[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DUk8ixToMj/springsettings.1096759.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f52600a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1599 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1096759/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4613f510] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4613f510] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 546ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 616ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 120ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Aerithlynn was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1096759/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (181ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11906,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1096759/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529cc620,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7ad07960f1554b61a1e1b59f5c8c5028 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000011e9f8690,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000091457a00,0000000000000000}]" [f=-000001] hi glhf [f=-000001] Allies: I choose: Memento Mori! [f=-000001] u2 [f=-000001] [0] Event [4638,261.997986,4787]: 0 finished unit Engineer Commander [f=-000001] [0] Event [418,262.008057,393]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 1, elo:2627, userid: 518109 [f=0000000] [0] DanWarior, team: 0, elo:2487, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [488,261.995605,576]: 1 finished unit Cloakbot Factory [f=0000045] [45] Event [4624,261.995605,4528]: 0 finished unit Hovercraft Platform [f=0000241] [241] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000360] [360] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000387] [387] Event [4623.95068,261.995605,4560]: 0 finished unit Dagger [f=0000429] [429] Event [488,261.995605,585.599976]: 1 finished unit Conjurer [f=0000601] [601] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000705] [705] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000710] [710] Event [776,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0000769] [769] Event [4623.95068,261.995605,4560]: 0 finished unit Quill [f=0000772] [772] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0000822] [822] Event [4808,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0000964] [964] Event [4728,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0001102] [1102] Event [4648,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0001262] [1262] Event [4568,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0001356] [1356] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0001421] [1421] Event [4488,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0001494] [1494] Event [776,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0001512] [1512] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001608] [1608] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0001628] [1628] Event [4408,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0001741] [1741] Event [264,261.995605,648]: 1 finished unit Wind/Tidal Generator [f=0001801] [1801] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001821] [1821] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0002007] [2007] Event [264,261.995605,584]: 1 finished unit Wind/Tidal Generator [f=0002029] [2029] Event [4872,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0002030] [2030] Event [1707.24304,120.675011,483.513977]: 0 lost unit Dagger [f=0002175] [2175] Event [1168,253.121094,1152]: 1 finished unit Radar Tower [f=0002207] [2207] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0002278] [2278] Event [4623.95068,261.995605,4560]: 0 finished unit Bolas [f=0002285] [2285] Event [264,261.995605,488]: 1 finished unit Wind/Tidal Generator [f=0002297] [2297] Event [4888,261.995605,4504]: 0 finished unit Wind/Tidal Generator [f=0002414] [2414] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0002535] [2535] Event [280,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0002551] [2551] Event [4888,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0002619] [2619] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0002733] [2733] Event [3952,253.121094,3968]: 0 finished unit Radar Tower [f=0002824] [2824] Event [4904,261.995605,4664]: 0 finished unit Wind/Tidal Generator [f=0002835] [2835] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0002964] [2964] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0003117] [3117] Event [4920,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0003211] [3211] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003272] [3272] Event [4623.95068,261.995605,4560]: 0 finished unit Bolas [f=0003302] [3302] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0003462] [3462] Event [4920,261.995605,4824]: 0 finished unit Wind/Tidal Generator [f=0003525] [3525] Event [1680,104.299072,1648]: 1 finished unit Lotus [f=0003527] [3527] Event [3952,253.121094,3968]: 0 lost unit Radar Tower [f=0003579] [3579] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0003677] [3677] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0003726] [3726] Event [4360,261.995605,4360]: 0 lost unit Metal Extractor [f=0003760] [3760] Event [632,261.995605,512]: 1 finished unit Cloakbot Plate [f=0003790] [3790] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0003884] [3884] Event [4568,261.995605,4872]: 0 lost unit Wind/Tidal Generator [f=0003925] [3925] Event [4648,261.995605,4872]: 0 lost unit Wind/Tidal Generator [f=0003983] [3983] Event [3392,57.7414551,3616]: 0 finished unit Lotus [f=0003983] [3983] Event [4328,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0003993] [3993] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0004024] [4024] Event [4808,261.995605,4872]: 0 lost unit Wind/Tidal Generator [f=0004041] [4041] Event [4728,262.443909,4872]: 0 lost unit Wind/Tidal Generator [f=0004042] [4042] Event [4888,261.995605,4504]: 0 lost unit Wind/Tidal Generator [f=0004052] [4052] Event [4623.95068,261.995605,4560]: 0 finished unit Quill [f=0004076] [4076] Event [4872,262.282166,4424]: 0 lost unit Wind/Tidal Generator [f=0004084] [4084] Event [4920,261.995605,4744]: 0 lost unit Wind/Tidal Generator [f=0004116] [4116] Event [4888,262.222351,4584]: 0 lost unit Wind/Tidal Generator [f=0004161] [4161] Event [4904,262.560791,4664]: 0 lost unit Wind/Tidal Generator [f=0004199] [4199] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0004213] [4213] Event [4755.71289,261.995605,4690.55762]: 1 lost unit Glaive [f=0004224] [4224] Event [4328,261.995605,4504]: 0 finished unit Wind/Tidal Generator [f=0004307] [4307] Event [3616,57.717041,3344]: 0 finished unit Lotus [f=0004318] [4318] Event [4488,261.995605,4872]: 0 lost unit Wind/Tidal Generator [f=0004373] [4373] Event [4408,262.222351,4872]: 0 lost unit Wind/Tidal Generator [f=0004405] [4405] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0004461] [4461] Event [4143.29053,261.995605,4810.10449]: 1 lost unit Glaive [f=0004478] [4478] Event [4328,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0004615] [4615] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0004765] [4765] Event [4312,261.995605,4664]: 0 finished unit Wind/Tidal Generator [f=0004817] [4817] Event [632,261.995605,534]: 1 finished unit Glaive [f=0004822] [4822] Event [3216,147.548584,3216]: 0 finished unit Radar Tower [f=0004825] [4825] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0004893] [4893] Event [360,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0005021] [5021] Event [632,261.995605,534]: 1 finished unit Glaive [f=0005025] [5025] Event [4312,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0005036] [5036] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0005078] [5078] Event [4623.95068,261.995605,4560]: 0 finished unit Bolas [f=0005115] [5115] Event [440,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0005131] [5131] Event [4623.00244,255.822601,4082.87207]: 1 lost unit Glaive [f=0005204] [5204] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0005323] [5323] Event [4964.31104,54.0838356,2582.28101]: 1 lost unit Glaive [f=0005351] [5351] Event [4208.65625,261.995605,4656.31934]: 1 lost unit Glaive [f=0005355] [5355] Event [520,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0005393] [5393] Event [4909.94336,54.0279312,2740.61108]: 1 lost unit Glaive [f=0005431] [5431] Event [632,261.995605,534]: 1 finished unit Glaive [f=0005438] [5438] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0005508] [5508] Event [4604.5083,54.0270767,2731.95093]: 1 lost unit Glaive [f=0005613] [5613] Event [2608,55.5258789,2480]: 1 lost unit Lotus [f=0005621] [5621] Event [4160,261.995605,4512]: 0 finished unit Lotus [f=0005625] [5625] Event [600,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0005712] [5712] Event [2656,55.5319824,2704]: 0 lost unit Lotus [f=0005884] [5884] Event [632,261.995605,534]: 1 finished unit Glaive [f=0005886] [5886] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0005895] [5895] Event [680,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0005931] [5931] Event [2736.9502,54.0261841,2924.72827]: 1 lost unit Glaive [f=0006064] [6064] Event [2921.88232,54.0115738,3186.93481]: 1 lost unit Glaive [f=0006089] [6089] Event [2956.64844,54.0157547,3152.72241]: 0 lost unit Engineer Commander [f=0006098] [6098] Event [3049.46021,45.7095757,3144.06592]: 1 lost unit Glaive [f=0006103] [6103] Event [3079.90527,51.0408745,3168.0625]: 1 lost unit Glaive [f=0006106] [6106] Event [3106.70557,55.0323753,3142.95947]: 1 lost unit Glaive [f=0006126] [6126] Event [3216,148.712677,3216]: 0 lost unit Radar Tower [f=0006132] [6132] Event [632,261.995605,534]: 1 finished unit Glaive [f=0006135] [6135] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0006138] [6138] Event [4623.95068,261.995605,4560]: 0 finished unit Bolas [f=0006150] [6150] Event [undefined]: DanWarior resigned [f=0006150] game_message: DanWarior has been destroyed! [f=0006150] game_message: Masper wins! [f=0006150] Submitting stats [f=0006150] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006150] Part| Total Time|Time of the last 0.5s [f=0006150] Draw 7634.75ms 8.69% [f=0006150] Lua::Callins::Synced 2799.33ms 44.16% [f=0006150] Lua::Callins::Unsynced 10505.40ms 13.29% [f=0006150] Lua::CollectGarbage::Synced 201.62ms 0.20% [f=0006150] Lua::CollectGarbage::Unsynced 394.97ms 3.10% [f=0006150] Misc::Profiler::AddTime 26.70ms 0.00% [f=0006150] Sim 13830.25ms 79.62% [f=0006150] [6150] Received game_message: DanWarior has been destroyed! [f=0006150] [6150] Received game_message: Masper wins! [f=0006151] [6151] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006151] [6151] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006151] [6151] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006151] [6151] Game End Stats Values: 2,2145,2185,2185,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.93866682,5.34666681,5.34666681,4.93866682,80,0,0,80,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006151] [6151] Game End Stats Values: 3,2395,2375,2375,2395,0.20391895,0.478737,0.478737,0.20391895,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.12506962,8.50027847,8.50027847,8.12506962,1275,1275,1275,1275,7.73359537,8.15991688,8.15991688,7.73359537,80,65,65,80,0,0,0,0,1040,1035,1035,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006151] [6151] Game End Stats Values: 4,2500,2375,2375,2500,4.20559931,2.45873308,2.45873308,4.20559931,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5609169,10.0243874,10.0243874,12.5609169,1275,1275,1275,1275,9.34677792,9.21199989,9.21199989,9.34677792,80,65,65,80,0,0,0,0,1145,1035,1035,1145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006151] [6151] Game End Stats Values: 5,2570,2690,2690,2570,17.2599373,4.19489336,4.19489336,17.2599373,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.0918789,11.4015102,11.4015102,19.0918789,1275,1275,1275,1275,9.95028877,12.0517435,12.0517435,9.95028877,80,130,130,80,0,0,0,0,1215,1285,1285,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006151] [6151] Game End Stats Values: 6,2615,2910,2910,2615,41.2794266,9.61617947,9.61617947,41.2794266,0,0,0,0,0,0,0,0,0,0,0,0,56.5273933,80,80,56.5273933,0,0,0,0,21.9630566,15.493041,15.493041,21.9630566,1275,1330,1330,1275,12.4492989,13.5214176,13.5214176,12.4492989,0,260,260,0,0,80,80,0,1340,1320,1320,1340,80,0,0,80,0,0,0,0,80,56.5273933,56.5273933,80 [f=0006151] [6151] Game End Stats Values: 7,2875,3110,3110,2875,76.3144379,21.7835197,21.7835197,76.3144379,0,0,0,0,0,0,0,0,0,0,0,0,56.5273933,80,80,56.5273933,0,0,0,0,25.2610111,18.8787861,18.8787861,25.2610111,1275,1330,1330,1275,13.4556665,13.9711552,13.9711552,13.4556665,190,390,390,190,0,80,80,0,1410,1390,1390,1410,80,0,0,80,0,0,0,0,80,56.5273933,56.5273933,80 [f=0006151] [6151] Game End Stats Values: 8,3000,3265,3265,3000,114.915321,32.8147545,32.8147545,114.915321,0,0,0,0,0,0,0,0,0,0,0,0,56.5273933,80,80,56.5273933,0,0,0,0,26.8050499,19.8052101,19.8052101,26.8050499,1330,1330,1330,1330,13.6933918,15.1194143,15.1194143,13.6933918,190,455,455,190,0,80,80,0,1480,1480,1480,1480,80,0,0,80,0,0,0,0,80,56.5273933,56.5273933,80 [f=0006151] [6151] Game End Stats Values: 