[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0Nxyw6kcKL/springsettings.1096249.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 155ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f15600a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1743 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1096249/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46009690] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46009690] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 618ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Thomas1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1096249/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (138ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11908,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1096249/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5275d650,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dcb77860e7403c8593ce446b5fdaa0bf [f=-000001] Connection attempt from [XHC]DavetheBrave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [XHC]DavetheBrave changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[Game::Load][lua{Rules,Gaia}={00000000e73715c0,0000000000000000}]" [f=-000001] <[XHC]DavetheBrave> Allies: I choose: DAVETHEBRAVE! [f=-000001] <[XHC]DavetheBrave> hey cabinboy [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000059bdb470,0000000000000000}]" [f=-000001] Allies: I choose: Capn! [f=-000001] hello [f=-000001] <[XHC]DavetheBrave> gl hf [f=-000001] can't tell if that's acidic or not [f=-000001] > Game will be force started in 60 seconds [f=-000001] <[XHC]DavetheBrave> i think it is [f=-000001] <[XHC]DavetheBrave> this is my first tim eplaying this map also [f=-000001] > Game will be force started in 40 seconds [f=-000001] gl hf [f=-000001] [0] Event [317,147.371765,3941]: 0 finished unit Recon Commander [f=-000001] [0] Event [3821,147.377686,207]: 1 finished unit Strike Commander [f=0000000] [0] [XHC]DavetheBrave, team: 0, elo:2544, userid: 81459 [f=0000000] [0] cabinboy, team: 1, elo:2485, userid: 479089 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [320,146.742676,3824]: 0 finished unit Tank Foundry [f=0000046] [46] Event [3856,147.370117,368]: 1 finished unit Hovercraft Platform [f=0000352] [352] Event [184,147.370117,3976]: 0 finished unit Metal Extractor [f=0000390] [390] Event [3992,147.370117,136]: 1 finished unit Metal Extractor [f=0000518] [518] Event [3856,147.370117,336]: 1 finished unit Quill [f=0000621] [621] Event [320.042938,147.435242,3796]: 0 finished unit Kodachi [f=0000697] [697] Event [440,147.370117,3976]: 0 finished unit Metal Extractor [f=0000735] [735] Event [3720,137.958496,120]: 1 finished unit Metal Extractor [f=0000836] [836] Event [248,147.370117,4008]: 0 finished unit Wind/Tidal Generator [f=0000930] [930] Event [4008,147.370117,56]: 1 finished unit Wind/Tidal Generator [f=0000972] [972] Event [296,147.370117,4008]: 0 finished unit Wind/Tidal Generator [f=0001107] [1107] Event [344,147.370117,4008]: 0 finished unit Wind/Tidal Generator [f=0001243] [1243] Event [392,147.370117,4008]: 0 finished unit Wind/Tidal Generator [f=0001287] [1287] Event [3928,147.370117,56]: 1 finished unit Wind/Tidal Generator [f=0001310] [1310] Event [3744,132.938965,432]: 1 finished unit Lotus [f=0001527] [1527] Event [3848,147.370117,56]: 1 finished unit Wind/Tidal Generator [f=0001584] [1584] Event [400,147.370117,3904]: 0 finished unit Lotus [f=0001955] [1955] Event [3856,147.370117,336]: 1 finished unit Bolas [f=0001996] [1996] Event [3768,147.370117,56]: 1 finished unit Wind/Tidal Generator [f=0002156] [2156] Event [616,89.6455078,3336]: 0 finished unit Metal Extractor [f=0002192] [2192] Event [3464,89.6455078,824]: 1 finished unit Metal Extractor [f=0002266] [2266] Event [320.042938,147.435242,3796]: 0 finished unit Welder [f=0002305] [2305] Event [3688,136.703613,56]: 1 finished unit Wind/Tidal Generator [f=0002455] [2455] Event [680,89.6455078,3320]: 0 finished unit Solar Collector [f=0002584] [2584] Event [3608,131.684082,56]: 1 finished unit Wind/Tidal Generator [f=0002723] [2723] Event [680,89.6455078,3400]: 0 finished unit Solar Collector [f=0002854] [2854] Event [3528,129.801758,56]: 1 finished unit Wind/Tidal Generator [f=0002938] [2938] Event [3856,147.370117,336]: 1 finished unit Bolas [f=0002978] [2978] Event [384,146.742676,3744]: 0 finished unit Radar Tower [f=0003134] [3134] Event [3448,127.291992,56]: 1 finished unit Wind/Tidal Generator [f=0003320] [3320] Event [3216,89.6455078,1440]: 1 finished unit Lotus [f=0003397] [3397] Event [3368,122.899902,56]: 1 finished unit Wind/Tidal Generator [f=0003399] [3399] Event [464,90.2729492,3264]: 0 finished unit Lotus [f=0003425] [3425] Event [320.042938,147.435242,3796]: 0 finished unit Welder [f=0003646] [3646] Event [3288,122.272461,56]: 1 finished unit Wind/Tidal Generator [f=0003930] [3930] Event [3208,123.527344,56]: 1 finished unit Wind/Tidal Generator [f=0004014] [4014] Event [2472,64.4233398,1432]: 1 finished unit Metal Extractor [f=0004079] [4079] Event [320.042938,147.435242,3796]: 0 finished unit Kodachi [f=0004182] [4182] Event [3128,120.390137,56]: 1 finished unit Wind/Tidal Generator [f=0004222] [4222] Event [3856,147.370117,336]: 1 finished unit Bolas [f=0004336] [4336] Event [824.02594,78.285759,2583.18701]: 1 lost unit Bolas [f=0004455] [4455] Event [3048,117.25293,56]: 1 finished unit Wind/Tidal Generator [f=0004721] [4721] Event [2968,115.998047,56]: 1 finished unit Wind/Tidal Generator [f=0004785] [4785] Event [3856,147.370117,336]: 1 finished unit Quill [f=0004796] [4796] Event [2176,60.7832031,1184]: 1 finished unit Lotus [f=0004913] [4913] Event [40,147.370117,3912]: 0 finished unit Caretaker [f=0005280] [5280] Event [3856,147.370117,336]: 1 finished unit Scalpel [f=0005295] [5295] Event [3105.31348,89.0180664,3435.67603]: 0 lost unit Welder [f=0005357] [5357] Event [320.042938,147.435242,3796]: 0 finished unit Ogre [f=0005755] [5755] Event [3856,147.370117,336]: 1 finished unit Scalpel [f=0005907] [5907] Event [304,90.9003906,1792]: 0 finished unit Lotus [f=0006018] [6018] Event [120,147.370117,3928]: 0 finished unit Wind/Tidal Generator [f=0006086] [6086] Event [851.766968,89.6455078,3364.80713]: 1 lost unit Bolas [f=0006096] [6096] Event [3085.96826,62.9742699,2365.5022]: 1 lost unit Bolas [f=0006209] [6209] Event [3856,147.370117,336]: 1 finished unit Scalpel [f=0006267] [6267] Event [384,91.527832,1776]: 0 finished unit Lotus [f=0006506] [6506] Event [248,89.6455078,1864]: 0 finished unit Metal Extractor [f=0006707] [6707] Event [3856,147.370117,336]: 1 finished unit Bolas [f=0006741] [6741] Event [152,147.370117,4056]: 0 finished unit Wind/Tidal Generator [f=0006809] [6809] Event [2040,89.6455078,360]: 1 finished unit Metal Extractor [f=0007011] [7011] Event [200,147.370117,4056]: 0 finished unit Wind/Tidal Generator [f=0007302] [7302] Event [3856,147.370117,336]: 1 finished unit Bolas [f=0007371] [7371] Event [320.042938,147.435242,3796]: 0 finished unit Ogre [f=0007380] [7380] Event [2888,114.115723,56]: 1 finished unit Wind/Tidal Generator [f=0007570] [7570] Event [3992,145.487793,520]: 1 finished unit Caretaker [f=0007594] [7594] Event [576,144.860352,4064]: 0 finished unit Lotus [f=0007620] [7620] Event [2808,107.213867,72]: 1 finished unit Wind/Tidal Generator [f=0007670] [7670] Event [488,146.115234,3944]: 0 finished unit Wind/Tidal Generator [f=0007730] [7730] Event [1779.61133,83.39431,571.445435]: 1 lost unit Strike Commander [f=0007742] [7742] Event [3856,147.370117,336]: 1 finished unit Bolas [f=0007760] [7760] Event [504,146.115234,3896]: 0 finished unit Wind/Tidal Generator [f=0007865] [7865] Event [504,147.370117,3848]: 0 finished unit Wind/Tidal Generator [f=0007873] [7873] Event [2728,97.8022461,104]: 1 finished unit Wind/Tidal Generator [f=0007992] [7992] Event [520,147.370117,3800]: 0 finished unit Wind/Tidal Generator [f=0008002] [8002] Event [2040,89.6455078,360]: 1 lost unit Metal Extractor [f=0008108] [8108] Event [2648,96.5473633,120]: 1 finished unit Wind/Tidal Generator [f=0008242] [8242] Event [1888,85.9888153,656]: 0 finished unit Lotus [f=0008435] [8435] Event [2568,94.6650391,136]: 1 lost unit Wind/Tidal Generator [f=0008476] [8476] Event [2648,96.5473633,120]: 1 lost unit Wind/Tidal Generator [f=0008519] [8519] Event [2728,97.8345184,104]: 1 lost unit Wind/Tidal Generator [f=0008537] [8537] Event [496,120.390137,3696]: 0 finished unit Lotus [f=0008568] [8568] Event [2488,92.1552734,168]: 1 lost unit Wind/Tidal Generator [f=0008608] [8608] Event [2808,107.266434,72]: 1 lost unit Wind/Tidal Generator [f=0008653] [8653] Event [2408,92.7827148,184]: 1 lost unit Wind/Tidal Generator [f=0008683] [8683] Event [1984,89.8869781,576]: 0 finished unit Lotus [f=0008684] [8684] Event [616,89.6455078,3336]: 0 lost unit Metal Extractor [f=0008684] [8684] Event [2465.4292,93.2711868,174.529282]: 1 lost unit Quill [f=0008762] [8762] Event [3856,147.370117,336]: 1 finished unit Scalpel [f=0009041] [9041] Event [2888,114.115723,56]: 1 lost unit Wind/Tidal Generator [f=0009054] [9054] Event [2968,116.024063,56]: 1 lost unit Wind/Tidal Generator [f=0009085] [9085] Event [2998.51978,99.5258789,248.543045]: 0 lost unit Kodachi [f=0009186] [9186] Event [3048,117.278412,56]: 1 lost unit Wind/Tidal Generator [f=0009290] [9290] Event [416,121.64502,3680]: 0 finished unit Lotus [f=0009419] [9419] Event [1832,88.7116699,472]: 0 finished unit Caretaker [f=0009470] [9470] Event [3856,147.370117,336]: 1 finished unit Scalpel [f=0009520] [9520] Event [320.042938,147.435242,3796]: 0 finished unit Blitz [f=0009609] [9609] Event [559.923584,129.017502,3755.79199]: 0 lost unit Welder [f=0009667] [9667] Event [2176,60.7832031,1184]: 1 lost unit Lotus [f=0009836] [9836] Event [4008,147.370117,248]: 1 finished unit Storage [f=0009942] [9942] Event [2472,64.4233398,1432]: 1 lost unit Metal Extractor [f=0010160] [10160] Event [2569.52637,74.1230545,1037.91431]: 1 lost unit Bolas [f=0010246] [10246] Event [2418.43945,60.4793205,1022.32153]: 1 lost unit Bolas [f=0010276] [10276] Event [3856,147.370117,336]: 1 finished unit Scalpel [f=0010418] [10418] Event [2797.2356,71.5838165,1097.47595]: 