[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7fHOdGpLKB/springsettings.1096885.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98a00a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1573 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1096885/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462e15d0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462e15d0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 518ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Aerithlynn was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1096885/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11909,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1096885/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526e7530,0x524033b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a6ec79607ba677b52b8579d99a071acf [f=-000001] Connection attempt from Seak199 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Seak199 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Enderninjaz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Enderninjaz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enderninjaz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enderninjaz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Seak199" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Seak199" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Seak199" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Seak199" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Seak199" string="[Game::Load][lua{Rules,Gaia}={000000009b9dd990,00000000654dc680}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enderninjaz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enderninjaz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enderninjaz" string="[Game::Load][lua{Rules,Gaia}={0000000072e91980,00000000accc8020}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] Hey hey, heb je al een locatie gekozen? [f=-000001] [0] Event [1082,47.1611328,611]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4796,46.3311768,3393]: 1 finished unit Engineer Commander [f=0000000] [0] Seak199, team: 1, elo:1500, userid: 524376 [f=0000000] [0] Enderninjaz, team: 0, elo:1286, userid: 531683 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4720,46.3260803,3288]: 1 finished unit Cloakbot Factory [f=0000129] [129] Event [1184,46.4774475,584]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000421] [421] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000439] [439] Event [4710.3999,45.8625183,3288]: 1 finished unit Conjurer [f=0000481] [481] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000849] [849] Event [4808,46.3686523,3560]: 1 finished unit Solar Collector [f=0000898] [898] Event [1193.59998,46.3260803,584]: 0 finished unit Conjurer [f=0001081] [1081] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0001235] [1235] Event [1048,46.3970337,584]: 0 finished unit Solar Collector [f=0001256] [1256] Event [4710.3999,45.8625183,3288]: 1 finished unit Conjurer [f=0001266] [1266] Event [4920,47.2626648,3416]: 1 finished unit Wind/Tidal Generator [f=0001369] [1369] Event [1193.59998,46.3260803,584]: 0 finished unit Conjurer [f=0001386] [1386] Event [4904,47.2200928,3624]: 1 finished unit Solar Collector [f=0001501] [1501] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001672] [1672] Event [1193.59998,46.3260803,584]: 0 finished unit Glaive [f=0001750] [1750] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0001813] [1813] Event [4872,46.340271,3448]: 1 finished unit Wind/Tidal Generator [f=0001906] [1906] Event [1193.59998,46.3260803,584]: 0 finished unit Glaive [f=0001999] [1999] Event [5000,46.6288147,3656]: 1 finished unit Solar Collector [f=0002175] [2175] Event [1193.59998,46.3260803,584]: 0 finished unit Glaive [f=0002183] [2183] Event [1064,47.3430786,680]: 0 finished unit Solar Collector [f=0002319] [2319] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0002438] [2438] Event [1193.59998,46.3260803,584]: 0 finished unit Glaive [f=0002706] [2706] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0002734] [2734] Event [4824,46.7092285,3496]: 1 finished unit Wind/Tidal Generator [f=0002840] [2840] Event [1193.59998,46.3260803,584]: 0 finished unit Glaive [f=0002861] [2861] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0002903] [2903] Event [1128,47.4282227,760]: 0 finished unit