[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HhRNvJCNL3/springsettings.1096761.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcdc40a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1599 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1096761/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 10 to team 0 (#active=11) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45756760] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45756760] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 10 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 561ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 631ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 864ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 254ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 61ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1096761/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (221ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11908,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1096761/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 10 to team 0 [f=-000001] -> Connection established (given id 10) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5949f700,0x59c90480}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bacf7960a540e0aeedc032e87b2b8cda [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000cfd52c40,00000000c3754410}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={0000000063673840,0000000063ab8220}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] gl [f=-000001] hf [f=-000001] hi [f=-000001] gl [f=-000001] > Game will be force started in 60 seconds [f=-000001] we need third player :D [f=-000001] [Game::ClientReadNet] added new player manero with number 2 to team 0 [f=-000001] > SPRINGIE:User manero|shipheavyarty|7_5|donator_3|False|||IT [f=-000001] Connection attempt from manero [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] hm... [f=-000001] pootis lobster leave from team [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 40 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={000000004866d320,00000000ce795420}]" [f=-000001] how we can get Sigero? [f=-000001] PM him_ [f=-000001] > Game will be force started in 20 seconds [f=-000001] ? [f=-000001] [0] Event [396,241.481689,3000]: 0 finished unit Recon Commander [f=-000001] [0] Event [5450,241.489319,857]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3389, userid: 86744 [f=0000000] [0] izirayd, team: 1, elo:3055, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [368,241.485596,2896]: 0 finished unit Rover Assembly [f=0000054] [54] Event [5312,241.47644,784]: 1 finished unit Tank Foundry [f=0000286] [286] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000352] [352] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0000441] [441] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0000576] [576] Event [385.99234,242.130692,2895.97046]: 0 finished unit Dart [f=0000627] [627] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0000631] [631] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0000707] [707] Event [385.99234,242.130692,2895.97046]: 0 finished unit Dart [f=0000735] [735] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0001013] [1013] Event [808,241.494751,3256]: 0 finished unit Solar Collector [f=0001042] [1042] Event [5424,241.47644,864]: 1 finished unit Lotus [f=0001242] [1242] Event [5176,241.485596,568]: 1 finished unit Solar Collector [f=0001374] izirayd added point: [f=0001469] [1469] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0001750] [1750] Event [1144,236.807251,3432]: 0 finished unit Solar Collector [f=0001762] [1762] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0001786] [1786] Event [5008,241.47644,576]: 1 finished unit Lotus [f=0001919] [1919] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0002021] [2021] Event [385.99234,242.130692,2895.97046]: 0 finished unit Dart [f=0002105] [2105] Event [1072,241.055298,3456]: 0 finished unit Lotus [f=0002206] [2206] Event [813.470093,241.494751,2961.05518]: 0 lost unit Dart [f=0002447] [2447] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0002462] [2462] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0002804] [2804] Event [4861.96826,241.494751,407.095306]: 0 lost unit Dart [f=0002827] [2827] Event [1397.86938,241.485596,2600.63281]: 1 lost unit Kodachi [f=0002846] [2846] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0003080] [3080] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0003226] [3226] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0003228] [3228] Event [1511.49463,241.485596,2404.67578]: 0 lost unit Scorcher [f=0003267] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 3 to team 0 [f=0003267] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|3_6|donator_2|False|PRO||NL [f=0003280] Connection attempt from nr1_rANDY_FAN [f=0003280] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003280] -> Connection established (given id 3) [f=0003287] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0003287] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003333] [3333] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0003516] [3516] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0003517] [3517] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0003611] [3611] Event [385.99234,242.130692,2895.97046]: 0 finished unit Mason [f=0003644] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0003652] [3652] Event [3880,241.494751,840]: 1 finished unit Solar Collector [f=0003663] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0003663] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000ec495140,00000000e2914b10}]" [f=0003835] [3835] Event [3880,241.494751,936]: 1 finished unit Solar Collector [f=0003862] [3862] Event [1760,241.485596,2960]: 0 finished unit Lotus [f=0004118] [4118] Event [1012.30603,241.494751,2784.2959]: 1 lost unit Kodachi [f=0004133] [4133] Event [1816,241.494751,2984]: 0 finished unit Solar Collector [f=0004237] [4237] Event [3952,241.494751,880]: 1 finished unit Lotus [f=0004308] [4308] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0004420] [4420] Event [3688,241.47644,840]: 1 finished unit Solar Collector [f=0004528] [4528] Event [40,241.348267,2696]: 0 finished unit Solar Collector [f=0004638] [4638] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0004793] [4793] Event [3856,241.494751,992]: 1 finished unit Lotus [f=0004828] [4828] Event [1119.69971,241.485596,2078.80127]: 1 lost unit Kodachi [f=0004908] [Game::ClientReadNet] added new player Fine with number 4 to team 0 [f=0004908] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0004922] Connection attempt from Fine [f=0004922] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004922] -> Connection established (given id 4) [f=0004928] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0004928] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004977] [4977] Event [120,236.505127,2680]: 0 finished unit Solar Collector [f=0005067] [Game::ClientReadNet] added new player therxyy with number 5 to team 0 [f=0005067] > SPRINGIE:User therxyy|energysingu|5_5||False|MFG|Empire|US [f=0005082] Connection attempt from therxyy [f=0005082] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005082] -> Connection established (given id 5) [f=0005089] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0005089] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005185] [5185] Event [492.548157,241.47644,3092.6084]: 1 lost unit Kodachi [f=0005198] [5198] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0005209] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0005222] [Game::ClientReadNet] added new player PRO_rANDY with number 6 to team 0 [f=0005222] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=0005224] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0005224] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000fc905200,00000001016f4d00}]" [f=0005236] Connection attempt from PRO_rANDY [f=0005236] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005236] -> Connection established (given id 6) [f=0005247] [5247] Event [5284,242.787292,784]: 1 finished unit Welder [f=0005250] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0005250] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005347] [5347] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0005388] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0005402] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0005402] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000a1187430,00000000a1be1db0}]" [f=0005540] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0005556] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0005556] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000006956e9b0,00000000bf8177f0}]" [f=0005625] [5625] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0005676] [5676] Event [5432,241.485596,936]: 1 finished unit Solar Collector [f=0005700] [5700] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0005791] [5791] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0005840] [5840] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0006008] [6008] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0006012] [6012] Event [385.99234,242.130692,2895.97046]: 0 finished unit Mason [f=0006128] [6128] Event [2504,238.748169,3368]: 0 finished unit Solar Collector [f=0006390] [6390] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0006398] [6398] Event [2488,238.015747,3288]: 0 finished unit Solar Collector [f=0006417] [6417] Event [5368,241.47644,872]: 1 finished unit Caretaker [f=0006439] [6439] Event [3272,241.494751,1448]: 1 finished unit Solar Collector [f=0006537] [6537] Event [385.99234,242.130692,2895.97046]: 0 finished unit Dart [f=0006579] [6579] Event [200,236.129761,2680]: 0 finished unit Solar Collector [f=0006649] [6649] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0006687] [6687] Event [2936,241.47644,1208]: 1 lost unit Metal Extractor [f=0006823] [6823] Event [2432,238.442993,3280]: 0 finished unit Lotus [f=0006909] [6909] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0006915] [6915] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0006940] [6940] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0006960] [6960] Event [1161.07483,241.48436,2390.4668]: 0 lost unit Scorcher [f=0007102] [7102] Event [280,240.917969,2664]: 0 finished unit Solar Collector [f=0007136] [Game::ClientReadNet] added new player gounson8989 with number 7 to team 0 [f=0007136] > SPRINGIE:User gounson8989|spiderassault|6_6||False|AtoSen||TW [f=0007161] Connection attempt from gounson8989 [f=0007161] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007161] -> Connection established (given id 7) [f=0007172] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0007172] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007232] [7232] Event [2440,238.482666,3208]: 0 finished unit Solar Collector [f=0007257] [7257] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0007318] [7318] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0007357] [7357] Event [3818.375,241.488312,1093.20972]: 0 lost unit Scorcher [f=0007364] [7364] Event [1886.12476,241.485596,1552.00745]: 1 lost unit Kodachi [f=0007446] [7446] Event [2848,241.585236,1296]: 1 finished unit Lotus [f=0007462] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0007477] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0007477] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[Game::Load][lua{Rules,Gaia}={00000000dc7daac0,00000000dda170b0}]" [f=0007508] [7508] Event [2487.40039,241.485596,1335.69507]: 0 lost unit Scorcher [f=0007612] [7612] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0007639] [7639] Event [360,241.47644,2648]: 0 finished unit Solar Collector [f=0007805] [7805] Event [2936,238.227234,1208]: 1 finished unit Metal Extractor [f=0007972] [7972] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0007985] [7985] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0007997] [7997] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0008034] [8034] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0008094] [8094] Event [5880,241.47644,1208]: 1 lost unit Metal Extractor [f=0008110] [8110] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0008196] [8196] Event [938.372253,241.47644,1893.27637]: 1 lost unit Kodachi [f=0008377] [8377] Event [2944,241.494751,2720]: 0 finished unit Lotus [f=0008496] [8496] Event [5712,241.485596,1184]: 1 finished unit Lotus [f=0008502] [8502] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0008584] [8584] Event [544,241.485596,2880]: 0 finished unit Rover Plate [f=0008596] [8596] Event [2848,241.494751,1712]: 1 finished unit Lotus [f=0008886] [8886] Event [656,241.403198,1968]: 0 finished unit Lotus [f=0008893] [8893] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0008932] [8932] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0008967] [8967] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0008991] [8991] Event [5284,242.787292,784]: 1 finished unit Ogre [f=0009284] [9284] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0009335] [9335] Event [5880,238.227234,1208]: 1 finished unit Metal Extractor [f=0009355] [9355] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0009470] [9470] Event [2016,241.485596,1456]: 1 finished unit Lotus [f=0009472] [9472] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0009542] [9542] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0009619] [9619] Event [400,241.430664,3120]: 0 finished unit Rover Plate [f=0009671] [9671] Event [5544,241.485596,1032]: 1 finished