[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JkeUtPCBRl/springsettings.1096060.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f53a40a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1796 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1096060/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4553f140] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4553f140] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 541ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 610ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Nikelaos was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1096060/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (227ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11909,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1096060/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520a6ed0,0x523ca1f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ec7c7860e0f46647d823ff225d12fe90 [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fine changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player wsandwich with number 2 to team 0 [f=-000001] > SPRINGIE:User wsandwich|shieldraid|2_3||False|||US [f=-000001] Connection attempt from wsandwich [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wsandwich" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wsandwich" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000f2a185d0,000000007c05af30}]" [f=-000001] [Game::ClientReadNet] added new player therxyy with number 3 to team 0 [f=-000001] > SPRINGIE:User therxyy|energysingu|5_5||False|MFG|Empire|US [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wsandwich" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wsandwich" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wsandwich" string="[Game::Load][lua{Rules,Gaia}={00000000ce71c510,000000005e450270}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000090917240,000000004575b270}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000c8450710,00000000c79e3f30}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Capn! [f=-000001] gl hf [f=-000001] [0] Event [472,188.678955,4811]: 0 finished unit Strike Commander [f=-000001] [0] Event [4683,188.676025,429]: 1 finished unit Engineer Commander [f=0000000] [0] Fine, team: 1, elo:2556, userid: 21871 [f=0000000] [0] cabinboy, team: 0, elo:2429, userid: 479089 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [544,188.671875,4712]: 0 finished unit Cloakbot Factory [f=0000009] [9] Event [4688,188.671875,640]: 1 finished unit Rover Assembly [f=0000188] [188] Event [4688.02979,189.316971,657.99231]: 1 finished unit Dart [f=0000241] [241] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000284] [284] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000290] [290] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0000318] [318] Event [4688.02979,189.316971,657.99231]: 1 finished unit Dart [f=0000403] Spectator wsandwich left the game: normal quit [f=0000403] [403] Event [undefined]: wsandwich quit [f=0000481] [481] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000629] [629] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000667] [667] Event [553.599976,188.671875,4712]: 0 finished unit Conjurer [f=0000698] [698] Event [4688.02979,189.316971,657.99231]: 1 finished unit Mason [f=0000871] [871] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0001110] [1110] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0001129] [1129] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001308] [1308] Event [4888,187.504578,248]: 1 finished unit Wind/Tidal Generator [f=0001392] [1392] Event [4288,186.627808,976]: 1 finished unit Radar Tower [f=0001486] [1486] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001536] [1536] Event [344,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0001565] [1565] Event [4808,187.706909,200]: 1 finished unit Wind/Tidal Generator [f=0001751] [1751] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0001765] [1765] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0001834] [1834] Event [4728,188.651123,152]: 1 finished unit Wind/Tidal Generator [f=0001856] [1856] Event [4409.31982,75.0872269,1223.7522]: 0 lost unit Glaive [f=0001866] [1866] Event [392,188.671875,4776]: 0 finished unit Wind/Tidal Generator [f=0001993] [1993] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0002104] [2104] Event [4648,188.671875,120]: 1 finished unit Wind/Tidal Generator [f=0002222] [2222] Event [456,188.671875,4840]: 0 finished unit Wind/Tidal Generator [f=0002255] [2255] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0002258] [Game::ClientReadNet] added new player ATOSTIC with number 4 to team 0 [f=0002258] > SPRINGIE:User ATOSTIC|staticarty|7_7||False||Dynasty|AT [f=0002280] Connection attempt from ATOSTIC [f=0002280] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002280] -> Connection established (given id 4) [f=0002291] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0002291] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002432] [2432] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0002451] [2451] Event [4568,188.526611,72]: 1 finished unit Wind/Tidal Generator [f=0002493] [2493] Event [2844.9248,52.6599197,3406.61133]: 1 lost unit Dart [f=0002594] [2594] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0002731] [2731] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0002742] [2742] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0002863] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0002866] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0002866] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={0000000068e5f9b0,00000000cd2831d0}]" [f=0002926] [2926] Event [4648,77.104187,1928]: 1 finished unit Solar Collector [f=0002954] [2954] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0002990] [2990] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0003025] [3025] Event [488,188.671875,4904]: 0 finished unit Wind/Tidal Generator [f=0003167] [3167] Event [4512,109.015503,2064]: 