1 lost unit Scalpel [f=0010468] [10468] Event [320.042938,147.435242,3796]: 0 finished unit Blitz [f=0010589] [10589] Event [3125.08691,90.9003906,820.910034]: 1 lost unit Scalpel [f=0010782] [10782] Event [3128,120.390137,56]: 1 lost unit Wind/Tidal Generator [f=0010826] [10826] Event [3208,123.552826,56]: 1 lost unit Wind/Tidal Generator [f=0010898] [10898] Event [3288,122.292847,56]: 1 lost unit Wind/Tidal Generator [f=0010929] [10929] Event [3856,147.370117,336]: 1 finished unit Bolas [f=0010942] [10942] Event [2176,90.9003906,560]: 0 finished unit Lotus [f=0010989] [10989] Event [320.042938,147.435242,3796]: 0 finished unit Blitz [f=0011024] [11024] Event [585.852722,73.6688538,2068.31372]: 1 lost unit Scalpel [f=0011050] [11050] Event [3601.63965,97.8180847,566.398071]: 1 lost unit Scalpel [f=0011100] [11100] Event [384,91.527832,1776]: 0 lost unit Lotus [f=0011106] [11106] Event [3368,122.925385,56]: 1 lost unit Wind/Tidal Generator [f=0011145] [11145] Event [3242.30737,90.9003906,537.49939]: 0 lost unit Ogre [f=0011148] [11148] Event [3448,127.291992,56]: 1 lost unit Wind/Tidal Generator [f=0011159] [11159] Event [560.04126,90.2729492,1581.36963]: 1 lost unit Bolas [f=0011190] [11190] Event [3528,129.82724,56]: 1 lost unit Wind/Tidal Generator [f=0011230] [11230] Event [3445.98438,127.675842,103.415024]: 0 lost unit Kodachi [f=0011349] [11349] Event [1102.81323,61.2244873,1801.75635]: 1 lost unit Scalpel [f=0011407] [11407] Event [2304,90.2729492,416]: 0 finished unit Lotus [f=0011461] [11461] Event [320.042938,147.435242,3796]: 0 finished unit Blitz [f=0011532] [11532] Event [3856,147.370117,336]: 1 finished unit Bolas [f=0011599] [11599] Event [1101.276,82.0761642,1094.89331]: 1 lost unit Scalpel [f=0011717] how annoying [f=0011732] gg [f=0011778] [11778] Event [undefined]: cabinboy resigned [f=0011778] game_message: cabinboy has been destroyed! [f=0011778] game_message: [XHC]DavetheBrave wins! [f=0011778] Submitting stats [f=0011778] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011778] Part| Total Time|Time of the last 0.5s [f=0011778] Draw 15540.26ms 21.38% [f=0011778] Lua::Callins::Synced 5321.96ms 7.79% [f=0011778] Lua::Callins::Unsynced 22521.09ms 30.37% [f=0011778] Lua::CollectGarbage::Synced 309.43ms 0.50% [f=0011778] Lua::CollectGarbage::Unsynced 763.06ms 1.20% [f=0011778] Misc::Profiler::AddTime 59.18ms 0.00% [f=0011778] Sim 26966.59ms 61.44% [f=0011778] [11778] Received game_message: cabinboy has been destroyed! [f=0011778] [11778] Received game_message: [XHC]DavetheBrave wins! [f=0011779] [11779] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4285,4350,4285,4350,318.611664,218.616562,318.611664,218.616562,0,0,0,0,0,0,0,0,0,0,0,0,551.775513,569.999451,551.775513,569.999451,270,360,270,360,33.5572701,23.3877296,33.5572701,23.3877296,1275,1330,1275,1330,17.3669186,15.0299387,17.3669186,15.0299387,850,850,850,850,185,570,185,570,1890,1810,1890,1810,570,185,570,185,0,76.266777,0,76.266777,569.999451,551.775513,569.999451,551.775513 [f=0011779] [11779] Game End Stats Values: 18,4725,4940,4725,4940,364.86676,262.527466,364.86676,262.527466,0,0,0,0,0,0,0,0,0,0,0,0,1059.96814,1596.37,1059.96814,1596.37,270,450,270,450,38.0079842,26.5751591,38.0079842,26.5751591,1275,1330,1275,1330,18.0847282,15.9282408,18.0847282,15.9282408,1040,1350,1040,1350,185,570,185,570,2140,1810,2140,1810,570,185,570,185,0,76.266777,0,76.266777,1596.37,1059.96814,1596.37,1059.96814 [f=0011779] [11779] Game End Stats Values: 19,3585,5080,3585,5080,394.373993,299.908997,394.373993,299.908997,0,0,0,0,0,0,0,0,27.6084538,0,27.6084538,0,1278.00391,1953.96606,1278.00391,1953.96606,270,450,270,450,26.0379047,23.981142,26.0379047,23.981142,0,1330,0,1330,14.5015144,15.4929495,14.5015144,15.4929495,1230,1350,1230,1350,185,1935,185,1935,2085,1950,2085,1950,1935,185,1935,185,0,76.266777,0,76.266777,1953.96606,1278.00391,1953.96606,1278.00391 [f=0011779] [11779] Game End Stats Values: 20,3550,5260,3550,5260,413.645782,313.200806,413.645782,313.200806,0,0,0,0,0,0,0,0,149.02124,0,149.02124,0,1278.00391,2083.18481,1278.00391,2083.18481,270,630,270,630,14.5111065,20.2043114,14.5111065,20.2043114,0,1330,0,1330,19.2189331,13.8869677,19.2189331,13.8869677,1230,1350,1230,1350,185,2011.66663,185,2011.66663,2050,1950,2050,1950,2130.66626,185,2130.66626,185,0,76.266777,0,76.266777,2099.67383,1292.69177,2099.67383,1292.69177 [f=0011779] [11779] Game End Stats Values: 21,3610,5260,3610,5260,441.919739,341.769348,441.919739,341.769348,0,0,0,0,0,0,0,0,160.485977,0,160.485977,0,1798.53357,2427.48022,1798.53357,2427.48022,270,720,270,720,19.4347496,23.5010204,19.4347496,23.5010204,0,1330,0,1330,11.8857794,13.705286,11.8857794,13.705286,1450,1350,1450,1350,275,2171.6665,275,2171.6665,1890,1860,1890,1860,2290.66626,275,2290.66626,275,0,76.266777,0,76.266777,2448.67578,1824.85974,2448.67578,1824.85974 [f=0011779] [11779] Game End Stats Values: 22,3505,5355,3505,5355,481.670776,383.868683,481.670776,383.868683,0,0,0,0,0,0,0,0,160.485977,0,160.485977,0,2084.54639,2728.05933,2084.54639,2728.05933,270,810,270,810,26.7969246,33.1953392,26.7969246,33.1953392,0,1330,0,1330,12.6509142,13.8072529,12.6509142,13.8072529,1450,1175,1450,1175,450,2276.6665,450,2276.6665,1785,2040,1785,2040,2395.66626,450,2395.66626,450,0,76.266777,0,76.266777,2771.22266,2110.87256,2771.22266,2110.87256 [f=0011779] [11779] Game End Stats Values: 23,3735,5470,3735,5470,510.811005,401.270538,510.811005,401.270538,0,0,0,0,0,0,0,0,166.915497,0,166.915497,0,2383.58276,3134.23975,2383.58276,3134.23975,180,810,180,810,20.5039787,29.1205845,20.5039787,29.1205845,0,1330,0,1330,11.9435205,12.1607618,11.9435205,12.1607618,1670,1475,1670,1475,635,2366.6665,635,2366.6665,1885,1855,1885,1855,2485.66626,635,2485.66626,635,0,76.266777,0,76.266777,3177.40308,2411.07544,3177.40308,2411.07544 [f=0011779] [11779] Game End Stats Values: 24,3485,5470,3485,5470,510.833832,401.270538,510.833832,401.270538,0,0,0,0,0,0,0,0,166.915497,0,166.915497,0,2775.97998,3319.92188,2775.97998,3319.92188,180,810,180,810,6.33782816,16.3303928,6.33782816,16.3303928,0,1330,0,1330,8.40219688,13.0895185,8.40219688,13.0895185,1510,1475,1510,1475,635,2836.6665,635,2836.6665,1795,1855,1795,1855,2955.66626,635,2955.66626,635,0,117.26709,0,117.26709,3363.08521,2803.47266,3363.08521,2803.47266 [f=0011779] [11779] Game End Stats Values: 25,3010,5770,3010,5770,511.032074,402.382568,511.032074,402.382568,0,0,0,0,0,0,0,0,166.915497,0,166.915497,0,2945.21094,3789.79883,2945.21094,3789.79883,180,810,180,810,8.92675781,18.6678581,8.92675781,18.6678581,0,1330,0,1330,8.01385021,21.0747452,8.01385021,21.0747452,1070,1775,1070,1775,635,3311.6665,635,3311.6665,1760,1855,1760,1855,3430.66626,635,3430.66626,635,0,267.265564,0,267.265564,3838.08765,3056.83276,3838.08765,3056.83276 [f=0011779] [11779] Game