[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jzQQb00wyM/springsettings.1096763.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f69b80a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1599 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1096763/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dfdc40] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dfdc40] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 552ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 627ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1096763/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11908,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1096763/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e55c10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 95d179600329a28a1f5dde5148b97af0 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Aerithlynn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Aerithlynn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[Game::Load][lua{Rules,Gaia}={0000000119895f70,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009abfd1e0,0000000000000000}]" [f=-000001] Allies: I choose: Iron Man! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [279,147.373596,179]: 0 finished unit Engineer Commander [f=-000001] [0] Event [390,147.373169,3903]: 1 finished unit Engineer Commander [f=0000000] [0] Aerithlynn, team: 1, elo:2598, userid: 461262 [f=0000000] [0] DanWarior, team: 0, elo:2485, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [408,147.370117,3792]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [264,147.370117,344]: 0 finished unit Shieldbot Factory [f=0000240] [240] Event [168,147.370117,168]: 0 finished unit Metal Extractor [f=0000241] [241] Event [184,147.370117,3976]: 1 finished unit Metal Extractor [f=0000283] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0000283] > SPRINGIE:User cabinboy|roost|5_6||False|||US [f=0000319] Connection attempt from cabinboy [f=0000319] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000319] -> Connection established (given id 2) [f=0000328] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=0000328] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000330] [330] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0000379] [379] Event [276,147.370117,344]: 0 finished unit Bandit [f=0000480] [480] Event [424,143.605469,184]: 0 finished unit Metal Extractor [f=0000481] [481] Event [440,147.370117,3976]: 1 finished unit Metal Extractor [f=0000530] [530] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0000735] [735] Event [216,147.370117,104]: 0 finished unit Solar Collector [f=0000736] [736] Event [276,147.370117,344]: 0 finished unit Bandit [f=0000744] [744] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0000760] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=0000760] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=0000760] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000741d7ab0,0000000000000000}]" [f=0000907] gl hf [f=0001083] [1083] Event [344,147.370117,104]: 0 finished unit Solar Collector [f=0001107] [1107] Event [616,89.6455078,3336]: 1 finished unit Metal Extractor [f=0001141] [1141] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0001278] u 2 [f=0001345] [1345] Event [600,89.6455078,3240]: 1 finished unit Solar Collector [f=0001403] [1403] Event [400,147.370117,256]: 0 finished unit Lotus [f=0001555] [1555] Event [696,89.6455078,3256]: 1 finished unit Solar Collector [f=0001578] [1578] Event [336,147.370117,256]: 0 finished unit Radar Tower [f=0001735] [1735] Event [712,89.6455078,3336]: 1 finished unit Solar Collector [f=0001782] [1782] Event [276,147.370117,344]: 0 finished unit Convict [f=0001878] [1878] Event [398.948456,88.2973938,2142.81128]: 0 lost unit Bandit [f=0001915] [1915] Event [712,90.2729492,3448]: 1 finished unit Solar Collector [f=0002116] [2116] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0002139] [2139] Event [584,89.6455078,616]: 0 finished unit Metal Extractor [f=0002336] [2336] Event [520,92.7827148,632]: 0 finished unit Solar Collector [f=0002491] [2491] Event [408.01474,144.860352,3782.3999]: 1 finished unit Conjurer [f=0002707] [2707] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0002751] [2751] Event [608,89.6455078,752]: 0 finished unit Lotus [f=0002837] [Game::ClientReadNet] added new player Masper with number 3 to team 0 [f=0002837] > SPRINGIE:User Masper|chickenc|6_6||False|TheGBC|Dynasty|NL [f=0002850] Connection attempt from Masper [f=0002850] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002850] -> Connection established (given id 3) [f=0002856] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=0002856] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002859] [2859] Event [276,147.370117,344]: 0 finished unit Bandit [f=0002883] [2883] Event [520,107.841309,456]: 0 finished unit Solar Collector [f=0002919] [2919] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0003070] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=0003087] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=0003087] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000011e9f8690,0000000000000000}]" [f=0003098] [3098] Event [276,147.370117,344]: 0 finished unit Bandit [f=0003234] [3234] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0003292] [3292] Event [104,147.370117,3976]: 1 finished unit Solar Collector [f=0003384] [3384] Event [248,89.6455078,1864]: 1 finished unit Metal Extractor [f=0003503] [3503] Event [488,141.723145,312]: 0 finished unit Solar Collector [f=0003615] [3615] Event [384,91.527832,1776]: 1 finished unit Lotus [f=0003712] [3712] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0003897] [3897] Event [918.909912,90.9003906,3640.06396]: 1 lost unit Glaive [f=0003926] [3926] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0004030] [4030] Event [168,147.370117,3896]: 1 finished unit Solar Collector [f=0004137] [4137] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0004325] [4325] Event [432,90.9003906,1280]: 0 lost unit Picket [f=0004338] [4338] Event [472.092865,90.9003906,1281.37866]: 0 finished unit Engineer Commander [f=0004338] [4338] Event [472.092865,90.9003906,1281.37866]: 0 lost unit Engineer Commander [f=0004338] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0004338] [4338] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0004344] [4344] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0004357] [4357] Event [520,137.331055,168]: 0 finished unit Solar Collector [f=0004497] [4497] Event [352,90.9003906,1536]: 1 lost unit Lotus [f=0004585] [4585] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0004588] [4588] Event [264,147.370117,3976]: 1 finished unit Solar Collector [f=0004603] [4603] Event [528,90.9003906,1296]: 0 finished unit Lotus [f=0004710] [4710] Event [276,147.370117,344]: 0 finished unit Bandit [f=0004846] [4846] Event [448,90.9003906,1584]: 1 finished unit Lotus [f=0004870] [4870] Event [448,90.9003906,1584]: 1 lost unit Lotus [f=0004949] [4949] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0004963] [4963] Event [276,147.370117,344]: 0 finished unit Bandit [f=0005156] [5156] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0005230] [5230] Event [376,147.370117,3976]: 1 finished unit Solar Collector [f=0005268] [5268] Event [368,90.9003906,1280]: 0 finished unit Picket [f=0005427] [5427] Event [448,95.2924805,1776]: 1 finished unit Picket [f=0005459] [5459] Event [276,147.370117,344]: 0 finished unit Bandit [f=0005679] [5679] Event [512,116.625488,1792]: 1 finished unit Picket [f=0005725] [5725] Event [1252.83862,88.5259018,3512.04761]: 0 lost unit Bandit [f=0005735] [5735] Event [276,147.370117,344]: 0 finished unit Bandit [f=0005757] [5757] Event [448,95.2924805,1776]: 1 lost unit Picket [f=0005782] [5782] Event [310.931488,90.2729492,1575.896]: 0 lost unit Bandit [f=0005811] [5811] Event [512,116.625488,1792]: 1 lost unit Picket [f=0005875] [5875] Event [488,138.585938,232]: 0 finished unit Caretaker [f=0005913] [5913] Event [561.694031,84.2666702,1934.7218]: 0 lost unit Bandit [f=0005925] [5925] Event [408.01474,144.860352,3782.3999]: 1 finished unit Conjurer [f=0005957] [5957] Event [439.292755,92.0998077,1899.79541]: 0 lost unit Bandit [f=0006049] [6049] Event [504,145.487793,3976]: 1 finished unit Solar Collector [f=0006134] [6134] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0006135] [6135] Event [276,147.370117,344]: 0 finished unit Convict [f=0006278] [6278] Event [640,95.9199219,480]: 0 finished unit Lotus [f=0006329] [6329] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0006481] [6481] Event [384,91.527832,1776]: 1 lost unit Lotus [f=0006606] [6606] Event [304,90.9003906,1952]: 1 finished unit Picket [f=0006626] [6626] Event [276,147.370117,344]: 0 finished unit Rogue [f=0006651] where did you get so much glaives wtf [f=0006786] [6786] Event [undefined]: DanWarior resigned [f=0006786] game_message: DanWarior has been destroyed! [f=0006786] game_message: Aerithlynn wins! [f=0006786] Submitting stats [f=0006786] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006786] Part| Total Time|Time of the last 0.5s [f=0006786] Draw 17228.71ms 22.40% [f=0006786] Lua::Callins::Synced 2940.84ms 8.40% [f=0006786] Lua::Callins::Unsynced 25134.26ms 32.20% [f=0006786] Lua::CollectGarbage::Synced 279.87ms 0.20% [f=0006786] Lua::CollectGarbage::Unsynced 931.99ms 0.50% [f=0006786] Misc::Profiler::AddTime 64.79ms 0.10% [f=0006786] Sim 14682.29ms 60.20% [f=0006786] [6786] Received game_message: DanWarior has been destroyed! [f=0006786] [6786] Received game_message: Aerithlynn wins! [f=0006787] [6787] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006787] [6787] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006787] [6787] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006787] [6787] Game End Stats Values: 2,2140,2130,2130,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.46675205,5.33340454,5.33340454,5.46675205,75,65,65,75,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006787] [6787] Game End Stats Values: 3,2375,2350,2350,2375,0.41402933,0,0,0.41402933,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8,8,8.53333378,1275,1275,1275,1275,8.76133156,8.6003828,8.6003828,8.76133156,150,195,195,150,0,0,0,0,950,880,880,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006787] [6787] Game End Stats Values: 4,2445,2575,2575,2445,1.32751906,0,0,1.32751906,0,0,0,0,0,0,0,0,0,0,0,0,35.3967438,20.8455887,20.8455887,35.3967438,0,0,0,0,10.9333334,8,8,10.9333334,1275,1275,1275,1275,9.06132317,9.93385506,9.93385506,9.06132317,150,260,260,150,0,0,0,0,1020,1040,1040,1020,0,0,0,0,0,0,0,0,20.8455887,35.3967438,35.3967438,20.8455887 [f=0006787] [6787] Game End Stats Values: 5,2710,2715,2715,2710,7.86155796,0.18718469,0.18718469,7.86155796,0,0,0,0,0,0,0,0,0,0,0,0,73.1532593,20.8455887,20.8455887,73.1532593,90,0,0,90,12,10.9333334,10.9333334,12,1330,1275,1275,1330,9.43602562,11.013114,11.013114,9.43602562,150,260,260,150,0,0,0,0,1140,1180,1180,1140,0,0,0,0,0,0,0,0,20.8455887,73.1532593,73.1532593,20.8455887 [f=0006787] [6787] Game End Stats Values: 