1 finished unit Radar Tower [f=0003300] [3300] Event [720,87.8225708,3104]: 0 finished unit Radar Tower [f=0003379] [3379] Event [552,188.671875,4888]: 0 finished unit Wind/Tidal Generator [f=0003474] [3474] Event [553.599976,188.671875,4712]: 0 finished unit Imp [f=0003546] [3546] Event [4256,77.980957,1920]: 1 lost unit Lotus [f=0003547] [3547] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0003569] [3569] Event [4076.4834,45.1075172,2049.50659]: 0 lost unit Glaive [f=0003691] [3691] Event [616,188.671875,4856]: 0 finished unit Wind/Tidal Generator [f=0003807] [3807] Event [4272,82.3596191,1920]: 1 finished unit Lotus [f=0003852] [3852] Event [553.599976,188.671875,4712]: 0 finished unit Conjurer [f=0003943] [3943] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0003946] [3946] Event [680,188.671875,4840]: 0 finished unit Wind/Tidal Generator [f=0004049] [4049] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0004201] [4201] Event [744,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0004255] [4255] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0004291] [4291] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0004305] [4305] Event [4688.02979,189.316971,657.99231]: 1 finished unit Mason [f=0004456] [4456] Event [808,188.671875,4808]: 0 finished unit Wind/Tidal Generator [f=0004466] [4466] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0004544] [4544] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0004688] [4688] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0004706] [4706] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0004876] [4876] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0004924] [4924] Event [1112,25.307312,2136]: 0 finished unit Solar Collector [f=0005098] [5098] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0005207] [5207] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0005252] [5252] Event [3040,97.3736572,784]: 1 finished unit Radar Tower [f=0005436] [5436] Event [952,28.8247681,2056]: 0 finished unit Solar Collector [f=0005462] [5462] Event [3792,162.410278,2944]: 1 finished unit Radar Tower [f=0005475] [5475] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0005489] [5489] Event [296,188.671875,4536]: 0 finished unit Caretaker [f=0005589] [5589] Event [472,188.671875,4568]: 0 finished unit Wind/Tidal Generator [f=0005661] [5661] Event [553.599976,188.671875,4712]: 0 finished unit Reaver [f=0005748] [5748] Event [1152,23.979187,2016]: 0 finished unit Lotus [f=0005791] [5791] Event [4040,24.9026489,3064]: 1 lost unit Metal Extractor [f=0005806] [5806] Event [568,188.671875,4504]: 0 finished unit Wind/Tidal Generator [f=0005850] [5850] Event [3120,73.9498901,848]: 1 finished unit Lotus [f=0005865] [5865] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0006084] [6084] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0006092] [6092] Event [1072,23.0609131,1856]: 0 finished unit Lotus [f=0006261] [6261] Event [664,188.671875,4440]: 0 finished unit Wind/Tidal Generator [f=0006263] [6263] Event [631.063293,19.2516842,329.246399]: 1 lost unit Dart [f=0006285] [6285] Event [553.599976,188.671875,4712]: 0 finished unit Reaver [f=0006419] [6419] Event [1641.13,49.7834091,1886.37109]: 0 lost unit Imp [f=0006490] [6490] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0006870] [6870] Event [760,188.671875,4376]: 0 finished unit Wind/Tidal Generator [f=0007131] [7131] Event [553.599976,188.671875,4712]: 0 finished unit Reaver [f=0007183] [7183] Event [4376,188.671875,712]: 1 finished unit Caretaker [f=0007249] [7249] Event [4152,27.984314,3080]: 1 finished unit Solar Collector [f=0007273] [7273] Event [3792,162.410278,2944]: 1 lost unit Radar Tower [f=0007293] [7293] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0007361] [7361] Event [856,188.671875,4328]: 0 finished unit Wind/Tidal Generator [f=0007427] [7427] Event [1394.63843,40.1529503,1797.42932]: 1 lost unit Scorcher [f=0007436] [7436] Event [4184,29.743042,2968]: 1 finished unit Solar Collector [f=0007480] [7480] Event [4694.53467,66.479187,3460.38232]: 0 lost unit Glaive [f=0007488] [7488] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0007511] [7511] Event [1542.82764,43.7216034,1818.37354]: 1 lost unit Scorcher [f=0007573] [7573] Event [882.713196,66.479187,1184.12781]: 0 lost unit Glaive [f=0007615] [7615] Event [4088,29.2138672,2888]: 1 finished unit Solar Collector [f=0007632] [7632] Event [4000,23.979187,3216]: 1 lost unit Lotus [f=0007636] [7636] Event [1209.08911,66.479187,1311.20093]: 0 lost unit Glaive [f=0007671] [7671] Event [5000,188.671875,408]: 1 finished unit Wind/Tidal Generator [f=0007705] [7705] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0007706] [7706] Event [4734.67529,66.466301,3086.96338]: 0 lost unit Glaive [f=0007712] [7712] Event [4657.11035,63.4636383,2911.84717]: 1 lost unit Scorcher [f=0007715] [7715] Event [3979.73218,23.979187,3199.72534]: 0 lost unit Glaive [f=0007750] [7750] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0007964] [7964] Event [952,188.365784,4264]: 0 finished unit Wind/Tidal Generator [f=0007999] [7999] Event [553.599976,188.671875,4712]: 0 finished unit Conjurer [f=0008139] [8139] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0008192] [8192] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0008196] [8196] Event [1336,159.707336,2104]: 0 finished unit Stinger [f=0008236] [8236] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0008246] [8246] Event [3808,161.872864,2992]: 1 finished unit Radar Tower [f=0008268] [8268] Event [2184,78.0743408,4808]: 0 finished unit Wind/Tidal Generator [f=0008478] [8478] Event [3968,24.0105247,3184]: 1 finished unit Lotus [f=0008684] [8684] Event [4864,188.671875,624]: 1 finished unit Rover Plate [f=0008693] [8693] Event [1177.05615,27.1233673,1817.65588]: 0 finished unit Strike Commander [f=0008693] [8693] Event [1177.05615,27.1233673,1817.65588]: 0 lost unit Strike Commander [f=0008693] game_message: Morph complete: Capn lvl 1 -> Capn lvl 2 [f=0008693] [8693] Received game_message: