.171875,360]: 0 finished unit Stinger [f=0013886] [13886] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0014202] [14202] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0014499] [14499] Event [1148,13.1168747,2192]: 0 finished unit Emissary [f=0014546] [14546] Event [6400,87.1992493,816]: 0 finished unit Lotus [f=0014592] [14592] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0014983] [14983] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0015009] [15009] Event [4720.72656,12.7212429,3420.11255]: 1 lost unit Scorcher [f=0015063] [15063] Event [4773.89014,14.7329025,3316.87939]: 1 lost unit Scorcher [f=0015082] [15082] Event [4778.67773,13.6667938,3298.79883]: 1 lost unit Scorcher [f=0015133] [15133] Event [4770.54004,14.0470829,3182.20337]: 1 lost unit Scorcher [f=0015151] [15151] Event [4816.1001,17.0362797,2993.30762]: 0 lost unit Ogre [f=0015152] [15152] Event [4787.05322,15.1874886,3092.89697]: 1 lost unit Scorcher [f=0015152] [15152] Event [4783.86035,15.6128826,3064.39258]: 1 lost unit Scorcher [f=0015325] [15325] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0015373] [15373] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0015505] [15505] Event [6976,87.1992493,144]: 0 finished unit Lotus [f=0015700] [15700] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0015762] [15762] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0016128] [16128] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0016153] [16153] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0016271] [16271] Event [1148,13.1168747,2192]: 0 finished unit Minotaur [f=0016503] [16503] Event [224,13.3549194,3088]: 0 finished unit Lotus [f=0016543] [16543] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0016622] [16622] Event [1148,13.1168747,2192]: 0 finished unit Welder [f=0016646] [16646] Event [1016,11.8085022,2104]: 0 finished unit Stinger [f=0016682] [16682] Event [6664,87.1992493,456]: 0 finished unit Stinger [f=0016934] [16934] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0017322] [17322] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0017401] [17401] Event [1148,13.1168747,2192]: 0 finished unit Ogre [f=0017702] [17702] Event [864,87.1992493,4416]: 0 finished unit Lotus [f=0017712] [17712] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0018102] [18102] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0018181] [18181] Event [1148,13.1168747,2192]: 0 finished unit Ogre [f=0018204] [18204] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0018444] [18444] Event [7088,14.8935852,2176]: 0 finished unit Lotus [f=0018493] [18493] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0018792] [18792] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0018883] [18883] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0019242] [19242] Event [3872,32.1871033,3488]: 0 finished unit Lotus [f=0019274] [19274] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0019277] [19277] Event [1148,13.1168747,2192]: 0 finished unit Emissary [f=0019630] [19630] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0019636] [19636] Event [504,87.1992493,4600]: 0 finished unit Stinger [f=0019662] [19662] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0019868] [19868] Event [6584,15.7346191,1896]: 0 finished unit Stinger [f=0020053] [20053] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0020091] [20091] Event [2528,207.633759,3648]: 0 finished unit Lotus [f=0020207] [20207] Event [240,87.1992493,4864]: 0 finished unit Lotus [f=0020236] [20236] Event [5588.22021,7.79614687,2965.54663]: 1 lost unit Strike Commander [f=0020501] [20501] Event [4878.00781,12.4419765,3712.02954]: 1 finished unit Scorcher [f=0020564] [20564] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0020584] [20584] Event [1148,13.1168747,2192]: 0 finished unit Minotaur [f=0020606] [20606] Event [4783.45654,11.0556784,3319.57202]: 1 lost unit Scorcher [f=0020612] [20612] Event [4836.37939,13.2427769,3340.77832]: 1 lost unit Scorcher [f=0020621] [20621] Event [4802.50732,10.5141745,3353.29492]: 1 lost unit Scorcher [f=0020661] [20661] Event [4804.5957,9.13707638,3347.41553]: 1 lost unit Scorcher [f=0020662] [20662] Event [4915.83496,13.7954922,3290.1311]: 1 lost unit Scorcher [f=0020664] [20664] Event [4805,11.5033913,3386.54297]: 1 lost unit Scorcher [f=0020675] [20675] Event [4885.28711,13.0474024,3298.7854]: 1 lost unit Scorcher [f=0020683] [20683] Event [4839.8623,12.8507977,3313.71069]: 1 lost unit Scorcher [f=0020697] [20697] Event [5022.91895,12.8362732,3171.14331]: 1 lost unit Scorcher [f=0020755] [20755] Event [4922.95654,11.9784107,3247.68726]: 1 lost unit Scorcher [f=0020944] [20944] Event [4878.00781,11.853714,3712.02954]: 1 lost unit Scorcher [f=0020983] [20983] Event [4878.00781,11.3810043,3712.02954]: 1 lost unit Scorcher [f=0020985] [20985] Event [4878.00781,11.165884,3712.02954]: 1 lost unit Scorcher [f=0021014] [21014] Event [4878.00781,12.4419765,3712.02954]: 1 lost unit Scorcher [f=0021028] [21028] Event [4878.00781,11.9917316,3712.02954]: 1 lost unit Scorcher [f=0021047] [21047] Event [4878.00781,10.9437084,3712.02954]: 1 lost unit Scorcher [f=0021073] [21073] Event [4950.11963,11.0752401,3451.26929]: 1 lost unit Scorcher [f=0021113] [21113] Event [4916.4043,11.2197752,3579.80347]: 1 lost unit Scorcher [f=0021120] [21120] Event [4880.44092,9.87296295,3615.55811]: 1 lost unit Scorcher [f=0021145] [21145] Event [4926.05908,9.61038876,3584.42871]: 1 lost unit Scorcher [f=0021160] [21160] Event [4915.44531,8.61853504,3581.28809]: 1 lost unit Scorcher [f=0021162] [21162] Event [4930.56201,11.6803961,3542.53638]: 1 lost unit Scorcher [f=0021172] [21172] Event [4937.78906,9.72406578,3599.86377]: 1 lost unit Scorcher [f=0021194] [21194] Event [4878.00781,10.6331615,3712.02954]: 1 lost unit Scorcher [f=0021199] [21199] Event [4896,9.83882904,3712]: 1 lost unit Rover Assembly [f=0021260] [21260] Event [4737.74463,12.7403889,3624.92578]: 1 lost unit Scorcher [f=0021269] [21269] Event [5032,9.2493248,3800]: 1 lost unit Metal Extractor [f=0021292] [21292] Event [4762.39258,11.4980001,3636.03052]: 1 lost unit Scorcher [f=0021309] [21309] Event [4738.86768,8.95467186,3635.45337]: 1 lost unit Scorcher [f=0021309] [21309] Event [4748.47461,10.5868177,3659.02417]: 1 lost unit Scorcher [f=0021318] [21318] Event [4735.46094,10.2711353,3664.06445]: 1 lost unit Scorcher [f=0021324] [21324] Event [4724.1416,8.81170273,3634.57373]: 1 lost unit Scorcher [f=0021324] [21324] Event [4713.2041,9.91105366,3656.76465]: 1 lost unit Scorcher [f=0021344] [21344] Event [4685.06006,10.0095835,3671.39331]: 1 lost unit Scorcher [f=0021361] [21361] Event [1148,13.1168747,2192]: 0 finished unit Ogre [f=0021378] [21378] Event [4813.90234,10.5308561,3677.14404]: 1 lost unit Scorcher [f=0021385] [21385] Event [4673.02783,10.6789894,3700.08423]: 0 lost unit Ogre [f=0021392] [21392] Event [4751.3877,10.6051769,3703.23169]: 0 lost unit Ogre [f=0021392] [21392] Event [4776.09033,9.49268913,3675.12012]: 1 lost unit Scorcher [f=0021462] [21462] Event [4675.12744,11.9772377,3897.05054]: 1 lost unit Scorcher [f=0021534] [21534] Event [5032,11.796875,3864]: 1 lost unit Solar Collector [f=0021667] [21667] Event [5083.58887,8.67663479,3898.92603]: 1 lost unit Mason [f=0021775] [21775] Event [5176,11.762023,3928]: 1 lost unit Metal Extractor [f=0021804] [21804] Event [5112,11.8531036,3800]: 1 lost unit Solar Collector [f=0021938] [21938] Event [5176,13.2115173,3992]: 1 lost unit Solar Collector [f=0022079] game_message: Kaboofiekid35 has been destroyed! [f=0022079] [22079] Event [undefined]: Kaboofiekid35 resigned [f=0022079] game_message: potatolord56 wins! [f=0022079] Submitting stats [f=0022079] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022079] Part| Total Time|Time of the last 0.5s [f=0022079] Draw 28152.53ms 21.77% [f=0022079] Lua::Callins::Synced 7500.94ms 7.06% [f=0022079] Lua::Callins::Unsynced 35310.04ms 23.86% [f=0022079] Lua::CollectGarbage::Synced 512.74ms 0.00% [f=0022079] Lua::CollectGarbage::Unsynced 1333.02ms 0.50% [f=0022079] Misc::Profiler::AddTime 124.30ms 0.00% [f=0022079] Sim 45874.26ms 63.62% [f=0022079] [22079] Event [5256,14.5119133,3928]: 1 lost unit Solar Collector [f=0022079] [22079] Received game_message: Kaboofiekid35 has been destroyed! [f=0022079] [22079] Received game_message: potatolord56 wins! [f=0022080] [22080] Game End Stats Header: 