[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3a92ddhVgI/springsettings.1097967.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f32dc0a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1471 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1097967/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b69520] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b69520] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 549ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 625ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1097967/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (210ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11907,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1097967/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523933e0,0x5d3d8d00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 60867b60ea769b16a74ecc4552e76435 [f=-000001] Connection attempt from jujakombadze [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jujakombadze changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jujakombadze" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jujakombadze" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from potatolord56 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: potatolord56 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jujakombadze" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jujakombadze" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jujakombadze" string="[Game::Load][lua{Rules,Gaia}={000000011e2fb560,00000000efde7130}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="potatolord56" string="[Game::Load][lua{Rules,Gaia}={000000009860e850,0000000097a5d4b0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [427,399.98175,4705]: 0 finished unit Recon Commander [f=-000001] [0] Event [4666,399.981323,426]: 1 finished unit Engineer Commander [f=0000000] [0] potatolord56, team: 1, elo:1653, userid: 417354 [f=0000000] [0] jujakombadze, team: 0, elo:1500, userid: 526619 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000016] [16] Event [4560,399.978638,416]: 1 finished unit Tank Foundry [f=0000275] [275] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000343] [343] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000590] [590] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000728] [728] Event [4552,399.978638,232]: 1 finished unit Solar Collector [f=0000757] [757] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000971] [971] Event [4648,399.935913,152]: 1 finished unit Solar Collector [f=0001065] [1065] Event [344,399.978638,4856]: 0 finished unit Gunship Plant [f=0001299] [1299] Event [4560,401.298645,444]: 1 finished unit Kodachi [f=0001671] [1671] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001792] [1792] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0002082] [2082] Event [344,420.978638,4856]: 0 finished unit Wasp [f=0002236] [2236] Event [4752,366.717529,1056]: 1 finished unit Lotus [f=0002527] [2527] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0003165] [3165] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0003184] [3184] Event [344,420.978638,4856]: 0 finished unit Wasp [f=0003300] [3300] Event [4560,401.298645,444]: 1 finished unit Welder [f=0003370] [3370] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0003372] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0003372] > SPRINGIE:User cabinboy|roost|5_6||False|||US [f=0003387] Connection attempt from cabinboy [f=0003387] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003387] -> Connection established (given id 2) [f=0003394] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0003394] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003613] [3613] Event [1440,249.000549,4160]: 0 finished unit Lotus [f=0003645] [3645] Event [3360,249.000549,656]: 1 finished unit Lotus [f=0003724] [3724] Event [4760,399.978638,392]: 1 finished unit Solar Collector [f=0003823] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0003844] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0003844] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={000000005e6e3890,00000000901f12c0}]" [f=0004000] [4000] Event [560,254.063416,3168]: 0 lost unit Lotus [f=0004069] [4069] Event [4840,399.957275,312]: 1 finished unit Solar Collector [f=0004203] [4203] Event [707.146301,271.98587,3227.271]: 0 lost unit Wasp [f=0004221] [4221] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [f=0004380] [4380] Event [184,249.000549,3320]: 0 lost unit Metal Extractor [f=0004474] [4474] Event [560,249.000549,3408]: 0 lost unit Picket [f=0004624] [4624] Event [4936,399.263,392]: 1 finished unit Solar Collector [f=0004776] [4776] Event [641.804749,267.792297,3561.44922]: 0 lost unit Wasp [f=0004779] [4779] Event [344,420.978638,4856]: 0 finished unit Wasp [f=0005008] [5008] Event [4856,399.978638,504]: 1 finished unit Solar Collector [f=0005029] [5029] Event [3384,249.000549,792]: 1 finished unit Geothermal Generator [f=0005057] [5057] Event [1348.07422,249.000549,3927.68848]: 1 lost unit Kodachi [f=0005492] [5492] Event [4256,391.978455,992]: 1 finished unit Radar Tower [f=0005530] [5530] Event [1312,247.184753,3760]: 0 finished unit Lotus [f=0005610] [5610] Event [3392,249.000549,960]: 1 finished unit Lotus [f=0006325] [6325] Event [3240,245.080566,824]: 1 finished unit Razor [f=0006522] [6522] Event [584,399.978638,4632]: 0 finished unit Caretaker [f=0006606] [6606] Event [4560,401.298645,444]: 1 finished unit Kodachi [f=0007140] [Game::ClientReadNet] added new player arnoldbrulard with number 3 to team 0 [f=0007140] > SPRINGIE:User arnoldbrulard|gunshiptrans|3_2||False|||SK [f=0007154] Connection attempt from arnoldbrulard [f=0007154] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007154] -> Connection established (given id 3) [f=0007163] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0007163] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007318] [7318] Event [4712,249.000549,1736]: 1 finished unit Razor [f=0007437] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0007457] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0007457] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[Game::Load][lua{Rules,Gaia}={0000000056d44990,00000000e713b970}]" [f=0007665] [7665] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0007759] [7759] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0007920] [7920] Event [1984,158.338928,1088]: 1 finished unit Lotus [f=0008124] [8124] Event [4560,401.298645,444]: 1 finished unit Ogre [f=0008179] [8179] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0008321] [8321] Event [616,399.978638,4488]: 0 finished unit Wind/Tidal Generator [f=0008463] [8463] Event [184,246.969757,3320]: 0 finished unit Metal Extractor [f=0008569] [8569] Event [4576,249.000549,1776]: 1 finished unit Lotus [f=0008593] [8593] Event [680,399.978638,4568]: 0 finished unit Wind/Tidal Generator [f=0008695] [8695] Event [1912,156.704712,1112]: 1 finished unit Razor [f=0008856] [8856] Event [744,399.978638,4648]: 0 finished unit Wind/Tidal Generator [f=0009040] [9040] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0009284] [9284] Event [824,399.978638,4728]: 0 finished unit Wind/Tidal Generator [f=0009425] [9425] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0009480] [9480] Event [483.789948,249.000549,3462.26074]: 1 lost unit Kodachi [f=0009490] [9490] Event [4744,252.696228,1480]: 1 finished unit Energy Pylon [f=0009549] Spectator arnoldbrulard left the game: normal quit [f=0009549] [9549] Event [undefined]: arnoldbrulard quit [f=0009571] [9571] Event [344,420.978638,4856]: 0 finished unit Nimbus [f=0009577] [9577] Event [792,399.978638,4680]: 0 finished unit Wind/Tidal Generator [f=0009670] [9670] Event [4560,401.298645,444]: 1 finished unit Ogre [f=0009674] [9674] Event [696,399.978638,4616]: 0 finished unit Wind/Tidal Generator [f=0009786] [9786] Event [632,399.978638,4536]: 0 finished unit Wind/Tidal Generator [f=0011138] [11138] Event [795.945984,161.551163,521.21814]: 1 finished unit Engineer Commander [f=0011468] [11468] Event [4648,399.978638,552]: 1 finished unit Caretaker [f=0011470] [11470] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0011554] [11554] Event [496,249.032593,3248]: 0 finished unit Lotus [f=0011861] [11861] Event [4560,401.298645,444]: 