6,2725,2850,2850,2725,13.2652321,4.80672455,4.80672455,13.2652321,0,0,0,0,0,0,0,0,0,0,0,0,117.989067,75.0000229,75.0000229,117.989067,90,0,0,90,12,15.333333,15.333333,12,1330,1275,1275,1330,9.6273632,11.3086042,11.3086042,9.6273632,75,325,325,75,0,75,75,0,1230,1250,1250,1230,75,0,0,75,0,0,0,0,75.0000229,117.989067,117.989067,75.0000229 [f=0006787] [6787] Game End Stats Values: 7,2795,2970,2970,2795,19.0902653,14.0275555,14.0275555,19.0902653,0,0,0,0,0,0,0,0,0,0,0,0,117.989067,75.0000229,75.0000229,117.989067,90,0,0,90,13.4666662,16,16,13.4666662,1330,1275,1275,1330,11.3889713,11.6153584,11.6153584,11.3889713,75,325,325,75,0,75,75,0,1300,1370,1370,1300,75,0,0,75,0,0,0,0,75.0000229,117.989067,117.989067,75.0000229 [f=0006787] [6787] Game End Stats Values: 8,3105,3100,3100,3105,28.9805813,20.0471344,20.0471344,28.9805813,0,0,0,0,0,0,0,0,0,0,0,0,117.989067,75.0000229,75.0000229,117.989067,180,0,0,180,14.9333334,16,16,14.9333334,1330,1275,1275,1330,11.6599903,11.4019423,11.4019423,11.6599903,225,455,455,225,0,75,75,0,1370,1370,1370,1370,75,0,0,75,0,0,0,0,75.0000229,117.989067,117.989067,75.0000229 [f=0006787] [6787] Game End Stats Values: 9,3175,3325,3325,3175,42.1121826,31.5287132,31.5287132,42.1121826,0,0,0,0,0,0,0,0,0,0,0,0,139.227112,93.5294418,93.5294418,139.227112,180,0,0,180,16.2666664,17.2000008,17.2000008,16.2666664,1330,1275,1275,1330,11.8760767,12.5661592,12.5661592,11.8760767,225,520,520,225,0,75,75,0,1440,1530,1530,1440,75,0,0,75,0,0,0,0,93.5294418,139.227112,139.227112,93.5294418 [f=0006787] [6787] Game End Stats Values: 10,3175,3550,3550,3175,59.557972,44.8810806,44.8810806,59.557972,0,0,0,0,0,0,0,0,0,0,0,0,210.115799,125.955925,125.955925,210.115799,180,90,90,180,18,17.333334,17.333334,18,1330,1275,1275,1330,12.1636868,13.8910055,13.8910055,12.1636868,225,585,585,225,65,75,75,65,1440,1600,1600,1440,75,65,65,75,0,0,0,0,130.588272,210.115799,210.115799,130.588272 [f=0006787] [6787] Game End Stats Values: 11,3475,3680,3680,3475,79.6324158,61.8433342,61.8433342,79.6324158,0,0,0,0,0,0,0,0,0,0,0,0,580.51947,500.638489,500.638489,580.51947,180,90,90,180,18.3999996,19.8666668,19.8666668,18.3999996,1560,1275,1275,1560,12.3389311,14.1316652,14.1316652,12.3389311,225,715,715,225,89.8000183,165.400116,165.400116,89.8000183,1510,1600,1600,1510,165.400116,89.8000183,89.8000183,165.400116,0,0,0,0,508.838074,580.51947,580.51947,508.838074 [f=0006787] [6787] Game End Stats Values: 12,3640,3880,3880,3640,104.482834,81.5690613,81.5690613,104.482834,0,0,0,0,0,0,0,0,0,0,0,0,1226.07947,1343.23999,1343.23999,1226.07947,270,90,90,270,20,21.4666672,21.4666672,20,1560,1275,1275,1560,12.6573305,14.315896,14.315896,12.6573305,300,845,845,300,179.800018,165.400116,165.400116,179.800018,1510,1670,1670,1510,165.400116,179.800018,179.800018,165.400116,0,0,0,0,1351.43945,1233.96887,1233.96887,1351.43945 [f=0006787] [6787] Game End Stats Values: 13,3815,4015,4015,3815,131.526886,106.458488,106.458488,131.526886,0,0,0,0,0,0,0,0,0,0,0,0,1448.2052,1392.74561,1392.74561,1448.2052,370,90,90,370,20,22.5333328,22.5333328,20,1560,1275,1275,1560,12.8035717,14.660141,14.660141,12.8035717,375,910,910,375,179.800018,165.400116,165.400116,179.800018,1510,1740,1740,1510,165.400116,179.800018,179.800018,165.400116,0,0,0,0,1400.94507,1456.0946,1456.0946,1400.94507 [f=0006787] [6787] Game End Stats Values: 14,3815,4015,4015,3815,157.321869,140.870117,140.870117,157.321869,0,0,0,0,0,0,0,0,0,0,0,0,1741.91223,1899.83301,1899.83301,1741.91223,370,90,90,370,20,24,24,20,1560,1275,1275,1560,12.7203007,15.2949553,15.2949553,12.7203007,375,910,910,375,379.800018,315.400116,315.400116,379.800018,1510,1740,1740,1510,315.400116,379.800018,379.800018,315.400116,0,0,0,0,1908.03247,1752.16138,1752.16138,1908.03247 [f=0006787] [6787] Game End Stats Values: 