[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.n6NdRaWQi8/springsettings.1096119.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f71ac0a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1769 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1096119/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4592b020] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4592b020] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 544ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 617ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SCHISS_MoinMoin was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1096119/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11909,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1096119/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52324f70,0x54a8b3d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4f92786065420c52d3977b22775ff29e [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bhaktivedanta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000b24734c0,00000000b1f35420}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000006112b160,00000000985fc3a0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [4790,192.928741,4103]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1224,191.681641,489]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2397, userid: 460566 [f=0000000] [0] bhaktivedanta, team: 1, elo:2158, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1368,192.861023,488]: 1 finished unit Amphbot Factory [f=0000014] [14] Event [4768,189.164581,3936]: 0 finished unit Tank Foundry [f=0000240] [240] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000480] [480] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000541] [541] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000570] [570] Event [1368,192.937317,524]: 1 finished unit Conch [f=0000816] [816] Event [4904,192.746582,4184]: 0 finished unit Solar Collector [f=0000877] [877] Event [4768.04297,187.313049,3908]: 0 finished unit Kodachi [f=0000898] [898] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000995] [995] Event [968,192.929688,280]: 1 finished unit Wind/Tidal Generator [f=0001093] [1093] Event [968,192.929688,328]: 1 finished unit Wind/Tidal Generator [f=0001148] [1148] Event [4888,192.815247,4104]: 0 finished unit Solar Collector [f=0001186] [1186] Event [920,192.929688,328]: 1 finished unit Wind/Tidal Generator [f=0001292] [1292] Event [1016,192.89917,264]: 1 finished unit Wind/Tidal Generator [f=0001392] [1392] Event [1064,192.479553,264]: 1 finished unit Wind/Tidal Generator [f=0001417] [1417] Event [1368,192.937317,524]: 1 finished unit Duck [f=0001532] [1532] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0001666] [1666] Event [1368,192.937317,524]: 1 finished unit Duck [f=0001733] [1733] Event [4568,192.037048,3944]: 0 finished unit Solar Collector [f=0001921] [1921] Event [1368,192.937317,524]: 1 finished unit Duck [f=0002066] [2066] Event [4728,192.937317,4040]: 0 finished unit Solar Collector [f=0002115] [2115] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002120] [2120] Event [2725.302,54.2156944,1048.43689]: 1 lost unit Duck [f=0002362] [2362] Event [4688,187.589111,3888]: 0 finished unit Lotus [f=0002444] [2444] Event [4768.04297,187.313049,3908]: 0 finished unit Welder [f=0002536] [2536] Event [1368,192.937317,524]: 1 finished unit Archer [f=0002558] [2558] Event [4416,270.787659,4016]: 0 finished unit Radar Tower [f=0002640] [2640] Event [2472.27197,48.0942192,974.324219]: 