End Stats Values: 26,2360,5395,2360,5395,522.278381,421.135223,522.278381,421.135223,0,0,0,0,0,0,0,0,166.915497,0,166.915497,0,3466.47949,4464.16943,3466.47949,4464.16943,180,810,180,810,19.2494831,33.0217056,19.2494831,33.0217056,0,1330,0,1330,8.75038242,22.2507839,8.75038242,22.2507839,630,1400,630,1400,1400,4116.6665,1400,4116.6665,1550,1855,1550,1855,4270.66602,1400,4270.66602,1400,0,417.270142,0,417.270142,4540.89355,3656.15674,4540.89355,3656.15674 [f=0011779] [11779] Game End Stats Values: 27,2110,5785,2110,5785,531.342651,440.359375,531.342651,440.359375,0,0,0,0,0,0,0,0,166.915497,0,166.915497,0,3600.72363,4695.24316,3600.72363,4695.24316,180,900,180,900,12.1397638,34.0370865,12.1397638,34.0370865,0,1330,0,1330,13.0715809,19.5264072,13.0715809,19.5264072,380,1700,380,1700,1400,4556.6665,1400,4556.6665,1550,1855,1550,1855,4710.66602,1400,4710.66602,1400,81.4999924,516.606079,81.4999924,516.606079,4786.77002,3790.40088,4786.77002,3790.40088 [f=0011779] [11779] Game End Stats Values: 28,2110,5785,2110,5785,532.977783,444.618195,532.977783,444.618195,0,0,0,0,0,0,0,0,166.915497,0,166.915497,0,3600.72363,4695.24316,3600.72363,4695.24316,180,900,180,900,13.158536,36.5586395,13.158536,36.5586395,0,1330,0,1330,15.5457869,12.4202375,15.5457869,12.4202375,380,1700,380,1700,1400,4556.6665,1400,4556.6665,1550,1855,1550,1855,4710.66602,1400,4710.66602,1400,88.1666565,516.606079,88.1666565,516.606079,4786.77002,3790.40088,4786.77002,3790.40088 [f=0011811] [11811] Event [3059.43433,90.8559189,699.998596]: 1 lost unit Bolas [f=0011816] <[XHC]DavetheBrave> gg [f=0011872] [11872] Event [2336,91.5526276,256]: 0 finished unit Lotus [f=0011945] Spectator cabinboy left the game: normal quit [f=0011945] [11945] Event [undefined]: cabinboy quit [f=0011951] Player [XHC]DavetheBrave left the game: normal quit [f=0011951] [11951] Event [undefined]: [XHC]DavetheBrave quit [f=0011957] No clients connected, shutting down server [f=0011957] Server shutdown [f=0011957] [11957] all players disconnected [f=0012298] [12298] Event [2336,92.8841095,144]: 0 finished unit Lotus [f=0012406] [12406] Event [320.042938,147.435242,3796]: 0 finished unit Blitz [f=0012923] [12923] Event [320.042938,147.435242,3796]: 0 finished unit Blitz [f=0013642] [13642] Event [320.042938,147.435242,3796]: 0 finished unit Blitz [f=0014277] [14277] Event [320.042938,147.435242,3796]: 0 finished unit Blitz [f=0014923] [14923] Event [320.042938,147.435242,3796]: 0 finished unit Blitz [f=0015555] Autoquit sending quit command. [f=0015555] [QuitAction] user exited to system [f=0015555] [SpringApp::Kill][1] fromRun=1 [f=0015555] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015555] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015555] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015555] [ThreadPool::SetThreadCount][2] workers=0 [f=0015555] [SpringApp::Kill][2] [f=0015555] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015555] [Game::KillLua][3] dtor=0 luaUI=0x5226c8b0 [f=0015555] Start widgetHandler:Shutdown [f=0015555] Shutdown - SaveOrderList Complete [f=0015555] Writing last game win data [f=0015555] Shutdown - SaveConfigData Complete [f=0015555] Shutdown Widget - Save/Load API [f=0015555] Shutdown Widget - Chili Highlight [f=0015555] Shutdown Widget - Draw After Chili [f=0015555] Shutdown Widget - EPIC Menu [f=0015555] Shutdown Widget - Chili Widget Selector [f=0015555] Shutdown Widget - Chili Minimap [f=0015555] Shutdown Widget - Local Team Colors [f=0015555] Shutdown Widget - Display Keys 2 [f=0015555] Shutdown Widget - Save Game Menu [f=0015555] Shutdown Widget - Unit Icons [f=0015555] Shutdown Widget - Noises [f=0015555] Shutdown Widget - HealthBars [f=0015555] Shutdown Widget - Win Counter [f=0015555] Shutdown Widget - SpringRTS Replay Stats [f=0015555] Shutdown Widget - BuildETA [f=0015555] Shutdown Widget - Modular Comm Info [f=0015555] Shutdown Widget - Stereo3D [f=0015555] Shutdown Widget - Showeco and Grid Drawer [f=0015555] Shutdown Widget - Point Tracker [f=0015555] Shutdown Widget - Missile Silo Range [f=0015555] Shutdown Widget - MetalFeatures (new) [f=0015555] Shutdown Widget - MinimapEvents [f=0015555] Shutdown Widget - Local Widgets Config [f=0015555] Shutdown Widget - Highlight Geos [f=0015555] Shutdown Widget - Grab Input [f=0015555] Input grabbing is disabled! [f=0015555] Shutdown Widget - Defense Range Zero-K [f=0015555] Shutdown Widget - Darkening [f=0015555] Shutdown Widget - Context Menu [f=0015555] Shutdown Widget - Chili Spectator Panels [f=0015555] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015555] Shutdown Widget - Chili Nuke Warning [f=0015555] Shutdown Widget - Chili EndGame Window [f=0015555] Shutdown Widget - Chili Economy Panel Default [f=0015555] Shutdown Widget - CameraShake [f=0015555] Shutdown Widget - State Reverse and Latency [f=0015555] Shutdown Widget - Music Player v2 [f=0015555] Shutdown Widget - Attack AoE [f=0015555] Shutdown Widget - UnitShapes [f=0015555] Shutdown Widget - Map Edge Extension [f=0015555] Shutdown Widget - Selection Send [f=0015555] Shutdown Widget - LupsManager [f=0015555] Shutdown Widget - Newton Firezone [f=0015555] Shutdown Widget - Chili Pro Console [f=0015555] Shutdown Widget - Persistent Build Height [f=0015555] Shutdown Widget - Lasso Terraform GUI [f=0015555] Shutdown Widget - Lups [f=0015555] Shutdown Widget - Chili Framework [f=0015555] Shutdown Widget - Mex Placement Handler [f=0015555] Shutdown Widget - Chili Core Selector [f=0015555] Shutdown Widget - Custom Markers [f=0015555] Shutdown Widget - Select Keys [f=0015555] Shutdown Widget - Pause Screen [f=0015555] Shutdown Widget - Text To Speech Control [f=0015555] Shutdown Widget - Layout Handler [f=0015555] End widgetHandler:Shutdown [f=0015555] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={342101,52633025} {int,ext,rec}Allocs={13739694,0,0} {chunk,block}Bytes={52633025,0} [f=0015555] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015555] [Game::KillLua][2] dtor=0 luaRules=0x5275d650 [f=0015555] Start gadgetHandler:Shutdown [f=0015555] Shutdown - StartSetup [f=0015555] Shutdown - UnitMorph [f=0015555] Shutdown - Carrier Drones [f=0015555] Shutdown - LupsNanoSpray [f=0015555] Shutdown - Missile Silo Controller [f=0015555] Shutdown - Modular Comm Info [f=0015555] Shutdown - Terrain Texture Handler [f=0015555] Shutdown - UnitCloakShield [f=0015555] Shutdown - Starlight Handler [f=0015555] End gadgetHandler:Shutdown [f=0015555] Start gadgetHandler:Shutdown [f=0015555] Shutdown - Save/Load [f=0015555] Shutdown - Teleport Throw [f=0015555] Shutdown - UnitMorph [f=0015555] Shutdown - Modular Comm Info [f=0015555] Shutdown - Retreat Command [f=0015555] Shutdown - Shockwaves [f=0015555] Shutdown - UnitCloakShield [f=0015555] Shutdown - Lups Cloak FX [f=0015555] Shutdown - Lups [f=0015555] Shutdown - Lups Shield [f=0015555] End gadgetHandler:Shutdown [f=0015555] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13739726,0,0} {chunk,block}Bytes={0,0} [f=0015555] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13739726,0,0} {chunk,block}Bytes={0,0} [f=0015555] [Game::KillLua][4] dtor=0 [f=0015555] [Game::~CGame][1] [f=0015555] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015555] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015555] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015555] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015555] [Game::KillLua][4] dtor=1 [f=0015555] [Game::KillMisc][1] [f=0015555] [Game::KillMisc][2] [f=0015555] [Game::KillMisc][3] [f=0015555] [Game::KillRendering][1] [f=0015555] [3DOParser::Kill] allocated 1 pieces [f=0015555] [S3OParser::Kill] allocated 264 pieces [f=0015555] [AssParser::Kill] allocated 43 pieces [f=0015555] [Game::KillInterface][1] [f=0015555] [Game::KillInterface][2] [f=0015555] [Game::KillSimulation][1] [f=0015555] [Game::KillSimulation][2] [f=0015555] [CCollisionHandler] dis-/continuous tests: 0/180431 [f=0015555] [Game::KillSimulation][3] [f=0015555] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015555] [~CPathCache(16x16)] cacheHits=32 hitPercentage=27% numHashColls=0 maxCacheSize=11 [f=0015555] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015555] [~CPathCache(32x32)] cacheHits=359 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015555] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015555] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015555] [LosHandler::Kill] raycast instance cache-{hits,misses}={936,7870}; shared=0%; cached=11% [f=0015555] [Game::KillSimulation][4] [f=0015555] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015555] [Game::~CGame][2] [f=0015555] [Game::~CGame][3] [f=0015555] [SpringApp::Kill][3] [f=0015555] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164550 bytes sent 184669 bytes recv'd [f=0015555] [SpringApp::Kill][4] font=0x45f38aa0 [f=0015555] [SpringApp::Kill][5] [f=0015555] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44cdd7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2880ms file="luaui/widgets/chili_old/handlers/texturehandler.lua" indx=4229 inflSize=3kb readTime=67ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=57ms file="luaui/widgets/chili_old/themes/theme.lua" indx=4536 inflSize=1kb readTime=56ms file="luarules/gadgets/cai/combathandler.lua" indx=1639 inflSize=1kb readTime=53ms file="luaui/widgets/gui_display_dps.lua" indx=4655 inflSize=10kb readTime=44ms file="luaui/widgets/chili_old/controls/font.lua" indx=4201 inflSize=6kb readTime=38ms file="luaui/widgets/chili_old/handlers/themehandler.lua" indx=4230 inflSize=0kb readTime=35ms file="luaui/widgets/chili_old/handlers/fonthandler.lua" indx=4226 inflSize=1kb readTime=34ms file="luarules/gadgets/cai/aiunithandler.lua" indx=1634 inflSize=3kb readTime=34ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1641 inflSize=7kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 41297601 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x4609d1d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46224c10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46083d60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f15600a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]