1 finished unit Minotaur [f=0011970] [11970] Event [4504,399.978638,632]: 1 finished unit Energy Pylon [f=0012073] [12073] Event [520,157.484436,392]: 1 finished unit Razor [f=0012214] [12214] Event [4560,401.298645,444]: 1 finished unit Welder [f=0012310] [12310] Event [432,162.141418,480]: 1 finished unit Lotus [f=0012505] [12505] Event [4560,401.298645,444]: 1 finished unit Kodachi [f=0012638] [12638] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0012789] [12789] Event [344,420.978638,4856]: 0 finished unit Nimbus [f=0012877] [12877] Event [504,399.978638,4608]: 0 finished unit Fusion Reactor [f=0012997] [12997] Event [706.589478,169.900024,435.906189]: 0 lost unit Nimbus [f=0013043] Player jujakombadze left the game: normal quit [f=0013043] [13043] Event [undefined]: jujakombadze quit [f=0013149] potatolord56 has forced a win due to dropped opposition. [f=0013149] game_message: jujakombadze has been destroyed! [f=0013149] [13149] Event [undefined]: jujakombadze resigned [f=0013149] game_message: potatolord56 wins! [f=0013149] Submitting stats [f=0013149] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013149] Part| Total Time|Time of the last 0.5s [f=0013149] Draw 17101.17ms 13.87% [f=0013149] Lua::Callins::Synced 2760.50ms 9.08% [f=0013149] Lua::Callins::Unsynced 22943.09ms 20.46% [f=0013149] Lua::CollectGarbage::Synced 294.58ms 0.10% [f=0013149] Lua::CollectGarbage::Unsynced 906.68ms 1.00% [f=0013149] Misc::Profiler::AddTime 66.93ms 0.00% [f=0013149] Sim 20653.09ms 73.35% [f=0013149] [13149] Received game_message: jujakombadze has been destroyed! [f=0013149] [13149] Received game_message: potatolord56 wins! [f=0013150] [13150] Game End Stats Header: 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19,2995,4770,4770,2995,0,314.614716,314.614716,0,0,0,0,0,0,0,0,0,697.084229,5.89630127,5.89630127,697.084229,170.70903,786.368103,786.368103,170.70903,180,920,920,180,8,45,45,8,1275,1330,1330,1275,13,18.4808788,18.4808788,13,0,175,175,0,175,128.500031,128.500031,175,1540,2345,2345,1540,809.833191,175,175,809.833191,36.0009918,0.00100833,0.00100833,36.0009918,817.127808,186.580811,186.580811,817.127808 [f=0013150] [13150] Game End Stats Values: 20,3120,5360,5360,3120,0,350.827942,350.827942,0,0,0,0,0,0,0,0,0,768.399658,5.89630127,5.89630127,768.399658,170.70903,786.368103,786.368103,170.70903,180,920,920,180,8.3793335,45,45,8.3793335,1275,1330,1330,1275,13.1333332,20.8808823,20.8808823,13.1333332,0,675,675,0,175,128.500031,128.500031,175,1665,2435,2435,1665,809.833191,175,175,809.833191,36.0009918,0.00100833,0.00100833,36.0009918,817.127808,186.580811,186.580811,817.127808 [f=0013150] [13150] Game End Stats Values: 21,3190,5730,5730,3190,0,387.041168,387.041168,0,0,0,0,0,0,0,0,0,831.432861,5.89630127,5.89630127,831.432861,170.70903,786.368103,786.368103,170.70903,180,1290,1290,180,10.8017473,45,45,10.8017473,1275,1330,1330,1275,15,21.4142151,21.4142151,15,0,675,675,0,175,128.500031,128.500031,175,1735,2435,2435,1735,809.833191,175,175,809.833191,36.0009918,0.00100833,0.00100833,36.0009918,817.127808,186.580811,186.580811,817.127808 [f=0013150] [13150] Game End Stats Values: 22,3315,5820,5820,3315,0,423.254395,423.254395,0,0,0,0,0,0,0,0,0,845.498901,5.89630127,5.89630127,845.498901,305.819244,898.878479,898.878479,305.819244,180,1290,1290,180,14.205761,45,45,14.205761,1275,1330,1330,1275,15,23.0142136,23.0142136,15,0,675,675,0,175,128.500031,128.500031,175,1860,2525,2525,1860,809.833191,175,175,809.833191,36.0009918,0.00100833,0.00100833,36.0009918,929.638184,321.691223,321.691223,929.638184 [f=0013150] [13150] Game End Stats Values: 23,4180,6345,6345,4180,0,459.467621,459.467621,0,0,0,0,0,0,0,0,0,873.796875,5.89630127,5.89630127,873.796875,345.709229,966.173584,966.173584,345.709229,180,1290,1290,180,16.9013939,45,45,16.9013939,1275,1330,1330,1275,16.8666668,23.4142132,23.4142132,16.8666668,760,1000,1000,760,350,128.500031,128.500031,350,1965,2725,2725,1965,809.833191,350,350,809.833191,36.0009918,0.00100833,0.00100833,36.0009918,1025.40881,361.581207,361.581207,1025.40881 [f=0013150] [13150] Game End Stats Values: 