1 lost unit Duck [f=0002659] [2659] Event [2377.33838,43.3378258,985.843628]: 1 lost unit Conch [f=0002715] [2715] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0003094] [3094] Event [4768.04297,187.313049,3908]: 0 finished unit Kodachi [f=0003240] [3240] Event [688,192.914429,1568]: 1 finished unit Lotus [f=0003319] [3319] Event [796.200195,159.765945,1760.30078]: 0 lost unit Kodachi [f=0003409] [3409] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003502] [3502] Event [1368,192.937317,524]: 1 finished unit Buoy [f=0003643] [3643] Event [4768.04297,187.313049,3908]: 0 finished unit Kodachi [f=0003972] [3972] Event [1368,192.937317,524]: 1 finished unit Conch [f=0004000] [4000] Event [408,192.5177,2168]: 1 finished unit Solar Collector [f=0004038] [4038] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0004201] [4201] Event [4768.04297,187.313049,3908]: 0 finished unit Welder [f=0004230] [4230] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0004533] [4533] Event [3472,186.994019,4576]: 0 finished unit Lotus [f=0004605] [4605] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0004950] [4950] Event [608,188.268127,2256]: 1 finished unit Lotus [f=0004954] [4954] Event [1368,192.937317,524]: 1 finished unit Buoy [f=0004995] [4995] Event [3488,191.121521,4416]: 0 finished unit Lotus [f=0005253] [5253] Event [4856,192.929688,3928]: 0 finished unit Caretaker [f=0005412] [5412] Event [3536,273.099365,4720]: 0 finished unit Radar Tower [f=0005615] [5615] Event [608,188.512268,2176]: 1 finished unit Faraday [f=0005617] [5617] Event [4856,192.883911,3880]: 0 finished unit Storage [f=0005686] [5686] Event [3576,274.55658,4760]: 0 finished unit Wind/Tidal Generator [f=0005802] [5802] Event [1368,192.937317,524]: 1 finished unit Conch [f=0005889] [5889] Event [448.009918,192.929688,2450.38599]: 1 finished unit Engineer Commander [f=0006006] [6006] Event [3656,253.934326,4808]: 0 finished unit Wind/Tidal Generator [f=0006061] [6061] Event [4768.04297,187.313049,3908]: 0 finished unit Ogre [f=0006197] [6197] Event [3496,279.126587,4744]: 0 finished unit Wind/Tidal Generator [f=0006378] [6378] Event [1368,192.937317,488]: 1 lost unit Amphbot Factory [f=0006402] [6402] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0006444] [6444] Event [1064,192.479553,264]: 1 lost unit Wind/Tidal Generator [f=0006484] [6484] Event [1016,192.391052,264]: 1 lost unit Wind/Tidal Generator [f=0006519] [6519] Event [968,192.637787,280]: 1 lost unit Wind/Tidal Generator [f=0006522] [6522] Event [968,193.053589,328]: 1 lost unit Wind/Tidal Generator [f=0006552] [6552] Event [920,192.36908,328]: 1 lost unit Wind/Tidal Generator [f=0006552] [6552] Event [1240,193.131256,568]: 1 lost unit Metal Extractor [f=0006628] [6628] Event [920,192.929688,280]: 1 lost unit Metal Extractor [f=0006847] [6847] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0006888] [6888] Event [376,190.968933,824]: 1 lost unit Metal Extractor [f=0007053] [7053] Event [253.919586,183.02475,954.501465]: 0 lost unit Kodachi [f=0007088] [7088] Event [3400,266.202393,4760]: 0 finished unit Wind/Tidal Generator [f=0007093] [7093] Event [4856,177.442017,2408]: 0 finished unit Wind/Tidal Generator [f=0007123] [7123] Event [4768.04297,187.313049,3908]: 0 finished unit Ogre [f=0007136] [7136] Event [432.402802,192.133453,817.021545]: 1 lost unit Archer [f=0007229] [7229] Event [584.531372,192.937317,744.229919]: 0 lost unit Kodachi [f=0007271] [7271] Event [1192,192.783813,488]: 1 