Solar Collector [f=0003083] [3083] Event [5096,46.614624,3480]: 1 finished unit Solar Collector [f=0003088] [3088] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0003227] [3227] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0003314] [3314] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0003365] [3365] Event [5032,47.5464783,3400]: 1 finished unit Solar Collector [f=0003368] [3368] Event [1193.59998,46.3260803,584]: 0 finished unit Glaive [f=0003504] [3504] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0003576] [3576] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003646] [3646] Event [1193.59998,46.3260803,584]: 0 finished unit Glaive [f=0003653] [3653] Event [4573.52393,57.9545746,3058.47998]: 1 lost unit Glaive [f=0003710] [3710] Event [1192,46.3781128,840]: 0 finished unit Solar Collector [f=0003740] [3740] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0003855] [3855] Event [1193.59998,46.3260803,584]: 0 finished unit Glaive [f=0003963] [3963] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0003996] [3996] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0004009] [4009] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0004033] [4033] Event [3520,74.286438,3104]: 1 lost unit Picket [f=0004059] [4059] Event [1193.59998,46.3260803,584]: 0 finished unit Glaive [f=0004068] [4068] Event [3589.09839,74.286438,3135.87451]: 1 lost unit Conjurer [f=0004158] [4158] Event [1288,46.3781128,808]: 0 finished unit Solar Collector [f=0004210] [4210] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0004225] [4225] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0004275] [4275] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0004336] [4336] Event [2523.0061,74.286438,3506.96924]: 1 lost unit Glaive [f=0004435] [4435] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0004592] [4592] Event [1368,46.3260803,728]: 0 finished unit Solar Collector [f=0004645] [4645] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0004650] [4650] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0004817] [4817] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0004817] [4817] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0004830] [4830] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0004905] [4905] Event [3928,71.4406738,3224]: 1 finished unit Metal Extractor [f=0004938] [4938] Event [3071.92603,74.286438,3205.59546]: 0 lost unit Glaive [f=0005022] [5022] Event [2914.97168,74.286438,3212.49854]: 1 lost unit Glaive [f=0005102] [5102] Event [1448,46.3308105,664]: 0 finished unit Solar Collector [f=0005364] [5364] Event [3712,74.4472656,3312]: 1 finished unit Picket [f=0005415] [5415] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0005460] [5460] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0005569] [5569] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0005664] [5664] Event [3728,75.0858459,3120]: 1 finished unit Picket [f=0005774] [5774] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0005969] [5969] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0006121] [6121] Event [5600,16.3175354,1888]: 1 finished unit Picket [f=0006164] [6164] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0006220] [6220] Event [3720,74.3100891,3224]: 1 finished unit Stardust [f=0006534] [6534] Event [3760,74.4945679,2992]: 1 finished unit Picket [f=0006592] [6592] Event [4710.3999,45.8625183,3288]: 1 finished unit Conjurer [f=0006765] [6765] Event [5744,16.9561157,1808]: 1 finished unit Picket [f=0007035] [7035] Event [472,16.6864929,2024]: 0 finished unit Stardust [f=0007157] [7157] Event [1193.59998,46.3260803,584]: 0 finished unit Iris [f=0007215] [7215] Event [3576,70.2250061,3176]: 1 finished unit Metal Extractor [f=0007360] [7360] Event [3840,73.1890259,2896]: 1 finished unit Picket [f=0007691] [7691] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0007803] [7803] Event [4710.3999,45.8625183,3288]: 1 finished unit Conjurer [f=0007814] [7814] Event [3848,75.9228668,3192]: 1 finished unit Caretaker [f=0008015] [8015] Event [1193.59998,46.3260803,584]: 0 finished unit Reaver [f=0008100] [8100] Event [5672,16.4026794,1832]: 1 finished unit Stardust [f=0008187] [8187] Event [4710.3999,45.8625183,3288]: 1 finished unit Conjurer [f=0008767] [8767] Event [2440,74.286438,856]: 0 finished unit Stardust [f=0009194] [9194] Event [3664,74.2911682,3056]: 1 finished unit Newton [f=0009334] [9334] Event [328,17.1878967,1880]: 0 finished unit Solar Collector [f=0009579] [9579] Event [328,17.1737061,1960]: 0 finished unit Solar Collector [f=0009617] [9617] Event [4600,75.4926453,2296]: 1 finished unit Stardust [f=0009825] [9825] Event [344,17.8312073,2040]: 0 finished unit Solar Collector [f=0009906] [9906] Event [5640,17.7602539,1976]: 1 finished unit Caretaker [f=0010039] [10039] Event [3744,63.0899963,2880]: 1 finished unit Newton [f=0010143] [10143] Event [4888,46.6098938,3752]: 1 finished unit Solar Collector [f=0010199] [10199] Event [344,18.3278809,2120]: 0 finished unit Solar Collector [f=0010225] [10225] Event [4696,46.3497314,3560]: 1 finished unit Caretaker [f=0010360] [10360] Event [1193.59998,46.3260803,584]: 0 finished unit Reaver [f=0010392] [10392] Event [3325.54248,65.4510651,2830.61426]: 0 lost unit Glaive [f=0010415] [10415] Event [3277.63379,61.7186241,2796.80298]: 0 lost unit Glaive [f=0010415] [10415] Event [3251.59741,62.5790634,2814.41577]: 0 lost unit Glaive [f=0010416] [10416] Event [2715.01367,17.8987274,2732.33301]: 0 lost unit Glaive [f=0010417] [10417] Event [3241.95605,64.0900726,2767.27759]: 0 lost unit Glaive [f=0010486] [10486] Event [344,17.4717102,2200]: 0 finished unit Solar Collector [f=0010806] [10806] Event [424,17.1737061,2088]: 0 finished unit Solar Collector [f=0010817] [10817] Event [4760,46.3260803,3848]: 1 finished unit Solar Collector [f=0011078] [11078] Event [488,16.1472473,1944]: 0 finished unit Solar Collector [f=0011084] [11084] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0011200] [11200] Event [4632,45.1104126,3944]: 1 finished unit Solar Collector [f=0011324] [11324] Event [424,18.30896,1848]: 0 finished unit Solar Collector [f=0011423] [11423] Event [1193.59998,46.3260803,584]: 0 finished unit Reaver [f=0011508] [11508] Event [4504,46.1889038,3976]: 1 finished unit Solar Collector [f=0011553] [11553] Event [520,19.0137634,2136]: 0 finished unit Solar Collector [f=0011702] [11702] Event [4504,46.3260803,3864]: 1 finished unit Solar Collector [f=0011848] [11848] Event [4710.3999,45.8625183,3288]: 1 finished unit Phantom [f=0012091] [12091] Event [1193.59998,46.3260803,584]: 0 finished unit Reaver [f=0012437] [12437] Event [4752,46.9835815,3672]: 1 finished unit Fusion Reactor [f=0012484] [12484] Event [1193.59998,46.3260803,584]: 0 finished unit Conjurer [f=0012859] [12859] Event [4710.3999,45.8625183,3288]: 1 finished unit Conjurer [f=0012950] [12950] Event [936,60.8999023,2120]: 0 finished unit Stinger [f=0013263] [13263] Event [936,46.3260803,712]: 0 finished unit Shieldbot Factory [f=0013279] [13279] Event [4232,74.286438,3560]: 1 finished unit Energy Pylon [f=0013294] [13294] Event [4744,74.286438,2168]: 1 finished unit Stardust [f=0013337] [13337] Event [4710.3999,45.8625183,3288]: 1 finished unit Conjurer [f=0013411] [13411] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0013451] [13451] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0013570] [13570] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0013628] [13628] Event [4672,74.9250183,2208]: 1 finished unit Radar Tower [f=0013690] [13690] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0013810] [13810] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0013860] [13860] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0013930] [13930] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0014051] [14051] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0014115] [14115] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0014171] [14171] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0014274] [14274] Event [4016,75.5021057,3024]: 1 finished unit Advanced Radar [f=0014291] [14291] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0014385] [14385] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0014410] [14410] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0014530] [14530] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0014536] [14536] Event [936,46.3260803,724]: 0 finished unit Racketeer [f=0014571] [14571] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0014650] [14650] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0014749] [14749] Event [3848,75.5021057,3368]: 1 finished unit Energy Pylon [f=0014770] [14770] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0014890] [14890] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0015003] [15003] Event [1193.59998,46.3260803,584]: 0 finished unit Scythe [f=0015010] [15010] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0015060] [15060] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0015130] [15130] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0015250] [15250] Event [4710.3999,45.8625183,3288]: 1 finished unit Glaive [f=0015566] [15566] Event [936,46.3260803,724]: 0 finished unit Racketeer [f=0015660] [15660] Event [4920,74.286438,2280]: 1 finished unit Energy Pylon [f=0015764] [15764] Event [1193.59998,46.3260803,584]: 0 finished unit Scythe [f=0015870] [15870] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0016477] [16477] Event [1032,46.3781128,760]: 0 finished unit Caretaker [f=0016527] [16527] Event [1193.59998,46.3260803,584]: 0 finished unit Scythe [f=0016647] [16647] Event [5480,17.0081482,2104]: 1 finished unit Energy Pylon [f=0017058] [17058] Event [936,46.3260803,724]: 0 finished unit Felon [f=0017390] [17390] Event [1064,46.3308105,824]: 0 finished unit Caretaker [f=0017555] [17555] Event [1193.59998,46.3260803,584]: 0 finished unit Scythe [f=0018604] [18604] Event [5172.79932,75.5021057,686.606689]: 1 lost unit Glaive [f=0018605] [18605] Event [5184.85693,75.5076675,667.504211]: 1 lost unit Glaive [f=0018611] [18611] Event [5171.57568,75.5021057,639.032898]: 1 lost unit Glaive [f=0018627] [18627] Event [5189.88574,75.5514755,619.496338]: 1 lost unit Glaive [f=0018630] [18630] Event [4456,54.8168335,3728]: 1 finished unit Fusion Reactor [f=0018634] [18634] Event [5169.60107,75.5665054,568.748291]: 1 lost unit Glaive [f=0018647] [18647] Event [5174.94873,75.2956619,649.630127]: 1 lost unit Glaive [f=0018661] [18661] Event [5163.68457,75.7157593,671.012207]: 1 lost unit Glaive [f=0018667] [18667] Event [936,46.3260803,724]: 0 finished unit Felon [f=0018677] [18677] Event [5156.33008,75.4046326,684.068542]: 1 lost unit Glaive [f=0018700] [18700] Event [3648,75.4548035,3408]: 1 finished unit Lucifer [f=0018878] [18878] Event [4648,46.3071594,3784]: 1 finished unit Storage [f=0018898] [18898] Event [4248,74.286438,3400]: 1 finished unit Razor [f=0019024] [19024] Event [5448,74.6979675,3064]: 1 finished unit Energy Pylon [f=0019122] [19122] Event [4568,47.1633301,3640]: 1 finished unit Storage [f=0019177] [19177] Event [1096,46.3260803,888]: 0 finished unit Caretaker [f=0019545] [19545] Event [4640,75.1378784,2224]: 1 finished unit Aegis [f=0019850] [19850] Event [968,46.3260803,848]: 0 finished unit Fusion Reactor [f=0019871] [19871] Event [1193.59998,46.3260803,584]: 0 finished unit Scythe [f=0019995] [19995] Event [4568,63.5299072,3032]: 1 finished unit Razor [f=0019997] [19997] Event [5848,17.1547852,1832]: 1 finished unit Stinger [f=0020019] [20019] Event [936,46.3260803,724]: 0 finished unit Thug [f=0020063] [20063] Event [1128,46.7707214,952]: 0 finished unit Caretaker [f=0020200] [20200] Event [936,46.3260803,724]: 0 finished unit Thug [f=0020361] [20361] Event [1193.59998,46.3260803,584]: 0 finished unit Scythe [f=0020505] [20505] Event [936,46.3260803,724]: 0 finished unit Thug [f=0020750] [20750] Event [4512,73.3782349,2256]: 1 finished unit Newton [f=0020862] [20862] Event [1193.59998,46.3260803,584]: 0 finished unit Scythe [f=0020928] [20928] Event [1400,46.3260803,936]: 0 finished unit Stinger [f=0021002] [21002] Event [936,46.3260803,724]: 0 finished unit Thug [f=0021264] [21264] Event [1193.59998,46.3260803,584]: 0 finished unit Scythe [f=0021303] [21303] Event [5512,17.3818359,1944]: 1 finished unit Stinger [f=0021330] [21330] Event [952,50.9475098,392]: 0 finished unit Solar Collector [f=0021417] [21417] Event [936,46.3260803,724]: 0 finished unit Thug [f=0021473] [21473] Event [5032,72.7727661,2952]: 1 finished unit Razor [f=0021640] [21640] Event [936,46.846405,472]: 0 finished unit Solar Collector [f=0021649] [21649] Event [1193.59998,46.3260803,584]: 0 finished unit Scythe [f=0021773] [21773] Event [4710.3999,45.8625183,3288]: 1 finished unit Phantom [f=0021877] [21877] Event [1193.59998,46.3260803,584]: 0 finished unit Scythe [f=0021897] [21897] Event [4648,46.3260803,3560]: 1 finished unit Caretaker [f=0021916] [21916] Event [904,46.3260803,552]: 0 finished unit Solar Collector [f=0022083] [22083] Event [1193.59998,46.3260803,584]: 0 finished unit Reaver [f=0022267] [22267] Event [1193.59998,46.3260803,584]: 0 finished unit