unit Solar Collector [f=0009687] [9687] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0009747] [9747] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0009750] [9750] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0009800] [9800] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0009817] [9817] Event [3216,241.494751,2736]: 0 finished unit Lotus [f=0010046] [10046] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0010050] [10050] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0010056] [10056] Event [5672,241.47644,1048]: 1 finished unit Solar Collector [f=0010078] [10078] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0010138] [10138] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0010199] [10199] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0010267] [10267] Event [3296,241.165161,2448]: 0 finished unit Lotus [f=0010308] [10308] Event [5800,241.485596,1080]: 1 finished unit Solar Collector [f=0010495] [10495] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0010511] [10511] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0010527] [10527] Event [2040,241.348267,1144]: 1 finished unit Solar Collector [f=0010567] [10567] Event [562,241.485596,2880]: 0 finished unit Fencer [f=0010683] [10683] Event [440,241.47644,2648]: 0 finished unit Solar Collector [f=0010685] [10685] Event [5284,242.787292,784]: 1 finished unit Welder [f=0010705] [10705] Event [2136,241.47644,1256]: 1 finished unit Solar Collector [f=0010708] [Game::ClientReadNet] added new player cabinboy with number 8 to team 0 [f=0010708] > SPRINGIE:User cabinboy|roost|5_6||False|||US [f=0010709] [10709] Event [5928,241.350098,1096]: 1 finished unit Solar Collector [f=0010723] Connection attempt from cabinboy [f=0010723] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010723] -> Connection established (given id 8) [f=0010728] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0010728] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010759] [10759] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0010866] [10866] Event [1480.46936,241.466217,419.522644]: 0 lost unit Dart [f=0010885] [10885] Event [2232,241.494751,1400]: 1 finished unit Solar Collector [f=0010928] [10928] Event [1221.6322,241.47644,415.856018]: 1 lost unit Kodachi [f=0010942] [10942] Event [3824,292.549133,2528]: 0 finished unit Lotus [f=0010980] [10980] Event [5284,242.787292,784]: 1 finished unit Kodachi [f=0011085] [11085] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0011134] [11134] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0011138] [11138] Event [3824,292.549133,2528]: 0 lost unit Lotus [f=0011148] [11148] Event [4014.99414,238.672073,2476.37573]: 1 lost unit Kodachi [f=0011162] [11162] Event [520,241.485596,2648]: 0 finished unit Solar Collector [f=0011167] [11167] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0011198] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0011218] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0011218] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000a4a13050,000000005c840850}]" [f=0011270] [11270] Event [5480,241.485596,1000]: 1 finished unit Caretaker [f=0011289] [11289] Event [1960,241.439819,1096]: 1 lost unit Metal Extractor [f=0011462] [Game::ClientReadNet] added new player Masper with number 9 to team 0 [f=0011462] > SPRINGIE:User Masper|chickenc|6_6||False|TheGBC|Dynasty|NL [f=0011465] [11465] Event [5408,241.47644,1072]: 1 finished unit Lotus [f=0011475] Connection attempt from Masper [f=0011475] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011475] -> Connection established (given id 9) [f=0011486] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0011486] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011534] [11534] Event [5656,241.494751,968]: 1 finished unit Caretaker [f=0011561] [11561] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0011568] [11568] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0011610] [11610] Event [2282.09424,236.568527,2043.91479]: 0 lost unit Fencer [f=0011642] [11642] Event [600,241.485596,2664]: 0 finished unit Solar Collector [f=0011644] [11644] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0011653] [11653] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0011689] [11689] Event [5284,242.787292,784]: 1 finished unit Blitz [f=0011757] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0011757] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0011757] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000011e9f58a0,000000010c9c03e0}]" [f=0011809] Spectator