finished unit Solar Collector [f=0007446] [7446] Event [4768.04297,187.313049,3908]: 0 finished unit Welder [f=0007534] [7534] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0007561] [7561] Event [4880,189.542236,2336]: 0 finished unit Lotus [f=0007728] [7728] Event [1160,185.43045,360]: 1 finished unit Solar Collector [f=0007815] [7815] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0007842] [7842] Event [206.890594,104.253708,4427.98047]: 1 finished unit Engineer Commander [f=0007849] [7849] Event [4768.04297,187.313049,3908]: 0 finished unit Kodachi [f=0007907] [7907] Event [4944,192.906799,2304]: 0 finished unit Radar Tower [f=0007997] [7997] Event [2800,55.6845093,1040]: 1 finished unit Radar Tower [f=0008254] [8254] Event [168,106.603088,4968]: 1 finished unit Metal Extractor [f=0008351] [8351] Event [920,191.769257,280]: 1 finished unit Metal Extractor [f=0008467] [8467] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0008762] [8762] Event [296,102.818909,4760]: 1 finished unit Caretaker [f=0008765] [8765] Event [984,191.08902,264]: 1 finished unit Wind/Tidal Generator [f=0008981] [8981] Event [1032,191.068726,264]: 1 finished unit Wind/Tidal Generator [f=0008998] [8998] Event [3928,41.3412476,2648]: 0 finished unit Geothermal Generator [f=0009071] [9071] Event [4768.04297,187.313049,3908]: 0 finished unit Blitz [f=0009133] [9133] Event [1096,190.06073,296]: 1 finished unit Wind/Tidal Generator [f=0009285] [9285] Event [2832,192.89917,4816]: 0 finished unit Lotus [f=0009304] [9304] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0009481] [9481] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0009486] [9486] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0009557] [9557] Event [3848,47.9483032,2552]: 0 finished unit Stardust [f=0009588] [9588] Event [608,184.400177,2176]: 1 lost unit Faraday [f=0009626] [9626] Event [608,187.241577,2256]: 1 lost unit Lotus [f=0009688] [9688] Event [504,191.584839,2200]: 1 lost unit Metal Extractor [f=0009753] [9753] Event [2832,192.929688,4592]: 0 finished unit Lotus [f=0009796] [9796] Event [3808,45.8197021,2656]: 0 finished unit Lotus [f=0009801] [9801] Event [4536,192.075195,536]: 0 finished unit Solar Collector [f=0009882] [9882] Event [168,190.404816,2088]: 1 lost unit Metal Extractor [f=0009921] [9921] Event [408,189.769562,2168]: 1 lost unit Solar Collector [f=0009994] [9994] Event [2976,187.192383,4752]: 0 finished unit Radar Tower [f=0010146] [10146] Event [3968,44.2480469,2512]: 0 finished unit Lotus [f=0010193] [10193] Event [4544,191.342773,672]: 0 finished unit Lotus [f=0010198] [10198] Event [4768.04297,187.313049,3908]: 0 finished unit Kodachi [f=0010247] [10247] Event [568,190.460358,3112]: 1 lost unit Metal Extractor [f=0010291] [10291] Event [4824,191.052856,4296]: 0 finished unit Solar Collector [f=0010614] [10614] Event [4680,192.861023,4392]: 0 finished unit Solar Collector [f=0010625] [10625] Event [4416,192.738953,528]: 0 finished unit Lotus [f=0010772] [10772] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0010798] [10798] Event [2712,187.306824,136]: 1 finished unit Solar Collector [f=0010829] [10829] Event [184,101.812439,4248]: 1 lost unit Metal Extractor [f=0011028] [11028] Event [3000,76.8408203,3048]: 0 finished unit Solar Collector [f=0011145] [11145] Event [4768,261.228027,336]: 0 finished unit Radar Tower [f=0011162] [11162] Event [4536,192.555847,4472]: 0 finished unit Solar Collector [f=0011186] [11186] Event [624,104.459114,4536]: 1 lost unit Cloakbot