24,4180,6345,6345,4180,0,495.680847,495.680847,0,0,0,0,0,0,0,0,0,885.797058,5.89630127,5.89630127,885.797058,345.709229,966.173584,966.173584,345.709229,180,1290,1290,180,17.2900257,45,45,17.2900257,1275,1330,1330,1275,17,23.4142132,23.4142132,17,760,1000,1000,760,350,128.500031,128.500031,350,1965,2725,2725,1965,809.833191,350,350,809.833191,36.0009918,0.00100833,0.00100833,36.0009918,1025.40881,361.581207,361.581207,1025.40881 [f=0013150] [13150] Game End Stats Values: 25,4180,6345,6345,4180,0,531.893799,531.893799,0,0,0,0,0,0,0,0,0,885.797058,32.5758362,32.5758362,885.797058,345.709229,966.173584,966.173584,345.709229,180,1290,1290,180,16.8298397,45,45,16.8298397,1275,1330,1330,1275,17,23.4142132,23.4142132,17,760,1000,1000,760,350,128.500031,128.500031,350,1965,2725,2725,1965,809.833191,350,350,809.833191,36.0009918,0.00100833,0.00100833,36.0009918,1025.40881,361.581207,361.581207,1025.40881 [f=0013150] [13150] Game End Stats Values: 26,4180,6425,6425,4180,0,568.106567,568.106567,0,0,0,0,0,0,0,0,0,925.607544,56.2336731,56.2336731,925.607544,394.014587,1287.95496,1287.95496,394.014587,180,1290,1290,180,14.3029051,45,45,14.3029051,1275,1410,1410,1275,17,23.4142132,23.4142132,17,760,1000,1000,760,350,128.500031,128.500031,350,1965,2725,2725,1965,809.833191,350,350,809.833191,36.0009918,0.00100833,0.00100833,36.0009918,1347.19019,409.886566,409.886566,1347.19019 [f=0013150] [13150] Game End Stats Values: 27,4270,6695,6695,4270,0,603.473389,603.473389,0,0,0,0,0,0,0,0,0,959.291199,56.2336731,56.2336731,959.291199,394.014587,1611.49988,1611.49988,394.014587,270,1290,1290,270,14.840209,45,45,14.840209,1275,1410,1410,1275,17,24.1578083,24.1578083,17,760,1000,1000,760,350,128.500031,128.500031,350,1965,2995,2995,1965,809.833191,350,350,809.833191,36.0009918,0.00100833,0.00100833,36.0009918,1670.73511,409.886566,409.886566,1670.73511 [f=0013150] [13150] Game End Stats Values: 28,4270,8025,8025,4270,0,641.38916,641.38916,0,0,0,0,0,0,0,0,0,959.291199,56.2336731,56.2336731,959.291199,394.014587,1611.49988,1611.49988,394.014587,270,1570,1570,270,23.0973206,45,45,23.0973206,1275,1410,1410,1275,17,25.5277119,25.5277119,17,760,1850,1850,760,350,128.500031,128.500031,350,1965,3195,3195,1965,809.833191,350,350,809.833191,36.0009918,0.00100833,0.00100833,36.0009918,1670.73511,409.886566,409.886566,1670.73511 [f=0013150] [13150] Game End Stats Values: 29,4270,8475,8475,4270,0,695.187317,695.187317,0,0,0,0,0,0,0,0,0,959.291199,56.2336731,56.2336731,959.291199,394.014587,1611.49988,1611.49988,394.014587,270,1660,1660,270,24.0813522,45,45,24.0813522,1275,1410,1410,1275,17,26.5865402,26.5865402,17,760,2025,2025,760,350,128.500031,128.500031,350,1965,3380,3380,1965,809.833191,350,350,809.833191,36.0009918,0.00100833,0.00100833,36.0009918,1670.73511,409.886566,409.886566,1670.73511 [f=0013150] [13150] Game End Stats Values: 30,5270,8565,8565,5270,0,747.174438,747.174438,0,0,0,0,0,0,0,0,0,959.291199,56.2336731,56.2336731,959.291199,436.214874,1726.18079,1726.18079,436.214874,270,1660,1660,270,33.1439514,45,45,33.1439514,1275,1410,1410,1275,17,28.0658092,28.0658092,17,760,2025,2025,760,350,128.500031,128.500031,350,2965,3470,3470,2965,1569.83325,350,350,1569.83325,36.0009918,0.00100833,0.00100833,36.0009918,1785.41602,452.086853,452.086853,1785.41602 [f=0013150] [13150] Game End Stats Values: 31,5270,8565,8565,5270,0,762.666382,762.666382,0,0,0,0,0,0,0,0,0,959.291199,56.2336731,56.2336731,959.291199,436.214874,1726.18079,1726.18079,436.214874,270,1660,1660,270,58.7469177,45,45,58.7469177,1275,1410,1410,1275,17,28.8729839,28.8729839,17,760,2025,2025,760,350,128.500031,128.500031,350,2965,3470,3470,2965,1569.83325,350,350,1569.83325,36.0009918,0.00100833,0.00100833,36.0009918,1785.41602,452.086853,452.086853,1785.41602 [f=0013191] [13191] Event [3656,258.74176,680]: 1 finished unit Energy Pylon [f=0013278] [13278] Event [4560,401.298645,444]: 1 finished unit Ogre [f=0013371] Player potatolord56 left the game: normal quit [f=0013371] [13371] Event [undefined]: potatolord56 quit [f=0013433] No clients connected, shutting down server [f=0013433] Server shutdown [f=0013433] [13433] all players disconnected [f=0013856] [13856] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0014061] [14061] Event [4560,401.298645,444]: 1 finished unit Ogre [f=0014842] [14842] Event [4560,401.298645,444]: 1 finished unit Ettin [f=0015095] [15095] Event [4632,154.216003,2936]: 1 finished unit Razor [f=0015503] [15503] Event [4672,153.649902,3056]: 1 finished unit Lotus [f=0015616] [15616] Event [4560,401.298645,444]: 1 finished unit Ettin [f=0015968] [15968] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0016396] [16396] Event [4560,401.298645,444]: 1 finished unit Ettin [f=0017246] Autoquit sending quit command. [f=0017246] [QuitAction] user exited to system [f=0017246] [SpringApp::Kill][1] fromRun=1 [f=0017246] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017246] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017246] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017246] [ThreadPool::SetThreadCount][2] workers=0 [f=0017246] [SpringApp::Kill][2] [f=0017246] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017246] [Game::KillLua][3] dtor=0 luaUI=0x51fb3560 [f=0017246] Start widgetHandler:Shutdown [f=0017246] Shutdown - SaveOrderList Complete [f=0017246] Writing last game win data [f=0017246] Shutdown - SaveConfigData Complete [f=0017246] Shutdown Widget - Save/Load API [f=0017246] Shutdown Widget - Chili Highlight [f=0017246] Shutdown Widget - Draw After Chili [f=0017246] Shutdown Widget - EPIC Menu [f=0017246] Shutdown Widget - Chili Widget Selector [f=0017246] Shutdown Widget - Chili Minimap [f=0017246] Shutdown Widget - Local Team Colors [f=0017246] Shutdown Widget - Display Keys 2 [f=0017246] Shutdown Widget - Save Game Menu [f=0017246] Shutdown Widget - Unit Icons [f=0017246] Shutdown Widget - Noises [f=0017246] Shutdown Widget - HealthBars [f=0017246] Shutdown Widget - Win Counter [f=0017246] Shutdown Widget - SpringRTS Replay Stats [f=0017246] Shutdown Widget - BuildETA [f=0017246] Shutdown Widget - Modular Comm Info [f=0017246] Shutdown Widget - Stereo3D [f=0017246] Shutdown Widget - Showeco and Grid Drawer [f=0017246] Shutdown Widget - Point Tracker [f=0017246] Shutdown Widget - Missile Silo Range [f=0017246] Shutdown Widget - MetalFeatures (new) [f=0017246] Shutdown Widget - MinimapEvents [f=0017246] Shutdown Widget - Local Widgets Config [f=0017246] Shutdown Widget - Highlight Geos [f=0017246] Shutdown Widget - Grab Input [f=0017246] Input grabbing is disabled! [f=0017246] Shutdown Widget - Defense Range Zero-K [f=0017246] Shutdown Widget - Darkening [f=0017246] Shutdown Widget - Context Menu [f=0017246] Shutdown Widget - Chili Spectator Panels [f=0017246] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017246] Shutdown Widget - Chili Nuke Warning [f=0017246] Shutdown Widget - Chili EndGame Window [f=0017246] Shutdown Widget - Chili Economy Panel Default [f=0017246] Shutdown Widget - CameraShake [f=0017246] Shutdown Widget - State Reverse and Latency [f=0017246] Shutdown Widget - Music Player v2 [f=0017246] Shutdown Widget - Attack AoE [f=0017246] Shutdown Widget - UnitShapes [f=0017246] Shutdown Widget - Map Edge Extension [f=0017246] Shutdown Widget - Selection Send [f=0017246] Shutdown Widget - LupsManager [f=0017246] Shutdown Widget - Newton Firezone [f=0017246] Shutdown Widget - Chili Pro Console [f=0017246] Shutdown Widget - Persistent Build Height [f=0017246] Shutdown Widget - Lasso Terraform GUI [f=0017246] Shutdown Widget - Lups [f=0017246] Shutdown Widget - Chili Framework [f=0017246] Shutdown Widget - Mex Placement Handler [f=0017246] Shutdown Widget - Chili Core Selector [f=0017246] Shutdown Widget - Custom Markers [f=0017246] Shutdown Widget - Select Keys [f=0017246] Shutdown Widget - Pause Screen [f=0017246] Shutdown Widget - Text To Speech Control [f=0017246] Shutdown Widget - Layout Handler [f=0017246] End widgetHandler:Shutdown [f=0017246] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={912594,94782173} {int,ext,rec}Allocs={12413288,0,0} {chunk,block}Bytes={94782173,0} [f=0017246] [Game::KillLua][1] dtor=0 luaGaia=0x5d3d8d00 [f=0017246] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={844913,89256194} {int,ext,rec}Allocs={12413290,0,0} {chunk,block}Bytes={89256194,0} [f=0017246] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={844913,89256194} {int,ext,rec}Allocs={12413290,0,0} {chunk,block}Bytes={89256194,0} [f=0017246] [Game::KillLua][2] dtor=0 