Reaver [f=0022421] [22421] Event [3792,75.4358826,3200]: 1 finished unit Aegis [f=0022447] [22447] Event [1193.59998,46.3260803,584]: 0 finished unit Reaver [f=0022628] [22628] Event [1193.59998,46.3260803,584]: 0 finished unit Reaver [f=0022759] [22759] Event [3720,74.286438,600]: 0 finished unit Stinger [f=0022807] [22807] Event [1193.59998,46.3260803,584]: 0 finished unit Reaver [f=0022994] [22994] Event [4672,70.180603,2096]: 1 finished unit Newton [f=0023144] [23144] Event [1193.59998,46.3260803,584]: 0 finished unit Knight [f=0023154] [23154] Event [6024,17.2683105,1784]: 1 finished unit Stinger [f=0023225] [23225] Event [4710.3999,45.8625183,3288]: 1 finished unit Phantom [f=0023463] [23463] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0023701] [23701] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0024047] [24047] Event [2456,73.6856995,3256]: 1 lost unit Metal Extractor [f=0024116] [24116] Event [5336,29.6662292,2088]: 1 finished unit Caretaker [f=0024121] [24121] Event [2648,74.286438,3592]: 1 lost unit Metal Extractor [f=0024245] [24245] Event [5298.27637,74.3663864,1413.93237]: 0 lost unit Reaver [f=0024498] [24498] Event [4710.3999,45.8625183,3288]: 1 finished unit Phantom [f=0024713] [24713] Event [4807.94727,46.0927696,3247.20313]: 0 lost unit Scythe [f=0024754] [24754] Event [4791.03418,46.3260803,3215.65332]: 0 lost unit Scythe [f=0024773] [24773] Event [4936,47.5464783,3352]: 1 lost unit Metal Extractor [f=0024893] [24893] Event [2566.28003,74.2877045,3485.73364]: 1 lost unit Glaive [f=0024900] [24900] Event [2559.36938,74.3456345,3469.9043]: 1 lost unit Glaive [f=0024910] [24910] Event [1193.59998,46.3260803,584]: 0 finished unit Knight [f=0024919] [24919] Event [2502.16699,74.286438,3468.37061]: 1 lost unit Glaive [f=0024920] [24920] Event [2522.45703,74.2881622,3455.52026]: 1 lost unit Glaive [f=0024930] [24930] Event [2470.65112,74.286438,3498.20361]: 1 lost unit Glaive [f=0024940] [24940] Event [2410.54541,74.286438,3520.448]: 1 lost unit Glaive [f=0024959] [24959] Event [4920,47.2626648,3416]: 1 lost unit Wind/Tidal Generator [f=0024964] [24964] Event [2342.52637,74.286438,3538.20117]: 1 lost unit Glaive [f=0024969] [24969] Event [2351.24902,74.1101685,3534.03345]: 1 lost unit Glaive [f=0024984] [24984] Event [2317.75684,74.286644,3550.62793]: 1 lost unit Glaive [f=0024995] [24995] Event [2259.55029,74.274353,3535.88403]: 1 lost unit Glaive [f=0025004] [25004] Event [4808,74.286438,2088]: 1 finished unit Caretaker [f=0025004] [25004] Event [2236.93872,74.286438,3577.46997]: 1 lost unit Glaive [f=0025010] [25010] Event [2241.81812,73.5825272,3480.90625]: 1 lost unit Glaive [f=0025017] [25017] Event [4720,45.8625183,3288]: 1 lost unit Cloakbot Factory [f=0025019] [25019] Event [2219.87671,74.281723,3557.93628]: 1 lost unit Glaive [f=0025020] [25020] Event [2205.29834,73.7831726,3518.11548]: 1 lost unit Glaive [f=0025029] [25029] Event [2211.19873,73.9635162,3564.9187]: 1 lost unit Glaive [f=0025049] [25049] Event [2158.27759,73.4788513,3537.91309]: 1 lost unit Glaive [f=0025063] [25063] Event [2115.72852,60.0365334,3442.93677]: 1 lost unit Glaive [f=0025088] [25088] Event [2081.67676,65.0560303,3487.2124]: 1 lost unit Glaive [f=0025133] [25133] Event [5032,47.7706299,3400]: 1 lost unit Solar Collector [f=0025163] Player Seak199 left the game: normal quit [f=0025163] [25163] Event [undefined]: Seak199 quit [f=0025172] [25172] Event [4872,45.8537445,3448]: 1 lost unit Wind/Tidal Generator [f=0025178] [25178] Event [5000,74.286438,2232]: 1 finished unit Caretaker [f=0025229] [25229] Event [5096,46.3260803,3576]: 1 lost unit Metal Extractor [f=0025249] [25249] Event [5000,46.7754135,3656]: 1 lost unit Solar Collector [f=0025264] [25264] Event [4676.85889,48.214962,3456.26367]: 0 lost unit Scythe [f=0025338] [25338] Event [4888,46.618866,3752]: 1 lost unit Solar Collector [f=0025447] [25447] Event [4752,46.9852982,3672]: 1 lost unit Fusion Reactor [f=0025447] [25447] Event [4792.10596,47.0959053,3658.7019]: 0 lost unit Scythe [f=0025447] [25447] Event [4792.16699,47.4500847,3691.43262]: 0 lost unit Scythe [f=0025448] [25448] Event [4792.32764,47.8304863,3715.47339]: 0 lost unit Scythe [f=0025448] [25448] Event [4810.05469,47.8534737,3675.28003]: 0 lost unit Scythe [f=0025449] [25449] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0025736] [25736] Event [4904,74.286438,2104]: 