Factory [f=0011254] [11254] Event [2976,187.192383,4752]: 0 finished unit Sparrow [f=0011254] game_message: Morph complete: Radar Tower -> Sparrow [f=0011254] [11254] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0011265] [11265] Event [3040,64.7177124,2944]: 0 finished unit Lotus [f=0011329] [11329] Event [2664,192.822876,216]: 1 finished unit Solar Collector [f=0011417] [11417] Event [3152,58.6218262,2960]: 0 finished unit Radar Tower [f=0011443] [11443] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0011499] [11499] Event [4768.04297,187.313049,3908]: 0 finished unit Blitz [f=0011525] [11525] Event [920,193.034973,216]: 1 finished unit Solar Collector [f=0011540] [11540] Event [4392,188.405457,4568]: 0 finished unit Solar Collector [f=0011617] [11617] Event [682.652954,106.442238,4661.90723]: 1 lost unit Engineer Commander [f=0011704] [11704] Event [undefined]: bhaktivedanta resigned [f=0011704] game_message: bhaktivedanta has been destroyed! [f=0011704] game_message: DanWarior wins! [f=0011704] Submitting stats [f=0011704] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011704] Part| Total Time|Time of the last 0.5s [f=0011704] Draw 13066.58ms 21.61% [f=0011704] Lua::Callins::Synced 4512.00ms 13.94% [f=0011704] Lua::Callins::Unsynced 15815.89ms 25.10% [f=0011704] Lua::CollectGarbage::Synced 290.51ms 0.10% [f=0011704] Lua::CollectGarbage::Unsynced 692.10ms 1.89% [f=0011704] Misc::Profiler::AddTime 43.90ms 0.00% [f=0011704] Sim 29016.53ms 62.65% [f=0011704] [11704] Received game_message: bhaktivedanta has been destroyed! [f=0011704] [11704] Received game_message: DanWarior wins! [f=0011705] [11705] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3695,4690,3695,4690,50.7122536,67.5107574,50.7122536,67.5107574,0,0,0,0,0,0,0,0,219.214569,0,219.214569,0,188.511261,1397.62329,188.511261,1397.62329,440,270,440,270,14.4034328,20.9741096,14.4034328,20.9741096,1505,1385,1505,1385,23.5963955,22.9082146,23.5963955,22.9082146,840,850,840,850,175,1365,175,1365,910,2185,910,2185,1492.66711,175,1492.66711,175,496.325317,650.008606,496.325317,650.008606,1500.44897,337.839966,1500.44897,337.839966 [f=0011705] [11705] Game End Stats Values: 17,3405,5175,3405,5175,50.7122536,69.4746017,50.7122536,69.4746017,0,0,0,0,0,0,0,0,327.714569,0,327.714569,0,329.66217,1675.92358,329.66217,1675.92358,440,270,440,270,10,22.732605,10,22.732605,1505,1385,1505,1385,20.3833332,19.9042473,20.3833332,19.9042473,640,1175,640,1175,350,1655,350,1655,820,2345,820,2345,1782.66711,350,1782.66711,350,530.825317,700.011658,530.825317,700.011658,1778.74927,508.682678,1778.74927,508.682678 [f=0011705] [11705] Game End Stats Values: 18,3565,5275,3565,5275,51.2228394,70.2631683,51.2228394,70.2631683,0,0,0,0,0,0,0,0,455.475494,0,455.475494,0,364.011475,1675.92358,364.011475,1675.92358,440,360,440,360,11.4666662,27.3075542,11.4666662,27.3075542,1505,1385,1505,1385,20.4007053,20.3859043,20.4007053,20.3859043,640,1000,640,1000,525,1655,525,1655,980,2530,980,2530,1782.66711,525,1782.66711,525,591.825317,750.014709,591.825317,750.014709,1778.74927,543.031982,1778.74927,543.031982 [f=0011705] [11705] Game End Stats Values: 19,4090,5595,4090,5595,53.6222992,71.7243881,53.6222992,71.7243881,0,0,0,0,0,0,0,0,525.625122,0,525.625122,0,364.011475,1675.92358,364.011475,1675.92358,440,360,440,360,13.4666662,26.7510185,13.4666662,26.7510185,1960,1440,1960,1440,16.1599636,18.1640835,16.1599636,18.1640835,640,1175,640,1175,525,1655,525,1655,1050,2620,1050,2620,1782.66711,525,1782.66711,525,591.825317,750.014709,591.825317,750.014709,1778.74927,543.031982,1778.74927,543.031982 [f=0011705] [11705] Game End Stats Values: 20,4270,5685,4270,5685,54.4715843,72.1718903,54.4715843,72.1718903,0,0,0,0,0,0,0,0,560.342773,0,560.342773,0,364.011475,1675.92358,364.011475,1675.92358,440,360,440,360,14,26.1944885,14,26.1944885,1960,1440,1960,1440,18.1899509,19.163168,18.1899509,19.163168,640,1175,640,1175,525,1655,525,1655,1230,2710,1230,2710,1782.66711,525,1782.66711,525,606.075317,750.014709,606.075317,750.014709,1778.74927,543.031982,1778.74927,543.031982 [f=0011705] [11705] Game End Stats Values: 21,4520,6185,4520,6185,55.6813507,72.4629669,55.6813507,72.4629669,0,0,0,0,0,0,0,0,652.435669,0,652.435669,0,364.011475,1675.92358,364.011475,1675.92358,440,360,440,360,16.7986374,24.6643105,16.7986374,24.6643105,1960,1440,1960,1440,20.0139847,21.0194054,20.0139847,21.0194054,640,1175,640,1175,525,1655,525,1655,1480,3210,1480,3210,1782.66711,525,1782.66711,525,620.325317,750.014709,620.325317,750.014709,1778.74927,543.031982,1778.74927,543.031982 [f=0011705] [11705] Game End Stats Values: 22,4645,6575,4645,6575,56.7904282,84.8656769,56.7904282,84.8656769,0,0,0,0,0,0,0,0,652.435669,0,652.435669,0,517.215942,1895.05139,517.215942,1895.05139,440,450,440,450,22.865778,45.3546143,22.865778,45.3546143,1960,1440,1960,1440,19.2739372,21.8268471,19.2739372,21.8268471,640,1475,640,1475,525,1655,525,1655,1605,3210,1605,3210,1782.66711,525,1782.66711,525,620.325317,750.014709,620.325317,750.014709,1997.87708,696.243469,1997.87708,696.243469 [f=0011705] [11705] Game End Stats Values: 23,4205,7135,4205,7135,56.8611488,122.600395,56.8611488,122.600395,0,0,0,0,0,0,0,0,652.435669,0,652.435669,0,630.68219,2229.78076,630.68219,2229.78076,90,850,90,850,24.3679218,47.6599274,24.3679218,47.6599274,1960,1440,1960,1440,20.8047142,25.1156483,20.8047142,25.1156483,640,1475,640,1475,525,2185,525,2185,1515,3370,1515,3370,2312.66699,525,2312.66699,525,620.326965,750.014709,620.326965,750.014709,2353.89258,809.709717,2353.89258,809.709717 [f=0011705] [11705] Game End Stats Values: 24,4045,7615,4045,7615,56.9716721,174.19046,56.9716721,174.19046,0,0,0,0,0,0,0,0,711.459473,0,711.459473,0,630.68219,2344.63818,630.68219,2344.63818,90,1030,90,1030,22.0289669,50.560894,22.0289669,50.560894,1960,1495,1960,1495,30.3691578,26.4393387,30.3691578,26.4393387,640,1650,640,1650,525,2345,525,2345,1355,3440,1355,3440,2472.66699,525,2472.66699,525,620.326965,750.014709,620.326965,750.014709,2468.75,812.424988,2468.75,812.424988 [f=0011705] [11705] Game End Stats Values: 25,4115,7865,4115,7865,56.9760246,234.561325,56.9760246,234.561325,0,0,0,0,0,0,0,0,711.459473,0,711.459473,0,630.68219,2412.1665,630.68219,2412.1665,90,1120,90,1120,20.0427074,53.125,20.0427074,53.125,1960,1495,1960,1495,16.0002899,27.0247231,16.0002899,27.0247231,640,1650,640,1650,525,2345,525,2345,1425,3600,1425,3600,2472.66699,525,2472.66699,525,620.326965,750.014709,620.326965,750.014709,2536.27832,812.424988,2536.27832,812.424988 [f=0011705] [11705] Game End Stats Values: 26,4025,8060,4025,8060,56.9805298,299.648407,56.9805298,299.648407,0,0,0,0,0,0,0,0,711.459473,0,711.459473,0,630.68219,3011.45532,630.68219,3011.45532,90,1120,90,1120,22.2155075,54.7304344,22.2155075,54.7304344,1960,1550,1960,1550,15.7539158,28.2724781,15.7539158,28.2724781,640,1650,640,1650,525,3011.80249,525,3011.80249,1335,3740,1335,3740,3139.46948,525,3139.46948,525,641.363098,750.014709,641.363098,750.014709,3135.56714,812.424988,3135.56714,812.424988 [f=0011705] [11705] Game End Stats Values: 27,2260,8845,2260,8845,57.2049065,372.904022,57.2049065,372.904022,0,0,0,0,0,0,0,0,1429.15564,0,1429.15564,0,856.323303,4963.41797,856.323303,4963.41797,90,1210,90,1210,21.2024803,58.5166473,21.2024803,58.5166473,55,1550,55,1550,44.842453,29.8170414,44.842453,29.8170414,640,2185,640,2185,525,4916.80273,525,4916.80273,1475,3900,1475,3900,5044.46973,525,5044.46973,525,645.813049,750.014709,645.813049,750.014709,5087.52979,1038.06604,5087.52979,1038.06604 [f=0011705] [11705] Game End Stats Values: 28,2260,8845,2260,8845,59.291153,378.061646,59.291153,378.061646,0,0,0,0,0,0,0,0,1430.66907,0,1430.66907,0,856.323303,4963.41797,856.323303,4963.41797,90,1210,90,1210,20.8532372,61.4033203,20.8532372,61.4033203,55,1550,55,1550,16.5134373,31.1576214,16.5134373,31.1576214,640,2185,640,2185,525,4916.80273,525,4916.80273,1475,3900,1475,3900,5044.46973,525,5044.46973,525,645.813049,750.014709,645.813049,750.014709,5087.52979,1038.06604,5087.52979,1038.06604 [f=0011769] [11769] Event [4768.04297,187.313049,3908]: 0 finished unit Kodachi [f=0011814] Player DanWarior left the game: normal quit [f=0011814] [11814] Event [undefined]: DanWarior quit [f=0011820] Spectator bhaktivedanta left the game: normal quit [f=0011820] [11820] Event [undefined]: bhaktivedanta quit [f=0011826] No clients connected, shutting down server [f=0011826] Server shutdown [f=0011826] [11826] all players disconnected [f=0011911] [11911] Event [4248,192.937317,4648]: 0 finished unit Solar Collector [f=0012239] [12239] Event [4768.04297,187.313049,3908]: 0 finished unit Blitz [f=0012255] [12255] Event [4136,192.937317,4696]: 0 finished unit Solar Collector [f=0012376] [12376] Event [872,105.503693,4936]: 0 finished unit Metal Extractor [f=0012518] [12518] Event [4768.04297,187.313049,3908]: 0 finished unit Kodachi [f=0012600] [12600] Event [3992,192.922058,4648]: 0 finished unit Solar Collector [f=0012945] [12945] Event [3848,192.937317,4600]: 0 finished unit Solar Collector [f=0012990] [12990] Event [4768.04297,187.313049,3908]: 0 finished unit Blitz [f=0013096] [13096] Event [168,105.442657,4968]: 0 finished unit Metal Extractor [f=0013284] [13284] Event [4768.04297,187.313049,3908]: 0 finished unit Welder [f=0013320] [13320] Event [3704,192.937317,4536]: 0 finished unit Solar Collector [f=0013725] [13725] Event [3544,192.937317,4488]: 0 finished unit Solar Collector [f=0013891] [13891] Event [184,99.8408508,4248]: 0 finished unit Metal Extractor [f=0014071] [14071] Event [3400,191.426697,4504]: 0 finished unit Solar Collector [f=0014612] [14612] Event [3256,190.183105,4520]: 0 finished unit Solar Collector [f=0014957] Autoquit sending quit command. [f=0014957] [QuitAction] user exited to system [f=0014957] [SpringApp::Kill][1] fromRun=1 [f=0014957] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014957] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014957] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014957] [ThreadPool::SetThreadCount][2] workers=0 [f=0014957] [SpringApp::Kill][2] [f=0014957] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014957] [Game::KillLua][3] dtor=0 luaUI=0x529c64d0 [f=0014957] Start widgetHandler:Shutdown [f=0014957] Shutdown - SaveOrderList Complete [f=0014957] Writing last game win data [f=0014957] Shutdown - SaveConfigData Complete [f=0014957] Shutdown Widget - Chili Highlight [f=0014957] Shutdown Widget - Save/Load API [f=0014957] Shutdown Widget - Draw After Chili [f=0014957] Shutdown Widget - EPIC Menu [f=0014957] Shutdown Widget - Chili Minimap [f=0014957] Shutdown Widget - Chili Widget Selector [f=0014957] Shutdown Widget - Local Team Colors [f=0014957] Shutdown Widget - Display Keys 2 [f=0014957] Shutdown Widget - Save Game Menu [f=0014957] Shutdown Widget - HealthBars [f=0014957] Shutdown Widget - Noises [f=0014957] Shutdown Widget - Unit Icons [f=0014957] Shutdown Widget - Win Counter [f=0014957] Shutdown Widget - BuildETA [f=0014957] Shutdown Widget - SpringRTS Replay Stats [f=0014957] Shutdown Widget - Modular Comm Info [f=0014957] Shutdown Widget - Music Player v2 [f=0014957] Shutdown Widget - State Reverse and Latency [f=0014957] Shutdown Widget - CameraShake [f=0014957] Shutdown Widget - Chili Economy Panel Default [f=0014957] Shutdown Widget - Chili EndGame Window [f=0014957] Shutdown Widget - Chili Nuke Warning [f=0014957] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014957] Shutdown Widget - Chili Spectator Panels [f=0014957] Shutdown Widget - Context Menu [f=0014957] Shutdown Widget - Darkening [f=0014957] Shutdown Widget - Defense Range Zero-K [f=0014957] Shutdown Widget - Grab Input [f=0014957] Input grabbing is disabled! [f=0014957] Shutdown Widget - Highlight Geos [f=0014957] Shutdown Widget - Local Widgets Config [f=0014957] Shutdown Widget - MinimapEvents [f=0014957] Shutdown Widget - MetalFeatures (new) [f=0014957] Shutdown Widget - Missile Silo Range [f=0014957] Shutdown Widget - Point Tracker [f=0014957] Shutdown Widget - Showeco and Grid Drawer [f=0014957] Shutdown Widget - Stereo3D [f=0014957] Shutdown Widget - Attack AoE [f=0014957] Shutdown Widget - UnitShapes [f=0014957] Shutdown Widget - Map Edge Extension [f=0014957] Shutdown Widget - Selection Send [f=0014957] Shutdown Widget - LupsManager [f=0014957] Shutdown Widget - Newton Firezone [f=0014957] Shutdown Widget - Chili Pro Console [f=0014957] Shutdown Widget - Persistent Build Height [f=0014957] Shutdown Widget - Lasso Terraform GUI [f=0014957] Shutdown Widget - Chili Framework [f=0014957] Shutdown Widget - Lups [f=0014957] Shutdown Widget - Custom Markers [f=0014957] Shutdown Widget - Chili Core Selector [f=0014957] Shutdown Widget - Mex Placement Handler [f=0014957] Shutdown Widget - Select Keys [f=0014957] Shutdown Widget - Pause Screen [f=0014957] Shutdown Widget - Layout Handler [f=0014957] Shutdown Widget - Text To Speech Control [f=0014957] End widgetHandler:Shutdown [f=0014957] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={535815,69230879} {int,ext,rec}Allocs={11520551,0,0} {chunk,block}Bytes={69230879,0} [f=0014957] [Game::KillLua][1] dtor=0 luaGaia=0x54a8b3d0 [f=0014957] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={330922,56612848} {int,ext,rec}Allocs={11520552,0,0} {chunk,block}Bytes={56612848,0} [f=0014957] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={330922,56612848} {int,ext,rec}Allocs={11520552,0,0} {chunk,block}Bytes={56612848,0} [f=0014957] [Game::KillLua][2] dtor=0 luaRules=0x52324f70 [f=0014957] Start gadgetHandler:Shutdown [f=0014957] Shutdown - StartSetup [f=0014957] Shutdown - UnitMorph [f=0014957] Shutdown - Carrier Drones [f=0014957] Shutdown - LupsNanoSpray [f=0014957] Shutdown - Missile Silo Controller [f=0014957] Shutdown - Modular Comm Info [f=0014957] Shutdown - Terrain Texture Handler [f=0014957] Shutdown - UnitCloakShield [f=0014957] Shutdown - Starlight Handler [f=0014957] End gadgetHandler:Shutdown [f=0014957] Start gadgetHandler:Shutdown [f=0014957] Shutdown - Save/Load [f=0014957] Shutdown - Teleport