Morph complete: Capn lvl 1 -> Capn lvl 2 [f=0008762] [8762] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0008776] [8776] Event [5000,188.671875,488]: 1 finished unit Wind/Tidal Generator [f=0008790] [8790] Event [4048,22.651062,3312]: 1 finished unit Lotus [f=0008894] [8894] Event [553.599976,188.671875,4712]: 0 finished unit Knight [f=0009019] [9019] Event [5000,188.651123,568]: 1 finished unit Wind/Tidal Generator [f=0009061] [9061] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0009135] [9135] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0009281] [9281] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0009427] [9427] Event [553.599976,188.671875,4712]: 0 finished unit Knight [f=0009440] [9440] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0009576] [9576] Event [1856,21.4526367,320]: 1 finished unit Lotus [f=0009591] [9591] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0009611] [9611] Event [2184,77.3687744,4600]: 0 finished unit Solar Collector [f=0009751] [9751] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0009755] [9755] Event [1296,64.1290283,1408]: 0 finished unit Lotus [f=0009918] [9918] Event [4984,188.671875,648]: 1 finished unit Wind/Tidal Generator [f=0010114] [10114] Event [4688.02979,189.316971,657.99231]: 1 finished unit Mason [f=0010124] [10124] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0010188] [10188] Event [4984,188.651123,728]: 1 finished unit Wind/Tidal Generator [f=0010231] [10231] Event [720,87.8225708,3104]: 0 lost unit Radar Tower [f=0010278] [10278] Event [752,66.479187,1232]: 0 finished unit Lotus [f=0010341] [10341] Event [4155.03662,66.479187,3903.46387]: 1 finished unit Engineer Commander [f=0010358] [10358] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0010398] [10398] Event [1776,22.5732422,208]: 1 finished unit Lotus [f=0010637] [10637] Event [4864,188.671875,642]: 1 finished unit Ripper [f=0010697] [10697] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0010807] [10807] Event [3642.80615,21.322937,2525.67139]: 0 lost unit Glaive [f=0010817] [10817] Event [1012.20593,22.6136627,438.645599]: 0 lost unit Glaive [f=0010820] [10820] Event [432,58.515625,1136]: 0 finished unit Lotus [f=0010879] [10879] Event [553.599976,188.671875,4712]: 0 finished unit Knight [f=0010892] [10892] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0010895] [10895] Event [1197.61194,21.322937,427.18515]: 0 lost unit Glaive [f=0010980] [10980] Event [2216,22.5732422,504]: 1 finished unit Solar Collector [f=0010997] [10997] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0011073] [11073] Event [4984,188.671875,808]: 1 finished unit Wind/Tidal Generator [f=0011170] [11170] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0011233] [11233] Event [552,152.112122,4104]: 0 finished unit Energy Pylon [f=0011308] [11308] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0011352] [11352] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0011419] [11419] Event [1257.72778,19.7765198,709.276123]: 1 lost unit Scorcher [f=0011438] [11438] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0011446] [11446] Event [2200,27.963562,360]: 1 finished unit Solar Collector [f=0011496] [11496] Event [2888,23.979187,4680]: 0 lost unit Solar Collector [f=0011508] [11508] Event [3052.48022,27.3055,2020.66113]: 1 lost unit Fencer [f=0011526] [11526] Event [2889.9043,21.4222603,4587.47656]: 0 lost unit Conjurer [f=0011531] [11531] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0011560] [11560] Event [2824,22.2671509,4664]: 0 lost unit Metal Extractor [f=0011568] [11568] Event [2787.8186,25.8113804,4598.021]: 1 lost unit Scorcher [f=0011616] [11616] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0011633] [11633] Event [4720,26.9467163,4512]: 1 finished unit Lotus [f=0011638] [11638] Event [2984,22.651062,4584]: 0 lost unit Metal Extractor [f=0011659] [11659] Event [1397.04004,21.322937,367.539825]: 1 lost unit Scorcher [f=0011692] [11692] Event [3193.53101,22.5106926,2083.25439]: 0 lost unit Glaive [f=0011694] [11694] Event [3360.97119,21.322937,2028.97888]: 1 lost unit Fencer [f=0011709] [11709] Event [3322.89551,21.322937,2242.42212]: 0 lost unit Glaive [f=0011760] [11760] Event [1554.36267,21.6073189,444.779419]: 1 lost unit Fencer [f=0011798] [11798] Event [3219.40894,20.9629211,2073.46826]: 0 lost unit Reaver [f=0011828] [11828] Event [4720,27.0452881,4352]: 1 finished unit Lotus [f=0011829] [11829] Event [1522.73926,21.322937,522.11322]: 0 lost unit Glaive [f=0011851] [11851] Event [3279.96558,21.3243523,1994.74866]: 0 lost unit Reaver [f=0011896] [11896] Event [3757.60278,40.179081,1940.26965]: 1 lost unit Fencer [f=0011911] [11911] Event [384,188.671875,4616]: 0 finished unit Fusion Reactor [f=0011923] [11923] Event [3758.46606,35.7876778,1999.12585]: 0 lost unit Glaive [f=0011972] [11972] Event [1287.80615,21.322937,566.133301]: 1 lost unit Scorcher [f=0011987] [11987] Event [553.599976,188.671875,4712]: 0 finished unit Knight [f=0012082] [12082] Event [1018.76904,21.322937,684.049927]: 1 lost unit Scorcher [f=0012097] [12097] Event [1013.05212,24.9054909,769.551758]: 0 lost unit Strike Commander [f=0012097] [12097] Event [1021.51917,26.2082977,788.935303]: 1 lost unit Scorcher [f=0012097] [12097] Event [1000.06451,31.2572289,789.778748]: 1 lost unit Scorcher [f=0012107] [12107] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0012118] [12118] Event [1046.91028,16.4898682,725.452515]: 1 lost unit Scorcher [f=0012241] [12241] Event [3913.07495,37.8597717,2110.27661]: 1 lost unit Fencer [f=0012253] [12253] Event [4720,48.2589722,4096]: 1 finished unit Lotus [f=0012306] [12306] Event [3440,38.7338257,1536]: 1 finished unit Lotus [f=0012421] [12421] Event [3686.42578,21.322937,2337.51001]: 0 lost unit Reaver [f=0012556] [12556] Event [553.599976,188.671875,4712]: 0 finished unit Knight [f=0012563] [12563] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0012655] [12655] Event [584,188.671875,4584]: 0 finished unit Storage [f=0012667] [12667] Event [4864,188.671875,642]: 1 finished unit Impaler [f=0012775] [12775] Event [553.599976,188.671875,4712]: 0 finished unit Sling [f=0012793] [12793] Event [616,77.104187,3448]: 0 finished unit Energy Pylon [f=0012809] [12809] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0012848] [12848] Event [752,66.479187,1232]: 0 lost unit Lotus [f=0012885] [12885] Event [1440,21.6082764,448]: 1 finished unit Radar Tower [f=0012931] [12931] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0012946] [12946] Event [553.599976,188.671875,4712]: 0 finished unit Sling [f=0013046] [13046] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0013272] [13272] Event [520,188.671875,4584]: 0 finished unit Caretaker [f=0013274] [13274] Event [553.599976,188.671875,4712]: 0 finished unit Sling [f=0013313] [13313] Event [4864,188.671875,642]: 1 finished unit Ripper [f=0013337] [13337] Event [432,58.515625,1136]: 0 lost unit Lotus [f=0013382] [13382] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0013591] [13591] Event [553.599976,188.671875,4712]: 0 finished unit Reaver [f=0013624] [13624] Event [504,188.671875,4456]: 0 finished unit Caretaker [f=0013679] [13679] Event [4528,188.671875,640]: 1 finished unit Rover Plate [f=0013680] [13680] Event [1927.49097,77.104187,4587.92627]: 1 lost unit Scorcher [f=0013726] [13726] Event [4688.02979,189.316971,657.99231]: 1 finished unit Mason [f=0013762] [13762] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0013817] [13817] Event [2120,77.104187,4584]: 0 lost unit Metal Extractor [f=0013828] [13828] Event [553.599976,188.671875,4712]: 0 finished unit Reaver [f=0013879] [13879] Event [2184,78.0743408,4808]: 0 lost unit Wind/Tidal Generator [f=0013886] [13886] Event [2169.14478,77.1402283,4849.44141]: 1 lost unit Scorcher [f=0013915] [13915] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0013998] [13998] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0014083] [14083] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0014086] [14086] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0014102] [14102] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0014126] [14126] Event [1296,64.1290283,1408]: 0 lost unit Lotus [f=0014132] [14132] Event [4504,188.671875,120]: 1 finished unit Wind/Tidal Generator [f=0014146] [14146] Event [2777.54004,22.651062,1446.42261]: 1 lost unit Fencer [f=0014153] [14153] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0014166] [14166] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0014247] [14247] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0014271] [14271] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0014402] [14402] Event [4424,188.163452,136]: 1 finished unit Wind/Tidal Generator [f=0014403] [14403] Event [553.599976,188.671875,4712]: 0 finished unit Conjurer [f=0014484] [14484] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0014555] [14555] Event [3120,73.9498901,848]: 1 lost unit Lotus [f=0014570] [14570] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0014593] [14593] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0014618] [14618] Event [3040,97.5331879,784]: 1 lost unit Radar Tower [f=0014621] [14621] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0014646] [14646] Event [2824,21.106739,4664]: 1 finished unit Metal Extractor [f=0014657] [14657] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0014747] [14747] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0014830] [14830] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0014838] [14838] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0014854] [14854] Event [3040,21.322937,4752]: 1 finished unit Lotus [f=0014900] [14900] Event [2815.43286,24.953146,921.475769]: 0 lost unit Knight [f=0014902] [14902] Event [3044.46899,55.2795868,877.999634]: 1 lost unit Ripper [f=0014928] [14928] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0015002] [15002] Event [2720.57324,52.6327438,2241.77563]: 0 lost unit Glaive [f=0015073] [15073] Event [3254.32471,54.4454231,992.28418]: 1 lost unit Mason [f=0015094] [15094] Event [2800,25.4657555,4560]: 1 finished unit Lotus [f=0015094] [15094] Event [553.599976,188.671875,4712]: 0 finished unit Conjurer [f=0015122] [15122] Event [2713.36646,48.3301735,2081.40161]: 0 lost unit Glaive [f=0015186] [15186] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0015206] [15206] Event [2960.94897,33.9924011,1075.75464]: 1 lost unit Scorcher [f=0015276] [15276] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0015287] [15287] Event [4344,188.671875,168]: 1 finished unit Wind/Tidal Generator [f=0015322] [15322] Event [1160,127.168274,4728]: 0 finished unit Energy Pylon [f=0015332] [15332] Event [2745.54395,24.8909836,1024.97058]: 1 lost unit Scorcher [f=0015359] [15359] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0015382] [15382] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0015416] [15416] Event [2678.24219,22.9487171,1277.01416]: 1 lost unit Scorcher [f=0015438] [15438] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0015514] [15514] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0015522] [15522] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0015522] [15522] Event [2540.93408,27.963562,1286.07397]: 1 lost unit Scorcher [f=0015536] [15536] Event [2335.61157,26.635437,1055.84888]: 1 lost unit Ravager [f=0015557] [15557] Event [4264,188.671875,168]: 1 finished unit Wind/Tidal Generator [f=0015588] [15588] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0015679] [15679] Event [2847.73218,23.6325436,1250.15759]: 0 lost unit Glaive [f=0015725] [15725] Event [553.599976,188.671875,4712]: 0 finished unit Conjurer [f=0015735] [15735] Event [2618.88257,27.954792,1367.09839]: 0 lost unit Knight [f=0015764] [15764] Event [2969.74268,28.917448,1246.70239]: 0 lost unit Glaive [f=0015806] [15806] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0015844] [15844] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0015863] [15863] Event [2858.29224,30.2556,1018.73993]: 1 lost unit Fencer [f=0015889] [15889] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0015905] [15905] Event [2660.20947,19.4843941,4705.75049]: 1 finished unit Engineer Commander [f=0015938] [15938] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0015961] [15961] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0015972] [15972] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0015995] [15995] Event [2787.74023,24.7816811,919.595642]: 1 lost unit Fencer [f=0016030] [16030] Event [2798.90015,27.1612549,1087.91956]: 0 lost unit Knight [f=0016055] [16055] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0016115] [16115] Event [4864,188.671875,642]: 1 finished unit Ripper [f=0016136] [16136] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0016146] [16146] Event [2620.4917,21.322937,1061.97375]: 0 lost unit Knight [f=0016200] [16200] Event [1008.72015,66.479187,1424.01965]: 0 lost unit Sling [f=0016232] [16232] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0016274] [16274] Event [4528,188.671875,658]: 1 finished unit Ripper [f=0016306] [16306] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0016313] [16313] Event [2771.65308,33.6922989,1816.37549]: 0 lost unit Reaver [f=0016360] [16360] Event [2867.85352,22.8927021,1551.99365]: 0 lost unit Glaive [f=0016396] [16396] Event [553.599976,188.671875,4712]: 0 finished unit Conjurer [f=0016406] [16406] Event [2921.86304,25.7978611,1283.90063]: 0 lost unit Glaive [f=0016413] [16413] Event [2961.83032,25.1032448,1346.82251]: 0 lost unit Glaive [f=0016420] [16420] Event [2996.86987,28.4352646,1318.33289]: 1 lost unit Fencer [f=0016421] [16421] Event [2952.88965,26.2715816,1329.41455]: 0 lost unit Glaive [f=0016463] [16463] Event [3118.23267,32.7282791,1344.21484]: 1 lost unit Ripper [f=0016464] [16464] Event [3094.27197,28.9345322,1408.7644]: 0 lost unit Glaive [f=0016470] [16470] Event [3073.57813,29.8589516,1348.33936]: 0 lost unit Glaive [f=0016473] [16473] Event [3080.87964,27.7896175,1422.22925]: 0 lost unit Glaive [f=0016487] [16487] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0016494] [16494] Event [2975.64771,32.3060112,2174.53149]: 1 lost unit Mason [f=0016516] [16516] Event [2184,76.9215393,4808]: 0 finished unit Wind/Tidal Generator [f=0016525] [16525] Event [2792.77075,22.651062,1309.95544]: 0 lost unit Glaive [f=0016555] [16555] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0016572] [16572] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0016646] [16646] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0016679] [16679] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0016711] [16711] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0016715] [16715] Event [1758.67358,65.1110001,1419.63867]: 0 lost unit Sling [f=0016717] [16717] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0016748] [16748] Event [1571.0448,77.5020065,1105.01147]: 0 lost unit Sling [f=0016776] [16776] Event [2951.58545,29.3666992,1955.23413]: 0 lost unit Reaver [f=0016779] [16779] Event [888,30.3396606,2040]: 0 lost unit Metal Extractor [f=0016784] [16784] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0016803] [16803] Event [4440,188.671875,248]: 1 finished unit Caretaker [f=0016826] [16826] Event [1336,159.707336,2104]: 0 lost unit Stinger [f=0016864] [16864] Event [4528,188.671875,658]: 1 finished unit Mason [f=0016869] [16869] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0016992] [16992] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0017017] [17017] Event [4528,188.671875,658]: 1 finished unit Mason [f=0017043] [17043] Event [553.599976,188.671875,4712]: 0 finished unit Conjurer [f=0017071] [17071] Event [1119.26819,27.4915047,1633.41553]: 1 lost unit Scorcher [f=0017127] [17127] Event [1152,23.979187,2016]: 0 lost unit Lotus [f=0017140] [17140] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0017155] [17155] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0017237] [17237] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0017292] [17292] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0017329] [17329] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0017358] [17358] Event [1077.95715,21.5842075,593.426758]: 1 lost unit Fencer [f=0017383] [17383] Event [4184,188.671875,152]: 1 finished unit Wind/Tidal Generator [f=0017425] [17425] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0017426] [17426] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0017441] [17441] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0017525] [17525] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0017529] [17529] Event [1440,21.6082764,448]: 1 lost unit Radar Tower [f=0017535] [17535] Event [280,26.635437,344]: 1 lost unit Metal Extractor [f=0017539] [17539] Event [440,25.307312,248]: 1 lost unit Metal Extractor [f=0017624] [17624] Event [553.599976,188.671875,4712]: 0 finished unit Glaive [f=0017636] [17636] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0017656] [17656] Event [4104,179.333496,152]: 1 finished unit Wind/Tidal Generator [f=0017706] [17706] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0017715] [17715] Event [1933.06116,58.9551125,2039.57349]: 0 lost unit Glaive [f=0017738] [17738] Event [1992.14807,61.829567,2088.77881]: 0 lost unit Glaive [f=0017788] [17788] Event [3392,58.2769775,1008]: 1 finished unit Lotus [f=0017867] [17867] Event [1944,77.104187,4776]: 0 finished unit Energy Pylon [f=0017941] [17941] Event [4008,143.75946,200]: 1 finished unit Wind/Tidal Generator [f=0017961] [17961] Event [4528,188.671875,658]: 1 finished unit Ripper [f=0018006] [18006] Event [2120,75.9437561,4584]: 0 finished unit Metal Extractor [f=0018033] [18033] Event [4688.02979,189.316971,657.99231]: 1 finished unit Mason [f=0018039] [18039] Event [1615.66675,32.38871,2229.72363]: 0 lost unit Knight [f=0018123] [18123] Event [553.599976,188.671875,4712]: 0 finished unit Knight [f=0018145] [18145] Event [753.183716,21.4030991,568.274353]: 0 lost unit Glaive [f=0018163] [18163] Event [1072,23.0609131,1856]: 0 lost unit Lotus [f=0018163] [18163] Event [797.803345,36.9562073,787.751343]: 