luaRules=0x523933e0 [f=0017246] Start gadgetHandler:Shutdown [f=0017246] Shutdown - StartSetup [f=0017246] Shutdown - UnitMorph [f=0017246] Shutdown - Carrier Drones [f=0017246] Shutdown - LupsNanoSpray [f=0017246] Shutdown - Missile Silo Controller [f=0017246] Shutdown - Modular Comm Info [f=0017246] Shutdown - Terrain Texture Handler [f=0017246] Shutdown - UnitCloakShield [f=0017246] Shutdown - Starlight Handler [f=0017246] End gadgetHandler:Shutdown [f=0017246] Start gadgetHandler:Shutdown [f=0017246] Shutdown - Save/Load [f=0017246] Shutdown - Teleport Throw [f=0017246] Shutdown - UnitMorph [f=0017246] Shutdown - Modular Comm Info [f=0017246] Shutdown - Retreat Command [f=0017246] Shutdown - Shockwaves [f=0017246] Shutdown - UnitCloakShield [f=0017246] Shutdown - Lups Cloak FX [f=0017246] Shutdown - Lups [f=0017246] Shutdown - Lups Shield [f=0017246] End gadgetHandler:Shutdown [f=0017246] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12413322,0,0} {chunk,block}Bytes={0,0} [f=0017246] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12413322,0,0} {chunk,block}Bytes={0,0} [f=0017246] [Game::KillLua][4] dtor=0 [f=0017246] [Game::~CGame][1] [f=0017246] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017246] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017246] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017246] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017246] [Game::KillLua][4] dtor=1 [f=0017246] [Game::KillMisc][1] [f=0017246] [Game::KillMisc][2] [f=0017246] [Game::KillMisc][3] [f=0017246] [Game::KillRendering][1] [f=0017246] [3DOParser::Kill] allocated 1 pieces [f=0017246] [S3OParser::Kill] allocated 329 pieces [f=0017246] [AssParser::Kill] allocated 37 pieces [f=0017246] [Game::KillInterface][1] [f=0017246] [Game::KillInterface][2] [f=0017246] [Game::KillSimulation][1] [f=0017246] [Game::KillSimulation][2] [f=0017246] [CCollisionHandler] dis-/continuous tests: 0/277413 [f=0017246] [Game::KillSimulation][3] [f=0017246] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017246] [~CPathCache(20x20)] cacheHits=20 hitPercentage=31% numHashColls=0 maxCacheSize=5 [f=0017246] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017246] [~CPathCache(40x40)] cacheHits=630 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017246] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017246] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017246] [LosHandler::Kill] raycast instance cache-{hits,misses}={160,3149}; shared=0%; cached=5% [f=0017246] [Game::KillSimulation][4] [f=0017246] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017246] [Game::~CGame][2] [f=0017246] [Game::~CGame][3] [f=0017246] [SpringApp::Kill][3] [f=0017246] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180740 bytes sent 113772 bytes recv'd [f=0017246] [SpringApp::Kill][4] font=0x45aa3aa0 [f=0017246] [SpringApp::Kill][5] [f=0017246] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x448487c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2273ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=61ms file="unitpics/chicken_spidermonkey.png" indx=6352 inflSize=11kb readTime=29ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=28ms file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4616 inflSize=16kb readTime=26ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="luaui/widgets/api_widget_disabler.lua" indx=3837 inflSize=2kb readTime=22ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=18ms file="luaui/widgets/gui_havens.lua" indx=4661 inflSize=5kb readTime=16ms file="luaui/widgets/gui_nukebutton.lua" indx=4677 inflSize=16kb readTime=16ms file="objects3d/bumblebee_d.dae" indx=4961 inflSize=1228kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 41387206 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45c3ab30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c5a820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b12dd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f32dc0a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]