Throw [f=0014957] Shutdown - UnitMorph [f=0014957] Shutdown - Modular Comm Info [f=0014957] Shutdown - Retreat Command [f=0014957] Shutdown - Shockwaves [f=0014957] Shutdown - UnitCloakShield [f=0014957] Shutdown - Lups Cloak FX [f=0014957] Shutdown - Lups [f=0014957] Shutdown - Lups Shield [f=0014957] End gadgetHandler:Shutdown [f=0014957] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11520584,0,0} {chunk,block}Bytes={0,0} [f=0014957] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11520584,0,0} {chunk,block}Bytes={0,0} [f=0014957] [Game::KillLua][4] dtor=0 [f=0014957] [Game::~CGame][1] [f=0014957] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014957] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014957] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014957] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014957] [Game::KillLua][4] dtor=1 [f=0014957] [Game::KillMisc][1] [f=0014957] [Game::KillMisc][2] [f=0014957] [Game::KillMisc][3] [f=0014957] [Game::KillRendering][1] [f=0014957] [3DOParser::Kill] allocated 19 pieces [f=0014957] [S3OParser::Kill] allocated 421 pieces [f=0014957] [AssParser::Kill] allocated 5 pieces [f=0014957] [Game::KillInterface][1] [f=0014957] [Game::KillInterface][2] [f=0014957] [Game::KillSimulation][1] [f=0014957] [Game::KillSimulation][2] [f=0014957] [CCollisionHandler] dis-/continuous tests: 0/2003032 [f=0014957] [Game::KillSimulation][3] [f=0014957] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014957] [~CPathCache(20x20)] cacheHits=17 hitPercentage=33% numHashColls=0 maxCacheSize=3 [f=0014957] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014957] [~CPathCache(40x40)] cacheHits=139 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014957] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014957] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014957] [LosHandler::Kill] raycast instance cache-{hits,misses}={834,4985}; shared=0%; cached=14% [f=0014957] [Game::KillSimulation][4] [f=0014957] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014957] [Game::~CGame][2] [f=0014957] [Game::~CGame][3] [f=0014957] [SpringApp::Kill][3] [f=0014957] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157994 bytes sent 116588 bytes recv'd [f=0014957] [SpringApp::Kill][4] font=0x45859aa0 [f=0014957] [SpringApp::Kill][5] [f=0014957] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x458c7a00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2140ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=56ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=26ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=21ms file="luarules/configs/spawn_defs.lua" indx=1319 inflSize=13kb readTime=20ms file="unitpics/hoverdepthcharge.png" indx=6467 inflSize=10kb readTime=18ms file="luaui/widgets/unit_global_build_command.lua" indx=4769 inflSize=103kb readTime=14ms file="luaui/widgets/gui_roi_tracker.lua" indx=4689 inflSize=4kb readTime=12ms file="bitmaps/gpl/wakelarge.png" indx=483 inflSize=124kb readTime=11ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1837 inflSize=2kb readTime=10ms file="scripts/tankheavyraid.lua" indx=5879 inflSize=5kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 39253546 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x459ed010) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459f5e90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45928850) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f71ac0a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]