0 lost unit Glaive [f=0018188] [18188] Event [859.248718,21.5473633,544.37323]: 0 lost unit Glaive [f=0018211] [18211] Event [3928,111.090698,200]: 1 finished unit Wind/Tidal Generator [f=0018219] [18219] Event [1090.16638,21.322937,452.938568]: 1 lost unit Scorcher [f=0018241] [18241] Event [1028.23901,22.2032948,500.063019]: 1 lost unit Scorcher [f=0018271] [18271] Event [967.820557,22.7221947,520.67688]: 0 lost unit Glaive [f=0018293] [18293] Event [1072.83557,26.5513058,336.15448]: 0 lost unit Glaive [f=0018304] [18304] Event [4864,188.671875,642]: 1 finished unit Ripper [f=0018348] [18348] Event [1234.39087,23.1601086,328.643005]: 0 lost unit Glaive [f=0018374] [18374] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0018378] [18378] Event [1294.65796,21.322937,412.562469]: 0 lost unit Glaive [f=0018384] [18384] Event [1204.17236,21.3252773,524.490845]: 1 lost unit Scorcher [f=0018454] [18454] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0018496] [18496] Event [3848,101.49292,216]: 1 finished unit Wind/Tidal Generator [f=0018496] [18496] Event [1560.06775,21.4698353,384.815216]: 1 lost unit Scorcher [f=0018583] [18583] Event [1268.16272,22.5766716,340.733093]: 1 lost unit Mason [f=0018656] [18656] Event [1379.30603,32.1768875,1953.21167]: 0 lost unit Conjurer [f=0018712] [18712] Event [3768,99.3814087,232]: 1 finished unit Wind/Tidal Generator [f=0018750] [18750] Event [4164.10205,55.2294083,1929.69885]: 0 lost unit Glaive [f=0018789] [18789] Event [553.599976,188.671875,4712]: 0 finished unit Iris [f=0018806] [18806] Event [4272,82.3596191,1920]: 1 lost unit Lotus [f=0018846] [18846] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0018921] [18921] Event [3688,99.4384766,248]: 1 finished unit Wind/Tidal Generator [f=0018933] [18933] Event [4568,77.104187,1896]: 1 lost unit Metal Extractor [f=0018946] [18946] Event [4512,109.015503,2064]: 1 lost unit Radar Tower [f=0018975] [18975] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0019082] [19082] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0019086] [19086] Event [3608,90.0015259,248]: 1 finished unit Wind/Tidal Generator [f=0019093] [19093] Event [1048,26.9674683,2120]: 0 lost unit Metal Extractor [f=0019125] [19125] Event [4728,77.104187,1912]: 1 lost unit Metal Extractor [f=0019135] [19135] Event [4420.72217,77.104187,1622.552]: 0 lost unit Glaive [f=0019138] [19138] Event [4680.35547,77.104187,1409.50159]: 0 lost unit Glaive [f=0019179] [19179] Event [4491.72363,77.104187,1484.36218]: 0 lost unit Glaive [f=0019186] Spectator ATOSTIC left the game: normal quit [f=0019186] [19186] Event [undefined]: ATOSTIC quit [f=0019190] [19190] Event [4717.57471,87.6465759,1303.12439]: 0 lost unit Glaive [f=0019191] [19191] Event [1112,25.0748825,2136]: 0 lost unit Solar Collector [f=0019194] [19194] Event [4696.45361,88.2895126,1291.33557]: 0 lost unit Glaive [f=0019230] [19230] Event [4392.77344,75.3342056,1341.52234]: 0 lost unit Glaive [f=0019251] [19251] Event [553.599976,188.671875,4712]: 0 finished unit Knight [f=0019251] [19251] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0019259] [19259] Event [4335.23486,77.1042099,1569.80933]: 0 lost unit Glaive [f=0019259] [19259] Event [4542.28613,77.104187,1361.87939]: 0 lost unit Glaive [f=0019298] [19298] Event [4476.93799,76.9556351,1314.96204]: 0 lost unit Glaive [f=0019313] [19313] Event [952,28.6515999,2056]: 0 lost unit Solar Collector [f=0019314] [19314] Event [4657.56348,86.8797607,1272.38452]: 0 lost unit Glaive [f=0019624] [19624] Event [4528,188.671875,658]: 1 finished unit Ripper [f=0019640] [19640] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0019641] [19641] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0019776] [19776] Event [553.599976,188.671875,4712]: 0 finished unit Knight [f=0019869] [19869] Event [2251.95752,33.1244392,1277.2041]: 0 lost unit Glaive [f=0019919] [19919] Event [2320.57935,37.213623,1422.12158]: 0 lost unit Glaive [f=0020026] [20026] Event [2335.62622,34.7757568,1378.72998]: 0 lost unit Glaive [f=0020053] [20053] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0020137] [20137] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0020199] [20199] Event [616,77.104187,3448]: 0 lost unit Energy Pylon [f=0020288] [20288] Event [2800,28.3872643,1024]: 1 finished unit Lotus [f=0020341] [20341] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0020379] [20379] Event [553.599976,188.671875,4712]: 0 finished unit Knight [f=0020416] [20416] Event [891.012878,73.2089539,3565.34229]: 1 lost unit Ravager [f=0020459] [20459] Event [872.773987,74.6600037,3543.20972]: 0 lost unit Knight [f=0020463] [20463] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0020481] [20481] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0020500] gg [f=0020517] [20517] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0020548] [20548] Event [undefined]: cabinboy resigned [f=0020548] game_message: cabinboy has been destroyed! [f=0020548] game_message: Fine wins! [f=0020548] Submitting stats [f=0020548] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020548] Part| Total Time|Time of the last 0.5s [f=0020548] Draw 37528.21ms 24.35% [f=0020548] Lua::Callins::Synced 16121.81ms 19.96% [f=0020548] Lua::Callins::Unsynced 47325.79ms 29.24% [f=0020548] Lua::CollectGarbage::Synced 801.28ms 0.30% [f=0020548] Lua::CollectGarbage::Unsynced 2210.25ms 1.00% [f=0020548] Misc::Profiler::AddTime 160.13ms 0.10% [f=0020548] Sim 70181.78ms 62.28% [f=0020548] [20548] Received game_message: cabinboy has been destroyed! [f=0020548] [20548] Received game_message: Fine wins! [f=0020549] [20549] Game End Stats Header: 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Game End Stats Values: 30,6960,8540,8540,6960,899.533752,181.902969,181.902969,899.533752,0,0,0,0,0,0,0,0,90.4978409,634.758789,634.758789,90.4978409,2689.04907,4850.07666,4850.07666,2689.04907,810,900,900,810,73.9416275,41.3227806,41.3227806,73.9416275,0,1780,1780,0,27.2871304,39.4874382,39.4874382,27.2871304,1950,2405,2405,1950,2238.6001,3544.8335,3544.8335,2238.6001,4200,3455,3455,4200,3544.8335,2363.6001,2363.6001,3544.8335,0,257.68689,257.68689,0,4886.1123,2753.09424,2753.09424,4886.1123 [f=0020549] [20549] Game End Stats Values: 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[f=0020549] [20549] Game End Stats Values: 33,7860,9565,9565,7860,1303.67224,234.610336,234.610336,1303.67224,0,0,0,0,0,0,0,0,90.4978409,634.758789,634.758789,90.4978409,3063.43652,5217.99561,5217.99561,3063.43652,630,900,900,630,76.7042999,46.0702133,46.0702133,76.7042999,0,1780,1780,0,26.804781,41.139698,41.139698,26.804781,2795,3035,3035,2795,2503.6001,3849.8335,3849.8335,2503.6001,4435,3850,3850,4435,3849.8335,2753.6001,2753.6001,3849.8335,0,603.314087,603.314087,0,5270.43896,3132.68994,3132.68994,5270.43896 [f=0020549] [20549] Game End Stats Values: 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[f=0020549] [20549] Game End Stats Values: 36,8305,9415,9415,8305,1638.8623,241.624344,241.624344,1638.8623,0,0,0,0,0,0,0,0,90.4978409,706.297119,706.297119,90.4978409,4497.49951,6558.58936,6558.58936,4497.49951,630,990,990,630,63.2608452,40.1508636,40.1508636,63.2608452,0,1725,1725,0,25.7771835,45.5992355,45.5992355,25.7771835,2680,2685,2685,2680,3758.6001,4744.8335,4744.8335,3758.6001,4995,4015,4015,4995,4744.8335,4008.6001,4008.6001,4744.8335,0,897.760193,897.760193,0,6614.97559,4624.14111,4624.14111,6614.97559 [f=0020549] [20549] Game End Stats Values: 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46,6570,13670,13670,6570,2734.8396,331.287476,331.287476,2734.8396,0,0,0,0,0,0,0,0,90.4978409,1136.84619,1136.84619,90.4978409,7365.73291,11474.7363,11474.7363,7365.73291,0,990,990,0,49.1489525,33.8190613,33.8190613,49.1489525,600,2165,2165,600,20.4504356,39.7395859,39.7395859,20.4504356,1050,6190,6190,1050,5983.6001,9734.83398,9734.83398,5983.6001,4920,4325,4325,4920,9915.33398,6483.6001,6483.6001,9915.33398,61.3335075,1753.86096,1753.86096,61.3335075,11711.5596,7821.51758,7821.51758,11711.5596 [f=0020549] [20549] Game End Stats Values: 47,6660,14025,14025,6660,2787.05249,336.685516,336.685516,2787.05249,0,0,0,0,0,0,0,0,90.4978409,1143.0918,1143.0918,90.4978409,7634.25488,12086.3818,12086.3818,7634.25488,0,1080,1080,0,60.8125916,50.8864365,50.8864365,60.8125916,600,2165,2165,600,21.4213009,39.106514,39.106514,21.4213009,1050,6455,6455,1050,6233.6001,10084.834,10084.834,6233.6001,5010,4325,4325,5010,10265.334,6733.6001,6733.6001,10265.334,61.3335075,1807.3479,1807.3479,61.3335075,12324.5391,8102.82861,8102.82861,12324.5391 [f=0020572] [20572] Event [668.465515,80.144783,3884.92603]: 0 lost unit Knight [f=0020583] [20583] Event [536,77.104187,3208]: 0 lost unit Metal Extractor [f=0020597] [20597] Event [1195.79492,66.4718018,3522.32275]: 0 lost unit Knight [f=0020605] [20605] Event [2816,26.635437,1136]: 1 finished unit Lotus [f=0020682] Spectator cabinboy left the game: normal quit [f=0020682] [20682] Event [undefined]: cabinboy quit [f=0020688] Spectator therxyy left the game: normal quit [f=0020688] [20688] Event [undefined]: therxyy quit [f=0020763] [20763] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0020781] Player Fine left the game: normal quit [f=0020781] [20781] Event [undefined]: Fine quit [f=0020787] No clients connected, shutting down server [f=0020787] Server shutdown [f=0020787] [20787] all players disconnected [f=0020832] [20832] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0021061] [21061] Event [4528,188.671875,658]: 1 finished unit Ripper [f=0021099] [21099] Event [4864,188.671875,642]: 1 finished unit Ripper [f=0021139] [21139] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0021376] [21376] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0021437] [21437] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0021548] [21548] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0021681] [21681] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0021732] [21732] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0022045] [22045] Event [4568,75.9437561,1896]: 1 finished unit Metal Extractor [f=0022066] [22066] Event [4528,188.671875,658]: 1 finished unit Ravager [f=0022074] [22074] Event [4864,188.671875,642]: 1 finished unit Fencer [f=0022118] [22118] Event [4688.02979,189.316971,657.99231]: 1 finished unit Mason [f=0022337] Autoquit sending quit command. [f=0022337] [QuitAction] user exited to system [f=0022337] [SpringApp::Kill][1] fromRun=1 [f=0022337] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022337] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022337] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022337] [ThreadPool::SetThreadCount][2] workers=0 [f=0022337] [SpringApp::Kill][2] [f=0022337] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022337] [Game::KillLua][3] dtor=0 luaUI=0x5213c110 [f=0022337] Start widgetHandler:Shutdown [f=0022337] Shutdown - SaveOrderList Complete [f=0022337] Writing last game win data [f=0022337] Shutdown - SaveConfigData Complete [f=0022337] Shutdown Widget - Chili Highlight [f=0022337] Shutdown Widget - Save/Load API [f=0022337] Shutdown Widget - Draw After Chili [f=0022337] Shutdown Widget - EPIC Menu [f=0022337] Shutdown Widget - Chili Minimap [f=0022337] Shutdown Widget - Chili Widget Selector [f=0022337] Shutdown Widget - Local Team Colors [f=0022337] Shutdown Widget - Display Keys 2 [f=0022337] Shutdown Widget - Save Game Menu [f=0022337] Shutdown Widget - HealthBars [f=0022337] Shutdown Widget - Noises [f=0022337] Shutdown Widget - Unit Icons [f=0022337] Shutdown Widget - Win Counter [f=0022337] Shutdown Widget - BuildETA [f=0022337] Shutdown Widget - SpringRTS Replay Stats [f=0022337] Shutdown Widget - Modular Comm Info [f=0022337] Shutdown Widget - Music Player v2 [f=0022337] Shutdown Widget - State Reverse and Latency [f=0022337] Shutdown Widget - CameraShake [f=0022337] Shutdown Widget - Chili Economy Panel Default [f=0022337] Shutdown Widget - Chili EndGame Window [f=0022337] Shutdown Widget - Chili Nuke Warning [f=0022337] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022337] Shutdown