9,3260,3510,3510,3260,141.296051,34.9167938,34.9167938,141.296051,0,0,0,0,0,0,0,0,0,0,0,0,56.5273933,135,135,56.5273933,0,90,90,0,20.0349865,14.4955406,14.4955406,20.0349865,1275,1330,1330,1275,13.9667168,16.836132,16.836132,13.9667168,380,520,520,380,0,135,135,0,1605,1570,1570,1605,135,0,0,135,0,0,0,0,135,56.7864494,56.7864494,135 [f=0006151] [6151] Game End Stats Values: 10,3300,3790,3790,3300,164.242615,42.6906967,42.6906967,164.242615,0,0,0,0,0,0,0,0,0,0,0,0,86.2013092,399.244019,399.244019,86.2013092,90,90,90,90,19.9793377,14.2160282,14.2160282,19.9793377,1275,1330,1330,1275,16.18577,17.7582588,17.7582588,16.18577,380,650,650,380,0,283.333313,283.333313,0,1555,1720,1720,1555,318.333313,0,0,318.333313,0,0,0,0,423.074738,86.4603577,86.4603577,423.074738 [f=0006151] [6151] Game End Stats Values: 11,3375,3790,3790,3375,169.150711,54.880558,54.880558,169.150711,0,0,0,0,0,0,0,0,0,0,0,0,180.007095,639.178528,639.178528,180.007095,180,90,90,180,12.2845144,13.0022135,13.0022135,12.2845144,1275,1330,1330,1275,15.5272036,18.0526543,18.0526543,15.5272036,380,650,650,380,130,493.333313,493.333313,130,1540,1720,1720,1540,528.333313,130,130,528.333313,0,0,0,0,705.932678,216.460342,216.460342,705.932678 [f=0006151] [6151] Game End Stats Values: 12,3465,4020,4020,3465,170.242004,59.56884,59.56884,170.242004,0,0,0,0,0,0,0,0,0,0,0,0,180.007095,639.178528,639.178528,180.007095,180,90,90,180,11.4323273,12.9036083,12.9036083,11.4323273,1330,1330,1330,1330,15.2727518,17.5525475,17.5525475,15.2727518,380,845,845,380,130,493.333313,493.333313,130,1575,1755,1755,1575,528.333313,130,130,528.333313,0,0,0,0,705.932678,216.460342,216.460342,705.932678 [f=0006151] [6151] Game End Stats Values: 13,3780,3960,3960,3780,170.242004,60.0483093,60.0483093,170.242004,0,0,0,0,0,0,0,0,0,0,0,0,439.973297,751.217346,751.217346,439.973297,180,90,90,180,12.6016197,14.0636168,14.0636168,12.6016197,1330,1330,1330,1330,15.8799963,17.271965,17.271965,15.8799963,570,715,715,570,390,493.333313,493.333313,390,1700,1825,1825,1700,528.333313,390,390,528.333313,0,0,0,0,823.513123,476.460114,476.460114,823.513123 [f=0006151] [6151] Game End Stats Values: 14,3870,4060,4060,3870,170.657074,62.5320358,62.5320358,170.657074,0,0,0,0,0,0,0,0,0,0,0,0,789.981506,1002.42859,1002.42859,789.981506,270,90,90,270,12.8787775,15.5363636,15.5363636,12.8787775,1330,1330,1330,1330,17.2676678,17.4055786,17.4055786,17.2676678,570,780,780,570,485.000031,519.733337,519.733337,485.000031,1700,1860,1860,1700,554.733337,485.000031,485.000031,554.733337,0,0,0,0,1074.72437,826.468323,826.468323,1074.72437 [f=0006151] [6151] Game End Stats Values: 15,2730,4030,4030,2730,170.657074,63.7603645,63.7603645,170.657074,0,0,0,0,0,0,0,0,106.966629,0,0,106.966629,1236.18372,2114.33569,2114.33569,1236.18372,270,90,90,270,12.1252556,18.6557846,18.6557846,12.1252556,0,1330,1330,0,26.962347,17.3516617,17.3516617,26.962347,760,715,715,760,810,1849.7334,1849.7334,810,1700,1895,1895,1700,1884.7334,810,810,1884.7334,0,0,0,0,2200.896,1324.93225,1324.93225,2200.896 [f=0006225] [6225] Event [296,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0006262] Spectator DanWarior left the game: normal quit [f=0006262] [6262] Event [undefined]: DanWarior quit [f=0006382] [6382] Event [2912,54.012207,2800]: 1 finished unit Lotus [f=0006422] Player Masper left the game: normal quit [f=0006422] [6422] Event [undefined]: Masper quit [f=0006428] No clients connected, shutting down server [f=0006428] Server shutdown [f=0006428] [6428] all players disconnected [f=0006521] [6521] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0006527] [6527] Event [632,261.995605,534]: 1 finished unit Glaive [f=0006600] [6600] Event [760,261.995605,472]: 1 finished unit Wind/Tidal Generator [f=0006756] [6756] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0006762] [6762] Event [632,261.995605,534]: 1 finished unit Glaive [f=0006855] [6855] Event [776,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0006994] [6994] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0007010] [7010] Event [632,261.995605,534]: 1 finished unit Glaive [f=0007110] [7110] Event [776,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0007232] [7232] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0007258] [7258] Event [632,261.995605,534]: 1 finished unit Glaive [f=0007439] [7439] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0007465] [7465] Event [632,261.995605,534]: 1 finished unit