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server [f=0022326] Server shutdown [f=0022326] [22326] all players disconnected [f=0022326] End of demo reached [f=0022442] [22442] Event [1148,13.1168747,2192]: 0 finished unit Emissary [f=0022546] [22546] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0023745] [23745] Event [1148,13.1168747,2192]: 0 finished unit Minotaur [f=0024022] [24022] Event [3768,13.78125,4552]: 0 finished unit Stinger [f=0024525] [24525] Event [1148,13.1168747,2192]: 0 finished unit Ogre [f=0025608] [25608] Event [1148,13.1168747,2192]: 0 finished unit Emissary [f=0025890] Autoquit sending quit command. [f=0025890] [QuitAction] user exited to system [f=0025890] [SpringApp::Kill][1] fromRun=1 [f=0025890] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025890] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025890] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025890] [ThreadPool::SetThreadCount][2] workers=0 [f=0025890] [SpringApp::Kill][2] [f=0025890] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025890] [Game::KillLua][3] dtor=0 luaUI=0x5219e9f0 [f=0025890] Start widgetHandler:Shutdown [f=0025890] Shutdown - SaveOrderList Complete [f=0025890] Writing last game win data [f=0025890] Shutdown - SaveConfigData Complete [f=0025890] Shutdown Widget - Chili Highlight [f=0025890] Shutdown Widget - Save/Load API [f=0025890] Shutdown Widget - Draw After Chili [f=0025890] Shutdown Widget - EPIC Menu [f=0025890] Shutdown Widget - Chili Minimap [f=0025890] Shutdown Widget - Chili Widget Selector [f=0025890] Shutdown Widget - Local Team Colors [f=0025890] Shutdown Widget - Display Keys 2 [f=0025890] Shutdown Widget - Save Game Menu [f=0025890] Shutdown Widget - HealthBars [f=0025890] Shutdown Widget - Noises [f=0025890] Shutdown Widget - Unit Icons [f=0025890] Shutdown Widget - Win Counter [f=0025890] Shutdown Widget - BuildETA [f=0025890] Shutdown Widget - SpringRTS Replay Stats [f=0025890] Shutdown Widget - Modular Comm Info [f=0025890] Shutdown Widget - Music Player v2 [f=0025890] Shutdown Widget - State Reverse and Latency [f=0025890] Shutdown Widget - CameraShake [f=0025890] Shutdown Widget - Chili Economy Panel Default [f=0025890] Shutdown Widget - Chili EndGame Window [f=0025890] Shutdown Widget - Chili Nuke Warning [f=0025890] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025890] Shutdown Widget - Chili Spectator Panels [f=0025890] Shutdown Widget - Context Menu [f=0025890] Shutdown Widget - Darkening [f=0025890] Shutdown Widget - Defense Range Zero-K [f=0025890] Shutdown Widget - Grab Input [f=0025890] Input grabbing is disabled! [f=0025890] Shutdown Widget - Highlight Geos [f=0025890] Shutdown Widget - Local Widgets Config [f=0025890] Shutdown Widget - MinimapEvents [f=0025890] Shutdown Widget - MetalFeatures (new) [f=0025890] Shutdown Widget - Missile Silo Range [f=0025890] Shutdown Widget - Point Tracker [f=0025890] Shutdown Widget - Showeco and Grid Drawer [f=0025890] Shutdown Widget - Stereo3D [f=0025890] Shutdown Widget - Attack AoE [f=0025890] Shutdown Widget - Map Edge Extension [f=0025890] Shutdown Widget - Selection Send [f=0025890] Shutdown Widget - LupsManager [f=0025890] Shutdown Widget - Newton Firezone [f=0025890] Shutdown Widget - Chili Pro Console [f=0025890] Shutdown Widget - Persistent Build Height [f=0025890] Shutdown Widget - Lasso Terraform GUI [f=0025890] Shutdown Widget - Chili Framework [f=0025890] Shutdown Widget - Lups [f=0025890] Shutdown Widget - Custom Markers [f=0025890] Shutdown Widget - Chili Core Selector [f=0025890] Shutdown Widget - Mex Placement Handler [f=0025890] Shutdown Widget - Select Keys [f=0025890] Shutdown Widget - Pause Screen [f=0025890] Shutdown Widget - Layout Handler [f=0025890] Shutdown Widget - Text To Speech Control [f=0025890] End widgetHandler:Shutdown [f=0025890] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={535597,63829826} {int,ext,rec}Allocs={17328605,0,0} {chunk,block}Bytes={63829826,0} [f=0025890] [Game::KillLua][1] dtor=0 luaGaia=0x5d7cd980 [f=0025890] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297914,49611257} {int,ext,rec}Allocs={17328606,0,0} {chunk,block}Bytes={49611257,0} [f=0025890] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297914,49611257} {int,ext,rec}Allocs={17328606,0,0} {chunk,block}Bytes={49611257,0} [f=0025890] [Game::KillLua][2] dtor=0 luaRules=0x5257f500 [f=0025890] Start gadgetHandler:Shutdown [f=0025890] Shutdown - StartSetup [f=0025890] Shutdown - UnitMorph [f=0025890] Shutdown - Carrier Drones [f=0025890] Shutdown - LupsNanoSpray [f=0025890] Shutdown - Missile Silo Controller [f=0025890] Shutdown - Modular Comm Info [f=0025890] Shutdown - Terrain Texture Handler [f=0025890] Shutdown - UnitCloakShield [f=0025890] Shutdown - Starlight Handler [f=0025890] End gadgetHandler:Shutdown [f=0025890] Start gadgetHandler:Shutdown [f=0025890] Shutdown - Save/Load [f=0025890] Shutdown - Teleport Throw [f=0025890] Shutdown - UnitMorph [f=0025890] Shutdown - Modular Comm Info [f=0025890] Shutdown - Retreat Command [f=0025890] Shutdown - Shockwaves [f=0025890] Shutdown - UnitCloakShield [f=0025890] Shutdown - Lups Cloak FX [f=0025890] Shutdown - Lups [f=0025890] Shutdown - Lups Shield [f=0025890] End gadgetHandler:Shutdown [f=0025890] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17328638,0,0} {chunk,block}Bytes={0,0} [f=0025890] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17328638,0,0} {chunk,block}Bytes={0,0} [f=0025890] [Game::KillLua][4] dtor=0 [f=0025890] [Game::~CGame][1] [f=0025890] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025890] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025890] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025890] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025890] [Game::KillLua][4] dtor=1 [f=0025890] [Game::KillMisc][1] [f=0025890] [Game::KillMisc][2] [f=0025890] [Game::KillMisc][3] [f=0025890] [Game::KillRendering][1] [f=0025890] [3DOParser::Kill] allocated 1 pieces [f=0025890] [S3OParser::Kill] allocated 363 pieces [f=0025890] [AssParser::Kill] allocated 61 pieces [f=0025890] [Game::KillInterface][1] [f=0025890] [Game::KillInterface][2] [f=0025890] [Game::KillSimulation][1] [f=0025890] [Game::KillSimulation][2] [f=0025890] [CCollisionHandler] dis-/continuous tests: 0/276557 [f=0025890] [Game::KillSimulation][3] [f=0025890] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025890] [~CPathCache(28x20)] cacheHits=18 hitPercentage=20% numHashColls=0 maxCacheSize=8 [f=0025890] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025890] [~CPathCache(56x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025890] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025890] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025890] [LosHandler::Kill] raycast instance cache-{hits,misses}={1879,7335}; shared=3%; cached=18% [f=0025890] [Game::KillSimulation][4] [f=0025890] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025890] [Game::~CGame][2] [f=0025890] [Game::~CGame][3] [f=0025890] [SpringApp::Kill][3] [f=0025890] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 271061 bytes sent 114252 bytes recv'd [f=0025890] [SpringApp::Kill][4] font=0x4486aaa0 [f=0025890] [SpringApp::Kill][5] [f=0025890] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x448d7be0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2327ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=56ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="objects3d/strikecom_dead_1.dae" indx=5506 inflSize=1986kb readTime=25ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="luaui/widgets/gfx_lups_smokesignal.lua" indx=4593 inflSize=3kb readTime=24ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=22ms file="luaui/widgets/api_modularcomms.lua" indx=3831 inflSize=0kb readTime=18ms file="luaui/widgets/camera_save_position.lua" indx=3843 inflSize=4kb readTime=17ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=15ms file="luaui/widgets/gfx_bloom_shader.lua" indx=4585 inflSize=17kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 44332559 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x449c4a70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x449b73f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x448e6520) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f92800a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]