Widget - Chili Spectator Panels [f=0022337] Shutdown Widget - Context Menu [f=0022337] Shutdown Widget - Darkening [f=0022337] Shutdown Widget - Defense Range Zero-K [f=0022337] Shutdown Widget - Grab Input [f=0022337] Input grabbing is disabled! [f=0022337] Shutdown Widget - Highlight Geos [f=0022337] Shutdown Widget - Local Widgets Config [f=0022337] Shutdown Widget - MinimapEvents [f=0022337] Shutdown Widget - MetalFeatures (new) [f=0022337] Shutdown Widget - Missile Silo Range [f=0022337] Shutdown Widget - Point Tracker [f=0022337] Shutdown Widget - Showeco and Grid Drawer [f=0022337] Shutdown Widget - Stereo3D [f=0022337] Shutdown Widget - Attack AoE [f=0022337] Shutdown Widget - Map Edge Extension [f=0022337] Shutdown Widget - Selection Send [f=0022337] Shutdown Widget - LupsManager [f=0022337] Shutdown Widget - Newton Firezone [f=0022337] Shutdown Widget - Chili Pro Console [f=0022337] Shutdown Widget - Persistent Build Height [f=0022337] Shutdown Widget - Lasso Terraform GUI [f=0022337] Shutdown Widget - Chili Framework [f=0022337] Shutdown Widget - Lups [f=0022337] Shutdown Widget - Custom Markers [f=0022337] Shutdown Widget - Chili Core Selector [f=0022337] Shutdown Widget - Mex Placement Handler [f=0022337] Shutdown Widget - Select Keys [f=0022337] Shutdown Widget - Pause Screen [f=0022337] Shutdown Widget - Layout Handler [f=0022337] Shutdown Widget - Text To Speech Control [f=0022337] End widgetHandler:Shutdown [f=0022337] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550945,67331536} {int,ext,rec}Allocs={24271907,0,0} {chunk,block}Bytes={67331536,0} [f=0022337] [Game::KillLua][1] dtor=0 luaGaia=0x523ca1f0 [f=0022337] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={312777,53090629} {int,ext,rec}Allocs={24271908,0,0} {chunk,block}Bytes={53090629,0} [f=0022337] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={312777,53090629} {int,ext,rec}Allocs={24271908,0,0} {chunk,block}Bytes={53090629,0} [f=0022337] [Game::KillLua][2] dtor=0 luaRules=0x520a6ed0 [f=0022337] Start gadgetHandler:Shutdown [f=0022337] Shutdown - StartSetup [f=0022337] Shutdown - UnitMorph [f=0022337] Shutdown - Carrier Drones [f=0022337] Shutdown - LupsNanoSpray [f=0022337] Shutdown - Missile Silo Controller [f=0022337] Shutdown - Modular Comm Info [f=0022337] Shutdown - Terrain Texture Handler [f=0022337] Shutdown - UnitCloakShield [f=0022337] Shutdown - Starlight Handler [f=0022337] End gadgetHandler:Shutdown [f=0022337] Start gadgetHandler:Shutdown [f=0022337] Shutdown - Save/Load [f=0022337] Shutdown - Teleport Throw [f=0022337] Shutdown - UnitMorph [f=0022337] Shutdown - Modular Comm Info [f=0022337] Shutdown - Retreat Command [f=0022337] Shutdown - Shockwaves [f=0022337] Shutdown - UnitCloakShield [f=0022337] Shutdown - Lups Cloak FX [f=0022337] Shutdown - Lups [f=0022337] Shutdown - Lups Shield [f=0022337] End gadgetHandler:Shutdown [f=0022337] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24271940,0,0} {chunk,block}Bytes={0,0} [f=0022337] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24271940,0,0} {chunk,block}Bytes={0,0} [f=0022337] [Game::KillLua][4] dtor=0 [f=0022337] [Game::~CGame][1] [f=0022337] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022337] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022337] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022337] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022337] [Game::KillLua][4] dtor=1 [f=0022337] [Game::KillMisc][1] [f=0022337] [Game::KillMisc][2] [f=0022337] [Game::KillMisc][3] [f=0022337] [Game::KillRendering][1] [f=0022337] [3DOParser::Kill] allocated 19 pieces [f=0022337] [S3OParser::Kill] allocated 486 pieces [f=0022337] [AssParser::Kill] allocated 68 pieces [f=0022337] [Game::KillInterface][1] [f=0022337] [Game::KillInterface][2] [f=0022337] [Game::KillSimulation][1] [f=0022337] [Game::KillSimulation][2] [f=0022337] [CCollisionHandler] dis-/continuous tests: 0/226670 [f=0022337] [Game::KillSimulation][3] [f=0022337] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022337] [~CPathCache(20x20)] cacheHits=263 hitPercentage=33% numHashColls=0 maxCacheSize=42 [f=0022337] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022337] [~CPathCache(40x40)] cacheHits=148 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022337] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022337] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022337] [LosHandler::Kill] raycast instance cache-{hits,misses}={17998,28964}; shared=3%; cached=36% [f=0022337] [Game::KillSimulation][4] [f=0022337] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022337] [Game::~CGame][2] [f=0022337] [Game::~CGame][3] [f=0022337] [SpringApp::Kill][3] [f=0022337] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 237695 bytes sent 381927 bytes recv'd [f=0022337] [SpringApp::Kill][4] font=0x45473aa0 [f=0022337] [SpringApp::Kill][5] [f=0022337] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x454e1430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2154ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4629 inflSize=32kb readTime=29ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=24ms file="objects3d/strikecom_dead_1.dae" indx=5506 inflSize=1986kb readTime=24ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=22ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=16ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=14ms file="unittextures/factoryveh1_invert.png" indx=7190 inflSize=1130kb readTime=13ms file="anims/cursorfight.txt" indx=35 inflSize=0kb readTime=11ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=11ms file="objects3d/armestor.s3o" indx=4909 inflSize=24kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 37887316 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x455cd850) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455c87e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454f5770) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f53a40a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]