Glaive [f=0007645] [7645] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0007676] [7676] Event [632,261.995605,534]: 1 finished unit Glaive [f=0007856] [7856] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0007886] [7886] Event [632,261.995605,534]: 1 finished unit Glaive [f=0008066] [8066] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0008097] [8097] Event [632,261.995605,534]: 1 finished unit Glaive [f=0008277] [8277] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0008307] [8307] Event [632,261.995605,534]: 1 finished unit Glaive [f=0008384] [8384] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0008488] [8488] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0008518] [8518] Event [632,261.995605,534]: 1 finished unit Glaive [f=0008695] [8695] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0008725] [8725] Event [632,261.995605,534]: 1 finished unit Glaive [f=0008906] [8906] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0008936] [8936] Event [632,261.995605,534]: 1 finished unit Glaive [f=0009116] [9116] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0009146] [9146] Event [632,261.995605,534]: 1 finished unit Glaive [f=0009326] [9326] Event [488,261.995605,585.599976]: 1 finished unit Glaive [f=0009357] [9357] Event [632,261.995605,534]: 1 finished unit Glaive [f=0009508] Autoquit sending quit command. [f=0009508] [QuitAction] user exited to system [f=0009508] [SpringApp::Kill][1] fromRun=1 [f=0009508] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009508] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009508] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009508] [ThreadPool::SetThreadCount][2] workers=0 [f=0009508] [SpringApp::Kill][2] [f=0009508] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009508] [Game::KillLua][3] dtor=0 luaUI=0x527e8490 [f=0009508] Start widgetHandler:Shutdown [f=0009508] Shutdown - SaveOrderList Complete [f=0009508] Writing last game win data [f=0009508] Shutdown - SaveConfigData Complete [f=0009508] Shutdown Widget - Chili Highlight [f=0009508] Shutdown Widget - Save/Load API [f=0009508] Shutdown Widget - Draw After Chili [f=0009508] Shutdown Widget - EPIC Menu [f=0009508] Shutdown Widget - Chili Minimap [f=0009508] Shutdown Widget - Chili Widget Selector [f=0009508] Shutdown Widget - Local Team Colors [f=0009508] Shutdown Widget - Display Keys 2 [f=0009508] Shutdown Widget - Save Game Menu [f=0009508] Shutdown Widget - HealthBars [f=0009508] Shutdown Widget - Noises [f=0009508] Shutdown Widget - Unit Icons [f=0009508] Shutdown Widget - Win Counter [f=0009508] Shutdown Widget - BuildETA [f=0009508] Shutdown Widget - SpringRTS Replay Stats [f=0009508] Shutdown Widget - Modular Comm Info [f=0009508] Shutdown Widget - Music Player v2 [f=0009508] Shutdown Widget - State Reverse and Latency [f=0009508] Shutdown Widget - CameraShake [f=0009508] Shutdown Widget - Chili Economy Panel Default [f=0009508] Shutdown Widget - Chili EndGame Window [f=0009508] Shutdown Widget - Chili Nuke Warning [f=0009508] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009508] Shutdown Widget - Chili Spectator Panels [f=0009508] Shutdown Widget - Context Menu [f=0009508] Shutdown Widget - Darkening [f=0009508] Shutdown Widget - Defense Range Zero-K [f=0009508] Shutdown Widget - Grab Input [f=0009508] Input grabbing is disabled! [f=0009508] Shutdown Widget - Highlight Geos [f=0009508] Shutdown Widget - Local Widgets Config [f=0009508] Shutdown Widget - MinimapEvents [f=0009508] Shutdown Widget - MetalFeatures (new) [f=0009508] Shutdown Widget - Missile Silo Range [f=0009508] Shutdown Widget - Point Tracker [f=0009508] Shutdown Widget - Showeco and Grid Drawer [f=0009508] Shutdown Widget - Stereo3D [f=0009508] Shutdown Widget - Attack AoE [f=0009508] Shutdown Widget - Map Edge Extension [f=0009508] Shutdown Widget - Selection Send [f=0009508] Shutdown Widget - LupsManager [f=0009508] Shutdown Widget - Newton Firezone [f=0009508] Shutdown Widget - Chili Pro Console [f=0009508] Shutdown Widget - Persistent Build Height [f=0009508] Shutdown Widget - Lasso Terraform GUI [f=0009508] Shutdown Widget - Chili Framework [f=0009508] Shutdown Widget - Lups [f=0009508] Shutdown Widget - Custom Markers [f=0009508] Shutdown Widget - Chili Core Selector [f=0009508] Shutdown Widget - Mex Placement Handler [f=0009508] Shutdown Widget - Select Keys [f=0009508] Shutdown Widget - Pause Screen [f=0009508] Shutdown