15,4055,4270,4270,4055,185.307785,179.944214,179.944214,185.307785,0,0,0,0,0,0,0,0,0,0,0,0,1889.42285,2053.85645,2053.85645,1889.42285,460,90,90,460,20,24.9333324,24.9333324,20,1560,1275,1275,1560,12.8663616,15.6057844,15.6057844,12.8663616,225,975,975,225,379.800018,465.400116,465.400116,379.800018,1810,1930,1930,1810,465.400116,379.800018,379.800018,465.400116,0,0,0,0,2062.05591,1915.84448,1915.84448,2062.05591 [f=0006787] [6787] Game End Stats Values: 16,4175,4345,4345,4175,194.849899,210.690674,210.690674,194.849899,0,0,0,0,0,0,0,0,0,0,0,0,1924.77087,2053.85645,2053.85645,1924.77087,460,100,100,460,20,26,26,20,1560,1275,1275,1560,11.6367779,15.0506077,15.0506077,11.6367779,345,1040,1040,345,469.800018,465.400116,465.400116,469.800018,1810,1930,1930,1810,465.400116,469.800018,469.800018,465.400116,0,0,0,0,2062.05591,1951.1925,1951.1925,2062.05591 [f=0006787] [6787] Game End Stats Values: 17,4175,4345,4345,4175,194.849899,215.967117,215.967117,194.849899,0,0,0,0,0,0,0,0,0,0,0,0,1924.77087,2053.85645,2053.85645,1924.77087,460,100,100,460,20,26,26,20,1560,1275,1275,1560,11.0006351,15.6390705,15.6390705,11.0006351,345,1040,1040,345,469.800018,465.400116,465.400116,469.800018,1810,1930,1930,1810,465.400116,469.800018,469.800018,465.400116,0,0,0,0,2062.05591,1951.1925,1951.1925,2062.05591 [f=0006864] [6864] Event [384,88.390625,1952]: 1 finished unit Picket [f=0006873] [6873] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0006902] Spectator DanWarior left the game: normal quit [f=0006902] [6902] Event [undefined]: DanWarior quit [f=0006912] Player Aerithlynn left the game: normal quit [f=0006912] [6912] Event [undefined]: Aerithlynn quit [f=0006923] Spectator cabinboy left the game: normal quit [f=0006923] [6923] Event [undefined]: cabinboy quit [f=0007021] No clients connected, shutting down server [f=0007021] Server shutdown [f=0007021] [7021] all players disconnected [f=0007034] [7034] Event [504,146.115234,3896]: 1 finished unit Solar Collector [f=0007119] [7119] Event [432,90.2729492,1936]: 1 finished unit Picket [f=0007306] [7306] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0007556] [7556] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0007593] [7593] Event [624,91.527832,3664]: 1 finished unit Lotus [f=0007771] [7771] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0007979] [7979] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0008188] [8188] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0008280] [8280] Event [264,147.370117,3912]: 1 finished unit Caretaker [f=0008395] [8395] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0008605] [8605] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0008946] [8946] Event [1800,48.8618164,2824]: 1 finished unit Metal Extractor [f=0009029] [9029] Event [408.01474,144.860352,3782.3999]: 1 finished unit Conjurer [f=0009236] [9236] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0009410] [9410] Event [424,147.370117,3912]: 1 finished unit Caretaker [f=0009446] [9446] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0009656] [9656] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0009867] [9867] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0010026] [10026] Event [2024,89.6455078,3896]: 1 finished unit Metal Extractor [f=0010077] [10077] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0010288] [10288] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0010498] [10498] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0010503] [10503] Event [344,147.370117,3912]: 1 finished unit Caretaker [f=0010708] [10708] Event [408.01474,144.860352,3782.3999]: 1 finished unit Glaive [f=0010871] Autoquit sending quit command. [f=0010871] [QuitAction] user exited to system [f=0010871] [SpringApp::Kill][1] fromRun=1 [f=0010871] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010871] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010871] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010871] [ThreadPool::SetThreadCount][2] workers=0 [f=0010871] [SpringApp::Kill][2] [f=0010871] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010871] [Game::KillLua][3] dtor=0 luaUI=0x5108d830 [f=0010871] Start widgetHandler:Shutdown [f=0010871] Shutdown - SaveOrderList Complete [f=0010871] Writing last game win data [f=0010871] Shutdown - SaveConfigData Complete [f=0010871] Shutdown Widget - Save/Load API [f=0010871] Shutdown Widget - Chili Highlight [f=0010871] Shutdown Widget - Draw After Chili [f=0010871] Shutdown Widget - EPIC Menu [f=0010871] Shutdown Widget - Chili Widget Selector [f=0010871] Shutdown Widget - Chili Minimap [f=0010871] Shutdown Widget - Local Team Colors [f=0010871] Shutdown Widget - Display Keys 2 [f=0010871] Shutdown Widget - Save Game Menu [f=0010871] Shutdown Widget - Unit Icons [f=0010871] Shutdown Widget - Noises [f=0010871] Shutdown Widget - HealthBars [f=0010871] Shutdown Widget - Win Counter [f=0010871] Shutdown Widget - SpringRTS Replay Stats [f=0010871] Shutdown Widget - BuildETA [f=0010871] Shutdown Widget - Modular Comm Info [f=0010871] Shutdown Widget - Stereo3D [f=0010871] Shutdown Widget - Showeco and Grid Drawer [f=0010871] Shutdown Widget - Point Tracker [f=0010871] Shutdown Widget - Missile Silo Range [f=0010871] Shutdown Widget - MetalFeatures (new) [f=0010871] Shutdown Widget - MinimapEvents [f=0010871] Shutdown Widget - Local Widgets Config [f=0010871] Shutdown Widget - Highlight Geos [f=0010871] Shutdown Widget - Grab Input [f=0010871] Input grabbing is disabled! [f=0010871] Shutdown Widget - Defense Range Zero-K [f=0010871] Shutdown Widget - Darkening [f=0010871] Shutdown Widget - Context Menu [f=0010871] Shutdown Widget - Chili Spectator Panels [f=0010871] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010871] Shutdown Widget - Chili Nuke Warning [f=0010871] Shutdown Widget - Chili EndGame Window [f=0010871] Shutdown Widget - Chili Economy Panel Default [f=0010871] Shutdown Widget - CameraShake [f=0010871] Shutdown Widget - State Reverse and Latency [f=0010871] Shutdown Widget - Music Player v2 [f=0010871] Shutdown Widget - Attack AoE [f=0010871] Shutdown Widget - UnitShapes [f=0010871] Shutdown Widget - Map Edge Extension [f=0010871] Shutdown Widget - Selection Send [f=0010871] Shutdown Widget - LupsManager [f=0010871] Shutdown Widget - Newton Firezone [f=0010871] Shutdown Widget - Chili Pro Console [f=0010871] Shutdown Widget - Persistent Build Height [f=0010871] Shutdown Widget - Lasso Terraform GUI [f=0010871] Shutdown Widget - Lups [f=0010871] Shutdown Widget - Chili Framework [f=0010871] Shutdown Widget - Mex Placement Handler [f=0010871] Shutdown Widget - Chili Core Selector [f=0010871] Shutdown Widget - Custom Markers [f=0010871] Shutdown Widget - Select Keys [f=0010871] Shutdown Widget - Pause Screen [f=0010871] Shutdown Widget - Text To Speech Control [f=0010871] Shutdown Widget - Layout Handler [f=0010871] End widgetHandler:Shutdown [f=0010871] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={740006,81486917} {int,ext,rec}Allocs={12728982,0,0} {chunk,block}Bytes={81486917,0} [f=0010871] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010871] [Game::KillLua][2] dtor=0 luaRules=0x51e55c10 [f=0010871] Start gadgetHandler:Shutdown [f=0010871] Shutdown - StartSetup [f=0010871] Shutdown - UnitMorph [f=0010871] Shutdown - Carrier Drones [f=0010871] Shutdown - LupsNanoSpray [f=0010871] Shutdown - Missile Silo Controller [f=0010871] Shutdown - Modular Comm Info [f=0010871] Shutdown - Terrain Texture Handler [f=0010871] Shutdown - UnitCloakShield [f=0010871] Shutdown - Starlight Handler [f=0010871] End gadgetHandler:Shutdown [f=0010871] Start gadgetHandler:Shutdown [f=0010871] Shutdown - Save/Load [f=0010871] Shutdown - Teleport Throw [f=0010871] Shutdown - UnitMorph [f=0010871] Shutdown - Modular Comm Info [f=0010871] Shutdown - Retreat Command [f=0010871] Shutdown - Shockwaves [f=0010871] Shutdown - UnitCloakShield [f=0010871] Shutdown - Lups Cloak FX [f=0010871] Shutdown - Lups [f=0010871] Shutdown - Lups Shield [f=0010871] End gadgetHandler:Shutdown [f=0010871] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12729032,0,0} {chunk,block}Bytes={0,0} [f=0010871] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12729032,0,0} {chunk,block}Bytes={0,0} [f=0010871] [Game::KillLua][4] dtor=0 [f=0010871] [Game::~CGame][1] [f=0010871] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010871] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010871] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010871] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010871] [Game::KillLua][4] dtor=1 [f=0010871] [Game::KillMisc][1] [f=0010871] [Game::KillMisc][2] [f=0010871] [Game::KillMisc][3] [f=0010871] [Game::KillRendering][1] [f=0010871] [3DOParser::Kill] allocated 1 pieces [f=0010871] [S3OParser::Kill] allocated 222 pieces [f=0010871] [AssParser::Kill] allocated 0 pieces [f=0010871] [Game::KillInterface][1] [f=0010871] [Game::KillInterface][2] [f=0010871] [Game::KillSimulation][1] [f=0010871] [Game::KillSimulation][2] [f=0010871] [CCollisionHandler] dis-/continuous tests: 0/13157 [f=0010871] [Game::KillSimulation][3] [f=0010871] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010871] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [f=0010871] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010871] [~CPathCache(32x32)] cacheHits=84 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010871] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010871] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010871] [LosHandler::Kill] raycast instance cache-{hits,misses}={2982,4945}; shared=14%; cached=23% [f=0010871] [Game::KillSimulation][4] [f=0010871] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010871] [Game::~CGame][2] [f=0010871] [Game::~CGame][3] [f=0010871] [SpringApp::Kill][3] [f=0010871] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 114734 bytes sent 101023 bytes recv'd [f=0010871] [SpringApp::Kill][4] font=0x44d2caa0 [f=0010871] [SpringApp::Kill][5] [f=0010871] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44dae6e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=1989ms file="unitpics/hoversonic.png" indx=6474 inflSize=10kb readTime=23ms file="luaui/widgets/unit_stockpile.lua" indx=4789 inflSize=1kb readTime=16ms file="luarules/utilities.lua" indx=1900 inflSize=0kb readTime=12ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=11ms file="bitmaps/loadpictures/chickenroosts.png" indx=495 inflSize=1999kb readTime=10ms file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=10ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4724 inflSize=18kb readTime=9ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=8ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4645 inflSize=1kb readTime=8ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2865 inflSize=4kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 28144075 bytes cached in 2773 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x44ecfb30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ec06e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44eba330) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f69b80a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]