1 finished unit Caretaker [f=0026565] [26565] Event [1193.59998,46.3260803,584]: 0 finished unit Knight [f=0026794] [26794] Event [5336,36.9555054,1976]: 1 finished unit Caretaker [f=0026797] [26797] Event [3792,75.2041016,3248]: 1 finished unit Aegis [f=0027462] [27462] Event [3592,16.2276611,1336]: 0 finished unit Stinger [f=0027492] [27492] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0027629] [27629] Event [4800,74.286438,2208]: 1 finished unit Lucifer [f=0027683] [27683] Event [5416,27.9775391,1912]: 1 finished unit Caretaker [f=0027784] [27784] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0027828] Enderninjaz has forced a win due to dropped opposition. [f=0027828] game_message: Seak199 has been destroyed! [f=0027828] [27828] Event [undefined]: Seak199 resigned [f=0027828] game_message: Enderninjaz wins! [f=0027828] Submitting stats [f=0027828] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027828] Part| Total Time|Time of the last 0.5s [f=0027828] Draw 34234.83ms 23.61% [f=0027828] Lua::Callins::Synced 10953.63ms 7.77% [f=0027828] Lua::Callins::Unsynced 45261.81ms 31.37% [f=0027828] Lua::CollectGarbage::Synced 774.40ms 0.40% [f=0027828] Lua::CollectGarbage::Unsynced 1970.48ms 3.29% [f=0027828] Misc::Profiler::AddTime 159.84ms 0.10% [f=0027828] Sim 80261.06ms 59.36% [f=0027828] [27828] Received game_message: Seak199 has been destroyed! [f=0027828] [27828] Received game_message: Enderninjaz wins! [f=0027829] [27829] Game End Stats Header: 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57,17285,19260,19260,17285,1025.75366,3576.06421,3576.06421,1025.75366,0,0,0,0,0,0,0,0,4160.14063,412.477478,412.477478,4160.14063,3353.89868,1148.74268,1148.74268,3353.89868,1790,7720,7720,1790,81,97.1332779,97.1332779,81,1875,1730,1730,1875,42.5821877,35.4277687,35.4277687,42.5821877,7370,3065,3065,7370,3219.5,840,840,3219.5,6250,6745,6745,6250,1100,3472.33276,3472.33276,1100,0,167.399765,167.399765,0,1519.91663,3404.54272,3404.54272,1519.91663 [f=0027829] [27829] Game End Stats Values: 58,15285,17225,17225,15285,1111.24597,3646.9104,3646.9104,1111.24597,0,0,0,0,0,0,0,0,4160.14063,412.477478,412.477478,4160.14063,4684.82861,2175.552,2175.552,4684.82861,1790,7720,7720,1790,81,77.1914368,77.1914368,81,1875,1730,1730,1875,42.6994896,27.7453117,27.7453117,42.6994896,5370,3065,3065,5370,4449.5,2090,2090,4449.5,6250,4710,4710,6250,3100,5597.33301,5597.33301,3100,0,167.399765,167.399765,0,3383.47363,5566.51904,5566.51904,3383.47363 [f=0027829] [27829] Game End Stats Values: 59,15285,17405,17405,15285,1197.01685,3707.87354,3707.87354,1197.01685,0,0,0,0,0,0,0,0,4160.14063,412.477478,412.477478,4160.14063,4684.82861,2175.552,2175.552,4684.82861,1790,7720,7720,1790,81,51,51,81,1875,1730,1730,1875,42.7180748,27.0641708,27.0641708,42.7180748,5370,3065,3065,5370,4449.5,2090,2090,4449.5,6250,4890,4890,6250,3100,5597.33301,5597.33301,3100,0,167.399765,167.399765,0,3383.47363,5566.51904,5566.51904,3383.47363 [f=0027829] [27829] Game End Stats Values: 60,15285,17405,17405,15285,1282.75659,3769.03955,3769.03955,1282.75659,0,0,0,0,0,0,0,0,4160.14063,412.477478,412.477478,4160.14063,4684.82861,2175.552,2175.552,4684.82861,1790,7720,7720,1790,81,51,51,81,1875,1730,1730,1875,42.7159843,27.0777473,27.0777473,42.7159843,5370,3065,3065,5370,4449.5,2090,2090,4449.5,6250,4890,4890,6250,3100,5597.33301,5597.33301,3100,0,167.399765,167.399765,0,3383.47363,5566.51904,5566.51904,3383.47363 [f=0027829] [27829] Game End Stats Values: 61,15635,18110,18110,15635,1368.43384,3817.25146,3817.25146,1368.43384,0,0,0,0,0,0,0,0,4160.14063,412.477478,412.477478,4160.14063,4684.82861,2175.552,2175.552,4684.82861,1790,8245,8245,1790,81,51,51,81,1875,1730,1730,1875,42.7118034,26.214138,26.214138,42.7118034,5720,3065,3065,5720,4449.5,2090,2090,4449.5,6250,5070,5070,6250,3100,5597.33301,5597.33301,3100,0,167.399765,167.399765,0,3383.47363,5566.51904,5566.51904,3383.47363 [f=0027829] [27829] Game End Stats Values: 62,15635,18110,18110,15635,1454.17224,3834.46997,3834.46997,1454.17224,0,0,0,0,0,0,0,0,4160.14063,412.477478,412.477478,4160.14063,4684.82861,2175.552,2175.552,4684.82861,1790,8245,8245,1790,81,51,51,81,1875,1730,1730,1875,42.7158813,24.1478786,24.1478786,42.7158813,5720,3065,3065,5720,4449.5,2090,2090,4449.5,6250,5070,5070,6250,3100,5597.33301,5597.33301,3100,0,167.399765,167.399765,0,3383.47363,5566.51904,5566.51904,3383.47363 [f=0027829] [27829] Game End Stats Values: 63,16175,20580,20580,16175,1528.44629,3846.6875,3846.6875,1528.44629,0,0,0,0,0,0,0,0,4160.14063,412.477478,412.477478,4160.14063,4684.82861,2175.552,2175.552,4684.82861,2240,10445,10445,2240,81,51,51,81,1875,1730,1730,1875,42.7133789,25.478281,25.478281,42.7133789,5720,3065,3065,5720,4449.5,2090,2090,4449.5,6340,5340,5340,6340,3100,5597.33301,5597.33301,3100,0,167.399765,167.399765,0,3383.47363,5566.51904,5566.51904,3383.47363 [f=0028009] Player Enderninjaz left the game: normal quit [f=0028009] [28009] Event [undefined]: Enderninjaz quit [f=0028015] No clients connected, shutting down server [f=0028015] Server shutdown [f=0028015] [28015] all players disconnected [f=0028214] [28214] Event [1193.59998,46.3260803,584]: 0 finished unit Knight [f=0029692] [29692] Event [1193.59998,46.3260803,584]: 0 finished unit Knight [f=0029914] Autoquit sending quit command. [f=0029914] [QuitAction] user exited to system [f=0029914] [SpringApp::Kill][1] fromRun=1 [f=0029914] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029914] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029914] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029914] [ThreadPool::SetThreadCount][2] workers=0 [f=0029914] [SpringApp::Kill][2] [f=0029914] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029914] [Game::KillLua][3] dtor=0 luaUI=0x530427e0 [f=0029914] Start widgetHandler:Shutdown [f=0029914] Shutdown - SaveOrderList Complete [f=0029914] Writing last game win data [f=0029914] Shutdown - SaveConfigData Complete [f=0029914] Shutdown Widget - Chili Highlight [f=0029914] Shutdown Widget - Save/Load API [f=0029914] Shutdown Widget - Draw After Chili [f=0029914] Shutdown Widget - EPIC Menu [f=0029914] Shutdown Widget - Chili Minimap [f=0029914] Shutdown Widget - Chili Widget Selector [f=0029914] Shutdown Widget - Local Team Colors [f=0029914] Shutdown Widget - Display Keys 2 [f=0029914] Shutdown Widget - Save Game Menu [f=0029914] Shutdown Widget - HealthBars [f=0029914] Shutdown Widget - Noises [f=0029914] Shutdown Widget - Unit Icons [f=0029914] Shutdown Widget - Win Counter [f=0029914] Shutdown Widget - BuildETA [f=0029914] Shutdown Widget - SpringRTS Replay Stats [f=0029914] Shutdown Widget - Modular Comm Info [f=0029914] Shutdown Widget - Music Player v2 [f=0029914] Shutdown Widget - State Reverse and Latency [f=0029914] Shutdown Widget - CameraShake [f=0029914] Shutdown Widget - Chili Economy Panel Default [f=0029914] Shutdown Widget - Chili EndGame Window [f=0029914] Shutdown Widget - Chili Nuke Warning [f=0029914] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029914] Shutdown Widget - Chili Spectator Panels [f=0029914] Shutdown Widget - Context Menu [f=0029914] Shutdown Widget - Darkening [f=0029914] Shutdown Widget - Defense Range Zero-K [f=0029914] Shutdown Widget - Grab Input [f=0029914] Input grabbing is disabled! [f=0029914] Shutdown Widget - Highlight Geos [f=0029914] Shutdown Widget - Local Widgets Config [f=0029914] Shutdown Widget - MinimapEvents [f=0029914] Shutdown Widget - MetalFeatures (new) [f=0029914] Shutdown Widget - Missile Silo Range [f=0029914] Shutdown Widget - Point Tracker [f=0029914] Shutdown Widget - Showeco and Grid Drawer [f=0029914] Shutdown Widget - Stereo3D [f=0029914] Shutdown Widget - Attack AoE [f=0029914] Shutdown Widget - UnitShapes [f=0029914] Shutdown Widget - Map Edge Extension [f=0029914] Shutdown Widget - Selection Send [f=0029914] Shutdown Widget - LupsManager [f=0029914] Shutdown Widget - Newton Firezone [f=0029914] Shutdown Widget - Chili Pro Console [f=0029914] Shutdown Widget - Persistent Build Height [f=0029914] Shutdown Widget - Lasso Terraform GUI [f=0029914] Shutdown Widget - Chili Framework [f=0029914] Shutdown Widget - Lups [f=0029914] Shutdown Widget - Custom Markers [f=0029914] Shutdown Widget - Chili Core Selector [f=0029914] Shutdown Widget - Mex Placement Handler [f=0029914] Shutdown Widget - Select Keys [f=0029914] Shutdown Widget - Pause Screen [f=0029914] Shutdown Widget - Layout Handler [f=0029914] Shutdown Widget - Text To Speech Control [f=0029914] End widgetHandler:Shutdown [f=0029914] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517274,63235346} {int,ext,rec}Allocs={24838089,0,0} {chunk,block}Bytes={63235346,0} [f=0029914] [Game::KillLua][1] dtor=0 luaGaia=0x524033b0 [f=0029914] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={278061,48942665} {int,ext,rec}Allocs={24838090,0,0} {chunk,block}Bytes={48942665,0} [f=0029914] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={278061,48942665} {int,ext,rec}Allocs={24838090,0,0} {chunk,block}Bytes={48942665,0} [f=0029914] [Game::KillLua][2] dtor=0 luaRules=0x526e7530 [f=0029914] Start gadgetHandler:Shutdown [f=0029914] Shutdown - StartSetup [f=0029914] Shutdown - UnitMorph [f=0029914] Shutdown - Carrier Drones [f=0029914] Shutdown - LupsNanoSpray [f=0029914] Shutdown - Missile Silo Controller [f=0029914] Shutdown - Modular Comm Info [f=0029914] Shutdown - Terrain Texture Handler [f=0029914] Shutdown - UnitCloakShield [f=0029914] Shutdown - Starlight Handler [f=0029914] End gadgetHandler:Shutdown [f=0029914] Start gadgetHandler:Shutdown [f=0029914] Shutdown - Save/Load [f=0029914] Shutdown - Teleport Throw [f=0029914] Shutdown - UnitMorph [f=0029914] Shutdown - Modular Comm Info [f=0029914] Shutdown - Retreat Command [f=0029914] Shutdown - Shockwaves [f=0029914] Shutdown - UnitCloakShield [f=0029914] Shutdown - Lups Cloak FX [f=0029914] Shutdown - Lups [f=0029914] Shutdown - Lups Shield [f=0029914] End gadgetHandler:Shutdown [f=0029914] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24838224,0,0} {chunk,block}Bytes={0,0} [f=0029914] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24838224,0,0} {chunk,block}Bytes={0,0} [f=0029914] [Game::KillLua][4] dtor=0 [f=0029914] [Game::~CGame][1] [f=0029914] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029914] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029914] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029914] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029914] [Game::KillLua][4] dtor=1 [f=0029914] [Game::KillMisc][1] [f=0029914] [Game::KillMisc][2] [f=0029914] [Game::KillMisc][3] [f=0029914] [Game::KillRendering][1] [f=0029914] [3DOParser::Kill] allocated 11 pieces [f=0029914] [S3OParser::Kill] allocated 426 pieces [f=0029914] [AssParser::Kill] allocated 41 pieces [f=0029914] [Game::KillInterface][1] [f=0029914] [Game::KillInterface][2] [f=0029914] [Game::KillSimulation][1] [f=0029914] [Game::KillSimulation][2] [f=0029914] [CCollisionHandler] dis-/continuous tests: 0/2258922 [f=0029914] [Game::KillSimulation][3] [f=0029914] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029914] [~CPathCache(24x16)] cacheHits=36 hitPercentage=27% numHashColls=0 maxCacheSize=5 [f=0029914] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029914] [~CPathCache(48x32)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029914] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029914] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029914] [LosHandler::Kill] raycast instance cache-{hits,misses}={15640,11101}; shared=13%; cached=46% [f=0029914] [Game::KillSimulation][4] [f=0029914] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0029914] [Game::~CGame][2] [f=0029914] [Game::~CGame][3] [f=0029914] [SpringApp::Kill][3] [f=0029914] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 313416 bytes sent 184265 bytes recv'd [f=0029914] [SpringApp::Kill][4] font=0x4621baa0 [f=0029914] [SpringApp::Kill][5] [f=0029914] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44fc07c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2007ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=22ms file="bitmaps/gpl/explosion3/exp02_2.png" indx=440 inflSize=4kb readTime=15ms file="luaui/widgets/unit_building_starter.lua" indx=4758 inflSize=3kb readTime=14ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=13ms file="scripts/amphtele.lua" indx=5601 inflSize=11kb readTime=11ms file="unitpics/asteroid.png" indx=6330 inflSize=10kb readTime=9ms file="luaui/images/commands/states/overkill_on.png" indx=3221 inflSize=1kb readTime=9ms file="luaui/widgets/chili/skins/evolved/tech_button_action_fg.png" indx=4059 inflSize=2kb readTime=8ms file="scripts/armcom.lua" indx=5602 inflSize=8kb readTime=8ms file="luaui/images/commands/states/push_alt.png" indx=3225 inflSize=0kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 30916047 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x46371890) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4628b160) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46295250) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f98a00a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]