Widget - Layout Handler [f=0009508] Shutdown Widget - Text To Speech Control [f=0009508] End widgetHandler:Shutdown [f=0009508] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={535468,67229961} {int,ext,rec}Allocs={8757558,0,0} {chunk,block}Bytes={67229961,0} [f=0009508] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009508] [Game::KillLua][2] dtor=0 luaRules=0x529cc620 [f=0009508] Start gadgetHandler:Shutdown [f=0009508] Shutdown - StartSetup [f=0009508] Shutdown - UnitMorph [f=0009508] Shutdown - Carrier Drones [f=0009508] Shutdown - LupsNanoSpray [f=0009508] Shutdown - Missile Silo Controller [f=0009508] Shutdown - Modular Comm Info [f=0009508] Shutdown - Terrain Texture Handler [f=0009508] Shutdown - UnitCloakShield [f=0009508] Shutdown - Starlight Handler [f=0009508] End gadgetHandler:Shutdown [f=0009508] Start gadgetHandler:Shutdown [f=0009508] Shutdown - Save/Load [f=0009508] Shutdown - Teleport Throw [f=0009508] Shutdown - UnitMorph [f=0009508] Shutdown - Modular Comm Info [f=0009508] Shutdown - Retreat Command [f=0009508] Shutdown - Shockwaves [f=0009508] Shutdown - UnitCloakShield [f=0009508] Shutdown - Lups Cloak FX [f=0009508] Shutdown - Lups [f=0009508] Shutdown - Lups Shield [f=0009508] End gadgetHandler:Shutdown [f=0009508] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8757596,0,0} {chunk,block}Bytes={0,0} [f=0009508] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8757596,0,0} {chunk,block}Bytes={0,0} [f=0009508] [Game::KillLua][4] dtor=0 [f=0009508] [Game::~CGame][1] [f=0009508] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009508] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009508] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009508] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009508] [Game::KillLua][4] dtor=1 [f=0009508] [Game::KillMisc][1] [f=0009508] [Game::KillMisc][2] [f=0009508] [Game::KillMisc][3] [f=0009508] [Game::KillRendering][1] [f=0009508] [3DOParser::Kill] allocated 1 pieces [f=0009508] [S3OParser::Kill] allocated 191 pieces [f=0009508] [AssParser::Kill] allocated 0 pieces [f=0009508] [Game::KillInterface][1] [f=0009508] [Game::KillInterface][2] [f=0009508] [Game::KillSimulation][1] [f=0009508] [Game::KillSimulation][2] [f=0009508] [CCollisionHandler] dis-/continuous tests: 0/331195 [f=0009508] [Game::KillSimulation][3] [f=0009508] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009508] [~CPathCache(20x20)] cacheHits=4 hitPercentage=13% numHashColls=0 maxCacheSize=3 [f=0009508] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009508] [~CPathCache(40x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009508] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009508] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009508] [LosHandler::Kill] raycast instance cache-{hits,misses}={1742,4314}; shared=2%; cached=27% [f=0009508] [Game::KillSimulation][4] [f=0009508] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009508] [Game::~CGame][2] [f=0009508] [Game::~CGame][3] [f=0009508] [SpringApp::Kill][3] [f=0009508] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 100560 bytes sent 88642 bytes recv'd [f=0009508] [SpringApp::Kill][4] font=0x46074aa0 [f=0009508] [SpringApp::Kill][5] [f=0009508] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x46139080) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2118ms file="objects3d/cremfactory.s3o" indx=5116 inflSize=98kb readTime=26ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=24ms file="unitpics/spidercon.png" indx=6595 inflSize=11kb readTime=21ms file="bitmaps/pd/lightningball3.tga" indx=547 inflSize=48kb readTime=16ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1838 inflSize=2kb readTime=15ms file="modularcommapi/api_modularcomms.lua" indx=4848 inflSize=8kb readTime=13ms file="objects3d/commsupport.s3o" indx=5023 inflSize=85kb readTime=10ms file="luaui/widgets/minimap_startbox_new.lua" indx=4721 inflSize=10kb readTime=10ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=10ms file="unitpics/amphimpulse.png" indx=6322 inflSize=10kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 28865345 bytes cached in 2771 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x46212750) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463a2fe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460f31c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f52600a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]