cabinboy left the game: normal quit [f=0011809] [11809] Event [undefined]: cabinboy quit [f=0011829] [11829] Event [2016,241.485596,1456]: 1 lost unit Lotus [f=0011902] [11902] Event [3856,300.564575,2528]: 0 finished unit Lotus [f=0011979] [11979] Event [5284,242.787292,784]: 1 finished unit Blitz [f=0012016] [12016] Event [5536,241.485596,1184]: 1 finished unit Radar Tower [f=0012057] [12057] Event [2200,241.494751,1496]: 1 lost unit Metal Extractor [f=0012122] [12122] Event [680,241.485596,2664]: 0 finished unit Solar Collector [f=0012151] [12151] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0012183] [12183] Event [864,235.699463,320]: 0 finished unit Lotus [f=0012211] [12211] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0012247] [12247] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0012276] [12276] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0012376] [12376] Event [5284,242.787292,784]: 1 finished unit Blitz [f=0012397] [12397] Event [2232,241.494751,1400]: 1 lost unit Solar Collector [f=0012565] [12565] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0012576] [12576] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0012615] [12615] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0012617] [12617] Event [760,241.430664,2664]: 0 finished unit Solar Collector [f=0012712] [12712] Event [4096,240.423584,2752]: 0 finished unit Lotus [f=0012719] [12719] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0012721] [12721] Event [2136,241.47644,1256]: 1 lost unit Solar Collector [f=0012864] [12864] Event [2315.72388,241.480698,1850.72632]: 0 lost unit Scorcher [f=0012866] [12866] Event [2578.94946,241.492203,2015.03503]: 1 lost unit Kodachi [f=0012904] [12904] Event [5603.65527,241.453949,2157.00415]: 1 lost unit Welder [f=0012946] [12946] Event [5284,242.787292,784]: 1 finished unit Blitz [f=0012973] [12973] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0012997] [12997] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0013013] [13013] Event [5520,241.485596,2160]: 1 finished unit Lotus [f=0013025] [13025] Event [2438.21606,241.485596,2095.19897]: 0 lost unit Scorcher [f=0013097] [13097] Event [840,241.45813,2680]: 0 finished unit Solar Collector [f=0013147] [13147] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0013166] [13166] Event [2056.03979,241.48555,1837.47778]: 1 lost unit Kodachi [f=0013243] [13243] Event [1796.13074,241.494751,1660.64685]: 1 lost unit Kodachi [f=0013251] [13251] Event [1947.73242,239.752686,1717.71497]: 0 lost unit Scorcher [f=0013282] [13282] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0013298] [13298] Event [2040,241.348267,1144]: 1 lost unit Solar Collector [f=0013309] [13309] Event [1408,230.288696,800]: 0 finished unit Radar Tower [f=0013320] [13320] Event [1767.96619,241.494751,1707.49695]: 0 lost unit Fencer [f=0013337] [13337] Event [1840.39087,239.163895,1400.8241]: 1 lost unit Kodachi [f=0013342] [13342] Event [5284,242.787292,784]: 1 finished unit Blitz [f=0013363] [13363] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0013372] [13372] Event [2118.87109,241.878754,1530.19751]: 1 lost unit Ogre [f=0013393] [13393] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0013502] [13502] Event [2280.53491,241.839218,1328.23743]: 0 lost unit Scorcher [f=0013504] [13504] Event [2453.54248,241.485596,1290.1134]: 1 lost unit Blitz [f=0013505] [13505] Event [2346.32178,241.6931,1384.81885]: 0 lost unit Scorcher [f=0013537] [13537] Event [2566.91748,241.485596,1338.8446]: 1 lost unit Blitz [f=0013558] [13558] Event [5664,241.30249,2192]: 1 finished unit Lotus [f=0013596] [13596] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0013600] [13600] Event [2827.23047,241.415222,1493.00854]: 0 lost unit Scorcher [f=0013600] [13600] Event [2558.7666,241.212555,1359.82727]: 0 lost unit Scorcher [f=0013625] [13625] Event [2672.198,241.47644,1368.73413]: 0 lost unit Scorcher [f=0013642] [13642] Event [4272,241.494751,2880]: 0 finished unit Lotus [f=0013652] [13652] Event [2896.41406,241.5168,1436.3197]: 0 lost unit Scorcher [f=0013656] [13656] Event [2848,241.494751,1712]: 1 lost unit Lotus [f=0013699] [13699] Event [2939.48486,241.494751,1068.57202]: 0 lost unit Scorcher [f=0013710] [13710] Event [2848,241.585236,1296]: 1 lost unit Lotus [f=0013714] [13714] Event [3013.04224,241.740784,1239.50427]: 0 lost unit Scorcher [f=0013726] [13726] Event [2904,241.910553,1624]: 1 lost unit Metal Extractor [f=0013749] [13749] Event [5284,242.787292,784]: 1 finished unit Blitz [f=0013751] [13751] Event [3273.62793,241.516403,1073.14954]: 1 lost unit Blitz [f=0013753] [13753] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0013776] [13776] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0013780] gg [f=0013795] [13795] Event [3242.64014,241.494751,1239.69971]: 0 lost unit Scorcher [f=0013873] !resign [f=0013874] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013874] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013874] > Poll: Resign team 2? [END:SUCCESS] [f=0013874] [13874] Event [undefined]: izirayd resigned [f=0013874] game_message: izirayd has been destroyed! [f=0013874] game_message: Godde wins! [f=0013874] Submitting stats [f=0013874] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013874] Part| Total Time|Time of the last 0.5s [f=0013874] Draw 23389.47ms 16.30% [f=0013874] Lua::Callins::Synced 7332.34ms 29.10% [f=0013874] Lua::Callins::Unsynced 32083.77ms 21.70% [f=0013874] Lua::CollectGarbage::Synced 513.62ms 0.10% [f=0013874] Lua::CollectGarbage::Unsynced 1293.99ms 0.40% [f=0013874] Misc::Profiler::AddTime 94.46ms 0.10% [f=0013874] Sim 32250.29ms 68.70% [f=0013874] [13874] Received game_message: izirayd has been destroyed! [f=0013874] [13874] Received game_message: Godde wins! [f=0013874] > Team 2 resigned [f=0013875] [13875] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4270,4825,4270,4825,35.022068,32.2800751,35.022068,32.2800751,0,0,0,0,0,0,0,0,0,0,0,0,774.21637,939.66687,774.21637,939.66687,360,270,360,270,20,24.2666664,20,24.2666664,1275,1275,1275,1275,16.6126785,20.4989491,16.6126785,20.4989491,700,1080,700,1080,330,790,330,790,1935,2200,1935,2200,790,331.333313,790,331.333313,0,0,0,0,971.697327,860.203796,971.697327,860.203796 [f=0013875] [13875] Game End Stats Values: 18,4360,4930,4360,4930,43.3287964,63.9243889,43.3287964,63.9243889,0,0,0,0,0,0,0,0,0,0,0,0,950.002014,1098.96667,950.002014,1098.96667,450,270,450,270,20,27.6000004,20,27.6000004,1275,1275,1275,1275,19.4287815,23.1746216,19.4287815,23.1746216,700,955,700,955,580,965,580,965,1935,2430,1935,2430,965,581.333313,965,581.333313,35.9999924,0,35.9999924,0,1132.974,1035.9884,1132.974,1035.9884 [f=0013875] [13875] Game End Stats Values: 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31,6750,10370,6750,10370,119.097404,177.90686,119.097404,177.90686,0,0,0,0,0,0,0,0,0,5.634552,0,5.634552,2887.22607,4368.61719,2887.22607,4368.61719,810,900,810,900,28,41.5999985,28,41.5999985,1330,1330,1330,1330,26.1082649,40.6817513,26.1082649,40.6817513,1675,4270,1675,4270,1365,3445,1365,3445,2935,3870,2935,3870,3533.6665,1366.33325,3533.6665,1366.33325,72.2499924,0,72.2499924,0,4470.08252,3118.17065,4470.08252,3118.17065 [f=0013875] [13875] Game End Stats Values: 32,5970,9725,5970,9725,129.413223,189.81427,129.413223,189.81427,0,0,0,0,0,0,0,0,0,5.634552,0,5.634552,3524.54126,6096.65869,3524.54126,6096.65869,720,990,720,990,28,42,28,42,1330,1330,1330,1330,25.7423706,42.6359596,25.7423706,42.6359596,1075,3535,1075,3535,2365,4615,2365,4615,2845,3870,2845,3870,4703.6665,2491.33325,4703.6665,2491.33325,72.2499924,0,72.2499924,0,6217.77441,3814.146,6217.77441,3814.146 [f=0013890] [13890] Event [3176.55566,241.494751,1365.08948]: 0 lost unit Scorcher [f=0013895] [13895] Event [3281.17725,241.494751,1363.63416]: 1 lost unit Engineer Commander [f=0013899] [13899] Event [3272,237.971344,1448]: 1 lost unit Solar Collector [f=0013906] [13906] Event [5520,241.485596,2160]: 1 lost unit Lotus [f=0013908] [13908] Event [2974.16943,241.465195,3989.24121]: 1 lost unit Kodachi [f=0013914] [13914] Event [3352,234.19693,1432]: 1 lost unit Metal Extractor [f=0013917] [13917] Event [5640,238.372803,2280]: 1 lost unit Metal Extractor [f=0013988] gg [f=0014016] [14016] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0014023] Spectator manero left the game: normal quit [f=0014023] [14023] Event [undefined]: manero quit [f=0014029] Spectator nr1_rANDY_FAN left the game: normal quit [f=0014029] [14029] Event [undefined]: nr1_rANDY_FAN quit [f=0014035] Spectator PRO_rANDY left the game: normal quit [f=0014035] [14035] Event [undefined]: PRO_rANDY quit [f=0014035] Spectator gounson8989 left the game: normal quit [f=0014035] [14035] Event [undefined]: gounson8989 quit [f=0014035] Spectator Masper left the game: normal quit [f=0014035] [14035] Event [undefined]: Masper quit [f=0014041] Player Godde left the game: normal quit [f=0014041] [14041] Event [undefined]: Godde quit [f=0014047] No clients connected, shutting down server [f=0014047] Server shutdown [f=0014047] [14047] all players disconnected [f=0014130] [14130] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0014163] [14163] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0014173] [14173] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0014456] [14456] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0014520] [14520] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0014555] [14555] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0014892] [14892] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0014910] [14910] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0014942] [14942] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0014953] [14953] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0015300] [15300] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0015328] [15328] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0015344] [15344] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0015700] [15700] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0015724] [15724] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0015776] [15776] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0016092] [16092] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0016123] [16123] Event [562,241.485596,2880]: 0 finished unit Scorcher [f=0016212] [16212] Event [418,241.430664,3120]: 0 finished unit Fencer [f=0016299] Autoquit sending quit command. [f=0016299] [QuitAction] user exited to system [f=0016299] [SpringApp::Kill][1] fromRun=1 [f=0016299] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016299] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016299] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016299] [ThreadPool::SetThreadCount][2] workers=0 [f=0016299] [SpringApp::Kill][2] [f=0016299] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016299] [Game::KillLua][3] dtor=0 luaUI=0x592a72d0 [f=0016299] Start widgetHandler:Shutdown [f=0016299] Shutdown - SaveOrderList Complete [f=0016299] Writing last game win data [f=0016299] Shutdown - SaveConfigData Complete [f=0016299] Shutdown Widget - Save/Load API [f=0016299] Shutdown Widget - Chili Highlight [f=0016299] Shutdown Widget - Draw After Chili [f=0016299] Shutdown Widget - EPIC Menu [f=0016299] Shutdown Widget - Chili Widget Selector [f=0016299] Shutdown Widget - Chili Minimap [f=0016299] Shutdown Widget - Local Team Colors [f=0016299] Shutdown Widget - Display Keys 2 [f=0016299] Shutdown Widget - Save Game Menu [f=0016299] Shutdown Widget - Unit Icons [f=0016299] Shutdown Widget - Noises [f=0016299] Shutdown Widget - HealthBars [f=0016299] Shutdown Widget - Win Counter [f=0016299] Shutdown Widget - SpringRTS Replay Stats [f=0016299] Shutdown Widget - BuildETA [f=0016299] Shutdown Widget - Modular Comm Info [f=0016299] Shutdown Widget - Stereo3D [f=0016299] Shutdown Widget - Showeco and Grid Drawer [f=0016299] Shutdown Widget - Point Tracker [f=0016299] Shutdown Widget - Missile Silo Range [f=0016299] Shutdown Widget - MetalFeatures (new) [f=0016299] Shutdown Widget - MinimapEvents [f=0016299] Shutdown Widget - Local Widgets Config [f=0016299] Shutdown Widget - Highlight Geos [f=0016299] Shutdown Widget - Grab Input [f=0016299] Input grabbing is disabled! [f=0016299] Shutdown Widget - Defense Range Zero-K [f=0016299] Shutdown Widget - Darkening [f=0016299] Shutdown Widget - Context Menu [f=0016299] Shutdown Widget - Chili Spectator Panels [f=0016299] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016299] Shutdown Widget - Chili Nuke Warning [f=0016299] Shutdown Widget - Chili EndGame Window [f=0016299] Shutdown Widget - Chili Economy Panel Default [f=0016299] Shutdown Widget - CameraShake [f=0016299] Shutdown Widget - State Reverse and Latency [f=0016299] Shutdown Widget - Music Player v2 [f=0016299] Shutdown Widget - Attack AoE [f=0016299] Shutdown Widget - Map Edge Extension [f=0016299] Shutdown Widget - Selection Send [f=0016299] Shutdown Widget - LupsManager [f=0016299] Shutdown Widget - Newton Firezone [f=0016299] Shutdown Widget - Chili Pro Console [f=0016299] Shutdown Widget - Persistent Build Height [f=0016299] Shutdown Widget - Lasso Terraform GUI [f=0016299] Shutdown Widget - Lups [f=0016299] Shutdown Widget - Chili Framework [f=0016299] Shutdown Widget - Mex Placement Handler [f=0016299] Shutdown Widget - Chili Core Selector [f=0016299] Shutdown Widget - Custom Markers [f=0016299] Shutdown Widget - Select Keys [f=0016299] Shutdown Widget - Pause Screen [f=0016299] Shutdown Widget - Text To Speech Control [f=0016299] Shutdown Widget - Layout Handler [f=0016299] End widgetHandler:Shutdown [f=0016299] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={588404,70957848} {int,ext,rec}Allocs={17225170,0,0} {chunk,block}Bytes={70957848,0} [f=0016299] [Game::KillLua][1] dtor=0 luaGaia=0x59c90480 [f=0016299] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={372277,57851012} {int,ext,rec}Allocs={17225171,0,0} {chunk,block}Bytes={57851012,0} [f=0016299] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={372277,57851012} {int,ext,rec}Allocs={17225171,0,0} {chunk,block}Bytes={57851012,0} [f=0016299] [Game::KillLua][2] dtor=0 luaRules=0x5949f700 [f=0016299] Start gadgetHandler:Shutdown [f=0016299] Shutdown - StartSetup [f=0016299] Shutdown - UnitMorph [f=0016299] Shutdown - Carrier Drones [f=0016299] Shutdown - LupsNanoSpray [f=0016299] Shutdown - Missile Silo Controller [f=0016299] Shutdown - Modular Comm Info [f=0016299] Shutdown - Terrain Texture Handler [f=0016299] Shutdown - UnitCloakShield [f=0016299] Shutdown - Starlight Handler [f=0016299] End gadgetHandler:Shutdown [f=0016299] Start gadgetHandler:Shutdown [f=0016299] Shutdown - Save/Load [f=0016299] Shutdown - Teleport Throw [f=0016299] Shutdown - UnitMorph [f=0016299] Shutdown - Modular Comm Info [f=0016299] Shutdown - Retreat Command [f=0016299] Shutdown - Shockwaves [f=0016299] Shutdown - UnitCloakShield [f=0016299] Shutdown - Lups Cloak FX [f=0016299] Shutdown - Lups [f=0016299] Shutdown - Lups Shield [f=0016299] End gadgetHandler:Shutdown [f=0016299] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17225203,0,0} {chunk,block}Bytes={0,0} [f=0016299] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17225203,0,0} {chunk,block}Bytes={0,0} [f=0016299] [Game::KillLua][4] dtor=0 [f=0016299] [Game::~CGame][1] [f=0016299] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016299] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016299] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016299] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016299] [Game::KillLua][4] dtor=1 [f=0016299] [Game::KillMisc][1] [f=0016299] [Game::KillMisc][2] [f=0016299] [Game::KillMisc][3] [f=0016299] [Game::KillRendering][1] [f=0016299] [3DOParser::Kill] allocated 1 pieces [f=0016299] [S3OParser::Kill] allocated 346 pieces [f=0016299] [AssParser::Kill] allocated 21 pieces [f=0016299] [Game::KillInterface][1] [f=0016299] [Game::KillInterface][2] [f=0016299] [Game::KillSimulation][1] [f=0016299] [Game::KillSimulation][2] [f=0016299] [CCollisionHandler] dis-/continuous tests: 0/396803 [f=0016299] [Game::KillSimulation][3] [f=0016299] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016299] [~CPathCache(24x16)] cacheHits=95 hitPercentage=29% numHashColls=0 maxCacheSize=37 [f=0016299] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016299] [~CPathCache(48x32)] cacheHits=62 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016299] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016299] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016299] [LosHandler::Kill] raycast instance cache-{hits,misses}={5048,14760}; shared=2%; cached=24% [f=0016299] [Game::KillSimulation][4] [f=0016299] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016299] [Game::~CGame][2] [f=0016299] [Game::~CGame][3] [f=0016299] [SpringApp::Kill][3] [f=0016299] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172254 bytes sent 305704 bytes recv'd [f=0016299] [SpringApp::Kill][4] font=0x4568baa0 [f=0016299] [SpringApp::Kill][5] [f=0016299] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x456f9240) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2352ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=57ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=26ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=24ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=23ms file="luaui/widgets/unit_icons.lua" indx=4771 inflSize=9kb readTime=22ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1842 inflSize=11kb readTime=21ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=20ms file="objects3d/welder.s3o" indx=5542 inflSize=48kb readTime=17ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4790 inflSize=28kb readTime=16ms file="anims/cursormove_5.png" indx=70 inflSize=0kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 43980887 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x457efad0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457e2680) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4570c430) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcdc40a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]